Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 20:07:33 Player: Andru7428 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (331) 1655 Value Destroyed (14456) 14456 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (15669) 15669 TOTAL SCORE: 44020 Bonus ------- High Alert Combat Kills 1847 Follower Combat Kills 802 Entered Garrisons 200 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 794 Met Warlord at Research 2000 Invited to Help at Command 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -1074 Cogmind --------- Core Integrity 1406/1600 Matter 243/300 Energy 170/220 System Corruption 7% Temperature Cool (80) Movement Treading (275) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Megatreads > --- UTILITY (13) ----- Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Terrain Scan Processor Experimental Targeting Computer Improved Armor Integrity Analyzer Advanced Phase Shifter Graphene Brace Advanced Hacking Suite System Mapper > --- WEAPON (4) ------- Heavy Hardcell Cannon Compact Linear Accelerator > --- INVENTORY (20) --- Biometal Heavy Treads Advanced Heavy Siege Treads Matter Compressor (83) Antimissile System Transdimensional Reconstructor Hardcell Cannon Advanced Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Precision Matter Filter Advanced Weapon Cycler Vortex Field Projector System Mapper > --- WEAPON ----------- Hardcell Cannon Hardcell Cannon Heavy Gauss Cannon Light Antimatter Cannon > --- INVENTORY -------- Armored Medium Treads Advanced Heavy Treads Matter Compressor Advanced Sensor Array Graphene Brace Beam Splitter Advanced Force Field Antimissile System Advanced Hacking Suite Long-range Tractor Beam Transdimensional Reconstructor Heavy Hardcell Cannon Compact Linear Accelerator Micro-nuke Launcher Advanced Remote Datajack Powered Hammer SGEMP Prototype [Rating: 191] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Hardened Medium Armor Plating Weapon Light Antimatter Cannon Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Precision Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 2 Utility 11 | . . . 2 . . . 2 . . . . . 2 . . . . 1 . . . . . . 2 . . . . 2 . . . Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 398 | 7 11 6 14 6 5 8 17 17 6 4 1 6 14 2 6 3 10 31 9 23 9 2 17 3 6 12 9 9 3 30 38 43 11 Power 20 | 1 1 . 2 . . 1 1 1 . . . . 2 . . . . . 1 1 . . . . . . . 1 . . . 5 3 Engine 8 | 1 1 . 2 . . 1 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Core 3 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 3 Propulsion 43 | 2 . . 4 . 2 2 6 4 1 1 . . 1 . . . . 3 1 2 . . . . . 2 1 . . 2 2 6 1 Treads 36 | 2 . . 4 . 2 1 5 . . 1 . . 1 . . . . 3 1 2 . . . . . 2 1 . . 2 2 6 1 Leg 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 215 | 2 3 . 4 4 2 2 6 4 1 1 1 2 5 . 5 . 6 24 1 13 4 . 12 1 3 9 8 5 3 25 30 23 6 Device 144 | 1 1 . 2 2 . 2 3 3 . . . 1 2 . 4 . 5 18 1 7 4 . 7 1 2 7 8 2 1 18 25 14 3 Storage 6 | 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Processor 18 | . . . 2 . . . 1 . 1 . . . 1 . . . 1 2 . . . . 3 . . . . . . 3 1 2 1 Hackware 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 Protection 44 | . . . . 2 2 . 1 1 . 1 1 1 2 . 1 . . 3 . 6 . . 2 . . 2 . 3 1 4 4 6 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 120 | 2 7 6 4 2 1 3 4 8 4 2 . 4 6 2 1 3 4 4 6 7 5 2 5 2 3 1 . 3 . 3 6 9 1 Energy Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 1 3 3 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . Ballistic Cannon 66 | . . . 2 1 . 3 3 4 1 2 . 4 2 . 1 3 2 2 6 3 2 1 4 1 2 1 . 2 . 2 4 7 1 Launcher 22 | . 3 3 1 1 1 . 1 2 . . . . 1 1 . . 2 . . . 2 1 . 1 . . . . . . 1 1 . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 18 | . . . . . . . . 2 1 . . . 3 1 . . . 2 . 3 1 . 1 . 1 . . 1 . 1 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 . . . . . . . . . 1 . . . . . . . 1 . 3 . 2 . . 3 . 1 2 5 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Parts Lost 57 | . . . . . 7 3 7 8 . . . 1 . . . . . . 5 . . . . . . 4 . . . . 3 11 8 Power 8 | . . . . . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 2 Propulsion 14 | . . . . . 2 2 3 3 . . . . . . . . . . 2 . . . . . . 2 . . . . . . . Utility 26 | . . . . . 2 1 2 3 . . . . . . . . . . 2 . . . . . . 2 . . . . 3 7 4 Weapon 9 | . . . . . 2 . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . 2 2 Highest Loss Streak 9 | . . . . . 7 3 2 5 . . . 1 . . . . . . 3 . . . . . . 4 . . . . 2 9 3 To Critical Strikes 6 | . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 100 96 94 95 94 100 94 92 91 90 93 93 75 93 94 72 90 94 94 91 88 89 92 94 85 100 98 88 88 68 Engine 3 | . 14 14 11 11 10 10 8 5 . . . . 3 6 6 6 6 5 4 2 . . . . . . . . . . . . . Core 1 | . . . . . . . . 2 7 7 7 6 . . . . . . . 2 5 5 5 5 5 5 5 2 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 4 4 6 6 Treads 14 | . 28 28 22 22 21 16 10 6 . 5 7 7 7 13 13 13 13 17 12 15 17 17 17 17 15 15 15 21 21 17 14 10 4 Leg 1 | . . . . . . . . 6 23 11 7 7 5 . . . . . . . . . . . . . . . . . . . . Device 13 | . 14 14 20 9 5 5 18 10 15 9 4 1 6 6 5 6 6 9 8 10 11 11 10 11 15 19 21 21 20 22 17 23 20 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 19 | . . . 11 22 22 22 22 27 23 23 23 23 26 26 26 26 26 23 23 23 23 23 23 23 21 16 15 15 15 18 16 14 12 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 4 4 4 8 Protection 7 | . . . . 1 6 . 3 5 . 5 9 13 13 13 13 13 13 12 4 10 11 11 9 5 5 8 10 9 10 10 15 7 . Energy Gun 1 | . 13 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 13 12 5 . . . . . 5 . . . . . . . . . . 3 . . . . . . . . . . . . . Ballistic Cannon 12 | . . . 7 22 17 22 17 17 9 19 23 23 14 13 17 2 19 12 10 6 15 16 11 16 11 14 15 . 10 12 7 14 11 Impact Weapon 1 | . . . . . . . . . 5 3 . . 5 5 2 . . 3 . 3 . . 3 . 3 . . 1 5 1 1 . . Peak Build Rating 191 | 7 10 11 20 17 17 20 31 31 38 51 53 53 63 63 63 63 65 84 85 87 90 88 95 94 112 116 118 118 119 147 152 191 185 Average Rating 77 | 5 8 10 18 16 16 17 28 29 36 46 51 51 59 63 62 52 63 79 68 81 88 88 88 93 107 114 115 99 118 133 147 169 174 On Entrance 66 | . 