Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.13 @ 00:38:54 Player: Michael Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (164) 820 Value Destroyed (5136) 5136 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (347) 347 TOTAL SCORE: 10263 Bonus ------- High Alert Combat Kills 347 Cogmind --------- Core Integrity 38/1000 Matter 172/300 Energy 22/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Antigrav System > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Hacking Suite Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Long-range Sensor Array Advanced Assault Cannon Katana Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Improved Weapon Shielding > --- WEAPON ----------- High-powered Shotgun Heavy Machine Gun Long-range Missile Launcher Power Sword > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Armored Wheel Armored Huge Wheel Power Amplifier Cryofiber Web High-capacity Storage Unit High-capacity Matter Pod Matter Compressor Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Power Shielding Improved Propulsion Shielding Hardened Medium Armor Plating Layered Light Armor Plating Improved Hacking Suite Improved Hacking Suite Improved System Backup Module Heavy Plasma Cannon Improved Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Katana Greatsword [Rating: 65] Favorites ----------- Power Fission Core Engine Reinforced Ion Engine Power Core Fission Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Slots Evolved 10 | . . 2 2 . 2 2 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 7 | . . . 2 . 2 1 2 Weapon 2 | . . 2 . . . . . Parts Attached 237 | 5 18 50 39 16 31 54 24 Power 19 | . 2 4 4 5 1 1 2 Engine 8 | . 1 3 1 3 . . . Core 11 | . 1 1 3 2 1 1 2 Reactor . | . . . . . . . . Propulsion 35 | 2 6 12 6 . 2 4 3 Treads . | . . . . . . . . Leg 3 | . 2 1 . . . . . Wheel 31 | 2 4 11 6 . 2 4 2 Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 67 | 1 2 6 6 1 9 30 12 Device 24 | . . . 2 . 1 16 5 Storage 13 | 1 1 1 2 1 2 3 2 Processor 6 | . . . 1 . 3 . 2 Hackware 2 | . . . . . . . 2 Protection 22 | . 1 5 1 . 3 11 1 Artifact . | . . . . . . . . Weapon 116 | 2 8 28 23 10 19 19 7 Energy Gun 10 | 1 1 2 3 2 1 . . Energy Cannon 9 | . . . . . 6 2 1 Ballistic Gun 47 | 1 7 15 8 5 1 10 . Ballistic Cannon 29 | . . 10 8 2 7 1 1 Launcher 10 | . . 1 2 . 3 2 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 11 | . . . 2 1 1 4 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . Parts Lost 36 | . 2 8 4 2 . 1 19 Power 3 | . . . . . . . 3 Propulsion 10 | . 2 2 2 . . . 4 Utility 10 | . . 2 2 . . 1 5 Weapon 13 | . . 4 . 2 . . 7 Highest Loss Streak 11 | . 2 5 4 1 . 1 11 Average Slot Usage (%) 91 | . 85 91 95 89 91 93 87 Engine 2 | . 3 9 1 4 4 . . Core 4 | . 6 . 7 4 2 6 3 Wheel 14 | . 20 21 16 9 7 13 10 Device 4 | . . . 7 2 3 5 9 Storage 18 | . 14 11 18 24 23 20 18 Processor 12 | . . . 3 9 17 20 21 Protection 2 | . 5 5 3 . 1 . . Energy Gun 1 | . 3 . 5 4 3 . . Energy Cannon 2 | . . . . . 7 4 . Ballistic Gun 14 | . 24 22 23 24 . 12 8 Ballistic Cannon 9 | . . 20 6 5 17 7 . Slashing Weapon 1 | . . . . 1 1 . 8 Naked Turns . | . . . . . . . . Heaviest Build 138 | 8 25 59 79 88 109 138 122 Greatest Support 40 | 20 20 20 28 28 28 40 40 Greatest Overweight (x) 5 | . 1 2 3 3 3 3 5 Average Overweight (x) 2 | . . 