Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.08.10 @ 17:05:54 Player: Torako Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (139) 695 Value Destroyed (5931) 5931 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1497) 1497 TOTAL SCORE: 14723 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 131 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 752/760 System Corruption 31% Temperature Cool (0) Movement Walking (150) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ Large Storage Unit Improved Energy Well Improved Target Analyzer Improved Core Analyzer Relay Coupler [NC] (22) Relay Coupler [Grunt] (26) Phasing AFG > --- WEAPON (3) ------- Magnetic Acceleration Cannon Power Sword Kinetic Spear > --- INVENTORY (10) --- Long-range Sensor Array Relay Coupler [NC] (30) Relay Coupler [NC] (29) Firepult Gauss Rifle Precision Assault Rifle KE Penetrator Smartbomb Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Centrium Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Energy Well Improved Target Analyzer Improved Core Analyzer Improved Medium Armor Plating Relay Coupler [Grunt] Improved Component Analysis Suite > --- WEAPON ----------- Heavy Gatling Laser Kinetic Spear CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Fission Core Micro Fission Core Improved Medium Treads Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Phasing AFG Firepult Gauss Rifle Gauss Rifle Precision Assault Rifle KE Penetrator Magnetic Acceleration Cannon Smartbomb Launcher [Rating: 95] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Grunt] Protection Medium Reactive Plating Weapon Autogun Energy Gun Improved EM Shotgun Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 1 . . . . . . 1 . . Utility 6 | . . . 2 . . . . 1 . . . . 2 . 1 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . Parts Attached 171 | . 6 8 7 1 2 2 10 17 4 7 1 12 6 15 31 5 37 Power 12 | . 1 1 . . . 1 . 1 . . . 1 . 1 4 . 2 Engine 8 | . 1 1 . . . 1 . 1 . . . . . 1 2 . 1 Core 3 | . . . . . . . . . . . . 1 . . 1 . 1 Reactor 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 57 | . 1 4 . . . 1 1 6 . 1 . 6 2 7 13 3 12 Treads 10 | . . . . . . . . 4 . 1 . 1 . . 1 . 3 Leg 29 | . 1 4 . . . 1 1 1 . . . 5 2 7 1 . 6 Wheel 12 | . . . . . . . . . . . . . . . 8 2 2 Hover 6 | . . . . . . . . 1 . . . . . . 3 1 1 Flight . | . . . . . . . . . . . . . . . . . . Utility 47 | . 2 . 5 1 . . 1 3 1 . . 2 4 4 10 1 13 Device 7 | . . . . . . . . . 1 . . 1 2 . 2 . 1 Storage 8 | . 2 . 1 . . . . . . . . . . . 3 1 1 Processor 10 | . . . 1 . . . . 2 . . . . 1 1 1 . 4 Hackware 6 | . . . . . . . . . . . . . . 1 3 . 2 Protection 16 | . . . 3 1 . . 1 1 . . . 1 1 2 1 . 5 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 55 | . 2 3 2 . 2 . 8 7 3 6 1 3 . 3 4 1 10 Energy Gun 10 | . 1 1 2 . . . 4 . . . . . . . 1 . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 24 | . 1 2 . . 2 . 2 5 . 5 . 3 . 3 . . 1 Ballistic Cannon 3 | . . . . . . . . 1 . . . . . . . . 2 Launcher 5 | . . . . . . . 1 1 2 . . . . . . . 1 Special Weapon 5 | . . . . . . . . . . . . . . . 2 . 3 Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 1 . . . . . . 1 Piercing Weapon 3 | . . . . . . . . . . . 1 . . . . 1 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 11 | . . . 1 . 1 . 1 2 . . . . 2 . 1 . 3 Parts Lost 69 | . 1 4 . . . 1 2 2 1 1 . 7 1 5 22 5 17 Power 10 | . . 1 . . . 1 1 . . . . 1 . 1 3 1 1 Propulsion 26 | . . . . . . . . 1 . . . 4 1 1 10 2 7 Utility 13 | . . . . . . . . 1 . . . . . 1 4 . 7 Weapon 20 | . 1 3 . . . . 1 . 1 1 . 2 . 2 5 2 2 Highest Loss Streak 6 | . 