Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 01:33:45 Player: Andru7428 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (227) 1135 Value Destroyed (8365) 8365 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2349) 2349 TOTAL SCORE: 17929 Bonus ------- High Alert Combat Kills 1118 Follower Combat Kills 1663 Entered Garrisons 200 Network Hubs Disabled 200 Built Enhanced Grunts 300 Friendly Fire -1132 Cogmind --------- Core Integrity 0/1000 Matter 135/300 Energy 270/310 System Corruption 31% Temperature Cool (46) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (8) ------ Enhanced Optical Array Advanced Melee Analysis Suite Improved Target Analyzer Nanoactuators (fused) Nanoactuators > --- WEAPON (3) ------- Heavy Linear Accelerator Heavy Pick > --- INVENTORY (5) ---- Advanced Heat Sink Stasis Canceller Molecular Deconstructor Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Enhanced Optical Array Advanced Melee Analysis Suite Improved Target Analyzer Nanoactuators Nanoactuators Improved Medium Armor Plating Improved Medium Armor Plating Advanced System Shield > --- WEAPON ----------- Heavy Linear Accelerator Heavy Pick > --- INVENTORY -------- Advanced Heat Sink Stasis Canceller Molecular Deconstructor [Rating: 87] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Cesium-ion Thruster Utility Microactuators Device Microactuators Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Heavy Flail Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Fac Slots Evolved 10 | . . 2 . 2 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . 1 . . . . . . . . . . 1 . . Utility 6 | . . 1 . 1 2 . . . . 1 . . . . 1 . . Weapon 1 | . . . . . . . . . . 1 . . . . . . . Parts Attached 335 | 9 20 19 1 11 67 6 2 1 15 35 59 4 7 9 51 13 6 Power 26 | 1 2 2 . 2 4 . . . 1 3 6 . . . 3 1 1 Engine 22 | 1 2 2 . 2 4 . . . 1 2 6 . . . 1 1 . Core 4 | . . . . . . . . . . 1 . . . . 2 . 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 105 | 4 8 10 1 5 19 . . . 2 7 26 1 . 2 14 5 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . Leg 101 | 2 8 10 1 5 19 . . . 2 7 24 1 . 2 14 5 1 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 2 . . . . . . Utility 140 | 2 4 4 . 2 35 3 . 1 4 22 22 1 4 6 21 6 3 Device 88 | 1 3 2 . 1 21 . . 1 3 20 14 . 4 3 9 5 1 Storage 3 | 1 1 . . . . 1 . . . . . . . . . . . Processor 9 | . . . . . 3 . . . . 1 2 . . . 3 . . Hackware 2 | . . . . . . . . . . . . . . . 2 . . Protection 38 | . . 2 . 1 11 2 . . 1 1 6 1 . 3 7 1 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 64 | 2 6 3 . 2 9 3 2 . 8 3 5 2 3 1 13 1 1 Energy Gun 2 | . 1 1 . . . . . . . . . . . . . . . Energy Cannon 3 | . 1 . . . . . . . 1 . . . . . 1 . . Ballistic Gun 8 | 2 3 1 . 2 . . . . . . . . . . . . . Ballistic Cannon 10 | . 1 1 . . 1 . . . . . . 2 2 1 . 1 1 Launcher 9 | . . . . . . 1 1 . 3 1 . . . . 3 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 16 | . . . . . 6 2 1 . 4 1 2 . . . . . . Slashing Weapon 14 | . . . . . 2 . . . . 1 3 . 1 . 7 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 1 2 . . . . 2 . 1 . . . . . Parts Lost 83 | . 4 6 . 5 4 . . . 4 3 20 . . 2 27 1 7 Power 11 | . 2 1 . 2 . . . . . 1 2 . . 1 1 . 1 Propulsion 29 | . 1 2 . 2 1 . . . 1 1 7 . . . 11 . 3 Utility 34 | . 1 2 . 1 3 . . . 3 1 7 . . 1 11 1 3 Weapon 9 | . . 1 . . . . . . . . 4 . . . 4 . . Highest Loss Streak 9 | . 3 4 . 2 3 . . . 3 2 9 . . 2 7 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 99 100 99 98 100 100 100 96 95 88 100 99 99 87 89 92 Engine 6 | . 14 11 11 8 7 7 7 7 7 . 5 6 6 5 2 1 4 Leg 28 | . 27 32 33 36 29 30 30 30 30 25 24 26 26 26 24 27 28 Device 11 | . 10 10 11 9 12 7 7 7 11 21 17 7 5 6 6 5 11 Storage 7 | . 15 11 11 9 7 7 7 7 7 6 6 6 6 6 2 . . Processor 8 | . . . . . 7 15 15 15 10 6 9 20 20 20 13 20 17 Protection 10 | . . 