Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.18 @ 23:06:27 Player: Olexender Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (3746) 3746 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9141 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/1150 Matter 198/300 Energy 61/100 System Corruption 14% Temperature Cool (4) Movement Hovering (60) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Antigrav System > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Compact Battery (200) High-capacity Matter Pod (0) DRS Beacon (Expended) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton Light Armored Exoskeleton Shield Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Experimental Terrain Scanner Experimental Target Analyzer Experimental Thermal Defense Suite Improved Shield Generator Improved Force Field > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Hardcell Cannon > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Compact Battery High-capacity Matter Pod Improved Light Armor Plating Advanced Thermal Shield Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Makeshift Axe Heavy Pick Heavy Pick DRS Beacon [Rating: 109] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Improved Treads Leg Light Armored Exoskeleton Hover Unit Antigrav System Utility Experimental Terrain Scanner Device Experimental Terrain Scanner Storage Medium Storage Unit Processor Experimental Target Analyzer Protection Layered Medium Armor Plating Weapon Hardcell Cannon Energy Gun Salvaging Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Hardcell Cannon Special Weapon Flamer Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Slots Evolved 12 | . . . . 10 . . 2 Power 1 | . . . . 1 . . . Propulsion 5 | . . . . 4 . . 1 Utility 5 | . . . . 4 . . 1 Weapon 1 | . . . . 1 . . . Parts Attached 82 | 6 1 4 9 20 10 5 27 Power 13 | 1 . . 2 4 3 1 2 Engine 3 | 1 . . 1 . 1 . . Core 9 | . . . 1 4 2 1 1 Reactor 1 | . . . . . . . 1 Propulsion 18 | 2 . 2 2 5 . 2 5 Treads 2 | . . . . 2 . . . Leg 15 | 2 . 2 2 3 . 2 4 Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 24 | 1 1 . 3 6 3 1 9 Device 17 | . . . 3 5 2 . 7 Storage 4 | 1 1 . . 1 . 1 . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 2 | . . . . . 1 . 1 Artifact . | . . . . . . . . Weapon 27 | 2 . 2 2 5 4 1 11 Energy Gun 4 | 1 . 2 . . . . 1 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 6 | 1 . . 1 1 1 1 1 Ballistic Cannon 11 | . . . 1 . 2 . 8 Launcher . | . . . . . . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon 3 | . . . . 3 . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . 3 Parts Lost 52 | . . 1 . 8 5 1 37 Power 7 | . . . . 2 1 . 4 Propulsion 10 | . . 1 . 1 1 . 7 Utility 16 | . . . . 1 2 1 12 Weapon 19 | . . . . 4 1 . 14 Highest Loss Streak 31 | . . 1 . 3 3 1 31 To Critical Strikes 3 | . . . . . 1 . 2 Average Backups 9 | . 1 5 8 7 12 13 15 Power . | . . 1 . . . . . Propulsion 2 | . . 2 . 2 5 5 4 Utility 3 | . . . 3 3 4 5 4 Weapon 3 | . . . 4 1 2 3 6 Tool/Special . | . . . . . . . . Unused Backups 12 | . . . 3 1 . . 8 Power 1 | . . . 1 . . . . Propulsion 2 | . . . . . . . 2 Utility 5 | . . . 2 1 . . 2 Weapon 4 | . . . . . . . 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 75 | . 85 84 69 64 80 75 76 Engine 7 | . 14 14 10 . . 5 4 Core 3 | . . . 3 5 9 5 . Leg 22 | . 28 27 28 13 16 16 19 Device 15 | . . . 12 21 24 26 26 Storage 9 | . 14 14 14 5 5 5 4 Energy Gun 4 | . 14 19 . 1 . . . Energy Cannon 1 | . . . . . 3 5 2 Ballistic Gun 3 | . 