1 4 . . . 1 1 2 1 1 . 4 1 2 4 5 6 Average Slot Usage (%) 96 | . 98 99 99 100 99 100 98 96 99 99 100 99 99 99 85 69 88 Engine 7 | . 14 13 11 11 11 11 8 7 7 7 7 5 . 2 3 . 2 Treads 9 | . . . . . . . . 10 30 30 30 5 . . 1 . 2 Leg 15 | . 28 28 22 22 22 22 27 17 . . . 24 25 25 13 . 10 Wheel 1 | . . . . . . . . . . . . . . . 4 15 7 Device 2 | . . . . . . . . . 7 7 7 6 6 . 2 5 3 Storage 23 | . 27 28 28 33 33 33 27 23 23 23 23 23 20 20 19 18 16 Processor 6 | . . . 4 . . . . 6 7 7 7 7 13 19 9 7 9 Hackware 1 | . . . . . . . . . . . . . . . 4 5 4 Protection 4 | . . . 10 11 11 11 9 7 . . . . 6 6 4 . 4 Energy Gun 4 | . 14 13 19 22 6 . 14 . . . . . . . . . 1 Ballistic Gun 11 | . 13 14 1 . 15 22 5 22 13 9 15 14 13 12 4 . 1 Slashing Weapon 1 | . . . . . . . . . 5 5 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 5 7 6 6 5 6 6 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 10 40 40 64 79 79 79 85 72 71 71 67 71 68 70 94 72 81 Greatest Support 90 | 20 20 30 30 30 30 30 40 82 82 90 90 90 68 70 80 62 80 Greatest Overweight (x) 22 | . 1 1 2 2 2 2 2 1 . . . 3 1 1 22 7 4 Average Overweight (x) . | . . 1 1 2 2 2 1 . . . . . . . 2 1 . Largest Inventory Capacity 28 | 6 16 16 22 22 22 22 22 22 22 22 22 22 22 22 28 22 16 Average Capacity 20 | 6 15 16 19 22 22 22 22 22 22 22 22 22 22 22 24 17 15 Most Carried 26 | 6 13 16 22 22 22 22 22 22 20 22 22 22 22 22 26 22 16 Average Carried 19 | 6 8 15 18 21 21 21 21 21 19 19 21 20 18 20 22 13 12 Final Capacity 22 | 6 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 16 10 Final Carried 22 | 6 13 16 22 22 22 22 22 20 19 21 22 19 22 22 21 9 10 Class Distribution -------------------- 38% | Hauler-Mutant 30% | Scavenger-Mutant 12% | Mutant 8% | Hauler-Skirmisher 5% | Bothacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hauler-Assassin | -6/Factory Hauler-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Mutant | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Matter Collected 2900 | 159 58 154 73 . 60 105 187 242 176 128 95 70 95 313 356 . 629 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6428 | . 257 225 451 . . 159 360 207 207 177 138 187 232 762 1758 . 1308 Parts 345 | . 14 12 21 . . 5 27 7 3 11 2 13 14 33 115 . 68 Haulers Intercepted 3 | . . . 1 . . . 1 . . . . . . . 1 . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 4 2 12 . . . . . Prevented 7 | . . . . . . . . . 3 4 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Combat Hostiles Destroyed 115 | . 8 5 9 . . 3 8 4 4 7 . 3 4 15 23 . 22 Melee 48 | . . . . . . . 1 . 1 . . 2 4 8 19 . 13 Guns 43 | . 5 5 6 . . 3 2 3 1 4 . . . 7 3 . 4 Cannons 3 | . . . . . . . . . . . . . . . . . 3 AOE 15 | . 3 . 2 . . . 4 . 2 3 . . . . 1 . . Classes Destroyed 14 | . 2 . 2 . . . 1 2 1 . . 1 . 1 4 . . Worker 13 | . . . . . . . . . . . . . . . 12 . 1 Tunneler 1 | . . . . . . . . . . . . . . . 1 . . Hauler 3 | . . . 1 . . . 1 . . . . . . . 1 . . Recycler 3 | . . . . . . . . . . . . . . . 2 . 1 Operator 1 | . . . . . . . . . . . . . . . 1 . . Watcher 3 | . . . . . . . 2 . . . . . . . 1 . . Swarmer 35 | . 3 . 3 . . . 4 . . 7 . 1 . 4 7 . 6 Grunt 35 | . 5 5 4 . . 3 . . 2 . . . 3 4 5 . 4 Brawler 3 | . . . . . . . . . . . . . . 2 . . 1 Duelist 1 | . . . . . . . . . 1 . . . . . . . . Sentry 14 | . . . 2 . . . 4 2 . . . 1 . 2 . . 3 Hunter 6 | . . . . . . . . 1 . . . . . 2 . . 3 Programmer 19 | . . . . . . . . 1 1 . . . 1 1 11 . 4 Behemoth 2 | . . . . . . . . . . . . 1 . . . . 1 Best Kill Streak 5 | . 5 3 3 . . 2 4 1 3 4 . 1 2 4 5 . 5 Combat Bots Only 5 | . 5 3 3 . . 2 4 1 3 4 . 1 2 4 4 . 4 Max Kills in Single Turn 4 | . 