Cogmind - Beta 12 *** ADVENTURER MODE // 2023.07.15 @ 19:43:51 Player: Vanlighten Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (345) 345 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 865 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Compact Wheel Tractor Beam Beam Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Wheel Compact Wheel Medium Matter Pod Improved Terrain Scanner EM Pulse Gun Small Laser Light Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 8 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 2 | 2 . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 2 | . 2 . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 1 | 1 . . Energy Cannon 2 | . 2 . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 97 69 Engine 13 | . 14 8 Leg 26 | . 28 19 Device 11 | . 11 9 Storage 13 | . 14 9 Energy Cannon 18 | . 18 19 Ballistic Gun 6 | . 7 . Naked Turns 29 | . . 29 Heaviest Build 20 | 10 20 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 10 Average Capacity 9 | 7 9 8 Most Carried 11 | 7 11 10 Average Carried 8 | 4 9 8 Final Capacity 10 | 8 10 5 Final Carried 10 | 7 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 400 | 95 295 10 Remotely . | . . . Salvage Created 519 | 95 388 36 Parts 28 | 4 23 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 9 | . 7 2 Cannons 8 | . 6 2 Classes Destroyed 8 | 2 5 1 Builder 2 | . 2 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 4 | . 4 . Demolisher 2 | . . 2 Best Kill Streak 5 | 2 5 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 629 | . 247 382 Core 256 | . 67 189 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 51 | 9 34 8 Largest 2 | 2 2 2 Hottest 120 | 60 120 120 Shots Fired 92 | 18 58 16 Gun 30 | 18 12 . Cannon 62 | . 46 16 Launcher . | . . . Special . | . . . Kinetic 21 | 9 12 . Thermal 71 | 9 46 16 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 6 7 11 Robot Miss Streak 3 | 2 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 59 | 11 36 12 Core Hits 26 | 5 16 5 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Meltdown 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 886 | 116 562 208 Guns 187 | 116 71 . Cannons 699 | . 491 208 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 120 | 49 71 . Thermal 766 | 67 491 208 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 27 | . 27 . Projectiles 27 | . 27 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 144 | 40 144 130 Average Temperature 59 | 17 68 59 Received Heat Transfer 113 | . 84 29 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 3 | 1 2 . Heat Transferred 1630 | 150 1036 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 162 | 10 162 68 Initial 23 | . 5 23 Average 34 | 3 39 37 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 9 15 Peak Tracking Total 7 | . 3 7 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 4 | . 4 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 902 | 112 660 130 Spaces Moved 621 | 61 442 118 Core 59 | 4 . 55 Treads . | . . . Legs 558 | 57 442 59 Wheels 4 | . . 4 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 113 | 117 120 86 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 62 31 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 734 | 82 521 131 Wait 18 | . 16 2 Move 619 | 60 441 118 Hop . | . . . Pick Up 16 | 7 8 1 Fast Attach 11 | 6 5 . Attach 2 | . 1 1 Detach 4 | . 4 . Swap 2 | . 2 . Drop 11 | . 10 1 Fire 51 | 9 34 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 113 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 441 | -10/Materials | Identified exit to Mines 559 | -10/Materials | Discovered new exit (range 12) 773 | -10/Materials | Entered Mines 774 | -10/Mines | Learned location of Storage (-9) 813 | -10/Mines | Learned Materials terminal intel 819 | -10/Mines | Assembled infested the area 824 | -10/Mines | Assisted by a Guerilla fighting off Assembled 860 | -10/Mines | Core integrity fell below 50% 868 | -10/Mines | Released all parts (5) 870 | -10/Mines | Core integrity fell below 20% 903 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- D-53 Grenadier destroyed. The unstable cave ceiling collapses. Beam Cannon destroyed. Released Med. Storage Unit. Released Heat Sink. Released Aluminum Leg. Released Beam Cannon. The unstable cave ceiling collapses. Knocked back. Acquired Aluminum Leg. The unstable cave ceiling collapses. Lrg. Storage Unit crushed. The unstable cave ceiling collapses. Dropped Wheel. Acquired 7 matter. Acquired 3 matter. T-07 Excavator destroyed. Searching scrap... Found ECM Suite. Found 20 Matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????????????????### | | ?????????????????????????????????## | | ??????????????????????????????#??# | | ?????????????????????????# ### ## | | ????????????????????????# | | ???????????????????????? ! | | ?????????????####??????????????####%= | | ???????????## ##???????????????# | | ???????????# #???????????????# | | ???????????# """ #???????????????## | | ???????????# """ #??? ????????## | | ??????????## """ *## #?????????# | | ??????????# %= % #?????????# | | ??????????# @ ! ! #??????????# | | ??????##### ##### #????????????# | | ????### #????????????????????# | | ????# ##############??????## | | ???# #### a #?????##% | | ???# g#???###### ####### %#????## | | ??# ?????????# #????##! #??### | | ??# ??????????# #???## ####""%=% | | ??# ???????????# ##### ### | | ??# ????????????# %## | | ??## ????????????####### """ ##? | | ???#???????????????????# """ ##?? | | ???????????????????????## """ ##??? | | ????????????????????????## ##???? | | ?????????????????????????## ###????? | | ??????????????????????????####??????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverRiotBarrier Manual? 0 Play Time 00:11:45 Cumulative 455.8 hours Start 2023.07.07 @ 23:27:21 End 2023.07.15 @ 19:43:51 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 239 Rogue 133 Adventurer 90 Explorer 16 Win Type - Total 6 Types 3/1/0/2/0/0/0/0/0 Lore% 83 Gallery% 82 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cb55b90-fbde-4119-bb61-595a8504ba7c