Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 15:54:36 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2305) 2305 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 5212 Bonus ------- High Alert Combat Kills 77 Cogmind --------- Core Integrity 401/700 Matter 285/300 Energy 19/275 System Corruption 2% Temperature Hot (253) Movement Treading (465) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads > --- UTILITY (6) ------ Huge Storage Unit Target Analyzer Core Analyzer Hardened Medium Armor Plating Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Treads High-capacity Matter Pod (200) Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Advanced ECM Suite Hacking Suite High-powered Tractor Beam Recalibrator Improved Field Recycling Unit (0) Shock Rifle Pulse Rifle High-powered Field Laser Improved EM Pulse Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Autogun Autogun Autogun Gauss Cannon Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Core Analyzer Recoil Stabilizer Hardened Heavy Armor Plating Graphene Brace > --- WEAPON ----------- High-powered Field Laser Gauss Rifle Gauss Rifle > --- INVENTORY -------- Deuterium Engine Improved Treads Advanced Treads Advanced Treads Cooling System High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Target Analyzer Heavy Armor Plating Hardened Medium Armor Plating Improved Shield Generator Hacking Suite High-powered Tractor Beam Improved Field Recycling Unit Shock Rifle Plasma Cannon Plasma Cannon Autogun Gauss Cannon Rocket Launcher Axe [Rating: 57] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun High-powered Field Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 1 1 2 Weapon 1 | . . 1 . . Parts Attached 67 | 2 6 13 18 28 Power 6 | . 1 1 1 3 Engine 6 | . 1 1 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | . 2 4 5 4 Treads 13 | . 2 3 5 3 Leg . | . . . . . Wheel 2 | . . 1 . 1 Hover . | . . . . . Flight . | . . . . . Utility 27 | 2 2 5 7 11 Device 14 | 2 1 2 3 6 Storage 3 | . 1 1 1 . Processor 4 | . . . 1 3 Hackware . | . . . . . Protection 6 | . . 2 2 2 Artifact . | . . . . . Weapon 19 | . 1 3 5 10 Energy Gun 3 | . . . . 3 Energy Cannon 3 | . . . . 3 Ballistic Gun 10 | . 1 3 4 2 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 17 | . 3 1 2 11 Power 3 | . 1 . 1 1 Propulsion 3 | . 1 . . 2 Utility 5 | . 1 . . 4 Weapon 6 | . . 1 1 4 Highest Loss Streak 3 | . 3 1 1 3 To Critical Strikes . | . . . . . Average Backups 18 | 7 8 11 23 22 Power . | 1 1 1 1 . Propulsion 3 | 3 2 2 4 3 Utility 9 | 1 2 6 12 11 Weapon 5 | 1 1 2 5 7 Tool/Special . | . . . . . Unused Backups 35 | 7 3 5 3 17 Power 3 | 1 1 . 1 . Propulsion 5 | 3 1 1 . . Utility 17 | 1 1 3 2 10 Weapon 10 | 2 . 1 . 7 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 99 99 97 91 Engine 9 | . 13 11 9 6 Treads 20 | . 8 21 26 20 Leg 2 | . 19 . . . Device 14 | . 14 15 8 18 Storage 9 | . 14 11 9 7 Processor 3 | . . . 5 5 Protection 6 | . . 6 11 7 Energy Gun 1 | . . . . 2 Energy Cannon 2 | . . . . 4 Ballistic Gun 20 | . 28 32 24 10 Slashing Weapon 1 | . . . 2 2 Peak Build Rating 57 | 9 10 19 34 57 Average Rating 30 | 8 8 14 27 48 On Entrance 15 | 6 8 10 18 34 Naked Turns . | . . . . . Heaviest Build 127 | 11 16 102 113 127 Greatest Support 75 | 20 40 46 75 72 Greatest Overweight (x) 6 | . . 6 1 4 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 25 | 8 10 25 25 25 Average Capacity 20 | 8 9 13 25 25 Most Carried 25 | 8 10 23 25 25 Average Carried 19 | 7 8 11 24 23 Final Capacity 25 | 8 10 25 25 25 Final Carried 25 | 8 10 23 25 25 Class Distribution -------------------- 22% | Tank 20% | Mutant 11% | Scavenger-Tank 10% | Gunner 9% | Scavenger-Mutant 9% | Scavenger-Skirmisher 6% | Scavenger-Assassin 5% | Scavenger-Gunner 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2467 | 346 164 552 710 695 Remotely 643 | . . 144 83 416 Salvage Created 3160 | 157 252 481 895 1375 Parts 207 | 8 18 32 62 87 Haulers Intercepted 7 | . 2 1 1 3 Recyclers Shooed 6 | . . . 5 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 60 | . 