2 1 1 . . 1 4 1 1 2 . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 1 . . . 4 . 1 2 . . . . 1 . . Melee 1 | . . . . . . . 1 . 1 . . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Damage Taken 11277 | . 244 510 288 12 . 367 665 307 523 292 . 723 239 1510 2938 119 2540 Core 1767 | . 25 102 28 . . 74 153 17 . 21 . 53 37 245 513 38 461 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . 49 . . . 74 72 . . . . 87 . 66 . . . Volleys Fired 211 | . 16 25 21 . . 15 24 10 11 16 . . . 29 17 . 27 Largest 3 | . 2 2 2 . . 2 3 3 3 2 . . . 2 2 . 2 Hottest 135 | . 80 70 90 . . 46 135 78 78 64 . . . 50 78 . 100 Shots Fired 374 | . 32 49 42 . . 30 49 23 18 17 . . . 58 23 . 33 Gun 336 | . 32 49 42 . . 30 48 20 13 9 . . . 58 13 . 22 Cannon 11 | . . . . . . . . . . . . . . . . . 11 Launcher 17 | . . . . . . . 1 3 5 8 . . . . . . . Special 10 | . . . . . . . . . . . . . . . 10 . . Kinetic 235 | . 15 36 3 . . 30 29 20 13 9 . . . 58 7 . 15 Thermal 30 | . . 2 3 . . . 7 . . . . . . . . . 18 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 99 | . 17 11 36 . . . 13 3 5 8 . . . . 6 . . Robot Hit Streak 18 | . 4 11 17 . . 9 8 8 11 18 . . . 9 10 . 18 Robot Miss Streak 7 | . 1 3 3 . . 2 3 3 1 1 . . . 4 7 . 6 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . . . . 1 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 1 . . Shots Hit Robots 417 | . 21 36 36 . . 22 42 18 21 9 3 6 7 53 79 6 58 Core Hits 218 | . 11 15 18 . . 9 17 9 9 13 2 3 4 28 44 . 36 Critical Hits 34 | . . . . . . . . 2 . . . . 2 5 14 2 9 Critical Kills 13 | . . . . . . . . . . . . . 1 2 7 . 3 Critical Parts Destroyed 20 | . . . . . . . . 2 . . . . 1 3 7 1 6 Melee Attacks 270 | . . . . . . . 16 . 21 6 4 20 12 33 93 7 58 Impact 16 | . . . . . . . 16 . . . . . . . . . . Slashing 35 | . . . . . . . . . 21 6 . . . . . . 8 Piercing 217 | . . . . . . . . . . . 4 20 12 33 91 7 50 Sneak Attacks 24 | . . . . . . . . . . . . . 1 . 22 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . 7 Damage Inflicted 14686 | . 336 393 660 . . 329 986 383 691 396 307 160 458 1417 5567 157 2446 Guns 3951 | . 177 393 503 . . 329 438 317 274 138 . . . 722 153 . 507 Cannons 254 | . . . . . . . . . . . . . . . . . 254 Explosions 1107 | . 159 . 157 . . . 203 66 264 258 . . . . . . . Melee 9369 | . . . . . . . 345 . 153 . 307 160 458 695 5409 157 1685 Ramming 5 | . . . . . . . . . . . . . . . 5 . . Kinetic 2853 | . 65 225 17 . . 329 335 317 274 138 . . . 722 79 . 352 Thermal 942 | . 159 24 193 . . . 113 . . 44 . . . . . . 409 Explosive 98 | . . . . . . . 98 . . . . . . . . . . Electromagnetic 1419 | . 112 144 450 . . . 95 66 264 214 . . . . 74 . . Impact 345 | . . . . . . . 345 . . . . . . . . . . Slashing 400 | . . . . . . . . . 153 . . . . . . . 247 Piercing 8624 | . . . . . . . . . . . 307 160 458 695 5409 157 1438 Highest Corruption 31 | . . . . . . . . 2 4 4 4 . . 2 14 24 31 Average Corruption 8 | . . . . . . . . 1 3 4 4 . . 1 6 19 26 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 209 | . . . . . . . . 2 24 28 5 . . 7 19 12 112 Message Errors 36 | . . . . . . . . 1 6 9 2 . . 3 4 1 10 Matter Fused 45 | . . . . . . . . . 7 8 1 . . . 3 3 23 Heat Flow Errors 15 | . . . . . . . . . 3 5 . . . . 2 1 4 Energy Discharges 21 | . . . . . . . . . 4 2 . . . . 2 1 12 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 23 | . . . . . . . . . 3 3 2 . . 3 3 1 8 Data Loss (major) 2 | . . . . . . . . . . . . . . . . 1 1 Misfires 2 | . . . . . . . . . . . . . . . . . 2 Alerts 3 | . . . . . . . . . . . . . . . . . 3 Misdirections 23 | . . . . . . . . . . . . . . . 