7 10 11 17 17 9 20 26 31 38 51 53 48 63 63 63 63 65 82 58 86 88 88 94 93 112 115 118 118 118 145 147 138 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 15 33 34 37 38 38 36 49 47 43 58 65 65 66 70 70 70 70 76 80 77 83 79 87 87 88 80 73 75 95 109 139 154 124 Greatest Support 600 | 40 40 40 40 40 40 40 42 40 35 70 70 70 92 92 92 92 92 114 114 120 120 120 120 120 120 120 107 107 107 137 140 155 600 Greatest Overweight (x) 10 | 3 . . . . . 2 3 10 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Average Overweight (x) . | . . . . . . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 15 | 7 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 Most Carried 20 | 6 10 13 15 15 15 9 15 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 15 15 14 15 15 20 20 20 20 Average Carried 14 | 4 7 10 14 14 14 7 14 13 13 14 15 14 14 15 15 15 14 14 10 12 14 15 14 14 13 11 11 14 13 17 19 19 10 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 6 10 12 15 15 9 9 14 15 15 15 15 15 15 15 15 15 15 13 9 15 15 15 15 15 15 11 13 13 14 20 20 18 10 Class Distribution -------------------- 28% | Mutant 17% | Hacker-Gunner 12% | Assassin 9% | Skirmisher 5% | Gunner 5% | Scavenger-Mutant 4% | Commander-Mutant 3% | Scavenger-Gunner 3% | Scavenger-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/DSF Scavenger-Assassin | -6/Factory Assassin | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Assassin | -5/Factory Gunner | -5/Waste Assassin | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Assassin | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Commander-Mutant | -4/Zhirov Commander-Mutant | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Gunner | -3/Testing Hacker-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 14909 | 285 132 248 292 206 . 309 790 428 239 353 . 333 320 195 168 . 536 895 478 676 343 66 931 288 77 594 150 103 145 807 1780 1135 1607 Remotely 4584 | . . . . . . . . . . . . 279 . . 46 . 157 270 . . 89 . 378 . . 305 . . . 228 773 723 1336 Salvage Created 11210 | 107 485 112 650 152 23 248 696 276 235 15 . 158 184 218 91 . 195 1109 838 759 85 34 192 97 256 83 122 220 69 665 1023 440 1373 Parts 442 | 7 34 9 44 17 . 12 35 22 10 . . 8 4 1 3 . 15 39 4 17 6 6 5 7 6 . 7 2 3 20 36 18 45 Haulers Intercepted 13 | . 1 . 4 . . . . . 1 . . . 1 . . . . 2 . 2 . . . . 1 . . . . . 1 . . Recyclers Shooed 9 | . 3 . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . . . . . 1 3 . 15 . . . 5 5 . 9 . . 6 . 3 . . . . Prevented 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 276 | . 15 11 13 9 7 5 22 19 1 . . 5 4 3 3 . 13 9 4 7 6 5 5 7 . 5 3 . 2 16 25 25 27 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Guns 26 | . 8 6 8 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Cannons 163 | . . . 1 5 . 5 16 9 . . . 5 2 . 3 . 6 9 4 3 1 1 5 3 . 5 3 . 2 16 22 10 27 AOE 85 | . 7 5 4 4 7 . 6 10 . . . . 2 3 . . 7 . . . 5 4 . 4 . . . . . . 3 14 . Classes Destroyed 26 | 2 4 2 2 . . 2 2 1 . . . 2 . 1 . . 1 . 1 . . . 3 . . 1 1 . . . . 1 . Worker 12 | . . . 3 1 . . 1 . . . . . 2 . . . . 2 . . . . . . 1 . . . . 1 1 . . Builder 6 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 . 1 Tunneler 6 | 2 . . . . . 1 . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 13 | . 1 . 4 . . . . . 1 . . . 1 . . . . 2 . 2 . . . . 1 . . . . . 1 . . Recycler 16 | 1 . . . . . 1 1 . 1 . . . . . . . . 4 . 2 . . . . 1 . . . . 2 1 . 2 Operator 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . Watcher 12 | . 1 . 3 . . . 3 . 1 . . . . . . . . 3 . . . . . . . . . . . . 1 . . Swarmer 80 | . 6 5 4 4 . . 4 9 . . . . 3 3 . . 8 . . 4 5 5 . 4 . . . . . 4 3 6 3 Grunt 83 | . 9 . 6 5 . 3 10 7 . . . 2 . . 3 . 2 4 . . . . 1 1 . 2 . . 2 4 6 4 12 Brawler 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 18 | . . . 3 . . . 6 . . . . . . . . . . 2 . 3 1 . . . . 1 . . . 1 . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hunter 14 | . . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . 1 2 2 5 Programmer 35 | . . . . . . . . 1 1 . . . 1 . . . . 3 . . . . 1 . . 1 2 . . 6 11 1 7 Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Compactor 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Striker 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 5 . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . Samaritan 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Assembled 13 | . . 6 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 16 | 3 5 3 5 4 7 4 6 9 2 . . 3 3 3 3 . 4 5 2 4 5 5 3 4 2 2 2 . 2 4 8 16 8 Combat Bots Only 16 | . 5 3 4 4 7 4 5 9 1 . . 3 3 3 3 . 4 4 2 4 5 5 3 4 . 2 2 . 2 3 4 16 7 Max Kills in Single Turn 5 | 2 3 3 5 4 2 1 5 3 1 1 . 1 2 3 1 . 3 2 2 2 4 3 1 3 2 1 1 . 1 2 3 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 2 4 4 2 . 3 3 . . . . 2 3 . . 3 . . . 4 3 . 3 . . . . . . 3 4 . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 1253 | . 29 35 12 24 32 25 126 109 6 . . 36 11 4 14 . 34 26 6 31 9 4 5 9 . 75 9 . 6 62 172 142 200 Missed 362 | . 6 8 4 4 8 6 39 26 4 . . 10 2 1 3 . 12 11 1 9 3 3 3 4 . 19 3 . 2 20 35 38 78 Damage Taken 18797 | . 247 289 129 273 448 336 1306 1048 30 20 . 753 215 41 206 . 401 268 213 450 108 15 150 65 . 1361 57 . 58 703 3226 3566 2815 Core 1245 | . 40 56 . 39 43 15 116 183 . . . 60 67 . 18 . 12 16 . . . . . . . 63 . . . 16 73 234 194 Absorbed by Shields 934 | . . . . . . . . . . . . . . . . . . . . . . . 10 24 . 169 22 . 21 246 177 265 . Reduced by Siege Mode 1120 | . . . . . . . . . . . . 24 . . 10 . . 18 25 . . . . . . 84 . . . 14 241 394 310 Redirected to Shielding 207 | . . . . . . . . 107 . . . . . . . . . . . . . . . . . . . . . . . 100 . Ignored by Resistances 33 | . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 235 | . . . . . . . . . . 80 . . . . . . . . . . . . 155 . . . . . . . . . . Core Remaining (%) 83 | 100 . 