Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 23:35:41 Player: Legato Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (74) 370 Value Destroyed (2708) 2708 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 9378 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 265/300 Energy 6/100 System Corruption 5% Temperature Cool (22) Movement Core (300) Ox5 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Visual Processing Unit Advanced Signal Interpreter Melee Analysis Suite Improved Shock Absorption System Remote Force Field > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Angular Momentum Engine Neutrino Core VTOL Module Advanced Plasma Cannon Advanced Plasma Cannon [Rating: 97] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Advanced Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Spear Energy Gun Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 4 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 5 | . . . 1 1 1 1 . . . . 1 Utility 6 | . . . 3 1 1 1 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 149 | 8 2 . 25 36 35 10 1 1 5 2 24 Power 22 | 1 1 . 3 4 5 1 . . 1 . 6 Engine 9 | 1 1 . 2 . 3 1 . . 1 . . Core 8 | . . . 1 4 . . . . . . 3 Reactor 5 | . . . . . 2 . . . . . 3 Propulsion 54 | 2 1 . 7 8 19 8 1 . . 1 7 Treads 1 | . . . 1 . . . . . . . . Leg 23 | 2 1 . 5 5 6 4 . . . . . Wheel 12 | . . . 1 2 2 . . . . . 7 Hover 15 | . . . . . 10 4 . . . 1 . Flight 3 | . . . . 1 1 . 1 . . . . Utility 51 | 3 . . 11 15 11 1 . . 2 1 7 Device 21 | 2 . . 5 7 3 1 . . . . 3 Storage 8 | 1 . . 1 3 . . . . . . 3 Processor 9 | . . . 1 3 2 . . . 2 . 1 Hackware 1 | . . . 1 . . . . . . . . Protection 12 | . . . 3 2 6 . . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 . . 4 9 . . . 1 2 . 4 Energy Gun 7 | . . . 4 1 . . . . 2 . . Energy Cannon 2 | . . . . . . . . . . . 2 Ballistic Gun 3 | 2 . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . . . . . . . 2 Piercing Weapon 5 | . . . . 5 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 2 . . . 1 . . Parts Lost 71 | . . . 14 20 4 3 . . . 10 20 Power 7 | . . . 1 2 . . . . . . 4 Propulsion 27 | . . . 4 6 2 3 . . . 4 8 Utility 26 | . . . 4 9 2 . . . . 5 6 Weapon 11 | . . . 5 3 . . . . . 1 2 Highest Loss Streak 18 | . . . 10 7 2 3 . . . 7 18 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 6 | 3 7 7 5 4 7 7 7 6 7 6 2 Power 1 | . 1 2 1 . 1 1 2 2 2 1 . Propulsion 2 | 1 2 2 . 1 3 4 4 3 4 4 1 Utility 1 | . 2 2 1 . 1 1 1 1 1 . . Weapon 1 | . 1 1 1 2 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 10 | . . 2 . 3 2 . . . . 2 1 Power 3 | . . . . . 1 . . . . 2 . Propulsion 2 | . . 1 . . . . . . . . 1 Utility 4 | . . 1 . 3 . . . . . . . Weapon 1 | . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 100 87 65 90 87 94 94 94 82 67 Engine 4 | . 14 14 4 2 4 2 . . 5 5 2 Core 1 | . . . 4 3 . . . . . . 2 Reactor 1 | . . . . . . 2 5 5 . . 3 Leg 8 | . 26 28 16 8 4 10 . . . . . Wheel 4 | . . . . 3 3 . . . . . 25 Hover 9 | . . . . . 16 15 28 29 29 24 . Device 9 | . 14 14 10 9 3 13 17 17 15 7 7 Storage 7 | . 14 14 9 8 7 5 5 5 5 4 2 Processor 11 | . . . 8 6 12 17 17 17 18 22 14 Hackware 1 | . . . 2 4 . . . . . . . Protection 7 | . . . 10 2 20 5 5 5 5 4 . Energy Gun 2 | . . . 9 1 . . . . 4 10 . Ballistic Gun 3 | . 28 28 7 . . . . . . . . Piercing Weapon 6 | . . . . 8 13 11 11 5 3 . . Peak Build Rating 97 | 7 7 7 22 35 65 76 78 76 85 79 97 Average Rating 42 | 5 6 7 16 24 52 66 77 75 77 69 72 On Entrance 38 | . 7 7 7 20 23 65 76 76 76 79 28 Avg Prop Armor Cover (%) 7 | . . . 14 9 8 4 22 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 87 | 11 13 13 25 30 34 29 32 33 43 42 87 Greatest Support 108 | 20 20 20 30 38 82 102 57 57 57 57 108 Greatest Overweight (x) 7 | . . . 