2 4 17 Targeting Errors 37 | . . . . . . . . . 1 1 . . . 1 3 . 31 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 927 | . . . . . . . 101 . . 10 42 . . 19 748 . 7 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 78 | . . . . . . . 68 . . 10 . . . . . . . Melee 849 | . . . . . . . 33 . . . 42 . . 19 748 . 7 Knockbacks 3 | . . . . . . . 1 . . . . . . . . . 2 Impact 1 | . . . . . . . 1 . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 288 | . 40 . 70 . . . 167 . 4 7 . . . . . . . Shots 7 | . 1 . 2 . . . 2 . 1 1 . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 267 | . 70 112 192 . . 48 144 62 267 235 . . . 18 186 103 231 Average Temperature 66 | . 24 35 72 . . 14 55 25 106 109 . . . 11 77 63 98 Received Heat Transfer 2136 | . 84 288 63 . . 198 198 84 72 . . 96 72 255 309 . 417 Effects 2 | . . . . . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . 1 . . . . . . . . . Combat Hostiles 2 | . . . 1 . . . . 1 . . . . . . . . . Parts Fried 15 | . . 1 7 . . . . 1 5 1 . . . . . . . Impact Corruptions 3 | . . . . . . . 3 . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Melted 3 | . . . . . . . 1 . . . . . . . . . 2 Heat Transferred 1571 | . 300 74 311 . . . 211 . . . . . . . . . 675 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 2 . 3 . . . 1 . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Peak Influence 642 | . 285 176 250 69 . 70 206 90 . . . . 109 642 365 120 189 Average Influence 136 | . 150 57 91 69 . 21 68 33 . . . . 67 381 257 87 76 Maximum Alert Level 2 | . 1 . 1 . . . 1 . . . . . . 2 1 . . Low Security (%) 74 | 100 55 100 96 100 . 100 95 100 . . . . 100 11 25 100 100 Level 1 19 | . 44 . 3 . . . 4 . . . . . . 38 74 . . Level 2 6 | . . . . . . . . . . . . . . 49 . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . 2 . . . 1 1 . . . 1 1 . 4 . 4 Investigation 6 | . 2 . 1 . . . 1 . . . . 1 1 . . . . Extermination 6 | . . . . . . . . 1 . . . . . . 2 . 3 Reinforcement 5 | . 1 . 1 . . . . . . . . . . . 2 . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Distress Signals 3 | . 1 . . . . . 1 . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 176 | . 11 6 13 . . 3 15 6 4 10 . 9 4 22 36 5 32 Peak Tracking Total 7 | . 4 3 4 . . 3 5 1 3 4 . 6 2 7 4 5 5 Tactical Retreats 22 | . 2 1 1 . . . 5 . . 2 . 1 . 8 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Traps Triggered 20 | . . . . . . . 1 4 . . . . . 8 4 . 3 Indirectly 3 | . . . . . . . . 3 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Machines Disabled 10 | . 1 . 4 . . . 2 . . . . . . 3 . . . Max in Single Turn 2 | . 1 . 1 . . . 2 . . . . . . 1 . . . Garrison Relay 3 | . . . . . . . . . . . . . . 3 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Machines Accessed 32 | . 4 . 4 1 5 1 . 5 . . . 1 2 . 5 . 4 Terminals 18 | . 2 . 3 . . 1 . 4 . . . 1 1 . 3 . 3 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 . . Total Hacks 106 | . 7 . 8 1 50 3 . 11 . . . 5 4 . 9 . 8 Successful 80 | . 5 . 4 1 50 2 . 4 . . . 5 1 . 4 . 4 Failed 26 | . 2 . 4 . . 1 . 7 . . . . 3 . 5 . 4 Catastrophic 7 | . . . 2 . . . . 3 . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 25 | . 4 . 7 . 1 3 . 7 . . . . . . 1 . 2 Terminals 41 | . 5 . 7 . . 3 . 9 . . . 5 3 . 4 . 5 Fabricators 2 | . . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . . . . . . . . . 3 . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . 3 Garrison Access 3 | . . . . . . . . . . . . . 1 . 2 . . Terminal Hacks 66 | . 2 . 2 1 50 2 . 2 . . . 5 . . . . 2 Record 54 | . . . . . 49 . . . . . . 5 . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . . . 