Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 20:37:28 Player: ILikeVoltron Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (2054) 2054 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5119 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 83/300 Energy 347/1500 System Corruption 6% Temperature Cool (9) Movement Core (1750) Ox34 Location -7/Factory Parts ------- > --- POWER (2) -------- Hybrid Deuterium Engine Hybrid Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Advanced ECM Suite Hacking Suite > --- WEAPON (3) ------- Chainsword Chainsword > --- INVENTORY (25) --- Wheel Structural Scanner Advanced Visual Processing Unit Advanced Terrain Scan Processor Matter Filter Advanced ECM Suite Gatling Laser Plasma Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Medium Treads Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Core Analyzer Matter Filter > --- WEAPON ----------- Shock Rifle Gauss Rifle Advanced Concussive RPG > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Improved Cooling System Medium Matter Pod Structural Scanner Advanced Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor Improved Terrain Scan Processor Advanced Terrain Scan Processor Seismic Detector Medium Armor Plating Hardened Medium Armor Plating Reflective Plating Reflective Plating Recalibrator Recalibrator Particle Gun Mining Claw [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Chainsword Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . 1 . . . . Parts Attached 76 | 1 7 5 17 22 1 23 Power 10 | . 1 . 2 3 . 4 Engine 6 | . 1 . 2 . . 3 Core 4 | . . . . 3 . 1 Reactor . | . . . . . . . Propulsion 13 | . 2 . 2 3 . 6 Treads 4 | . . . . 2 . 2 Leg 2 | . . . . . . 2 Wheel 7 | . 2 . 2 1 . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 32 | 1 2 3 9 9 . 8 Device 14 | 1 . 1 3 5 . 4 Storage 5 | . 2 . 1 . . 2 Processor 6 | . . 1 2 2 . 1 Hackware 1 | . . . . . . 1 Protection 6 | . . 1 3 2 . . Artifact . | . . . . . . . Weapon 21 | . 2 2 4 7 1 5 Energy Gun 4 | . . 1 2 1 . . Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 7 | . 2 1 1 3 . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . 2 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . 1 . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . Parts Lost 22 | . . . 3 9 2 8 Power 1 | . . . 1 . . . Propulsion 10 | . . . 1 2 2 5 Utility 4 | . . . . 3 . 1 Weapon 7 | . . . 1 4 . 2 Highest Loss Streak 4 | . . . 2 4 1 3 To Critical Strikes . | . . . . . . . Average Backups 12 | 7 10 14 14 18 16 6 Power . | 1 1 1 . . 1 . Propulsion 1 | 3 2 3 . . 1 . Utility 8 | . 4 7 11 14 12 4 Weapon 2 | 1 2 2 2 2 1 . Tool/Special . | . . . . . . . Unused Backups 35 | 7 7 2 3 2 9 5 Power 1 | 1 . . . . . . Propulsion 9 | 3 3 2 . . 1 . Utility 16 | 1 2 . 1 2 7 3 Weapon 8 | 2 2 . 2 . 1 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 84 | . 100 98 99 86 70 65 Engine 8 | . 14 11 9 4 . 9 Core 2 | . . . . 6 11 1 Treads 2 | . . . . 2 3 6 Leg 4 | . 23 . . . . 1 Wheel 12 | . 4 22 26 14 11 4 Device 11 | . 14 5 10 9 5 14 Storage 7 | . 14 11 9 7 5 4 Processor 5 | . . 9 9 8 17 1 Protection 3 | . . 6 6 8 . . Energy Gun 8 | . 19 10 14 6 5 . Energy Cannon 1 | . . . . . . 4 Ballistic Gun 6 | . 8 22 10 7 3 . Launcher 2 | . . . . 5 5 2 Slashing Weapon 3 | . . . 1 . . 11 Peak Build Rating 48 | 8 11 17 31 43 48 43 Average Rating 23 | 7 8 16 25 32 32 27 On Entrance 16 | 6 8 11 17 30 43 1 Avg Prop Armor Cover (%) 13 | . . . . 7 8 20 Naked Turns 55 | . . . . . 42 13 Heaviest Build 112 | 14 29 40 65 72 62 112 Greatest Support 40 | 20 24 24 36 36 22 40 Greatest Overweight (x) 11 | . 1 1 1 5 2 11 Average Overweight (x) 2 | . . 1 . 2 . 