Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.20 @ 13:43:21 Player: PerrySimm Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (101) 505 Value Destroyed (3380) 3380 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1011) 1011 TOTAL SCORE: 11136 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 158/300 Energy 58/100 System Corruption 35% Temperature Cool (9) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Medium Storage Unit Advanced Field Recycling Unit (0) Advanced Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Leg Armored Leg Biometal Leg Enhanced Biometal Leg Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Terrain Scanner Advanced Target Analyzer Improved Phase Shifter Improved Focal Shield Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Heavy Flail > --- INVENTORY -------- Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Biometal Leg Improved Antigrav System Medium Storage Unit Medium Storage Unit High-capacity Storage Unit Advanced Field Recycling Unit Advanced Field Recycling Unit Improved Plasma Cutter [Rating: 105] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Chainsword Energy Gun Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac DSF Res Qua Slots Evolved 14 | . . 2 . 2 2 2 2 2 . . . 2 . Power 2 | . . . . . . . 1 . . . . 1 . Propulsion 5 | . . 1 . 1 1 . . 1 . . . 1 . Utility 6 | . . 1 . 1 1 1 1 1 . . . . . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 192 | 6 11 4 27 18 20 15 22 8 1 13 8 27 12 Power 23 | 1 1 1 2 1 2 1 2 3 . 1 1 5 2 Engine 11 | 1 . 1 2 . 1 1 2 1 . 1 1 . . Core 5 | . 1 . . 1 1 . . . . . . 2 . Reactor 7 | . . . . . . . . 2 . . . 3 2 Propulsion 68 | 2 3 1 12 3 10 4 9 1 . 6 3 9 5 Treads 2 | . . . . . . . . . . . . . 2 Leg 44 | 2 3 1 9 3 10 1 . . . 3 3 7 2 Wheel 2 | . . . . . . . 2 . . . . . . Hover 16 | . . . . . . 3 7 1 . 3 . 2 . Flight 4 | . . . 3 . . . . . . . . . 1 Utility 47 | 1 1 1 3 5 6 3 5 2 1 3 2 10 4 Device 18 | . 1 . . 2 1 1 2 . 1 2 2 4 2 Storage 8 | 1 . . 1 . 1 . 1 1 . . . 1 2 Processor 8 | . . . 2 2 1 . . 1 . . . 2 . Hackware 5 | . . . . . . . 2 . . 1 . 2 . Protection 8 | . . 1 . 1 3 2 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 54 | 2 6 1 10 9 2 7 6 2 . 3 2 3 1 Energy Gun 8 | 1 . . 1 2 . 1 . 1 . 1 1 . . Energy Cannon 3 | . . . . . . 1 . . . 1 1 . . Ballistic Gun 9 | 1 4 1 3 . . . . . . . . . . Ballistic Cannon 7 | . . . . 3 . . 2 1 . . . 1 . Launcher 8 | . . . 2 4 . 2 . . . . . . . Special Weapon 2 | . . . . . . . 1 . . . . . 1 Impact Weapon 9 | . 2 . 4 . . 2 . . . . . 1 . Slashing Weapon 8 | . . . . . 2 1 3 . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . . . . . 1 1 . Parts Lost 88 | . . . 6 . 1 18 6 . 3 . 18 17 19 Power 11 | . . . . . . 1 1 . . . 3 4 2 Propulsion 36 | . . . 3 . . 8 3 . 1 . 5 6 10 Utility 25 | . . . 2 . 1 4 2 . . . 6 6 4 Weapon 16 | . . . 1 . . 5 . . 2 . 4 1 3 Highest Loss Streak 17 | . . . 3 . 1 17 5 . 3 . 14 8 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 97 89 89 98 99 90 25 71 77 82 72 60 49 Engine 4 | . 7 10 11 . 3 5 1 3 . 1 3 . . Core 2 | . 6 . . 8 3 . . 2 . . . 4 . Reactor 1 | . . . . . . . . 3 7 5 3 4 4 Leg 26 | . 28 33 31 36 37 30 . . . 12 2 15 18 Hover 3 | . . . . . . . 8 29 28 16 20 10 . Device 5 | . 11 11 1 8 3 6 1 5 9 15 13 4 1 Storage 7 | . 14 11 11 9 7 5 1 5 5 5 5 4 4 Processor 8 | . . . 