Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.21 @ 16:38:17 Player: Sandwich Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (50) 250 Value Destroyed (1300) 1300 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6330 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 12/300 Energy 96/100 System Corruption 17% Temperature Cool (1) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Nuclear Pulse Array > --- UTILITY (8) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Neutrino Core Field Propulsion Drive Advanced Melee Analysis Suite Advanced ECM Suite Advanced Trap Extractor EMP Blaster Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Aerolev Unit Aerolev Unit Improved Gravmag System Nuclear Pulse Array > --- UTILITY ---------- Large Storage Unit Energy Well Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Actuator Array > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Combat Airjet Antigrav System Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced ECM Suite Advanced Trap Extractor EMP Blaster [Rating: 70] Favorites ----------- Power Cold Fusion Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Launcher EMP Blaster Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Slots Evolved 10 | . . . 2 2 2 . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 3 | . . . . 2 . . . 1 . . . Utility 6 | . . . 2 . 2 . . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 75 | 6 2 3 11 22 5 . . 4 . 9 13 Power 8 | 1 . 1 1 2 . . . 2 . 1 . Engine 5 | 1 . 1 1 . . . . 1 . 1 . Core 2 | . . . . 2 . . . . . . . Reactor 1 | . . . . . . . . 1 . . . Propulsion 29 | 2 . 1 2 10 . . . 2 . 4 8 Treads 1 | 1 . . . . . . . . . . . Leg 2 | . . . 2 . . . . . . . . Wheel 2 | 1 . 1 . . . . . . . . . Hover 19 | . . . . 9 . . . 2 . 4 4 Flight 5 | . . . . 1 . . . . . . 4 Utility 16 | 1 2 . 3 3 3 . . . . 1 3 Device 3 | . . . 1 . 1 . . . . . 1 Storage 5 | 1 1 . . 1 1 . . . . 1 . Processor 5 | . 1 . 1 1 1 . . . . . 1 Hackware . | . . . . . . . . . . . . Protection 3 | . . . 1 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 22 | 2 . 1 5 7 2 . . . . 3 2 Energy Gun 5 | . . . 1 2 2 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 8 | 2 . 1 4 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 6 | . . . . 4 . . . . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . . 2 . . . Parts Lost 27 | . 3 . 6 3 . . . . . . 15 Power 3 | . 1 . . 1 . . . . . . 1 Propulsion 12 | . 1 . 1 2 . . . . . . 8 Utility 4 | . . . 1 . . . . . . . 3 Weapon 8 | . 1 . 4 . . . . . . . 3 Highest Loss Streak 7 | . 3 . 3 1 . . . . . . 7 Average Slot Usage (%) 91 | . 97 100 87 98 100 100 100 98 100 100 76 Engine 5 | . 13 14 11 3 . . . 4 6 6 2 Core 2 | . . . . 5 7 7 7 4 . . . Reactor 2 | . . . . . . . . 1 6 6 4 Treads 2 | . 14 14 3 . . . . . . . . Leg 2 | . . . 13 . . . . . . . . Wheel 2 | . 13 14 4 . . . . . . . . Hover 21 | . . . . 34 30 30 30 33 33 33 22 Device 5 | . . . 2 9 8 7 7 6 6 6 6 Storage 11 | . 14 14 11 9 13 15 15 13 13 13 10 Processor 15 | . 13 14 20 13 15 15 15 13 13 13 17 Protection 3 | . . . 1 4 7 7 7 6 6 6 2 Energy Gun 4 | . . . . 3 15 15 15 13 13 8 . Ballistic Gun 7 | . 27 28 19 9 . . . . . . . Launcher 1 | . . . . 5 . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . 1 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 57 | 10 22 21 24 32 33 33 33 53 53 57 52 Greatest Support 61 | 20 20 16 20 42 42 42 42 55 55 61 61 Greatest Overweight (x) 5 | 2 1 1 2 2 . . . . . 1 5 Average Overweight (x) . | . . 1 1 . . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 4 10 9 10 10 10 10 10 10 10 10 10 Average Carried 9 | 2 7 7 9 9 9 10 10 9 10 9 8 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 10 7 10 9 10 10 10 10 10 10 6 Class Distribution -------------------- 46% | Mutant 43% | Scout 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Matter Collected 1074 | 260 104 . 