61 . . . 75 . 45 . . . 91 . . . . 88 . . . . . . 98 . . . . 94 . 93 83 87 Volleys Fired 693 | 5 36 21 38 18 8 20 55 47 1 3 . 13 4 2 6 . 37 21 27 15 7 4 20 9 2 25 5 . 5 46 88 48 57 Largest 4 | 2 2 2 2 2 1 2 2 2 2 2 . 3 3 1 3 . 3 3 3 3 3 3 3 3 3 3 3 . 2 3 2 4 3 Hottest 256 | 60 76 76 95 74 39 74 96 96 76 114 . 162 144 39 144 . 144 153 171 144 171 171 171 171 171 180 180 . 120 180 140 256 220 Shots Fired 1562 | 10 68 39 74 35 8 40 107 76 2 6 . 39 10 2 19 . 65 56 66 38 14 9 60 21 5 74 15 . 10 116 159 152 167 Gun 177 | 10 64 36 54 . . . . . 1 . . . . . . . . . . 12 . . . . . . . . . . . . . Cannon 1330 | . . . 19 34 1 40 104 66 1 6 . 39 9 . 19 . 58 56 66 26 10 7 60 18 5 74 15 . 10 116 158 146 167 Launcher 55 | . 4 3 1 1 7 . 3 10 . . . . 1 2 . . 7 . . . 4 2 . 3 . . . . . . 1 6 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1420 | 5 32 18 41 34 1 40 104 66 2 6 . 39 9 . 19 . 58 56 66 38 10 7 60 18 5 74 15 . 10 116 158 146 167 Thermal 76 | . 26 18 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 55 | . 4 3 1 1 7 . 3 10 . . . . 1 2 . . 7 . . . 4 2 . 3 . . . . . . 1 6 . Electromagnetic 11 | 5 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 46 | 4 8 4 8 16 2 11 13 5 3 4 . 14 6 . 11 . 7 33 15 4 7 1 13 5 5 46 9 . 12 10 20 31 28 Robot Miss Streak 7 | 2 2 3 3 2 1 2 4 3 . 4 . 6 1 . 1 . 3 3 2 3 . 1 2 5 . 3 . . 1 4 7 2 2 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . 1 1 1 1 . . 1 . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1040 | 5 45 21 50 27 3 26 74 38 10 2 . 23 9 5 17 . 23 50 51 21 7 2 45 9 6 60 5 4 8 66 99 121 108 Core Hits 503 | 4 29 15 24 13 11 13 41 29 2 1 . 7 4 4 6 . 21 22 9 12 6 11 18 7 3 9 5 1 3 33 36 64 40 Critical Kills 9 | . . . . . . . . . 1 1 . 1 . . . . . . 4 2 . . . . . . . . . . . . . Critical Parts Destroyed 14 | . . . . . . . . . 4 . . . 2 . . . . 1 3 2 . . . . 1 . . 1 . . . . . Critical Strikes 152 | . 3 1 3 1 . 1 6 4 5 3 . 3 4 . 3 . 6 9 27 6 2 . 8 . 2 6 1 1 1 9 11 16 10 Burn 6 | . 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 34 | . . . . . . . . . 1 3 . 1 . . . . . . 26 3 . . . . . . . . . . . . . Blast 102 | . . . 1 1 . 1 6 4 . . . 2 2 . 3 . 6 8 1 2 2 . 8 . 1 6 1 . 1 9 11 16 10 Smash 10 | . . . . . . . . . 4 . . . 2 . . . . 1 . 1 . . . . 1 . . 1 . . . . . Melee Attacks 101 | . . . . . . . . 2 12 . . . 14 5 . . . 22 . 16 . . 4 . 4 . . 4 . 7 11 . . Impact 101 | . . . . . . . . 2 12 . . . 14 5 . . . 22 . 16 . . 4 . 4 . . 4 . 7 11 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . . . . . 5 . . . 4 5 . . . 7 . 3 . . . . 1 . . . . 1 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49888 | 93 887 450 976 706 381 511 2740 2031 626 94 . 673 744 523 392 . 1247 2361 1730 770 836 332 2000 673 396 2342 393 335 361 2665 6908 8286 6426 Guns 1728 | 71 598 267 553 . . . . . 22 . . . . . . . . . . 217 . . . . . . . . . . . . . Cannons 35575 | . . . 267 542 . 510 1829 914 28 94 . 673 136 . 392 . 649 1646 1730 241 247 53 2000 212 132 2342 393 . 361 2504 6367 4891 6422 Explosions 9134 | 22 282 178 156 164 381 . 899 1036 . . . . 172 141 . . 598 . . . 589 279 . 461 83 . . . . . 298 3395 . Melee 3335 | . . . . . . . . 81 564 . . . 436 382 . . . 711 . 312 . . . . 181 . . 335 . 126 207 . . Ramming 116 | . 7 5 . . . 1 12 . 12 . . . . . . . . 4 . . . . . . . . . . . 35 36 . 4 Kinetic 36436 | 34 279 133 443 542 . 510 1829 914 50 94 . 673 136 . 392 . 649 1646 1730 458 247 53 2000 212 132 2342 393 . 361 2504 6367 4891 6422 Thermal 946 | 22 330 134 377 . . . . . . . . . . . . . . . . . . . . . 83 . . . . . . . . Explosive 8913 | . 218 178 156 164 381 . 899 1036 . . . . 172 141 . . 598 . . . 589 279 . 461 . . . . . . 246 3395 . Electromagnetic 142 | 37 53 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . . Impact 3335 | . . . . . . . . 81 564 . . . 436 382 . . . 711 . 312 . . . . 181 . . 335 . 126 207 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . . . 4 4 4 4 1 1 1 1 1 . 30 30 30 30 30 . . 1 4 4 4 3 16 10 7 Average Corruption 8 | . . . . . . . . . 3 4 4 4 1 1 1 1 1 . 15 30 30 30 30 . . 1 3 4 4 1 7 10 3 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 266 | . . . . . . . . . 10 10 . 4 4 3 4 1 9 . 15 49 30 22 4 . . 2 11 11 7 10 52 2 6 Message Errors 57 | . . . . . . . . . 4 . . 1 . 2 1 . 2 . 3 8 6 3 2 . . . 4 2 2 3 14 . . Matter Fused 64 | . . . . . . . . . 2 3 . 2 1 . . 1 3 . 1 10 6 5 2 . . . 2 5 1 4 12 1 3 Heat Flow Errors 36 | . . . . . . . . . 1 1 . . . . 1 . 2 . 3 5 5 5 . . . 1 1 1 . 2 6 1 1 Energy Discharges 28 | . . . . . . . . . 1 2 . . . 1 1 . 1 . 1 1 6 3 . . . . 2 1 3 . 4 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . 1 . . Data Loss (minor) 33 | . . . . . . . . . 1 . . 1 1 . . . 1 . 2 8 5 1 . . . 1 2 1 1 1 6 . 1 Data Loss (major) 11 | . . . . . . . . . 1 1 . . . . . . . . 1 5 . 2 . . . . . . . . 1 . . Misfires 11 | . . . . . . . . . . . . . 1 . 1 . . . 1 4 1 1 . . . . . . . . 2 . . Alerts 8 | . . . . . . . . . . 1 . . 1 . . . . . 1 2 1 2 . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Weapon Failures 11 | . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . . . 5 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4409 | . 5 . 12 13 22 . 98 93 403 . . . 330 253 . . 10 286 . 224 18 . 21 41 200 156 . 215 . 128 864 263 754 Projectiles 2001 | . . . 12 13 . . 31 41 3 . . . 4 . . . 10 5 . . . . 21 . . 156 . . . 74 736 141 754 Explosions 334 | . 5 . . . 22 . 67 1 . . . . . . . . . . . . 18 . . 41 43 . . . . . 15 122 . Melee 2074 | . . . . . . . . 51 400 . . . 326 253 . . . 281 . 224 . . . . 157 . . 215 . 54 113 . . Knockbacks 201 | . . . . 9 . 6 13 15 1 . . . 2 . 5 . 4 7 . 2 . 1 4 1 1 7 . . 2 25 45 7 44 Impact 10 | . . . . . . . . 1 1 . . . 1 . . . . 2 . 1 . . . . . . . . . 3 1 . . Kinetic 174 | . . . . 8 . 6 13 12 . . . . 1 . 5 . 4 5 . 1 . 1 4 1 1 7 . . 2 17 37 7 42 Secondary 17 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 5 7 . 2 Self-Inflicted Damage 436 | . . . . 21 21 . 102 32 . . . . . . . . 