5 4 2 3 7 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 8 8 8 8 8 8 15 Average Capacity 7 | 7 8 8 8 6 8 8 8 8 8 7 10 Most Carried 8 | 5 8 8 8 8 8 8 8 8 8 8 5 Average Carried 6 | 3 7 7 5 4 7 7 7 7 8 7 2 Final Capacity 10 | 8 8 8 10 8 8 8 8 8 8 5 5 Final Carried 8 | 5 8 8 5 8 8 8 6 8 8 5 . Class Distribution -------------------- 60% | Mutant 18% | Scout 13% | Gladiator 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Mutant | -4/Proximity Caves Gladiator | -4/Factory Resources | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Matter Collected 2306 | 300 46 . 414 613 385 123 110 . . 71 244 Remotely 189 | 189 . . . . . . . . . . . Salvage Created 3328 | 98 46 . 704 602 735 300 269 . . 102 472 Parts 155 | 5 2 . 29 41 34 8 8 . . 2 26 Haulers Intercepted 3 | . . . . 1 1 . . . . . 1 Recyclers Shooed 3 | . . . 1 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . 3 . . . . 4 . . 1 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 49 | . 1 . 13 14 8 3 2 . . 5 3 Melee 25 | . . . . 9 8 3 2 . . . 3 Guns 20 | . 1 . 13 1 . . . . . 5 . AOE 4 | . . . . 4 . . . . . . . Classes Destroyed 10 | 2 1 . 1 6 . . . . . . . Worker 9 | . . . . 3 5 . . . . . 1 Builder 6 | . . . . 1 . . . . . . 5 Tunneler 2 | 1 . . . 1 . . . . . . . Hauler 3 | . . . . 1 1 . . . . . 1 Recycler 4 | 1 . . . . 1 1 . . . . 1 Watcher 1 | . . . . 1 . . . . . . . Swarmer 8 | . . . . 4 . . 2 . . . 2 Grunt 27 | . 1 . 10 6 5 3 . . . 1 1 Sentry 5 | . . . 3 2 . . . . . . . Programmer 9 | . . . . 2 3 . . . . 4 . Decomposer 2 | . . . . . . . 2 . . . . Best Kill Streak 7 | 1 1 . 2 6 3 3 2 . . 2 7 Combat Bots Only 4 | . 1 . 2 4 2 3 2 . . 2 2 Max Kills in Single Turn 2 | 1 1 . 1 2 1 2 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . Melee 2 | . . . . 1 1 2 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 864 | . 7 . 142 164 152 13 28 3 2 90 263 Missed 292 | . . . 36 51 58 1 11 1 2 43 89 Hits 572 | . 7 . 106 113 94 12 17 2 . 47 174 Melee 7 | . . . . 6 1 . . . . . . Projectile 565 | . 7 . 106 107 93 12 17 2 . 47 174 AOE 2 | . . . . . . . . . . . 2 Critical Strikes 24 | . . . 3 6 5 2 . . . 1 7 Actively Blocked 2 | . . . . . 2 . . . . . . Damage Taken 10630 | . 78 . 1865 2129 1619 228 274 41 . 921 3475 Core 3134 | . 12 . 537 639 474 19 32 18 . 240 1163 Absorbed by Shields 272 | . . . . . . . . . . . 272 Redirected to Shielding 479 | . . . 39 11 216 23 56 . . 134 . Regen/Repaired (Parts) 32 | . 32 . . . . . . . . . . Core Remaining (%) 53 | 100 . 95 2 8 44 . . . . 69 . Volleys Fired 142 | 15 6 1 87 18 . . . . . 14 1 Largest 2 | 2 2 2 2 2 . . . . . 2 2 Hottest 196 | 40 40 40 130 89 . . . . . 90 196 Shots Fired 234 | 30 12 2 137 24 . . . . . 27 2 Gun 216 | 30 12 2 137 8 . . . . . 27 . Cannon 2 | . . . . . . . . . . . 2 Launcher 16 | . . . . 16 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 100 | 30 12 2 56 . . . . . . . . Thermal 56 | . . . 54 . . . . . . . 2 Explosive 16 | . . . . 16 . . . . . . . Electromagnetic 35 | . . . 27 8 . . . . . . . Entropic 27 | . . . . . . . . . . 27 . Robot Hit Streak 12 | 4 3 . 12 5 . . . . . 12 . Robot Miss Streak 4 | 4 2 . 4 2 . . . . . 2 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . . . . 1 . Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 . Shots Hit Robots 261 | 15 7 . 95 42 39 13 9 . . 21 20 Core Hits 123 | 6 3 . 35 33 18 6 6 . . 9 7 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . Critical Strikes 13 | . . . 2 3 2 2 1 . . 1 2 Burn 2 | . . . 2 . . . . . . . . Sever 2 | . . . . . . . . . . . 2 Impale 8 | . . . . 3 2 2 1 . . . . Detonate 1 | . . . . . . . . . . 1 . Melee Attacks 234 | . . . . 67 99 22 13 . . . 