Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.07 @ 16:53:32 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (85) 425 Value Destroyed (2570) 2570 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (558) 558 TOTAL SCORE: 7813 Bonus ------- Follower Combat Kills 50 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -92 Cogmind --------- Core Integrity 262/700 Matter 300/300 Energy 53/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Makeshift Transmission Jammer Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (8) ---- Makeshift System Shield System Backup Module Heart of Steel Proton Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Lightpack 2.0 Enhanced Optical Array Advanced Targeting Computer Hacking Suite Improved Hacking Suite System Backup Module > --- WEAPON ----------- Heavy EM Shotgun Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Gravmag System Gravmag System Gravmag System Gravmag System Cooled Airjet Improved Cesium-ion Thruster Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Medium Armor Plating Hardened Medium Armor Plating System Backup Module Gauss Rifle Gauss Rifle Flak Gun Flak Cannon Proton Missile Launcher Heavy Rocket Launcher Great Axe [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Transmission Jammer Storage Lightpack 2.0 Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Great Axe Energy Gun Heavy EM Shotgun Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 5 | . . . . . 3 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 127 | 7 17 7 2 . 29 37 10 11 5 2 Power 11 | 1 2 . 1 . 3 1 1 2 . . Engine 9 | 1 2 . 1 . 3 1 1 . . . Core 2 | . . . . . . . . 2 . . Reactor . | . . . . . . . . . . . Propulsion 39 | 2 6 1 . . 12 11 4 3 . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 15 | 2 6 1 . . 6 . . . . . Hover 23 | . . . . . 6 11 4 2 . . Flight 1 | . . . . . . . . 1 . . Utility 34 | 2 5 . 1 . 7 7 2 4 5 1 Device 12 | . . . . . 1 2 1 2 5 1 Storage 9 | 2 5 . 1 . . . . 1 . . Processor 5 | . . . . . 2 2 1 . . . Hackware 3 | . . . . . 1 2 . . . . Protection 5 | . . . . . 3 1 . 1 . . Artifact . | . . . . . . . . . . . Weapon 43 | 2 4 6 . . 7 18 3 2 . 1 Energy Gun 9 | 1 2 2 . . 2 1 . 1 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | 1 1 1 . . 3 2 1 1 . 1 Ballistic Cannon 7 | . . . . . . 7 . . . . Launcher 4 | . 1 2 . . . . 1 . . . Special Weapon 2 | . . 1 . . 1 . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 9 | . . . . . . 8 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 . . 1 . Parts Lost 33 | . 3 2 . . 7 4 6 5 1 5 Power 4 | . . . . . 1 . 1 1 . 1 Propulsion 16 | . 1 . . . 4 2 4 2 . 3 Utility 5 | . . . . . . 2 1 1 1 . Weapon 8 | . 2 2 . . 2 . . 1 . 1 Highest Loss Streak 4 | . 1 1 . . 4 2 4 4 1 3 Average Slot Usage (%) 90 | . 98 99 96 85 84 88 90 92 99 81 Engine 8 | . 14 14 14 14 9 7 6 1 . . Wheel 9 | . 26 28 28 28 7 . . . . . Hover 14 | . . . . . 16 22 22 22 23 15 Device 3 | . . . . . 3 3 5 1 6 11 Storage 12 | . 28 28 24 14 9 7 7 6 7 7 Processor 8 | . . . . . 8 12 15 21 15 15 Hackware 8 | . . . . . 5 14 15 15 14 7 Protection 3 | . . . . . 8 3 . 1 7 7 Energy Gun 5 | . 15 5 14 14 5 2 1 3 . . Ballistic Gun 6 | . 11 11 . . 9 3 2 1 7 11 Ballistic Cannon 1 | . . . . . . 4 . . . . Launcher 2 | . . 10 14 14 . . 4 . . . Slashing Weapon 1 | . . . . . . 2 6 7 7 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 76 | 16 73 76 76 17 22 31 27 34 34 34 Greatest Support 35 | 32 32 20 20 20 33 35 33 35 35 35 Greatest Overweight (x) 5 | . 4 3 3 . 5 1 1 1 . 2 Average Overweight (x) . | . 