Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 23:58:36 Player: Metallia Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1274) 1274 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 3410 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 0/550 Matter 194/300 Energy 201/250 System Corruption 5% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Medium Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Treads Aluminum Leg Wheel Improved Hover Unit Improved Hover Unit Improved Heat Sink Improved Heat Sink Small Matter Pod (0) Terrain Scan Processor EM Pulse Gun Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Medium Armor Plating Hardlight Generator > --- WEAPON ----------- High-powered Shotgun Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Wheel Improved Hover Unit Improved Hover Unit Improved Heat Sink Improved Heat Sink Medium Battery Small Matter Pod Terrain Scan Processor EM Pulse Gun Heavy Assault Rifle [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Targeting Computer Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 57 | 6 4 2 19 26 Power 5 | 2 . 1 1 1 Engine 4 | 2 . 1 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 20 | 2 1 1 7 9 Treads 9 | . . . 2 7 Leg 3 | 2 . . 1 . Wheel 5 | . 1 1 3 . Hover 3 | . . . 1 2 Flight . | . . . . . Utility 13 | . 3 . 1 9 Device 4 | . 1 . . 3 Storage 5 | . 1 . . 4 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 19 | 2 . . 10 7 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 11 | 2 . . 5 4 Ballistic Cannon 1 | . . . . 1 Launcher 5 | . . . 5 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 2 | . . . . 2 System Corruption 3 | . . . . 3 Parts Lost 26 | . 2 . 9 15 Power 3 | . 1 . 1 1 Propulsion 10 | . 1 . 5 4 Utility 7 | . . . 1 6 Weapon 6 | . . . 2 4 Highest Loss Streak 9 | . 2 . 5 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 73 100 82 88 Engine 4 | . 5 14 8 . Core 2 | . . . . 6 Treads 15 | . . . 14 23 Leg 2 | . 19 . . . Wheel 10 | . 8 28 18 2 Hover 2 | . . . 1 5 Device 2 | . 4 . . 4 Storage 14 | . 3 14 11 20 Processor 5 | . 4 14 10 . Protection 3 | . . . . 9 Energy Gun 1 | . . . . 3 Ballistic Gun 11 | . 28 28 3 9 Ballistic Cannon 1 | . . . . 3 Launcher 5 | . . . 14 . Naked Turns . | . . . . . Heaviest Build 46 | 7 22 25 35 46 Greatest Support 82 | 20 20 20 43 82 Greatest Overweight (x) 9 | . 2 1 9 7 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 13 | 5 7 15 15 15 Most Carried 15 | 5 6 10 15 13 Average Carried 9 | 2 4 5 12 10 Final Capacity 15 | 5 15 15 15 15 Final Carried 12 | 4 6 10 9 12 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1283 | 254 58 . 500 471 Remotely . | . . . . . Salvage Created 1281 | 41 127 . 572 541 Parts 77 | 1 9 . 34 33 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 40 | 1 4 . 22 13 Guns 21 | 1 4 . 3 13 AOE 19 | . . . 19 . Classes Destroyed 10 | 1 2 . 5 2 Worker 2 | . . . 2 . Builder 2 | . . . 1 1 Recycler 3 | . . . 3 . Mechanic 1 | . . . 1 . Watcher 3 | . 1 . 1 1 Swarmer 16 | . 2 . 11 3 Grunt 18 | 1 2 . 10 5 Brawler 1 | . . . . 1 Sentry 4 | . . . 1 3 Hunter 1 | . . . . 1 Best Kill Streak 8 | 1 3 . 8 4 Combat Bots Only 7 | 1 3 . 7 3 Max Kills in Single Turn 3 | 1 1 . 3 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 375 | 2 46 . 132 195 Missed 103 | . 12 . 39 52 Damage Taken 4012 | 20 434 . 1411 2147 Core 1074 | . 168 . 355 551 Absorbed by Shields 160 | . . . . 160 Redirected to Shielding 94 | . . . . 94 Core Remaining (%) 47 | 100 . 32 11 . Volleys Fired 122 | 2 22 . 34 64 Largest 2 | 2 2 . 2 2 Hottest 80 | 40 40 . 72 80 Shots Fired 217 | 4 44 . 53 116 Gun 176 | 4 44 . 28 100 Cannon 16 | . . . . 16 Launcher 25 | . . . 25 . Special . | . . . . . Kinetic 165 | 4 44 . 28 89 Thermal . | . . . . . Explosive 25 | . . . 25 . Electromagnetic 27 | . . . . 27 Robot Hit Streak 8 | 2 6 . 8 7 Robot Miss Streak 6 | 1 4 . 2 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 119 | 3 26 . 25 65 Core Hits 88 | 2 11 . 42 33 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . . 2 Destroy 2 | . 1 . . 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3602 | 24 201 . 2249 1128 Guns 1332 | 24 201 . 166 941 Cannons 177 | . . . . 177 Explosions 2083 | . . . 2083 . Melee . | . . . . . Ramming 10 | . . . . 10 Kinetic 1344 | 24 201 . 166 953 Thermal . | . . . . . Explosive 2083 | . . . 2083 . Electromagnetic 165 | . . . . 165 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 4 5 Average Corruption 3 | . . . 4 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . . 1 21 Message Errors 6 | . . . . 6 Matter Fused 4 | . . . . 4 Heat Flow Errors 3 | . . . . 3 Energy Discharges 2 | . . . . 2 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 3 | . . . 1 2 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 61 | . . . 57 4 Projectiles . | . . . . . Explosions 57 | . . . 57 . Melee 4 | . . . . 4 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 134 | . . . 134 . Shots 5 | . . . 5 . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 243 | 12 48 . 12 243 Average Temperature 37 | 9 19 . 