47 . . . . . . . . . . . . . 213 . . Shots 10 | . . . . 1 1 . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . 4 . . Rammed 21 | . 3 2 . . . 1 5 . . . . . . . . . . 1 . . . . . . . . . . . 4 4 . 1 Targets Rammed 27 | . 3 2 . . . 1 5 . 4 . . . . . . . . 1 . . . . . . . . . . . 6 4 . 1 Kicked 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Highest Temperature 574 | . 222 126 1 117 . 42 126 341 240 114 . 232 168 . 375 . 316 124 346 235 181 239 155 210 3 185 137 200 . 165 200 574 75 Average Temperature 68 | . 60 46 1 40 . 22 42 112 121 50 . 87 66 . 177 . 110 31 156 84 51 79 22 70 2 74 64 119 . 26 36 125 21 Received Heat Transfer 3227 | . 114 . 69 165 . 138 513 342 . 9 . 126 . . 99 . 81 72 . 63 9 . 24 6 . 154 . . 15 27 344 686 171 Effects 10 | . . . . . . . . 2 . . . . . . 1 . 2 . 1 . . . . . . . . . . . . 4 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 4 | . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 27 | . . . . . . . . . . . . 2 . . 1 . 1 1 2 . . . . . . 1 . . . 1 8 4 6 Total Turns 480 | . . . . . . . . . . . . 23 . . 18 . 12 22 53 . . . . . . 43 . . . 11 159 68 71 Longest Duration 43 | . . . . . . . . . . . . 16 . . 18 . 12 22 35 . . . . . . 43 . . . 11 36 32 23 Robots Corrupted 21 | . . . . . . . . 1 4 . . . 2 3 . . . 4 . 3 . . . . 1 . . 2 . . 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Fried 39 | . 1 . . . . . . 2 9 . . . 4 4 . . . 9 . 5 . . . . 3 . . . . 1 1 . . Impact Corruptions 71 | . . . . . . . . 4 9 . . . 8 18 . . . 9 . 6 . . . . 3 . . 7 . 2 4 . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2568 | 50 988 407 1073 . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Peak Influence 1237 | 15 414 251 284 230 . 125 410 1101 617 127 . 117 194 . . . . 393 90 228 . . . . 277 . . . . 331 793 666 1237 Initial 577 | . 9 112 22 24 . . 1 260 577 110 . 3 60 . . . . 365 82 35 . . . . 150 . . . . . 22 413 399 Average 252 | 4 143 108 112 96 . 49 242 694 501 18 . 57 52 . . . . 194 64 101 . . . . 242 . . . . 63 300 297 778 Maximum Alert Level 4 | . 2 1 1 1 . . 2 4 2 . . . . . . . . 1 . 1 . . . . 1 . . . . 1 3 2 4 Low Security (%) 55 | 100 75 63 93 90 . 100 35 . . 100 100 100 100 . . . . 67 100 76 . . . . 18 . . . . 91 44 10 . Level 1 19 | . 16 36 6 9 . . 52 12 7 . . . . . . . . 32 . 23 . . . . 81 . . . . 8 12 59 17 Level 2 16 | . 7 . . . . . 11 48 92 . . . . . . . . . . . . . . . . . . . . . 34 30 20 Level 3 5 | . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . 8 . 34 Level 4 2 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . 26 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 3 . 1 . . 1 5 . 2 . . 3 1 . . . . 3 . 2 . . . . 1 . . . . 3 7 . 12 Investigation 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Extermination 14 | . . . . . . . . . 1 . . . 1 . . . . 2 . 1 . . . . . . . . . 2 4 . 3 Reinforcement 16 | . 1 . 1 . . 1 2 . . . . 3 . . . . . 1 . 1 . . . . 1 . . . . 1 1 . 3 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Garrison 7 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 26 | . 1 . 2 . . . 4 . . . . . . . . . . 1 . . . . 2 . . . . . . 1 4 6 5 Communications Jammed 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 10 . Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 10 . Times Spotted 435 | . 18 11 19 9 8 7 46 28 3 4 . 12 4 3 3 . 16 15 7 8 5 1 34 7 1 5 3 . 4 32 34 50 38 Peak Tracking Total 16 | . 5 2 5 4 9 4 5 5 1 2 . 4 3 3 3 . 5 3 2 4 4 2 12 4 2 3 1 . 4 9 7 16 6 Tactical Retreats 33 | . 1 . . . . 1 6 10 . . . 2 . . . . 2 . 2 . . . . . . . . . . . 5 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 16 | . . . . . . . . 6 4 . . . 1 . . . . 2 . 1 . . 1 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . 4 . . . . . . 2 1 . . . . . . . 8 1 . 1 . . . . . . . Most Traps Carried 3 | . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 36 | . . 1 . . 4 . 2 2 . . . 1 1 . . . . 1 . 2 . . . . 2 . . . . 2 17 . 1 Max in Single Turn 2 | . . 1 . . 1 . 2 1 . . . 1 1 . . . . 1 . 2 . . . . 2 . . . . 1 2 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 65 | . 6 . 4 1 . . 5 1 3 . 1 . 3 . . 3 . 8 . 3 . 1 3 . . . . 4 . 7 8 2 2 Terminals 46 | . 4 . 4 1 . . 4 1 2 . 1 . 3 . . . . 6 . 3 . . . . . . . . . 7 7 1 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 188 | . 14 . 14 4 . . 14 2 10 . 2 . 4 . . 27 . 19 . 4 . 7 9 . . . . 17 . 21 13 4 3 Successful 108 | . 8 . 6 . . . 7 1 3 . 1 . 1 . . 27 . 6 . . . 7 9 . . . . 17 . 11 3 . 1 Failed 80 | . 6 . 8 4 . . 7 1 7 . 1 . 3 . . . . 13 . 4 . . . . . . . . . 10 10 4 2 Catastrophic 16 | . 2 . . 1 . . 1 . 1 . . . 3 . . . . 3 . 2 . . . . . . . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 14 . 12 4 . . 7 . 6 . . . 2 . . . . 8 . 2 . . 1 . . . . . . 9 3 1 . Terminals 116 | . 11 . 14 4 . . 13 2 8 . 2 . 4 . . . . 16 . 4 . . . . . . . . . 21 12 2 3 Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 84 | . 3 . 3 . . . 4 1 1 . 1 . . . . 27 . 1 . . . 7 9 . . . . 17 . 7 2 . 1 Record 27 | . . . . . . . . . . . . . . . . 6 . . . . . 7 8 . . . . 5 . . 1 . . Part Schematic 17 | . 1 . . . . . . . . . . . . . . 12 . . . . . . . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 10 | . . . 1 . . . 1 . . . . . . . . 3 . . . . . . . . . . . 4 . 1 . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Locate Traps 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 1 . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 5 . 3 . . . 2 . 1 . . . 1 . . . . 3 . . . . . . . . . . . 4 1 . . Terminals 18 | . 3 . 3 . . . 2 . 1 . . . 1 . . . . 3 . . . . . . . . . . . 4 1 . . Assimilate 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 13 | . 3 . 1 . . . 1 . 1 . . . 1 . . . . 3 . . . . . . . . . . . 2 1 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 51 | . 5 . 4 1 . . 5 1 3 . 1 . 3 . . . . 7 . 3 . . . . . . . . . 7 8 2 1 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . . . . . . . . . . . . 12 . . . . . . . . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 56 | . . . . . . . . . . . . . . . . . . 