Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.23 @ 17:44:53 Player: Sandwich Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (206) 1030 Value Destroyed (13082) 13082 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (6820) 6820 TOTAL SCORE: 28852 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5616 Follower Combat Kills 404 Aligned with FarCom 300 Cogmind --------- Core Integrity 701/1600 Matter 300/300 Energy 24/340 System Corruption 58% Temperature Cool (0) Movement Treading (145) Location -1/Access Parts ------- > --- POWER (3) -------- Micro Fission Core Light Particle Reactor Light Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (12) ----- Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Advanced Target Analyzer Advanced Core Analyzer Experimental Armor Integrity Analyzer Improved Force Field > --- WEAPON (4) ------- Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY (18) --- Light Antimatter Reactor Light Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Coolant Injector Advanced Force Booster Improved Force Field AWS/Thermal Enhanced Quantum Rifle Enhanced Nova Cannon Heavy Rocket Launcher Vibroblade Vibroblade Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Compact Battery Advanced Target Analyzer Advanced Core Analyzer Experimental Armor Integrity Analyzer Advanced Force Booster Improved Heavy Armor Plating Improved Force Field Corruption Screen > --- WEAPON ----------- Plasma Lance Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY -------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Coolant Injector Improved Force Field Improved Force Field AWS/Thermal Enhanced Quantum Rifle Enhanced Nova Cannon Heavy Rocket Launcher Vibroblade Vibroblade [Rating: 198] Favorites ----------- Power Particle Reactor Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Heavy Armor Plating Weapon Plasma Lance Energy Gun Improved Lightning Gun Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher EMP Blaster Slashing Weapon Vibroblade Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . 2 2 2 2 2 Power 2 | . . . . . . . 1 . . . 1 . . Propulsion 4 | . . . . . . . . . 1 1 . 2 . Utility 10 | . . . . . 2 2 1 . 1 1 1 . 2 Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 228 | 6 2 2 . 4 9 18 13 15 5 7 8 9 130 Power 38 | 1 . 1 . . 1 1 2 . 1 . 2 2 27 Engine 4 | 1 . 1 . . 1 . 1 . . . . . . Core 8 | . . . . . . 1 1 . 1 . 1 1 3 Reactor 26 | . . . . . . . . . . . 1 1 24 Propulsion 28 | 2 . . . 1 2 1 . 1 1 4 . 1 15 Treads 24 | 1 . . . . 2 . . 1 1 4 . 1 14 Leg 1 | . . . . . . . . . . . . . 1 Wheel 3 | 1 . . . 1 . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 86 | 1 2 . . 1 2 8 4 10 2 3 4 3 46 Device 47 | . . . . 1 1 4 2 7 2 1 2 2 25 Storage 13 | 1 2 . . . 1 . . 1 . . . . 8 Processor 12 | . . . . . . 3 1 . . 2 . . 6 Hackware . | . . . . . . . . . . . . . . Protection 14 | . . . . . . 1 1 2 . . 2 1 7 Artifact . | . . . . . . . . . . . . . . Weapon 76 | 2 . 1 . 2 4 8 7 4 1 . 2 3 42 Energy Gun 30 | . . . . . . 5 4 3 . . . 1 17 Energy Cannon 20 | . . . . . . . 3 1 1 . 2 2 11 Ballistic Gun 9 | 2 . 1 . 2 2 . . . . . . . 2 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . Launcher 5 | . . . . . 