Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.07 @ 12:39:33 Player: Icarus Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1257) 1257 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3342 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 85/300 Energy 93/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (10) --- Reactive Plating Long-range Tractor Beam Datajack Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Medium Matter Pod Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Flak Cannon > --- INVENTORY -------- Aluminum Leg Small Battery Reactive Plating Long-range Tractor Beam Datajack Makeshift Hammer [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Particle Charger Storage Large Storage Unit Protection Medium Armor Plating Weapon Shock Bomb Launcher Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 2 | . . . 1 1 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 47 | 6 1 10 19 11 Power 7 | 1 . 2 2 2 Engine 5 | 1 . 2 2 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 15 | 2 . 2 10 1 Treads . | . . . . . Leg 11 | 2 . 2 6 1 Wheel 1 | . . . 1 . Hover 3 | . . . 3 . Flight . | . . . . . Utility 11 | 1 1 3 4 2 Device 4 | . 1 1 2 . Storage 6 | 1 . 2 2 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 14 | 2 . 3 3 6 Energy Gun 2 | 1 . . . 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | 1 . 1 . 2 Ballistic Cannon 4 | . . 1 1 2 Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . 1 4 14 Power 4 | . . . . 4 Propulsion 3 | . . . 1 2 Utility 7 | . . 1 2 4 Weapon 5 | . . . 1 4 Highest Loss Streak 9 | . . 1 2 9 Average Slot Usage (%) 97 | . 92 99 99 80 Engine 17 | . 14 14 22 10 Leg 21 | . 28 27 17 15 Hover 1 | . . . 3 . Device 7 | . 6 2 10 7 Storage 22 | . 14 25 21 19 Energy Gun 2 | . 14 2 . 4 Energy Cannon 4 | . . . 9 . Ballistic Gun 6 | . 14 13 . 4 Ballistic Cannon 2 | . . 3 1 5 Launcher 8 | . . 7 11 1 Naked Turns . | . . . . . Heaviest Build 50 | 9 10 29 44 50 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 7 | . . 2 7 6 Average Overweight (x) 1 | . . . 2 2 Largest Inventory Capacity 10 | 6 6 10 10 10 Average Capacity 8 | 5 6 7 10 10 Most Carried 10 | 4 2 10 10 7 Average Carried 6 | 1 1 5 8 6 Final Capacity 10 | 6 6 10 10 10 Final Carried 10 | 1 2 10 8 3 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 826 | 260 21 207 288 50 Remotely 86 | . 10 76 . . Salvage Created 1527 | . 49 78 1009 391 Parts 96 | . . 2 76 18 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 30 | . 1 2 20 7 Guns 5 | . 1 . . 4 Cannons 14 | . . 2 9 3 AOE 11 | . . . 11 . Classes Destroyed 10 | . 1 . 8 1 Worker 2 | . . . 2 . Builder 4 | . . . 4 . Hauler 2 | . . . 1 1 Operator 2 | . . . 2 . Watcher 1 | . . . 1 . Swarmer 4 | . . . 4 . Grunt 18 | . 1 2 9 6 Brawler 1 | . . . 1 . Sentry 6 | . . . 6 . Hunter 1 | . . . . 1 Best Kill Streak 6 | . 1 2 6 5 Combat Bots Only 4 | . 1 2 4 4 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2459 | . 68 279 540 1572 Core 695 | . 24 58 57 556 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . 67 85 . Volleys Fired 92 | . 11 16 35 30 Largest 2 | . 2 2 2 2 Hottest 111 | . 60 75 111 94 Shots Fired 162 | . 22 25 62 53 Gun 72 | . 22 12 . 38 Cannon 52 | . . 9 30 13 Launcher 38 | . . 4 32 2 Special . | . . . . . Kinetic 69 | . 11 16 11 31 Thermal 35 | . 11 5 19 . Explosive 4 | . . 4 . . Electromagnetic 54 | . . . 32 22 Robot Hit Streak 18 | . 10 11 10 18 Robot Miss Streak 6 | . 1 2 6 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 126 | . 18 18 43 47 Core Hits 74 | . 5 4 38 27 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 1 | . . . . 1 Impact 1 | . . . . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3042 | . 179 209 1811 843 Guns 808 | . 179 86 . 543 Cannons 971 | . . 123 591 257 Explosions 1236 | . . . 1220 16 Melee 27 | . . . . 27 Ramming . | . . . . . Kinetic 864 | . 68 166 139 491 Thermal 982 | . 111 43 828 . Explosive . | . . . . . Electromagnetic 1169 | . . . 844 325 Impact 27 | . . . . 27 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Effects 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 126 | . . . 126 . Projectiles 5 | . . . 5 . Explosions 121 | . . . 121 . Melee . | . . . . . Knockbacks 8 | . . . 3 5 Impact 1 | . . . . 1 Kinetic 7 | . . . 3 4 Secondary . | . . . . . Self-Inflicted Damage 115 | . . 31 72 12 Shots 10 | . . 1 8 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 159 | . 114 159 138 126 Average Temperature 56 | . 60 89 53 43 Received Heat Transfer 1233 | . 54 183 195 801 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . . 4 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1279 | . 250 100 929 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 10 | . . . 