Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 22:15:29 Player: Duduxx Result: Destroyed by Proton Bomb Trap Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (76) 380 Value Destroyed (3364) 3364 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1410) 1410 TOTAL SCORE: 9194 Bonus ------- High Alert Combat Kills 275 Follower Combat Kills 161 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 2/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Titanium Leg Titanium Leg Relay Coupler [Swarmer] (42) Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Hardened Heavy Armor Plating Relay Coupler [Grunt] Relay Coupler [Grunt] > --- WEAPON ----------- Advanced Assault Cannon Remote Datajack > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Titanium Leg Hardened Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Gauss Cannon Missile Launcher Katana [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Slots Evolved 6 | . . 2 . . . 2 . . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 1 | . . . . . . 1 . . . . Utility 4 | . . 2 . . . 1 . . 1 . Weapon . | . . . . . . . . . . . Parts Attached 84 | 6 8 15 . 2 . 3 23 26 1 . Power 9 | 1 1 1 . . . 1 2 3 . . Engine 1 | 1 . . . . . . . . . . Core 8 | . 1 1 . . . 1 2 3 . . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 . 4 . . . 1 6 6 . . Treads 4 | 2 . 2 . . . . . . . . Leg 15 | . . 2 . . . 1 6 6 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 24 | 1 3 5 . . . . 7 8 . . Device 5 | . 2 . . . . . 2 1 . . Storage 6 | 1 1 1 . . . . . 3 . . Processor 3 | . . 3 . . . . . . . . Hackware 6 | . . . . . . . 3 3 . . Protection 4 | . . 1 . . . . 2 1 . . Artifact . | . . . . . . . . . . . Weapon 32 | 2 4 5 . 2 . 1 8 9 1 . Energy Gun 9 | 2 3 2 . . . . . 2 . . Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 3 | . . 1 . 1 . . . 1 . . Ballistic Cannon 6 | . . . . . . 1 3 2 . . Launcher 3 | . . . . . . . 1 2 . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . 1 2 . . . . 3 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 2 1 . Unidentified Prototypes 2 | . . . . . . . . 2 . . Corrupted Parts 2 | . . . . . . . . 2 . . System Corruption 7 | . . . . . . . . 7 . . Parts Lost 20 | . 1 1 . . . . 2 16 . . Power 2 | . . . . . . . . 2 . . Propulsion 8 | . . . . . . . 1 7 . . Utility 4 | . . . . . . . . 4 . . Weapon 6 | . 1 1 . . . . 1 3 . . Highest Loss Streak 5 | . 1 1 . . . . 1 5 . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 94 88 100 99 100 90 89 87 7 . Core 8 | . 4 11 11 11 11 9 9 8 . . Treads 4 | . 28 21 . . . . . . . . Leg 17 | . . . 22 22 22 27 26 23 . . Device 2 | . 10 10 . . . . . 4 . . Storage 8 | . 14 11 11 11 11 9 9 8 . . Processor 8 | . . 7 22 22 22 18 6 . . . Hackware 7 | . . . . . . . 10 22 6 . Protection 6 | . . 4 11 11 11 9 8 3 . . Energy Gun 4 | . 18 18 11 3 . . . 3 . . Energy Cannon 2 | . . . . 7 11 9 . . . . Ballistic Gun 3 | . . 3 11 10 11 . . . . . Ballistic Cannon 4 | . . . . . . 8 11 6 . . Special Weapon 1 | . . . . . . . 5 2 . . Peak Build Rating 42 | 6 10 23 23 29 29 34 42 42 11 1 Average Rating 25 | 4 7 13 23 27 29 33 37 31 3 1 On Entrance 18 | . 6 10 23 23 29 29 34 42 8 1 Naked Turns 425 | . . . . . . . . . 196 229 Heaviest Build 48 | 11 21 32 31 38 38 41 48 47 1 . Greatest Support 57 | 40 40 43 34 34 34 51 55 57 3 3 Greatest Overweight (x) 10 | 3 . 1 . 1 1 . 