2 2 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon 10 | . . . . . . . . . . . . . 10 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . 2 4 . . . 1 . 5 Parts Lost 87 | . . 2 . . 1 2 . 5 . 1 2 1 73 Power 15 | . . 1 . . . . . . . . . . 14 Propulsion 13 | . . . . . 1 . . 1 . 1 . . 10 Utility 27 | . . . . . . . . 2 . . 1 . 24 Weapon 32 | . . 1 . . . 2 . 2 . . 1 1 25 Highest Loss Streak 18 | . . 2 . . 1 2 . 1 . 1 2 1 18 Average Slot Usage (%) 89 | . 89 99 100 100 92 93 99 94 94 90 85 85 83 Engine 1 | . 14 13 14 14 9 . 4 . . . . . . Core 5 | . . . . . . 6 8 13 11 10 10 7 1 Reactor 4 | . . . . . . . . . . . 3 4 9 Treads 10 | . 14 14 14 14 10 12 6 5 11 12 9 13 11 Wheel 3 | . 14 14 14 14 6 2 6 6 5 4 . . . Device 19 | . . . . 13 17 15 20 17 23 21 19 21 23 Storage 11 | . 18 28 28 14 16 15 13 13 11 10 9 8 8 Processor 6 | . . . . . . 8 8 4 . 4 4 4 10 Protection 3 | . . . . . . 6 3 5 5 5 9 7 2 Energy Gun 5 | . . . . . . 6 22 13 8 5 1 1 3 Energy Cannon 7 | . . . . . . . 3 12 13 15 17 15 7 Ballistic Gun 4 | . 28 28 28 28 24 11 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 164 | 9 23 25 25 27 69 82 100 106 115 115 145 153 164 Greatest Support 240 | 10 10 10 10 16 40 40 16 20 16 150 150 220 240 Greatest Overweight (x) 27 | . 2 2 2 2 4 5 6 6 7 7 . . 27 Average Overweight (x) 2 | . . 2 2 1 3 2 5 5 6 6 . . . Largest Inventory Capacity 20 | 6 10 10 10 10 18 18 18 20 18 18 18 18 18 Average Capacity 17 | 4 6 10 10 10 16 18 18 18 18 18 18 18 18 Most Carried 18 | 3 6 9 10 10 18 18 18 18 18 18 18 18 18 Average Carried 16 | 2 3 6 9 9 15 17 17 17 17 17 17 17 16 Final Capacity 18 | 6 10 10 10 10 18 18 18 18 18 18 18 18 18 Final Carried 18 | 3 6 7 10 10 18 18 18 18 18 18 18 18 16 Class Distribution -------------------- 24% | Generator-Gunner 15% | Mutant 12% | Scavenger-Gunner 12% | Gunner 12% | Scavenger-Skirmisher 10% | Generator-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -4/Factory Generator-Gunner | -3/Research Generator-Gunner | -2/Research Generator-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Matter Collected 3152 | 199 49 134 . 48 212 205 128 248 89 70 70 122 1578 Remotely . | . . . . . . . . . . . . . . Salvage Created 14379 | . 49 122 . 64 418 326 103 999 28 494 469 648 10659 Parts 600 | . 6 11 . 5 26 21 3 33 3 13 16 26 437 Haulers Intercepted 3 | . . . . . . . . . . . . . 3 Recyclers Shooed 1 | . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Combat Hostiles Destroyed 190 | . 3 5 . 4 11 6 2 15 1 5 6 9 123 Melee 47 | . . . . . . . . . . . . . 47 Guns 56 | . 3 5 . 4 11 3 1 6 . 1 . 1 21 Cannons 55 | . . . . . . . 1 9 1 4 5 6 29 AOE 9 | . . . . . . 3 . . . . . . 6 Classes Destroyed 15 | . 1 1 . 1 2 1 . 4 . . . . 5 Worker 2 | . . . . . . . . . . . . . 2 Builder 5 | . . . . . . . . 2 . . . 1 2 Hauler 3 | . . . . . . . . . . . . . 3 Recycler 4 | . . . . . . . . 1 . 1 . . 2 Carrier 2 | . . . . . . . . . . . . . 2 Watcher 2 | . . . . . . . . . . . . . 2 Swarmer 13 | . 3 3 . 2 4 . . . 1 . . . . Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 61 | . . 2 . . 2 3 . 11 . . . . 43 Brawler 9 | . . . . . . . . 1 . . . . 8 Duelist 6 | . . . . . 1 . . . . . . . 5 Sentry 23 | . . . . . 4 2 1 1 . 3 2 1 9 Hunter 23 | . . . . . . . . 2 . . 