14 8 . 2 3 2 4 Ballistic Cannon 2 | . . . . 2 4 5 7 Peak Build Rating 109 | 6 7 12 22 82 85 78 109 Average Rating 44 | 4 6 10 13 53 79 75 89 On Entrance 33 | . 6 6 12 20 78 70 76 Naked Turns 9 | . . . . . . . 9 Heaviest Build 120 | 12 17 19 19 55 85 100 120 Greatest Support 115 | 20 20 30 30 90 90 90 115 Greatest Overweight (x) 18 | . . 1 . 4 1 1 18 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 15 15 20 20 Average Capacity 13 | 7 9 10 10 14 15 15 19 Most Carried 20 | . 2 7 10 15 15 16 20 Average Carried 10 | . 1 5 9 9 14 14 16 Final Capacity 20 | 8 10 10 10 15 15 20 5 Final Carried 16 | . 2 6 10 13 15 16 4 Class Distribution -------------------- 66% | Mutant 15% | Tank 6% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Tank | -5/Upper Caves Mutant | -5/Upper Caves Tank | -4/Factory Resources | -11 -10 -10 -7 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Matter Collected 3021 | 188 78 80 270 408 436 255 1306 Remotely . | . . . . . . . . Salvage Created 3039 | . . 356 . 361 477 659 1186 Parts 138 | . . 21 . 17 19 23 58 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 48 | . . 10 . . 18 20 . Prevented 1 | . . . . . . 1 . Kills | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Combat Hostiles Destroyed 67 | . . 7 . 8 9 15 28 Melee 4 | . . . . 3 1 . . Guns 11 | . . 6 . 1 . . 4 Cannons 47 | . . . . 3 8 12 24 Classes Destroyed 14 | . . 2 . 4 3 1 4 Worker 2 | . . . . . . . 2 Builder 2 | . . . . . . . 2 Recycler 1 | . . . . . . . 1 Operator 1 | . . . . . . . 1 Watcher 2 | . . . . 1 . . 1 Swarmer 14 | . . . . . 1 5 8 Grunt 21 | . . 3 . . 1 7 10 Brawler 1 | . . . . . . 1 . Duelist 4 | . . . . . 4 . . Sentry 5 | . . . . 2 2 . 1 Hunter 6 | . . . . 4 . . 2 Programmer 11 | . . . . 2 . 2 7 Behemoth 1 | . . . . . 1 . . Subdweller 4 | . . 4 . . . . . Best Kill Streak 10 | . . 2 . 2 7 5 10 Combat Bots Only 7 | . . 2 . 2 7 5 5 Max Kills in Single Turn 3 | . . 1 . 1 1 1 3 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Hostile Shots Fired 1088 | . . 35 . 139 149 87 678 Missed 336 | . . 11 . 36 42 24 223 Hits 752 | . . 24 . 103 107 63 455 Melee 12 | . . . . . 12 . . Projectile 740 | . . 24 . 103 95 63 455 Critical Strikes 29 | . . . . 2 6 2 19 Damage Taken 10138 | . . 448 . 1471 1806 639 5774 Core 1563 | . . 111 . 152 88 47 1165 Absorbed by Shields 1059 | . . . . 60 403 238 358 Ignored by Resistances 3460 | . . 115 . 431 594 242 2078 Regen/Repaired (Parts) 48 | . . . . 48 . . . Core Remaining (%) 75 | 100 . . 55 . . 71 . Volleys Fired 195 | . 1 40 . 30 19 25 80 Largest 3 | . 2 2 . 3 3 3 3 Hottest 173 | . 60 80 . 173 168 168 168 Shots Fired 474 | . 2 80 . 67 41 51 233 Gun 178 | . 2 80 . 36 10 1 49 Cannon 288 | . . . . 23 31 50 184 Launcher . | . . . . . . . . Special 8 | . . . . 8 . . . Kinetic 335 | . 1 19 . 52 29 26 208 Thermal 117 | . 1 40 . 15 12 25 24 Explosive . | . . . . . . . . Electromagnetic 22 | . . 21 . . . . 1 Robot Hit Streak 24 | . . 24 . 22 14 15 15 Robot Miss Streak 7 | . . 2 . 7 1 1 5 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 343 | . . 52 . 59 48 37 147 Core Hits 140 | . . 19 . 23 17 18 63 Critical Kills 3 | . . . . . . 3 . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 22 | . . . . 3 3 7 9 Burn 1 | . . . . 1 . . . Meltdown 3 | . . . . . . 3 . Destroy 1 | . . . . . . . 1 Blast 15 | . . . . 2 1 4 8 Impale 2 | . . . . . 2 . . Melee Attacks 28 | . . . . 11 16 . 1 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 28 | . . . . 11 16 . 