179 438 . 50 . . . 24 19 Remotely . | . . . . . . . . . . . . Salvage Created 1478 | . 176 . 383 775 . 42 . . . 24 78 Parts 114 | . 20 . 31 51 . 3 . . . 3 6 Haulers Intercepted 2 | . . . . 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Combat Hostiles Destroyed 40 | . 8 . 14 12 . 1 . . . . 5 Guns 29 | . 8 . 13 7 . 1 . . . . . AOE 10 | . . . 1 4 . . . . . . 5 Classes Destroyed 11 | . 2 . 1 6 . 1 . . . . 1 Worker 3 | . . . . 3 . . . . . . . Builder 1 | . . . . . . . . . . . 1 Hauler 2 | . . . . 2 . . . . . . . Recycler 1 | . . . . 1 . . . . . . . Operator 1 | . . . . 1 . . . . . . . Watcher 2 | . . . . 1 . . . . . 1 . Swarmer 20 | . 6 . 8 3 . . . . . . 3 Grunt 11 | . 2 . 3 6 . . . . . . . Sentry 5 | . . . 3 2 . . . . . . . Hunter 1 | . . . . 1 . . . . . . . Programmer 3 | . . . . . . 1 . . . . 2 Best Kill Streak 6 | . 3 . 4 5 . 1 . . . 1 6 Combat Bots Only 5 | . 3 . 4 3 . 1 . . . . 5 Max Kills in Single Turn 2 | . 1 . 2 2 . 1 . . . 1 2 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 2 | . . . 1 1 . . . . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Damage Taken 5153 | . 304 31 897 799 . 91 . . . 18 3013 Core 1411 | . 52 10 187 128 . 30 . . . . 1004 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 75 53 76 . . 95 . . 100 . Volleys Fired 143 | . 25 . 41 59 . 4 . . . 6 8 Largest 2 | . 2 . 2 2 . 2 . . . 2 1 Hottest 138 | . 40 . 40 110 . 138 . . . 138 46 Shots Fired 258 | . 50 . 75 106 . 8 . . . 12 7 Gun 231 | . 50 . 75 86 . 8 . . . 12 . Cannon . | . . . . . . . . . . . . Launcher 27 | . . . . 20 . . . . . . 7 Special . | . . . . . . . . . . . . Kinetic 209 | . 50 . 75 84 . . . . . . . Thermal 20 | . . . . . . 8 . . . 12 . Explosive 13 | . . . . 8 . . . . . . 5 Electromagnetic 16 | . . . . 14 . . . . . . 2 Robot Hit Streak 27 | . 5 . 27 12 . 3 . . . 5 4 Robot Miss Streak 5 | . 4 . 1 5 . 2 . . . 4 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 167 | . 26 . 65 61 . 4 . . . 7 4 Core Hits 90 | . 9 . 26 38 . 2 . . . 3 12 Critical Hits 4 | . 1 . 1 2 . . . . . . . Critical Kills 3 | . 1 . 1 1 . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . Melee Attacks 21 | . . . . . . . . . . 6 15 Impact 6 | . . . . . . . . . . 6 . Slashing 15 | . . . . . . . . . . . 15 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3031 | . 249 . 505 1229 . 93 . . . 134 821 Guns 1426 | . 249 . 505 445 . 93 . . . 134 . Cannons . | . . . . . . . . . . . . Explosions 1538 | . . . . 784 . . . . . . 754 Melee . | . . . . . . . . . . . . Ramming 67 | . . . . . . . . . . . 67 Kinetic 1178 | . 249 . 505 424 . . . . . . . Thermal 455 | . . . . 112 . 93 . . . 134 116 Explosive 818 | . . . . 272 . . . . . . 546 Electromagnetic 513 | . . . . 421 . . . . . . 92 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . 1 2 . 1 1 . 6 6 17 Average Corruption 8 | . . . 1 1 . 1 1 . 6 6 15 Corruption Purged . | . . . . . . . . . . . . Effects 60 | . . . . 2 . 2 . . 1 16 39 Message Errors 10 | . . . . 1 . 2 . . 1 . 6 Matter Fused 13 | . . . . . . . . . . 3 10 Heat Flow Errors 6 | . . . . . . . . . . 4 2 Energy Discharges 5 | . . . . 1 . . . . . 2 2 Data Loss (minor) 9 | . . . . . . . . . . 4 5 Data Loss (major) 3 | . . . . . . . . . . . 3 Misdirections 9 | . . . . . . . . . . . 9 Targeting Errors 4 | . . . . . . . . . . 3 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 99 | . . . . 23 . . . . . . 76 Projectiles . | . . . . . . . . . . . . Explosions 99 | . . . . 23 . . . . . . 76 Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 112 | . . . . 74 . . . . . . 38 Shots 9 | . . . . 7 . . . . . . 2 Rammed 10 | . . . . . . . . . . . 10 Targets Rammed 10 | . . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 276 | . 12 . 28 52 . 276 . . . 191 107 Average Temperature 62 | . 6 . 9 12 . 136 . . . 85 57 Received Heat Transfer 750 | . 