2 2 17 Programmer 52 | . . . . . . 1 1 . . 2 2 6 40 Assembled 2 | . . . . 2 . . . . . . . . . Best Kill Streak 8 | . 3 3 . 2 5 3 1 3 1 3 2 3 8 Combat Bots Only 7 | . 3 3 . 2 5 3 1 3 1 2 2 3 7 Max Kills in Single Turn 3 | . 1 1 . 1 1 2 1 2 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . . . . . . 3 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Damage Taken 21673 | . 66 235 . 99 344 459 225 1190 20 264 1043 1220 16508 Core 1498 | . 7 58 . 12 61 105 36 52 . 25 139 104 899 Absorbed by Shields 2250 | . . . . 41 136 . . . . . . . 2073 Core Remaining (%) 89 | 100 . . . 69 88 85 . 89 100 97 89 92 . Volleys Fired 374 | . 6 17 . 9 35 15 6 49 1 19 17 41 159 Largest 4 | . 2 2 . 2 3 3 4 4 2 4 4 4 4 Hottest 451 | . 40 40 . 40 63 176 265 330 181 331 365 380 451 Shots Fired 1054 | . 12 31 . 18 91 41 16 130 2 41 50 99 523 Gun 550 | . 12 31 . 18 91 37 8 62 . 5 2 17 267 Cannon 493 | . . . . . . . 8 68 2 36 48 82 249 Launcher 11 | . . . . . . 4 . . . . . . 7 Special . | . . . . . . . . . . . . . . Kinetic 183 | . 12 31 . 18 91 21 . . . . . . 10 Thermal 528 | . . . . . . 12 14 98 1 30 30 83 260 Explosive 7 | . . . . . . . . . . . . . 7 Electromagnetic 336 | . . . . . . 8 2 32 1 11 20 16 246 Robot Hit Streak 63 | . 5 9 . 4 20 15 26 14 1 20 45 23 63 Robot Miss Streak 4 | . 4 2 . 4 3 1 3 4 . 2 3 2 4 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 7 | . . 1 . 1 2 . . . . . . . 3 Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . 1 Autonomous 51 | . . . . . . . . . . . . . 51 Shots Hit Robots 922 | . 6 22 . 9 67 34 16 81 1 25 42 56 563 Core Hits 456 | . 4 12 . 7 28 15 5 44 1 11 16 18 295 Critical Hits 64 | . . 2 . . 1 . . . . 1 2 4 54 Critical Kills 29 | . . . . . . . . . . . 1 1 27 Critical Parts Destroyed 32 | . . 2 . . 1 . . . . 1 1 2 25 Melee Attacks 216 | . . . . . . . . . . . . . 216 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 216 | . . . . . . . . . . . . . 216 Sneak Attacks 2 | . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 62 | . . . . . . . . . . . . . 62 Damage Inflicted 31061 | . 43 173 . 94 592 744 358 2245 19 896 1476 2299 22122 Guns 9623 | . 43 173 . 94 592 428 173 973 . 127 51 563 6406 Cannons 11727 | . . . . . . . 185 1192 19 769 1425 1736 6401 Explosions 2066 | . . . . . . 316 . 69 . . . . 1681 Melee 7634 | . . . . . . . . . . . . . 7634 Ramming 11 | . . . . . . . . 11 . . . . . Kinetic 1438 | . 43 173 . 94 592 180 . . . . . . 356 Thermal 13651 | . . . . . . 362 319 1605 . 677 1092 2046 7550 Explosive 1194 | . . . . . . . . . . . . . 1194 Electromagnetic 7133 | . . . . . . 202 39 629 19 219 384 253 5388 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 7634 | . . . . . . . . . . . . . 7634 Highest Corruption 58 | . . . . . . . 5 12 . 1 2 8 58 Average Corruption 20 | . . . . . . . 3 8 . 1 2 6 29 Corruption Purged . | . . . . . . . . . . . . . . Effects 597 | . . . . . . . 1 78 . 2 3 22 491 Message Errors 83 | . . . . . . . . 17 . 1 2 5 58 Matter Fused 67 | . . . . . . . 1 14 . . . 4 48 Heat Flow Errors 27 | . . . . . . . . 8 . . 1 . 18 Energy Discharges 45 | . . . . . . . . 9 . . . 2 34 Parts Rejected 5 | . . . . . . . . . . . . . 5 Data Loss (minor) 38 | . . . . . . . . 10 . . . 3 25 Data Loss (major) 18 | . . . . . . . . 