1 10 . . Average Overweight (x) . | . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 15 5 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 5 5 Most Carried 10 | . 6 10 10 10 9 9 10 10 5 5 Average Carried 7 | . 1 7 10 9 8 8 9 6 4 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | . 5 10 10 9 9 8 10 5 5 5 Class Distribution -------------------- 83% | Mutant 8% | Scavenger-Mutant 7% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Matter Collected 1942 | 173 152 192 . . 92 . 691 642 . . Remotely . | . . . . . . . . . . . Salvage Created 2158 | . 312 502 . . 125 . 587 632 . . Parts 140 | . 19 36 . . 7 . 40 38 . . Haulers Intercepted 3 | . . 2 . . . . . 1 . . Recyclers Shooed 3 | . 1 . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Combat Hostiles Destroyed 62 | . 5 9 . . 8 . 22 18 . . Melee 2 | . 1 1 . . . . . . . . Guns 15 | . 4 8 . . . . . 3 . . Cannons 33 | . . . . . 8 . 21 4 . . AOE 12 | . . . . . . . 1 11 . . Classes Destroyed 15 | . 2 7 . . . . 2 4 . . Worker 3 | . . 1 . . . . . 2 . . Builder 2 | . . 1 . . . . . 1 . . Hauler 3 | . . 2 . . . . . 1 . . Recycler 2 | . 2 . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . Operator 1 | . . 1 . . . . . . . . Watcher 2 | . . 1 . . . . 1 . . . Swarmer 19 | . . 3 . . 8 . 6 2 . . Grunt 20 | . 5 3 . . . . 2 10 . . Brawler 1 | . . . . . . . . 1 . . Sentry 12 | . . 3 . . . . 8 1 . . Specialist 4 | . . . . . . . 2 2 . . Hunter 1 | . . . . . . . . 1 . . Programmer 4 | . . . . . . . 4 . . . Heavy 1 | . . . . . . . . 1 . . Best Kill Streak 8 | . 3 4 . . 4 . 4 8 . . Combat Bots Only 6 | . 1 3 . . 4 . 4 6 . . Max Kills in Single Turn 2 | . 1 2 . . 1 . 1 2 . . Gunslinging 1 | . . 1 . . . . . . . . Exploded 2 | . . . . . . . 1 2 . . Melee 1 | . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Hostile Shots Fired 538 | . 26 58 . . 31 . 122 229 62 10 Missed 178 | . 8 16 . . 13 . 41 77 18 5 Damage Taken 5263 | . 235 562 . . 124 . 1140 2492 637 73 Core 1295 | . 26 145 . . 25 . 99 295 632 73 Absorbed by Shields 85 | . . . . . . . . . 85 . Ignored by Resistances 82 | . . 46 . . 36 . . . . . Core Remaining (%) 68 | 100 89 . . . 57 . . 28 . . Volleys Fired 232 | . 25 41 . . 12 . 84 70 . . Largest 2 | . 2 2 . . 1 . 2 2 . . Hottest 120 | . 105 105 . . 120 . 96 98 . . Shots Fired 311 | . 30 79 . . 12 . 103 87 . . Gun 131 | . 30 79 . . 1 . . 21 . . Cannon 134 | . . . . . 11 . 83 40 . . Launcher 20 | . . . . . . . 5 15 . . Special 26 | . . . . . . . 15 11 . . Kinetic 138 | . . 14 . . 1 . 83 40 . . Thermal 67 | . 15 41 . . 11 . . . . . Explosive 20 | . . . . . . . 5 15 . . Electromagnetic 60 | . 15 24 . . . . . 21 . . Robot Hit Streak 15 | . 8 11 . . 11 . 15 12 . . Robot Miss Streak 3 | . 2 3 . . 1 . 3 3 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 224 | . 24 56 . . 11 . 65 67 1 . Core Hits 106 | . 9 22 . . 5 . 28 42 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 18 | . 1 8 . . . . 8 1 . . Burn 5 | . 1 4 . . . . . . . . Blast 9 | . . . . . . . 8 1 . . Corrupt 2 | . . 2 . . . . . . . . Sever 2 | . . 2 . . . . . . . . Melee Attacks 23 | . 5 6 . . . . 5 6 1 . Impact . | . . . . . . . . . . . Slashing 16 | . 5 6 . . . . 5 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . 1 . . . . . . 3 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5773 | . 381 975 3 . 385 . 1647 2353 23 6 Guns 1440 | . 