6 Largest Inventory Capacity 25 | 8 15 15 20 20 20 25 Average Capacity 15 | 8 11 15 15 20 16 17 Most Carried 20 | 8 15 15 17 20 20 9 Average Carried 12 | 7 10 14 14 18 16 6 Final Capacity 25 | 8 15 15 20 20 5 25 Final Carried 20 | 8 15 15 17 20 5 9 Class Distribution -------------------- 62% | Mutant 24% | Gunner 9% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1410 | 225 125 163 193 523 . 181 Remotely . | . . . . . . . Salvage Created 2409 | 195 188 273 637 888 . 228 Parts 138 | 17 11 15 33 47 . 15 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 44 | . 6 6 11 17 . 4 Melee 2 | . . . . . . 2 Guns 32 | . 6 6 11 9 . . Cannons 1 | . . . . . . 1 AOE 9 | . . . . 8 . 1 Classes Destroyed 11 | 3 2 1 2 3 . . Worker 5 | 2 . . 1 1 . 1 Builder 3 | . . . . 2 . 1 Tunneler 6 | 5 . . . . . 1 Recycler 1 | 1 . . . . . . Watcher 2 | . . . 2 . . . Swarmer 3 | . 3 . . . . . Grunt 30 | . 3 4 7 14 . 2 Brawler 1 | . . . . 1 . . Duelist 1 | . . . 1 . . . Sentry 7 | . . 2 3 1 . 1 Programmer 2 | . . . . 1 . 1 Best Kill Streak 9 | 4 5 4 9 9 . 2 Combat Bots Only 7 | . 5 4 7 7 . 1 Max Kills in Single Turn 2 | 1 1 1 2 2 . 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . 2 . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 440 | . 34 22 55 155 2 172 Missed 142 | . 9 7 10 65 . 51 Hits 298 | . 25 15 45 90 2 121 Melee 3 | . . . 1 . 2 . Projectile 295 | . 25 15 44 90 . 121 Critical Strikes 6 | . . . 1 2 1 2 Damage Taken 3843 | . 286 205 727 1331 84 1210 Core 947 | . 84 12 150 248 42 411 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 66 97 72 . . . Volleys Fired 127 | 21 21 9 20 47 . 9 Largest 3 | 2 2 3 3 3 . 1 Hottest 123 | 90 90 93 123 108 . 80 Shots Fired 260 | 42 42 27 57 82 . 10 Gun 239 | 42 42 27 57 71 . . Cannon 6 | . . . . . . 6 Launcher 15 | . . . . 11 . 4 Special . | . . . . . . . Kinetic 112 | . 8 18 33 53 . . Thermal 82 | 42 34 . . . . 6 Explosive 8 | . . . . 4 . 4 Electromagnetic 58 | . . 9 24 25 . . Robot Hit Streak 21 | 6 21 5 13 18 . 5 Robot Miss Streak 4 | 2 2 2 3 4 . 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 4 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 204 | 27 32 18 49 54 . 24 Core Hits 139 | 9 11 9 42 55 . 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | 1 1 . . 1 . 2 Burn 2 | 1 1 . . . . . Corrupt 1 | . . . . 1 . . Sever 2 | . . . . . . 2 Melee Attacks 26 | . . . 4 . . 22 Impact . | . . . . . . . Slashing 26 | . . . 4 . . 22 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 4825 | 325 358 252 935 1925 . 1030 Guns 2737 | 325 358 252 847 955 . . Cannons 102 | . . . . . . 102 Explosions 1260 | . . . 88 970 . 202 Melee 726 | . . . . . . 726 Ramming . | . . . . . . . Kinetic 1328 | . 47 154 438 689 . . Thermal 1167 | 325 311 . 88 341 . 102 Explosive 477 | . . . . 275 . 202 Electromagnetic 1127 | . . 98 409 620 . . Impact . | . . . . . . . Slashing 726 | . . . . . . 726 Piercing . | . . . . . . . Highest Corruption 6 | . . 2 . 5 5 6 Average Corruption 4 | . . 2 . 4 5 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 44 | . . . . 14 3 27 Message Errors 10 | . . . . 4 . 6 Matter Fused 9 | . . . . 4 . 5 Heat Flow Errors 6 | . . . . 2 1 3 Energy Discharges 6 | . . . . 1 1 4 Parts Rejected 2 | . . . . 1 . 1 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 5 | . . . . 1 . 4 Misfires 1 | . . . . . . 1 Alerts 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 65 | . . . . 15 . 50 Projectiles . | . . . . . . . Explosions 35 | . . . . 15 . 20 Melee 30 | . . . . . . 30 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 143 | . . . . 100 . 43 Shots 6 | . . . . 4 . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 270 | 210 270 138 214 270 253 188 Average Temperature 81 | 78 99 47 72 86 133 63 Received Heat Transfer 1380 | . 126 63 369 459 . 363 Effects 1 | 1 . . . . . . Energy Bleed 1 | 1 . . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | 4 2 . . . . . Heat Transferred 2521 | 953 868 . 150 350 . 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 1 3 . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 97 | 100 100 100 78 100 100 100 Level 1 2 | . . . 21 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 228 | 10 145 134 228 199 66 42 Initial 72 | . . 39 43 72 66 . Average 66 | 2 66 67 156 114 27 6 Influence Increases 1393 | 40 240 175 318 463 . 157 Destroy 0b10 Robot/C 880 | . 120 120 220 340 . 80 Destroy 0b10 Robot/NC 85 | 40 . . 15 15 . 15 Destroy Leader 224 | . 30 40 64 70 . 20 Successful Hack 28 | . . . 14 . . 14 Disable Machine 30 | . . 15 . 15 . . Destroy Structure 56 | . . . 5 23 . 28 Partial Spotted 30 | . 30 . . . . . Lose Combat Pursuer 60 | . 60 . . . . . Influence Decreases 1388 | 40 145 166 261 433 191 152 Entered New Map 331 | . . 56 61 89 125 . Time Decay 891 | 40 145 110 170 254 50 122 Lost Part 166 | . . . 30 90 16 30 Squads Dispatched 12 | . 2 3 1 4 . 2 Investigation 3 | . 2 1 . . . . Extermination 3 | . . . . 1 . 2 Reinforcement 5 | . . 2 . 3 . . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 3 | . 1 . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 16 9 16 21 6 13 Peak Tracking Total 7 | . 6 4 5 7 6 4 Tactical Retreats 4 | . 2 . . . . 2 ECM-based Alert Blocks 5 | . . . . . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 6 | . 2 2 . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 2 | . . 1 . 1 . . Max in Single Turn 1 | . . 1 . 1 . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 7 | . 1 1 3 1 . 1 Terminals 5 | . 1 1 1 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 13 | . 1 1 7 2 . 2 Successful 7 | . 1 . 5 . . 1 Failed 6 | . . 1 2 2 . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 9 | . 1 1 3 2 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 4 | . 1 . 2 . . 1 Scanalyzer Index 1 | . . . 1 . . . Dispatch Records 1 | . 1 . . . . . Zone Layout 2 | . . . 1 . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 1 3 1 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 962 | 132 369 92 81 49 117 122 Optics 166 | . . . . 49 117 . Structural 98 | . . 20 78 . . . Seismic 674 | 132 369 92 81 . . . ECM 122 | . . . . . . 122 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 2476 | 159 369 222 342 547 159 678 Spaces Moved 1372 | 43 213 166 223 319 153 255 Core 158 | . . . . . 86 72 Treads 7 | . . . . . . 7 Legs 233 | 43 158 . . . . 32 Wheels 974 | . 55 166 223 319 67 144 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 105 105 90 95 50 50 Average Speed 123 | 120 118 105 100 114 76 198 Slowest Speed 260 | 120 190 105 105 155 110 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 40 16 25 9 85 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . 2 . . . Terrain Destroyed 64 | . . . 5 29 . 30 Melee 2 | . . . 2 . . . Projectile . | . . . . . . . AOE 62 | . . . 3 29 . 30 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 1883 | 108 293 194 288 424 196 380 Wait 192 | 40 28 5 5 12 40 62 Move 1367 | 42 212 165 222 319 152 255 Hop . | . . . . . . . Pick Up 45 | 3 13 5 9 10 1 4 Fast Attach 32 | 1 2 1 . 6 . 22 Attach 15 | . . 1 5 8 . 1 Detach 3 | . . . . 2 . 1 Swap 41 | . 6 3 15 13 2 2 Drop 38 | 1 11 5 8 7 1 5 Fire 127 | 21 21 9 20 47 . 9 Melee 23 | . . . 4 . . 19 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 2) 160 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 3) 529 | -10/Materials | Entered another Materials area 529 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 735 | -9/Materials | Discovered new exit (range 16) 751 | -9/Materials | Entered another Materials area 751 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 791 | -8/Materials | Garrison activated, responded to threat 860 | -8/Materials | Destroyed 7 combat bots 877 | -8/Materials | Build established: Gunner 1085 | -8/Materials | Discovered new exit (range 8) 1093 | -8/Materials | Entered Factory 1093 