1 2 2 3 2 3 Largest Inventory Capacity 28 | 6 12 12 24 24 26 28 28 Average Capacity 21 | 4 9 10 18 22 24 27 27 Most Carried 28 | 5 10 12 18 22 26 28 27 Average Carried 20 | 2 7 9 17 20 23 27 23 Final Capacity 28 | 6 10 12 18 24 26 28 4 Final Carried 27 | 5 9 12 18 22 26 27 4 Class Distribution -------------------- 30% | Hauler-Mutant 23% | Hauler-Gunner 12% | Scavenger-Tank 11% | Scavenger-Gunner 8% | Mutant 6% | Gunner 5% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Hauler-Gunner | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Assassin | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Matter Collected 6254 | 244 515 1409 1618 584 655 932 297 Remotely . | . . . . . . . . Salvage Created 5551 | . 468 1679 993 810 516 895 190 Parts 373 | . 36 136 73 39 25 50 14 Haulers Intercepted 5 | . . 4 . 1 . . . Recyclers Shooed 4 | . 2 1 . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Combat Hostiles Destroyed 124 | . 13 31 28 15 15 13 9 Melee 6 | . . . . 1 . 2 3 Guns 61 | . 13 21 12 11 . 4 . Cannons 35 | . . 8 13 1 7 5 1 AOE 22 | . . 2 3 2 8 2 5 Classes Destroyed 14 | . 5 6 . . 2 1 . Worker 17 | . 2 8 5 . . 2 . Builder 6 | . 1 4 . . . 1 . Tunneler 1 | . 1 . . . . . . Hauler 5 | . . 4 . 1 . . . Recycler 3 | . . 2 . . . 1 . Operator 1 | . . . . . 1 . . Watcher 7 | . . 2 . . 1 4 . Swarmer 32 | . 6 7 7 . 6 . 6 Grunt 48 | . 7 15 10 12 2 2 . Brawler 3 | . . 1 . 2 . . . Duelist 4 | . . 1 1 1 1 . . Sentry 26 | . . 7 10 . 5 4 . Hunter 3 | . . . . . . 2 1 Programmer 8 | . . . . . 1 5 2 Best Kill Streak 12 | . 3 12 6 4 4 5 5 Combat Bots Only 9 | . 3 9 5 4 4 4 5 Max Kills in Single Turn 4 | . 1 2 2 2 2 2 4 Gunslinging 1 | . . 1 . 1 . . . Exploded 4 | . . 1 2 2 2 1 4 Melee 1 | . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Damage Taken 9312 | . 579 1474 1420 841 835 1335 2828 Core 1865 | . 91 138 284 129 131 130 962 Absorbed by Shields 99 | . . . 99 . . . . Core Remaining (%) 69 | 100 63 65 . 24 81 84 . Volleys Fired 345 | . 58 89 65 38 30 57 8 Largest 4 | . 2 4 4 4 4 4 3 Hottest 222 | . 60 156 136 136 222 197 138 Shots Fired 1073 | . 116 335 239 140 75 153 15 Gun 740 | . 116 268 160 124 2 68 2 Cannon 316 | . . 65 74 16 67 83 11 Launcher 17 | . . 2 5 . 6 2 2 Special . | . . . . . . . . Kinetic 962 | . 98 329 218 136 46 128 7 Thermal 6 | . . . . . . . 6 Explosive 17 | . . 2 5 . 6 2 2 Electromagnetic 88 | . 18 4 16 4 23 23 . Robot Hit Streak 30 | . 10 19 11 12 12 30 5 Robot Miss Streak 7 | . 6 7 5 2 2 2 3 Penetration Max . | . . . . . . . . Secondary Targets 11 | . 1 8 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 644 | . 68 169 139 101 48 93 26 Core Hits 270 | . 25 74 56 34 30 35 16 Critical Hits 11 | . . 2 1 2 1 4 1 Critical Kills 5 | . . 1 . 1 . 3 . Critical Parts Destroyed 6 | . . 1 1 1 1 1 1 Melee Attacks 47 | . . . 4 3 3 9 28 Impact . | . . . . . . . . Slashing 47 | . . . 4 3 3 9 28 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . 1 . 1 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 13337 | . 786 2232 2463 1489 1908 2477 1982 Guns 5573 | . 786 1434 1297 1123 24 860 49 Cannons 3936 | . . 643 820 98 1091 1062 222 Explosions 2654 | . . 155 346 86 793 367 907 Melee 1174 | . . . . 182 . 188 804 Ramming . | . . . . . . . . Kinetic 7998 | . 