3 55 Received Heat Transfer 1188 | 12 243 . 351 582 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 613 | 20 155 60 613 196 Initial 174 | . 13 60 23 174 Average 163 | 3 97 60 306 102 Maximum Alert Level 2 | . . . 2 . Low Security (%) 71 | 100 100 100 14 100 Level 1 21 | . . . 62 . Level 2 7 | . . . 23 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 . 6 2 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 8 | . 1 . 5 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | 1 11 . 32 30 Peak Tracking Total 7 | 1 4 . 7 5 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 2 | . . . 1 1 Traps Extracted . | . . . . . Installed 4 | . . . 2 2 Triggered 2 | . . . 1 1 Most Traps Carried 4 | . . 4 4 2 Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . 3 1 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 1 . 3 4 Terminals 8 | . 1 . 3 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 4 . 8 10 Successful 15 | . 4 . 5 6 Failed 7 | . . . 3 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 22 | . 4 . 8 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 4 . 5 6 Record 3 | . 2 . 1 . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Locate Traps 1 | . . . . 1 Recall Investigation 1 | . . . 1 . Recall Reinforcements 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Registered Components 1 | . . . 1 . Zone Layout 3 | . 1 . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 2 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2419 | 94 270 222 814 1019 Spaces Moved 1424 | 94 151 226 469 484 Core 66 | 56 . . 6 4 Treads 681 | . . . 283 398 Legs 175 | 38 137 . . . Wheels 501 | . 14 226 180 81 Hover 1 | . . . . 1 Flight . | . . . . . Fastest Speed 50 | 50 80 95 95 110 Average Speed 136 | 78 135 95 146 157 Slowest Speed 500 | 120 260 95 500 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 35 | 6 31 66 39 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 171 | . . . 170 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 170 | . . . 170 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1690 | 110 181 232 546 621 Wait 20 | . . . . 20 Move 1419 | 93 150 225 467 484 Hop . | . . . . . Pick Up 51 | 9 5 5 14 18 Fast Attach . | . . . . . Attach 35 | 5 3 1 9 17 Detach 5 | . . . 1 4 Swap 22 | 1 1 1 10 9 Drop 10 | . . . 8 2 Fire 122 | 2 22 . 34 64 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis 1 | . . . 1 . Rewire . | . . . . . Trap 4 | . . . 2 2 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 95 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Core integrity fell below 50% 294 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Build established: Mutant 365 | -10/Materials | Entered Mines 566 | -10/Mines | Found a hidden stash of uninstalled traps 580 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 583 | -10/Mines | Discovered new exit (range 3) 587 | -10/Mines | Entered Materials 587 | -9/Materials | Evolved 2 slots: Propulsion x2 1238 | -9/Materials | Destroyed 7 combat bots 1244 | -9/Materials | Lost 3 parts (1p1n1w) 1363 | -9/Materials | Crushed by falling debris 1364 | -9/Materials | Core integrity fell below 50% 1380 | -9/Materials | Discovered new exit (range 8) 1387 | -9/Materials | Core integrity fell below 20% 1401 | -9/Materials | Entered another Materials area 1401 | -8/Materials | Evolved 2 slots: Utility x2 1418 | -8/Materials | Lost 5 parts (3n1u1w) 1925 | -8/Materials | Build established: Scavenger-Mutant 2365 | -8/Materials | Discovered new exit (range 15) 2406 | -8/Materials | Core integrity fell below 50% 2411 | -8/Materials | Core integrity fell below 20% 2420 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Lgt. Nuclear Core destroyed. Lgt. Treads destroyed. U-05 Engineer builds a Wall. U-05 Engineer destroyed. Hpw. Shotgun destroyed. K-01 Serf collects debris. R-06 Scavenger collects Welding Torch. Penetrated by Slug. Hardlight Generator destroyed. R-06 Scavenger collects Wheel. Adv. Treads destroyed. System corrupted: Component data lost. Med. Matter Pod destroyed. Critical hit (Blast). Knocked back. R-06 Scavenger collects Wheel. Acquired 1 matter. Critical hit (Burn: +37). K-01 Serf collects debris. U-05 Engineer builds a Wall. 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""" #???# #????????????? | | ^^ ????????? #???# #????????????? | | ^^ ????????? #???# #????????????? | | +########??###+###???????" #???# #????????????? | | #????# #???????" #???# #????????????? | | "" #????# #??????? #???# ###########??? | | "" #????# #?##############?# ## """ #??? | | "" #????# """ #?# #?# ## """"" #??? | | #????# """ #?# ### ## """"" #??? | | #????# """ ### # # """"" #??? | | ###### + + # # """ #??? | | + + """ ### # # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control GoHome() Shopping List Unlikely Earthworm Challenges ------------ None Game ------ Seed HardenedMyomerSaw Manual? 0 Play Time 00:41:29 Cumulative 1.8 hours Start 2024.04.06 @ 23:18:54 End 2024.04.06 @ 23:58:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 54b61259-6790-4718-a9eb-f01b81cb7b41