Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.04.27 @ 03:04:00 Player: Cogchaaaan Result: Destroyed by Decapitator with Experimental Terror Saw Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (227) 1135 Value Destroyed (7330) 7330 Prototype IDs (103) 2060 Alien Tech Used (5) 1000 Bonus (8930) 8930 TOTAL SCORE: 30455 Bonus ------- High Alert Combat Kills 140 Follower Combat Kills 136 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2054 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1450 Matter 50/300 Energy 71/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hybrid Graviton Reactor Faulty Hybrid Graviton Reactor Advanced Point Defense System Subatomic Replicator Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Experimental Antigrav System Gravjet Array Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System Concept Fieldthrust Drive > --- UTILITY ---------- Medium Storage Unit Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Concept Core Shell Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Hypervelocity Multirail Molecular Scythe > --- INVENTORY -------- Hybrid Graviton Reactor Hybrid Graviton Reactor Gravjet Array Concept RG22 Armor Advanced Point Defense System High-powered Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Tiamat Missile Launcher [Rating: 188] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Backup Power VII Reactor Light Particle Reactor Propulsion Improved VTOL Module Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Concept Gyrokinetic System Flight Unit Improved VTOL Module Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Artifact Phase Redirector Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Tiamat Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Great Maul Slashing Weapon Molecular Scythe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 1 . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . . Utility 9 | . . . . . 2 . . . . . 2 . . . . 2 . . . . 1 . . . . 1 . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 175 | 7 12 2 20 3 22 13 . . 1 . 4 1 . . . 3 . . 4 . 11 3 . 11 . 6 3 20 6 23 Power 18 | 1 2 1 2 . 3 1 . . . . . . . . . 1 . . 1 . 1 . . 1 . 1 . . . 3 Engine 9 | 1 2 1 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Reactor 5 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . . 1 Propulsion 41 | 2 2 . 7 . 3 4 . . . . . . . . . . . . . . 5 . . 3 . 1 . 1 1 12 Treads 9 | . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 7 Flight 20 | . . . . . 1 4 . . . . . . . . . . . . . . 5 . . 2 . 1 . 1 1 5 Utility 74 | 2 3 1 2 2 8 6 . . . . 4 . . . . 1 . . 3 . 3 2 . 3 . 4 3 15 4 8 Device 39 | 1 1 . 1 1 3 3 . . . . 1 . . . . . . . 1 . 3 1 . 3 . 2 1 12 2 3 Storage 8 | 1 2 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Processor 7 | . . 1 . . 2 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . Hackware 7 | . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . 1 . 1 2 . Protection 12 | . . . . . 1 1 . . . . 1 . . . . . . . 1 . . 1 . . . 1 . 2 . 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 42 | 2 5 . 9 1 8 2 . . 1 . . 1 . . . 1 . . . . 2 1 . 4 . . . 4 1 . Energy Gun 14 | 2 4 . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . 1 . 1 . . . . . . 1 . . . 1 . . . . . . . 1 . . . 1 . . Ballistic Gun 5 | . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 1 . 3 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Impact Weapon 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 42 | . . . 4 . 4 . . . . . . . . . . . . . 4 . 1 . . 7 . 1 3 3 1 14 Parts Lost 28 | . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . . 3 . . 1 20 Power 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Propulsion 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Utility 16 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 2 . . 1 10 Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Highest Loss Streak 13 | . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . . 2 . . 1 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 2 8 12 14 16 19 10 10 10 10 10 9 9 10 10 10 8 9 10 10 9 9 8 10 9 9 8 8 8 9 8 Power 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 1 1 1 1 1 1 1 Propulsion 4 | 1 3 4 5 6 8 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 2 2 2 2 1 2 2 1 . Utility 4 | . 1 4 4 5 6 5 6 6 6 6 4 5 5 5 5 3 3 4 4 4 3 1 3 3 3 2 1 1 1 1 Weapon 2 | . 2 3 3 3 3 1 1 1 1 1 1 1 2 2 2 1 2 2 2 1 1 1 2 2 2 2 2 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 5 4 7 1 12 3 . . . 1 4 . . . . . . . 2 . 1 . . 2 . . 2 . . 4 Power 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Propulsion 11 | . 1 . 1 . 7 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . 1 2 2 1 3 1 . . . 1 3 . . . . . . . 1 . 1 . . . . . . . . 1 Weapon 10 | . 3 2 1 . 2 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Tool/Special 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 Average Slot Usage (%) 93 | . 99 100 98 99 96 80 84 84 84 84 85 86 86 86 86 88 88 88 86 89 86 83 89 89 90 88 89 86 85 80 Engine 7 | . 13 14 11 11 8 6 7 7 7 7 6 6 6 6 6 1 . . . . . . . . . . . . . . Treads 17 | . 20 28 32 33 26 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . 36 38 38 38 38 33 33 33 33 33 29 29 29 29 29 29 26 26 25 26 28 28 26 26 17 Device 13 | . 14 14 10 10 15 12 15 15 15 15 13 13 13 13 13 11 11 11 11 11 14 20 21 21 21 17 13 16 16 12 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 5 | . . . . . 8 6 7 7 7 7 12 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 9 8 8 7 Hackware 1 | . . . . . . . . . . . . . . . . 5 5 5 4 5 4 . . . . 3 4 6 8 8 Protection 3 | . . . . . . . . . . . 6 6 6 6 6 10 11 11 10 11 9 10 10 10 10 9 14 10 7 9 Energy Gun 14 | . 27 28 22 22 19 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . 10 10 6 . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . 5 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 2 . . Peak Build Rating 188 | 7 10 12 27 27 41 48 38 38 38 38 49 53 53 49 53 63 64 64 67 68 89 92 97 113 111 129 134 146 151 188 Average Rating 47 | 4 8 10 22 24 34 40 38 38 37 38 47 49 49 49 49 57 58 58 60 63 76 85 92 101 104 117 124 135 138 150 On Entrance 59 | . 7 10 12 24 26 39 38 38 38 38 38 49 50 49 49 49 58 58 58 62 62 75 92 92 104 104 124 126 138 141 Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 65 | 11 32 32 37 58 65 21 20 20 20 20 25 24 23 23 23 25 25 25 25 32 37 34 34 46 37 44 42 47 46 57 Greatest Support 96 | 20 40 40 60 60 60 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 35 35 35 41 41 49 49 51 51 96 Greatest Overweight (x) 2 | 2 . . 1 . 1 . . . . . . . . . . . . . . 1 1 . . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 11 15 15 18 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 20 | 4 12 15 15 19 20 20 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 13 | 3 8 12 14 16 19 9 10 10 10 9 9 9 9 10 9 8 9 9 9 9 9 8 9 9 9 9 9 9 10 8 Final Capacity 20 | 8 15 15 15 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 4 12 14 15 19 20 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 9 10 10 10 5 Class Distribution -------------------- 38% | Gunner 23% | Scout 22% | Mutant 5% | Hacker-Ninja 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Scout | -3/Proximity Caves Ninja | -3/Research Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -2/Protoforge Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Matter Collected 4861 | 270 164 10 719 192 755 126 20 . 10 . 50 . . . 58 . 122 . 70 37 75 174 104 385 32 11 189 427 120 741 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8412 | 89 568 180 1548 383 2660 146 . . . . 73 . . . . . . . 191 70 75 . . 457 89 11 203 342 87 1240 Parts 462 | 8 49 15 87 48 130 3 . . . . 8 . . . . . . . . 6 4 . . 9 9 1 12 16 3 54 Haulers Intercepted 13 | . 1 . 6 . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Combat Hostiles Destroyed 156 | . 14 6 25 19 45 . . . . . . . . . . . . . . 8 . . . 15 7 . . 5 . 12 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Guns 102 | . 14 6 22 16 34 . . . . . . . . . . . . . . . . . . . . . . . . 10 Cannons 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . 1 AOE 44 | . . . 3 3 7 . . . . . . . . . . . . . . 8 . . . 13 5 . . 5 . . Classes Destroyed 20 | 2 7 . 3 . 5 . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 Worker 7 | . 2 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Builder 10 | . 1 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 3 1 . 1 Tunneler 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 6 . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 13 | 1 . . 2 1 5 1 . . . . . . . . . . . . . . . . . . . . 1 2 . . Mechanic 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 19 | . 3 . 5 . 4 1 . . . . 1 . . . . . . . . . 2 . . . . . 1 . 2 . Swarmer 63 | . 9 4 6 16 10 . . . . . . . . . . . . . . 8 . . . . 5 . . 5 . . Grunt 48 | . 5 2 9 3 17 . . . . . . . . . . . . . . . . . . 12 . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 20 | . . . 8 . 8 . . . . . . . . . . . . . . . . . . . . . . . . 4 Specialist 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hotshot 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 8 | 2 5 3 8 4 5 1 . . . . 1 . . . . . . . . 8 1 . . 4 6 1 2 5 1 5 Combat Bots Only 8 | . 3 3 8 4 5 . . . . . . . . . . . . . . 8 . . . 4 6 . . 5 . 4 Max Kills in Single Turn 4 | 1 2 2 3 2 3 1 . . . . 1 . . . . . . . . 3 1 . . 3 4 1 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 1 3 . . . . . . . . . . . . . . 3 . . . 3 4 . . 3 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Hostile Shots Fired 819 | . 79 9 75 62 159 9 . . . . 9 7 . . . . 3 . . 6 46 . 6 2 5 77 . 12 8 245 Missed 313 | . 14 3 28 22 42 8 . . . . 6 3 . . . . 2 . . 1 30 . 2 1 2 53 . 9 3 84 Hits 506 | . 65 6 47 40 117 1 . . . . 3 4 . . . . 1 . . 5 16 . 4 1 3 24 . 3 5 161 Melee 34 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 28 Projectile 472 | . 65 6 43 40 115 1 . . . . 3 4 . . . . 1 . . 5 16 . 4 1 3 24 . 3 5 133 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 45 | . 1 . 2 . 8 . . . . . . . . . . . . . . . 1 . . . . . . . . 33 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Damage Taken 10210 | . 587 67 631 367 1752 91 . . . . 20 60 . . . . . . . 100 320 . 85 35 78 413 . 77 117 5410 Core 2106 | . 114 17 63 15 272 41 . . . . . 12 . . . . . . . 22 70 . . 35 36 25 . . . 1384 Absorbed by Shields 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Redirected to Shielding 612 | . . . . . . . . . . . . 8 . . . . . . . 14 11 . 74 . . 62 . 24 . 419 Regen/Repaired (Parts) 1902 | . 54 . 307 . 700 . . . . . . . . . . . . . . . 25 . . 20 . . . . . 796 Core Remaining (%) 83 | 100 . 47 . 80 50 . . . . 94 . . . . 98 . . . . 97 . . . . 87 . 98 . . . Volleys Fired 476 | 4 57 9 84 25 111 . . . . . . 4 2 . 1 6 6 1 . 12 6 1 3 13 5 10 . 5 . 111 Largest 3 | 2 2 2 3 3 3 . . . . . . 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 . 1 . 1 Hottest 180 | 80 112 112 132 135 180 . . . . . . 85 85 . 85 90 90 90 . 90 90 90 90 46 90 90 . 120 . 120 Shots Fired 960 | 8 114 18 250 68 316 . . . . . . 4 2 . 1 6 6 1 . 12 6 1 3 13 5 10 . 5 . 111 Gun 823 | 8 114 18 249 65 296 . . . . . . . . . . . . . . . . . . . . . . . . 73 Cannon 98 | . . . . . 13 . . . . . . 4 2 . 1 6 6 1 . 6 6 1 3 . 2 10 . 2 . 35 Launcher 30 | . . . 1 3 7 . . . . . . . . . . . . . . 6 . . . 4 3 . . 3 . 3 Special 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Kinetic 243 | . . . 83 21 66 . . . . . . . . . . . . . . . . . . . . . . . . 73 Thermal 678 | 8 114 18 166 44 243 . . . . . . 4 2 . 1 6 6 1 . 6 6 1 3 . 2 10 . 2 . 35 Explosive 39 | . . . 1 3 7 . . . . . . . . . . . . . . 6 . . . 13 3 . . 3 . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 3 11 3 14 5 18 . . . . . . . . . . . . . . . . . . 13 14 . . . . 23 Robot Miss Streak 12 | 2 12 2 4 2 5 . . . . . . . . . . . . . . . . . . . . . . . . 