5 9 19 27 Melee 1 | . . . 1 . Guns 48 | . 5 9 18 16 Cannons 9 | . . . . 9 AOE 2 | . . . . 2 Classes Destroyed 14 | 3 3 1 3 4 Worker 5 | 1 1 . . 3 Builder 3 | . . . 2 1 Tunneler 4 | 4 . . . . Hauler 7 | . 2 1 1 3 Recycler 5 | 1 . 1 1 2 Operator 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 24 | . 3 3 8 10 Grunt 23 | . 2 3 7 11 Brawler 1 | . . . . 1 Sentry 6 | . . 3 2 1 Hunter 2 | . . . 2 . Programmer 3 | . . . . 3 Heavy 1 | . . . . 1 Best Kill Streak 6 | 4 2 3 6 6 Combat Bots Only 5 | . 2 3 5 4 Max Kills in Single Turn 5 | 1 1 1 1 5 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 489 | . 48 51 135 255 Missed 117 | . 7 14 27 69 Hits 372 | . 41 37 108 186 Melee 1 | . . . . 1 Projectile 371 | . 41 37 108 185 Critical Strikes 9 | . . . 2 7 Actively Blocked 4 | . . . . 4 Part Disruptions 1 | . . . . 1 Damage Taken 4703 | . 351 463 1256 2633 Core 438 | . 31 20 88 299 Absorbed by Shields 282 | . . . . 282 Regen/Repaired (Parts) 1 | . 1 . . . Core Remaining (%) 91 | 100 87 95 84 . Volleys Fired 250 | 25 52 39 74 60 Largest 3 | 2 2 3 3 3 Hottest 240 | 40 40 63 71 240 Shots Fired 645 | 50 104 115 211 165 Gun 591 | 50 104 115 211 111 Cannon 51 | . . . . 51 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 556 | 50 104 115 211 76 Thermal 74 | . . . . 74 Explosive 3 | . . . . 3 Electromagnetic 12 | . . . . 12 Robot Hit Streak 14 | 8 7 14 10 14 Robot Miss Streak 9 | 4 6 9 9 7 Penetration Max 1 | . . . 1 1 Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 353 | 30 46 64 120 93 Core Hits 155 | 11 20 21 48 55 Critical Kills 3 | . . . 3 . Critical Parts Destroyed 6 | 1 . 2 2 1 Critical Strikes 12 | 1 . 2 5 4 Burn 1 | . . . . 1 Destroy 9 | 1 . 2 5 1 Blast 2 | . . . . 2 Melee Attacks 24 | . . . 13 11 Impact . | . . . . . Slashing 24 | . . . 13 11 Piercing . | . . . . . Sneak Attacks 3 | . . . 2 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5782 | 230 357 682 1694 2819 Guns 4197 | 230 357 682 1501 1427 Cannons 786 | . . . . 786 Explosions 519 | . . . . 519 Melee 275 | . . . 188 87 Ramming 5 | . . . 5 . Kinetic 3812 | 230 357 682 1501 1042 Thermal 1478 | . . . . 1478 Explosive 112 | . . . . 112 Electromagnetic 100 | . . . . 100 Impact . | . . . . . Slashing 275 | . . . 188 87 Piercing . | . . . . . Highest Corruption 2 | . . 1 . 2 Average Corruption 1 | . . 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 250 | . . . 42 208 Projectiles . | . . . . . Explosions 208 | . . . . 208 Melee 42 | . . . 42 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 216 | . . . . 216 Shots 3 | . . . . 3 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 402 | . 12 204 341 402 Average Temperature 106 | . 5 52 133 112 Received Heat Transfer 1270 | . 78 123 297 772 Effects 7 | . . . 4 3 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . 1 . Interference 4 | . . . 3 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 2253 | . . . . 2253 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . . 1 2 Low Security (%) 79 | 100 100 100 72 67 Level 1 11 | . . . 27 11 Level 2 8 | . . . . 20 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 481 | 10 85 187 290 481 Initial 107 | . . 4 53 107 Average 120 | 1 26 79 141 165 Influence Increases 2048 | 30 203 293 611 911 Destroy 0b10 Robot/C 1200 | . 100 180 380 540 Destroy 0b10 Robot/NC 130 | 30 15 10 25 50 Destroy Leader 284 | . 14 62 84 124 Successful Hack 40 | . 14 9 5 12 Select Force Hacks 30 | . . . 30 . Disable Machine 90 | . . 15 . 75 Destroy Structure 109 | . . 2 12 95 Lose Combat Pursuer 165 | . 60 15 75 15 Influence Decreases 1580 | 30 191 176 502 681 Entered New Map 215 | . . 8 76 131 Time Decay 1215 | 30 161 158 406 460 Lost Part 150 | . 30 10 20 90 Squads Dispatched 15 | . 1 2 3 9 Investigation 2 | . . 1 1 . Extermination 3 | . . . . 3 Reinforcement 7 | . 1 1 2 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . 1 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 14 14 33 37 Peak Tracking Total 7 | . 4 4 7 6 Tactical Retreats 8 | . 