1 Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 2 . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 . 2 . . Unlock Access 2 | . . . . . . . . . . . . . 1 . 1 . . Coupler Status 1 | . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 5 | . 3 . 2 . . . . . . . . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . . . . . . . . Track 2 | . 1 . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . 2 . . 1 . 5 . . . 1 2 . 4 . 1 Full Trace Events 2 | . . . . . . . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . . . . . 1 Parts Built 1 | . . . . . . . . 1 . . . . . . . . . Matter 146 | . . . . . . . . 146 . . . . . . . . . Time 36 | . . . . . . . . 36 . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . 1 . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Used RIF Installer 1 | . . . . . . . . . . . . . . 1 . . . Robots Hacked 7 | . . . . . . . . . . . . . . . 7 . . Non-combat 2 | . . . . . . . . . . . . . . . 2 . . Combat 5 | . . . . . . . . . . . . . . . 5 . . Robot Hacks Applied 10 | . . . . . . . . . . . . . . . 10 . . parse_system 2 | . . . . . . . . . . . . . . . 2 . . link_complan 1 | . . . . . . . . . . . . . . . 1 . . disable_weapons 1 | . . . . . . . . . . . . . . . 1 . . reboot_system 1 | . . . . . . . . . . . . . . . 1 . . go_dormant 1 | . . . . . . . . . . . . . . . 1 . . overwrite_iff 1 | . . . . . . . . . . . . . . . 1 . . streamctrl_high 1 | . . . . . . . . . . . . . . . 1 . . formatsys_high 2 | . . . . . . . . . . . . . . . 2 . . Relay Couplers Released 12 | . . . . . . . . . . . . . . 12 . . . Machine Destruction 12 | . . . . . . . . . . . . . . 12 . . . Attached 6 | . . . . . . . . . . . . . . 1 3 . 2 Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Total Allies 12 | . . . . . . . . . . . 8 1 . . 3 . . Largest Group 8 | . . . . . . . . . . . 8 8 . . 1 . . Highest-Rated Group 199 | . . . . . . . . . . . 199 199 . . 41 . . Highest-Rated Ally 41 | . . . . . . . . . . . 31 31 . . 41 . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . Ally Attacks 31 | . . . . . . . . . . . . 26 . . 5 . . Total Damage 535 | . . . . . . . . . . . . 461 . . 74 . . Kills 4 | . . . . . . . . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . 1 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Turns Passed 14549 | 3 295 1207 569 224 814 537 1000 963 1299 1163 1429 738 128 1133 1502 148 1397 Spaces Moved 8070 | 3 140 716 262 122 450 246 501 533 776 703 894 369 45 644 647 124 895 Core 13 | . . . . . . . . . . . . . . . 12 1 . Treads 2624 | . . . . . . . . 168 776 703 894 80 . . 3 . . Legs 4637 | 3 140 716 262 122 450 246 501 365 . . . 289 45 644 379 . 475 Wheels 785 | . . . . . . . . . . . . . . . 242 123 420 Hover 11 | . . . . . . . . . . . . . . . 11 . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 85 | 120 120 150 150 180 180 180 150 150 156 156 156 122 122 120 88 85 93 Average Speed 150 | 120 148 150 166 180 180 180 169 157 156 156 156 132 123 134 154 98 114 Slowest Speed 1150 | 120 150 150 180 180 180 180 180 175 156 156 156 220 153 152 1150 400 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 23 93 27 40 70 52 37 15 87 73 86 56 1 82 15 84 22 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 7 | . 2 1 1 1 1 . . . . . . 1 . . . . . Known Exits Taken 7 | . . . 1 . . . . 1 1 1 1 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . . Scrap Searched 8 | . . 2 . . . 1 . . . 1 4 . . . . . . Spaces Dug 72 | . . . . . . . 1 . 15 14 . 11 . 4 16 . 11 Terrain Destroyed 120 | . 8 . 8 . . . 30 1 16 14 . 11 . 4 16 . 12 Melee 64 | . . . . . . . 1 . 15 6 . 