8 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 14 | . 1 . 2 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 595 | 4 57 10 145 33 208 7 . . . . 9 . . . . . . . 4 . 2 . . 4 3 1 8 4 5 91 Core Hits 376 | 3 29 7 62 27 104 2 . . . . 2 . . . . . . . 4 14 1 . . 32 11 . 2 9 2 65 Critical Kills 13 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 11 Critical Parts Destroyed 23 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Critical Strikes 97 | . 1 1 11 1 20 1 . . . . 1 . . . . . . . 1 . 1 . . 1 1 . 1 1 . 55 Burn 32 | . 1 1 10 1 19 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 55 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 54 Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impale 6 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . 1 . 1 1 . . Melee Attacks 236 | . 2 . 1 . 4 17 . . . 4 28 6 3 . 2 16 6 3 4 8 26 7 2 6 6 28 18 10 12 17 Impact 12 | . 2 . 1 . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 44 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . 3 12 17 Piercing 180 | . . . . . . . . . . 4 28 6 3 . 2 16 6 3 4 8 26 7 2 6 6 28 18 7 . . Sneak Attacks 21 | . . . . . . 3 . . . . 3 . . . . . . . . . 2 . . . 1 1 5 3 . 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20333 | 62 781 185 2447 855 4817 418 . . . . 504 . . . . . . . 360 602 179 . . 4048 779 82 544 855 316 2499 Guns 8289 | 62 781 181 2187 532 3568 . . . . . . . . . . . . . . . . . . . . . . . . 978 Cannons 944 | . . . . . 170 . . . . . . . . . . . . . . . . . . . . . . . . 774 Explosions 7407 | . . . 238 275 1044 . . . . . . . . . . . . . . 602 . . . 3813 644 . . 538 . 253 Melee 3323 | . . . . . . 418 . . . . 504 . . . . . . . 360 . 179 . . . 135 82 544 317 316 468 Ramming 135 | . . 4 22 48 35 . . . . . . . . . . . . . . . . . . . . . . . . 26 Kinetic 2083 | . . . 333 91 681 . . . . . . . . . . . . . . . . . . . . . . . . 978 Thermal 7150 | 62 781 181 1854 441 3057 . . . . . . . . . . . . . . . . . . . . . . . . 774 Explosive 7407 | . . . 238 275 1044 . . . . . . . . . . . . . . 602 . . . 3813 644 . . 538 . 253 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 273 | . . . . . . 273 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1332 | . . . . . . 145 . . . . . . . . . . . . . . . . . 235 . . . 168 316 468 Piercing 1953 | . . . . . . . . . . . 504 . . . . . . . 360 . 179 . . . 135 82 544 149 . . Highest Corruption 14 | . . . 1 1 . . . . . . . . . . . . . . . . 2 2 2 2 . 1 1 . . 14 Average Corruption 1 | . . . 1 1 . . . . . . . . . . . . . . . . 1 2 2 2 . 1 1 . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 35 | . . . 11 12 . . . . . . . . . . . . . . . . . 2 1 . . . 3 . . 6 Message Errors 10 | . . . 2 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 Matter Fused 13 | . . . 5 4 . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 Heat Flow Errors 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Discharges 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1025 | . . . 21 51 6 98 . . . . 126 . . . . . . . . 23 50 . . 43 . 42 166 108 52 239 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 181 | . . . 21 51 6 . . . . . . . . . . . . . . 23 . . . 43 . . . . . 37 Melee 844 | . . . . . . 98 . . . . 126 . . . . . . . . . 50 . . . . 42 166 108 52 202 Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 94 | . . . . . 18 . . . . . . . . . . . . . . 28 . . . . . . . . . 48 Shots 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Rammed 27 | . . 2 3 6 9 . . . . . . . . . . . . . . . . . . . . . . . . 7 Targets Rammed 30 | . 1 3 4 6 9 . . . . . . . . . . . . . . . . . . . . . . . . 7 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 729 | 54 171 81 156 228 100 2 2 2 2 2 6 72 36 1 36 115 120 40 . . . . . . . . 128 46 . 729 Average Temperature 36 | 25 61 33 44 70 32 2 2 2 2 2 1 12 12 1 2 41 36 16 . . . . . . . . 91 24 . 378 Received Heat Transfer 2387 | . 114 24 156 66 567 . . . . . 6 . . . . . . . . . 39 . . . 9 48 . . . 1358 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 49 | . 6 2 15 1 20 . . . . . . . . . . . . . . . . . . . . . . . . 5 Heat Transferred 16517 | 150 1937 518 4625 999 7622 . . . . . . . . . . . . . . . . . . . . . . . . 666 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Maximum Alert Level 2 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . 2 1 1 . . Low Security (%) 88 | 100 100 100 94 100 75 7 . . . . 100 . . . . 100 . . . . 100 . . . . 45 82 64 100 100 Level 1 9 | . . . 5 . 12 92 . . . . . . . . . . . . . . . . . . . 49 17 35 . . Level 2 2 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . 5 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 681 | 5 86 88 336 148 681 313 . . . . 33 . . . . 29 . . . . 162 . . . . 414 209 255 138 154 Initial 308 | . . 18 27 37 4 308 . . . . . . . . . . . . . . 81 . . . . 217 204 29 123 . Average 83 | . 37 10 93 72 143 257 . . . . 8 . . . . 7 . . . . 66 . . . . 246 107 116 36 60 Influence Increases 7081 | 10 433 211 1067 461 1422 219 . . . . 118 75 . . . 90 . . . 180 358 . 30 345 120 692 138 396 145 571 Destroy 0b10 Robot/C 3220 | . 280 160 620 380 880 . . . . . . . . . . . . . . 160 . . . 280 100 . . 100 . 260 Destroy 0b10 Robot/NC 375 | 10 40 10 80 10 95 15 . . . . 15 . . . . . . . . . 10 . . 5 10 5 25 15 10 20 Destroy Leader 614 | . 58 30 172 50 228 4 . . . . 2 . . . . . . . . 20 4 . . . 10 . 2 10 4 20 Allied During Kill 36 | . . 11 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 381 | . 23 . 33 . 18 27 . . . . 13 . . . . 37 . . . . 20 . . . . 36 47 31 92 4 Disable Machine 510 | . 15 . 75 . 30 30 . . . . 45 . . . . 15 . . . . 30 . . . . 15 60 15 30 150 Destroy Structure 415 | . 2 . 32 21 81 8 . . . . 13 . . . . 38 . . . . 54 . . . . 66 4 60 9 27 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . Partial Spotted 330 | . . . . . 30 45 . . . . 15 . . . . . . . . . 30 . . . . 120 . 75 . 15 Lose Combat Pursuer 1050 | . 