9 17 13 12 . 2 5 5 3 2 3 Hackware 1 | . . . . . . . 2 5 5 5 8 3 5 Protection 4 | . . 1 2 . 12 8 . . . . . . . Energy Gun 2 | . 5 . 5 8 . . . 7 9 5 6 . . Ballistic Gun 2 | . 17 22 3 . . . . . . . . . . Ballistic Cannon 1 | . . . . 8 . . 1 5 4 . . . 1 Impact Weapon 2 | . 4 . 12 . . . . . . . . 2 1 Slashing Weapon 5 | . . . . . 13 14 3 . . 3 . 3 . Peak Build Rating 105 | 6 9 13 18 29 46 53 45 82 91 97 102 105 82 Average Rating 39 | 5 7 11 12 27 39 47 16 70 82 79 74 72 69 On Entrance 36 | . 6 9 13 16 28 46 4 45 82 47 97 34 81 Naked Turns 13 | . . . . . . 1 2 . . . . . 10 Heaviest Build 76 | 12 15 21 23 28 52 54 24 53 54 53 76 73 72 Greatest Support 140 | 20 20 30 36 56 85 85 57 68 68 54 51 117 140 Greatest Overweight (x) 6 | . . . 6 . . 6 1 . . 1 3 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 15 15 8 10 10 10 10 20 20 Average Capacity 11 | 7 8 8 8 10 12 14 6 9 10 10 10 11 19 Most Carried 15 | 3 8 8 10 10 15 15 6 10 10 10 10 12 12 Average Carried 9 | 2 5 7 8 9 11 13 5 8 10 9 8 8 8 Final Capacity 20 | 8 8 8 10 10 15 5 8 10 10 10 10 20 5 Final Carried 15 | 3 8 8 10 10 15 5 4 10 10 10 10 11 4 Class Distribution -------------------- 30% | Mutant 18% | Hacker-Mutant 14% | Scavenger-Gladiator 12% | Gladiator 12% | Scavenger-Mutant 7% | Scavenger-Skirmisher 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Scavenger-Gladiator | -7/Factory Gladiator | -6/Factory Mutant | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac DSF Res Qua Matter Collected 2440 | 260 215 38 385 291 204 92 216 29 . 87 25 485 113 Remotely . | . . . . . . . . . . . . . . Salvage Created 3649 | . 345 57 729 379 864 396 175 29 . . . 562 113 Parts 220 | . 19 7 52 29 39 29 15 . . . . 22 8 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac DSF Res Qua Combat Hostiles Destroyed 71 | . 7 1 17 16 15 6 2 . . . . 4 3 Melee 25 | . . . 1 . 15 4 1 . . . . 3 1 Guns 25 | . 7 1 13 4 . . . . . . . . . Cannons 3 | . . . . 2 . . 1 . . . . . . AOE 14 | . . . 2 10 . 2 . . . . . . . Classes Destroyed 13 | . 2 1 5 2 2 . . . . . . 1 . Worker 10 | . . . 2 . . 3 2 1 . . . 1 1 Builder 6 | . . . 1 2 . 1 . . . . . 1 1 Hauler 1 | . . . . 1 . . . . . . . . . Recycler 3 | . 1 . . . 1 . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . 1 . Operator 1 | . . . 1 . . . . . . . . . . Watcher 8 | . . . 2 2 1 1 1 . . . . 1 . Swarmer 14 | . . . 4 7 . . . . . . . . 3 Grunt 30 | . 7 . 5 7 9 2 . . . . . . . Brawler 2 | . . . . 1 . . 1 . . . . . . Sentry 16 | . . 1 8 1 2 2 . . . . . 2 . Hunter 3 | . . . . . 2 1 . . . . . . . Programmer 6 | . . . . . 2 1 1 . . . . 2 . Best Kill Streak 10 | . 4 1 8 10 5 4 2 1 . . . 2 3 Combat Bots Only 7 | . 3 1 6 7 4 2 2 . . . . 2 3 Max Kills in Single Turn 4 | . 1 1 2 4 1 2 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 1 3 . 1 . . . . . . . Melee 1 | . . . 1 . 1 1 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac DSF Res Qua Hostile Shots Fired 1545 | . 35 3 148 50 142 304 64 . 2 . 246 245 306 Missed 493 | . 7 1 41 18 56 97 26 . . . 81 92 74 Damage Taken 14187 | . 254 20 1027 287 800 2638 773 . 96 . 2041 2660 3591 Core 3265 | . 49 . 208 61 73 697 257 . 48 . 566 279 1027 Absorbed by Shields 238 | . . . . . . . . . . . 238 . . Ignored by Resistances 4128 | . 82 5 301 90 246 750 208 . 24 . 