Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.25 @ 19:50:13 // Halloween2020/ForbiddenLore Player: Runia Result: Destroyed by BZ-5Z6(z) with Makeshift Hammer Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1283) 1283 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (269) 269 TOTAL SCORE: 3392 Bonus ------- Met Imprinter 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/400 Matter 79/300 Energy 170/170 System Corruption 8% Temperature Cool (0) Movement Walking (220) Ox3 Location -7/Zion Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (2) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Improved Grenade Launcher Makeshift Spear > --- INVENTORY (18) --- Heavy Ion Engine Makeshift Power Source Improved Aluminum Leg Improved Carbon-fiber Leg Makeshift Leg Improved Heat Sink Signal Interpreter Terrain Scanner Makeshift Terrain Scan Processor Makeshift Transmission Jammer Makeshift Armor Plating Hacking Drone Bay Makeshift Sword Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Titanium Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Heavy Ion Engine Makeshift Power Source Improved Aluminum Leg Titanium Leg Improved Carbon-fiber Leg Makeshift Leg Improved Heat Sink Signal Interpreter Terrain Scanner Makeshift Terrain Scan Processor Makeshift Transmission Jammer Makeshift Armor Plating Hacking Drone Bay Plasma Cannon Improved Grenade Launcher Improved Grenade Launcher Makeshift Spear [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Titanium Leg Leg Titanium Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Parts Attached 49 | 1 2 8 15 . 23 Power 6 | . . 1 3 . 2 Engine 6 | . . 1 3 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | . . 1 3 . 6 Treads . | . . . . . . Leg 10 | . . 1 3 . 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 2 . 1 . . Device . | . . . . . . Storage 4 | 1 2 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 29 | . . 6 8 . 15 Energy Gun 8 | . . 1 3 . 4 Energy Cannon 1 | . . . . . 1 Ballistic Gun 8 | . . 2 3 . 3 Ballistic Cannon . | . . . . . . Launcher 10 | . . 3 2 . 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 20 | . . 3 1 . 16 Power 3 | . . 1 . . 2 Propulsion 5 | . . 1 . . 4 Utility . | . . . . . . Weapon 12 | . . 1 1 . 10 Highest Loss Streak 8 | . . 2 1 . 8 Average Slot Usage (%) 97 | . 100 98 97 100 97 Engine 11 | . 14 13 10 11 10 Leg 31 | . 28 27 32 33 32 Storage 23 | . 28 28 22 22 22 Energy Gun 8 | . 14 8 9 11 7 Ballistic Gun 15 | . 14 16 20 22 14 Launcher 3 | . . 3 1 . 3 Piercing Weapon 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 66 | 17 41 42 64 64 66 Greatest Support 57 | 20 20 20 51 51 57 Greatest Overweight (x) 3 | . 2 3 2 1 1 Average Overweight (x) 1 | . . 2 . 1 1 Largest Inventory Capacity 18 | 8 16 16 18 18 18 Average Capacity 16 | 6 9 16 17 18 18 Most Carried 18 | 6 7 16 16 16 18 Average Carried 14 | 3 4 12 14 15 15 Final Capacity 18 | 8 16 16 18 18 18 Final Carried 16 | 4 5 16 15 16 13 Class Distribution -------------------- 44% | Gunner 35% | Mutant 16% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Scr Mat Min Mat Min Zio Matter Collected 1275 | 222 . 241 201 . 611 Remotely . | . . . . . . Salvage Created 1419 | 92 . 251 265 . 811 Parts 105 | 3 . 11 16 . 75 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Combat Hostiles Destroyed 20 | . . 9 6 . 5 Guns 12 | . . 5 6 . 1 AOE 8 | . . 4 . . 4 Classes Destroyed 6 | 1 . 1 1 . 3 Recycler 1 | 1 . . . . . Grunt 13 | . . 9 4 . . Sentry 2 | . . . 2 . . Zionite 39 | . . . . . 39 Tinkerer 4 | . . . . . 4 Mutant 5 | . . . . . 5 Best Kill Streak 13 | 1 . 3 3 . 13 Combat Bots Only 4 | . . 3 3 . 4 Max Kills in Single Turn 2 | 1 . 1 1 . 2 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Damage Taken 2856 | . . 561 308 . 1987 Core 465 | . . 61 52 . 352 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 . 75 . . . Volleys Fired 126 | 4 . 29 12 . 81 Largest 3 | 2 . 2 3 . 3 Hottest 125 | 60 . 60 108 . 125 Shots Fired 249 | 8 . 43 35 . 163 Gun 207 | 8 . 34 35 . 130 Cannon 4 | . . . . . 4 Launcher 38 | . . 9 . . 29 Special . | . . . . . . Kinetic 136 | 4 . 27 24 . 81 Thermal 36 | . . . 5 . 31 Explosive 38 | . . 9 . . 29 Electromagnetic 39 | 4 . 7 6 . 22 Robot Hit Streak 21 | 4 . 21 20 . 11 Robot Miss Streak 4 | 2 . 2 2 . 4 Penetration Max . | . . . . . . Secondary Targets 6 | . . . 1 . 5 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 186 | 6 . 35 27 . 118 Core Hits 106 | 2 . 22 17 . 65 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 21 | . . . . . 21 Impact . | . . . . . . Slashing 5 | . . . . . 5 Piercing 16 | . . . . . 16 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 4939 | 89 . 924 416 . 3510 Guns 1903 | 89 . 353 368 . 1093 Cannons 102 | . . . . . 102 Explosions 2677 | . . 571 48 . 2058 Melee 257 | . . . . . 