15 . 30 . 60 90 . . . . 15 75 . . . . . . . . 210 . 30 60 . 300 . 90 . 75 Influence Decreases 7063 | 10 384 190 1040 546 756 598 151 59 89 . 108 70 15 . . 88 2 . . 50 339 116 37 123 268 427 451 229 364 553 Entered New Map 1450 | . . 31 43 60 8 370 111 29 89 . . 4 4 . . . 2 . . . 49 56 7 26 248 33 161 23 96 . Time Decay 4331 | 10 374 159 637 486 598 198 40 30 . . 108 66 11 . . 88 . . . 50 270 60 30 97 20 214 140 206 86 353 Lost Part 280 | . 10 . . . . 10 . . . . . . . . . . . . . . 20 . . . . 30 . . 10 200 Lost Ally 110 | . . . 60 . . 20 . . . . . . . . . . . . . . . . . . . . . . 30 . Purge Threat 892 | . . . 300 . 150 . . . . . . . . . . . . . . . . . . . . 150 150 . 142 . Squads Dispatched 37 | . 2 . 2 . 8 5 . . . . 3 . . . . 1 . . . . 5 . . . . 3 1 . 3 4 Investigation 7 | . . . 1 . 3 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Extermination 17 | . . . . . . 1 . . . . 3 . . . . 1 . . . . 3 . . . . 2 1 . 2 4 Reinforcement 11 | . 2 . 1 . 3 2 . . . . . . . . . . . . . . 2 . . . . . . . 1 . Assault 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Distress Signals 19 | . 2 . 3 . 3 1 . . . . . . . . . . . . . . . . . . . 3 . 7 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 357 | . 22 5 40 19 61 12 . . . . 6 9 . . . 1 1 . . 4 25 1 4 43 4 30 3 15 6 46 Peak Tracking Total 14 | . 4 2 7 4 5 7 . . . . 2 5 . . . 1 1 . . 4 11 1 4 13 5 12 1 5 2 14 Tactical Retreats 34 | . 1 . 2 . 3 2 . . . . 1 1 . . . . . . . . 5 . 1 1 . 8 . 5 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Traps Triggered 8 | . . . 1 . 2 1 . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Machines Disabled 35 | . 2 . 5 . 2 2 . . . . 3 . . . . 1 . . . . 2 . . . . 1 4 1 2 10 Max in Single Turn 2 | . 1 . 2 . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 1 1 Garrison Access 8 | . . . . . 1 2 . . . . . . . . . 2 . . . . . . . . . 2 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Machines Accessed 137 | . 10 1 14 . 17 15 . . . . 13 . . 4 . 8 . . 4 . 11 1 . 2 . 7 9 3 11 7 Terminals 82 | . 7 . 9 . 10 9 . . . . 9 . . . . 3 . . . . 5 . . . . 4 9 2 9 6 Fabricators 7 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . . 1 . Repair Stations 8 | . 1 . 2 . 2 . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Recycling Units 12 | . 2 . 2 . 2 1 . . . . 3 . . . . . . . . . 2 . . . . . . . . . Scanalyzers 6 | . . . 1 . 2 . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Garrison Access 10 | . . . . . 1 3 . . . . . . . . . 2 . . . . . . . . . 2 . . 1 1 Total Hacks 342 | . 24 1 46 . 42 33 . . . . 22 . . 31 . 17 . . 16 . 22 1 . 5 . 14 19 5 28 16 Successful 207 | . 13 1 27 . 24 16 . . . . 9 . . 31 . 9 . . 16 . 12 1 . 5 . 8 10 3 15 7 Failed 135 | . 11 . 19 . 18 17 . . . . 13 . . . . 8 . . . . 10 . . . . 6 9 2 13 9 Catastrophic 19 | . . . 4 . 2 4 . . . . 6 . . . . . . . . . 1 . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 9 . 27 . 11 9 . . 1 . 6 . . . . 6 . . . . 4 . . 2 . 1 6 4 10 8 Terminals 193 | . 18 . 30 . 20 23 . . . . 16 . . . . 8 . . . . 9 . . . . 9 19 4 24 13 Fabricators 11 | . . . . . . 3 . . . . 1 . . . . 2 . . . . 3 . . . . . . . 2 . Repair Stations 29 | . 2 . 10 . 11 . . . . . . . . . . . . . . . 5 . . . . . . 1 . . Recycling Units 23 | . 4 . 5 . 2 2 . . . . 5 . . . . . . . . . 5 . . . . . . . . . Scanalyzers 13 | . . . 1 . 7 . . . . . . . . . . 4 . . . . . . . . . 1 . . . . Garrison Access 19 | . . . . . 2 5 . . . . . . . . . 3 . . . . . . . . . 4 . . 2 3 Terminal Hacks 118 | . 8 1 10 . 2 7 . . . . 5 . . 31 . 2 . . 16 . 3 1 . 5 . 5 7 1 10 4 Record 27 | . . . . . . . . . . . 2 . . 11 . . . . 5 . . . . 4 . . 3 . . 2 Part Schematic 16 | . . . 1 . . . . . . . . . . 12 . . . . 3 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 12 | . 1 . 1 . . . . . . . . . . 3 . . . . 4 . . . . . . 1 . . 2 . Open Door 3 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 7 | . . . 1 . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 6 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Locate Traps 17 | . 4 . 2 . . 3 . . . . 1 . . . . . . . . . 1 . . . . 1 2 . 3 . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Zone Layout 6 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 3 . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . 1 . Network Status 6 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . 1 . Repair Station Hacks 24 | . 2 . 8 . 10 . . . . . . . . . . . . . . . 3 . . . . . . 1 . . Scan Component 12 | . 1 . 4 . 5 . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair 11 | . 1 . 4 . 5 . . . . . . . . . . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 9 | . 2 . 2 . 2 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Retrieve Components 9 | . 2 . 2 . 2 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Scanalyzer 9 | . . . 1 . 6 . . . . . . . . . . 2 . . . . . . . . . . . . . . Insert Component 5 | . . . 1 . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . Analyze 4 | . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 2 . . . . . . . . . 2 . . . . . . . . . 2 . . . 1 Seal Access 8 | . . . . . 1 2 . . . . . . . . . 2 . . . . . . . . . 2 . . . 1 Unauthorized Hacks 33 | . 1 . 6 . 3 5 . . . . 2 . . . . 2 . . . . 3 . . . . 1 3 1 4 2 Terminals 30 | . 1 . 4 . 3 4 . . . . 2 . . . . 2 . . . . 3 . . . . 1 3 1 4 2 Track 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 2 . Assimilate 5 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Botnet 20 | . 1 . 4 . 3 1 . . . . 1 . . . . 2 . . . . 2 . . . . 1 2 1 1 1 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 102 | . 9 . 10 . 12 12 . . . . 11 . . . . 6 . . . . 9 . . . . 7 6 3 11 6 Full Trace Events 5 | . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 1 . 3 . . . . . . . . 12 . 1 . . 3 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 11 | . 1 . 4 . 5 . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 429 | . 26 . 140 . 203 . . . . . . . . . . . . . . . 