33 Impact . | . . . . . . . . . . . . Slashing 33 | . . . . . . . . . . . 33 Piercing 201 | . . . . 67 99 22 13 . . . . Sneak Attacks 28 | . . . . 5 8 3 2 . . . 10 Combat Hostiles 1 | . . . . . . 1 . . . . . Follow-up Attacks 16 | . . . . 6 3 3 1 . . . 3 Damage Inflicted 8186 | 121 64 . 1175 2264 1424 487 487 . . 908 1256 Guns 2266 | 121 59 . 1171 92 . . . . . 823 . Cannons 34 | . . . . . . . . . . . 34 Explosions 1167 | . . . . 1082 . . . . . 85 . Melee 4710 | . . . . 1090 1424 487 487 . . . 1222 Ramming 9 | . 5 . 4 . . . . . . . . Kinetic 500 | 121 59 . 320 . . . . . . . . Thermal 939 | . . . 521 299 . . . . . 85 34 Explosive 783 | . . . . 783 . . . . . . . Electromagnetic 422 | . . . 330 92 . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1222 | . . . . . . . . . . . 1222 Piercing 3488 | . . . . 1090 1424 487 487 . . . . Entropic 823 | . . . . . . . . . . 823 . Highest Corruption 18 | . . . 1 18 4 . . . . 2 5 Average Corruption 7 | . . . 1 16 2 . . . . 1 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 51 | . . . 2 31 15 . . . . 2 1 Message Errors 9 | . . . 2 5 . . . . . 1 1 Matter Fused 13 | . . . . 8 4 . . . . 1 . Heat Flow Errors 9 | . . . . 7 2 . . . . . . Energy Discharges 4 | . . . . 2 2 . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . Parts Fused 2 | . . . . 1 1 . . . . . . Data Loss (minor) 8 | . . . . 5 3 . . . . . . Data Loss (major) 3 | . . . . 1 2 . . . . . . Alerts 1 | . . . . . 1 . . . . . . Misdirections 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 990 | . . . . 347 193 50 133 . . 10 257 Projectiles . | . . . . . . . . . . . . Explosions 130 | . . . . 120 . . . . . 10 . Melee 860 | . . . . 227 193 50 133 . . . 257 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 518 | . . . 42 476 . . . . . . . Shots 12 | . . . 1 11 . . . . . . . Rammed 1 | . . . 1 . . . . . . . . Targets Rammed 4 | . 2 . 2 . . . . . . . . Kicked 3 | . 2 . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 621 | . 12 . 621 239 128 . . . . 60 22 Average Temperature 131 | . 8 . 172 92 57 . . . . 27 22 Received Heat Transfer 2267 | . 42 . 936 318 627 144 9 . . 21 170 Effects 30 | . . . 30 . . . . . . . . Shutdowns 4 | . . . 4 . . . . . . . . Energy Bleed 4 | . . . 4 . . . . . . . . Interference 3 | . . . 3 . . . . . . . . Matter Decay 3 | . . . 3 . . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . Damage (major) 12 | . . . 12 . . . . . . . . Damage (core) 2 | . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . . . . Heat Transferred 1706 | . . . 1406 200 . . . . . 50 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . Low Security (%) 93 | 100 100 . 100 100 77 100 . . . . 100 Level 1 6 | . . . . . 22 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 311 | 5 20 . 70 188 311 112 . . . . 154 Initial 112 | . . . . 9 69 112 . . . . . Average 67 | . 1 . 14 94 108 69 . . . . 38 Influence Increases 2633 | 10 26 . 345 766 773 115 60 . . 135 403 Destroy 0b10 Robot/C 980 | . 20 . 260 280 160 60 40 . . 100 60 Destroy 0b10 Robot/NC 130 | 10 . . . 35 35 5 5 . . . 40 Destroy Leader 218 | . . . 70 64 42 10 . . . 20 12 Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . Successful Hack 27 | . 6 . . 5 16 . . . . . . Disable Machine 300 | . . . . 225 60 15 . . . . . Destroy Structure 173 | . . . 5 127 25 10 . . . . 6 Partial Spotted 45 | . . . . 30 15 . . . . . . Lose Combat Pursuer 750 | . . . . . 420 15 15 . . 15 285 Influence Decreases 2507 | 10 26 . 323 646 686 327 45 32 . 135 277 Entered New Map 218 | . . . . 13 73 117 8 7 . . . Time Decay 1561 | 10 26 . 220 433 473 180 37 25 . 60 97 Search Patrol Dispatched 100 | . . . . . 100 . . . . . . Lost Part 628 | . . . 103 200 40 30 . . . 