257 Ramming . | . . . . . . Kinetic 1197 | 35 . 291 207 . 664 Thermal 445 | . . . 140 . 305 Explosive 2629 | . . 571 . . 2058 Electromagnetic 411 | 54 . 62 69 . 226 Impact . | . . . . . . Slashing 67 | . . . . . 67 Piercing 190 | . . . . . 190 Highest Corruption 8 | . . . . . 8 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 127 | . . 7 . . 120 Projectiles . | . . . . . . Explosions 127 | . . 7 . . 120 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 272 | . . 47 22 . 203 Shots 11 | . . 3 1 . 7 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 218 | . . 72 218 . 204 Average Temperature 62 | . . 27 64 . 66 Received Heat Transfer 569 | . . 297 126 . 146 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 809 | . . . 165 . 644 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Peak Influence 213 | 5 3 150 213 82 . Initial 82 | . 3 . 58 82 . Average 90 | 2 3 98 107 82 . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 96 | 100 100 100 87 100 . Level 1 3 | . . . 12 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . 1 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Distress Signals 4 | . 2 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . . 10 13 . 57 Peak Tracking Total 7 | . . 4 7 . 7 Tactical Retreats 13 | . . 2 . . 11 Traps | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Scr Mat Min Mat Min Zio Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . . 2 . . Successful 2 | . . . 2 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Scr Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Scr Mat Min Mat Min Zio Turns Passed 2665 | 36 86 687 357 86 1413 Spaces Moved 1270 | 17 64 305 157 54 673 Core . | . . . . . . Treads . | . . . . . . Legs 1270 | 17 64 305 157 54 673 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 150 130 160 160 Average Speed 162 | 120 125 180 148 160 162 Slowest Speed 210 | 120 180 210 180 160 166 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 2 11 72 24 21 63 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . 3 . . 3 Spaces Dug . | . . . . . . Terrain Destroyed 90 | . . 58 2 . 30 Melee . | . . . . . . Projectile . | . . . . . . AOE 90 | . . 58 2 . 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Total 1650 | 26 70 398 261 54 841 Wait 102 | . . 43 43 . 16 Move 1265 | 16 63 304 156 53 673 Hop . | . . . . . . Pick Up 55 | 2 3 14 15 1 20 Fast Attach 3 | . . . 3 . . Attach 22 | 1 . 3 5 . 13 Detach 2 | . . . 2 . . Swap 24 | . 2 5 7 . 10 Drop 33 | 3 2 . 18 . 10 Fire 126 | 4 . 29 12 . 81 Melee 18 | . . . . . 18 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 16) 123 | -10/Materials | Entered Mines 190 | -10/Mines | Learned location of Zion (-7) 300 | -10/Mines | Build established: Mutant 305 | -10/Mines | Found a hidden stash of uninstalled traps 772 | -10/Mines | Discovered new exit (range 15) 803 | -10/Mines | Learned Materials emergency access door positions 810 | -10/Mines | Entered Materials 810 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 900 | -9/Materials | Repaired Ion Engine 1137 | -9/Materials | Discovered new exit (range 16) 1167 | -9/Materials | Entered Mines 1201 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1246 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1253 | -9/Mines | Entered Zion 1344 | -7/Zion | Given the Hacking Drone Bay 1344 | -7/Zion | Found Prototype Device 1391 | -7/Zion | Build established: Gunner 1591 | -7/Zion | Given A8's code to call for help 1827 | -7/Zion | Attacked by Zionites 2083 | -7/Zion | Core integrity fell below 50% 2237 | -7/Zion | Core integrity fell below 20% 2269 | -7/Zion | Lost 8 parts (1p2n5w) 2520 | -7/Zion | Build established: Derelict-Mutant 2666 | -7/Zion | Destroyed by BZ-5Z6(z) with Makeshift Hammer Last Messages --------------- The unstable cave ceiling collapses. LV-5LN(z) pulls a Mak. Hammer out of the Twisted Machinery. TN-LAS(z) pulls a Mak. Spear out of the Twisted Machinery. LV-5LN(z) destroyed. TN-LAS(z) destroyed. 2E-CVT(z) pulls a Mak. Hammer out of the Twisted Machinery. 2E-CVT(z) destroyed. Cloak Generator disabled. Destroyed Thermal Converter. Destroyed Heat Sink. The unstable cave ceiling collapses. W8-95D(M) destroyed. Acquired 17 matter. Acquired 16 matter. BZ-5Z6(z) pulls a Mak. Hammer out of the Twisted Machinery. Knocked back. Mak. Leg destroyed. System corrupted by crushing effect (+5). Mak. Leg destroyed. System corrupted by crushing effect (+3). 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"" = ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyQuantumCloak Manual? 0 Play Time 00:20:41 Cumulative 159.6 hours Start 2020.11.25 @ 19:33:58 End 2020.11.25 @ 19:50:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 74 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7aac6125-fdbd-4f54-928b-092af4a05e2f