3 1 3 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . 2 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . 1 . 5 Max in Single Turn 4 | . . 1 . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 3 4 3 4 Terminals 8 | . 2 3 2 1 Fabricators 1 | . . . . 1 Repair Stations 2 | . 1 . . 1 Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 30 | . 9 7 6 8 Successful 14 | . 6 4 3 1 Failed 16 | . 3 3 3 7 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 4 | . . . 4 . Terminals 20 | . 7 5 4 4 Fabricators 1 | . . . . 1 Repair Stations 3 | . 2 . . 1 Recycling Units 2 | . . . 2 . Scanalyzers 4 | . . 2 . 2 Garrison Access . | . . . . . Terminal Hacks 6 | . 4 2 . . Prototype ID Bank 2 | . 1 1 . . Emergency Access Points 1 | . . 1 . . Locate Traps 1 | . 1 . . . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 3 | . . 2 . 1 Insert Component 2 | . . 1 . 1 Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 2 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Tunnel 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 2 2 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 . 1 Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2362 | 160 550 369 773 510 Sensors 655 | . . . 195 460 Terrain 1263 | 86 298 369 . 510 Seismic 326 | 74 252 . . . T.N.C. 578 | . . . 578 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4165 | 178 550 641 1043 1753 Spaces Moved 1508 | 78 187 266 316 661 Core . | . . . . . Treads 1213 | . 96 256 316 545 Legs 169 | 78 91 . . . Wheels 126 | . . 10 . 116 Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 225 145 Average Speed 197 | 120 140 180 231 214 Slowest Speed 320 | 120 160 320 240 230 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 5 30 22 28 20 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 19 | . . . 10 9 Terrain Destroyed 116 | . . . 10 106 Melee 19 | . . . 10 9 Projectile . | . . . . . AOE 97 | . . . . 97 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2209 | 124 390 364 479 852 Wait 228 | 14 139 21 27 27 Move 1504 | 77 186 265 315 661 Hop . | . . . . . Pick Up 59 | 3 3 18 9 26 Fast Attach 12 | 2 2 . 3 5 Attach 23 | . 2 3 4 14 Detach 7 | 1 1 . 2 3 Swap 54 | . 4 10 18 22 Drop 47 | 2 1 8 13 23 Fire 250 | 25 52 39 74 60 Melee 24 | . . . 13 11 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 2) 179 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Repaired Tractor Beam 306 | -10/Materials | Build established: Mutant 520 | -10/Materials | Lost 3 parts (1p1n1u) 573 | -10/Materials | Discovered new exit (range 15) 729 | -10/Materials | Entered another Materials area 729 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1019 | -9/Materials | Build established: Scavenger-Skirmisher 1080 | -9/Materials | Discovered new exit (range 7) 1370 | -9/Materials | Entered another Materials area 1370 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2386 | -8/Materials | Discovered new exit (range 13) 2413 | -8/Materials | Entered Factory 2413 | -7/Factory | Evolved 2 slots: Utility x2 3093 | -7/Factory | Discovered new exit (range 9) 3549 | -7/Factory | Garrison activated, responded to threat 3653 | -7/Factory | Lost 3 parts (1u2w) 3901 | -7/Factory | Lost 3 parts (1n2u) 4166 | -7/Factory | Self-destructed Last Messages --------------- 04138_ K-01 Serf cleans the Fabricator. 04148_ Coolant Injector melts away. 04150_ G-47 Trooper suffers critical hit (Burn). 04150_ Mace melted. 04150_ Lgt. Treads melted. 04150_ B-48 Gladiator destroyed. 04150_ G-47 Trooper destroyed. 04152_ K-01 Serf collects debris. 04155_ Power failure, Deuterium Engine shutdown. 04155_ Adv. Treads broken. 04155_ Overheating: Short circuit. 04156_ K-01 Serf collects debris. 04161_ Dropped Graphene Brace. 04163_ K-01 Serf collects debris. 04164_ Dropped Imp. Shield Generator. 04165_ R-06 Scavenger collects Imp. Shield Generator. 04165_ U-05 Engineer works on Matter Pump. 04165_ Critical hit (Burn: +37). 04165_ Acquired Graphene Brace. 04165_ Med. Treads destroyed. 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