283 823 . . . . . 334 . . Cannons 2538 | . . . . . 385 . 1392 761 . . Explosions 1453 | . . . . . . . 255 1198 . . Melee 218 | . 90 128 . . . . . . . . Ramming 124 | . 8 24 3 . . . . 60 23 6 Kinetic 2293 | . . 140 . . . . 1392 761 . . Thermal 977 | . 143 449 . . 385 . . . . . Explosive 1453 | . . . . . . . 255 1198 . . Electromagnetic 708 | . 140 234 . . . . . 334 . . Impact . | . . . . . . . . . . . Slashing 218 | . 90 128 . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . 2 2 2 2 . 3 10 11 11 Average Corruption 3 | . . 2 2 2 2 . 2 6 2 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 100 | . . 7 . 13 6 . 29 35 2 8 Message Errors 21 | . . . . 1 . . 8 10 . 2 Matter Fused 26 | . . 3 . 4 3 . 6 7 1 2 Heat Flow Errors 9 | . . 1 . 1 . . 4 3 . . Energy Discharges 13 | . . . . 2 2 . 3 4 . 2 Parts Rejected 2 | . . 1 . . . . . 1 . . Parts Fused 1 | . . . . 1 . . . . . . Data Loss (minor) 11 | . . . . 1 . . 3 5 . 2 Data Loss (major) 7 | . . . . 2 . . 2 2 1 . Misfires 2 | . . . . . . . 2 . . . Alerts 6 | . . 2 . 1 1 . 1 1 . . Misdirections 1 | . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 160 | . . . . . 58 . 39 63 . . Projectiles 106 | . . . . . 58 . 39 9 . . Explosions 54 | . . . . . . . . 54 . . Melee . | . . . . . . . . . . . Knockbacks 13 | . . . . . . . 5 8 . . Impact . | . . . . . . . . . . . Kinetic 12 | . . . . . . . 5 7 . . Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 166 | . . 82 . . . . 14 56 11 3 Shots 4 | . . 1 . . . . 1 2 . . Rammed 11 | . . 6 . . . . . . 4 1 Targets Rammed 29 | . 2 6 1 . . . . 15 4 1 Kicked 16 | . . . 1 . . . . 15 . . Crushed 2 | . 2 . . . . . . . . . Highest Temperature 500 | . 105 225 . 107 500 . 388 235 . . Average Temperature 98 | . 41 42 . 60 232 . 109 76 . . Received Heat Transfer 1674 | . 135 225 . . . . 234 1044 15 21 Effects 12 | . . . . . 7 . 5 . . . Shutdowns 4 | . . . . . 3 . 1 . . . Energy Bleed 2 | . . . . . 1 . 1 . . . Interference 2 | . . . . . . . 2 . . . Damage (minor) 2 | . . . . . 1 . 1 . . . Damage (major) 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . 1 2 . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . 1 . . 4 . . . . . Heat Transferred 2646 | . 397 1369 . . 880 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Peak Influence 1074 | . 175 294 114 . 180 . 1074 719 466 179 Initial 523 | . . 73 114 . . . 2 523 301 134 Average 338 | . 80 155 114 . 132 . 455 557 332 136 Maximum Alert Level 3 | . . 1 . . . . 3 3 2 . Low Security (%) 41 | 100 100 71 100 . 100 100 21 . . 100 Level 1 19 | . . 28 . . . . 18 9 96 . Level 2 32 | . . . . . . . 43 83 3 . Level 3 6 | . . . . . . . 16 6 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 2 3 . . . . . 6 1 1 Investigation 4 | . 1 1 . . . . . 2 . . Extermination . | . . . . . . . . . . . Reinforcement 8 | . 1 2 . . . . . 3 1 1 Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Distress Signals 11 | . 2 3 . . . . 2 4 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 136 | . 7 24 . . 8 . 35 43 14 5 Peak Tracking Total 8 | . 2 5 . . 4 . 5 6 8 7 Tactical Retreats 17 | . 1 2 . . . . 7 5 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Traps Triggered 11 | . . 2 . . . . 1 1 6 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Machines Disabled 7 | . . 1 . . . . 5 1 . . Max in Single Turn 1 | . . 1 . . . . 1 1 . . Garrison Access 1 | . . . . . . . . 