1 Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 4 | . . . . 1 3 . . Damage Inflicted 10081 | . . 515 . 1416 1637 1362 5151 Guns 1651 | . . 515 . 485 140 . 511 Cannons 7076 | . . . . 544 998 1362 4172 Explosions 416 | . . . . . . . 416 Melee 841 | . . . . 290 499 . 52 Ramming . | . . . . . . . . Kinetic 6673 | . . 82 . 996 837 695 4063 Thermal 2351 | . . 221 . 130 301 667 1032 Explosive . | . . . . . . . . Electromagnetic 216 | . . 212 . . . . 4 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 841 | . . . . 290 499 . 52 Highest Corruption 14 | . . . . 3 3 4 14 Average Corruption 3 | . . . . 2 3 3 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 51 | . . . . 4 17 14 16 Message Errors 12 | . . . . 1 5 3 3 Matter Fused 13 | . . . . 1 5 3 4 Heat Flow Errors 9 | . . . . . 5 1 3 Energy Discharges 2 | . . . . . . 1 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . 1 1 2 1 Data Loss (major) 2 | . . . . 1 . 1 . Misfires 2 | . . . . . . 1 1 Alerts 2 | . . . . . 1 . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 344 | . . . . 9 48 12 275 Projectiles 193 | . . . . . 48 12 133 Explosions 103 | . . . . . . . 103 Melee 48 | . . . . 9 . . 39 Knockbacks 52 | . . . . 3 3 6 40 Impact . | . . . . . . . . Kinetic 49 | . . . . 3 3 5 38 Secondary 3 | . . . . . . 1 2 Self-Inflicted Damage 28 | . . . . . . . 28 Shots 1 | . . . . . . . 1 Rammed . | . . . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 307 | . 20 6 . 8 307 219 273 Average Temperature 99 | . 15 6 . 5 170 47 55 Received Heat Transfer 1792 | . . 123 . 117 745 236 571 Effects 2 | . . . . . 2 . . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations 1 | . . . . . . . 1 Total Turns 10 | . . . . . . . 10 Longest Duration 10 | . . . . . . . 10 Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Fried 2 | . . 2 . . . . . Impact Corruptions 1 | . . . . . . 1 . Robots Melted 4 | . . . . 1 . 3 . Combat Hostiles 4 | . . . . 1 . 3 . Parts Melted 11 | . . . . 2 . 7 2 Heat Transferred 4200 | . . 600 . 900 450 1000 1250 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 99 | 100 100 . . 100 . . 99 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 206 | . . . . 50 . . 206 Initial 60 | . . . . . . . 60 Average 33 | . . . . 13 . . 49 Influence Increases 1707 | . . 70 . 250 190 355 842 Destroy 0b10 Robot/C 1260 | . . 60 . 160 180 300 560 Destroy 0b10 Robot/NC 40 | . . . . 5 . . 35 Destroy Leader 234 | . . 10 . 62 10 40 112 Successful Hack 8 | . . . . 8 . . . Disable Machine 36 | . . . . 9 . . 27 Destroy Structure 114 | . . . . 6 . . 108 Lose Combat Pursuer 15 | . . . . . . 15 . Influence Decreases 1707 | . . 70 . 240 150 295 952 Entered New Map 70 | . . . . . 5 15 50 Time Decay 1202 | . . 70 . 184 100 270 578 Lost Part 435 | . . . . 56 45 10 324 Squads Dispatched 9 | . . . . 2 . . 7 Investigation 4 | . . . . 1 . . 3 Extermination 4 | . . . . 1 . . 3 Reinforcement 1 | . . . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | . . 9 . 9 11 16 47 Peak Tracking Total 11 | . . 2 . 2 9 5 11 Tactical Retreats 1 | . . . . . . 1 . Traps | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Traps Triggered 4 | . 1 2 . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Machines Disabled 4 | . . . . 1 . . 3 Max in Single Turn 2 | . . . . 1 . . 2 Garrison Access 2 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Machines Accessed 24 | . 2 1 9 6 . . 6 Terminals 5 | . 2 . . 1 . . 2 Fabricators 1 | . . . . 1 . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 4 | . . . . 