11 . 4 16 . 11 Projectile 3 | . . . . . . . . 1 1 . . . . . . . 1 AOE 53 | . 8 . 8 . . . 29 . . 8 . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Total 9756 | 2 197 814 357 128 456 314 585 643 813 739 921 578 99 832 990 137 1151 Wait 799 | . 25 47 47 1 . 42 24 55 2 7 18 173 28 43 175 . 112 Move 8055 | 2 139 715 261 121 449 245 500 532 775 702 893 368 45 643 647 123 895 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 109 | . 8 11 13 2 2 5 4 10 . . 2 2 6 12 11 2 19 Fast Attach 74 | . 1 . 2 1 . . 4 7 1 1 1 2 1 3 20 3 27 Attach 51 | . 1 4 2 . 2 1 2 5 1 1 . 6 2 5 9 2 8 Detach 20 | . . . 1 . . . 2 5 . . . 1 . 3 2 . 6 Swap 46 | . 4 4 3 . . 1 4 5 2 5 . 4 3 7 2 . 2 Drop 75 | . 3 8 7 3 3 5 5 14 . 1 2 . 2 14 4 . 4 Fire 211 | . 16 25 21 . . 15 24 10 11 16 . . . 29 17 . 27 Melee 263 | . . . . . . . 16 . 21 6 4 20 12 33 93 7 51 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . 2 . . Escape Stasis 45 | . . . . . . . . . . . . . . 40 5 . . Rewire 6 | . . . . . . . . . . . 1 2 . . 3 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Waste -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 16) 178 | -10/Materials | Discovered new exit (range 11) 299 | -10/Materials | Entered Mines 313 | -10/Mines | Met a Derelict bent on vengeance 314 | -10/Mines | Build established: Mutant 634 | -10/Mines | Discovered new exit (range 12) 909 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 944 | -10/Mines | Learned location of Zion (-7) 1377 | -10/Mines | Discovered new exit (range 8) 1407 | -10/Mines | Core integrity fell below 50% 1443 | -10/Mines | Lost 4 parts (1p3w) 1506 | -10/Mines | Entered Materials 1506 | -9/Materials | Evolved 2 slots: Utility x2 1836 | -9/Materials | Discovered new exit (range 13) 1924 | -9/Materials | Identified exit to Mines 2069 | -9/Materials | Build established: Hauler-Mutant 2075 | -9/Materials | Entered Mines 2123 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2124 | -9/Mines | Assembled infested the area 2211 | -9/Mines | Met 8R-AWN 2220 | -9/Mines | Discovered new exit (range 16) 2292 | -9/Mines | Discovered new exit (range 5) 2299 | -9/Mines | Entered Exiles 2343 | -9/Exiles | Welcomed by 8R-AWN 2375 | -9/Exiles | Met EX-HEX 2431 | -9/Exiles | Met EX-BIN 2456 | -9/Exiles | Aligned with FarCom system 2458 | -9/Exiles | Given EX-Vault access code 2506 | -9/Exiles | Opened EX-Vault 2524 | -9/Exiles | Found Firepult 2569 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2765 | -9/Exiles | Learned about 8R-AWN's background 2912 | -9/Exiles | Met EX-DEC 2985 | -9/Exiles | Discovered new exit (range 14) 3113 | -9/Exiles | Left Exiles lab with Firepult 3113 | -9/Exiles | Entered Mines 3627 | -8/Mines | Discovered new exit (range 8) 3650 | -8/Mines | Entered Materials 3650 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3954 | -8/Materials | Discovered new exit (range 7) 4650 | -8/Materials | Entered Factory 4650 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4951 | -7/Factory | Build established: Hauler-Skirmisher 5048 | -7/Factory | Discovered new exit (range 13) 5057 | -7/Factory | Identified exit to Lower Caves 5161 | -7/Factory | Fabricated Adv. Sensor Array (x1) 5254 | -7/Factory | Build established: Scavenger-Skirmisher 5256 | -7/Factory | Discovered new exit (range 4) 5562 | -7/Factory | Build established: Hauler-Skirmisher 5613 | -7/Factory | Entered Lower Caves 5620 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6126 | -7/Lower Caves | Build established: Hauler-Mutant 6621 | -7/Lower Caves | Encountered a Warlord checkpoint 6692 | -7/Lower