60 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 46 | . 13 . 12 . 20 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Total Allies 11 | . . 3 . . . 2 . . 2 . . . . . . . . . . . 1 . . . . . . . 2 1 Largest Group 3 | . . 3 3 . . 2 . . 2 2 . . . . . . . . . . 1 . . . . . . . 1 1 Highest-Rated Group 192 | . . 40 40 . . 20 . . 192 192 . . . . . . . . . . 26 . . . . . . . 163 26 Highest-Rated Ally 163 | . . 16 16 . . 10 . . 96 96 . . . . . . . . . . 26 . . . . . . . 163 26 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 51 | . . 7 24 . . . . . . 18 . . . . . . . . . . . . . . . . . . 2 . Total Damage 1077 | . . 65 246 . . . . . . 682 . . . . . . . . . . . . . . . . . . 84 . Kills 8 | . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Active Infowar (turns) 6868 | 4 678 . . . . 405 87 61 261 188 377 146 53 21 108 308 172 86 75 171 592 137 74 462 85 443 298 429 222 925 Optics 5154 | . . . . . . . . . . . 347 146 53 21 108 308 172 86 75 171 592 137 74 462 85 443 298 429 222 925 Sensors 6040 | . . . . . . 275 87 61 261 188 377 146 53 21 108 308 172 86 75 171 592 137 74 462 85 443 298 429 222 909 Structural 5404 | . . . . . . 397 87 61 261 188 377 140 53 21 108 308 172 86 75 171 592 137 74 462 85 202 . 370 183 794 Seismic 682 | 4 678 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 1557 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 81 331 222 919 ECM 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Robot Analysis Total 7 | . 1 . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . 2 1 1 . . . . . . . 1 1 . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Turns Passed 16666 | 81 1104 2769 2341 1266 2895 419 87 61 261 188 377 146 53 21 108 308 172 86 75 171 592 137 74 462 85 443 298 429 222 935 Spaces Moved 19712 | 44 544 559 1050 675 1170 1275 379 262 916 311 975 308 147 90 428 854 414 189 190 440 1327 380 239 1046 222 1324 745 1157 695 1357 Core 18 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Treads 3858 | . 404 559 1050 675 1170 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 178 | 38 140 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 372 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 372 Flight 15286 | . . . . . . 1275 379 262 916 311 975 308 147 90 428 854 414 189 190 440 1327 380 239 1046 222 1324 745 1157 695 973 Fastest Speed 18 | 50 120 160 160 170 170 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 20 25 25 25 25 21 22 22 23 18 Average Speed 52 | 119 149 160 167 170 178 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 22 25 25 25 25 21 22 22 23 28 Slowest Speed 250 | 150 160 160 250 170 250 23 23 23 23 23 23 23 23 23 23 23 23 23 23 93 90 25 25 95 25 22 22 23 23 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 71 | . . . . . . 2 . . . . 9 . . . . 2 . . . . 14 . 1 . . 14 5 9 11 4 Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 59 | 5 97 92 93 94 86 40 64 44 81 58 37 44 35 79 57 31 55 47 61 62 33 54 49 92 49 63 80 37 79 34 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 7 | . . 1 . . . . . . 1 . . . . 1 . . . 1 3 . . . . . . . . . . . Known Exits Taken 27 | . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . 2 . . 4 1 3 3 . 1 . . 1 . 3 . . 1 . 3 2 . 1 . . . . . Spaces Dug 212 | . 1 . 1 9 1 8 . . . 4 13 10 5 . 3 19 11 4 . 14 27 8 5 6 6 35 2 7 3 10 Terrain Destroyed 630 | . 1 . 30 27 125 8 . . . 4 13 10 5 . 3 19 11 4 . 67 27 8 5 144 48 35 2 21 3 10 Melee 146 | . 1 . 1 . 1 8 . . . 4 13 6 3 . 2 13 5 3 . 8 21 7 2 6 4 25 2 5 3 3 Projectile 58 | . . . . . 1 . . . . . . 4 2 . 1 6 6 1 . 6 6 1 3 . 2 10 . 2 . 7 AOE 426 | . . . 29 27 123 . . . . . . . . . . . . . . 53 . . . 138 42 . . 14 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Total 24673 | 61 717 2416 1460 740 1734 1375 378 261 965 419 1062 367 157 89 432 927 473 224 212 477 1564 410 246 1228 236 1416 846 1293 727 1761 Wait 3524 | 3 61 1830 249 16 327 52 . . 48 103 52 43 1 . . 3 41 30 . 6 184 13 . 114 . 37 69 62 11 169 Move 19548 | 43 543 558 1049 674 1169 1271 378 261 915 310 956 307 146 89 427 849 413 188 189 439 1300 379 236 1045 221 1298 734 1141 672 1348 Hop 62 | . . . . . . 1 . . . . 9 . . . . 2 . . . . 12 . 1 . . 11 5 6 11 4 Pick Up 120 | 4 21 7 13 6 27 3 . . . 1 6 . . . . 2 1 . 2 . 6 1 . 7 . 5 4 . . 4 Fast Attach 181 | 7 6 1 23 4 24 3 . . 1 . 2 . . . . 1 . . 8 . 7 2 . 10 . 2 6 31 9 34 Attach 99 | . . 1 2 . 5 9 . . . . 2 3 2 . 1 6 3 1 . 6 7 4 2 10 2 13 1 3 . 16 Detach 68 | . . . 1 . 2 2 . . . . . 3 2 . 1 4 3 1 . 6 5 3 2 8 2 7 1 4 2 9 Swap 43 | . 9 1 6 3 13 2 . . . . 1 1 1 . . . . . . . . . . . . 1 . . . 5 Drop 241 | . 17 6 28 6 43 15 . . 1 1 6 . . . . 2 . . 9 . 11 . . 15 . 4 8 31 7 31 Fire 476 | 4 57 9 84 25 111 . . . . . . 4 2 . 1 6 6 1 . 12 6 1 3 13 5 10 . 5 . 111 Melee 236 | . 2 . 1 . 4 17 . . . 4 28 6 3 . 2 16 6 3 4 8 26 7 2 6 6 28 18 10 12 17 Ram 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 22 | . . 3 4 6 9 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . 5 Rewire 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: *Acc) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 12) 268 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 15) 811 | -10/Materials | Discovered new exit (range 16) 1043 | -10/Materials | Repaired Lgt. Treads 1186 | -10/Materials | Entered Mines 1187 | -10/Mines | Assembled infested the area 3245 | -10/Mines | Learned 4 Materials zone layouts 3304 | -10/Mines | Core integrity fell below 50% 3352 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3506 | -10/Mines | Found the Drone Emporium 3510 | -10/Mines | Learned location of Recycling (-7) 3579 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3615 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3832 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3835 | -10/Mines | Found Prototype Device 3850 | -10/Mines | Discovered new exit (range 4) 3882 | -10/Mines | Discovered new exit (range 10) 3931 | -10/Mines | Discovered new exit (range 11) 3948 | -10/Mines | Identified exit to Materials 3955 | -10/Mines | Entered Materials 3955 | -9/Materials | Accompanied by 3 allies 3955 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3956 | -9/Materials | Identified exit to Mines 4240 | -9/Materials | Build established: Gunner 4254 | -9/Materials | Identified Exp. Sensor Array 4413 | -9/Materials | Discovered new exit (range 3) 4895 | -9/Materials | Discovered new exit (range 16) 5064 | -9/Materials | Destroyed 8 combat bots 5212 | -9/Materials | Repaired Arm. Treads 5620 | -9/Materials | Discovered new exit (range 16) 5743 | -9/Materials | Repaired Arm. Treads 5782 | -9/Materials | Repaired Arm. Treads 5810 | -9/Materials | Repaired Heat Sink 6296 | -9/Materials | Entered Mines 6708 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6710 | -9/Mines | Discovered new exit (range 5) 6931 | -9/Mines | Learned 8 Materials zone layouts 6972 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7301 | -9/Mines | Discovered new exit (range 15) 7562 | -9/Mines | Entered Materials 7562 | -8/Materials | Evolved 2 slots: Utility x2 7563 | -8/Materials | Identified exit to Factory 8170 | -8/Materials | Discovered exit to Factory (range 16) 8377 | -8/Materials | Repaired Imp. Medium Laser 8416 | -8/Materials | Repaired Arm. Treads 8456 | -8/Materials | Repaired Arm. Treads 8495 | -8/Materials | Repaired Arm. Treads 8994 | -8/Materials | Repaired Arm. Treads 9462 | -8/Materials | Discovered exit to Factory (range 7) 9800 | -8/Materials | Found Prototype Launcher 9800 | -8/Materials | Identified Rocket Array 9810 | -8/Materials | Found Rocket Array 10362 | -8/Materials | First assault squad dispatched 10457 | -8/Materials | Entered Factory 10457 | -7/Factory | Evolved 2 slots: Propulsion x2 10552 | -7/Factory | Discovered new exit (range 16) 10555 | -7/Factory | Identified exit to Factory 10620 | -7/Factory | Identified exit to Storage 10620 | -7/Factory | Identified exit to Lower Caves 10859 | -7/Factory | Discovered exit to Factory (range 13) 10876 | -7/Factory | Entered Lower Caves 10934 | -7/Lower Caves | Learned Factory terminal intel 10939 | -7/Lower Caves | Learned location of 1 exit from Factory 10961 | -7/Lower Caves | Discovered new exit (range 7) 10963 | -7/Lower Caves | Identified exit to Lower Caves 10963 | -7/Lower Caves | Entered another Lower Caves area 11020 | -7/Lower Caves | Discovered new exit (range 11) 11022 | -7/Lower Caves | Identified exit to Zion 11023 | -7/Lower Caves | Learned Factory security intel 11024 | -7/Lower Caves | Entered Zion 11043 | -7/Zion | Learned Factory trap positions 11053 | -7/Zion | Given A8's code to call for help 11063 | -7/Zion | Learned location of Testing (-2) 11081 | -7/Zion | Found CR-A16's Pointy Stick 11159 | -7/Zion | Build established: Scout 11225 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11228 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11237 | -7/Zion | Received a visual enhancement algorithm 11266 | -7/Zion | Discovered new exit (range 15) 11269 | -7/Zion | Identified exit to Proximity Caves 11285 | -7/Zion | Entered Proximity Caves 11285 | -6/Proximity Caves | Accompanied by 2 allies 11394 | -6/Proximity Caves | Spotted B-75 Beast 11473 | -6/Proximity Caves | Entered Factory 11473 | -6/Factory | Evolved 2 slots: Utility x2 11474 | -6/Factory | Identified exit to Factory 11475 | -6/Factory | Loaded intel: 72 trap records 11477 | -6/Factory | Loaded intel: 28 terminal locations 11510 | -6/Factory | Identified exit to Lower Caves 11510 | -6/Factory | Identified exit to Extension 11850 | -6/Factory | Entered Lower Caves 11881 | -6/Lower Caves | Spotted B-75 Beast 11905 | -6/Lower Caves | Encountered a Warlord checkpoint 11993 | -6/Lower Caves | Discovered new exit (range 13) 11996 | -6/Lower Caves | Identified exit to Lower Caves 11996 | -6/Lower Caves | Entered another Lower Caves area 12009 | -6/Lower Caves | Encountered a Warlord checkpoint 12047 | -6/Lower Caves | Discovered new exit (range 7) 12048 | -6/Lower Caves | Identified exit to Data Miner 12049 | -6/Lower Caves | Entered Data Miner 12049 | -6/Data Miner | Discovered new exit (range 6) 12052 | -6/Data Miner | Met Data Miner 12060 | -6/Data Miner | Learned location of Section 7 (-2) 12060 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12064 | -6/Data Miner | Received God Mode back door access code from Data Miner 12070 | -6/Data Miner | Identified exit to Proximity Caves 12070 | -6/Data Miner | Entered Proximity Caves 12149 | -5/Proximity Caves | Discovered exit to Factory (range 3) 12178 | -5/Proximity Caves | Entered Factory 12178 | -5/Factory | Evolved 2 slots: Utility x2 12242 | -5/Factory | Discovered new exit (range 16) 12335 | -5/Factory | Identified exit to Upper Caves 12345 | -5/Factory | Discovered new exit (range 6) 12346 | -5/Factory | Identified exit to Factory 12486 | -5/Factory | Entered Upper Caves 12495 | -5/Upper Caves | Learned Factory interactive machine intel 12564 | -5/Upper Caves | Spotted B-75 Beast 12656 | -5/Upper Caves | Discovered new exit (range 8) 12658 | -5/Upper Caves | Identified exit to Upper Caves 12658 | -5/Upper Caves | Entered another Upper Caves area 12742 | -5/Upper Caves | Discovered new exit (range 12) 12744 | -5/Upper Caves | Identified exit to Zhirov 12744 | -5/Upper Caves | Entered Zhirov 12744 | -5/Zhirov | Discovered new exit (range 3) 12749 | -5/Zhirov | Met Zhirov 12753 | -5/Zhirov | Learned location of Quarantine (-3) 12753 | -5/Zhirov | Learned location of Command (-1) 12755 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12759 | -5/Zhirov | Found Alien Artifact 12759 | -5/Zhirov | Identified Integrated Dissipator 12759 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12766 | -5/Zhirov | Found Alien Artifact 12819 | -5/Zhirov | Identified exit to Proximity Caves 12819 | -5/Zhirov | Entered Proximity Caves 12931 | -4/Proximity Caves | Discovered exit to Factory (range 8) 12943 | -4/Proximity Caves | Destroyed 8 combat bots 12990 | -4/Proximity Caves | Entered Factory 12990 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12991 | -4/Factory | Loaded intel: 54 interactive machine locations 13069 | -4/Factory | Repaired Imp. VTOL Module 13135 | -4/Factory | Discovered new exit (range 22) 13188 | -4/Factory | Spotted B-86 Titan 13225 | -4/Factory | Spotted B-86 Titan 13345 | -4/Factory | Identified exit to Upper Caves 13345 | -4/Factory | Identified exit to Armory 13582 | -4/Factory | Entered Upper Caves 13680 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13705 | -4/Upper Caves | Discovered new exit (range 6) 13715 | -4/Upper Caves | Identified exit to Upper Caves 13719 | -4/Upper Caves | Entered another Upper Caves area 13719 | -4/Upper Caves | Discovered new exit (range 13) 13724 | -4/Upper Caves | Learned Research emergency access door positions 13788 | -4/Upper Caves | Discovered new exit (range 10) 13792 | -4/Upper Caves | Identified exit to Warlord 13793 | -4/Upper Caves | Entered Warlord 13802 | -4/Warlord | System corruption cleaned by Quarantine Array 13819 | -4/Warlord | Found Prototype Special Weapon 13820 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 13897 | -4/Warlord | Visited the Vortex Lab 13909 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13912 | -4/Warlord | Opened Warlord's prototype stash 13919 | -4/Warlord | Warlord's base attacked by MAIN.C 13924 | -4/Warlord | Found Prototype Device 13924 | -4/Warlord | Identified Exp. Phase Shifter 13929 | -4/Warlord | Found Prototype Device 13929 | -4/Warlord | Identified Exp. Focal Shield 13947 | -4/Warlord | Met Warlord 14047 | -4/Warlord | Spotted B-90 Cyclops 14112 | -4/Warlord | Found RU-N14's Throwing Claymores v3 14122 | -4/Warlord | Warlord forces counterattacked 14140 | -4/Warlord | Found RU-N14's Throwing Claymores v3 14219 | -4/Warlord | Spotted Striker 14219 | -4/Warlord | Spotted Executioner 14253 | -4/Warlord | Discovered new exit (range 12) 14255 | -4/Warlord | Identified exit to Proximity Caves 14255 | -4/Warlord | Entered Proximity Caves 14258 | -3/Proximity Caves | Spotter reported a threat 14279 | -3/Proximity Caves | Lost 12 allies 14282 | -3/Proximity Caves | Spotted B-86 Titan 14339 | -3/Proximity Caves | Discovered new exit (range 6) 14340 | -3/Proximity Caves | Identified exit to Research 14340 | -3/Proximity Caves | Entered Research 14340 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14486 | -3/Research | Spotted B-86 Titan 14553 | -3/Research | Discovered new exit (range 18) 14583 | -3/Research | Identified exit to Research 14591 | -3/Research | Spotted B-86 Titan 14623 | -3/Research | Spotted B-86 Titan 14781 | -3/Research | Discovered new exit (range 10) 14781 | -3/Research | Spotted B-90 Cyclops 14783 | -3/Research | Identified exit to Quarantine 14783 | -3/Research | Entered Quarantine 14827 | -3/Quarantine | Found Prototype Device 14827 | -3/Quarantine | Identified Exp. Thermal Defense Suite 14850 | -3/Quarantine | Build established: Ninja 14869 | -3/Quarantine | Cryocooling Duct disabled 14884 | -3/Quarantine | Ambient heat levels rising (+20) 14884 | -3/Quarantine | Non-combat units ordered to evacuate 14925 | -3/Quarantine | Found Alien Artifact 15012 | -3/Quarantine | Found Alien Artifact 15012 | -3/Quarantine | Identified Phase Redirector 15052 | -3/Quarantine | Found Alien Artifact 15059 | -3/Quarantine | Found Alien Artifact 15059 | -3/Quarantine | Identified Core Reset Matrix 15059 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 15059 | -3/Quarantine | Identified Subatomic Replicator 15059 | -3/Quarantine | Used Core Reset Matrix 15063 | -3/Quarantine | Detected hypermatrix surge 15063 | -3/Quarantine | Sensed 9 artifacts in vicinity 15065 | -3/Quarantine | Discovered exit to Research (range 14) 15072 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 15077 | -3/Quarantine | Found Dimensional Node Initializer 15081 | -3/Quarantine | Entered Research 15081 | -2/Research | Warlord forces began assault on 0b10 15081 | -2/Research | Evolved 2 slots: Power x1, Utility x1 15129 | -2/Research | Met up with Warlord 15153 | -2/Research | Identified exit to Testing 15191 | -2/Research | Research machine network offline 15400 | -2/Research | Spotted B-90 Cyclops 15411 | -2/Research | Spotted B-90 Cyclops 15416 | -2/Research | Found Unknown Launcher 15416 | -2/Research | Identified Gamma Bomb Array 15443 | -2/Research | Discovered new exit (range 15) 15446 | -2/Research | Identified exit to Access 15473 | -2/Research | Borebot progress halted 15480 | -2/Research | Borebot progress halted 15510 | -2/Research | Entered Testing 15565 | -2/Testing | Lost 4 allies 15569 | -2/Testing | Build established: Hacker-Ninja 15631 | -2/Testing | Rewired PY-K5PS8NDEPO 15681 | -2/Testing | Found Prototype Ballistic Gun 15681 | -2/Testing | Identified Hyp. Multirail 15715 | -2/Testing | Spotted Fortress 15731 | -2/Testing | Discovered new exit (range 6) 15731 | -2/Testing | Discovered new exit (range 6) 15732 | -2/Testing | Identified exit to Protoforge 15732 | -2/Testing | Entered Protoforge 15733 | -2/Protoforge | Sensed 2 artifacts in vicinity 15734 | -2/Protoforge | Spotted B-90 Cyclops 15782 | -2/Protoforge | Discovered exit to Access (range 21) 15794 | -2/Protoforge | Initialized slip node 15865 | -2/Protoforge | Found Prototype Protection 15865 | -2/Protoforge | Identified Cep. Core Shell 15897 | -2/Protoforge | Found Prototype Storage 15897 | -2/Protoforge | Identified Cep. Chromion Battery 15939 | -2/Protoforge | Spotted Hotshot 15939 | -2/Protoforge | Spotted Hotshot 15939 | -2/Protoforge | Spotted Hotshot 15939 | -2/Protoforge | Spotted Hotshot 15944 | -2/Protoforge | Spotted Decapitator 15944 | -2/Protoforge | Spotted Decapitator 15953 | -2/Protoforge | Spotted Immortal 15953 | -2/Protoforge | Spotted Immortal 15961 | -2/Protoforge | Superfortress began startup sequence 16015 | -2/Protoforge | Spotted AP7-3 16015 | -2/Protoforge | Spotted AP7-3 16029 | -2/Protoforge | Found Prototype Device 16029 | -2/Protoforge | Identified Exp. Remote Shield 16038 | -2/Protoforge | Found Prototype Device 16038 | -2/Protoforge | Identified Cep. Hardlight Director 16043 | -2/Protoforge | Found Prototype Protection 16043 | -2/Protoforge | Identified Cep. RG22 Armor 16181 | -2/Protoforge | Destroyed Immortal 16217 | -2/Protoforge | Destroyed Immortal 16236 | -2/Protoforge | Spotted V465-t 16241 | -2/Protoforge | Spotted V442-c 16296 | -2/Protoforge | Found Prototype Flight Unit 16296 | -2/Protoforge | Identified Cep. Fieldthrust Drive 16311 | -2/Protoforge | Found Prototype Hover Unit 16311 | -2/Protoforge | Identified Cep. Gyrokinetic System 16316 | -2/Protoforge | Found Prototype Hover Unit 16316 | -2/Protoforge | Identified Cep. Combat Aerolev Unit 16334 | -2/Protoforge | Found Cep. Gyrokinetic System 16338 | -2/Protoforge | Found Cep. Gyrokinetic System 16347 | -2/Protoforge | Spotted V687-e 16415 | -2/Protoforge | Destroyed Hotshot 16417 | -2/Protoforge | Destroyed Hotshot 16431 | -2/Protoforge | Destroyed Hotshot 16438 | -2/Protoforge | Destroyed Hotshot 16447 | -2/Protoforge | Spotted V998-a 16449 | -2/Protoforge | Spotted V419-b 16450 | -2/Protoforge | Spotted V891-y 16458 | -2/Protoforge | Found Prototype Power Core 16458 | -2/Protoforge | Identified Cep. Zero-point Core 16460 | -2/Protoforge | Lost 4 parts (2p2u) 16463 | -2/Protoforge | Found Cep. Zero-point Core 16475 | -2/Protoforge | Warped through subspace to slip node 16495 | -2/Protoforge | Crushed by falling debris 16575 | -2/Protoforge | Found Cep. Core Shell 16622 | -2/Protoforge | System corruption reached 10% 16627 | -2/Protoforge | Spotted Decapitator 16628 | -2/Protoforge | Spotted Decapitator 16629 | -2/Protoforge | Spotted Decapitator 16630 | -2/Protoforge | Spotted Decapitator 16635 | -2/Protoforge | Spotted Immortal 16635 | -2/Protoforge | Spotted Immortal 16638 | -2/Protoforge | Spotted Decapitator 16638 | -2/Protoforge | Spotted Decapitator 16638 | -2/Protoforge | Spotted Decapitator 16638 | -2/Protoforge | Spotted Decapitator 16652 | -2/Protoforge | Core integrity fell below 50% 16659 | -2/Protoforge | Core integrity fell below 20% 16667 | -2/Protoforge | Destroyed by Decapitator with Experimental Terror Saw Last Messages --------------- 16657_ Enh. Optical Array broken. 16657_ Destabilizing: Short circuit. 16657_ P-80 Master resets Decapitator, system corruption cleaned. 16658_ Cep. Gyrokinetic System severed. 16658_ Adv. Hacking Suite severed. 16658_ Slammed into Decapitator. 16658_ Destabilizing: System corrupted (+2). 16658_ Broken Enh. Optical Array severed. 16659_ Slammed into Decapitator. 16663_ Triggered Stasis Trap. 16663_ A bubble of rippling energy engulfs the area. 16663_ Field strength at 94. 16663_ Field strength at 88. 16663_ P-80 Master resets Decapitator, system corruption cleaned. 16664_ Field strength at 82. 16665_ Field strength at 70. 16666_ Field strength at 64. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????" | | ???????????????????????# #????????????????????" | | ???????????????????????# #????????????????????" | | ???????????????????????# #????????????????????" | | ???????????????????????# #????????????????????" | | ???????????????????????# ###??????????????????" | | ???????????????????????# "#??????????????????" | | ???????????????????????# @ "#??????????????????" | | ???????????????????????#ccc"#??????????????????" | | ???????????????????????#cc "#??????????????????# | | ???????????????????????#cc###??????????????????# | | ???????????????????????# c#????????????????????# | | ???????????????????????# p#????????????????????# | | ???????????????????????#= #????????????????????# | | ???????????????????????#pl#????????????????????# | | ????????????####???????#l #????????????????????# | | ????????????# ######### ###################### | | ????????????# ! | | ????????????# | | ????????????# * | | ????????????# =####################++############# | | ????????????# #???????????????# " ! !"#????????? | | ?????#"?????# #???????????????# ! !"#????????? | | ?????#" ] ## #####"#?????????# !"#????????? | | ?????#" ]" ""#?????????#" !"#????????? | | ?????#" ]" "#?????????#" T" ##????????? | | ?????#" " "#?????????#" "" "#????????? | | ?????#"] " "#?????????#" """" "#????????? | | ?????#" " ""#?????????#""""""""#????????? | | ?????#" " """"#?????????##########????????? | | ?????#" ] " """"#???????????????????????????? | | ?????#" ] # ""#???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 61 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 30 Resistance: TH 25 Core Shielding 90 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 75 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 38 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 61% | -10/Materials Arm. Treads | 68% | -9/Materials Arm. Treads | 62% | -9/Materials Arm. Treads | 71% | -9/Materials Heat Sink | 60% | -9/Materials Imp. Medium Laser | 38% | -8/Materials Arm. Treads | 39% | -8/Materials Arm. Treads | 34% | -8/Materials Arm. Treads | 38% | -8/Materials Arm. Treads | 73% | -8/Materials Imp. VTOL Module | 50% | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Phase Redirector Core Reset Matrix Dimensional Node Initializer High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed WeightProjectionWarhead Manual? 0 Play Time 04:43:36 Cumulative 25.8 hours Start 2025.04.26 @ 22:11:07 End 2025.04.27 @ 03:04:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 3 Types 0/0/1/0/0/0/2/0/0/0 Lore% 28 Gallery% 27 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3eed98db-642e-4d05-8f2f-18e61642c677