Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 13:02:05 Player: Lolterzard Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (190) 950 Value Destroyed (5205) 5205 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (787) 787 TOTAL SCORE: 12482 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 446 Aligned with FarCom 300 Friendly Fire -48 Cogmind --------- Core Integrity 0/1000 Matter 193/300 Energy 200/200 System Corruption 2% Temperature Cool (9) Movement Core (900) Ox17 Location -5/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Large Storage Unit High-capacity Storage Unit Focal Shield Focal Shield Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads Compact Wheel Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Core Shielding Improved Utility Shielding Improved Heavy Armor Plating > --- WEAPON ----------- Coil Gun Coil Gun > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Improved Deuterium Engine Compact Wheel Compact Wheel Large Storage Unit Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Shield Generator Shield Generator Heavy Assault Rifle Barrage Gun Coil Gun Mini Grenade Launcher Missile Launcher Deploy-a-Sentry [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Core Shielding Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Slots Evolved 10 | . . . . . 4 . . . 4 . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . . 2 . . . Utility 4 | . . . . . 2 . . . 2 . . . Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 127 | 7 9 3 . 4 24 19 1 . 27 6 1 26 Power 16 | 1 1 . . 2 3 2 . . 2 . . 5 Engine 11 | 1 1 . . 2 3 2 . . . . . 2 Core 4 | . . . . . . . . . 2 . . 2 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 40 | 2 . 2 . 1 11 6 1 . 8 . . 9 Treads 12 | 2 . . . . . 5 . . 3 . . 2 Leg . | . . . . . . . . . . . . . Wheel 23 | . . 2 . 1 10 1 . . 5 . . 4 Hover 4 | . . . . . . . 1 . . . . 3 Flight 1 | . . . . . 1 . . . . . . . Utility 35 | 2 2 . . . 7 3 . . 10 3 1 7 Device 12 | 1 1 . . . 1 1 . . 2 1 . 5 Storage 4 | 1 1 . . . 1 . . . . 1 . . Processor 1 | . . . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . Protection 18 | . . . . . 5 2 . . 8 1 1 1 Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 6 1 . 1 3 8 . . 7 3 . 5 Energy Gun 6 | 1 1 . . . 1 1 . . . . . 2 Energy Cannon 3 | . 1 . . 1 . 1 . . . . . . Ballistic Gun 19 | 1 2 . . . 1 4 . . 6 3 . 2 Ballistic Cannon 3 | . 2 . . . 1 . . . . . . . Launcher 4 | . . 1 . . . 2 . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 4 1 . 1 . . 2 Parts Lost 95 | . 4 4 . 2 12 6 . . 25 4 12 26 Power 10 | . 1 . . 1 1 . . . 2 . 1 4 Propulsion 30 | . . 2 . 1 5 1 . . 8 2 3 8 Utility 29 | . 1 . . . 4 3 . . 9 2 4 6 Weapon 26 | . 2 2 . . 2 2 . . 6 . 4 8 Highest Loss Streak 10 | . 2 4 . 2 6 2 . . 6 2 10 9 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 12 | 3 10 12 11 10 11 18 19 19 15 9 7 4 Power 2 | . . 1 1 . 2 3 4 4 3 2 2 1 Propulsion 1 | 1 2 . . . 1 3 4 3 1 . . . Utility 4 | . 3 8 8 8 5 5 6 6 3 3 2 2 Weapon 4 | . 3 2 2 2 2 6 5 5 7 4 3 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 9 | . . . . . . 3 . 1 3 . . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . Utility 2 | . . . . . . . . . . . . 2 Weapon 5 | . . . . . . 1 . 1 3 . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 97 98 100 92 87 97 100 100 84 67 35 34 Engine 6 | . 13 14 14 12 8 9 9 9 1 . . 