10 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 377 | . 79 65 377 205 Initial 63 | . . 25 . 63 Average 58 | . 45 11 87 115 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 92 | 100 100 100 83 97 Level 1 7 | . . . 16 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 1 2 . Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 5 3 24 13 Peak Tracking Total 6 | . 3 2 4 6 Tactical Retreats 5 | . 1 . 1 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 5 | . . . 5 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 9 | . 1 1 6 1 Terminals 5 | . 1 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 1 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 20 | . 1 1 15 3 Successful 18 | . 1 1 13 3 Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 1 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . . 3 3 Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 1 5 . Record 2 | . . . 2 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Alert Level 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . . . 3 3 Recycle Component 1 | . . . . 1 Report Inventory 2 | . . . 1 1 Retrieve Components 3 | . . . 2 1 Scanalyzer 5 | . . . 5 . Insert Component 3 | . . . 3 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . 4 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . . 1 Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 11 | . . . 4 7 Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3495 | 75 173 1271 1626 350 Spaces Moved 1840 | 63 104 857 680 136 Core 30 | 19 . . . 11 Treads . | . . . . . Legs 1697 | 44 104 857 567 125 Wheels 15 | . . . 15 . Hover 98 | . . . 98 . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 150 Average Speed 159 | 98 120 132 199 183 Slowest Speed 490 | 120 120 180 490 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 15 83 40 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug 49 | . . 49 . . Terrain Destroyed 121 | . . 49 72 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE 119 | . . 49 70 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2245 | 75 132 966 891 181 Wait 209 | . 15 60 134 . Move 1836 | 62 103 856 679 136 Hop . | . . . . . Pick Up 40 | 7 2 15 13 3 Fast Attach 1 | . . 1 . . Attach 25 | 6 1 2 9 7 Detach 2 | . . 1 1 . Swap 21 | . . 7 10 4 Drop 18 | . . 8 10 . Fire 92 | . 11 16 35 30 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 7) 249 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 371 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 788 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1431 | -10/Mines | Discovered new exit (range 9) 1448 | -10/Mines | Met a Derelict shopkeep closing up shop 1520 | -10/Mines | Entered Materials 1520 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 3113 | -9/Materials | Discovered new exit (range 8) 3146 | -9/Materials | Entered another Materials area 3146 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3395 | -8/Materials | Lost 4 parts (3p1u) 3465 | -8/Materials | Core integrity fell below 50% 3479 | -8/Materials | Core integrity fell below 20% 3496 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Recycling Unit disabled. Penetrated by Slug. Targeting Computer fried. H-55 Commando destroyed. Y-45 Defender misfires. Shock Rifle destroyed. Heat Sink destroyed. G-47 Trooper destroyed. Aluminum Leg destroyed. Imp. Assault Rifle destroyed. Aluminum Leg destroyed. G-50 Soldier knocked back. Lgt. Nuclear Core destroyed. Flak Cannon destroyed. Med. Matter Pod destroyed. R-06 Scavenger collects Particle Gun. R-06 Scavenger collects Lgt. Nuclear Core. Sml. Battery destroyed. G-50 Soldier knocked back. U-05 Engineer builds a Door. 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[ ## | | ?????????# ########+###+###### #????#### | | ????????????????????????# ## #???????# | | ????????????????????????#! ! ## ######### | | ????????????????????????# + | | ????????????????????????# ################ | | ????????????????????????# #??????????????? | | ????????????????????????# """ """ #??????????????? | | ????????????????????????# """ """ #??????????????? | | ????????????????????????# """ """ #??????????????? | | ????????????????????????###########??????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 24 Energy Capacity 700 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Lrg. Battery | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Shopping List Storm Trooper Challenges ------------ None Game ------ Seed StealthDefenseStorm Manual? 0 Play Time 01:13:43 Cumulative 5.5 hours Start 2021.02.06 @ 16:59:15 End 2021.02.07 @ 12:39:33 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0c6b1c55-e1cb-445a-be27-c09b8df14b69