10 11 18 15 15 15 15 11 6 4 11 13 12 8 7 10 Energy Gun 1 | . 3 3 11 3 . . . . . . . . . . . . . Energy Cannon 1 | . 8 7 . . . . . . . . . . . . . . . Ballistic Gun 1 | . 9 3 . 12 . . . . . . . . . . . . . Ballistic Cannon 2 | . 6 7 11 2 . . . . . . . 12 9 13 . 2 5 Impact Weapon 7 | . . . . . 13 14 14 15 13 12 9 6 6 6 1 . . Slashing Weapon 2 | . . . . . . . . . . 6 6 . 2 . 10 1 . Peak Build Rating 87 | 7 8 18 16 24 45 44 44 47 45 59 65 68 69 72 86 86 87 Average Rating 43 | 5 7 14 16 20 37 42 43 44 43 55 53 66 68 69 75 76 84 On Entrance 42 | . 7 8 16 16 24 41 43 44 47 45 56 65 68 68 59 66 86 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 12 23 37 30 36 50 52 56 53 56 70 66 62 62 67 67 57 67 Greatest Support 91 | 40 20 30 30 45 70 70 70 70 70 67 65 65 65 66 91 75 75 Greatest Overweight (x) 11 | . 3 1 . . 1 . . . . 1 11 . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 11 | 7 9 10 10 10 10 14 15 15 15 15 15 15 15 15 10 5 5 Most Carried 15 | 6 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 5 5 Average Carried 11 | 5 8 9 10 9 9 13 14 15 12 13 14 14 14 15 10 4 4 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 10 10 10 8 10 15 15 15 11 13 15 15 15 15 5 5 4 Class Distribution -------------------- 39% | Gladiator 24% | Scavenger-Mutant 21% | Scavenger-Gladiator 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Gladiator | -6/Factory Scavenger-Gladiator | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Gladiator | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Fac Matter Collected 5513 | 323 417 486 56 219 849 107 . 58 237 395 609 210 163 328 614 343 99 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9009 | 92 508 1102 85 278 1708 174 . . 340 848 1381 . 254 353 1251 487 148 Parts 408 | 15 35 71 8 11 53 7 . . 14 33 27 . 19 23 59 25 8 Haulers Intercepted 11 | . 2 4 . . 4 . . . . 1 . . . . . . . Recyclers Shooed 3 | . 1 1 . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 13 . . 8 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Fac Combat Hostiles Destroyed 177 | . 15 22 5 7 30 6 . . 13 16 19 . 1 2 26 12 3 Melee 66 | . . . . . 15 3 . . 2 9 13 . . . 20 2 2 Guns 24 | . 5 10 2 7 . . . . . . . . . . . . . Cannons 36 | . 9 11 3 . . . . . . . . . 1 1 . 10 1 AOE 21 | . . . . . . 3 . . 9 2 . . . 1 6 . . Classes Destroyed 17 | 1 4 5 . . 3 . . . . . 1 . 1 . 2 . . Worker 7 | . . . . . 1 . . . . 1 . . . 4 1 . . Builder 9 | . . 1 . . 5 . . . . 1 1 . . . 1 . . Tunneler 7 | 5 . . . . 2 . . . . . . . . . . . . Hauler 11 | . 2 4 . . 4 . . . . 1 . . . . . . . Recycler 4 | . . 1 . . . . . . . 1 2 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . Operator 5 | . . . . . . . . . . . . . 5 . . . . Watcher 5 | . 2 . . . 1 . . . . 1 1 . . . . . . Swarmer 40 | . 9 3 3 . 4 3 . . 7 7 . . . . 4 . . Grunt 84 | . 6 11 2 4 15 2 . . 3 6 12 . . 2 13 6 2 Brawler 5 | . . 1 . 1 . 1 . . . . . . . . 1 1 . Duelist 6 | . . 1 . . 1 . . . . 1 . . . . 1 2 . Sentry 26 | . . 6 . 2 6 . . . 1 . 5 . 1 . 2 2 1 Hunter 3 | . . . . . 1 . . . 2 . . . . . . . . Programmer 10 | . . . . . 3 . . . . 2 . . . . 4 1 . Behemoth 2 | . . . . . . . . . . . 2 . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . 2 . . . Assembled 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | 3 5 7 3 3 4 4 . . 5 4 2 . 3 4 5 4 2 Combat Bots Only 6 | . 3 6 3 3 4 4 . . 5 4 2 . 1 1 4 4 2 Max Kills in Single Turn 6 | 1 1 2 1 1 1 3 . . 4 2 1 . 1 6 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 . . 4 2 . . . 1 2 . . Melee 1 | . . . . . 1 1 . . 1 1 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Fac Hostile Shots Fired 1780 | . 74 124 26 70 432 37 . . 69 91 341 13 2 55 303 60 83 Missed 620 | . 24 30 9 26 185 16 . . 22 25 131 7 1 20 87 24 13 Damage Taken 18353 | . 504 1125 163 696 2622 246 . . 