36 . 222 216 . . . . . 9 267 Effects 1 | . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . Heat Transferred 757 | . . . . 200 . 148 . . . 259 150 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 3 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Peak Influence 418 | . 225 90 375 418 189 . . 18 21 135 229 Initial 189 | . . 75 35 92 189 . . 18 6 14 13 Average 143 | . 95 75 218 287 116 . . 18 16 55 112 Maximum Alert Level 2 | . 1 . 1 2 . . . . . . 1 Low Security (%) 67 | 100 99 100 40 23 100 . . 100 100 100 65 Level 1 31 | . . . 59 68 . . . . . . 34 Level 2 1 | . . . . 8 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 2 . 1 3 . . . . . 1 3 Investigation 3 | . 1 . . . . . . . . 1 1 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 5 | . 1 . 1 2 . . . . . . 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Distress Signals 6 | . . . 3 2 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 133 | . 13 3 24 33 1 2 . . 5 10 42 Peak Tracking Total 11 | . 5 3 7 7 1 4 . . 5 3 11 Tactical Retreats 18 | . 1 . 1 4 . 2 . . . 3 7 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Traps Triggered 6 | . 1 . 1 1 . . . 1 . 1 1 Indirectly 1 | . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Machines Disabled 2 | . . . . 1 . . . . . . 1 Max in Single Turn 1 | . . . . 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Machines Accessed 20 | . 2 . 2 2 2 . . . . 8 4 Terminals 16 | . 2 . 2 . 2 . . . . 8 2 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 42 | . 5 . 4 3 9 . . . . 13 8 Successful 18 | . 2 . 1 2 6 . . . . 3 4 Failed 24 | . 3 . 3 1 3 . . . . 10 4 Catastrophic 3 | . 1 . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 30 | . 5 . 4 . 6 . . . . 12 3 Terminals 35 | . 5 . 4 . 9 . . . . 13 4 Fabricators 4 | . . . . . . . . . . . 4 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 3 | . . . . . 2 . . . . . 1 Unreport Threat 2 | . . . . . 2 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 11 | . 2 . 1 . 4 . . . . 3 1 Terminals 11 | . 2 . 1 . 4 . . . . 3 1 Track 2 | . . . . . 2 . . . . . . Botnet 9 | . 2 . 1 . 2 . . . . 3 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 2 . 2 2 2 . . . . 8 4 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 Matter 212 | . . . . . . . . . . . 212 Time 106 | . . . . . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . . . . . 12 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 3 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Turns Passed 3882 | 64 309 103 557 619 168 369 36 77 57 568 955 Spaces Moved 4674 | 50 188 77 300 579 168 693 74 176 117 1105 1147 Core 8 | 7 . . . . . . . . . . 1 Treads 12 | 3 9 . . . . . . . . . . Legs 203 | . . . 192 11 . . . . . . . Wheels 404 | 40 179 77 108 . . . . . . . . Hover 3726 | . . . . 568 168 693 74 176 117 1105 825 Flight 321 | . . . . . . . . . . . 321 Fastest Speed 36 | 50 100 110 110 43 43 43 43 36 36 36 36 Average Speed 52 | 103 107 110 136 49 43 43 43 38 36 37 43 Slowest Speed 300 | 160 160 110 180 200 43 43 43 45 36 96 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . 5 Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 31 | 3 31 25 35 39 6 80 11 6 78 40 27 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . 1 . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 3 | . . . . . . 3 . . . . . Spaces Dug 15 | . . . . . . . . . . 5 10 Terrain Destroyed 108 | . . . . 56 . . . . . 5 47 Melee 15 | . . . . . . . . . . 5 10 Projectile . | . . . . . . . . . . . . AOE 93 | . . . . 56 . . . . . . 37 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Total 5848 | 59 252 95 389 826 264 755 77 186 131 1240 1574 Wait 813 | . 25 16 22 128 85 59 4 1 15 93 365 Move 4654 | 49 187 76 299 578 167 692 73 176 116 1104 1137 Hop 5 | . . . . . . . . . . . 5 Pick Up 61 | 4 9 . 10 13 4 . . 2 . 7 12 Fast Attach 37 | 6 1 . 