56 . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 32 | . . 3 1 . . . 1 . . 19 . . . . . . . . . . . . . . 1 . 4 . . . . . 3 Largest Group 19 | . . 3 4 1 . . 1 . . 19 5 5 . . . . . . . . . . . . 1 1 5 5 5 5 . . 3 Highest-Rated Group 465 | . . 40 48 14 . . 10 . . 465 139 139 . . . . . . . . . . . . 65 65 196 196 196 196 . . 379 Highest-Rated Ally 135 | . . 16 16 14 . . 10 . . 35 31 31 . . . . . . . . . . . . 65 65 65 65 65 65 . . 135 Total Orders 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 319 | . . . 23 . . . . . . 205 . 17 . . . . . . . . . . . . . . . . 13 15 . . 46 Total Damage 7261 | . . . 274 . . . . . . 4479 . 290 . . . . . . . . . . . . . . . . 456 529 . . 1233 Kills 29 | . . . 2 . . . . . . 11 . 2 . . . . . . . . . . . . . . . . 2 5 . . 7 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 14 | . . 2 . 2 . . . . . . . . . . 1 . 2 . . . 2 1 . 1 . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 26189 | 122 889 965 1055 867 211 582 994 1971 865 708 98 239 1035 543 414 131 1013 1483 324 868 633 473 1045 626 219 797 549 292 423 1633 1709 1529 884 Spaces Moved 13314 | 60 442 554 538 489 109 362 369 801 395 403 59 106 584 334 250 83 497 813 132 439 367 282 570 348 106 422 300 162 250 855 753 834 246 Core 16 | 10 . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11998 | 50 442 554 538 489 109 139 139 438 . 308 59 106 584 334 250 83 497 813 132 439 367 282 570 348 106 422 300 162 250 855 753 834 246 Legs 847 | . . . . . . . . 357 395 95 . . . . . . . . . . . . . . . . . . . . . . . Wheels 453 | . . . . . . 223 230 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 120 135 190 190 160 160 160 152 152 152 152 152 150 150 160 163 163 163 163 163 161 161 161 161 161 156 145 275 Average Speed 166 | 152 160 160 160 160 160 135 194 221 190 167 160 160 158 152 152 152 152 150 159 163 163 163 163 163 163 161 161 161 161 162 162 153 275 Slowest Speed 550 | 200 160 160 160 160 160 160 320 550 190 190 160 160 160 152 152 152 152 150 165 165 163 163 163 163 163 163 161 161 161 170 225 250 275 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 55 97 42 97 14 93 42 65 9 96 1 92 16 52 48 72 64 27 93 15 66 70 77 65 5 67 55 60 48 25 70 46 10 Regions Visited 33 Branch Regions 17 Pre-discovered Areas 9 | . 2 1 . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . 3 . . . . . Known Exits Taken 21 | . . . . . . 1 1 . . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 1 . 1 . 1 . . . . . . . 2 2 . 2 . . . 3 1 . 1 . 3 2 . 2 . . . . Spaces Dug 93 | . 10 . . . . . . 1 3 . . . 9 . . . 15 11 . 11 . . . . 2 . 2 . . 13 15 . 1 Terrain Destroyed 870 | 2 28 19 2 6 49 . 80 45 3 . . . 19 27 4 . 90 22 9 61 29 35 5 34 46 10 4 . . 47 104 52 38 Melee 47 | . . . . . . . . 1 3 . . . 9 . . . . 11 . 10 . . . . 2 . . . . 4 7 . . Projectile 287 | . . . 2 . . . 20 3 . . . . 4 . 4 . 25 11 9 22 8 6 5 15 1 10 4 . . 43 35 22 38 AOE 536 | 2 28 19 . 6 49 . 60 41 . . . . 6 27 . . 65 . . 29 21 29 . 19 43 . . . . . 62 30 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total 15967 | 77 560 590 666 539 140 412 534 914 484 436 62 152 663 360 268 88 694 993 192 528 387 288 635 390 143 485 356 188 263 1013 1094 1016 357 Wait 953 | . 43 4 42 17 7 16 55 16 58 6 3 11 22 16 7 . 149 82 23 18 1 1 2 25 4 22 6 1 4 48 167 40 37 Move 13281 | 59 441 553 537 488 108 361 369 798 395 402 58 105 583 333 249 82 496 813 131 438 366 281 569 347 105 421 299 161 249 854 752 833 245 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 188 | 6 12 3 15 5 3 6 19 7 5 8 . 7 12 1 . . 1 9 1 10 2 . 5 3 5 3 2 2 1 7 12 13 3 Fast Attach 107 | 7 1 . 3 . . 2 3 5 . 1 . 2 3 . . 3 . 3 2 7 . . 12 . 1 . 1 7 . 12 8 20 4 Attach 77 | . . . 2 . 3 6 6 5 2 . . 1 2 . . . . 4 4 4 . . . . 2 5 2 2 . 2 4 14 7 Detach 34 | . 1 . 1 . . . . 1 . . . 2 1 . . . . 2 . 2 . . 2 . . . 2 2 . 5 3 8 2 Swap 215 | . 10 6 9 6 2 . 8 7 4 3 1 3 9 2 6 . 10 24 3 12 9 2 5 3 3 7 6 1 3 16 26 9 . Drop 217 | . 13 1 19 5 6 . 14 2 3 13 . 7 13 1 . 3 1 12 1 6 2 . 16 3 4 2 . 8 1 10 19 31 1 Fire 693 | 5 36 21 38 18 8 20 55 47 1 3 . 13 4 2 6 . 37 21 27 15 7 4 20 9 2 25 5 . 5 46 88 48 57 Melee 101 | . . . . . . . . 2 12 . . . 14 5 . . . 22 . 16 . . 4 . 4 . . 4 . 7 11 . . Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Crush 22 | . 3 2 . . . 1 4 . . . . . . . . . . 1 . . . . . . . . . . . 6 4 . 1 Escape Stasis 24 | . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 47 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 13 . 33 . . . . . . Trap 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 4) 977 | -10/Materials | Discovered new exit (range 16) 1012 | -10/Materials | Entered Mines 1118 | -10/Mines | Assembled infested the area 1123 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1210 | -10/Mines | Discovered new exit (range 10) 1370 | -10/Mines | Learned 8 Materials zone layouts 1430 | -10/Mines | Learned location of Zion (-7) 1483 | -10/Mines | Discovered new exit (range 5) 1598 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1977 | -10/Mines | Entered Materials 1977 | -9/Materials | Accompanied by 3 allies 1977 | -9/Materials | Evolved 2 slots: Utility x2 1978 | -9/Materials | Identified exit to Materials 1978 | -9/Materials | Identified exit to Storage 2519 | -9/Materials | Discovered new exit (range 8) 3032 | -9/Materials | Entered Mines 3032 | -9/Mines | Accompanied by 1 ally 3236 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3280 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3398 | -9/Mines | Discovered exit to Materials (range 5) 3491 | -9/Mines | Discovered exit to Materials (range 5) 3515 | -9/Mines | Learned location of 1 exit from Proximity Caves 3524 | -9/Mines | Found a hidden stash of uninstalled traps 3595 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3892 | -9/Mines | Discovered new exit (range 5) 3899 | -9/Mines | Entered Exiles 3920 | -9/Exiles | Discovered new exit (range 18) 4003 | -9/Exiles | Met 8R-AWN 4057 | -9/Exiles | Attacked by the Exiles 4096 | -9/Exiles | Destroyed 7 combat bots 4110 | -9/Exiles | Entered Mines 4115 | -8/Mines | Discovered exit to Materials (range 6) 4141 | -8/Mines | Lost 7 parts (1p2n2u2w) 4435 | -8/Mines | Lost 3 parts (2n1u) 4676 | -8/Mines | Discovered exit to Materials (range 14) 4692 | -8/Mines | Entered Materials 4692 | -8/Materials | Evolved 2 slots: Utility x2 5125 | -8/Materials | Garrison activated, responded to threat 5297 | -8/Materials | Discovered new exit (range 14) 5686 | -8/Materials | Identified exit to Garrison 5686 | -8/Materials | Entered Garrison 5924 | -8/Garrison | Triggered checkpoint 5974 | -8/Garrison | Destroyed 9 combat bots 6004 | -8/Garrison | Triggered checkpoint 6291 | -8/Garrison | Discovered new exit (range 11) 6305 | -8/Garrison | Learned Factory security intel 6656 | -8/Garrison | Build established: Scavenger-Mutant 6660 | -8/Garrison | Discovered new exit (range 10) 6877 | -8/Garrison | Core integrity fell below 50% 6911 | -8/Garrison | Lost 5 parts (1p2n1u1w) 7088 | -8/Garrison | Triggered checkpoint 7159 | -8/Garrison | Build established: Mutant 7174 | -8/Garrison | Discovered new exit (range 14) 7198 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7400 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7657 | -8/Garrison | Entered Factory 7657 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7805 | -7/Factory | Discovered new exit (range 12) 8200 | -7/Factory | Build established: Scavenger-Mutant 8504 | -7/Factory | Garrison activated, responded to threat 8522 | -7/Factory | Sucked down chute 8522 | -7/Factory | Entered Waste 8543 | -7/Waste | Spotted C-40 Crusher 8559 | -7/Waste | Warlord forces began an assault 8581 | -7/Waste | Spotted C-40 Crusher 8583 | -7/Waste | Spotted C-40 Crusher 8590 | -7/Waste | Allies destroyed C-40 Crusher 8628 | -7/Waste | Lost 7 allies 8684 | -7/Waste | Spotted C-40 Crusher 8694 | -7/Waste | Allies destroyed C-40 Crusher 8841 | -7/Waste | Spotted C-40 Crusher 8858 | -7/Waste | Allies destroyed C-40 Crusher 8904 | -7/Waste | Discovered new exit (range 20) 9131 | -7/Waste | Found Damper Plating 9150 | -7/Waste | Build established: Gunner 9230 | -7/Waste | Entered Factory 9230 | -7/Factory | Accompanied by 5 allies 9328 | -7/Factory | Identified exit to DSF 9328 | -7/Factory | Entered DSF 9328 | -7/DSF | Accompanied by 5 allies 9344 | -7/DSF | Discovered new exit (range 19) 9360 | -7/DSF | Additional patrols routed to DSF 9414 | -7/DSF | Lost 5 allies 9567 | -7/DSF | Entered Factory 9567 | -6/Factory | Evolved 2 slots: Utility x2 10153 | -6/Factory | Discovered new exit (range 10) 10167 | -6/Factory | Identified exit to Lower Caves 10264 | -6/Factory | Build established: Scavenger-Assassin 10542 | -6/Factory | Discovered new exit (range 9) 10556 | -6/Factory | Identified exit to Factory 10569 | -6/Factory | Build established: Assassin 10602 | -6/Factory | Entered Lower Caves 11108 | -6/Lower Caves | Discovered new exit (range 7) 11125 | -6/Lower Caves | Found DCF Scrap (12 items) 11138 | -6/Lower Caves | Identified exit to Lower Caves 11145 | -6/Lower Caves | Entered another Lower Caves area 11215 | -6/Lower Caves | Learned Factory terminal intel 11525 | -6/Lower Caves | Discovered new exit (range 15) 11558 | -6/Lower Caves | Identified exit to Data Miner 11559 | -6/Lower Caves | Entered Data Miner 11559 | -6/Data Miner | Discovered new exit (range 6) 11567 | -6/Data Miner | Identified exit to Proximity Caves 11585 | -6/Data Miner | Met Data Miner 11619 | -6/Data Miner | Learned location of Section 7 (-2) 11619 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11645 | -6/Data Miner | Received God Mode back door access code from Data Miner 11690 | -6/Data Miner | Entered Proximity Caves 11692 | -5/Proximity Caves | Spotter reported a threat 11693 | -5/Proximity Caves | Spotter reported a threat 11999 | -5/Proximity Caves | Build established: Skirmisher 12084 | -5/Proximity Caves | Spotted B-75 Beast 12677 | -5/Proximity Caves | Learned Factory terminal intel 12682 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 12703 | -5/Proximity Caves | Entered Factory 12703 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12704 | -5/Factory | Loaded intel: 26 terminal locations 13014 | -5/Factory | Build established: Assassin 13320 | -5/Factory | Fabricated Prc. Matter Filter (x1) 13819 | -5/Factory | Build established: Gunner 14186 | -5/Factory | Sucked down chute 14186 | -5/Factory | Entered Waste 14201 | -5/Waste | EMP discharged 14213 | -5/Waste | Spotted C-40 Crusher 14215 | -5/Waste | Spotted C-40 Crusher 14255 | -5/Waste | Spotted C-40 Crusher 14273 | -5/Waste | Destroyed C-40 Crusher 14273 | -5/Waste | Destroyed C-40 Crusher 14291 | -5/Waste | Spotted C-40 Crusher 14301 | -5/Waste | EMP discharged 14301 | -5/Waste | System corruption reached 10% 14302 | -5/Waste | Spotted C-40 Crusher 14309 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14311 | -5/Waste | Destroyed C-40 Crusher 14316 | -5/Waste | Spotted C-40 Crusher 14321 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14324 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14326 | -5/Waste | Destroyed C-40 Crusher 14355 | -5/Waste | Lost 3 parts (2n1u) 14356 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14359 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14401 | -5/Waste | EMP discharged 14492 | -5/Waste | Discovered new exit (range 12) 14501 | -5/Waste | EMP discharged 14501 | -5/Waste | System corruption reached 30% 14508 | -5/Waste | Identified exit to Factory 14510 | -5/Waste | Entered Factory 14511 | -5/Factory | Loaded intel: 26 terminal locations 15235 | -5/Factory | Discovered new exit (range 4) 15240 | -5/Factory | Identified exit to Upper Caves 15378 | -5/Factory | Entered Upper Caves 15492 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15770 | -5/Upper Caves | Learned Factory garrison access intel 15890 | -5/Upper Caves | Learned 8 Factory zone layouts 15973 | -5/Upper Caves | Build established: Skirmisher 15983 | -5/Upper Caves | Discovered new exit (range 9) 16009 | -5/Upper Caves | Identified exit to Upper Caves 16011 | -5/Upper Caves | Entered another Upper Caves area 16053 | -5/Upper Caves | Discovered new exit (range 11) 16066 | -5/Upper Caves | Identified exit to Factory 16087 | -5/Upper Caves | Learned location of Warlord (-5) 16173 | -5/Upper Caves | Learned location of 1 exit from Factory 16173 | -5/Upper Caves | Learned Factory emergency access door positions 16173 | -5/Upper Caves | Learned Extension stockpile data 16173 | -5/Upper Caves | Learned Extension security intel 16173 | -5/Upper Caves | Learned Factory garrison access intel 16251 | -5/Upper Caves | Encountered a Warlord checkpoint 16476 | -5/Upper Caves | Discovered new exit (range 3) 16483 | -5/Upper Caves | Identified exit to Warlord 16484 | -5/Upper Caves | Entered Warlord 16540 | -5/Warlord | System corruption cleaned by Quarantine Array 16927 | -5/Warlord | Build established: Assassin 16974 | -5/Warlord | Met Warlord 16989 | -5/Warlord | Opened Warlord's prototype stash 16999 | -5/Warlord | Warlord's base attacked by MAIN.C 17001 | -5/Warlord | Found Prototype Processor 17001 | -5/Warlord | Identified Exp. Targeting Computer 17010 | -5/Warlord | Found Prototype Processor 17010 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 17016 | -5/Warlord | Found Prototype Hackware 17349 | -5/Warlord | Warlord forces counterattacked 17353 | -5/Warlord | Lost 5 allies 17363 | -5/Warlord | Spotted Striker 17373 | -5/Warlord | Spotted Striker 17385 | -5/Warlord | Destroyed Striker 17432 | -5/Warlord | Spotted B-86 Titan 17455 | -5/Warlord | Spotted Executioner 17469 | -5/Warlord | Destroyed Executioner 17477 | -5/Warlord | Spotted B-75 Beast 17513 | -5/Warlord | Discovered new exit (range 12) 17528 | -5/Warlord | Identified exit to Proximity Caves 17529 | -5/Warlord | Entered Proximity Caves 17533 | -4/Proximity Caves | Spotter reported a threat 17550 | -4/Proximity Caves | Lost 22 allies 17806 | -4/Proximity Caves | Encountered a Derelict sapper outpost 17854 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 18155 | -4/Proximity Caves | Entered Factory 18155 | -4/Factory | Evolved 2 slots: Utility x2 18155 | -4/Factory | Identified System Mapper 18156 | -4/Factory | Identified exit to Upper Caves 18157 | -4/Factory | Identified exit to Research 18159 | -4/Factory | Loaded intel: 4 garrison access locations 18374 | -4/Factory | Entered Upper Caves 18374 | -4/Upper Caves | Accompanied by 1 ally 18376 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18415 | -4/Upper Caves | Learned Research emergency access door positions 18529 | -4/Upper Caves | Spotted B-86 Titan 18629 | -4/Upper Caves | Lost 4 parts (2n2u) 18629 | -4/Upper Caves | Destroyed B-86 Titan 18845 | -4/Upper Caves | Build established: Hacker-Gunner 19032 | -4/Upper Caves | Learned Research stockpile data 19156 | -4/Upper Caves | Discovered new exit (range 10) 19169 | -4/Upper Caves | Identified exit to Upper Caves 19171 | -4/Upper Caves | Entered another Upper Caves area 19171 | -4/Upper Caves | Accompanied by 1 ally 19551 | -4/Upper Caves | Discovered new exit (range 5) 19557 | -4/Upper Caves | Identified exit to Zhirov 19566 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 19720 | -4/Upper Caves | Entered Zhirov 19720 | -4/Zhirov | Accompanied by 5 allies 19720 | -4/Zhirov | Discovered new exit (range 3) 19751 | -4/Zhirov | Met Zhirov 19780 | -4/Zhirov | Learned location of Quarantine (-2) 19780 | -4/Zhirov | Learned location of Testing (-3) 19780 | -4/Zhirov | Learned location of Command (-1) 19796 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19822 | -4/Zhirov | Found Alien Artifact 19822 | -4/Zhirov | Identified Integrated Dissipator 19822 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19847 | -4/Zhirov | Found Alien Artifact 20008 | -4/Zhirov | Identified exit to Proximity Caves 20012 | -4/Zhirov | Entered Proximity Caves 20012 | -3/Proximity Caves | Accompanied by 5 allies 20033 | -3/Proximity Caves | Build established: Commander-Mutant 20409 | -3/Proximity Caves | Discovered exit to Research (range 15) 20435 | -3/Proximity Caves | Entered Research 20435 | -3/Research | Accompanied by 5 allies 20435 | -3/Research | Evolved 2 slots: Utility x2 20436 | -3/Research | Identified exit to Testing 20985 | -3/Research | Build established: Derelict-Gunner 21073 | -3/Research | Lost 4 allies 21306 | -3/Research | Build established: Hacker-Gunner 21827 | -3/Research | Build established: Hacker-Mutant 22068 | -3/Research | Entered Testing 22085 | -3/Testing | Found Portable AFG 22142 | -3/Testing | Build established: Hacker-Gunner 22436 | -3/Testing | Discovered new exit (range 13) 22480 | -3/Testing | Build established: Hacker-Mutant 22584 | -3/Testing | Found Prototype Processor 22584 | -3/Testing | Identified Exp. Melee Analysis Suite 23043 | -3/Testing | Spotted Striker 23067 | -3/Testing | System corruption reached 10% 23110 | -3/Testing | Spotted Striker 23296 | -3/Testing | Destroyed Striker 23325 | -3/Testing | Destroyed Striker 23343 | -3/Testing | Spotted Alpha 7 23403 | -3/Testing | Stole the SGEMP Prototype 23455 | -3/Testing | Build established: Hacker-Gunner 23605 | -3/Testing | First assault squad dispatched 23775 | -3/Testing | Identified exit to Research 23777 | -3/Testing | Entered Research 23777 | -2/Research | Warlord forces began assault on 0b10 23777 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 23887 | -2/Research | Research machine network offline 23903 | -2/Research | Met up with Warlord 23923 | -2/Research | Spotted B-90 Cyclops 23960 | -2/Research | Found Prototype Device 24005 | -2/Research | Met DD-05H 24243 | -2/Research | Spotted