Caves | Discovered new exit (range 11) 6711 | -7/Lower Caves | Identified exit to Lower Caves 6912 | -7/Lower Caves | Entered another Lower Caves area 6977 | -7/Lower Caves | Discovered new exit (range 10) 6993 | -7/Lower Caves | Identified exit to Factory 7025 | -7/Lower Caves | Encountered a Warlord checkpoint 8061 | -7/Lower Caves | Discovered new exit (range 5) 8065 | -7/Lower Caves | Identified exit to Zion 8075 | -7/Lower Caves | Entered Zion 8171 | -7/Zion | Found Prototype Device 8192 | -7/Zion | Discovered new exit (range 12) 8320 | -7/Zion | Build established: Scavenger-Mutant 8334 | -7/Zion | System corruption cleaned by Quarantine Array 8369 | -7/Zion | Found CR-A16's Pointy Stick 8422 | -7/Zion | Learned Factory terminal intel 8546 | -7/Zion | Given A8's code to call for help 8613 | -7/Zion | Gained Derelict followers 8659 | -7/Zion | Received a hallucinogenic algorithm 8693 | -7/Zion | Gained Derelict followers 8917 | -7/Zion | Given the Hacking Drone Bay 8917 | -7/Zion | Found Prototype Device 9110 | -7/Zion | Rebuked by Imprinter 9488 | -7/Zion | Identified exit to Proximity Caves 9504 | -7/Zion | Entered Proximity Caves 9504 | -6/Proximity Caves | Accompanied by 8 allies 9603 | -6/Proximity Caves | Attracted the attention of an 0b10 base 9646 | -6/Proximity Caves | Learned 8 Factory zone layouts 9651 | -6/Proximity Caves | Lost 3 parts (3n) 9804 | -6/Proximity Caves | Learned 8 Factory zone layouts 10037 | -6/Proximity Caves | Spotted B-75 Beast 10122 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 10125 | -6/Proximity Caves | Destroyed B-75 Beast 10154 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 10242 | -6/Proximity Caves | Entered Factory 10242 | -6/Factory | Evolved 2 slots: Utility x2 10242 | -6/Factory | Identified Hacking Drone Bay 10243 | -6/Factory | Identified Phasing AFG 10244 | -6/Factory | Loaded intel: 20 terminal locations 10370 | -6/Factory | Identified exit to Garrison 10370 | -6/Factory | Entered Garrison 10422 | -6/Garrison | Triggered checkpoint 10540 | -6/Garrison | Triggered checkpoint 10600 | -6/Garrison | Discovered new exit (range 14) 10642 | -6/Garrison | Build established: Hauler-Mutant 10713 | -6/Garrison | Discovered new exit (range 15) 10827 | -6/Garrison | Discovered new exit (range 14) 10843 | -6/Garrison | Identified exit to Factory 10850 | -6/Garrison | Installed Relay Interface Framework 10892 | -6/Garrison | Triggered checkpoint 10937 | -6/Garrison | Garrison Relay disabled 11060 | -6/Garrison | Triggered checkpoint 11166 | -6/Garrison | Triggered checkpoint 11187 | -6/Garrison | Garrison Relay disabled 11371 | -6/Garrison | Build established: Scavenger-Mutant 11372 | -6/Garrison | Triggered checkpoint 11413 | -6/Garrison | Garrison Relay disabled 11503 | -6/Garrison | Entered Factory 11503 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11504 | -5/Factory | Identified exit to Upper Caves 11560 | -5/Factory | Identified exit to Garrison 12066 | -5/Factory | Lost 4 parts (2n1u1w) 12222 | -5/Factory | Lost 3 parts (1n1u1w) 12223 | -5/Factory | Build established: Bothacker-Mutant 12327 | -5/Factory | Lost 3 parts (1p1n1w) 12696 | -5/Factory | Lost 4 parts (4n) 12805 | -5/Factory | System corruption reached 10% 12832 | -5/Factory | Lost 3 parts (1p1u1w) 12932 | -5/Factory | Core integrity fell below 50% 13005 | -5/Factory | Sucked down chute 13005 | -5/Factory | Entered Waste 13012 | -5/Waste | Found Enh. Force Lance 13020 | -5/Waste | EMP discharged 13037 | -5/Waste | Spotted C-40 Crusher 13039 | -5/Waste | Spotted C-40 Crusher 