820 1196 3038 168 25 1057 4601 745 1347 Core 2532 | . 81 158 7 112 248 56 . . 67 149 406 56 . 179 676 165 172 Absorbed by Shields 106 | . . . . . . . . . . . 92 14 . . . . . Ignored by Resistances 166 | . . 100 . . 22 . . . . . 44 . . . . . . Regen/Repaired (Parts) 59 | . . . . . . . . . . . . . . . 59 . . Core Remaining (%) 59 | 100 67 . 58 79 . . . . 47 . . . . 7 . . . Volleys Fired 276 | 18 57 69 10 41 . 2 1 . 7 1 . 9 4 19 8 21 9 Largest 2 | 2 2 2 2 2 . 1 1 . 1 1 . 2 2 2 1 1 1 Hottest 114 | 40 95 104 100 100 . 39 39 . 90 39 . 114 114 114 39 83 83 Shots Fired 503 | 36 114 138 20 81 . 2 1 . 7 1 . 18 8 38 8 22 9 Gun 236 | 36 62 49 10 79 . . . . . . . . . . . . . Cannon 249 | . 52 89 10 2 . . . . 1 . . 18 8 38 . 22 9 Launcher 18 | . . . . . . 2 1 . 6 1 . . . . 8 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 350 | 36 61 69 10 79 . . . . . . . 18 8 38 . 22 9 Thermal 135 | . 53 69 10 2 . . . . 1 . . . . . . . . Explosive 18 | . . . . . . 2 1 . 6 1 . . . . 8 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 7 9 12 7 6 . . . . 2 2 . 3 2 3 2 6 6 Robot Miss Streak 7 | 3 5 5 6 7 . . . . 3 . . 7 2 3 5 1 1 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 674 | 22 67 95 14 59 113 5 . . 12 54 85 7 10 14 83 22 12 Core Hits 297 | 6 24 55 13 19 19 7 . . 18 18 18 2 5 22 54 12 5 Critical Kills 12 | 1 1 1 . . 1 2 . . . . 2 . 2 2 . . . Critical Parts Destroyed 47 | . . . . . 19 1 . . . 5 12 3 2 5 . . . Critical Strikes 81 | 1 1 1 . . 21 3 . . . 6 16 4 4 7 14 3 . Meltdown 2 | . 1 1 . . . . . . . . . . . . . . . Destroy 16 | 1 . . . . . . . . . . . 4 4 7 . . . Blast 2 | . . . . . . . . . . . . . . . . 2 . Smash 43 | . . . . . 20 3 . . . 5 15 . . . . . . Sever 15 | . . . . . 1 . . . . 1 1 . . . 12 . . Impale 3 | . . . . . . . . . . . . . . . 2 1 . Melee Attacks 692 | . . . . . 217 13 2 2 15 130 127 . 7 5 135 22 17 Impact 428 | . . . . . 204 13 2 2 15 80 99 . 1 5 7 . . Slashing 210 | . . . . . 13 . . . . 50 28 . 6 . 110 3 . Piercing 54 | . . . . . . . . . . . . . . . 18 19 17 Sneak Attacks 31 | . . . . . 16 . . . . 6 4 . 3 . 2 . . Combat Hostiles 2 | . . . . . 1 . . . . . 1 . . . . . . Follow-up Attacks 81 | . . . . . 19 1 . . 2 24 20 . . . 15 . . Damage Inflicted 27846 | 234 1012 2006 284 1129 5549 562 . . 1168 2846 3796 150 594 1354 4912 1650 600 Guns 2598 | 234 525 637 108 1094 . . . . . . . . . . . . . Cannons 4662 | . 476 1369 176 27 . . . . . . . 150 128 431 . 1538 367 Explosions 3760 | . . . . . . 316 . . 699 198 . . . 882 1665 . . Melee 16807 | . . . . . 5549 246 . . 469 2648 3796 . 466 41 3247 112 233 Ramming 19 | . 11 . . 8 . . . . . . . . . . . . . Kinetic 5658 | 234 461 1068 176 1105 . . . . . . . 150 128 431 . 1538 367 Thermal 1860 | . 540 938 108 16 . . . . . . . . . 258 . . . Explosive 2878 | . . . . . . 316 . . 699 198 . . . . 1665 . . Electromagnetic 624 | . . . . . . . . . . . . . . 624 . . . Impact 11372 | . . . . . 5219 246 . . 469 2056 3206 . . 41 135 . . Slashing 4782 | . . . . . 330 . . . . 592 590 . 466 . 2804 . . Piercing 653 | . . . . . . . . . . . . . . . 308 112 233 Highest Corruption 31 | . 1 . . 7 2 2 2 2 8 5 8 8 8 13 24 29 31 Average Corruption 7 | . 1 . . 6 1 2 2 2 8 4 6 8 4 4 12 26 30 Corruption Purged 8 | . . . . . . . . . . . . . 8 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 235 | . 6 . . 2 10 7 3 . 9 22 55 10 8 10 40 35 18 Message Errors 59 | . 3 . . . 3 2 1 . 4 3 12 4 1 6 12 2 6 Matter Fused 51 | . 2 . . . 2 2 2 . 2 5 12 2 3 2 7 8 2 Heat Flow Errors 25 | . . . . . 2 1 . . . 4 2 3 3 1 5 4 . Energy Discharges 31 | . . . . 1 . . . . . 4 13 . 1 . 6 6 . Parts Rejected 7 | . 1 . . . 1 . . . . . 1 . . 1 1 . 2 Parts Fused 3 | . . . . . . . . . . 1 1 . . . . . 1 Data Loss (minor) 27 | . . . . . 1 2 . . 2 1 8 1 . . 3 6 3 Data Loss (major) 15 | . . . . . 