4 . . . . 14 Misfires 13 | . . . . . . . . 3 . . . . 10 Alerts 3 | . . . . . . . . 1 . . . . 2 Misdirections 72 | . . . . . . . . 3 . . . . 69 Targeting Errors 197 | . . . . . . . . 6 . 1 . 7 183 Weapon Failures 29 | . . . . . . . . 3 . . . 1 25 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 657 | . . . . . . . . 7 . 6 41 79 524 Projectiles 303 | . . . . . . . . 7 . 6 41 79 170 Explosions 172 | . . . . . . . . . . . . . 172 Melee 182 | . . . . . . . . . . . . . 182 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 254 | . . . . . . 6 . 5 . . . . 243 Shots 5 | . . . . . . 1 . . . . . . 4 Rammed 2 | . . . . . . . . 2 . . . . . Targets Rammed 2 | . . . . . . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 250 | . . 24 . . . 238 250 221 . 82 189 183 198 Average Temperature 102 | . . 10 . . . 110 114 106 . 37 89 103 106 Received Heat Transfer 1901 | . . 63 . . 108 156 24 240 . 36 9 18 1247 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . . . . . . . 1 1 19 Combat Hostiles 19 | . . . . . . . . . . . 1 1 17 Parts Fried 57 | . . . . . . . . 1 . 1 1 2 52 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . 1 3 Combat Hostiles 4 | . . . . . . . . . . . . 1 3 Parts Melted 50 | . . . . . . . 1 4 . 1 2 12 30 Heat Transferred 12476 | . . . . . . 470 397 2067 . 633 993 1665 6251 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 2 . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Peak Influence 2638 | . 84 162 . 65 250 107 50 301 143 124 153 136 2638 Initial 91 | . . 32 . . 25 91 36 14 63 70 7 49 81 Average 437 | . 56 122 . 20 139 85 26 163 67 52 54 60 979 Maximum Alert Level 5 | . . . . . 1 . . 1 . . . . 5 Low Security (%) 60 | 100 100 100 . 100 56 100 100 67 100 100 100 100 16 Level 1 15 | . . . . . 43 . . 32 . . . . 22 Level 2 3 | . . . . . . . . . . . . . 8 Level 3 4 | . . . . . . . . . . . . . 10 Level 4 3 | . . . . . . . . . . . . . 9 Level 5 11 | . . . . . . . . . . . . . 28 High Security 1 | . . . . . . . . . . . . . 2 Max Security . | . . . . . . . . . . . . . . Squads Dispatched 57 | . . . . . . 1 2 6 1 1 1 3 42 Investigation 3 | . . . . . . . . 2 . . . . 1 Extermination 21 | . . . . . . 1 1 . 1 1 1 2 14 Reinforcement 11 | . . . . . . . 1 4 . . . 1 5 Assault 16 | . . . . . . . . . . . . . 16 Garrison 6 | . . . . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Distress Signals 18 | . . . . 1 2 . . 1 . . 1 2 11 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 323 | . 4 5 . 16 18 6 2 35 3 8 11 12 203 Peak Tracking Total 19 | . 4 3 . 19 5 2 1 4 2 3 3 2 10 Tactical Retreats 27 | . . . . 3 2 . . 11 . . . . 11 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Traps Triggered 11 | . . . . 1 . . 2 4 . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Machines Disabled 12 | . . . . . 1 1 . 4 . . 1 . 5 Max in Single Turn 3 | . . . . . 1 1 . 3 . . 1 . 2 Energy Cycler 1 | . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Machines Accessed 21 | . 2 . 1 1 . 1 2 4 . . . 4 6 Terminals 17 | . 2 . . . . 1 2 4 . . . 4 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 Total Hacks 32 | . 3 . 1 1 . 2 5 6 . . . 6 8 Successful 8 | . 1 . 1 1 . . 2 2 . . . 1 . Failed 24 | . 2 . . . . 2 3 4 . . . 