Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.10 @ 17:25:17 Player: Mr.Chlamydia Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1227) 1227 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 3567 Bonus ------- High Alert Combat Kills 100 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/400 Matter 213/300 Energy 250/250 System Corruption 0% Temperature Critical (543) Movement Walking (120) Location -9/Garrison Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Shotgun > --- INVENTORY (8) ---- Ion Engine Carbon-fiber Leg Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Ion Engine Backup Power III > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Light Armor Plating Shield Generator > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Improved Light Armor Plating Improved Light Armor Plating EM Pulse Gun Beam Rifle Shotgun [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 40 | 9 5 6 13 7 Power 10 | 5 1 1 2 1 Engine 10 | 5 1 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 2 1 1 Treads 2 | 2 . . . . Leg 4 | . . 2 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 2 2 2 Device 2 | . . 1 1 . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 4 | . . 1 1 2 Artifact . | . . . . . Weapon 15 | 1 2 1 8 3 Energy Gun 8 | 1 1 1 4 1 Energy Cannon . | . . . . . Ballistic Gun 7 | . 1 . 4 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . . 2 6 Power 3 | . . . 2 1 Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . . 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 94 96 98 94 Engine 18 | . 14 19 20 21 Treads 8 | . 28 3 . . Leg 14 | . . 18 22 22 Device 6 | . . 10 11 2 Storage 13 | . 17 11 11 11 Processor 2 | . 8 1 . . Protection 7 | . . 8 11 15 Energy Gun 12 | . 14 11 9 20 Ballistic Gun 10 | . 9 11 12 1 Naked Turns . | . . . . . Heaviest Build 26 | 12 16 22 24 26 Greatest Support 40 | 40 40 40 30 30 Greatest Overweight (x) 4 | 1 . 4 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 7 8 8 6 Average Carried 6 | 2 4 7 7 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 5 8 6 3 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 701 | 224 95 52 285 45 Remotely . | . . . . . Salvage Created 1444 | . 154 104 942 244 Parts 82 | . 11 7 50 14 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 34 | . 5 1 22 6 Guns 32 | . 5 1 20 6 AOE 1 | . . . 1 . Classes Destroyed 5 | . 3 1 1 . Worker 2 | . . . 2 . Watcher 4 | . 1 2 1 . Swarmer 6 | . 3 . 3 . Grunt 21 | . 2 . 13 6 Sentry 7 | . . 1 6 . Best Kill Streak 5 | . 3 2 5 3 Combat Bots Only 5 | . 3 1 5 3 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 265 | . 47 8 114 96 Missed 69 | . 14 3 34 18 Damage Taken 1991 | . 289 45 660 997 Core 524 | . 67 . 77 380 Absorbed by Shields 278 | . . 18 244 16 Ignored by Resistances 587 | . 89 18 260 220 Regen/Repaired (Parts) 56 | . . . 56 . Core Remaining (%) 86 | 100 73 . . . Volleys Fired 125 | . 21 7 76 21 Largest 2 | . 2 2 2 2 Hottest 96 | . 70 76 76 96 Shots Fired 222 | . 22 14 152 34 Gun 222 | . 22 14 152 34 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 101 | . 1 7 89 4 Thermal 109 | . 21 7 63 18 Explosive . | . . . . . Electromagnetic 12 | . . . . 12 Robot Hit Streak 28 | . 11 9 28 10 Robot Miss Streak 3 | . 3 1 3 2 Penetration Max . | . . . . . Secondary Targets 7 | . . . 5 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 168 | . 15 10 117 26 Core Hits 72 | . 9 5 45 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 2 . 3 2 Burn 7 | . 2 . 3 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2259 | . 201 120 1573 365 Guns 2039 | . 201 120 1353 365 Cannons . | . . . . . Explosions 201 | . . . 201 . Melee . | . . . . . Ramming 19 | . . . 19 . Kinetic 756 | . . 32 675 49 Thermal 1171 | . 201 88 678 204 Explosive 201 | . . . 201 . Electromagnetic 112 | . . . . 112 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 81 | . . . 