Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 21:47:59 Player: Epsilon 11 Result: Destroyed by VK-B6G(E) with Overtuned Barrage Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (323) 323 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1873 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 93/125 System Corruption 0% Temperature Cool (8) Movement Rolling (115) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Light EM Pulse Cannon Coil Gun > --- INVENTORY (20) --- Meta Core Improved Heat Sink Makeshift System Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Authchip [Device] Authchip [Storage] Authchip [Processor] Authchip [Armor] Authchip [Weapon] A0-MCA's Component Scanner Scrapoid Pod Vortex Trap Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Light EM Pulse Cannon Coil Gun > --- INVENTORY -------- Meta Core Improved Heat Sink Makeshift System Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Authchip [Device] Authchip [Storage] Authchip [Processor] Authchip [Armor] Authchip [Weapon] A0-MCA's Component Scanner Scrapoid Pod Vortex Trap Vortex Trap DRS Beacon [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Spiked Treads Wheel Compact Wheel Utility Core Shielding Device Improved Heat Sink Storage High-capacity Storage Unit Protection Core Shielding Weapon Battle Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 26 | 6 5 10 4 1 Power 5 | 1 2 1 1 . Engine 5 | 1 2 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 2 2 . Treads 1 | . . 1 . . Leg . | . . . . . Wheel 5 | 2 . 1 2 . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 2 . . Device 1 | . . 1 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 10 | 2 1 5 1 1 Energy Gun 3 | . 1 2 . . Energy Cannon 2 | . . 1 1 . Ballistic Gun 4 | 2 . 1 . 1 Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 3 5 2 . Power 3 | . 2 1 . . Propulsion 4 | . . 3 1 . Utility . | . . . . . Weapon 3 | . 1 1 1 . Highest Loss Streak 3 | . 2 3 2 . To Critical Strikes . | . . . . . Average Backups 12 | . 6 5 15 18 Power . | . . . . . Propulsion . | . . . . . Utility 10 | . 3 3 12 16 Weapon 1 | . 2 1 1 . Tool/Special . | . . . . . Unused Backups 26 | . . 6 1 19 Power . | . . . . . Propulsion . | . . . . . Utility 22 | . . 4 1 17 Weapon 2 | . . 2 . . Tool/Special 2 | . . . . 2 Average Slot Usage (%) 91 | . 97 80 84 100 Engine 10 | . 13 7 3 14 Treads 3 | . . 10 3 . Wheel 21 | . 28 7 20 28 Storage 14 | . 23 7 14 14 Protection 12 | . 2 16 14 14 Energy Gun 3 | . 1 14 3 . Energy Cannon 8 | . . . 10 14 Ballistic Gun 5 | . 26 5 . . Ballistic Cannon 9 | . . 6 13 13 Peak Build Rating 21 | 6 9 12 16 21 Average Rating 12 | 4 7 9 13 16 On Entrance 8 | . 6 9 10 16 Naked Turns . | . . . . . Heaviest Build 53 | 12 52 52 52 53 Greatest Support 32 | 26 26 26 32 32 Greatest Overweight (x) 5 | . 1 5 2 1 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 6 18 12 20 20 Most Carried 20 | 1 13 12 20 20 Average Carried 13 | . 6 6 16 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 1 12 7 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 740 | 260 96 129 240 15 Remotely . | . . . . . Salvage Created 836 | . 225 95 516 . Parts 36 | . 15 7 14 . Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 13 | . 5 7 1 . Melee 1 | . . 1 . . Guns 11 | . 5 6 . . Cannons 1 | . . . 1 . Classes Destroyed 5 | . 2 1 2 . Recycler 1 | . . . 1 . Swarmer 7 | . . 7 . . Grunt 4 | . 4 . . . Sentry 1 | . . . 1 . Subdweller 1 | . 1 . . . Best Kill Streak 3 | . 2 3 1 . Combat Bots Only 3 | . 2 3 1 . Max Kills in Single Turn 2 | . 1 2 1 . Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 142 | . 42 91 8 1 Missed 40 | . 12 25 3 . Hits 102 | . 30 66 5 1 Projectile 102 | . 30 66 5 1 Critical Strikes 1 | . 1 . . . Actively Blocked 1 | . 1 . . . Damage Taken 1132 | . 493 548 76 15 Core 251 | . 143 96 . 12 Absorbed by Shields . | . . . . . Redirected to Shielding 40 | . 18 19 . 3 Core Remaining (%) 100 | 100 . . . . Volleys Fired 107 | . 32 39 35 1 Largest 2 | . 2 2 2 2 Hottest 120 | . 60 113 120 86 Shots Fired 168 | . 