667 2028 2004 1191 653 1319 136 Thermal 330 | . . . . 86 109 . 135 Explosive 2459 | . . 155 346 . 684 367 907 Electromagnetic 1376 | . 119 49 113 30 462 603 . Impact . | . . . . . . . . Slashing 1174 | . . . . 182 . 188 804 Piercing . | . . . . . . . . Highest Corruption 8 | . . 4 . . . 3 8 Average Corruption 3 | . . 4 . . . 1 6 Corruption Purged 2 | . . . . . . 2 . Effects 42 | . . 29 . . . 9 4 Message Errors 8 | . . 6 . . . 2 . Matter Fused 8 | . . 4 . . . 2 2 Heat Flow Errors 5 | . . 3 . . . 1 1 Energy Discharges 4 | . . 2 . . . 2 . Data Loss (minor) 2 | . . 2 . . . . . Targeting Errors 12 | . . 9 . . . 2 1 Weapon Failures 3 | . . 3 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 367 | . . . 6 3 8 63 287 Projectiles 65 | . . . 6 . 7 52 . Explosions 36 | . . . . . 1 . 35 Melee 266 | . . . . 3 . 11 252 Knockbacks 11 | . . . 5 1 2 2 1 Impact . | . . . . . . . . Kinetic 10 | . . . 4 1 2 2 1 Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 115 | . . 35 . . 3 11 66 Shots 5 | . . 2 . . 1 1 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 663 | . 48 334 663 351 378 339 96 Average Temperature 128 | . 16 110 235 144 114 98 19 Received Heat Transfer 1726 | . 210 387 394 387 165 183 . Effects 35 | . . 1 32 2 . . . Shutdowns 7 | . . . 6 1 . . . Energy Bleed 7 | . . 1 5 1 . . . Interference 6 | . . . 6 . . . . Matter Decay 1 | . . . 1 . . . . Short Circuit 2 | . . . 2 . . . . Damage (minor) 3 | . . . 3 . . . . Damage (major) 7 | . . . 7 . . . . Damage (core) 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 8 | . . . . . 3 5 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 400 | . . . . 100 100 . 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 1 2 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Peak Influence 614 | . 211 546 591 614 448 325 212 Initial 249 | . . 25 206 249 242 210 95 Average 232 | . 103 352 348 433 309 119 126 Maximum Alert Level 2 | . 1 2 2 2 2 1 1 Low Security (%) 44 | 100 83 18 3 . 3 79 99 Level 1 38 | . 16 35 71 38 80 20 . Level 2 16 | . . 46 24 61 15 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 2 2 3 3 2 10 2 Investigation 3 | . 1 . 1 . . 1 . Extermination 6 | . . . . . 1 5 . Reinforcement 14 | . 1 2 2 3 1 3 2 Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Construction Impeded 4 | . . . . 1 1 1 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Distress Signals 8 | . 1 4 1 1 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 214 | . 22 55 43 21 23 30 20 Peak Tracking Total 11 | . 4 11 7 5 4 4 6 Tactical Retreats 17 | . 2 3 3 5 4 . . Traps | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Traps Triggered 10 | . 2 2 . 2 1 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Machines Disabled 9 | . . 1 1 2 2 2 1 Max in Single Turn 2 | . . 1 1 1 2 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Machines Accessed 57 | . 6 9 11 2 10 18 1 Terminals 30 | . 3 6 7 2 4 8 . Fabricators 5 | . . . . . 2 3 . Repair Stations 4 | . 1 1 2 . . . . Recycling Units 12 | . 2 1 1 . 3 4 1 Scanalyzers 4 | . . 1 1 . . 2 . Garrison Access 2 | . . . . . 1 1 . Total Hacks 118 | . 14 18 26 3 20 36 1 Successful 59 | . 8 10 16 1 6 17 1 Failed 59 | . 6 8 10 2 14 19 . Catastrophic 12 | . . 2 3 . 2 5 . Database Lockouts . | . . . . . . . . Manual 33 | . 5 5 10 3 3 7 . Terminals 59 | . 