2 3 2 . . . . . . . Largest Inventory Capacity 24 | 8 20 20 24 24 24 24 24 24 8 8 Average Capacity 20 | 5 18 20 20 24 24 24 24 18 8 8 Most Carried 24 | 2 20 19 21 19 24 24 24 22 8 8 Average Carried 18 | 1 12 17 18 18 22 23 19 15 7 7 Final Capacity 24 | 8 20 20 24 24 24 24 24 8 8 8 Final Carried 24 | 2 18 19 18 19 24 24 20 8 8 7 Class Distribution -------------------- 85% | Hauler-Mutant 6% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 2553 | 277 202 169 . 56 704 655 142 276 41 31 Remotely . | . . . . . . . . . . . Salvage Created 2742 | 100 716 158 . 47 946 419 233 123 . . Parts 172 | 2 46 9 . 12 54 30 14 5 . . Haulers Intercepted 6 | . 2 . . . 4 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 13 17 . 1 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 67 | . 10 7 . 5 19 13 9 4 . . Melee 6 | . . . . . . 1 4 1 . . Guns 33 | . 10 2 . . 18 2 . 1 . . Cannons 9 | . . . . . . 9 . . . . AOE 18 | . . 5 . 5 1 . 5 2 . . Classes Destroyed 16 | 1 7 3 . 1 2 1 . 1 . . Worker 5 | . 2 . . . 2 1 . . . . Builder 2 | . 1 . . . . 1 . . . . Tunneler 1 | . 1 . . . . . . . . . Hauler 6 | . 2 . . . 4 . . . . . Recycler 1 | 1 . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . Swarmer 22 | . . 3 . 4 6 4 4 1 . . Grunt 22 | . 10 3 . . 3 . 5 1 . . Duelist 1 | . . . . 1 . . . . . . Sentry 12 | . . . . . 9 2 . 1 . . Hunter 2 | . . . . . 1 1 . . . . Programmer 7 | . . . . . . 6 . 1 . . Samaritan 1 | . . . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 6 | 1 4 4 . 4 6 3 4 3 . . Combat Bots Only 5 | . 4 3 . 4 5 3 4 3 . . Max Kills in Single Turn 3 | 1 1 3 . 2 2 2 2 1 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 . 2 1 . 2 1 . . Melee 1 | . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Damage Taken 4640 | . 549 193 . 147 827 1189 709 270 285 471 Core 800 | . 184 10 . 30 138 162 128 11 79 58 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 61 | 100 . . . 10 74 . . . . . Volleys Fired 245 | 7 71 18 . 7 82 46 8 6 . . Largest 2 | 2 2 2 . 2 2 2 1 1 . . Hottest 130 | 60 80 130 . 98 100 94 39 50 . . Shots Fired 442 | 14 133 33 . 12 150 87 7 6 . . Gun 353 | 14 133 22 . 5 149 28 . 2 . . Cannon 59 | . . . . . . 59 . . . . Launcher 25 | . . 7 . 7 . . 7 4 . . Special 5 | . . 4 . . 1 . . . . . Kinetic 265 | 7 52 14 . . 116 76 . . . . Thermal 48 | . 21 12 . 5 10 . . . . . Explosive 25 | . . 7 . 7 . . 7 4 . . Electromagnetic 104 | 7 60 . . . 24 11 . 2 . . Robot Hit Streak 14 | 5 14 3 . 3 10 13 1 3 . . Robot Miss Streak 7 | 1 4 6 . 2 5 7 . 2 . . Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 3 | . 1 . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 310 | 10 84 7 . 5 110 81 6 7 . . Core Hits 172 | 2 33 10 . 8 44 51 14 10 . . Critical Hits 4 | . . . . . 3 1 . . . . Critical Kills 2 | . . . . . 1 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Melee Attacks 65 | . . . . . 8 35 16 6 . . Impact 8 | . . . . . 8 . . . . . Slashing 57 | . . . . . . 35 16 6 . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7172 | 119 1000 573 . 489 2110 1499 765 617 . . Guns 3534 | 119 990 74 . 34 1800 478 . 39 . . Cannons 792 | . . . . . . 792 . . . . Explosions 2169 | . . 499 . 455 182 . 565 468 . . Melee 655 | . . . . . 128 217 200 110 . . Ramming 22 | . 10 . . . . 12 . . . . Kinetic 2797 | 39 271 19 . . 1359 1109 . . . . Thermal 498 | . 132 55 . 34 277 . . . . . Explosive 1987 | . . 499 . 455 . . 565 468 . . Electromagnetic 1213 | 80 587 . . . 346 161 . 39 . . Impact 128 | . . . . . 128 . . . . . Slashing 527 | . . . . . . 217 200 110 . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . 4 4 4 4 . 6 8 9 9 . Average Corruption 4 | . 3 4 4 4 . 3 7 7 9 . Corruption Purged 1 | . . . . . . . 1 . . . Effects 127 | . 10 16 13 6 . 51 17 12 2 . Message Errors 37 | . 3 3 4 2 . 18 4 3 . . Matter Fused 31 | . 1 2 3 2 . 11 5 5 2 . Heat Flow Errors 12 | . 1 5 2 . . 3 1 . . . Energy Discharges 13 | . 3 . 3 1 . 6 . . . . Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 13 | . . 3 1 1 . 