64 61 41 2 Gun 114 | . 64 44 5 1 Cannon 54 | . . 17 36 1 Launcher . | . . . . . Special . | . . . . . Kinetic 106 | . 61 19 25 1 Thermal 50 | . 3 42 5 . Explosive . | . . . . . Electromagnetic 12 | . . . 11 1 Robot Hit Streak 18 | . 14 7 18 . Robot Miss Streak 8 | . 2 8 3 . Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 85 | . 48 20 17 . Core Hits 30 | . 15 7 8 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . 1 . Destroy 1 | . 1 . . . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1004 | . 393 281 330 . Guns 718 | . 393 271 54 . Cannons 276 | . . . 276 . Explosions . | . . . . . Melee . | . . . . . Ramming 10 | . . 10 . . Kinetic 582 | . 381 108 93 . Thermal 229 | . 12 163 54 . Explosive . | . . . . . Electromagnetic 183 | . . . 183 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . 1 4 8 . Message Errors 3 | . 1 . 2 . Matter Fused 3 | . . . 3 . Heat Flow Errors 2 | . . 1 1 . Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . 1 . . Data Loss (minor) 3 | . . 2 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 150 | . 29 74 150 8 Average Temperature 18 | . 11 36 22 8 Received Heat Transfer 249 | . 180 42 27 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 525 | . 25 375 125 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 59 | . 52 . 59 . Initial 30 | . . . 30 . Average 10 | . 6 . 14 . Influence Increases 613 | . 159 250 204 . Destroy 0b10 Robot/C 240 | . 80 140 20 . Destroy 0b10 Robot/NC 25 | . . . 25 . Destroy Leader 40 | . 20 20 . . Successful Hack 34 | . 29 . 5 . Select Force Hacks 150 | . . . 150 . Destroy Structure 4 | . . . 4 . Lose Combat Pursuer 120 | . 30 90 . . Influence Decreases 613 | . 153 192 268 . Entered New Map 38 | . . 4 34 . Time Decay 515 | . 123 158 234 . Lost Part 60 | . 30 30 . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 16 15 1 1 Peak Tracking Total 6 | . 4 6 1 . Tactical Retreats 5 | . 2 3 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 2 | . . . . 2 Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 4 | . . 2 . 2 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 19 | . 5 1 10 3 Terminals 9 | . 4 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 1 . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 59 | . 13 1 35 10 Successful 37 | . 6 1 20 10 Failed 22 | . 7 . 15 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 34 | . 11 . 23 . Terminals 32 | . 11 . 21 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 16 | . 2 . 14 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . . 1 4 10 Record 4 | . . . . 4 Robot Analysis 5 | . . . . 5 Prototype ID Bank 1 | . . . 1 . Terminal Index 1 | . . . 1 . Recycling Unit Index 1 | . . . 1 . Zone Layout 1 | . . . 1 . Proto ID Catalog 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . 1 . 5 . Report Inventory 6 | . 1 . 5 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . 5 . 11 . Terminals 11 | . 5 . 6 . Botnet 3 | . 2 . 1 . Skim 8 | . 3 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . 5 . Tunnel 5 | . . . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 . 6 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) . | . . . . . Robot Analysis Total 5 | . . . . 5 Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 4124 | 47 648 871 944 1614 Spaces Moved 3038 | 42 500 588 514 1394 Core 164 | 2 . 162 . . Treads 253 | . . 214 39 . Legs . | . . . . . Wheels 2621 | 40 500 212 475 1394 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 50 115 115 Average Speed 118 | 88 102 124 137 115 Slowest Speed 360 | 100 105 360 360 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . . 1 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 57 | 3 66 38 92 90 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 9 | . . 1 7 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 7 | . . 2 . 5 Spaces Dug 8 | . . 4 4 . Terrain Destroyed 8 | . . 4 4 . Melee . | . . . . . Projectile 8 | . . 4 4 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Total 3409 | 48 582 665 707 1407 Wait 173 | . 