7 10 15 3 9 15 . Fabricators 12 | . . . . . 4 8 . Repair Stations 12 | . 2 6 4 . . . . Recycling Units 20 | . 5 1 2 . 4 7 1 Scanalyzers 11 | . . 1 5 . . 5 . Garrison Access 4 | . . . . . 3 1 . Terminal Hacks 18 | . 4 3 6 1 1 3 . Part Schematic 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . Branch Access Points 2 | . . 1 1 . . . . Emergency Access Points 4 | . 1 . 1 . . 2 . Terminal Index 1 | . . . . . . 1 . Unreport Threat 2 | . . 1 1 . . . . Locate Traps 4 | . 1 1 2 . . . . Patrol Status 2 | . . . 1 . 1 . . Fabricator Hacks 9 | . . . . . 3 6 . Load Schematic 4 | . . . . . 2 2 . Build 5 | . . . . . 1 4 . Repair Station Hacks 11 | . 2 5 4 . . . . Scan Component 6 | . 1 3 2 . . . . Repair 5 | . 1 2 2 . . . . Recycling Unit Hacks 7 | . 1 1 . . 1 3 1 Process 2 | . . . . . . 1 1 Retrieve Matter 1 | . . . . . . 1 . Retrieve Components 4 | . 1 1 . . 1 1 . Scanalyzer 9 | . . . 5 . . 4 . Insert Component 5 | . . . 3 . . 2 . Analyze 4 | . . . 2 . . 2 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 1 1 1 . 1 1 . Terminals 5 | . 1 1 1 . 1 1 . Botnet 5 | . 1 1 1 . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 50 | . 4 8 10 1 9 17 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . 1 . 2 . . 2 . Parts Built 7 | . . . . . 1 6 . Matter 554 | . . . . . 102 452 . Time 277 | . . . . . 51 226 . Total Part Build Rating 11 | . . . . . 1 10 . Parts Repaired 5 | . 1 2 2 . . . . Time 169 | . 26 79 64 . . . . Parts Recycled . | . . . . . . . . Recycled Matter 49 | . . . . . . 49 . Retrieved Matter 49 | . . . . . . 49 . Retrieved Components 16 | . 9 3 . . 1 3 . Parts Scanalyzed 4 | . . . 2 . . 2 . Part Schematics Acquired 4 | . . . 2 . . 2 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 20 | . . . . . . 20 . Highest-Rated Ally 20 | . . . . . . 20 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Turns Passed 9698 | 42 814 1334 1519 544 1498 3237 710 Spaces Moved 6102 | 39 572 879 925 264 982 2030 411 Core 23 | 5 . . . . . . 18 Treads . | . . . . . . . . Legs 97 | . 97 . . . . . . Wheels 5982 | 34 475 879 925 264 982 2030 393 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 90 110 120 130 115 50 Average Speed 114 | 76 96 93 110 124 130 121 123 Slowest Speed 150 | 80 150 100 120 130 130 125 140 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 3 69 76 83 32 24 53 13 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 . 1 . 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 41 | . . 11 4 . 6 14 6 Terrain Destroyed 198 | . . 15 56 3 34 43 47 Melee 16 | . . . 4 . 3 3 6 Projectile 34 | . . 4 8 1 4 15 2 AOE 148 | . . 11 44 2 27 25 39 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Total 7998 | 49 717 1206 1256 383 1147 2679 561 Wait 1038 | . 58 145 177 43 58 482 75 Move 6095 | 38 571 878 924 263 981 2029 411 Hop . | . . . . . . . . Pick Up 90 | 6 5 15 21 6 16 19 2 Fast Attach 46 | 4 7 14 7 2 10 1 1 Attach 36 | 1 2 8 3 2 2 4 14 Detach 19 | . 2 5 2 2 4 1 3 Swap 155 | . 9 28 29 12 19 49 9 Drop 112 | . 5 24 24 4 24 18 13 Fire 345 | . 58 89 65 38 30 57 8 Melee 44 | . . . 4 3 3 9 25 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 16 | . . . . 8 . 8 . Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 14) 486 | -10/Materials | Repaired Assault Rifle 529 | -10/Materials | Identified exit to Materials 713 | -10/Materials | Discovered new exit (range 16) 758 | -10/Materials | Discovered new exit (range 14) 857 | -10/Materials | Entered another Materials area 857 | -9/Materials | Evolved 2 slots: Weapon x2 1117 | -9/Materials | Repaired Broken Lgt. Nuclear Core? 1184 | -9/Materials | Repaired Weapon Shielding 1223 | -9/Materials | Build established: Scavenger-Tank 1311 | -9/Materials | Lost 5 parts (1n1u3w) 1325 | -9/Materials | Destroyed 9 combat bots 1349 | -9/Materials | Discovered new exit (range 14) 1474 | -9/Materials | Discovered new exit (range 16) 1592 | -9/Materials | Build established: Gunner 1776 | -9/Materials | Discovered new exit (range 15) 1859 | -9/Materials | Discovered new exit (range 16) 1981 | -9/Materials | Identified exit to Mines 2143 | -9/Materials | Build established: Scavenger-Tank 2191 | -9/Materials | Entered another Materials area 2191 | -8/Materials | Evolved 2 slots: Utility x2 2468 | -8/Materials | Repaired Lgt. Nuclear Core 2568 | -8/Materials | Discovered new exit (range 3) 2767 | -8/Materials | Lost 4 parts (2n2u) 2992 | -8/Materials | Build established: Scavenger-Gunner 3118 | -8/Materials | Repaired Grenade Launcher 3183 | -8/Materials | Discovered new exit (range 5) 3399 | -8/Materials | Discovered new exit (range 9) 3606 | -8/Materials | Core integrity fell below 50% 3659 | -8/Materials | Discovered new exit (range 14) 3686 | -8/Materials | Identified exit to Storage 3710 | -8/Materials | Entered Storage 4220 | -8/Storage | Discovered new exit (range 16) 4254 | -8/Storage | Entered Factory 4254 | -7/Factory | Evolved 2 slots: Utility x2 4775 | -7/Factory | Build established: Hauler-Gunner 4877 | -7/Factory | Discovered new exit (range 4) 4939 | -7/Factory | Identified exit to Lower Caves 5189 | -7/Factory | Discovered new exit (range 16) 5267 | -7/Factory | Identified exit to Factory 5274 | -7/Factory | Build established: Hauler-Mutant 5365 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 5465 | -7/Factory | Discovered exit to Factory (range 4) 5752 | -7/Factory | Entered another Factory area 5752 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5912 | -6/Factory | Discovered new exit (range 5) 5937 | -6/Factory | Identified exit to Lower Caves 6094 | -6/Factory | Build established: Hauler-Gunner 6251 | -6/Factory | Discovered exit to Lower Caves (range 16) 6853 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 6907 | -6/Factory | Fabricated Hcp. Storage Unit? 7456 | -6/Factory | Build established: Hauler-Mutant 8748 | -6/Factory | Fabricated Arm. Wheel? 8838 | -6/Factory | Fabricated Arm. Wheel? 8905 | -6/Factory | Garrison activated, responded to threat 8973 | -6/Factory | Discovered new exit (range 13) 8988 | -6/Factory | Identified exit to Factory 8989 | -6/Factory | Entered another Factory area 8989 | -5/Factory | Evolved 2 slots: Utility x2 9203 | -5/Factory | Build established: Hauler-Assassin 9580 | -5/Factory | Lost 11 parts (3p2n2u4w) 9673 | -5/Factory | Core integrity fell below 50% 9685 | -5/Factory | Core integrity fell below 20% 9699 | -5/Factory | Self-destructed Last Messages --------------- 09672_ Nuclear Reactor explodes. 09672_ T-07 Excavator destroyed. 09673_ U-05 Engineer lays Concrete. 09674_ The unstable cave ceiling collapses. 