1 . . . . 4 5 . . . . 3 2 Misfires 3 | . . . . . . . . . . . . . . . . 2 1 Alerts 6 | . . . . . . . . . 1 . 1 . . . 2 2 . Misdirections 5 | . . . . . . . . . . . . . . . 4 1 . Weapon Failures 3 | . . . . 1 . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 3832 | . 34 . . . 1684 42 . . 36 673 907 . 133 2 160 123 38 Projectiles 180 | . 34 . . . . . . . . . . . . 2 . 123 21 Explosions 125 | . . . . . . 3 . . 28 52 . . . . 42 . . Melee 3527 | . . . . . 1684 39 . . 8 621 907 . 133 . 118 . 17 Knockbacks 72 | . 3 3 4 3 20 1 . . 2 11 13 . . 5 . 3 4 Impact 47 | . . . . . 20 1 . . 2 11 12 . . 1 . . . Kinetic 22 | . 2 3 4 3 . . . . . . . . . 3 . 3 4 Secondary 3 | . 1 . . . . . . . . . 1 . . 1 . . . Self-Inflicted Damage 156 | . . . . . . 34 . . 16 . . . . 91 15 . . Shots 6 | . . . . . . 1 . . 2 . . . . 1 2 . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 4 . . 2 . . . . . . . . . . . . . Kicked 6 | . 4 . . 2 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 48 210 54 36 127 128 2 . 44 278 306 205 196 255 213 227 183 Average Temperature 55 | . 11 50 24 10 45 48 1 . 9 118 119 92 59 59 58 71 74 Received Heat Transfer 5863 | . 156 372 54 342 837 81 . . 105 369 1024 9 9 93 1421 342 649 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 39 | . . . . . 23 . . . 2 6 8 . . . . . . Combat Hostiles 27 | . . . . . 15 . . . 2 5 5 . . . . . . Parts Fried 46 | . . . . . 28 . . . 3 4 11 . . . . . . Impact Corruptions 102 | . . . . . 52 1 . . 2 18 29 . . . . . . Robots Melted 2 | . 1 1 . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 1 . . . . . . . . . . . . . . . Parts Melted 6 | . 2 3 . . . . . . . . 1 . . . . . . Heat Transferred 3573 | . 1140 1924 222 37 . . . . . . . . . 250 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 2 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Fac Peak Influence 1659 | 25 378 397 98 147 774 . . . . 237 319 181 345 1659 908 1082 645 Initial 715 | . 16 100 33 . 42 . . . . 31 50 124 72 50 715 631 567 Average 298 | 12 163 141 52 58 310 . . . . 120 204 171 288 677 698 848 598 Maximum Alert Level 5 | . 1 1 . . 3 . . . . 1 1 . 1 5 3 3 2 Low Security (%) 45 | 100 58 84 100 100 21 . . . . 78 45 100 18 21 . . . Level 1 29 | . 41 15 . . 54 . . . . 21 54 . 82 4 . . . Level 2 12 | . . . . . 17 . . . . . . . . 37 43 22 100 Level 3 11 | . . . . . 6 . . . . . . . . 13 56 77 . Level 4 . | . . . . . . . . . . . . . . 21 . . . Level 5 . | . . . . . . . . . . . . . . 1 . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 1 . 1 9 . . . . 4 3 . . 7 9 . 2 Investigation 7 | . . 1 . . 1 . . . . 1 1 . . 1 2 . . Extermination 7 | . . . . . 3 . . . . 2 . . . 1 1 . . Reinforcement 14 | . 2 . . . 4 . . . . 1 2 . . 2 2 . 1 Assault 6 | . . . . . . . . . . . . . . 2 3 . 1 Garrison 4 | . . . . 1 1 . . . . . . . . 1 1 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . 1 . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Fac Distress Signals 17 | . 6 1 . 4 2 . . . . . 1 1 . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 344 | . 26 35 6 17 48 8 . . 13 26 45 4 6 31 53 19 7 Peak Tracking Total 8 | . 5 6 3 7 4 5 . . 4 4 7 4 2 8 6 8 4 Tactical Retreats 44 | . 2 3 1 1 9 2 . . . 3 9 . . 1 10 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Fac Traps Triggered 14 | . 5 1 . . 2 . . . . 1 . . . 2 2 . 1 Indirectly 1 | . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Fac Machines Disabled 22 | . 1 1 . . . . 1 . . . 1 . 3 13 2 . . Max in Single Turn 3 | . 1 1 . . . . 1 . . . . . 1 3 1 . . Garrison Access 2 | . . . . 1 1 . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Fac Machines Accessed 57 | . 7 9 1 3 10 1 . . . 3 9 1 . 3 7 3 . Terminals 48 | . 7 8 1 2 8 . . . . 3 8 1 . 3 4 3 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . 1 . . Recycling Units 2 | . . 1 . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 . . . . . . . . . 2 . . Total Hacks 160 | . 23 28 1 13 20 1 . . . 6 19 3 . 6 34 6 . Successful 63 | . 10 15 1 6 7 1 . . . 2 7 . . 3 8 3 . Failed 97 | . 13 13 . 7 13 . . . . 4 12 3 . 3 26 3 . Catastrophic 13 | . . 2 . . 3 . . . . 1 1 1 . . 5 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 84 | . 15 21 1 5 15 . 1 . . 4 7 1 . 5 9 . . Terminals 129 | . 23 25 1 9 17 . . . . 6 16 3 . 6 17 6 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 12 | . . . . . 1 . . . . . . . . . 11 . . Recycling Units 6 | . . 3 . . . . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . 4 2 . . . . . . . . . 6 . . Terminal Hacks 32 | . 7 7 1 3 2 1 . . . 1 3 . . 1 3 3 . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . Robot Analysis 5 | . 2 3 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . 1 . . . 1 2 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . . . . . . . 1 1 . . Unreport Threat 6 | . . 3 1 . 1 . . . . . . . . . 1 . . Locate Traps 6 | . 2 1 . 1 1 . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . 1 . . Garrison Registry 1 | . . . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . 3 . . Scan Component 2 | . . . . . . . . . . . . . . . 2 . . Repair 1 | . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 25 | . 3 7 . 2 5 . . . . 1 4 . . 2 1 . . Terminals 22 | . 3 6 . 2 4 . . . . 1 3 . . 2 1 . . Track 1 | . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . Botnet 20 | . 3 5 . 2 3 . . . . 1 3 . . 2 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 1 . . . . . . . . 1 . . . . . . Reject 2 | . . 1 . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 7 8 1 2 9 . . . . 2 8 1 . 3 7 2 . Full Trace Events 3 | . . 1 . . . . . . . . 1 . . . 1 . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . . . . 14 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . Time 39 | . . . . . . . . . . . . . . . 39 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . 13 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Fac Total Allies 21 | . . . . . . . . . . . 16 5 . . . . . Largest Group 6 | . . . . . . . . . . . 5 6 5 5 . . . Highest-Rated Group 639 | . . . . . . . . . . . 221 639 480 480 . . . Highest-Rated Ally 159 | . . . . . . . . . . . 159 159 96 96 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 226 | . . . . . . . . . . . 95 15 8 108 . . . Total Damage 7431 | . . . . . . . . . . . 1693 802 362 4574 . . . Kills 51 | . . . . . . . . . . . 11 4 3 33 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Fac Robot Analysis Total 5 | . 2 3 . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Fac Turns Passed 16016 | 267 1070 1332 767 554 3159 408 240 764 510 1338 2047 283 450 431 1416 674 306 Spaces Moved 9498 | 128 632 674 595 341 1769 285 183 608 315 828 1248 102 106 264 793 429 198 Core 5 | 2 2 . . . . . . . . . 1 . . . . . . Treads 8 | 8 . . . . . . . . . . . . . . . . . Legs 9473 | 118 630 674 595 341 1769 285 183 608 315 828 1235 102 106 264 793 429 198 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . . . 12 . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 125 125 125 125 115 110 120 120 120 120 120 120 Average Speed 126 | 121 127 148 120 120 133 125 125 125 125 120 125 120 120 122 120 120 120 Slowest Speed 600 | 160 200 190 120 120 190 125 125 125 125 192 600 120 120 190 190 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 52 | 5 97 62 98 34 53 50 43 77 56 27 87 52 85 36 28 52 9 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . . Known Exits Taken 12 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . Scrap Searched 4 | . . . 1 . . 1 . 2 . . . . . . . . . Spaces Dug 143 | . . . . . 51 2 20 . 3 25 10 . . 5 20 2 5 Terrain Destroyed 497 | . . . . . 51 21 20 . 67 32 10 6 5 196 74 6 9 Melee 121 | . . . . . 