5 8 Catastrophic 7 | . . . . . . 1 . 3 . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 5 | . 1 . 1 . . . . 1 . . . 1 1 Terminals 28 | . 3 . . . . 2 5 6 . . . 6 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 Terminal Hacks 8 | . 1 . 1 1 . . 2 2 . . . 1 . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . Open Door 4 | . . . . 1 . . 1 2 . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 2 . . . . 1 2 4 . . . 4 6 Full Trace Events 1 | . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . 3 Robots Rewired 9 | . . . . . . . . 9 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Total Allies 20 | . . 2 . . . . . 18 . . . . . Largest Group 8 | . . 2 2 . . . . 8 6 1 . . . Highest-Rated Group 342 | . . 50 50 . . . . 342 169 31 . . . Highest-Rated Ally 156 | . . 31 31 . . . . 156 31 31 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 94 | . . . . . . . . 68 25 1 . . . Total Damage 1720 | . . . . . . . . 1427 271 22 . . . Kills 11 | . . . . . . . . 7 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . 4 Drone Recoveries 2 | . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Turns Passed 15092 | 43 143 298 415 385 739 993 1059 2049 374 887 757 1191 5759 Spaces Moved 7395 | 40 138 194 266 272 368 523 619 902 211 447 387 551 2477 Core 4 | 3 . . . . . . . . . . . . 1 Treads 3873 | . . . . . 70 343 . 10 . 57 387 551 2455 Legs 21 | . . . . . . . . . . . . . 21 Wheels 3497 | 37 138 194 266 272 298 180 619 892 211 390 . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 100 100 110 140 150 150 160 160 160 166 145 Average Speed 152 | 77 85 100 100 109 143 166 152 159 163 169 160 166 159 Slowest Speed 1400 | 80 100 100 100 110 180 180 160 240 170 180 160 166 1400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 1 . . . 1 . Exploration Rate (%) 28 | 4 24 36 61 51 34 16 19 67 8 9 13 11 48 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 37 | . . . . . . . . 2 . 6 2 4 23 Terrain Destroyed 251 | . . . . . . 2 . 29 . 9 4 33 174 Melee 1 | . . . . . . . . . . . . . 1 Projectile 132 | . . . . . . . . 11 . 9 4 33 75 AOE 118 | . . . . . . 2 . 18 . . . . 98 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Total 10209 | 48 153 273 415 346 518 619 727 1403 239 542 485 751 3690 Wait 1691 | . 6 58 144 53 91 41 63 284 13 57 59 141 681 Move 7380 | 39 137 193 265 271 367 522 618 900 210 446 386 549 2477 Hop . | . . . . . . . . . . . . . . Pick Up 116 | 3 2 3 4 3 10 9 10 3 5 5 7 4 48 Fast Attach 107 | 6 1 . . 1 4 10 7 7 1 4 3 3 60 Attach 73 | . . 2 . . 2 3 3 2 2 3 4 2 50 Detach 8 | . . . . . 1 . . . . 1 . . 6 Swap 48 | . 1 . . 3 3 5 3 6 2 . 1 4 20 Drop 127 | . . . 2 6 5 14 17 11 5 7 8 6 46 Fire 374 | . 6 17 . 9 35 15 6 49 1 19 17 41 159 Melee 140 | . . . . . . . . . . . . . 140 Ram 4 | . . . . . . . . 2 . . . . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . 33 . . . 1 . Rewire 106 | . . . . . . . . 