09675_ U-05 Engineer lays Concrete. 09685_ Adv. Targeting Computer destroyed. 09686_ U-05 Engineer lays Concrete. 09686_ U-05 Engineer builds a Wall. 09687_ Dropped Hcp. Storage Unit. 09687_ Dropped Imp. Assault Rifle. 09687_ U-05 Engineer lays Concrete. 09688_ Dropped Lyr. Light Armor Plating. 09688_ U-05 Engineer builds a Wall. 09689_ The unstable cave ceiling collapses. 09691_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09694_ The unstable cave ceiling collapses. 09695_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. 09696_ Cryofiber Web destroyed. 09698_ Acquired Antigrav System. Map ----- +----------------------------------------------------+ | # ?? ??##?##??#???????????????????????????? | | # ?? ? ?? ?#?###????#??????????????????????????? | | # ? ???##??????????????????????????????????? | | #? ???? / ? ????????????????????????????????? | | # ????????????#?????????????????????????????? | | # ? ""?? ?#???????????????????????????????????? | | +? ?"?" ##??# #??????????????????????????????? | | # ??""?" ??#??????????????????????????????????? | | ####?#?##+###??????????????????????????????????? | | ######### #####????????????????????????????????? | | #????????????????????????????????? | | ? #????????????????????????????????? | | ? +????????????????????????????????? | | = ? #????????????????????????????????? | | = #????????????????????????????????? | | """"""" #????????????????????????????????? | | """"""" #?? ?????????????????????????????? | | """"""" #????????????????????????????????? | | """"""" #????????????????????????????????? | | #?? ?????????????????????????????? | | +????????????????????????????????? | | #??????##############????????????? | | +##### #### #?????## #????????????? | | !## #??# ######## #????????????? | | "" ## #??# # """""""??????????????? | | "" ## ##?# # @ """""""??????????????? | | "" !## ### # """""""??????????????? | | # ## + """""""??????????????? | | "" # ## # #????????????? | | "" # ![! # # """"""" #????????????? | | "" # !!!! ! # """"""" #????????????? | | !!! % # """"""" ?????????????? | | #### # """"""???????????????? | | #??# # ??????????????? | | #??# [ ####/######???????????????? | | ???# [ #??? ????????????????????? | | ##?# # #??? ???????????????????? | | ???## #??? ???????????????????? | | #???# #??? ??????????????????? | | ????# # #??? ?????????????????? | | ??#?# # #???? ?????????????????? | | ????# ! # +???? ????????????????? | | ???############### #????!! ???????????????? | | ??#????? ????????# #???? ???????????????? | | ???#????? ???????# #???? ??????????????? | | ???????????????? # #????? ????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????? ??????????????????????????? | | ????????????? ?????? ??????????????????????????? | | ??"??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 16 Offensive Hacking 24 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Arm. Wheel | x2 | -6/Factory Arm. Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussCooledCutter Manual? 1 Play Time 03:57:55 Cumulative 256.7 hours Start 2020.11.10 @ 18:28:44 End 2020.11.13 @ 00:38:54 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 63 Adventurer 36 Explorer 0 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 54a84c8c-f87e-4d8b-92e3-fec292410d52