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1261 | -7/Factory | Destroyed 7 combat bots 1264 | -7/Factory | Lost 4 parts (2n2w) 1334 | -7/Factory | Lost 3 parts (2u1w) 1640 | -7/Factory | Sucked down chute 1640 | -7/Factory | Entered Waste 1691 | -7/Waste | Spotted C-40 Crusher 1702 | -7/Waste | Spotted C-40 Crusher 1707 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1707 | -7/Waste | Spotted C-40 Crusher 1749 | -7/Waste | Spotted C-40 Crusher 1750 | -7/Waste | Spotted C-40 Crusher 1756 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1757 | -7/Waste | Released all parts (8) 1779 | -7/Waste | Spotted C-40 Crusher 1792 | -7/Waste | Discovered new exit (range 16) 1799 | -7/Waste | Entered Factory 1969 | -7/Factory | Core integrity fell below 50% 2001 | -7/Factory | Core integrity fell below 20% 2066 | -7/Factory | Build established: Mutant 2421 | -7/Factory | Lost 3 parts (2n1u) 2477 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02343_ System corrupted: Matter fused (-5). 02343_ Acquired Hacking Suite. 02360_ System corrupted: Component data lost. 02373_ Myomer Leg destroyed. 02377_ System corrupted: Energy discharge (-351). 02383_ Imp. Heat Sink destroyed. 02390_ Lgt. Treads destroyed. 02392_ System corrupted: Matter fused (-10). 02420_ System corrupted: Matter fused (-7). 02447_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3U. 02450_ Sneak attack on T-07 Excavator. 02450_ T-07 Excavator destroyed. 02455_ Acquired 26 matter. 02463_ System corrupted: Energy discharge (-125). 02473_ Chainsword follow-up attack on G-50 Soldier. 02476_ G-47 Trooper destroyed. 02476_ Rocket Launcher destroyed. 02476_ Destroyed Rocket Launcher. 02476_ Wheel destroyed. 02476_ Destroyed Wheel. Map ----- +----------------------------------------------------+ | +## """ #??"" ??????"" ?????????????????????? | | #** """ #???" ?????"" ???????????????????????? | | #** #???? ???? ????????????????????????? | | " # """ #????????? ?????????????????????????? | | " # """ #???######+#######????????????????????? | | " # """ #???# #????????????????????? | | " # #???# """""" #????????????????????? | | " ####+######### """""" #????????????????????? | | " #??# # ! ## """""" #????????????????????? | | " #??# #""" ## """""" #????????????????????? | | " #??# #""" ## #????????????????????? | | " #??# #""" !## """""" #????????????????????? | | #??# # # """""" #????????????????????? | | ##???# ### # # """""" #????????????????????? | | ?????# ## #### """""" #????????????????????? | | ?????# *%+ #????????????????????? | | ?????# ## #### == #????????????????????? | | ???###+### ## ##########+###????????????????????? | | ???# # ## ???# #??????????????????????? | | ???# """ # #### ?#u#??????????????????????? | | ???# """ # #??# = # #??????????????????????? | | ???# """ # #??# [# #??????????????????????? | | ???# # ########+##### #??????????????????????? | | ???# + #???# #??????????????????????? | | ???# # #?### #??????????????????????? | | ???####### #?# @#??????????????????????? | | ????????? #?# ?????????????????????? | | ????????? g ???????????????????? | | ????????? %= ?????????????????? | | ????????? ???????????????? | | ????????? ?????????????? | | ?????????########### ###+#####????????????? | | ???????????????????# #????????????????????? | | ???????????????????+ t +????????????????????? | | ???????????????????###+######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Throw Away The Key Challenges ------------ None Game ------ Seed GatlingPulseShield Manual? 0 Play Time 00:41:09 Cumulative 147.6 hours Start 2025.12.27 @ 19:59:50 End 2025.12.27 @ 20:37:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 248 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 40 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cffb917-8576-4bb7-9ab3-bb1c82e5fd51