Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.01 @ 23:02:36 Player: Soimafreak Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (140) 700 Value Destroyed (6566) 6566 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (442) 442 TOTAL SCORE: 13088 Bonus ------- High Alert Combat Kills 28 Entered DSFs 500 Friendly Fire -86 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 240/240 System Corruption 21% Temperature Cool (-200) Movement Treading (232) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Light Antimatter Reactor Backup Power VII > --- PROPULSION (5) --- Medium Treads Advanced Medium Treads > --- UTILITY (10) ----- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Heavy Armor Plating > --- WEAPON (4) ------- Backup Laser VII Compact HERF Cannon Heavy Neutron Cannon Lance > --- INVENTORY (15) --- Improved Armor Integrity Analyzer Advanced Reaction Control System Advanced Shield Generator Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Armored Medium Treads Advanced Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Advanced Shield Generator > --- WEAPON ----------- Gamma Rifle Gamma Rifle Compact HERF Cannon Heavy Neutron Cannon > --- INVENTORY -------- Medium Treads Heavy Armor Plating Lance [Rating: 136] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Improved Fusion Compressor Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Armored Medium Treads Leg Titanium Leg Wheel Compact Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Propulsion Shielding Weapon Autogun Energy Gun Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Slots Evolved 15 | . 1 2 2 2 2 . 2 2 2 Power 2 | . . 1 . . . . . . 1 Propulsion 3 | . . . 1 . 1 . . 1 . Utility 8 | . 1 1 . 2 1 . 1 1 1 Weapon 2 | . . . 1 . . . 1 . . Parts Attached 153 | 7 1 5 5 28 2 3 7 8 87 Power 24 | 1 . 2 . 3 1 . . . 17 Engine 7 | 1 . 2 . 3 1 . . . . Core 5 | . . . . . . . . . 5 Reactor 12 | . . . . . . . . . 12 Propulsion 47 | 2 . . 2 13 1 1 4 2 22 Treads 5 | . . . . . . . . . 5 Leg 41 | 2 . . 2 13 1 1 4 2 16 Wheel 1 | . . . . . . . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 42 | 2 1 2 . 6 . 2 1 4 24 Device 23 | . . 1 . 1 . 1 1 4 15 Storage 4 | 1 . . . . . . . . 3 Processor 7 | 1 . 1 . 1 . . . . 4 Hackware 3 | . . . . 2 . . . . 1 Protection 5 | . 1 . . 2 . 1 . . 1 Artifact . | . . . . . . . . . . Weapon 40 | 2 . 1 3 6 . . 2 2 24 Energy Gun 11 | 1 . . 1 1 . . 1 . 7 Energy Cannon 7 | . . . . 2 . . . 1 4 Ballistic Gun 9 | 1 . 1 2 . . . . 1 4 Ballistic Cannon 2 | . . . . 2 . . . . . Launcher 6 | . . . . 1 . . 1 . 4 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . 5 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . 1 . . 1 Parts Lost 80 | . . . . 14 . 2 3 3 58 Power 12 | . . . . 2 . . . . 10 Propulsion 19 | . . . . 4 . 1 . . 14 Utility 26 | . . . . 4 . 1 2 2 17 Weapon 23 | . . . . 4 . . 1 1 17 Highest Loss Streak 10 | . . . . 3 . 2 2 1 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 98 89 100 89 91 97 98 88 73 Engine 7 | . 12 15 16 9 10 12 11 10 . Reactor 2 | . . . . . . . . . 6 Treads 1 | . . . . . . . . . 3 Leg 17 | . 25 20 25 19 25 24 22 25 8 Device 14 | . . 9 8 5 6 10 16 24 23 Storage 4 | . 12 10 8 6 . . . . 2 Processor 8 | . 12 4 8 14 12 7 5 5 7 Hackware 4 | . . . . 7 12 12 10 5 2 Protection 5 | . 10 10 8 6 6 9 10 1 . Energy Gun 4 | . 12 10 8 5 . . 2 . 2 Energy Cannon 2 | . . . . 4 6 6 5 5 2 Ballistic Gun 5 | . 12 10 16 7 . . . 2 2 Ballistic Cannon 1 | . . . . . 6 6 5 5 . Launcher 1 | . . . . 1 6 6 7 5 . Piercing Weapon 1 | . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 94 | 17 18 27 31 50 43 46 57 67 94 Greatest Support 148 | 20 20 20 37 52 68 68 72 99 148 Greatest Overweight (x) 11 | 5 . 