654 782 986 Regen/Repaired (Parts) 68 | . . . . . . . . . . . . . 68 Core Remaining (%) 67 | 100 80 . 48 88 89 18 74 . . . 46 . . Volleys Fired 124 | . 29 2 47 28 1 5 6 1 . . 3 . 2 Largest 3 | . 2 2 2 2 1 3 1 2 . . 3 . 1 Hottest 251 | . 60 43 60 100 56 115 57 115 . . 251 . 20 Shots Fired 201 | . 58 4 68 40 1 11 6 2 . 1 8 . 2 Gun 162 | . 58 4 64 22 1 5 . 2 . 1 5 . . Cannon 15 | . . . . 6 . . 6 . . . 3 . . Launcher 22 | . . . 4 12 . 6 . . . . . . . Special 2 | . . . . . . . . . . . . . 2 Kinetic 110 | . 47 4 47 6 . . 6 . . . . . . Thermal 49 | . . . 17 22 1 . . 1 . . 6 . 2 Explosive 22 | . . . 4 12 . 6 . . . . . . . Electromagnetic 20 | . 11 . . . . 5 . 1 . 1 2 . . Robot Hit Streak 32 | . 14 10 23 32 . 17 23 1 . . 7 . 1 Robot Miss Streak 4 | . 4 1 2 3 . . . 1 . . 1 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 285 | . 42 2 70 30 52 24 15 1 . . 7 36 6 Core Hits 167 | . 16 1 38 45 19 21 8 1 . . 2 12 4 Critical Kills 3 | . . 1 . . . . . . . . . . 2 Critical Parts Destroyed 8 | . . . 3 . . . . . . . . 4 1 Critical Strikes 37 | . . 1 5 2 8 4 5 . . . . 8 4 Burn 4 | . . . 2 2 . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . Blast 3 | . . . . . . . 3 . . . . . . Smash 10 | . . . 3 . . . . . . . . 4 3 Sever 19 | . . . . . 8 4 2 . . . . 4 1 Melee Attacks 222 | . 6 . 26 . 89 24 16 . . 2 . 48 11 Impact 55 | . 6 . 26 . . . . . . . . 12 11 Slashing 167 | . . . . . 89 24 16 . . 2 . 36 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 14 | . . . 1 . 1 2 2 . . . . 6 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . 1 . 7 2 . . . . . 5 . Damage Inflicted 9544 | . 487 17 1403 1697 1948 1312 629 18 . . 174 1504 355 Guns 1675 | . 487 17 735 311 . 39 . 18 . . 68 . . Cannons 442 | . . . . 123 . . 213 . . . 106 . . Explosions 2208 | . . . 389 1263 . 556 . . . . . . . Melee 5120 | . . . 274 . 1948 717 416 . . . . 1504 261 Ramming 81 | . . . 5 . . . . . . . . . 76 Kinetic 1207 | . 370 17 484 123 . . 213 . . . . . . Thermal 753 | . . . 251 311 . . . 18 . . 155 . 18 Explosive 2198 | . . . 389 1253 . 556 . . . . . . . Electromagnetic 185 | . 117 . . 10 . 39 . . . . 19 . . Impact 843 | . . . 274 . . . . . . . . 308 261 Slashing 4277 | . . . . . 1948 717 416 . . . . 1196 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 35 | . . . 1 1 . 7 3 . 4 4 12 16 35 Average Corruption 7 | . . . 1 1 . 4 2 . 4 4 7 5 17 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 44 | . . . 1 1 . 1 2 . 1 2 6 9 21 Message Errors 10 | . . . . . . . . . 1 1 1 2 5 Matter Fused 11 | . . . . 1 . . 2 . . . 2 2 4 Heat Flow Errors 6 | . . . 1 . . 1 . . . . 2 1 1 Energy Discharges 2 | . . . . . . . . . . . . 1 1 Parts Rejected 2 | . . . . . . . . . . . . 1 1 Data Loss (minor) 5 | . . . . . . . . . . . 1 2 2 Data Loss (major) 3 | . . . . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . . 1 . . . Misdirections 4 | . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 585 | . . . 95 5 63 25 51 . . . . 250 96 Projectiles 1 | . . . . 1 . . . . . . . . . Explosions 36 | . . . 27 4 . 5 . . . . . . . Melee 548 | . . . 68 . 63 20 51 . . . . 250 96 Knockbacks 6 | . . . 1 . . . 1 . . . . 4 . Impact 5 | . . . 1 . . . . . . . . 4 . Kinetic 1 | . . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . 5 . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 16 | . . . 2 . . . . . . . . . 