2 . . 2 Scanalyzers 1 | . . . . . . . 1 Garrison Access 2 | . . . . 1 . . 1 Total Hacks 107 | . 7 3 60 21 . . 16 Successful 90 | . 3 3 60 12 . . 12 Failed 17 | . 4 . . 9 . . 4 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . . 2 . . . . . Terminals 14 | . 7 . . 2 . . 5 Fabricators 3 | . . . . 3 . . . Repair Stations 7 | . . . . 7 . . . Recycling Units 14 | . . . . 6 . . 8 Scanalyzers 2 | . . . . . . . 2 Garrison Access 4 | . . . . 3 . . 1 Terminal Hacks 71 | . 3 3 60 2 . . 3 Record 61 | . 1 3 53 1 . . 3 Robot Analysis 7 | . 1 . 6 . . . . Emergency Access Points 1 | . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . 2 . . . Network Status 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 3 | . . . . 3 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Refit 1 | . . . . 1 . . . Recycling Unit Hacks 10 | . . . . 4 . . 6 Process 1 | . . . . . . . 1 Report Inventory 5 | . . . . 3 . . 2 Retrieve Matter 2 | . . . . . . . 2 Retrieve Components 2 | . . . . 1 . . 1 Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks 2 | . . . . 1 . . 1 Seal Access 2 | . . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 . . 5 . . 5 Full Trace Events 4 | . . . . 1 . . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 106 | . . . . 106 . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 50 | . . . . 50 . . . Parts Recycled . | . . . . . . . . Recycled Matter 252 | . . . . . . . 252 Retrieved Matter 252 | . . . . . . . 252 Retrieved Components 3 | . . . . 1 . . 2 Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Active Infowar (turns) 4486 | . . . 1208 709 751 555 1263 Terrain 3808 | . . . 620 709 751 555 1173 Structural 3393 | . . . 588 708 674 555 868 Robot Analysis Total 7 | . 1 . 6 . . . . Derelict Logs Recovered 4 | . . . . . 3 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Turns Passed 6910 | 57 185 1501 1759 718 751 555 1384 Spaces Moved 4396 | 38 131 1016 1430 301 444 323 713 Core 10 | 1 . . . . . . 9 Treads 50 | . . . . 50 . . . Legs 4323 | 37 131 1016 1430 251 444 323 691 Wheels . | . . . . . . . . Hover 13 | . . . . . . . 13 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 140 140 140 50 Average Speed 132 | 118 120 129 120 155 141 146 141 Slowest Speed 950 | 120 120 190 130 400 250 250 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 33 44 90 11 68 34 17 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . . 2 . 1 1 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 14 | . . 2 9 . 2 1 . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 75 | . . . . 3 5 11 56 Melee . | . . . . . . . . Projectile 60 | . . . . 3 5 11 41 AOE 15 | . . . . . . . 15 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Total 5052 | 47 157 1134 1464 469 504 358 919 Wait 191 | 4 20 66 . 66 3 . 32 Move 4389 | 37 130 1015 1429 300 443 322 713 Hop . | . . . . . . . . Pick Up 84 | . 3 6 11 24 7 3 30 Fast Attach 15 | 6 . . 2 . 1 3 3 Attach 63 | . 1 1 1 23 4 1 32 Detach 12 | . . . 4 5 . . 3 Swap 38 | . . 5 6 6 11 1 9 Drop 42 | . 1 1 11 6 4 3 16 Fire 195 | . 1 40 . 30 19 25 80 Melee 22 | . . . . 9 12 . 