106 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 16) 187 | -10/Materials | Entered Mines 190 | -10/Mines | Discovered new exit (range 16) 285 | -10/Mines | Discovered new exit (range 9) 332 | -10/Mines | Build established: Mutant 463 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 463 | -10/Mines | Discovered new exit (range 5) 485 | -10/Mines | Entered Exiles 485 | -10/Exiles | Accompanied by 2 allies 513 | -10/Exiles | Met 8R-AWN 515 | -10/Exiles | Led the pair of lost Derelicts to a safe place 533 | -10/Exiles | Met EX-HEX 619 | -10/Exiles | Met EX-BIN 630 | -10/Exiles | Aligned with FarCom system 631 | -10/Exiles | Given EX-Vault access code 655 | -10/Exiles | Opened EX-Vault 664 | -10/Exiles | Found AWS/Thermal 685 | -10/Exiles | Warned to stay clear of 0b10 Research branches 699 | -10/Exiles | Exiles lab attacked by MAIN.C 788 | -10/Exiles | Discovered new exit (range 10) 900 | -10/Exiles | Left Exiles lab with AWS/Thermal 900 | -10/Exiles | Entered Mines 908 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 996 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1012 | -9/Mines | Learned location of 1 exit from Materials 1230 | -9/Mines | Assembled infested the area 1235 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1278 | -9/Mines | Discovered new exit (range 7) 1285 | -9/Mines | Entered Materials 1285 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1286 | -8/Materials | Identified exit to Factory 1814 | -8/Materials | Build established: Scavenger-Skirmisher 1958 | -8/Materials | Discovered exit to Factory (range 16) 2024 | -8/Materials | Entered Factory 2024 | -7/Factory | Evolved 2 slots: Utility x2 2888 | -7/Factory | Discovered new exit (range 16) 3017 | -7/Factory | Entered another Factory area 3017 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3269 | -6/Factory | Build established: Gunner 3406 | -6/Factory | Found Prototype Processor 3406 | -6/Factory | Identified Exp. Signal Interpreter 4025 | -6/Factory | Discovered new exit (range 6) 4076 | -6/Factory | Entered Extension 4289 | -6/Extension | Build established: Mutant 4616 | -6/Extension | Build established: Gunner 4807 | -6/Extension | Rescued a captive Derelict 4825 | -6/Extension | System corruption reached 10% 4931 | -6/Extension | Rescued a captive Derelict 4932 | -6/Extension | Rescued a captive Derelict 5360 | -6/Extension | Energy Cycler disabled 5362 | -6/Extension | Rescued a captive Derelict 5363 | -6/Extension | Rescued a captive Derelict 5364 | -6/Extension | Rescued a captive Derelict 5364 | -6/Extension | Rescued a captive Derelict 5365 | -6/Extension | Rescued a captive Derelict 5367 | -6/Extension | Rescued a captive Derelict 5502 | -6/Extension | Spotted B-75 Beast 5622 | -6/Extension | Crushed by falling debris 5719 | -6/Extension | Rescued A7 5929 | -6/Extension | Build established: Scavenger-Skirmisher 6076 | -6/Extension | Discovered new exit (range 10) 6077 | -6/Extension | Discovered new exit (range 6) 6125 | -6/Extension | Entered Factory 6125 | -5/Factory | Accompanied by 7 allies (A7) 6125 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6293 | -5/Factory | Found Powered Armor 6433 | -5/Factory | Discovered new exit (range 16) 6495 | -5/Factory | P-70 Sage assimilated allied KP-VS8(g) 6499 | -5/Factory | Entered another Factory area 6499 | -4/Factory | Accompanied by 1 ally 6499 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6711 | -4/Factory | Build established: Scavenger-Mutant 7247 | -4/Factory | Discovered new exit (range 11) 7386 | -4/Factory | Entered Research 7386 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7686 | -3/Research | Build established: Generator-Gunner 8093 | -3/Research | Found Enh. Force Lance 8118 | -3/Research | Discovered new exit (range 5) 8143 | -3/Research | Entered another Research area 8143 | -2/Research | Evolved 2 slots: Propulsion x2 8751 | -2/Research | Identified exit to Access 9204 | -2/Research | Crushed by falling debris 9334 | -2/Research | Entered Access 9334 | -1/Access | Evolved 2 slots: Utility x2 10168 | -1/Access | Lost 4 parts (2n1u1w) 10218 | -1/Access | System corruption reached 10% 10248 | -1/Access | Lost 3 parts (1p1u1w) 10531 | -1/Access | Build established: Scavenger-Gunner 10668 | -1/Access | Spotted B-99 Colossus 11005 | -1/Access | Build established: Generator-Gunner 11827 | -1/Access | Lost 3 parts (1p1u1w) 12168 | -1/Access | Build established: Scavenger-Gunner 12584 | -1/Access | First assault squad dispatched 12630 | -1/Access | System corruption reached 30% 12652 | -1/Access | Lost 6 parts (1p2n1u2w) 12859 | -1/Access | Garrison activated, responded to threat 12907 | -1/Access | Spotted B-99 Colossus 12974 | -1/Access | Lost 6 parts (1p1u4w) 13164 | -1/Access | Garrison activated, responded to threat 13309 | -1/Access | Lost 18 parts (5p3n3u7w) 13515 | -1/Access | Build established: Scavenger-Mutant 13527 | -1/Access | Found Prototype Slashing Weapon 13958 | -1/Access | Found Prototype Processor 13958 | -1/Access | Identified Exp. Armor Integrity Analyzer 13969 | -1/Access | Identified Vibroblade 14117 | -1/Access | Build established: Generator-Mutant 14506 | -1/Access | Found Adv. Force Booster 14514 | -1/Access | Found Vibroblade 14793 | -1/Access | Core integrity fell below 50% 14820 | -1/Access | Destroyed 7 combat bots 14833 | -1/Access | Lost 9 parts (4p2n3u) 14930 | -1/Access | High security lockdown imminent 14958 | -1/Access | Lost 4 parts (4u) 15010 | -1/Access | High security lockdown engaged 15087 | -1/Access | Spotted Executioner 15087 | -1/Access | Spotted Executioner 15087 | -1/Access | Spotted Striker 15093 | -1/Access | Self-destructed Last Messages --------------- 15076_ System corrupted: Component data lost. 15077_ System corrupted: Plasma Lance targeting data glitched. 15077_ Plasma Lance follow-up attack on G-73 Enforcer. 15077_ System corrupted: Plasma Lance targeting data glitched. 15085_ G-73 Enforcer destroyed. 15085_ Plasma Lance follow-up attack on I-47 Archangel. 15087_ C-30 ARC bursts open, deploying its payload. 15087_ Executioner unfolds itself. 15087_ Striker unfolds itself. 15087_ Executioner unfolds itself. 15087_ Critical hit. 15087_ Hdn. Centrium Heavy Treads destroyed. 15088_ Slug penetrates Striker. 15088_ System corrupted: Plasma Lance targeting data glitched. 15088_ E-15 Imp destroyed. 15092_ Penetrated by Slug. 15092_ Sml. Battery destroyed. 15092_ Plasma Lance destroyed. 15092_ Penetrated by Slug. 15092_ Slug penetrates Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#####?####???????????????????????????? | | ????????????# ? #???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????#! 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