Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.17 @ 22:13:08 Player: Broncho Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (72) 360 Value Destroyed (3489) 3489 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (920) 920 TOTAL SCORE: 12849 Bonus ------- Follower Combat Kills 120 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 17/300 Energy 75/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Field Propulsion Drive Advanced ECM Suite Hacking Suite Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Coolant Injector Improved Coolant Injector Large Storage Unit 0b10 Alert Chip Layered Heavy Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Phase Cannon Heavy Machine Gun Advanced Assault Cannon > --- INVENTORY -------- Improved Kinecellerator Weapon Cycler Improved Transmission Jammer Advanced ECM Suite Layered Heavy Armor Plating High-powered Tractor Beam Heavy Ion Cannon Heavy Missile Launcher [Rating: 79] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Flight Unit Q-thruster Utility 0b10 Alert Chip Device Advanced Heat Sink Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 1 . . . 1 . . 1 1 1 1 Utility 9 | . . . . . 2 1 . . 1 . 2 1 . 1 1 Weapon 2 | . . . . . 1 1 . . . . . . . . . Parts Attached 128 | . . 1 1 1 25 18 6 2 3 23 22 17 7 1 1 Power 7 | . . . . 1 2 . . . . 1 3 . . . . Engine 4 | . . . . 1 1 . . . . 1 1 . . . . Core 3 | . . . . . 1 . . . . . 2 . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 20 | . . . . . 4 2 . . 1 4 1 3 5 . . Treads 8 | . . . . . 4 2 . . 1 . 1 . . . . Leg 4 | . . . . . . . . . . 4 . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . 3 5 . . Utility 56 | . . 1 1 . 10 8 . . 2 9 10 12 2 1 . Device 32 | . . . . . 3 7 . . . 6 6 7 2 1 . Storage 9 | . . 1 . . 5 . . . 1 . 1 1 . . . Processor 3 | . . . 1 . . . . . . . 1 1 . . . Hackware 1 | . . . . . . . . . . . . 1 . . . Protection 11 | . . . . . 2 1 . . 1 3 2 2 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 45 | . . . . . 9 8 6 2 . 9 8 2 . . 1 Energy Gun 7 | . . . . . 3 2 1 . . 1 . . . . . Energy Cannon 19 | . . . . . 3 1 3 . . 4 6 1 . . 1 Ballistic Gun 9 | . . . . . 2 1 1 2 . 3 . . . . . Ballistic Cannon 5 | . . . . . . 2 . . . 1 1 1 . . . Launcher 5 | . . . . . 1 2 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 1 . . . 1 . 1 . . . Parts Lost 45 | . . . . . 3 1 . . . 11 11 4 11 1 3 Power 4 | . . . . . . . . . . 1 2 . 1 . . Propulsion 16 | . . . . . . 1 . . . 4 3 . 7 1 . Utility 13 | . . . . . 1 . . . . 2 3 2 3 . 2 Weapon 12 | . . . . . 2 . . . . 4 3 2 . . 1 Highest Loss Streak 6 | . . . . . 2 1 . . . 6 4 2 4 1 3 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 79 | . 85 85 96 100 91 98 100 100 93 82 72 62 43 24 12 Engine 4 | . 14 14 14 14 3 7 7 7 6 4 2 . . . . Core 1 | . . . . . 5 . . . . . 1 5 1 . . Treads 10 | . . . . . 22 22 23 23 26 8 4 3 . . . Leg 4 | . 28 28 28 28 . . . . . 4 4 . . . . Device 12 | . . . . . 8 14 15 15 13 15 18 17 6 4 2 Storage 7 | . 14 14 14 14 10 7 7 7 6 6 5 4 4 3 . Processor 8 | . . . 10 14 9 7 7 7 6 6 9 10 14 13 9 Protection 4 | . . . . . 6 7 7 7 6 8 4 3 . . . Energy Gun 2 | . . . . . 5 6 6 7 6 2 . . . . . Energy Cannon 8 | . . . . . 10 17 19 17 6 7 8 7 . . . Ballistic Gun 5 | . 28 28 28 28 9 . 1 5 13 9 1 . . . . Ballistic Cannon 2 | . . . . . . 4 . . . 4 5 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 88 | 14 14 19 19 19 56 68 69 69 68 80 88 78 15 5 12 Greatest Support 90 | 20 20 20 20 20 64 72 70 70 90 90 60 27 24 8 3 Greatest Overweight (x) 23 | . . . . . . 1 . . . 23 3 2 . . 