5 2 1 . . Data Loss (major) 6 | . . . . . . 2 3 1 . . Misfires 2 | . . . . . . 2 . . . . Targeting Errors 11 | . 2 3 . . . 3 1 2 . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 238 | . . 24 . 20 22 . 13 159 . . Projectiles . | . . . . . . . . . . . Explosions 216 | . . 24 . 20 . . 13 159 . . Melee 22 | . . . . . 22 . . . . . Knockbacks 19 | . . . . . . 19 . . . . Impact . | . . . . . . . . . . . Kinetic 18 | . . . . . . 18 . . . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 256 | . 5 63 . 3 113 5 39 28 . . Shots 8 | . . 2 . 1 3 . 1 1 . . Rammed 3 | . 1 . . . . 2 . . . . Targets Rammed 3 | . 1 . . . . 2 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 240 | 40 164 222 123 108 45 240 205 14 . . Average Temperature 55 | 20 47 73 61 40 16 66 87 4 . . Received Heat Transfer 921 | . 297 27 . . 180 114 54 60 . 189 Effects 1 | . . . . . . 1 . . . . Interference 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 944 | . 300 148 . 74 422 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 387 | 5 150 106 . 120 387 187 . . . . Initial 21 | . 3 21 . . 5 6 . . . . Average 58 | . 36 32 . 28 120 44 . . . . Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 94 | 100 100 100 . 100 74 100 . . . . Level 1 5 | . . . . . 25 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 3 1 . . 2 12 . . . . Investigation 9 | . 1 . . . 2 6 . . . . Extermination 5 | . . . . . . 5 . . . . Reinforcement 3 | . 2 . . . . 1 . . . . Assault 1 | . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 8 | . 1 . . . 4 3 . . . . Communications Jammed 2 | . . . . . . 2 . . . . Distress Signals 1 | . . . . . . 1 . . . . Times Spotted 165 | . 29 11 . 18 32 35 8 8 17 7 Peak Tracking Total 14 | . 6 3 . 14 4 6 3 4 12 4 Tactical Retreats 14 | . 1 1 . . . 5 . 2 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 8 | . 3 . . . . 3 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 Exploded 2 | . . . 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 1 | . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Garrison Access 4 | . . . . . 1 3 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 57 | . 7 . 5 . 13 29 1 1 1 . Terminals 29 | . 6 . . . 9 14 . . . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations 7 | . 1 . . . 2 4 . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 4 | . . . . . 1 3 . . . . Garrison Access 4 | . . . . . 1 3 . . . . Total Hacks 228 | . 20 . 50 . 64 86 1 1 6 . Successful 167 | . 7 . 50 . 45 57 1 1 6 . Failed 61 | . 13 . . . 19 29 . . . . Catastrophic 10 | . 7 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 75 | . 15 . 1 . 26 33 . . . . Terminals 91 | . 16 . . . 36 39 . . . . Fabricators 9 | . . . . . . 9 . . . . Repair Stations 41 | . 4 . . . 22 15 . . . . Recycling Units 3 | . . . . . . 3 . . . . Scanalyzers 19 | . . . . . 5 14 . . . . Garrison Access 7 | . . . . . 1 6 . . . . Terminal Hacks 84 | . 4 . 50 . 10 12 1 1 6 . Record 49 | . . . 49 . . . . . . . Part Schematic 9 | . . . . . . 3 . . 6 . Robot Analysis 3 | . . . . . 2 1 . . . . Prototype ID Bank 6 | . 1 . . . 2 3 . . . . Open Door 2 | . . . . . . . 1 1 . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 2 | . . . . . 1 1 . . . . Unreport Threat 10 | . 3 . . . 4 3 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 7 | . . . . . . 7 . . . . Network Status 2 | . . . . . . 2 . . . . Load Schematic 2 | . . . . . . 2 . . . . Build 3 | . . . . . . 3 . . . . Repair Station Hacks 35 | . 3 . . . 21 11 . . . . Scan Component 19 | . 2 . . . 11 6 . . . . Repair 16 | . 1 . . . 10 5 . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . Process 1 | . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Scanalyzer 17 | . . . . . 5 12 . . . . Insert Component 8 | . . . . . 2 6 . . . . Analyze 9 | . . . . . 