51 2 1 . 2 25 10 . . 3 20 2 5 Projectile 33 | . . . . . . . . . 1 . . 6 5 13 . 4 4 AOE 343 | . . . . . . 19 19 . 64 7 . . . 180 54 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Fac Total 12258 | 203 782 885 630 418 2300 321 190 609 401 1068 1643 244 415 325 1057 524 243 Wait 1228 | 43 44 89 22 17 223 4 . . 51 102 77 126 284 24 78 34 10 Move 9482 | 127 631 673 594 340 1768 284 182 607 314 827 1247 101 105 263 793 428 198 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 99 | 4 13 15 1 4 14 8 1 . . 9 17 1 3 . 8 1 . Fast Attach 114 | 9 12 7 . 3 13 . . . 1 8 19 1 4 3 22 8 4 Attach 49 | . 4 5 . 6 3 . . . 3 7 8 . . . 12 . 1 Detach 16 | 2 1 . . . 4 . . . . 3 3 . 1 . 2 . . Swap 172 | . 4 7 1 2 51 6 2 1 11 20 32 3 3 6 17 5 1 Drop 160 | . 12 20 2 3 36 7 2 . 1 13 31 3 5 5 7 10 3 Fire 276 | 18 57 69 10 41 . 2 1 . 7 1 . 9 4 19 8 21 9 Melee 530 | . . . . . 178 10 2 1 13 78 93 . 6 5 110 17 17 Ram . | . . . . . . . . . . . . . . . . . . Kick 6 | . 4 . . 2 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . 10 . . . . . . . . . . . . Rewire 116 | . . . . . . . . . . . 116 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x2 / Gar) -5/Garrison (discovered 3 exits: [*Fac x3]) -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 268 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 522 | -10/Materials | Lost 3 parts (1p1n1u) 788 | -10/Materials | Discovered new exit (range 7) 1014 | -10/Materials | Discovered new exit (range 5) 1320 | -10/Materials | Discovered new exit (range 16) 1338 | -10/Materials | Entered another Materials area 1338 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1898 | -9/Materials | Discovered new exit (range 15) 2006 | -9/Materials | Lost 4 parts (2n1u1w) 2013 | -9/Materials | Discovered new exit (range 16) 2066 | -9/Materials | Build established: Scavenger-Mutant 2127 | -9/Materials | Discovered new exit (range 15) 2510 | -9/Materials | Discovered new exit (range 10) 2670 | -9/Materials | Entered Mines 2766 | -9/Mines | Identified exit to Materials 2826 | -9/Mines | Found DCF Scrap (12 items) 2925 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3078 | -9/Mines | Discovered exit to Materials (range 9) 3437 | -9/Mines | Entered Materials 3437 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3497 | -8/Materials | Identified exit to Storage 3621 | -8/Materials | Discovered new exit (range 8) 3674 | -8/Materials | Garrison activated, responded to threat 3963 | -8/Materials | Discovered new exit (range 11) 3991 | -8/Materials | Entered Factory 3991 | -7/Factory | Evolved 2 slots: Utility x2 4346 | -7/Factory | Build established: Gladiator 4550 | -7/Factory | Garrison activated, responded to threat 4605 | -7/Factory | Lost 3 parts (1n2u) 5058 | -7/Factory | Discovered new exit (range 16) 6737 | -7/Factory | Discovered new exit (range 14) 6756 | -7/Factory | Identified exit to Factory 7123 | -7/Factory | Discovered new exit (range 3) 7127 | -7/Factory | Identified exit to Lower Caves 7150 | -7/Factory | Entered Lower Caves 7219 | -7/Lower Caves | Found DCF Scrap (14 items) 7332 | -7/Lower Caves | Spotted B-75 Beast 7535 | -7/Lower Caves | Discovered new exit (range 15) 7552 | -7/Lower Caves | Identified exit to Lower Caves 7558 | -7/Lower Caves | Entered another Lower Caves area 7748 | -7/Lower Caves | Discovered new exit (range 15) 7750 | -7/Lower Caves | Learned Factory security intel 7767 | -7/Lower Caves | Identified exit to Zion 7779 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7789 | -7/Lower Caves | Found Prototype Special Weapon 7798 | -7/Lower Caves | Entered Zion 7840 | -7/Zion | System corruption cleaned by Quarantine Array 7940 | -7/Zion | Discovered new exit (range 13) 8039 | -7/Zion | Received a hallucinogenic algorithm 