14 Kicked 15 | . . . 2 . . . . . . . . . 13 Crushed . | . . . . . . . . . . . . . . Highest Temperature 333 | . 48 . 150 106 22 198 10 261 333 8 294 239 225 Average Temperature 68 | . 16 . 38 25 7 82 5 87 181 6 124 70 116 Received Heat Transfer 2490 | . 183 9 381 144 219 924 120 . . . 141 231 138 Effects 2 | . . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 8 | . . . 2 . . . . . . . . 3 3 Combat Hostiles 4 | . . . 1 . . . . . . . . 1 2 Parts Fried 11 | . . . 3 . . . . . . . . 5 3 Impact Corruptions 17 | . . . 5 . . . . . . . . 7 5 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . Heat Transferred 1961 | . . . 777 925 . . . 37 . . 185 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac DSF Res Qua Peak Influence 438 | . 332 179 438 333 281 216 307 129 9 28 17 387 242 Initial 177 | . . 119 64 93 129 4 5 129 9 . 17 . 177 Average 135 | . 173 137 256 140 131 67 112 26 7 21 7 104 175 Maximum Alert Level 2 | . 1 . 2 1 1 1 1 . . . . 1 1 Low Security (%) 70 | 100 44 100 21 79 72 93 85 100 100 100 100 70 91 Level 1 28 | . 55 . 73 20 27 6 14 . . . . 29 8 Level 2 . | . . . 5 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . 1 1 4 3 4 . . 1 2 2 3 Investigation 7 | . 2 . . . 2 . 2 . . 1 . . . Extermination 6 | . . . . . 1 2 . . . . . 2 1 Reinforcement 10 | . . . 1 1 1 1 2 . . . 2 . 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac DSF Res Qua Distress Signals 12 | . 4 . 2 1 1 1 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 199 | . 16 3 21 22 22 24 23 . 6 . 12 29 21 Peak Tracking Total 15 | . 4 5 8 6 4 12 13 . 6 . 9 11 15 Tactical Retreats 26 | . 3 . 5 . . . 6 . . . 1 9 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac DSF Res Qua Traps Triggered 12 | . 1 . 1 1 2 . 1 1 . . 3 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . 1 . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac DSF Res Qua Machines Disabled 4 | . . . 1 3 . . . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac DSF Res Qua Machines Accessed 48 | . 4 1 5 4 9 5 5 4 . 2 . 7 2 Terminals 35 | . 4 . 5 4 4 3 5 1 . 2 . 6 1 Fabricators 4 | . . . . . 2 1 . 1 . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . 1 Recycling Units 5 | . . 1 . . 2 1 . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 110 | . 16 2 12 15 17 10 11 5 . 4 . 15 3 Successful 51 | . 9 2 2 7 10 4 3 4 . 3 . 5 2 Failed 59 | . 7 . 10 8 7 6 8 1 . 1 . 10 1 Catastrophic 19 | . 2 . 5 2 1 2 1 . . . . 5 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 59 | . 16 . 13 8 8 3 3 2 . . . 6 . Terminals 89 | . 16 . 12 15 8 7 11 2 . 4 . 13 1 Fabricators 5 | . . . . . 3 1 . 1 . . . . . Repair Stations 3 | . . . . . . . . 1 . . . . 2 Recycling Units 9 | . . 2 . . 3 2 . . . . . 2 . Scanalyzers 3 | . . . . . 3 . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Terminal Hacks 34 | . 8 . 2 7 5 2 3 1 . 3 . 3 . Record 3 | . . . . . 1 . . . . 1 . 1 . Part Schematic 2 | . 2 . . . . . . . . . . . . Robot Analysis 4 | . 2 . . 1 . 1 . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Open DSF 4 | . . . . . 1 . 1 . . 1 . 1 . Level Access Points 4 | . 1 . 1 . . 1 . . . 1 . . . Branch Access Points 5 | . . . 1 1 2 . 1 . . . . . . Emergency Access Points 2 | . 1 . . 1 . . . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . . . Unreport Threat 5 | . . . . 1 1 . 1 1 . . . 