75 180 Squads Dispatched 30 | . . . 4 6 12 2 . . . . 6 Investigation 10 | . . . 2 2 3 1 . . . . 2 Extermination 8 | . . . . 2 4 1 . . . . 1 Reinforcement 9 | . . . 2 2 2 . . . . . 3 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . Construction Impeded 3 | . . . 1 . 1 . . . . . 1 Haulers Reinforced 1 | . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Distress Signals 2 | . . . . . . 1 . . . . 1 Communications Jammed 3 | . . . . 3 . . . . . . . Distress Signals 3 | . . . . 3 . . . . . . . Times Spotted 140 | . 2 . 16 21 43 4 3 1 1 12 37 Peak Tracking Total 15 | . 1 . 4 4 9 2 3 1 1 5 15 Tactical Retreats 23 | . . . . . 11 1 1 . . 1 9 Traps | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Traps Triggered 6 | . . . 1 1 3 . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Machines Disabled 20 | . . . . 15 4 1 . . . . . Max in Single Turn 4 | . . . . 4 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Machines Accessed 27 | . 2 . 2 7 8 2 1 . 3 . 2 Terminals 13 | . 1 . 2 3 3 1 1 . . . 2 Fabricators 5 | . . . . 1 3 1 . . . . . Repair Stations 2 | . 1 . . 1 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 62 | . 5 . 6 18 18 4 1 . 4 . 6 Successful 29 | . 3 . 3 9 5 3 1 . 4 . 1 Failed 33 | . 2 . 3 9 13 1 . . . . 5 Catastrophic 7 | . 1 . . . 5 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 16 | . 3 . . 3 6 . 2 . . . 2 Terminals 32 | . 3 . 6 8 7 1 1 . . . 6 Fabricators 12 | . . . . 2 7 3 . . . . . Repair Stations 4 | . 2 . . 2 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 6 | . . . . 6 . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . Terminal Hacks 16 | . 1 . 3 3 2 1 1 . 4 . 1 Record 5 | . . . . . 1 1 1 . 2 . . Robot Analysis 1 | . . . 1 . . . . . . . . Open Door 2 | . . . . . . . . . 2 . . Open DSF 2 | . . . . 1 1 . . . . . . Alert Level 2 | . . . . 1 . . . . . . 1 Locate Traps 1 | . . . 1 . . . . . . . . Zone Layout 3 | . 1 . 1 1 . . . . . . . Fabricator Hacks 7 | . . . . 2 3 2 . . . . . Network Status 2 | . . . . 2 . . . . . . . Load Schematic 3 | . . . . . 2 1 . . . . . Build 2 | . . . . . 1 1 . . . . . Repair Station Hacks 4 | . 2 . . 2 . . . . . . . Scan Component 2 | . 1 . . 1 . . . . . . . Repair 2 | . 1 . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 2 . 2 5 7 1 1 . . . 2 Full Trace Events 11 | . 1 . 2 2 3 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Built 4 | . . . . . 2 2 . . . . . Authchips . | . . . . . . . . . . . . Time 168 | . . . . . 84 84 . . . . . Total Part Build Rating 16 | . . . . . 8 8 . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 64 | . 26 . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Active Infowar (turns) 4808 | 7 247 247 382 840 1278 369 419 162 134 247 476 Optics 3705 | . . . 382 238 1278 369 419 162 134 247 476 Sensors 1457 | . . . . . 154 369 419 162 134 219 . Terrain 1149 | . . . . 330 620 180 15 4 . . . Seismic 841 | 7 247 247 340 . . . . . . . . Jamming 308 | . . . . 308 . . . . . . . ECM 1 | . . . 1 . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Turns Passed 5967 | 131 247 247 860 1302 1278 369 419 162 134 247 571 Spaces Moved 6036 | 64 149 202 404 1027 1397 348 779 388 312 451 515 Core 43 | 2 . . 16 7 . . . . . . 18 Treads 73 | . . . 73 . . . . . . . . Legs 1222 | 62 149 202 288 366 77 78 . . . . . Wheels 977 | . . . 27 348 154 . . . . . 448 Hover 3373 | . . . . . 1166 270 776 388 312 451 10 Flight 348 | . . . . 306 . . 3 . . . 39 Fastest Speed 35 | 50 120 120 115 35 48 43 40 40 40 40 35 Average Speed 70 | 117 120 120 135 90 59 65 42 40 40 44 85 Slowest Speed 595 | 120 120 120 300 250 123 250 595 40 40 56 110 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 8 | . . . . 