3 6 . . . . Garrison Access Hacks 5 | . . . . . 1 4 . . . . Seal Access 4 | . . . . . 1 3 . . . . Coupler Status 1 | . . . . . . 1 . . . . Unauthorized Hacks 17 | . . . . . 8 9 . . . . Terminals 17 | . . . . . 8 9 . . . . Assimilate 10 | . . . . . 3 7 . . . . Botnet 7 | . . . . . 5 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 45 | . 7 . . . 12 26 . . . . Full Trace Events 7 | . . . . . 2 5 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 2 9 . . 6 . Parts Built 5 | . . . . . . 5 . . . . Matter 526 | . . . . . . 526 . . . . Time 263 | . . . . . . 263 . . . . Total Part Build Rating 21 | . . . . . . 21 . . . . Parts Repaired 16 | . 1 . . . 10 5 . . . . Time 478 | . 32 . . . 326 120 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 224 | . . . . . . 224 . . . . Retrieved Matter 224 | . . . . . . 224 . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 2 6 . . . . Part Schematics Acquired 8 | . . . . . 2 6 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 7 | . . 1 . . 1 5 . . . . Largest Group 1 | . . 1 . . 1 1 . . . . Highest-Rated Group 31 | . . 31 . . 10 26 . . . . Highest-Rated Ally 31 | . . 31 . . 10 26 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . 12 . . . . . . . . Total Damage 186 | . . 186 . . . . . . . . Kills 2 | . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total 3 | . . . . . 2 1 . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . 1 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 10851 | 82 1558 672 579 426 1939 3764 441 326 553 511 Spaces Moved 11514 | 57 1043 498 544 324 1608 4858 654 500 1102 326 Core 19 | 14 . . . . 5 . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 2991 | 43 1043 498 544 324 539 . . . . . Hover 8502 | . . . . . 1064 4858 654 498 1102 326 Flight 2 | . . . . . . . . 2 . . Fastest Speed 48 | 50 100 110 80 80 52 48 52 48 48 48 Average Speed 65 | 87 114 110 102 80 62 50 52 50 48 102 Slowest Speed 300 | 100 140 110 110 80 300 116 120 100 48 170 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 69 | 4 98 89 94 55 78 78 71 66 88 45 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . 1 2 . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 13 | . . 1 . . . . 1 8 3 . Spaces Dug 37 | . . . . . 1 30 6 . . . Terrain Destroyed 372 | . . 71 . 79 26 30 120 46 . . Melee 36 | . . . . . . 30 6 . . . Projectile 1 | . . . . . 1 . . . . . AOE 335 | . . 71 . 79 25 . 114 46 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total 14307 | 72 1283 581 568 478 2388 6042 714 552 1126 503 Wait 2166 | . 121 55 . 147 602 1009 25 19 13 175 Move 11504 | 56 1042 497 543 323 1607 4857 653 499 1101 326 Hop . | . . . . . . . . . . . Pick Up 115 | 2 19 2 17 1 36 29 2 6 1 . Fast Attach 37 | 7 1 . 1 . 11 4 . 8 5 . Attach 33 | . 4 2 1 . 10 8 6 1 . 1 Detach 4 | . 1 . 1 . . 1 . 1 . . Swap 57 | . 12 5 . . 8 25 4 2 . 1 Drop 76 | . 11 . 5 . 24 26 . 4 6 . Fire 245 | 7 71 18 . 7 82 46 8 6 . . Melee 65 | . . . . . 8 35 16 6 . . Ram 3 | . 1 . . . . 2 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . 2 . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 7) 538 | -10/Materials | Build established: Hauler-Mutant 560 | -10/Materials | Core integrity fell below 50% 800 | -10/Materials | Discovered new exit (range 8) 1048 | -10/Materials | Discovered new exit (range 14) 1165 | -10/Materials | Discovered new exit (range 8) 1237 | -10/Materials | Discovered new exit (range 7) 1537 | -10/Materials | Repaired Particle Gun 1641 | -10/Materials | Entered Mines 1753 | -10/Mines | Discovered new exit (range 15) 1821 | -10/Mines | Found a hidden stash of uninstalled traps 1844 | -10/Mines | Discovered new exit (range 13) 1991 | -10/Mines | Learned location of 1 exit from Materials 2065 | -10/Mines | Excavation