81 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed 4 | . . . 4 . Kicked 4 | . . . 4 . Crushed . | . . . . . Highest Temperature 572 | . 211 134 361 572 Average Temperature 131 | . 88 62 115 232 Received Heat Transfer 1031 | . 174 12 319 526 Effects 21 | . . . 1 20 Shutdowns 5 | . . . 1 4 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Damage (major) 4 | . . . . 4 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 10 | . . 2 4 4 Heat Transferred 3589 | . 740 222 1961 666 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 602 | . 147 59 602 457 Initial 342 | . . 1 21 342 Average 180 | . 76 15 297 391 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 60 | 100 100 100 25 . Level 1 21 | . . . 48 31 Level 2 17 | . . . 26 68 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 4 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 9 3 29 12 Peak Tracking Total 9 | . 5 3 6 9 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 16 | . 7 1 8 . Terminals 12 | . 6 1 5 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 29 | . 13 2 14 . Successful 20 | . 9 2 9 . Failed 9 | . 4 . 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 22 | . 12 2 8 . Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 15 | . 9 2 4 . Record 7 | . 5 . 2 . Prototype ID Bank 1 | . . . 1 . Alert Level 2 | . 1 1 . . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 1 5 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 13 | . . . 13 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1972 | 174 531 290 759 218 Spaces Moved 916 | 72 217 163 344 120 Core 6 | 5 . 1 . . Treads 305 | 67 217 21 . . Legs 605 | . . 141 344 120 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 120 Average Speed 133 | 155 160 125 120 120 Slowest Speed 250 | 160 160 250 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 6 33 20 49 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 29 | . . . 29 . Melee . | . . . . . Projectile . | . . . . . AOE 29 | . . . 29 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1456 | 132 380 237 547 160 Wait 327 | 43 129 44 108 3 Move 912 | 71 216 162 343 120 Hop . | . . . . . Pick Up 29 | 9 6 11 1 2 Fast Attach 2 | . . 1 1 . Attach 16 | 5 3 4 1 3 Detach . | . . . . . Swap 22 | 4 2 1 11 4 Drop 14 | . 3 7 2 2 Fire 125 | . 21 7 76 21 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . . 4 . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 175 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 13) 706 | -10/Materials | Entered another Materials area 706 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 874 | -9/Materials | Discovered new exit (range 15) 996 | -9/Materials | Entered Storage 1454 | -9/Storage | Repaired Ion Engine 1747 | -9/Storage | Identified exit to Garrison 1755 | -9/Storage | Entered Garrison 1793 | -9/Garrison | Triggered checkpoint 1860 | -9/Garrison | Installed Relay Interface Framework 1941 | -9/Garrison | Triggered checkpoint 1943 | -9/Garrison | Triggered checkpoint 1968 | -9/Garrison | Core integrity fell below 50% 1971 | -9/Garrison | Core integrity fell below 20% 1974 | -9/Garrison | Core destroyed Last Messages --------------- 01961_ G-34 Mercenary destroyed. 01962_ Power failure, Ion Engine shutdown. 01962_ Overheating: Imp. Light Armor Plating damaged (-17). 01963_ Overheating: Core damaged (-48). 01964_ Carbon-fiber Leg broken. 01964_ Overheating: Short circuit. 01964_ Beam Rifle destroyed. 01965_ Overheating: Sml. Storage Unit damaged (-41). 01968_ Power failure, Ion Engine shutdown. 01968_ Overheating: Core damaged (-52). 01968_ Ion Engine destroyed. 01969_ Overheating: System interference. 01969_ Shotgun temporarily disabled. 01970_ Overheating: Matter decay (-70). 01971_ Power failure, Ion Engine shutdown. 01971_ Overheating: Core damaged (-68). 01972_ Imp. Light Armor Plating destroyed. 01973_ Overheating: Core damaged (-64). 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