8 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 7 19 12 27 29 46 10 80 60 47 79 15 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 5 | . . . 1 . 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 . . . . 1 1 . Scrap Searched 5 | . . . . . . . 1 2 . 2 . Spaces Dug 44 | . . . . 10 23 5 3 . . . 3 Terrain Destroyed 265 | . . . 2 173 23 5 3 . . 55 4 Melee 44 | . . . . 10 23 5 3 . . . 3 Projectile 50 | . . . . . . . . . . 49 1 AOE 171 | . . . 2 163 . . . . . 6 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Total 7170 | 91 207 206 587 1273 1718 455 851 394 320 471 597 Wait 434 | . 43 . 48 92 135 52 49 4 . 2 9 Move 6010 | 63 148 201 403 1011 1396 347 778 387 311 450 515 Hop 7 | . . . . 7 . . . . . . . Pick Up 59 | 5 3 2 9 16 11 6 2 1 . 1 3 Fast Attach 100 | 7 1 . 10 29 20 7 2 1 4 1 18 Attach 39 | . . . 11 11 6 4 . . . . 7 Detach 17 | . . . 1 5 3 5 1 . . . 2 Swap 40 | 1 2 . 6 5 11 7 1 . 1 1 5 Drop 92 | . 2 2 9 22 27 8 6 1 4 2 9 Fire 142 | 15 6 1 87 18 . . . . . 14 1 Melee 199 | . . . . 57 83 19 12 . . . 28 Ram . | . . . . . . . . . . . . Kick 3 | . 2 . 1 . . . . . . . . Crush 1 | . . . 1 . . . . . . . . Escape Stasis 26 | . . . . . 26 . . . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Repaired Aluminum Leg 331 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 5) 379 | -10/Materials | Entered Subcaves 389 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 392 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 527 | -10/Subcaves | Discovered new exit (range 11) 626 | -10/Subcaves | Entered Materials 626 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1003 | -8/Materials | Core integrity fell below 50% 1039 | -8/Materials | Lost 10 parts (1p3n3u3w) 1386 | -8/Materials | Discovered new exit (range 8) 1440 | -8/Materials | Core integrity fell below 20% 1485 | -8/Materials | Identified exit to Factory 1486 | -8/Materials | Entered Factory 1486 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1563 | -7/Factory | Allied Derelicts emerged from ambush trap array 1957 | -7/Factory | System corruption reached 10% 1990 | -7/Factory | Lost 5 parts (1p1n2u1w) 2264 | -7/Factory | Core integrity fell below 50% 2319 | -7/Factory | Lost 7 parts (3n3u1w) 2473 | -7/Factory | Core integrity fell below 20% 2768 | -7/Factory | Discovered new exit (range 10) 2788 | -7/Factory | Entered another Factory area 2788 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3798 | -6/Factory | Garrison activated, responded to threat 3838 | -6/Factory | Search patrols dispatched 3990 | -6/Factory | Fabricated Gravmag System? 4044 | -6/Factory | Core integrity fell below 50% 4064 | -6/Factory | Discovered new exit (range 5) 4066 | -6/Factory | Identified exit to Factory 4066 | -6/Factory | Entered another Factory area 4066 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4157 | -5/Factory | Fabricated Gravmag System (x2) 4177 | -5/Factory | Lost 3 parts (3n) 4409 | -5/Factory | Discovered new exit (range 14) 4419 | -5/Factory | Identified exit to Upper Caves 4435 | -5/Factory | Entered Upper Caves 4535 | -5/Upper Caves | Learned Factory terminal intel 4589 | -5/Upper Caves | Build established: Scout 4755 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4850 | -5/Upper Caves | Discovered new exit (range 8) 4853 | -5/Upper Caves | Identified exit to Upper Caves 4854 | -5/Upper Caves | Entered another Upper Caves area 4993 | -5/Upper Caves | Identified exit to Warlord 5016 | -5/Upper Caves | Entered Warlord 5055 | -5/Warlord | Met Warlord 5080 | -5/Warlord | Warlord's base attacked by MAIN.C 5091 | -5/Warlord | Found Prototype Energy Gun 5091 | -5/Warlord | Identified Vortex Rail 5093 | -5/Warlord | Found Vortex Rail 5139 | -5/Warlord | Opened side exit 5147 | -5/Warlord | Discovered new exit (range 10) 5150 | -5/Warlord | Entered Proximity Caves 5318 | -4/Proximity Caves | Lost 3 parts (2n1u) 5346 | -4/Proximity Caves | Spotted B-86 Titan 5390 | -4/Proximity Caves | Discovered new exit (range 10) 5397 | -4/Proximity Caves | Entered Factory 5397 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5398 | -4/Factory | Loaded intel: 25 terminal locations 5400 | -4/Factory | Lost 7 parts (2n4u1w) 5468 | -4/Factory | Build established: Mutant 5582 | -4/Factory | Allied Derelicts emerged from ambush trap array 5908 | -4/Factory | Core integrity fell below 50% 5963 | -4/Factory | Core integrity fell below 20% 5968 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 05931_ Destroyed Wheel. 05931_ K-01 Serf destroyed. 05933_ Penetrated by Slug. 05937_ Melee Analysis Suite destroyed. 05939_ Dropped Lrg. Storage Unit. 05939_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05950_ Connecting with Terminal... 05950_ ALERT: Suspicious activity at Terminal F005. Dispatching Investigation squad. 05952_ W-44 Eye sends out distress signal. 05954_ B/XP T6YIY4 5J#H0FHV:SS T NGZ%RGD 05955_ Penetrated by Slug. 05955_ Power Sword destroyed. 05955_ Penetrated by Slug. 05955_ VTOL Module destroyed. 05961_ Slug penetrates Wall. 05961_ Penetrated by Slug. 05964_ Centrium Wheel destroyed. 05968_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????? ] # #????????????? | | ????????###### #? #????????????? | | ?????????????# #? #????????????? | | ?????????????## ##?? #????????????? | | ??????????????# ##/#######################?? | | ??????????????# # ?? | | ??????????????# # """"?????? | | ??????????????# # "" """"?????? | | ??????????????# + "" """"?????? | | ??????????????# # "T """"?????? | | ??????????????# # "" """"?????? | | ??????????????# # "" """" ? | | ??????????????# # | | ??????????????# ####+############?? | | ??????????????# | | ??????????????# | | ??????????????# | | ??????????????# | | ??????????????# s | | ??????????????# s ? | | ??????????????# ss s ? | | ??????????????## ####s ############ ? | | ???????????"""?# #??#s #??????????? ?? | | ???????????"T"?# #?##s #???????????? ?? | | ???????????"?"?# #?#;s #????????????? ??? | | ???????????????# #??#@ #?????????????? ??? | | ???????????????# #??# #??????????????????? | | ???????????????# #??# #??????????????????? | | ???????????????# #??# #??????????????????? | | ???????????????# #??# h #??????????????????? | | ???????????????# ???# #??????????????????? | | ???????????????# ???# #??????????????????? | | ???????????????# ???# h??????????????????? | | ???????????????# ???# # ?????????????????? | | ???????????????# ???# + ????????????????? | | ????????????????##+##????######? ????????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 48 Energy Capacity 540 Matter Stores 300 Matter Capacity 450 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 225 Resistance: EX 50 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 69 Targeting Accuracy 20 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 1 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Gravmag System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gravmag System | x2 | -6/Factory Gravmag System | x2 | -5/Factory Repaired ---------- Aluminum Leg | 64% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Suspicious Challenges ------------ None Game ------ Seed CompositeElectronDriver Manual? 0 Play Time 01:52:49 Cumulative 23.5 hours Start 2025.12.30 @ 18:53:56 End 2025.12.30 @ 23:35:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3498abb6-acb1-4797-b21e-dab2a3462915