1 Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Met a group of wandering Federalists 178 | -10/Materials | Discovered new exit (range 11) 213 | -10/Materials | Discovered new exit (range 16) 232 | -10/Materials | Discovered new exit (range 10) 243 | -10/Materials | Entered Subcaves 244 | -10/Subcaves | Continued accompanying wandering Federalists (4) 244 | -10/Subcaves | Approached by a straggling Scientist 303 | -10/Subcaves | Build established: Mutant 344 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 375 | -10/Subcaves | Visited Clippyterm 379 | -10/Subcaves | Learned Research security intel 446 | -10/Subcaves | Disturbed a concealed Subdweller 583 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1123 | -10/Subcaves | Disturbed a concealed Subdweller 1737 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1744 | -10/Subcaves | Entered Scraptown 2041 | -7/Scraptown | Discovered new exit (range 5) 2181 | -7/Scraptown | Visited Artisan Demo Area 2225 | -7/Scraptown | Visited The Evicted 2253 | -7/Scraptown | Visited Bundlers 2387 | -7/Scraptown | Visited Assassins FH 2427 | -7/Scraptown | Visited Comm Corps 2678 | -7/Scraptown | Visited UFD Registry 2678 | -7/Scraptown | Registered with UFD as "Chaindriver" 2694 | -7/Scraptown | Visited Cyclists 2706 | -7/Scraptown | Entered Cyclist Reading Room 2711 | -7/Scraptown | Learned location of Zion (-7) 2736 | -7/Scraptown | Visited Junk Repository 2868 | -7/Scraptown | Visited Infowarlord's Domain 2877 | -7/Scraptown | Found Exp. Terrain Scanner 2902 | -7/Scraptown | Visited Science Guys 2953 | -7/Scraptown | Visited Derelict Rescue Squad 2967 | -7/Scraptown | Found DRS Beacon 2997 | -7/Scraptown | Visited Curators Association 3020 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3032 | -7/Scraptown | Found DCF Scrap (30 items) 3079 | -7/Scraptown | Visited Analyses Database 3104 | -7/Scraptown | Visited Botcube Research 3293 | -7/Scraptown | Visited Observation Area 3309 | -7/Scraptown | Visited Chapter 10 3497 | -7/Scraptown | Discovered new exit (range 5) 3503 | -7/Scraptown | Entered Factory 3503 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 4029 | -5/Factory | Lost 3 parts (1p1u1w) 4048 | -5/Factory | Discovered new exit (range 20) 4135 | -5/Factory | Repaired Adv. Heat Sink 4221 | -5/Factory | Entered Upper Caves 4221 | -5/Upper Caves | Spotted B-75 Beast 4282 | -5/Upper Caves | Destroyed B-75 Beast 4333 | -5/Upper Caves | Learned location of Armory (-3) 4783 | -5/Upper Caves | Build established: Tank 4784 | -5/Upper Caves | Learned Factory emergency access door positions 4788 | -5/Upper Caves | Learned Factory terminal intel 4816 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4893 | -5/Upper Caves | Destroyed 7 combat bots 4900 | -5/Upper Caves | Lost 3 parts (1p1u1w) 4933 | -5/Upper Caves | Discovered new exit (range 10) 4951 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4972 | -5/Upper Caves | Entered another Upper Caves area 5106 | -5/Upper Caves | Build established: Mutant 5482 | -5/Upper Caves | Discovered new exit (range 5) 5527 | -5/Upper Caves | Entered Factory 5527 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5529 | -4/Factory | Loaded intel: 26 terminal locations 6555 | -4/Factory | Build established: Tank 6660 | -4/Factory | Found Prototype Device 6661 | -4/Factory | Identified Exp. Thermal Defense Suite 6693 | -4/Factory | Found Prototype Processor 6694 | -4/Factory | Identified Exp. Target Analyzer 6873 | -4/Factory | Core integrity fell below 50% 6873 | -4/Factory | System corruption reached 10% 6898 | -4/Factory | Core integrity fell below 20% 6911 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06898_ Acquired Flexi-carbon Leg. 06898_ M-13 Machinist repairs P-70 Sage Mic. Fission Core. 06899_ Extracted 50 matter. 06899_ K-01 Serf collects debris. 