Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.02 @ 16:33:49 Player: K.K.Y. Result: Destroyed by Piercing Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (745) 745 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1275 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Hammer > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink Improved Heat Sink Machine Analyzer Improved Terrain Scanner Utility Shielding Light Armor Plating Light Armor Plating Cobbler Unit Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Array > --- WEAPON ----------- Medium Laser Mining Laser > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink Improved Heat Sink Machine Analyzer Improved Terrain Scanner Utility Shielding Light Armor Plating Light Armor Plating Cobbler Unit Medium Laser Hammer [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Sensor Array Device Sensor Array Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved 1 | . 1 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 6 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 4 | 2 2 . Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 1 3 1 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes 1 | . . 1 Average Backups 9 | 4 8 12 Power 1 | . 1 2 Propulsion . | . . . Utility 6 | 1 5 8 Weapon 1 | 2 1 1 Tool/Special . | . . . Unused Backups 12 | . 1 11 Power 2 | . . 2 Propulsion . | . . . Utility 9 | . . 9 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 84 | . 90 74 Engine 9 | . 12 4 Treads 27 | . 29 22 Wheel 1 | . . 3 Device 10 | . 12 9 Storage 12 | . 12 12 Energy Gun 18 | . 21 13 Special Weapon 2 | . 1 4 Impact Weapon 1 | . . 3 Peak Build Rating 11 | 6 10 11 Average Rating 8 | 2 8 8 On Entrance 5 | . 5 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 16 30 29 Greatest Support 60 | 40 60 60 Greatest Overweight (x) 7 | . . 7 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 10 15 15 Average Capacity 12 | 7 11 15 Most Carried 14 | 6 11 14 Average Carried 9 | 4 8 13 Final Capacity 15 | 10 15 15 Final Carried 13 | 5 11 13 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 370 | 221 119 30 Remotely . | . . . Salvage Created 968 | . 737 231 Parts 50 | . 39 11 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 10 7 Guns 14 | . 10 4 Cannons 2 | . . 2 Classes Destroyed 9 | . 6 3 Builder 1 | . 1 . Tunneler 3 | . 3 . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 2 | . 2 . Grunt 10 | . 10 . Sentry 1 | . . 1 Cobbler 1 | . . 1 Subdweller 6 | . . 6 Best Kill Streak 3 | . 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 97 | . 39 58 Missed 23 | . 13 10 Hits 74 | . 26 48 Projectile 74 | . 26 48 AOE 5 | . . 5 Critical Strikes 3 | . . 3 Damage Taken 1022 | . 213 809 Core 270 | . 43 227 Absorbed by Shields . | . . . Ignored by Resistances 582 | . 133 449 Core Remaining (%) 100 | 100 . . Volleys Fired 89 | . 59 30 Largest 2 | . 2 2 Hottest 150 | . 150 150 Shots Fired 166 | . 116 50 Gun 153 | . 111 42 Cannon . | . . . Launcher . | . . . Special 13 | . 5 8 Kinetic . | . . . Thermal 166 | . 116 50 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 46 | . 28 46 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 134 | . 84 50 Core Hits 54 | . 39 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | . 3 3 Burn 6 | . 3 3 Melee Attacks 7 | . . 7 Impact 7 | . . 7 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1759 | . 1024 735 Guns 1423 | . 1024 399 Cannons . | . . . Explosions . | . . . Melee 192 | . . 192 Ramming . | . . . Kinetic . | . . . Thermal 1567 | . 1024 543 Explosive . | . . . Electromagnetic . | . . . Impact 192 | . . 192 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 36 | . . 36 Projectiles . | . . . Explosions . | . . . Melee 36 | . . 36 Knockbacks 3 | . . 3 Impact 3 | . . 3 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 268 | . 268 177 Average Temperature 78 | . 77 126 Received Heat Transfer 408 | . 198 210 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 1 | . . 1 Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 14 | . 13 1 Heat Transferred 4784 | . 3078 1706 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 57 | . 57 . Initial . | . . . Average 7 | . 7 . Influence Increases 332 | . 312 20 Destroy 0b10 Robot/C 220 | . 200 20 Destroy 0b10 Robot/NC 45 | . 45 . Destroy Leader 58 | . 58 . Successful Hack 8 | . 8 . Destroy Structure 1 | . 1 . Influence Decreases 332 | . 312 20 Time Decay 332 | . 312 20 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 17 7 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 4 2 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 5 3 Successful 6 | . 3 3 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 3 3 Record 1 | . . 1 Robot Analysis 1 | . 1 . Open Door 1 | . . 1 Machine Index 1 | . 1 . Zone Layout 1 | . 1 . Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1762 | 46 1242 474 Sensors 1762 | 46 1242 474 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1955 | 77 1242 636 Spaces Moved 948 | 62 623 263 Core 47 | 32 . 15 Treads 807 | 30 623 154 Legs . | . . . Wheels 94 | . . 94 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 95 Average Speed 153 | 103 160 150 Slowest Speed 400 | 160 160 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 3 81 27 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile 1 | . 1 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1240 | 74 742 424 Wait 154 | . 38 116 Move 946 | 61 622 263 Hop . | . . . Pick Up 21 | 6 11 4 Fast Attach 5 | 4 1 . Attach 7 | 2 2 3 Detach 1 | 1 . . Swap 6 | . 5 1 Drop 4 | . 4 . Fire 89 | . 59 30 Melee 7 | . . 7 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Subcaves (discovered 1 exit: *Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Propulsion x1 288 | -10/Materials | Identified exit to Mines 288 | -10/Materials | Discovered exit to Mines (range 14) 309 | -10/Materials | Build established: Hacker-Mutant 689 | -10/Materials | Identified exit to Materials 689 | -10/Materials | Discovered exit to Materials (range 15) 1069 | -10/Materials | Discovered exit to Materials (range 15) 1309 | -10/Materials | Identified exit to Subcaves 1309 | -10/Materials | Discovered exit to Subcaves (range 2) 1320 | -10/Materials | Entered Subcaves 1321 | -10/Subcaves | Approached by a straggling Scientist 1323 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1699 | -10/Subcaves | Identified exit to Materials 1699 | -10/Subcaves | Discovered exit to Materials (range 13) 1789 | -10/Subcaves | Core integrity fell below 50% 1825 | -10/Subcaves | Lost 5 parts (2n1u2w) 1830 | -10/Subcaves | Core integrity fell below 20% 1956 | -10/Subcaves | Destroyed by Piercing Trap Last Messages --------------- Subatomizers are really quite dangerous, especially when stimulated during the collection process in preparation for SEP insertion. Secure containment is priority number one! Although mostly just a persistent nuisance in their natural Subcaves environment where a certain balance has been achieved, there is a high probability that sudden introduction into previously unexposed areas could cause more extreme side effects. Take all precautions to prevent this from happening. >>Release Inventory Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 01956_ Triggered Piercing Trap. 01956_ Spikes shoot up from the floor. 01956_ Critical hit (Impale). 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