6 15 . . . 3 . 4 2 Attach 23 | . . 3 4 2 2 . . 1 . . 11 Detach 1 | . . . . . . . . . . . 1 Swap 15 | . 1 . 1 5 3 . . . . 5 . Drop 70 | . 4 . 6 26 3 . . 3 . 15 13 Fire 143 | . 25 . 41 59 . 4 . . . 6 8 Melee 16 | . . . . . . . . . . 6 10 Ram 10 | . . . . . . . . . . . 10 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 29 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 10) 374 | -10/Materials | Entered Mines 392 | -10/Mines | Lost 3 parts (1p1n1w) 423 | -10/Mines | Learned location of Zion (-7) 472 | -10/Mines | Discovered new exit (range 6) 477 | -10/Mines | Entered Materials 477 | -9/Materials | Evolved 2 slots: Utility x2 628 | -9/Materials | Discovered new exit (range 4) 712 | -9/Materials | Lost 3 parts (1n1u1w) 979 | -9/Materials | Build established: Scavenger-Mutant 1012 | -9/Materials | Discovered new exit (range 14) 1033 | -9/Materials | Identified exit to Materials 1034 | -9/Materials | Entered another Materials area 1034 | -8/Materials | Evolved 2 slots: Propulsion x2 1177 | -8/Materials | Garrison activated, responded to threat 1343 | -8/Materials | Build established: Mutant 1641 | -8/Materials | Discovered new exit (range 16) 1652 | -8/Materials | Identified exit to Factory 1653 | -8/Materials | Entered Factory 1653 | -7/Factory | Evolved 2 slots: Utility x2 1789 | -7/Factory | Discovered new exit (range 15) 1820 | -7/Factory | Identified exit to Lower Caves 1821 | -7/Factory | Entered Lower Caves 1838 | -7/Lower Caves | Learned location of 1 exit from Factory 1954 | -7/Lower Caves | Build established: Scout 2172 | -7/Lower Caves | Learned 4 Factory zone layouts 2184 | -7/Lower Caves | Discovered new exit (range 9) 2188 | -7/Lower Caves | Identified exit to Lower Caves 2190 | -7/Lower Caves | Entered another Lower Caves area 2207 | -7/Lower Caves | Discovered new exit (range 5) 2225 | -7/Lower Caves | Identified exit to Factory 2226 | -7/Lower Caves | Entered Factory 2226 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2227 | -6/Factory | Identified exit to Lower Caves 2303 | -6/Factory | Sucked down chute 2303 | -6/Factory | Entered Waste 2307 | -6/Waste | Spotted C-40 Crusher 2313 | -6/Waste | Spotted C-40 Crusher 2315 | -6/Waste | Spotted C-40 Crusher 2318 | -6/Waste | EMP discharged 2324 | -6/Waste | Spotted C-40 Crusher 2324 | -6/Waste | Spotted C-40 Crusher 2347 | -6/Waste | Spotted C-40 Crusher 2357 | -6/Waste | Discovered new exit (range 10) 2360 | -6/Waste | Identified exit to Factory 2360 | -6/Waste | Entered Factory 2785 | -6/Factory | Spotted B-75 Beast 2893 | -6/Factory | Discovered new exit (range 10) 2925 | -6/Factory | Identified exit to Factory 2928 | -6/Factory | Entered another Factory area 2928 | -5/Factory | Evolved 2 slots: Utility x2 3246 | -5/Factory | Crushed by falling debris 3273 | -5/Factory | System corruption reached 10% 3277 | -5/Factory | Lost 3 parts (1u2w) 3391 | -5/Factory | Lost 7 parts (1p4n2u) 3517 | -5/Factory | Fabricated Gyrokinetic Inverter (x2) 3641 | -5/Factory | Build established: Mutant 3758 | -5/Factory | Core integrity fell below 50% 3842 | -5/Factory | Core integrity fell below 20% 3882 | -5/Factory | Discovered new exit (range 15) 3883 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03787_ Acquired Field Propulsion Drive. 03791_ Acquired Neutrino Core. 03797_ Penetrated by Slug. 03800_ Nuclear Pulse Array destroyed. 03805_ Slammed into S-27 Virus. 03805_ Destabilizing: System interference. 03805_ Adv. Melee Analysis Suite temporarily disabled. 03807_ System corrupted: Component data lost. 03808_ Slammed into S-27 Virus. 03818_ Penetrated by Slug. 03821_ K-01 Serf cleans the Matter Pump. 03825_ K-01 Serf cleans the Garrison Access. 03827_ D 1AI:WOK9OUKMFQQ663>MA,JQI URU4ED=LY|AX 03827_ K-01 Serf cleans the Matter Pump. 03842_ 1=UTNVK2|QQVGPFV/S3