06899_ Penetrated by Slug. 06899_ U-05 Engineer builds a Wall. 06900_ Penetrated by Slug. 06900_ Slug penetrates Wall. 06901_ R-10 Processor collects Field Laser. 06902_ Acquired Antigrav System. 06902_ Slug penetrates Wall. 06904_ Acquired 2 matter. 06906_ Slug penetrates Wall. 06906_ R-10 Processor collects Sml. Matter Pod. 06906_ R-10 Processor collects Field Laser. 06908_ U-05 Engineer lays Concrete. 06909_ Acquired 5 matter. 06909_ R-10 Processor collects Imp. Ion Engine. 06909_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????"???? # ???????????????#??"?? | | ??????????????" # ##??+????????#??##"?? | | ????????????? ? # ! #### ##???#???????T?? | | ??????????????? # # # ##???????#???"?? | | ?????#?????????## # %# ####?????????"?? | | ??????????#?????? ##"#+"###?????????"?? | | ?????#????????????? %#= |% ##???????????? | | ???????? ??? #### ==#![[ % ##??????????#? | | ??????? ???? ##########+####+#!%%%! ##?#?????????? | | ??????????"? # *=% %/!%% ##???????????? | | ?? ??+?????? # %% #! %*] ##??#????????? | | ??????????"" + % %m% !"!%% #??#?????????? | | ???????????" # % ##/########??????????#?? | | ??? ?#?????" # % uu %=# %% ##??#???#?????? | | ?????????? # % uu %=[# ##??????##????? | | ??????????#### % %= #[ ##??????#?????? | | ????? ???? %!%!=%u *= |=u# ! = ##????????#?#?? | | ?????????? *! = R %= += ! ##?#??????????? | | ?????????? = pp# % ##???#?#??????? | | ???????? ? % # ##?#??????????? | | ?????????? % # %% ##????##?#????? | | ???#???????########## # ##?#??????#???? | | ????????????#### ## # ###+#######????????????? | | ?????????????######## # # " ####???#????#??? | | ??????????#???#######k ### ## ###????????????#? | | ??????#??????????#### @###+##########??#??????# | | ???????????#???????## # % ! #?????##??? | | ?????????????????? # %% # ##??????#?? | | ??????????????????? # # #??????##?? | | ????????????? ? ????# # #??#?????#? | | ?????????? ?????????# # """" """" #?#???????# | | ????????? ???? ?????# + """" """" #???##????? | | ????????????????????+ # """" """" #?#????#?#? | | ????????? ????????? # # """" """" ##?#???#??? | | ????????????????????# # """" """" #????#?##?? | | ???????????? ???????##### # """" """" ##?##???#?? | | ???????????? ?? ???????#? # """" """" #??###?#??# | | ????????????????????????? # #???????#?? | | ?????????? ??? ?????????# ##########+###???##????? | | ??????????+????????#?#??? ?#??##??## #???#???????? | | ???????????????????? ????k#???????## #?#??#????##? | | ??????????? ??"??"?? ????????? ??#?# ##??#?#####?? | | ??????????????????" ?##?""???????###+####?#?#????? | | ???????????"?????????? ?T???? ???# ##?#??????? | | ???????????????"????????????#? ?# #??#??#???? | | ???????????????? ??"??#?????? ? # #??#??##?#? | | ???????? ? ?? ??????????##??? ?? #= ! #???#?##??? | | ????????????????????????## #####?# +??? ? ##?? | | ????????????? ?????????? + # ??? ##?? | | ?????????????????#?##??#??# # #?""? #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 32 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Exp. Heat Sink | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Heat Sink | 4% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisAmuletPick Manual? 0 Play Time 01:48:26 Cumulative 315.8 hours Start 2025.08.14 @ 19:30:36 End 2025.08.18 @ 23:06:27 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 257 Rogue 0 Adventurer 194 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 59 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4a94594-9c97-430d-8c1f-deba3411e9d2