2 Core 1 | . . . . . . . . . 3 6 2 . Treads 18 | . 28 9 . . . 27 36 36 14 13 4 1 Wheel 7 | . . 17 28 22 27 8 . . 18 7 2 2 Device 8 | . 13 14 14 14 7 12 9 9 6 5 1 4 Storage 8 | . 14 14 14 14 9 9 9 9 6 6 6 5 Protection 10 | . . . . . 16 13 18 18 18 12 4 . Ballistic Gun 12 | . 5 8 14 14 5 16 18 18 12 13 12 7 Ballistic Cannon 2 | . 19 10 . . 3 . . . . . . . Peak Build Rating 50 | 7 9 9 10 12 27 29 28 23 50 41 40 41 Average Rating 22 | 5 8 8 8 10 18 24 23 23 37 38 19 18 On Entrance 17 | . 7 9 8 10 12 27 23 23 23 41 40 10 Avg Prop Armor Cover (%) 7 | 31 . . 5 . 3 3 . . 7 6 6 11 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 87 | 12 32 32 31 32 70 72 57 57 87 87 87 70 Greatest Support 89 | 40 40 40 26 20 54 89 89 89 89 48 16 33 Greatest Overweight (x) 20 | 3 . 1 1 3 4 4 . . 2 5 15 20 Average Overweight (x) 1 | . . . 1 1 1 . . . . 4 8 5 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 15 15 15 16 20 20 20 20 20 20 20 Most Carried 20 | 5 15 15 14 15 20 20 20 20 20 13 12 7 Average Carried 14 | 3 10 12 12 13 14 19 20 20 16 11 8 5 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 5 15 11 14 15 20 20 20 20 11 12 7 4 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Matter Collected 4855 | 278 300 80 . 71 512 979 166 83 1243 466 232 445 Remotely 687 | . 230 80 . 71 128 . . . . . . 178 Salvage Created 6597 | 201 647 22 . 239 1057 1275 248 . 1697 475 353 383 Parts 379 | 18 36 3 . 12 85 83 6 . 77 19 14 26 Haulers Intercepted 8 | . 2 . . . 2 3 . . 1 . . . Recyclers Shooed 10 | . 2 . . . 1 3 . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . 20 14 . Prevented 7 | . . . . . . . . . . 7 . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Combat Hostiles Destroyed 120 | . 13 1 . 3 23 30 . . 23 10 7 10 Guns 82 | . 9 1 . 1 1 24 . . 21 10 7 8 Cannons 18 | . 4 . . 1 13 . . . . . . . AOE 19 | . . . . 1 8 6 . . 2 . . 2 Classes Destroyed 15 | 3 5 1 . . 2 1 . . 1 1 . 1 Worker 17 | 2 3 . . . 3 2 . . 6 . . 1 Builder 16 | . 2 1 . 1 6 3 . . 1 . . 2 Tunneler 5 | 3 . . . . 1 . . . . . . 1 Hauler 8 | . 2 . . . 2 3 . . 1 . . . Recycler 15 | 1 2 . . 1 1 2 4 . 4 . . . Mechanic 1 | . . . . . . . . . . . . 1 Operator 3 | . . . . . 2 . . . 1 . . . Watcher 5 | . 2 . . . 1 1 . . 1 . . . Swarmer 40 | . 5 . . . 8 8 . . 8 4 2 5 Grunt 53 | . 8 . . 3 11 14 . . 6 5 4 2 Duelist 1 | . . . . . . . . . . 1 . . Sentry 16 | . . . . . 4 7 . . 3 . 1 1 Demolisher 1 | . . 1 . . . . . . . . . . Hunter 3 | . . . . . . 1 . . 2 . . . Programmer 6 | . . . . . . . . . 4 . . 2 Best Kill Streak 11 | 3 3 2 . 5 11 9 1 . 8 4 4 4 Combat Bots Only 7 | . 3 1 . 3 7 6 . . 4 4 4 3 Max Kills in Single Turn 5 | 1 2 1 . 1 5 3 1 . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 1 2 3 . . 1 . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Hostile Shots Fired 1170 | . 66 11 . 10 134 133 . . 379 111 102 224 Missed 299 | . 18 . . 4 40 32 . . 113 22 19 51 Hits 871 | . 48 11 . 6 94 101 . . 266 89 83 173 Melee 4 | . . . . . . . . . . 4 . . Projectile 867 | . 48 11 . 6 94 101 . . 266 85 83 173 AOE 11 | . . 11 . . . . . . . . . . Critical Strikes 28 | . 1 . . . 5 3 . . 5 4 1 9 Actively Blocked 1 | . . . . . . . . . 1 . . . Damage Taken 13679 | . 587 457 . 120 1469 1510 156 . 3367 1284 1511 3218 Core 2074 | . 74 20 . 60 255 120 26 . 199 95 225 1000 Absorbed by Shields 694 | . . . . . . . . . 213 369 112 . Redirected to Shielding 139 | . . . . . . 