1 . 1 . . . . 11 Average Overweight (x) . | 1 . . . . . . . . . Largest Inventory Capacity 15 | 10 10 10 10 10 5 5 5 5 15 Average Capacity 7 | 9 10 10 10 9 5 5 5 5 6 Most Carried 10 | 2 2 5 10 10 2 5 5 5 6 Average Carried 4 | . 1 3 7 6 1 3 3 3 2 Final Capacity 15 | 10 10 10 10 5 5 5 5 5 15 Final Carried 9 | . 2 4 9 2 1 4 4 4 4 Class Distribution -------------------- 33% | Hacker-Tank 23% | Hacker-Mutant 23% | Hacker-Gunner 8% | Scavenger-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -6/DSF Hacker-Tank | -5/Factory Hacker-Tank | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Matter Collected 4719 | 185 116 124 286 559 68 105 526 236 2514 Remotely . | . . . . . . . . . . Salvage Created 6281 | . 147 313 591 1180 . 288 647 690 2425 Parts 326 | . 11 22 32 50 . 15 38 35 123 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 7 | . . . 1 1 . . 1 2 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Combat Hostiles Destroyed 108 | . 3 5 8 21 . 7 15 8 41 Melee 9 | . . . . . . . . . 9 Guns 55 | . 3 5 8 16 . . 2 1 20 Cannons 28 | . . . . 5 . 5 9 4 5 AOE 14 | . . . . . . 2 4 2 6 Classes Destroyed 16 | . 3 2 1 5 . 1 3 . 1 Worker 3 | . . . . . . . 2 . 1 Builder 8 | . . . . . . . 2 6 . Tunneler 2 | . . . . . . . 1 1 . Hauler 1 | . . . . 1 . . . . . Recycler 4 | . . . 1 2 . . . 1 . Operator 5 | . . 1 3 . . . . . 1 Watcher 9 | . 2 2 1 . . . 2 . 2 Swarmer 18 | . 1 . . 4 . 2 5 . 6 Grunt 44 | . 2 4 4 6 . 4 7 1 16 Brawler 4 | . . . . 3 . . 1 . . Duelist 2 | . . . . 1 . . . . 1 Sentry 16 | . . 1 4 4 . . 2 1 4 Hunter 7 | . . . . 1 . . . 4 2 Programmer 15 | . . . . 2 . . . 2 11 Heavy 1 | . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 7 | . 3 5 5 5 . 4 7 7 7 Combat Bots Only 7 | . 3 2 3 5 . 4 5 2 7 Max Kills in Single Turn 3 | . 1 1 1 1 . 2 3 2 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 1 3 1 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Hostile Shots Fired 1546 | . 38 20 40 344 . 20 37 80 967 Missed 552 | . 25 6 8 132 . 7 14 48 312 Damage Taken 12321 | . 95 101 308 2147 . 234 695 469 8272 Core 1907 | . 9 28 79 308 . 8 116 56 1303 Absorbed by Shields 144 | . . . . . . . . . 144 Redirected to Shielding 214 | . 9 4 30 40 . 9 122 . . Ignored by Resistances 7900 | . 60 65 185 1241 . 136 259 281 5673 Core Remaining (%) 89 | 100 96 93 85 56 . 99 88 95 . Volleys Fired 308 | . 9 20 35 70 . 10 26 22 116 Largest 4 | . 2 2 3 3 . 3 4 4 4 Hottest 354 | . 60 63 83 209 . 139 199 236 354 Shots Fired 706 | . 18 40 98 173 . 28 79 65 205 Gun 455 | . 18 40 98 131 . . 11 11 146 Cannon 169 | . . . . 31 . 20 40 39 39 Launcher 82 | . . . . 11 . 8 28 15 20 Special . | . . . . . . . . . . Kinetic 331 | . 9 20 63 77 . 10 20 33 99 Thermal 180 | . . . . 75 . 10 20 10 65 Explosive 62 | . . . . 11 . 8 23 . 20 Electromagnetic 133 | . 9 20 35 10 . . 16 22 21 Robot Hit Streak 52 | . 16 18 31 40 . 23 52 21 20 Robot Miss Streak 5 | . . 1 1 4 . 1 3 4 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 2 | . . . . 1 . . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . . 1 Shots Hit Robots 581 | . 16 32 80 126 . 20 51 49 207 Core Hits 389 | . 8 11 26 76 . 28 60 61 119 Critical Kills 6 | . . . 1 . . . . . 5 Critical Parts Destroyed 8 | . . . 1 . . . . . 7 Critical Strikes 24 | . . . 4 2 . . . . 18 Burn 3 | . . . . 2 . . . . 1 Destroy 14 | . . . 2 . . . . . 12 Corrupt 2 | . . . 2 . . . . . . Impale 5 | . . . . . . . . . 5 Melee Attacks 38 | . . . . . . . . . 38 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 38 | . . . . . . . . . 38 Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17826 | . 251 487 1151 2681 . 697 2350 2379 7830 Guns 7210 | . 216 487 1104 1762 . . 244 171 3226 Cannons 4055 | . . . . 