1 . Hauler Manifests 1 | . . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . 1 . . . . . Build 2 | . . . . . . 1 . 1 . . . . . Repair Station Hacks 3 | . . . . . . . . 1 . . . . 2 Scan Component 1 | . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks 6 | . . 2 . . 1 1 . . . . . 2 . Report Inventory 3 | . . 1 . . 1 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . Retrieve Components 2 | . . 1 . . . . . . . . . 1 . Scanalyzer 1 | . . . . . 1 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . 3 . . 1 . . . . . Terminals 2 | . 1 . . . 1 . . . . . . . . Track 2 | . 1 . . . 1 . . . . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . Report 2 | . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 41 | . 4 . 5 4 7 4 4 3 . 2 . 6 2 Full Trace Events 5 | . . . 2 . 1 . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 Time 34 | . . . . . . . . . . . . . 34 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 4 | . . 3 . . . . . . . . . 1 . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac DSF Res Qua Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac DSF Res Qua Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . . . 2 . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac DSF Res Qua Robot Analysis Total 4 | . 2 . . 1 . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac DSF Res Qua Turns Passed 6130 | 98 367 144 960 578 1385 623 374 86 66 119 195 761 374 Spaces Moved 4201 | 43 183 85 499 322 843 391 562 147 155 111 139 533 188 Core 423 | 8 . . 1 . . 23 368 . . . 1 . 22 Treads 3 | . . . . . . . . . . . . . 3 Legs 2975 | 35 183 85 492 322 843 365 . . . 92 . 395 163 Wheels . | . . . . . . . . . . . . . . Hover 794 | . . . . . . 3 194 147 155 19 138 138 . Flight 6 | . . . 6 . . . . . . . . . . Fastest Speed 38 | 50 120 120 104 120 120 50 40 38 38 55 66 86 50 Average Speed 102 | 106 120 120 121 120 123 127 50 38 40 84 97 110 105 Slowest Speed 350 | 120 120 120 350 120 130 350 100 40 55 105 200 130 185 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 39 10 69 40 26 14 23 4 80 2 94 22 25 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 1 1 1 . . . 1 . . . Unknown Exits Taken 4 | 1 . 1 . . . . 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 38 | . 2 . 5 . 15 5 7 . . 2 . 2 . Terrain Destroyed 119 | . 2 . 31 45 15 15 7 . . 2 . 2 . Melee 38 | . 2 . 5 . 15 5 7 . . 2 . 2 . Projectile . | . . . . . . . . . . . . . . AOE 81 | . . . 26 45 . 10 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac DSF Res Qua Total 5473 | 92 264 124 748 472 1076 478 613 171 157 127 190 636 325 Wait 549 | 41 28 25 130 89 107 41 2 6 1 . 24 25 30 Move 4189 | 42 182 84 498 321 842 390 561 147 154 110 138 532 188 Hop . | . . . . . . . . . . . . . . Pick Up 63 | 3 4 4 8 5 13 3 3 6 . 2 3 8 1 Fast Attach 98 | 6 4 3 11 5 11 3 13 6 1 7 5 19 4 Attach 41 | . . 1 3 2 2 8 4 . . 2 3 8 8 Detach 2 | . . . . . . . . . . . . 1 1 Swap 53 | . 7 . 13 11 7 4 5 2 . 4 . . . Drop 74 | . 5 5 15 11 20 4 3 3 1 . 2 2 3 Fire 124 | . 29 2 47 28 1 5 6 1 . . 3 . 2 Melee 189 | . 5 . 21 . 73 20 16 . . 2 . 41 11 Ram 3 | . . . . . . . . . . . . . 3 Kick 15 | . . . 2 . . . . . . . . . 13 Crush . | . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . . . . 11 . 