3 Average Overweight (x) . | . . . . . . . . . . 1 1 . . . . Largest Inventory Capacity 25 | . 8 10 10 10 25 15 15 15 15 15 15 15 5 5 5 Average Capacity 12 | . 8 9 10 10 10 15 15 15 15 15 15 12 5 5 5 Most Carried 15 | . 8 9 9 10 10 15 15 15 15 15 15 15 5 5 5 Average Carried 11 | . 7 8 8 8 8 11 15 15 14 13 13 10 4 4 4 Final Capacity 15 | 8 8 10 10 10 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 6 8 9 8 10 10 15 15 15 15 15 14 5 4 5 4 Class Distribution -------------------- 43% | Mutant 24% | Skirmisher 15% | Gunner 8% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Res Acc Matter Collected 2377 | 200 48 . 40 100 294 219 120 19 . 616 679 42 . . . Remotely 416 | . . . . . . . . . . 353 63 . . . . Salvage Created 2942 | . 76 . . 112 547 426 . 37 . 605 1063 76 . . . Parts 144 | . 3 . . 4 30 16 . 4 . 26 59 2 . . . Haulers Intercepted 2 | . . . . . 1 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Res Acc Combat Hostiles Destroyed 66 | . 2 . . 2 9 12 . 2 . 13 24 2 . . . Guns 21 | . 2 . . 2 7 1 . 2 . 6 1 . . . . Cannons 34 | . . . . . 2 6 . . . 5 19 2 . . . AOE 8 | . . . . . . 5 . . . . 3 . . . . Classes Destroyed 12 | . 1 . . 1 3 3 . . . 2 2 . . . . Worker 2 | . . . . 1 . . . . . . 1 . . . . Hauler 2 | . . . . . 1 1 . . . . . . . . . Recycler 1 | . . . . . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . . . . 1 . . . . Swarmer 19 | . . . . . . 6 . 2 . 3 8 . . . . Grunt 21 | . 2 . . 2 6 4 . . . 7 . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . . Specialist 2 | . . . . . . . . . . 2 . . . . . Hunter 4 | . . . . . 1 . . . . . 3 . . . . Programmer 16 | . . . . . . 1 . . . . 13 2 . . . Heavy 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | . 2 . . 3 4 3 . 2 . 7 5 2 . . . Combat Bots Only 7 | . 2 . . 2 4 3 . 2 . 7 5 2 . . . Max Kills in Single Turn 3 | . 1 . . 2 1 3 . 1 . 1 3 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . 3 . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Res Acc Damage Taken 10540 | . 86 . . 213 737 735 . 157 . 1855 2662 1111 735 428 1821 Core 2948 | . 22 . . 53 31 47 . 15 . 141 232 78 334 381 1614 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 53 | . . . . . 53 . . . . . . . . . . Regen/Repaired (Parts) 197 | . . . . . 197 . . . . . . . . . . Core Remaining (%) 83 | 100 . . . 70 94 . . 91 . 83 76 93 74 73 . Volleys Fired 174 | . 8 . . 15 27 17 . 4 . 38 58 3 . . 4 Largest 4 | . 2 . . 2 3 4 . 3 . 4 4 4 . . 1 Hottest 260 | . 40 . . 40 190 234 . 109 . 243 233 260 . . 113 Shots Fired 508 | . 16 . . 30 76 54 . 12 . 132 172 12 . . 4 Gun 224 | . 16 . . 30 62 14 . 12 . 62 28 . . . . Cannon 279 | . . . . . 14 37 . . . 70 142 12 . . 4 Launcher 5 | . . . . . . 3 . . . . 2 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 258 | . 16 . . 30 27 11 . 8 . 75 85 6 . . . Thermal 231 | . . . . . 35 40 . 4 . 57 85 6 . . 4 Explosive 5 | . . . . . . 3 . . . . 2 . . . . Electromagnetic 14 | . . . . . 14 . . . . . . . . . . Robot Hit Streak 25 | . 10 . . 4 25 15 . 2 . 8 10 6 . . . Robot Miss Streak 9 | . 1 . . 3 1 6 . 9 . 4 6 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . Shots Hit Robots 304 | . 12 . . 15 56 28 . 6 . 89 92 6 . . . Core Hits 138 | . 4 . . 6 21 23 . 6 . 34 41 3 . . . Critical Kills 3 | . . . . . . 1 . . . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . 2 1 . . . 1 2 . . . . Burn 2 | . . . . . 2 . . . . . . . . . . Meltdown 3 | . . . . . . 1 . . . 1 1 . . . . Blast 1 | . . . . . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8096 | . 149 . . 196 947 1216 . 90 . 2044 3129 320 . . 5 Guns 2318 | . 149 . . 