1 . . Garrison Relay 5 | . . . . . . . 5 . . . Phase Generator 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Machines Accessed 18 | . 1 2 . 3 . 2 3 4 2 1 Terminals 8 | . . 1 . . . 1 3 1 1 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 3 | . 1 . . . . . . 1 1 . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . Total Hacks 43 | . 2 8 . 4 . 4 5 14 4 2 Successful 25 | . 2 6 . 4 . 2 3 6 1 1 Failed 18 | . . 2 . . . 2 2 8 3 1 Catastrophic 3 | . . . . . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . Manual 11 | . . 1 . 1 . . . 9 . . Terminals 24 | . . 4 . . . 3 5 9 1 2 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . Recycling Units 6 | . 2 . . . . . . 1 3 . Scanalyzers 4 | . . 4 . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . Terminal Hacks 14 | . . 2 . 4 . 1 3 2 1 1 Record 4 | . . . . 3 . . . . 1 . Prototype ID Bank 1 | . . 1 . . . . . . . . Open Door 2 | . . . . . . . 1 . . 1 Alert Level 1 | . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . 1 . . . . Recall Investigation 1 | . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . Security Stations 1 | . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . 1 . . Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks 3 | . 2 . . . . . . 1 . . Report Inventory 2 | . 1 . . . . . . 1 . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . Analyze 2 | . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . Unlock Access 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . . . . . 1 3 1 2 . Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time 44 | . . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Used RIF Installer 1 | . . . . . . . 1 . . . Robots Hacked 11 | . . . . . . . 5 6 . . Non-combat 3 | . . . . . . . . 3 . . Combat 8 | . . . . . . . 5 3 . . Robot Hacks Applied 11 | . . . . . . . 5 6 . . parse_system 2 | . . . . . . . 2 . . . drop_inventory 1 | . . . . . . . . 1 . . link_fov 1 | . . . . . . . . 1 . . reboot_propulsion 1 | . . . . . . . 1 . . . scatter_targeting 1 | . . . . . . . 1 . . . overload_power 1 | . . . . . . . . 1 . . amplify_resonance 1 | . . . . . . . . 1 . . overwrite_iff 1 | . . . . . . . 1 . . . streamctrl_high 1 | . . . . . . . . 1 . . formatsys_high 1 | . . . . . . . . 1 . . Relay Couplers Released 20 | . . . . . . . 20 . . . Machine Destruction 20 | . . . . . . . 20 . . . Attached 5 | . . . . . . . 3 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Total Allies 6 | . . . . . . . 4 2 . . Largest Group 3 | . . . . . . . 3 1 . . Highest-Rated Group 95 | . . . . . . . 95 29 . . Highest-Rated Ally 39 | . . . . . . . 39 29 . . Total Orders 3 | . . . . . . . 2 1 . . ROAM 1 | . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . 1 . . . GUARD 1 | . . . . . . . 1 . . . Ally Attacks 74 | . . . . . . . 41 33 . . Total Damage 850 | . . . . . . . 442 408 . . Kills 8 | . . . . . . . 4 4 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Turns Passed 5843 | 47 320 682 43 973 460 110 1442 1117 420 229 Spaces Moved 3761 | 27 138 315 33 564 218 64 868 715 700 119 Core 939 | 10 . . . . . . . 110 700 119 Treads 455 | 17 138 300 . . . . . . . . Legs 2367 | . . 15 33 564 218 64 868 605 . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 130 130 130 200 130 120 50 50 50 Average Speed 124 | 143 160 159 130 171 200 130 132 118 50 50 Slowest Speed 550 | 200 160 240 130 200 200 130 200 550 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 4 31 38 8 92 53 9 92 47 17 26 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 157 | . . 17 . . . . 42 98 . . Melee . | . . . . . . . . . . . Projectile 12 | . . . . . . . . 12 . . AOE 145 | . . 17 . . . . 42 86 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Total 4572 | 32 197 404 33 570 231 91 1063 894 769 288 Wait 279 | . 6 1 . . . 20 25 45 14 168 Move 3752 | 26 137 314 32 563 217 64 867 714 699 119 Hop . | . . . . . . . . . . . Pick Up 31 | . 6 8 . . 1 1 8 6 1 . Fast Attach 39 | 6 4 8 . 2 . 1 11 6 1 . Attach 18 | . 2 1 . . . 1 2 12 . . Detach 21 | . 4 4 . 1 . 1 5 6 . . Swap 27 | . 2 6 . . . 1 10 8 . . Drop 43 | . 4 9 . 3 1 2 17 6 1 . Fire 232 | . 25 41 . . 12 . 84 70 . . Melee 23 | . 5 6 . . . . 5 6 1 . Ram 5 | . . . . . . . . . 4 1 Kick 16 | . . . 1 . . . . 15 . . Crush 8 | . 2 6 . . . . . . . . Escape Stasis 53 | . . . . . . . 5 . 48 . Rewire 25 | . . . . 1 . . 24 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Discovered new exit (range 9) 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Utility x2 624 | -9/Materials | Build established: Mutant 936 | -9/Materials | Discovered new exit (range 14) 1050 | -9/Materials | Entered Mines 1088 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1088 | -9/Mines | Discovered new exit (range 5) 1093 | -9/Mines | Entered Exiles 1112 | -9/Exiles | Discovered new exit (range 14) 1130 | -9/Exiles | Met 8R-AWN 1152 | -9/Exiles | Met EX-HEX 1213 | -9/Exiles | Met EX-BIN 1237 | -9/Exiles | Aligned with FarCom system 1239 | -9/Exiles | Given EX-Vault access code 1276 | -9/Exiles | Opened EX-Vault 1313 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1392 | -9/Exiles | Found Gui. Plasma Cannon 1600 | -9/Exiles | Met EX-DEC 1681 | -9/Exiles | Visited The Gauntlet 1962 | -9/Exiles | Learned location of Zion (-7) 2050 | -9/Exiles | Discovered new exit (range 10) 2066 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2066 | -9/Exiles | Entered Mines 2492 | -8/Mines | Discovered new exit (range 11) 2526 | -8/Mines | Entered Materials 2526 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2636 | -8/Materials | Identified exit to Garrison 2636 | -8/Materials | Entered Garrison 2645 | -8/Garrison | Phase Generator disabled 2646 | -8/Garrison | Met a derelict Sapper fleeing the area 2676 | -8/Garrison | Triggered checkpoint 2764 | -8/Garrison | Triggered checkpoint 2810 | -8/Garrison | Triggered checkpoint 2875 | -8/Garrison | Spotted B-75 Beast 3050 | -8/Garrison | Discovered new exit (range 11) 3092 | -8/Garrison | Triggered checkpoint 3116 | -8/Garrison | Installed Relay Interface Framework 3170 | -8/Garrison | Garrison Relay disabled 3213 | -8/Garrison | Garrison Relay disabled 3318 | -8/Garrison | Triggered checkpoint 3551 | -8/Garrison | Discovered new exit (range 15) 3738 | -8/Garrison | Triggered checkpoint 3776 | -8/Garrison | Garrison Relay disabled 3922 | -8/Garrison | Discovered new exit (range 5) 3962 | -8/Garrison | Triggered checkpoint 3979 | -8/Garrison | Learned Materials security intel 4000 | -8/Garrison | Garrison Relay disabled 4023 | -8/Garrison | Garrison Relay disabled 4078 | -8/Garrison | Entered Materials 4305 | -8/Materials | Build established: Bothacker-Mutant 4478 | -8/Materials | First assault squad dispatched 4584 | -8/Materials | Lost 5 parts (1p2n1u1w) 4628 | -8/Materials | System corruption reached 10% 5080 | -8/Materials | Core integrity fell below 50% 5122 | -8/Materials | Lost 3 parts (3n) 5162 | -8/Materials | Build established: Mutant 5189 | -8/Materials | Discovered new exit (range 7) 5195 | -8/Materials | Entered Factory 5195 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5559 | -7/Factory | Core integrity fell below 50% 5595 | -7/Factory | Discovered new exit (range 10) 5611 | -7/Factory | Core integrity fell below 20% 5613 | -7/Factory | System corruption reached 10% 5615 | -7/Factory | Entered Storage 5844 | -7/Storage | Destroyed by Proton Bomb Trap Last Messages --------------- >>Open(Door) Sealed Heavy Doors opened. 05638_ System corrupted: Matter fused (-7). 05696_ QZ#B<,6|ELYCGP&ATJOD 05719_ System corrupted: Component data lost. 05757_ System corrupted: Energy discharge (-25). 05779_ BC4B5C5WXOUYTP0LE7XVWO%ZM9 05799_ System corrupted: Energy discharge (-37). 05819_ Slammed into O-24 Administrator. 05819_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05821_ System corrupted: Matter fused (-6). 05822_ K-01 Serf collects debris. 05822_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S012. 05829_ Detecting nearby Garrison Access. 05842_ System corrupted: Component data lost. 05844_ Triggered Proton Bomb Trap. 05844_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????? ????????????????????? | | ???????????? ????"???????????????? | | ???????????? ????R"#?????????????? | | ???????????? = ???" "####??????????? | | ????????????# Y #??? #??????????? | | ????????????# #???" ???????????? | | ????????????# #???" ???????????? | | ????????????# Y #?""" ????????????? | | ????????????# #? ????????????? | | ????????????# g #??"" ?????????????? | | ????????????# g#??"" ??Y??????????? | | ????????????# #???" ??????######??? | | ????????????# #??? ????### ===#??? | | ????????????# g#####+#+####T# ===#??? | | ????????##### # " #??? | | ????????# + + ==#??? | | ???????#T # # " ==#??? | | ???????##" ## C######### # # ==#??? | | ????????#[]?# #???????#@#########??? | | ????????#[??# #???????# #??????????? | | ????????#???# #???????# #??????????? | | ????????????# #???????# #??????????? | | ????#???????# #???????# #??????????? | | ##### ####??#Y #???????# #??????????? | | # ?# #???g???# #??????????? | | ? ?# #??????? #??????????? | | ??? # #???????###??????????? | | ????" """ # #????????????????????? | | ????" """ + #??????????????#####?? | | ????" """ # #??????????????#[[[#?? | | ??? # #??????????????#[[[#?? | | ??##+##+###?# #???????####???# ##? | | ????????????# #???????#T"#???? T#? | | ????????????# ######### "#######+##? | | ????????????# #? | | ????????????# #? | | ????????????# #? | | ????????????#######+#######+##### #? | | ?????????????????# T## # #? | | ?????????????????#" "### """"" !# #? | | ??????????????????===#?# """"" # #? | | ??????????????????===#?# """"" # #? | | ?????????????????#####?# # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 75 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedFluxCannon Manual? 0 Play Time 01:04:14 Cumulative 51.7 hours Start 2024.09.18 @ 18:30:48 End 2024.09.18 @ 22:15:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 382ff890-f822-41c8-9e0e-c514dfcd508c