61 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [Min]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Waste -4/Factory (discovered 5 exits: Res x4 / DSF) -4/DSF -3/Research -3/Quarantine History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 318 | -10/Materials | Identified exit to Materials 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 543 | -9/Materials | Discovered new exit (range 2) 610 | -9/Materials | Entered Storage 915 | -9/Storage | Lost 3 parts (2n1w) 1392 | -9/Storage | Core integrity fell below 50% 1519 | -9/Storage | Identified exit to Materials 1519 | -9/Storage | Identified exit to Recycling 1570 | -9/Storage | Entered Materials 1570 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2001 | -8/Materials | Build established: Scavenger-Skirmisher 2003 | -8/Materials | Destroyed 7 combat bots 2129 | -8/Materials | Discovered new exit (range 8) 2147 | -8/Materials | Identified exit to Factory 2148 | -8/Materials | Entered Factory 2148 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2827 | -7/Factory | Identified exit to Lower Caves 2958 | -7/Factory | Build established: Scavenger-Gladiator 3383 | -7/Factory | Discovered new exit (range 8) 3531 | -7/Factory | Identified exit to Factory 3533 | -7/Factory | Entered another Factory area 3533 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3558 | -6/Factory | Identified exit to Factory 3764 | -6/Factory | Build established: Gladiator 4097 | -6/Factory | Spotted B-75 Beast 4137 | -6/Factory | Core integrity fell below 50% 4152 | -6/Factory | Core integrity fell below 20% 4156 | -6/Factory | Entered another Factory area 4156 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4174 | -5/Factory | Lost 17 parts (1p8n4u4w) 4289 | -5/Factory | Identified exit to Upper Caves 4479 | -5/Factory | Spotted B-75 Beast 4505 | -5/Factory | Lost 5 parts (1p2n2u) 4527 | -5/Factory | Discovered new exit (range 10) 4530 | -5/Factory | Entered another Factory area 4530 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4616 | -4/Factory | Sucked down chute 4616 | -4/Factory | Entered Waste 4623 | -4/Waste | Spotted C-40 Crusher 4631 | -4/Waste | EMP discharged 4636 | -4/Waste | Spotted C-40 Crusher 4665 | -4/Waste | Spotted C-40 Crusher 4665 | -4/Waste | Spotted C-40 Crusher 4668 | -4/Waste | Spotted C-40 Crusher 4670 | -4/Waste | Discovered new exit (range 14) 4671 | -4/Waste | Spotted C-40 Crusher 4671 | -4/Waste | Crushed by Compactor (2 parts destroyed, 1 dropped) 4676 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4681 | -4/Waste | Identified exit to Factory 4682 | -4/Waste | Entered Factory 4707 | -4/Factory | Lost 3 parts (1n2w) 4708 | -4/Factory | Identified exit to Research 4767 | -4/Factory | Identified exit to DSF 4801 | -4/Factory | Entered DSF 4842 | -4/DSF | Additional patrols routed to DSF 4892 | -4/DSF | Lost 3 parts (2n1w) 4935 | -4/DSF | System corruption reached 10% 4956 | -4/DSF | Discovered exit to Research (range 14) 4982 | -4/DSF | Lost 14 parts (3p2n6u3w) 4996 | -4/DSF | Core integrity fell below 50% 4996 | -4/DSF | Entered Research 4996 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5216 | -3/Research | Build established: Hacker-Mutant 5397 | -3/Research | Lost 5 parts (1p2n2u) 5703 | -3/Research | System corruption reached 10% 5750 | -3/Research | Discovered new exit (range 7) 5757 | -3/Research | Entered Quarantine 5774 | -3/Quarantine | Lost 8 parts (1p3n4u) 5814 | -3/Quarantine | Repaired Mic. Antimatter Reactor 5973 | -3/Quarantine | Lost 8 parts (4n1u3w) 6009 | -3/Quarantine | Scanned by Researcher 6104 | -3/Quarantine | Lost 3 parts (2p1n) 6118 | -3/Quarantine | Core integrity fell below 50% 6118 | -3/Quarantine | System corruption reached 30% 6123 | -3/Quarantine | Core integrity fell below 20% 6131 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06121_ Adv. Target Analyzer destroyed. 06122_ R-10 Processor collects Hcp. Storage Unit. 06125_ P-80 Master resets P-80 Master, system corruption cleaned. 06126_ P-80 Master resets G-67 Veteran, system corruption cleaned. 06126_ G-67 Veteran destroyed. 06127_ K-01 Serf collects debris. 06127_ Held in stasis. 06127_ K-01 Serf collects debris. 06130_ Slammed into R-10 Processor. 06130_ R-10 Processor distress signal alerts nearby ally. 06130_ C-55 Analyst calls for reinforcements. 06130_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06130_ Held in stasis. 06130_ C-55 Analyst is analyzing... 06131_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? +??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????# #????###???????????????? | | ????????????????????????# #??? ???????????????? | | ????????????????????????# #??? "" #??????????????? | | ????????????????????????# #??] "" #??????????????? | | ????????????????????????#R#?? "" #??????????????? | | ????????????????????????# #? S #??????????????? | | ?????????????????????####@#? "" #??????????????? | | ?????????????????????# # "" #??????????????? | | ?????????????????????# u # "" #??????????????? | | ?????????????????????# + #??????????????? | | ?????????????????????+ # """ #??????????????? | | ?????????????????????# # """ #??????????????? | | ?????????????????????# #? """ #??????????????? | | ?????????????????????# #? ???????????????? | | ?????????????????????# c#??""" ???????????????? | | ?????????????????????# #??""" #??????????????? | | ?????????????????????# #???"" #??????????????? | | ?????????????????????+ gk #??? ? ????????????????? | | ???????????????????? # kp #??????????????????????? | | ???????????????????? #pg%g#??????????????????????? | | ???????????????????"?#k gp#??????????????????????? | | ??#######????????????# ps #??######??????????????? | | ??? #??########### # #??????????????? | | ????# #??# """S""" # / #??????????????? | | ??### #### """ "" +! # #??????????????? | | + / % #! #?? #??????????????? | | """ ### #### % # #????"" #??????????????? | | ??????# #??# !! # #?????? #??????????????? | | ??????# #??# # #??????????????????????? | | ??????# #??# # #??????????????????????? | | ??????# #??# # +??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 67 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 80 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 57 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 36 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed DispersionDrainedTrap Manual? 0 Play Time 02:51:58 Cumulative 127.4 hours Start 2024.08.12 @ 09:02:18 End 2024.08.20 @ 13:43:21 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 79 Rogue 4 Adventurer 73 Explorer 2 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ec53411-03ae-4584-9146-37878860dde0