32 10 131 . Move 3034 | 41 499 587 513 1394 Hop . | . . . . . Pick Up 42 | 1 14 6 16 5 Fast Attach 17 | 6 1 5 4 1 Attach 9 | . 3 4 2 . Detach 3 | . . 2 1 . Swap 7 | . 1 4 2 . Drop 16 | . . 7 3 6 Fire 107 | . 32 39 35 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 548 | -10/Materials | Derelicts attacked the area 563 | -10/Materials | Discovered new exit (range 3) 625 | -10/Materials | Core integrity fell below 50% 663 | -10/Materials | Discovered new exit (range 8) 696 | -10/Materials | Entered Subcaves 697 | -10/Subcaves | Approached by a straggling Scientist 835 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 850 | -10/Subcaves | Lost 3 parts (2n1w) 893 | -10/Subcaves | Learned location of Zion (-7) 893 | -10/Subcaves | Met a Zionite searching for "candidates" 1028 | -10/Subcaves | Visited 4L-MR0's lab 1050 | -10/Subcaves | Found Meta Core 1229 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1280 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1318 | -10/Subcaves | Core integrity fell below 20% 1369 | -10/Subcaves | Discovered new exit (range 6) 1563 | -10/Subcaves | Discovered new exit (range 2) 1567 | -10/Subcaves | Entered Recycling 2104 | -9/Recycling | Discovered new exit (range 9) 2365 | -9/Recycling | Scanned before Scraplab entrance 2382 | -9/Recycling | Entered Scraplab 2396 | -9/Recycling | Learned location of Storage (-9) 2465 | -9/Recycling | Learned Storage stockpile data 2478 | -9/Recycling | Learned 2 Materials zone layouts 2507 | -9/Recycling | Discovered new exit (range 3) 2511 | -9/Recycling | Entered Scraptown 2511 | -9/Scraptown | System corruption cleaned by C-Scrubber 2612 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2695 | -9/Scraptown | Discovered new exit (range 11) 2769 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2773 | -9/Scraptown | Learned location of 1 exit from Research 2868 | -9/Scraptown | Visited Shadow of the Wyrm 2880 | -9/Scraptown | Visited IN-MT5's Study 2908 | -9/Scraptown | Visited The Evicted 2933 | -9/Scraptown | Visited Comm Corps 2980 | -9/Scraptown | Visited Cyclists 3032 | -9/Scraptown | Visited Symbiants 3072 | -9/Scraptown | Visited Science Testing Area 3101 | -9/Scraptown | Learned location of Extension (-6) 3248 | -9/Scraptown | Visited UFD Registry 3248 | -9/Scraptown | Registered with UFD as "Metaldrive" 3271 | -9/Scraptown | Entered Cyclist Reading Room 3374 | -9/Scraptown | Visited LU-1G1's Boring Crew 3417 | -9/Scraptown | Visited Research Penetration Think Tank 3443 | -9/Scraptown | Visited Science Guys 3598 | -9/Scraptown | Visited Scrapoid Pod Storage 3613 | -9/Scraptown | Visited Scrap Suit Storage 3629 | -9/Scraptown | Visited Analyses Database 3655 | -9/Scraptown | Visited Derelict Rescue Squad 3685 | -9/Scraptown | Visited A0-MCA Data Center 3692 | -9/Scraptown | Given a C+ rating by A0-MCA 3698 | -9/Scraptown | Found A0-MCA's Component Scanner 3725 | -9/Scraptown | Visited Curators Association 3806 | -9/Scraptown | Found Scrapoid Pod 3953 | -9/Scraptown | Found DRS Beacon 4124 | -9/Scraptown | Attacked by Scraptown defenders 4125 | -9/Scraptown | Destroyed by VK-B6G(E) with Overtuned Barrage Gun Last Messages --------------- 03804_ Dropped Cobbler Unit. 03806_ Acquired Scrapoid Pod. 03842_ LOCAL NARROWCAST: Closed for remodeling. LX-DZP(j): Battlechief for a reasonable amount of time! You're new around here, Metaldrive, so having found your way over from 0b10 you probably know what I mean. Wink wink. 03952_ Dropped Heat Sink. 03953_ Acquired DRS Beacon. 03954_ Dropped Corrupted Authchip [R/Combat]. 04003_ Acquired Vortex Trap. LB-PK4(j): Even though the principles of the Federation require us to listen to followers of the Great Nut, it's only fair, and better than a strictly top-down approach to governance. We know the drawbacks of that one. 04104_ Dropped Battle Cannon. 04104_ Acquired Coil Gun. 04124_ Machine disabled. 04124_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 04124_ Slug penetrates Wall. 04124_ Machine disabled. 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