19 6 . 114 . . . Ignored by Resistances 36 | . . . . . . . . . . . . 36 Regen/Repaired (Parts) 143 | . . . . . . 143 . . . . . . Core Remaining (%) 50 | 100 . . . 38 . . . 27 . . 38 . Volleys Fired 504 | 9 57 6 . 7 78 98 4 . 114 46 27 58 Largest 3 | 2 2 2 . 2 2 2 2 . 2 2 2 3 Hottest 116 | 60 80 60 . 76 112 85 43 . 66 66 66 116 Shots Fired 925 | 18 106 12 . 12 140 182 11 2 226 91 54 71 Gun 726 | 18 60 2 . 7 33 176 11 2 218 91 54 54 Cannon 154 | . 46 8 . 4 96 . . . . . . . Launcher 45 | . . 2 . 1 11 6 . . 8 . . 17 Special . | . . . . . . . . . . . . . Kinetic 760 | 9 77 10 . 7 69 174 11 2 218 91 54 38 Thermal 51 | . 24 . . . 9 2 . . . . . 16 Explosive 45 | . . 2 . 1 11 6 . . 8 . . 17 Electromagnetic 69 | 9 5 . . 4 51 . . . . . . . Robot Hit Streak 21 | 3 19 9 . 4 17 10 13 1 17 10 6 21 Robot Miss Streak 8 | 1 4 2 . 1 4 6 1 2 4 3 4 8 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 9 | . 2 . . . . 2 . . 1 2 2 . Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 1 1 . Shots Hit Robots 632 | 11 69 10 . 8 93 140 8 1 142 64 34 52 Core Hits 359 | 8 31 6 . 6 71 82 5 . 74 26 16 34 Critical Kills 4 | 1 . . . . . . . . 2 . 1 . Critical Parts Destroyed 7 | . . . . . . 2 . . 4 . 1 . Critical Strikes 16 | 1 4 . . . 1 2 . . 6 . 2 . Burn 3 | . 3 . . . . . . . . . . . Destroy 11 | 1 . . . . . 2 . . 6 . 2 . Blast 2 | . 1 . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14585 | 118 888 222 . 205 2997 3289 153 . 3432 1113 770 1398 Guns 9005 | 118 499 26 . 46 231 2516 98 . 2835 1113 746 777 Cannons 1959 | . 376 99 . 70 1414 . . . . . . . Explosions 3398 | . . 87 . 89 1299 738 . . 577 . . 608 Melee . | . . . . . . . . . . . . . Ramming 223 | . 13 10 . . 53 35 55 . 20 . 24 13 Kinetic 9175 | 62 559 125 . 46 597 2485 98 . 2835 1113 746 509 Thermal 1233 | . 277 . . . 657 31 . . . . . 268 Explosive 2847 | . . 87 . 89 748 738 . . 577 . . 608 Electromagnetic 1107 | 56 39 . . 70 942 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 5 9 9 9 3 3 3 2 Average Corruption 5 | . . . . . 5 6 9 9 1 3 3 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 217 | . . . . . 1 59 25 64 20 15 22 11 Message Errors 58 | . . . . . 1 16 6 18 6 4 5 2 Matter Fused 53 | . . . . . . 14 4 16 5 3 8 3 Heat Flow Errors 33 | . . . . . . 8 4 13 2 3 3 . Energy Discharges 18 | . . . . . . 5 . 4 2 2 3 2 Parts Rejected 3 | . . . . . . . 1 . . 1 . 1 Parts Fused 2 | . . . . . . . . 2 . . . . Data Loss (minor) 18 | . . . . . . 3 6 5 2 1 . 1 Data Loss (major) 15 | . . . . . . 7 1 4 1 . 1 1 Misfires 9 | . . . . . . 2 3 2 1 . 1 . Alerts 3 | . . . . . . 1 . . . . 1 1 Weapon Failures 5 | . . . . . . 3 . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 137 | . 13 . . . 114 7 . . 3 . . . Projectiles 21 | . 13 . . . 8 . . . . . . . Explosions 116 | . . . . . 106 7 . . 3 . . . Melee . | . . . . . . . . . . . . . Knockbacks 9 | . 4 1 . . 4 . . . . . . . Impact 1 | . . . . . 1 . . . . . . . Kinetic 8 | . 4 1 . . 3 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 211 | . . 5 . 32 97 53 . . 6 . 12 6 Shots 4 | . . . . 1 2 1 . . . . . . Rammed 26 | . 2 1 . . 3 4 5 . 4 . 3 4 Targets Rammed 31 | . 3 1 . . 3 5 7 . 5 . 3 4 Kicked . | . . . . . . . . . . . . . Crushed 5 | . 1 . . . . 1 2 . 1 . . . Highest Temperature 315 | 40 182 . . 30 315 230 255 261 209 162 218 198 Average Temperature 69 | 16 58 . . 