squad dispatched 2065 | -10/Mines | A large section of the Mines collapsed 2175 | -10/Mines | Met a Derelict testing a Signal Generator 2217 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2307 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2307 | -10/Mines | Discovered new exit (range 5) 2313 | -10/Mines | Entered Exiles 2330 | -10/Exiles | Discovered new exit (range 15) 2373 | -10/Exiles | Met 8R-AWN 2391 | -10/Exiles | Met EX-HEX 2444 | -10/Exiles | Met EX-DEC 2489 | -10/Exiles | Visited The Gauntlet 2632 | -10/Exiles | Learned location of Zion (-7) 2668 | -10/Exiles | Met EX-BIN 2688 | -10/Exiles | Aligned with FarCom system 2689 | -10/Exiles | Given EX-Vault access code 2744 | -10/Exiles | Opened EX-Vault 2765 | -10/Exiles | Found Lightpack 2.0 2801 | -10/Exiles | Exiles lab attacked by MAIN.C 2883 | -10/Exiles | Discovered new exit (range 14) 2892 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2892 | -10/Exiles | Entered Mines 2950 | -9/Mines | Met a Derelict bent on vengeance 3311 | -9/Mines | Assembled infested the area 3311 | -9/Mines | Discovered new exit (range 7) 3312 | -9/Mines | Core integrity fell below 20% 3316 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3318 | -9/Mines | Entered Materials 3318 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3319 | -8/Materials | Identified exit to Factory 3733 | -8/Materials | Lost 4 parts (1p2n1w) 4183 | -8/Materials | Repaired Lgt. Armor Plating 4217 | -8/Materials | Repaired Imp. Ion Engine 4898 | -8/Materials | Repaired Gravmag System 4944 | -8/Materials | Repaired Gravmag System 4989 | -8/Materials | Repaired Gravmag System 5017 | -8/Materials | Repaired Lgt. Armor Plating 5044 | -8/Materials | Repaired Lgt. Armor Plating 5071 | -8/Materials | Repaired Lgt. Armor Plating 5098 | -8/Materials | Repaired Lgt. Armor Plating 5131 | -8/Materials | Repaired Hvy. Assault Rifle 5257 | -8/Materials | Entered Factory 5257 | -7/Factory | Evolved 2 slots: Utility x2 5258 | -7/Factory | Identified exit to Storage 5676 | -7/Factory | Repaired Gravmag System 6337 | -7/Factory | Identified exit to Lower Caves 6474 | -7/Factory | Repaired Gravmag System 6717 | -7/Factory | Repaired Gravmag System 6777 | -7/Factory | Repaired Flak Cannon 7258 | -7/Factory | Discovered new exit (range 10) 7606 | -7/Factory | Fabricated Gravmag System (x2) 7748 | -7/Factory | Fabricated Gravmag System (x2) 7906 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 7909 | -7/Factory | Discovered new exit (range 15) 8716 | -7/Factory | Repaired Cld. Airjet 9021 | -7/Factory | Entered Lower Caves 9163 | -7/Lower Caves | Lost 4 parts (1p3n) 9437 | -7/Lower Caves | Discovered new exit (range 7) 9441 | -7/Lower Caves | Identified exit to Lower Caves 9462 | -7/Lower Caves | Entered another Lower Caves area 9484 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9496 | -7/Lower Caves | Discovered new exit (range 12) 9515 | -7/Lower Caves | Identified exit to Factory 9552 | -7/Lower Caves | Encountered a Warlord checkpoint 9588 | -7/Lower Caves | Found Prototype Device 9706 | -7/Lower Caves | Lost 4 parts (2n1u1w) 9768 | -7/Lower Caves | Discovered new exit (range 13) 9788 | -7/Lower Caves | Identified exit to Zion 9788 | -7/Lower Caves | Entered Zion 9807 | -7/Zion | Discovered new exit (range 12) 9812 | -7/Zion | Identified exit to Proximity Caves 9855 | -7/Zion | System corruption cleaned by Quarantine Array 9881 | -7/Zion | Learned 4 Factory zone layouts 9984 | -7/Zion | Build established: Hacker-Mutant 10057 | -7/Zion | Given A8's code to call for help 10083 | -7/Zion | Learned location of Quarantine (-2) 10133 | -7/Zion | Found Prototype Device 10133 | -7/Zion | Identified Phasing AFG 10156 | -7/Zion | Learned