Striker 24268 | -2/Research | Borebot progress halted 24353 | -2/Research | Spotted Striker 24442 | -2/Research | Borebot progress halted 24447 | -2/Research | Spotted Striker 24492 | -2/Research | Spotted Executioner 24496 | -2/Research | Destroyed Executioner 24503 | -2/Research | Spotted Executioner 24526 | -2/Research | Found Exp. Targeting Computer 24565 | -2/Research | Spotted Striker 24571 | -2/Research | Destroyed Striker 24668 | -2/Research | Borebot progress halted 24788 | -2/Research | Warlord invited to help at Command 24920 | -2/Research | Spotted Executioner 24939 | -2/Research | Lost 11 allies 25007 | -2/Research | Spotted B-90 Cyclops 25061 | -2/Research | Found Prototype Device 25061 | -2/Research | Identified Vortex Field Projector 25083 | -2/Research | Identified Beam Splitter 25091 | -2/Research | Found Megatreads 25098 | -2/Research | Spotted Striker 25101 | -2/Research | Spotted Striker 25102 | -2/Research | Destroyed Striker 25107 | -2/Research | Destroyed Striker 25132 | -2/Research | Spotted Executioner 25132 | -2/Research | Spotted Executioner 25136 | -2/Research | Destroyed B-90 Cyclops 25143 | -2/Research | Destroyed Executioner 25228 | -2/Research | Spotted Striker 25230 | -2/Research | Spotted Striker 25234 | -2/Research | Spotted Executioner 25235 | -2/Research | Spotted Executioner 25237 | -2/Research | Destroyed Striker 25242 | -2/Research | Destroyed Striker 25244 | -2/Research | Destroyed Executioner 25250 | -2/Research | System corruption reached 10% 25260 | -2/Research | Destroyed Executioner 25270 | -2/Research | Discovered new exit (range 16) 25281 | -2/Research | Destroyed 16 combat bots 25290 | -2/Research | Lost 9 parts (2p5u2w) 25304 | -2/Research | Identified exit to Access 25306 | -2/Research | Entered Access 25306 | -1/Access | Evolved 2 slots: Propulsion x2 25307 | -1/Access | Delivered the SGEMP Prototype to Zhirov 25307 | -1/Access | Zhirov transferred Access data 25308 | -1/Access | Loaded intel: 114 machine locations 25308 | -1/Access | Loaded intel: 101 trap records 25308 | -1/Access | Identified exit to Surface 25308 | -1/Access | Discovered exit to Surface (range 147) 25308 | -1/Access | Identified exit to Command 25308 | -1/Access | Discovered exit to Command (range 256) 25707 | -1/Access | Zhirov warped through subspace 25740 | -1/Access | Destroyed 7 combat bots 25850 | -1/Access | First assault squad dispatched 25880 | -1/Access | Incoming assault squad redirected 25901 | -1/Access | Build established: Scavenger-Gunner 25927 | -1/Access | Destroyed 7 combat bots 25937 | -1/Access | Garrison activated, responded to threat 26128 | -1/Access | Incoming assault squad redirected 26190 | *** | Escaped! Last Messages --------------- 26092_ System corrupted: Component data lost. 26099_ U-05 Engineer builds a Wall. 26102_ ALERT: Significant disruption in Zone 8B, multiple assault carriers dispatched. 26108_ System corrupted: Heat flow error (+165). 26128_ ALERT: Higher priority target reported, redirecting assault. 26132_ System corrupted: Energy discharge (-67). 26136_ G-73 Enforcer destroyed. 26141_ K-01 Serf cleans the Terminal. 26150_ W-44 Eye sends out distress signal. 26150_ K-01 Serf cleans the Terminal. 26167_ Com. Linear Accelerator destroyed. 26168_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 26170_ K-01 Serf cleans the Terminal. 26173_ Adv. Cooling System destroyed. 26173_ Adv. Weapon Cycler destroyed. 26176_ The Access Shell folds into the floor. 26182_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | """""" ##"" ######## ## %%###### ####+# | | """""" ##"" ######## ## ######^ | | """""" ## ######## ## ###### ^ | | """""" ## ######## ## % ###### ^ ^ | | """""" ##################### | ###### ^ | | ###### ######## ######## ^ | | ###### ######## ######## | | ####+##### # ######## ######## | | # ######## ######## | | + ######## ######## | | ###+##+### * # ######## ######## ####+# | | # ##% ## ! ######## ######## # | | # ##[ ## ######## ######## # | | # " ## ################### # | | # """ ## ############################# # | | # """ ## ############################# ###### | | # " ## ############################# ### | | # ## ############################# ### | | # ## ############################# ### | | # ## ####### ##################### ### | | ########### """T""" """" # ### | | ########### """ """ """" # ### | | ########### p p """" # ###### | | ########### """" ## | | ########### "" """" # | | ########### @" """" # | | ########### """" # | | ########### """" ### # | | ########### w """" ### # | | ########### """" ### # | | ########### ####### ####################### + | | ########### ############################### # | | ########### ############################### # | | ########### ## ############### # | | ########### ## ############### # | | ########### ## ############### # | | ########### ## ############### ## | | ########### ## ############### ## | | T""" ##### ## ############### ## | | """ #### ######+####################### ## | | #### ########## # ## | | #### + # ## | | " #### ##### ##########""""" # ## | | " #####+####### ##########""""" # ## | | """ # ### ##########""""" # | | """ # ### ##########""""" + | | " # """ ### ##########""""" # | | " + ""F"" ### ##########""""" # | | # "" "" ### ########## # ## | | # ### ########## # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Energy Generation 45 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Armor Coverage 2100 Resistance: TH 15 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 34 Authchip Count 1 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Prc. Matter Filter | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed WaveAntimissileDisintegrator Manual? 0 Play Time 03:53:15 Cumulative 255.1 hours Start 2024.08.31 @ 13:12:09 End 2024.08.31 @ 20:07:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f17e559-4dec-40d6-8cb0-a4b284245285