13 77 95 116 95 45 47 87 63 Received Heat Transfer 3916 | . 336 . . 48 693 648 90 . 489 448 471 693 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . 5 . . . . . . . . . . 2 Heat Transferred 2205 | . 1036 . . . 685 40 . . . . . 444 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Maximum Alert Level 2 | . . . . . 2 2 . . 1 . . 1 Low Security (%) 72 | 100 100 100 . 100 23 35 100 . 78 . . 91 Level 1 20 | . . . . . 18 61 . . 21 . . 8 Level 2 7 | . . . . . 58 2 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 666 | 15 110 44 . 54 666 410 135 . 361 . . 234 Initial 253 | . . 5 . . 13 253 130 . . . . . Average 137 | 1 25 10 . 40 374 276 26 . 92 . . 68 Influence Increases 4522 | 30 444 67 . 84 1127 894 25 . 908 260 140 543 Destroy 0b10 Robot/C 2640 | . 260 40 . 60 580 600 . . 460 200 140 300 Destroy 0b10 Robot/NC 350 | 30 55 5 . 10 80 55 20 . 70 . . 25 Destroy Leader 566 | . 68 10 . 10 126 158 . . 104 30 . 60 Allied During Kill 41 | . . 3 . . 26 . . . . . . 12 Successful Hack 34 | . 13 . . . . 11 5 . 5 . . . Disable Machine 180 | . 30 . . . 45 15 . . 75 . . 15 Destroy Structure 216 | . 3 9 . 4 75 40 . . 29 . . 56 Partial Spotted 30 | . . . . . 15 15 . . . . . . Lose Combat Pursuer 465 | . 15 . . . 180 . . . 165 30 . 75 Influence Decreases 4412 | 30 429 82 . 50 560 1159 361 . 562 511 235 433 Entered New Map 733 | . . 10 . . 21 348 206 . . 129 19 . Time Decay 2672 | 30 399 49 . 30 429 601 155 . 322 342 120 195 Lost Part 814 | . 30 . . 20 110 60 . . 240 40 96 218 Lost Ally 43 | . . 23 . . . . . . . . . 20 Purge Threat 150 | . . . . . . 150 . . . . . . Squads Dispatched 29 | . 2 . . . 5 8 . . 5 . 1 8 Investigation 6 | . 1 . . . . 3 . . . . 1 1 Extermination 5 | . . . . . . . . . 3 . . 2 Reinforcement 10 | . 1 . . . 4 1 . . 2 . . 2 Assault 1 | . . . . . 1 . . . . . . . Garrison 7 | . . . . . . 4 . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Distress Signals 10 | . 1 . . . 2 3 . . 4 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 210 | . 27 2 . 2 50 41 1 . 40 12 7 28 Peak Tracking Total 8 | . 3 2 . 2 8 5 1 . 5 4 7 5 Tactical Retreats 17 | . 1 . . . 4 . . . 8 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Traps Triggered 11 | . 1 . . . . 4 . . 5 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Machines Disabled 12 | . 2 . . . 3 1 . . 5 . . 1 Max in Single Turn 1 | . 1 . . . 1 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Machines Accessed 28 | . 8 . 1 . 3 7 3 2 2 1 1 . Terminals 16 | . 7 . . . 2 4 1 . 1 . 1 . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . 2 . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 83 | . 15 . 1 . 5 14 25 17 2 1 3 . Successful 70 | . 8 . 1 . 4 9 25 17 2 1 3 . Failed 13 | . 7 . . . 1 5 . . . . . . Catastrophic 1 | . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . 13 . 1 . 3 1 . . . . . . Terminals 29 | . 13 . . . 3 8 1 . 1 . 3 . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 5 | . . . . . . 5 . . . . . . Recycling Units 5 | . 2 . . . 2 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 53 | . . . 1 . . 5 25 17 1 1 3 . Record 44 | . . . . . . . 24 17 . . 3 . Open Door 2 | . . . . . . 1 . . . 1 . . Open DSF 1 | . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . 1 . . . Repair Station Hacks 3 | . . . . . . 3 . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . Repair 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 1 . . . . . . Retrieve Components 3 | . 