location of Warlord (-5) 10239 | -7/Zion | Rebuked by Imprinter 10255 | -7/Zion | Attempted to imprint without authorization 10255 | -7/Zion | Attacked by Zionites 10314 | -7/Zion | Spotted 3K-O4K(B) 10315 | -7/Zion | Core integrity fell below 50% 10315 | -7/Zion | Spotted 4H-CJE(B) 10341 | -7/Zion | Entered Proximity Caves 10342 | -6/Proximity Caves | Learned Factory emergency access door positions 10385 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10625 | -6/Proximity Caves | Build established: Mutant 10719 | -6/Proximity Caves | Spotted B-75 Beast 10852 | -6/Proximity Caves | Self-destructed Last Messages --------------- 10304_ BZ-JD3(c) calibrates the Prototype Hold. 10308_ UU-P6N(z) pulls a Mak. Axe out of the Twisted Machinery. 10314_ 3F-F23(z) destroyed. 10314_ Imp. Hacking Suite destroyed. 10318_ System Quarantine Field Array disabled. 10328_ Slug penetrates Wall. LOCATION=PROXIMITY CAVES GOAL=ESCAPE 10342_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 10384_ Lgt. Nuclear Core destroyed. 10385_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 10415_ Gravmag System destroyed. 10751_ Acquired 31 matter. 10801_ C-30 ARC bursts open, deploying its payload. 10801_ G-67 Veteran unfolds itself. 10801_ G-50 Soldier unfolds itself. 10825_ Gauss Rifle destroyed. 10841_ Gravmag System destroyed. 10851_ Cld. Airjet destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????#"""""#????????????????????? | | ??????????????????????#"""""#????????????????????? | | ??????????????????????#"""""###??????????????????? | | ???????????????????##### # ##?????????????????? | | ???????????????????# # # #?????????????????? | | ???????????????????# #?????????????????? | | ?????????????????#?### @ #?????????????????? | | ?????? #????????## ??###gg ###?????????????????? | | ???? ????????# ????# g## #???????????????????? | | ???? #?????### ???# ## #???????????????????? | | ???? ##??## #??# #???????????????????? | | ????? #### ### ####???????????????????? | | ????? g #?????????????????????? | | ?????? #?????????????????????? | | ?????? ???#### ##?????????????????????? | | ##??#?? ??????## #??????????????????????? | | # #??# #???????# #??????????????????????? | | #??# #???????# #??????????????????????? | | #??# ##??????##### ##?????????????????????? | | #???# #????????#### #?????????????????????? | | #????# #???????## ### #?????????????????????? | | ???????# #####???# ## #?????????????????????? | | #?????## ##### ## #?????????????????????? | | ###?### #### #?????????????????????? | | ### ##??# #?????????????????????? | | !% #### #???# #?????????????????????? | | ##??## #???# #?????????????????????? | | ##### ##????# ##???# #?????????????????????? | | ##???## ###?##### #????# #?????????????????????? | | #?????# ##??## ###### #?????????????????????? | | #?????###???# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 22 Item Schematics ----------------- Gravmag System | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Adv. Sensor Array | -7/Factory | Scanalyzed System Backup Module | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Enh. Optical Array | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Adv. Signal Interpreter | -7/Factory | Scanalyzed Proton Missile Launcher | -7/Factory | Scanalyzed Cld. Airjet | -7/Factory | Scanalyzed Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Gravmag System | x2 | -7/Factory Gravmag System | x2 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedPropulsionSheargun Manual? 0 Play Time 02:36:39 Cumulative 80.3 hours Start 2021.05.07 @ 13:16:53 End 2021.05.07 @ 16:53:32 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 32 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95fe0092-f890-463c-bd2f-801d34e04ede