196 603 176 . 90 . 770 334 . . . . Cannons 4939 | . . . . . 344 553 . . . 1274 2549 219 . . . Explosions 830 | . . . . . . 487 . . . . 242 101 . . . Melee . | . . . . . . . . . . . . . . . . Ramming 9 | . . . . . . . . . . . 4 . . . 5 Kinetic 2917 | . 149 . . 196 170 120 . 54 . 903 1258 67 . . . Thermal 3996 | . . . . . 433 609 . 36 . 1141 1625 152 . . . Explosive 703 | . . . . . . 370 . . . . 232 101 . . . Electromagnetic 471 | . . . . . 344 117 . . . . 10 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . 10 1 1 1 . Average Corruption 5 | . . . . . . . . . . . 6 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 65 | . . . . . . . . . . . 63 2 . . . Message Errors 16 | . . . . . . . . . . . 15 1 . . . Matter Fused 20 | . . . . . . . . . . . 20 . . . . Heat Flow Errors 6 | . . . . . . . . . . . 6 . . . . Energy Discharges 7 | . . . . . . . . . . . 6 1 . . . Data Loss (minor) 5 | . . . . . . . . . . . 5 . . . . Misfires 7 | . . . . . . . . . . . 7 . . . . Alerts 4 | . . . . . . . . . . . 4 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 124 | . . . . . . . . . . 19 77 28 . . . Projectiles 111 | . . . . . . . . . . 19 64 28 . . . Explosions 13 | . . . . . . . . . . . 13 . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 17 | . . . . . . 3 . . . 7 6 1 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . 2 . . . 7 6 1 . . . Secondary 1 | . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 135 | . . . . . . 40 . . . . 73 20 . . 2 Shots 5 | . . . . . . 1 . . . . 3 1 . . . Rammed 3 | . . . . . . . . . . . 1 . . . 2 Targets Rammed 3 | . . . . . . . . . . . 1 . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 496 | . . . . 20 287 496 . 24 . 312 368 288 . . 24 Average Temperature 117 | . . . . 7 85 193 . 18 . 128 114 139 . . 12 Received Heat Transfer 1305 | . 48 . . 159 360 234 . . . 438 . . 39 27 . Effects 7 | . . . . . 3 1 . . . 3 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . Interference 5 | . . . . . 3 . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 1 . . . 2 1 . . . . Combat Hostiles 3 | . . . . . . . . . . 2 1 . . . . Parts Melted 15 | . . . . . 3 2 . . . 2 6 2 . . . Heat Transferred 5476 | . . . . . 1110 851 . 74 . 1591 1702 148 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Res Acc Peak Influence 346 | . 58 22 . 56 125 239 . . 27 148 346 324 114 158 185 Initial 151 | . . 22 . . 21 4 . . 27 18 77 151 24 48 94 Average 104 | . 30 22 . 10 45 77 . . 27 70 164 144 53 75 107 Maximum Alert Level 1 | . . . . . . 1 . . . . 1 1 . . . Low Security (%) 86 | . 100 100 . 100 100 94 . . 100 100 70 76 100 100 100 Level 1 13 | . . . . . . 5 . . . . 29 23 . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . Squads Dispatched 25 | . 3 . . . 2 2 . . . 2 8 3 2 1 2 Investigation 3 | . 1 . . . . . . . . . 1 . . . 1 Extermination 11 | . . . . . . 1 . . . . 7 2 . 1 . Reinforcement 11 | . 2 . . . 2 1 . . . 2 . 1 2 . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Res Acc Distress Signals 7 | . . . . . . 1 . . . . . . 2 4 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 154 | . 2 . . 2 16 17 . 3 . 17 27 16 28 17 9 Peak Tracking Total 17 | . 2 . . 2 4 4 . 3 . 4 4 9 17 9 7 Tactical Retreats 15 | . . . . . . . . 1 . . 1 4 4 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Res Acc Traps Triggered 5 | . . . . . . 1 . . . . 1 1 . 1 1 Indirectly 1 | . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Res Acc Machines Disabled 25 | . . . . 1 . 6 . . . . 12 4 . . 2 Max in Single Turn 4 | . . . . 1 . 3 . . . . 