1 . . . 1 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 10 | . 7 . . . 3 . . . . . . . Terminals 10 | . 7 . . . 3 . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . Botnet 9 | . 7 . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 4 . . . 1 2 . . . . 1 . Full Trace Events 4 | . 1 . . . . 2 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 32 | . . . . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 30 | . 10 . . . 10 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 21 | . . 4 . . 8 . . . . . . 9 Total Damage 982 | . . 31 . . 450 . . . . . . 501 Kills 12 | . . 1 . . 6 . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . Turrets Deployed 3 | . . . . . 2 . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Active Infowar (turns) 191 | 33 158 . . . . . . . . . . . Seismic 191 | 33 158 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Turns Passed 13713 | 204 1703 225 239 68 1101 1920 742 1995 1771 761 1381 1603 Spaces Moved 6439 | 107 913 164 218 42 621 794 444 1246 780 375 343 392 Core 225 | 31 . . . . . . . . . . 111 83 Treads 3767 | 76 913 41 . . . 671 444 1246 376 . . . Legs . | . . . . . . . . . . . . . Wheels 2321 | . . 123 218 42 621 123 . . 404 375 232 183 Hover 126 | . . . . . . . . . . . . 126 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 105 105 95 85 102 160 160 100 115 145 105 Average Speed 168 | 153 160 118 108 98 105 151 160 160 143 164 376 302 Slowest Speed 1050 | 200 160 160 115 125 140 160 160 160 240 175 800 1050 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . . . 3 . . . . . . 3 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 98 36 59 13 38 89 85 59 15 51 34 8 Regions Visited 12 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . 1 . . . 4 . 2 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 181 | . . 15 . 4 72 31 . . 30 1 1 27 Melee . | . . . . . . . . . . . . . Projectile 19 | . . 1 . . 6 . . . 9 1 1 1 AOE 162 | . . 14 . 4 66 31 . . 21 . . 26 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Total 8348 | 127 1053 182 220 54 921 1330 464 1251 1208 436 384 718 Wait 1109 | . 54 8 . . 180 376 5 . 249 7 6 224 Move 6415 | 106 912 163 217 41 614 793 443 1245 779 374 342 386 Hop 6 | . . . . . 3 . . . . . . 3 Pick Up 75 | 5 15 . 3 2 8 16 . 3 14 2 . 7 Fast Attach 63 | 7 . . . 1 12 8 3 . 11 . . 21 Attach 59 | . 4 4 . 1 7 5 . . 20 3 5 10 Detach 3 | . . . . . 1 . . . 1 . . 1 Swap 38 | . 5 . . 2 10 10 . . 6 4 1 . Drop 45 | . 3 . . . 5 19 2 3 9 . . 4 Fire 504 | 9 57 6 . 7 78 98 4 . 114 46 27 58 Melee . | . . . . . . . . . . . . . Ram 14 | . . 1 . . 3 1 . . 2 . 3 4 Kick . | . . . . . . . . . . . . . Crush 17 | . 3 . . . . 4 7 . 3 . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 205 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 15) 522 | -10/Materials | Discovered new exit (range 5) 615 | -10/Materials | Discovered new exit (range 15) 757 | -10/Materials | Discovered new exit (range 15) 843 | -10/Materials | Discovered new exit (range 9) 1908 | -10/Materials | Entered Mines 1914 | -10/Mines | Met a Derelict bent on vengeance 1916 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1935 | -10/Mines | Assembled infested the area 2013 | -10/Mines | Lost 4 allies 2019 | -10/Mines | Lost 4 parts (2n2w) 2044 | -10/Mines | Met 8R-AWN 2129 | -10/Mines | Discovered new exit (range 5) 2133 | -10/Mines | Entered Exiles 2160 | -10/Exiles | Welcomed by 8R-AWN 2179 | -10/Exiles | Met EX-HEX 2209 | -10/Exiles | Met EX-BIN 2221 | -10/Exiles | Aligned with FarCom system 2222 | -10/Exiles | Given EX-Vault access code 2246 | -10/Exiles | Opened EX-Vault 2253 | -10/Exiles | Found Deploy-a-Sentry 2255 | -10/Exiles | Found Deploy-a-Sentry 2257 | -10/Exiles | Found Deploy-a-Sentry 2311 | -10/Exiles | Met EX-DEC 2360 | -10/Exiles | Discovered new exit (range 10) 2372 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2372 | -10/Exiles | Entered Mines 2383 | -9/Mines | Core integrity fell below 50% 2415 | -9/Mines | Discovered new exit (range 15) 2440 | -9/Mines | Entered Materials 2440 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2685 | -8/Materials | Lost 3 parts (1n2u) 2943 | -8/Materials | Destroyed 7 combat bots 2953 | -8/Materials | Lost 6 parts (1p2n2u1w) 3011 | -8/Materials | Discovered new exit (range 10) 3231 | -8/Materials | Build established: Scavenger-Mutant 3240 | -8/Materials | First assault squad dispatched 3339 | -8/Materials | DAS Turret deployed 3341 | -8/Materials | DAS Turret deployed 3541 | -8/Materials | Entered Storage 3606 | -8/Storage | Garrison activated, responded to threat 3866 | -8/Storage | Build established: Mutant 3936 | -8/Storage | Garrison activated, responded to threat 3949 | -8/Storage | Core integrity fell below 50% 4882 | -8/Storage | Repaired Imp. Treads 5094 | -8/Storage | Build established: Scavenger-Mutant 5099 | -8/Storage | Discovered new exit (range 15) 5150 | -8/Storage | Met 01-MTF 5433 | -8/Storage | Discovered new exit (range 4) 5461 | -8/Storage | Entered Recycling 5461 | -8/Recycling | Accompanied by 1 ally (01-MTF) 5695 | -8/Recycling | Scanned before Scraplab entrance 5903 | -8/Recycling | Discovered new exit (range 16) 6135 | -8/Recycling | Discovered new exit (range 3) 6156 | -8/Recycling | Entered Scraplab 6203 | -8/Recycling | Entered Scraptown 6397 | -8/Scraptown | Turned away by UFD registrar 6424 | -8/Scraptown | Visited Artisan Demo Area 6493 | -8/Scraptown | Visited Supply Room 6545 | -8/Scraptown | Visited Spacefarers 6886 | -8/Scraptown | Visited Red Mages 7235 | -8/Scraptown | Discovered new exit (range 3) 7443 | -8/Scraptown | Visited Assassins FH 7489 | -8/Scraptown | Visited Awakened 7724 | -8/Scraptown | Visited Cave Peace 8198 | -8/Scraptown | Entered Factory 8198 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 8377 | -6/Factory | Identified exit to DSF 8796 | -6/Factory | Lost 4 parts (1p1n2u) 8826 | -6/Factory | Build established: Mutant 9361 | -6/Factory | Build established: Scavenger-Mutant 9518 | -6/Factory | Lost 6 parts (3n2u1w) 9560 | -6/Factory | Lost 3 parts (2n1w) 9713 | -6/Factory | Lost 4 parts (1p1u2w) 9791 | -6/Factory | Discovered new exit (range 10) 9969 | -6/Factory | Entered Lower Caves 10218 | -6/Lower Caves | Learned Factory trap positions 10571 | -6/Lower Caves | Discovered new exit (range 14) 10679 | -6/Lower Caves | Build established: Mutant 10730 | -6/Lower Caves | Entered another Lower Caves area 10909 | -6/Lower Caves | Discovered new exit (range 14) 11124 | -6/Lower Caves | Attracted the attention of an 0b10 base 11212 | -6/Lower Caves | Core integrity fell below 50% 11255 | -6/Lower Caves | Lost 10 parts (1p3n2u4w) 11271 | -6/Lower Caves | Learned location of 1 exit from Research 11271 | -6/Lower Caves | Learned Extension trap positions 11383 | -6/Lower Caves | Learned location of 1 exit from Factory 12111 | -6/Lower Caves | Entered Factory 12111 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 12112 | -5/Factory | Identified exit to Upper Caves 12113 | -5/Factory | Loaded intel: 111 trap records 12920 | -5/Factory | Garrison activated, responded to threat 12961 | -5/Factory | Lost 4 parts (2n2w) 12997 | -5/Factory | DAS Turret deployed 13023 | -5/Factory | Lost 4 parts (2p1u1w) 13301 | -5/Factory | Build established: Scavenger-Mutant 13335 | -5/Factory | Core integrity fell below 50% 13359 | -5/Factory | Lost 9 parts (2p3n2u2w) 13685 | -5/Factory | Core integrity fell below 20% 13714 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13638_ Acquired Prototype Reactor. 13638_ Identified Cold Fusion Reactor. 13652_ Triggered Alarm Trap. 13652_ An alarm sounds. 13652_ ALERT: Alarm triggered, dispatching investigation squad. 13680_ Wheel destroyed. 13680_ G-50 Soldier destroyed. 13687_ Autogun destroyed. 13690_ Focal Shield destroyed. 13691_ Com. Wheel destroyed. 13692_ Critical hit (Burn: +37). 13698_ Autogun destroyed. 13703_ Imp. Kinecellerator destroyed. 13707_ Critical hit (Burn: +37). 13709_ Slammed into G-50 Soldier. 13709_ Destabilizing: Core damaged (-10). 13709_ M-28 Smith repairs G-50 Soldier. 13710_ Focal Shield destroyed. 13711_ Critical hit (Burn: +37). 13714_ G-50 Soldier suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????^??^??????????????????????????? | | ???????????????????^^^?^?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##############??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# gg#??????#???????????? | | ?????????????????# g #???? #???????????? | | ?????????????????# %@ g #?? #???????????? | | ?????????????????#######g####+# #???????????? | | ?????????????????????# = + #???????????? | | ?????????????????????# # #???????????? | | ?????????????????????# #?? #???######### | | ??????????????????#### #????###???# | | ??????????? #??????????# "S | | ???????????????####### ##+#######????# """ | | ?????????????????????# # #????# "" | | ?????????????????????# # #????# """ | | ?????????????????????# # [[ #????# """ | | ?????????????????????# # [[ #????# """ | | ?????????????????????# + [! #????# | | ?????????????????????# # #????##+####+# | | ??????????????????? # # ####### | | ??????????????????" # # + [ | | ?????????????????"" # # #### | | | ????????????????? # ##########??# ]# | | ?????????????????"" # ???????????# """" # | | ??????????????????" + ^#???????????# """" + | | ??????????????????" #???????##### """" # | | ???????????????????? ???????# # | | ?????????????????????# ######### """" ""# | | #############???????## """" F"# | | #???????# """" "# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 1200 Resistance: KI 20 Core Shielding 20 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 7% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frienemies \\IAMDERELICT Challenges ------------ None Game ------ Seed DataShadingEdition Manual? 0 Play Time 01:05:28 Cumulative 53.6 hours Start 2026.06.24 @ 11:57:15 End 2026.06.24 @ 13:02:05 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e19612b-5883-4c3a-96f7-4a0b67842e91