13042 | -5/Waste | Spotted C-40 Crusher 13042 | -5/Waste | Spotted C-40 Crusher 13052 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13059 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13062 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13093 | -5/Waste | Lost 5 parts (1p2n2w) 13111 | -5/Waste | Spotted C-40 Crusher 13120 | -5/Waste | EMP discharged 13138 | -5/Waste | Discovered new exit (range 16) 13153 | -5/Waste | Entered Factory 13176 | -5/Factory | Spotted B-75 Beast 13177 | -5/Factory | Destroyed B-75 Beast 13486 | -5/Factory | Build established: Scavenger-Mutant 13817 | -5/Factory | Lost 6 parts (4n1u1w) 13919 | -5/Factory | Core integrity fell below 20% 14078 | -5/Factory | Lost 3 parts (1p2u) 14331 | -5/Factory | System corruption reached 30% 14472 | -5/Factory | Discovered exit to Upper Caves (range 3) 14550 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- A-15 Conveyor exits level. Y-64 Sentinel Wave Gun severed. Kinetic Spear follow-up attack on Y-64 Sentinel. Y-64 Sentinel suffers critical hit. Destroyed Imp. Treads. Penetrated by Slug. Flexi-carbon Leg destroyed. Kinetic Spear follow-up attack on Y-64 Sentinel. System corrupted: Power Sword targeting data glitched. Kinetic Spear follow-up attack on Y-64 Sentinel. System corrupted: Kinetic Spear targeting data glitched. Y-64 Sentinel destroyed. Acquired 83 matter. System corrupted: IFF burst signal emitted. System corrupted: Heat flow error (+109). System corrupted: Component data lost. System corrupted: Flexi-carbon Leg rejected. Acquired Flexi-carbon Leg. Imp. Medium Treads destroyed. System corrupted: Power Sword targeting data glitched. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #????#######???????????????????????????????? | | #????# #???????????????????????????????? | | ###### ##############??????????????????? | | ! + @p #??????????????????? | | ###### ######### #??????????????????? | | #????# #???????# p #??????????????????? | | +######????### ###???????# #??????????????????? | | #??????????# #?????????# #??????????????????? | | < #?????????? ?????????# #??????????????????? | | #????????? ????????# #??????????????????? | | ###???????? ???????# #??????????????????? | | ??????????# ??????# #??????????????????? | | ?????????? = ?????# ??????????????????? | | ????????? ? ????# ??????????????????? | | ???????? ? ???# ?????????????????? | | ???????? ? ????? ####?????????????????? | | ??????? ? ????? ?????????????????????? | | ?? ?????? """"""" ??????? ?????????????????????? | | ?? ? ?????"""""???????? ?????????????????????? | | ?? ????????????????????????????????????????? | | ?? "??????????????????????????????????????? | | ? ??????????????????????????????????????? | | ? "??????????????????????????????????????? | | ? ""?????????????????????????????????????? | | ? ""?????????????????????????????????????? | | ? """????????????????????????????????????? | | ? ????????????????????????????????????? | | ? ""?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Resistance: EM 15 Evasion (%) 41 Targeting Accuracy 5 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 4 Item Schematics ----------------- Adv. Sensor Array | -7/Factory | Hacked Centrium Wheel | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed BiocellWeaponNegator Manual? 0 Play Time 01:46:22 Cumulative 185.7 hours Start 2020.08.06 @ 19:46:52 End 2020.08.10 @ 17:05:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/2/0/0/0/0 Lore% 73 Gallery% 82 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a62450a-a275-4920-87c2-822cc623e1e4