8126 | -7/Zion | Learned location of Warlord (-4) 8149 | -7/Zion | Learned 12 Factory zone layouts 8559 | -7/Zion | Identified exit to Proximity Caves 8562 | -7/Zion | Entered Proximity Caves 8770 | -6/Proximity Caves | Crushed by falling debris 8770 | -6/Proximity Caves | Core integrity fell below 50% 8801 | -6/Proximity Caves | Lost 3 parts (3u) 8987 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9058 | -6/Proximity Caves | Discovered exit to Factory (range 15) 9072 | -6/Proximity Caves | Entered Factory 9072 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9073 | -6/Factory | Identified exit to Factory 9073 | -6/Factory | Identified exit to Extension 9416 | -6/Factory | Found Prototype Processor 9416 | -6/Factory | Identified Exp. Targeting Computer 10410 | -6/Factory | Entered Extension 10552 | -6/Extension | Rescued a captive Derelict 10553 | -6/Extension | Rescued a captive Derelict 10600 | -6/Extension | Lost 3 allies 10764 | -6/Extension | Lost 3 allies 10865 | -6/Extension | Build established: Scavenger-Gladiator 10946 | -6/Extension | Spotted B-75 Beast 10981 | -6/Extension | Spotted B-75 Beast 10992 | -6/Extension | Destroyed B-75 Beast 11069 | -6/Extension | Lost 9 parts (2p3n3u1w) 11165 | -6/Extension | Core integrity fell below 50% 11169 | -6/Extension | Destroyed B-75 Beast 11191 | -6/Extension | Lost 6 parts (3n2u1w) 11555 | -6/Extension | Lost 3 allies 11710 | -6/Extension | Lost 3 parts (2u1w) 11803 | -6/Extension | Rescued A7 12428 | -6/Extension | Discovered new exit (range 20) 12431 | -6/Extension | Discovered exit to Factory (range 18) 12451 | -6/Extension | Identified exit to Cetus 12457 | -6/Extension | Entered Cetus 12457 | -6/Cetus | Accompanied by 3 allies (A7) 12462 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 12471 | -6/Cetus | Spotted Cetus Guard 12472 | -6/Cetus | Spotted Cetus Guard 12473 | -6/Cetus | Spotted Cetus Guard 12482 | -6/Cetus | Allies destroyed Cetus Guard 12482 | -6/Cetus | Spotted Cetus Guard 12503 | -6/Cetus | Allies destroyed Cetus Guard 12505 | -6/Cetus | Allies destroyed Cetus Guard 12576 | -6/Cetus | Started Cetus Manufacturing Module 12591 | -6/Cetus | Discovered new exit (range 19) 12601 | -6/Cetus | Manufactured an Enhanced Grunt 12612 | -6/Cetus | Identified exit to Archives 12626 | -6/Cetus | Manufactured an Enhanced Grunt 12651 | -6/Cetus | Manufactured an Enhanced Grunt 12676 | -6/Cetus | Manufactured an Enhanced Grunt 12701 | -6/Cetus | Manufactured an Enhanced Grunt 12740 | -6/Cetus | Entered Archives 12740 | -6/Archives | Accompanied by 6 allies (A7) 12757 | -6/Archives | Build established: Scavenger-Mutant 12780 | -6/Archives | Discovered new exit (range 20) 12792 | -6/Archives | Discovered new exit (range 19) 13148 | -6/Archives | Discovered exit to Factory (range 15) 13187 | -6/Archives | Identified exit to Hub_04(d) 13190 | -6/Archives | Entered Hub_04(d) 13190 | -6/Hub_04(d) | Accompanied by 5 allies 13255 | -6/Hub_04(d) | Discovered exit to Factory (range 6) 13280 | -6/Hub_04(d) | Garrison activated, responded to threat 13311 | -6/Hub_04(d) | Discovered exit to Factory (range 20) 13540 | -6/Hub_04(d) | First assault squad dispatched 13567 | -6/Hub_04(d) | Network Hub disabled 13610 | -6/Hub_04(d) | Spotted Lightning 13610 | -6/Hub_04(d) | Spotted Lightning 13613 | -6/Hub_04(d) | Spotted Lightning 13614 | -6/Hub_04(d) | System corruption reached 10% 13615 | -6/Hub_04(d) | Core integrity fell below 20% 13621 | -6/Hub_04(d) | Entered Factory 13621 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13626 | -5/Factory | Lost 4 allies 13908 | -5/Factory | Build established: Scavenger-Gladiator 13921 | -5/Factory | First assault squad dispatched 14013 | -5/Factory | Discovered new exit (range 4) 14016 | -5/Factory | Identified exit to Factory 14048 | -5/Factory | Repaired Broken Phasing Sabre 14336 | -5/Factory | System corruption reached 10% 14392 | -5/Factory | Lost 6 parts (2n3u1w) 14503 | -5/Factory | Lost 7 parts (1p3n3u) 14667 | -5/Factory | Lost 7 parts (3n2u2w) 14813 | -5/Factory | Discovered exit to Factory (range 15) 14904 | -5/Factory | Core integrity fell below 50% 14985 | -5/Factory | Garrison activated, responded to threat 15037 | -5/Factory | Identified exit to Garrison 15037 | -5/Factory | Entered Garrison 15077 | -5/Garrison | Discovered new exit (range 40) 15077 | -5/Garrison | Discovered new exit (range 69) 15077 | -5/Garrison | Discovered new exit (range 60) 15107 | -5/Garrison | Triggered checkpoint 15375 | -5/Garrison | Triggered checkpoint 15511 | -5/Garrison | Core integrity fell below 20% 15609 | -5/Garrison | Build established: Scavenger-Mutant 15711 | -5/Garrison | Entered Factory 15830 | -5/Factory | System corruption reached 30% 16011 | -5/Factory | First assault squad dispatched 16017 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15985_ Destroyed Lgt. Angular Momentum Engine. 15985_ G-50 Soldier knocked back. 15986_ Imp. Deuterium Engine destroyed. 15988_ System corrupted: Hvy. Linear Accelerator jammed. 15990_ G-67 Veteran knocked back. 15994_ System corrupted: Component data lost. 15996_ Carbon-fiber Leg destroyed. 15997_ G-50 Soldier destroyed. 15998_ Adv. System Shield destroyed. 16008_ Imp. Medium Armor Plating destroyed. 16009_ System corrupted: Carbon-fiber Leg rejected. 16010_ Acquired Carbon-fiber Leg. 16011_ ALERT: Significant disruption in Zone 4R, assault force dispatched. 16012_ Imp. Medium Armor Plating destroyed. 16012_ Critical hit (Burn: +37). 16014_ Carbon-fiber Leg destroyed. 16016_ Destroyed Adv. Heat Sink. 16016_ G-50 Soldier destroyed. 16017_ Acquired 38 matter. 16017_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ???# ????????????????????? | | ???# ????????????????????? | | ???# ????????????????????? | | ???# #?##############?????? | | ???# #?# #?????? | | ???# #?# #?????? | | ???# #?# +?????? | | ???# #?# #?????? | | ???# #?# #?????? | | ???# #?# #?????? | | ???# #?# #?????? | | ???# #?# #?????? | | ???# #?# ???????? | | ???# #?# ?????????? | | ???# #?# ???????????? | | ???# #?? ???????? ??? | | ???# #####"########## ? | | ????# # # # # | | ????# # # !# # | | ????# + # # # | | ????# # # + + | | ????# # # # # | | ????# # # # # | | ????# ; # # # | | ????# ###### # # | | ????#[@ ##########"##### # | | ???##+#%g## # | | ???#=%= g # " " " + | | ???# % # " " " # | | ???#% % ; " " " *]! # | | ???# # " " " *] # | | ???# # " " " *] # | | ???# # " " " # | | ???######## " " " # | | ??????????# " " " # | | ??????????# " " " # | | ??????????# " | | ??????????############### | | ??????????????????#########+#+# | | ??????????????????# ! | | ??????????????????# | | ??????????????????# """ """ """ | | ??????????????????# """ """ """ | | ??????????????????# """ """ """ | | ??????????????????# | | ??????????????????# | | ?????????????##########"####### | | ?????????????# # "????? | | ?????????????# # """??? | | ?????????????# # """""? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 20 Resistance: TH 10 Resistance: EM 25 Melee Speed Boost 50 Evasion (%) 65 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 2 Force Boost 20 Defensive Hacking 26 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Kinecellerator | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Microactuators | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalRingPlatform Manual? 0 Play Time 02:38:19 Cumulative 234.7 hours Start 2024.08.16 @ 22:34:17 End 2024.08.17 @ 01:33:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f897092-78d1-4f65-a244-668fed9067a0