4 3 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Res Acc Machines Accessed 32 | . 2 . 1 . 4 10 . . 2 . 6 3 . 2 2 Terminals 23 | . 2 . . . 3 7 . . 1 . 5 3 . 1 1 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . Recycling Units 5 | . . . . . . 2 . . 1 . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 62 | . 4 . 1 . 10 22 . . 3 . 9 5 . 4 4 Successful 17 | . 4 . 1 . 4 3 . . 2 . 2 1 . . . Failed 45 | . . . . . 6 19 . . 1 . 7 4 . 4 4 Catastrophic 11 | . . . . . . 4 . . . . 4 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 19 | . 1 . 1 . . 10 . . . . 4 3 . . . Terminals 50 | . 4 . . . 8 19 . . 2 . 8 5 . 2 2 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . Recycling Units 7 | . . . . . . 2 . . 1 . . . . 2 2 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 11 | . 4 . 1 . 2 1 . . 1 . 1 1 . . . Record 1 | . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . 1 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 2 . . 1 . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . Retrieve Components 2 | . . . . . . 1 . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 27 | . . . . . 4 9 . . 1 . 6 3 . 2 2 Full Trace Events 2 | . . . . . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 8 . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Res Acc Total Allies 3 | . . . . . . 3 . . . . . . . . . Largest Group 3 | . . . . . . 3 . . . . . . . . . Highest-Rated Group 93 | . . . . . . 93 . . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . 25 . . . . . . . . . Total Damage 433 | . . . . . . 433 . . . . . . . . . Kills 3 | . . . . . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Res Acc Turns Passed 10121 | . 196 23 555 293 1462 1335 834 70 143 456 3006 855 256 324 313 Spaces Moved 5927 | 1 136 17 458 66 600 682 527 34 88 113 890 679 434 653 549 Core 673 | . . . . . . . . . . 3 . . . 121 549 Treads 2805 | . . . . . 600 682 527 34 88 66 643 165 . . . Legs 969 | 1 136 17 458 66 . . . . . 44 247 . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1480 | . . . . . . . . . . . . 514 434 532 . Fastest Speed 34 | 120 120 120 120 120 150 150 155 155 156 120 120 35 34 40 50 Average Speed 139 | 120 120 120 120 120 154 176 155 155 156 224 295 109 38 41 52 Slowest Speed 1200 | 120 120 120 120 120 160 230 155 155 156 1200 410 330 45 50 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . . . 3 19 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 29 6 90 18 35 18 65 7 3 87 24 17 21 24 16 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . . 1 1 . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 . 1 1 . . . 1 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 241 | . . . . . . 59 . . . . 106 75 . . 1 Melee . | . . . . . . . . . . . . . . . . Projectile 48 | . . . . . . 10 . . . . 35 2 . . 1 AOE 193 | . . . . . . 49 . . . . 71 73 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Res Res Acc Total 7383 | . 153 19 465 249 1084 774 541 43 95 233 1162 787 506 700 572 Wait 1037 | . 8 1 1 167 390 38 8 4 . 48 171 69 71 47 14 Move 5863 | . 135 16 457 65 599 681 526 33 87 112 889 672 396 646 549 Hop 24 | . . . . . . . . . . . . 3 18 3 . Pick Up 73 | . 2 . 2 1 18 14 . . 3 6 10 6 8 2 1 Fast Attach 32 | . . 1 1 . 7 . . . . 6 6 9 2 . . Attach 45 | . . . . . 11 4 . . 2 6 10 6 4 1 1 Detach 17 | . . 1 . . 5 . . . . 2 4 5 . . . Swap 51 | . . . . 1 7 14 6 2 1 11 6 2 1 . . Drop 63 | . . . 4 . 20 6 . . 2 4 7 12 6 1 1 Fire 174 | . 8 . . 15 27 17 . 4 . 38 58 3 . . 4 Melee . | . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -4/Factory (discovered 2 exits: [*Res x2]) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 17 | -10/Materials | Identified exit to Mines 127 | -10/Materials | Met 8R-AWN 197 | -10/Materials | Entered Mines 198 | -10/Mines | Followed 8R-AWN into the Mines 215 | -10/Mines | Discovered new exit (range 5) 220 | -10/Mines | Entered Exiles 249 | -10/Exiles | Welcomed by 8R-AWN 270 | -10/Exiles | Met EX-HEX 301 | -10/Exiles | Build established: Mutant 307 | -10/Exiles | Met EX-BIN 321 | -10/Exiles | Aligned with FarCom system 322 | -10/Exiles | Given EX-Vault access code 351 | -10/Exiles | Opened EX-Vault 360 | -10/Exiles | Found 0b10 Alert Chip 385 | -10/Exiles | Warned to stay clear of 0b10 Research branches 420 | -10/Exiles | Met EX-DEC 598 | -10/Exiles | Visited The Gauntlet 759 | -10/Exiles | Discovered new exit (range 10) 775 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 775 | -10/Exiles | Entered Mines 1054 | -9/Mines | Discovered new exit (range 12) 1068 | -9/Mines | Entered Materials 1068 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1096 | -8/Materials | Identified exit to Factory 1329 | -8/Materials | Repaired Med. Storage Unit 1372 | -8/Materials | Build established: Skirmisher 2526 | -8/Materials | Build established: Mutant 2530 | -8/Materials | Entered Factory 2530 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2834 | -7/Factory | Allied Derelicts emerged from ambush trap array 3035 | -7/Factory | Identified exit to Factory 3268 | -7/Factory | Build established: Skirmisher 3628 | -7/Factory | Discovered new exit (range 15) 3865 | -7/Factory | Entered Lower Caves 4171 | -7/Lower Caves | Build established: Gunner 4391 | -7/Lower Caves | Learned 4 Factory zone layouts 4453 | -7/Lower Caves | Encountered a Warlord checkpoint 4598 | -7/Lower Caves | Discovered new exit (range 11) 4699 | -7/Lower Caves | Entered another Lower Caves area 4706 | -7/Lower Caves | Learned Factory trap positions 4737 | -7/Lower Caves | Discovered exit to Factory (range 9) 4769 | -7/Lower Caves | Entered Factory 4769 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4771 | -6/Factory | Loaded intel: 92 trap records 4774 | -6/Factory | Identified exit to DSF 4912 | -6/Factory | Entered DSF 4984 | -6/DSF | Additional patrols routed to DSF 5081 | -6/DSF | Lost 6 parts (1p2n1u2w) 5223 | -6/DSF | Sterilization system engaged 5243 | -6/DSF | Ambient heat levels rising (+10) 5252 | -6/DSF | Destroyed 7 combat bots 5258 | -6/DSF | Ambient heat levels rising (+10) 5260 | -6/DSF | Lost 4 parts (1n1u2w) 5273 | -6/DSF | Ambient heat levels rising (+10) 5288 | -6/DSF | Ambient heat levels rising (+10) 5303 | -6/DSF | Ambient heat levels rising (+10) 5318 | -6/DSF | Ambient heat levels rising (+10) 5333 | -6/DSF | Ambient heat levels rising (+10) 5348 | -6/DSF | Ambient heat levels rising (+10) 5352 | -6/DSF | Discovered new exit (range 14) 5363 | -6/DSF | Ambient heat levels rising (+10) 5368 | -6/DSF | Entered Factory 5368 | -5/Factory | Evolved 2 slots: Utility x2 5580 | -5/Factory | Build established: Scavenger-Mutant 5612 | -5/Factory | Discovered new exit (range 10) 5920 | -5/Factory | Lost 4 parts (1n2u1w) 6119 | -5/Factory | Build established: Scavenger-Skirmisher 6253 | -5/Factory | Lost 3 parts (1p2w) 6967 | -5/Factory | Build established: Mutant 7648 | -5/Factory | Build established: Gunner 7980 | -5/Factory | System corruption reached 10% 8272 | -5/Factory | Build established: Mutant 8374 | -5/Factory | Entered another Factory area 8374 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9011 | -4/Factory | Specialist reinforcements revealed to be Infiltrators 9069 | -4/Factory | Discovered new exit (range 6) 9166 | -4/Factory | Discovered new exit (range 7) 9229 | -4/Factory | Entered Research 9229 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9345 | -3/Research | Lost 4 parts (1p2n1u) 9351 | -3/Research | Spotted B-86 Titan 9450 | -3/Research | Lost 3 parts (2n1u) 9481 | -3/Research | Discovered new exit (range 8) 9485 | -3/Research | Entered another Research area 9485 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9511 | -2/Research | Lost 4 parts (3n1u) 9592 | -2/Research | Spotted B-90 Cyclops 9621 | -2/Research | Spotted B-90 Cyclops 9807 | -2/Research | Discovered new exit (range 5) 9809 | -2/Research | Entered Access 9809 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10108 | -1/Access | Spotted B-99 Colossus 10108 | -1/Access | Spotted B-99 Colossus 10113 | -1/Access | Core integrity fell below 50% 10118 | -1/Access | Core integrity fell below 20% 10122 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 10112_ Penetrated by Slug. 10112_ Slug penetrates Wall. 10114_ Penetrated by Slug. 10114_ Slug penetrates Wall. 10114_ Penetrated by Slug. 10114_ Slug penetrates Sealed Heavy Doors. 10115_ Knocked back. 10115_ U-05 Engineer system corrupted by crushing effect. 10116_ U-05 Engineer system terminally corrupted. 10116_ Penetrated by Slug. 10116_ Slug penetrates Wall. 10116_ U-05 Engineer destroyed. 10117_ Wall collapses. 10117_ Penetrated by Slug. 10117_ Slug penetrates Wall. 10119_ Penetrated by Slug. 10121_ Knocked back. 10122_ Slug penetrates Wall. 10122_ Penetrated by Slug. 10122_ 0b10 Alert Chip destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??##????????""#????####??????????????????????????? | | ??# #####"" ##### #??????????????????????????? | | ??# #??????????????????????????? | | ??# BB #??????????????????????????? | | ??# % % BB #??????????????????????????? | | ??#########" ######??????????????????????????? | | ??????????# %!*###???????????????????????????????? | | ??????????# =h##?????????????????????????????????? | | ??????????# h!#??????????????????????????????????? | | ??????????# % #??????????????????????????????????? | | ??????????# % #??????????????????????????????????? | | ?????????## #??????????????????????????????????? | | ?????????# h##?????????????????????????????????? | | ######+###h ###############???????????????????? | | % % #???????????????????? | | H % #???????????????????? | | @ #???????????????????? | | ######+### ########### #???????????????????? | | = ####+###?????????? #???????????????????? | | #? ???????????? #???????????????????? | | # ?????????? +???????????????????? | | # #????????? #???????????????????? | | # #????????? #???????????????????? | | # #??????????+???????????????????? | | # ! #??????????????????????????????? | | ] # #??????????????????????????????? | | # #??????????????????????????????? | | ###########??????????????????????????????? | | #????????????????????????????????????????? | | #+#######????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 145 Energy Generation 18 Energy Capacity 550 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 75 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingEtherialMace Manual? 0 Play Time 02:54:31 Cumulative 123.5 hours Start 2023.06.14 @ 16:28:57 End 2023.06.17 @ 22:13:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 25 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fea90f7b-4a60-4439-8145-2c7ecd12051a