614 . 482 948 801 1210 Explosions 5226 | . 35 . 47 305 . 215 1158 1364 2102 Melee 1269 | . . . . . . . . . 1269 Ramming 66 | . . . . . . . . 43 23 Kinetic 5690 | . 85 244 672 814 . 215 517 666 2477 Thermal 4526 | . 35 . 47 1381 . 267 630 415 1751 Explosive 3063 | . . . . 305 . 215 708 . 1835 Electromagnetic 3212 | . 131 243 432 181 . . 495 1255 475 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 1269 | . . . . . . . . . 1269 Highest Corruption 21 | . . . . 4 . . 2 1 21 Average Corruption 8 | . . . . 2 . . 2 1 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 113 | . . . . 14 . . 6 1 92 Message Errors 30 | . . . . 5 . . 2 . 23 Matter Fused 25 | . . . . 4 . . 2 1 18 Heat Flow Errors 9 | . . . . 2 . . . . 7 Energy Discharges 11 | . . . . 1 . . 1 . 9 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 15 | . . . . 1 . . . . 14 Data Loss (major) 7 | . . . . . . . . . 7 Misfires 3 | . . . . . . . 1 . 2 Alerts 1 | . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . 4 Weapon Failures 6 | . . . . 1 . . . . 5 Overload Shots . | . . . . . . . . . . Overflow Damage 303 | . . . . 33 . 7 40 67 156 Projectiles 54 | . . . . 26 . . 21 . 7 Explosions 167 | . . . . 7 . 7 19 64 70 Melee 82 | . . . . . . . . 3 79 Knockbacks 22 | . . . . . . 4 3 13 2 Impact . | . . . . . . . . . . Kinetic 21 | . . . . . . 4 3 13 1 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 582 | . . . . 84 . 25 171 89 213 Shots 27 | . . . . 4 . 1 7 10 5 Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . . . . 1 1 Kicked 2 | . . . . . . . . 1 1 Crushed . | . . . . . . . . . . Highest Temperature 585 | . 42 102 360 585 . . 84 66 199 Average Temperature 108 | . 28 31 104 147 . . 35 17 89 Received Heat Transfer 2539 | . 57 84 234 477 . 45 144 21 1477 Effects 21 | . . . 3 18 . . . . . Shutdowns 4 | . . . 1 3 . . . . . Interference 11 | . . . 2 9 . . . . . Short Circuit 2 | . . . . 2 . . . . . Damage (minor) 2 | . . . . 2 . . . . . Damage (major) 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 3 1 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Fried 13 | . . 1 . 1 . . 3 5 3 Impact Corruptions 2 | . . . . . . . . 1 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . 1 . 1 . . 1 Heat Transferred 5790 | . 50 . . 2300 . 370 692 596 1782 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . 1 . 1 . . . 1 2 2 Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Peak Influence 446 | . 87 255 217 242 62 232 446 295 382 Initial 115 | . . 25 77 42 54 33 90 49 115 Average 112 | . 29 122 102 88 59 133 196 179 108 Maximum Alert Level 2 | . . 1 1 1 . 1 2 1 1 Low Security (%) 75 | 100 100 73 73 77 100 86 54 50 80 Level 1 23 | . . 26 26 22 . 13 44 49 19 Level 2 . | . . . . . . . 1 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . . 1 1 9 1 1 2 3 7 Investigation 3 | . . . . 1 1 . . 1 . Extermination 9 | . . . . 3 . . 1 . 5 Reinforcement 9 | . . 1 1 1 . 1 1 2 2 Assault . | . . . . . . . . . . Garrison 4 | . . . . 4 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 1 1 Haulers Reinforced 2 | . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Distress Signals 3 | . . 1 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 151 | . 7 11 13 23 . 7 18 9 63 Peak Tracking Total 7 | . 5 2 3 4 . 2 5 3 7 Tactical Retreats 8 | . . . . 1 . . . 1 6 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Traps Triggered 17 | . . . . 7 . 1 1 1 7 Indirectly 1 | . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Machines Disabled 12 | . . . 3 5 . . 2 . 2 Max in Single Turn 2 | . . . 1 2 . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Machines Accessed 6 | . . 1 . 1 2 . 1 . 1 Terminals 6 | . . 1 . 1 2 . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 12 | . . 1 . 3 5 . 1 . 2 Successful 6 | . . 1 . . 3 . 1 . 1 Failed 6 | . . . . 3 2 . . . 1 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 12 | . . 1 . 3 5 . 1 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . . 1 . . 3 . 1 . 1 Record 1 | . . . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . . Emergency Access Points 2 | . . 1 . . . . 1 . . Unreport Threat 1 | . . . . . . . . . 1 Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 5 | . . 1 3 . . . . . 1 Used 1 | . . 1 . . . . . . . Hacking Detections 5 | . . . . 1 2 . 1 . 1 Full Trace Events 2 | . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 3 | . . . . . . . . 3 . Drone Recoveries 2 | . . . . . . . . 2 . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Turns Passed 7691 | 69 231 309 985 1799 136 295 862 295 2710 Spaces Moved 4438 | 38 167 164 632 1045 102 205 571 146 1368 Core 36 | 15 . . . . . . . . 21 Treads 426 | . . . . . . . . . 426 Legs 3926 | 23 167 164 632 1045 102 205 571 146 871 Wheels 50 | . . . . . . . . . 50 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 130 120 120 126 100 Average Speed 137 | 146 120 145 121 141 130 123 125 126 150 Slowest Speed 600 | 300 120 190 123 200 130 130 127 126 600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . 1 . . 1 . . Exploration Rate (%) 29 | 3 44 19 45 29 3 96 19 5 36 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 64 | . . . . 14 . . 50 . . Terrain Destroyed 591 | . 2 . 4 139 . 58 187 6 195 Melee . | . . . . . . . . . . Projectile 7 | . . . . 1 . . . . 6 AOE 584 | . 2 . 4 138 . 58 187 6 189 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Total 5422 | 51 179 200 781 1240 105 225 662 210 1769 Wait 290 | . . 4 99 69 . . 48 18 52 Move 4430 | 37 166 163 631 1044 102 204 570 145 1368 Hop . | . . . . . . . . . . Pick Up 156 | 7 3 6 9 20 1 7 7 10 86 Fast Attach . | . . . . . . . . . . Attach 118 | 7 1 4 2 19 2 3 3 7 70 Detach 3 | . . . . . . . . 1 2 Swap 35 | . . 1 3 9 . . 4 1 17 Drop 42 | . . 2 2 9 . 1 4 5 19 Fire 308 | . 9 20 35 70 . 10 26 22 116 Melee 38 | . . . . . . . . . 38 Ram . | . . . . . . . . . . Kick 2 | . . . . . . . . 1 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research History --------- Turn | Location | Event 23 | -11/Scrapyard | Identified exit to Materials 23 | -11/Scrapyard | Discovered exit to Materials (range 14) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Evolved 1 slot: Utility x1 266 | -10/Materials | Identified exit to Materials 266 | -10/Materials | Discovered exit to Materials (range 12) 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 309 | -9/Materials | Build established: Hacker-Mutant 592 | -9/Materials | Identified exit to Materials 592 | -9/Materials | Discovered exit to Materials (range 8) 610 | -9/Materials | Entered another Materials area 610 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 917 | -8/Materials | Build established: Hacker-Tank 1488 | -8/Materials | Identified exit to Factory 1488 | -8/Materials | Discovered exit to Factory (range 13) 1595 | -8/Materials | Entered Factory 1595 | -7/Factory | Evolved 2 slots: Utility x2 1901 | -7/Factory | Build established: Hacker-Gunner 2361 | -7/Factory | Garrison activated, responded to threat 2747 | -7/Factory | Lost 3 parts (2p1n) 2810 | -7/Factory | Identified exit to Factory 2810 | -7/Factory | Discovered exit to Factory (range 16) 3078 | -7/Factory | Crushed by falling debris 3202 | -7/Factory | Garrison activated, responded to threat 3325 | -7/Factory | Lost 3 parts (1n1u1w) 3394 | -7/Factory | Entered another Factory area 3394 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3530 | -6/Factory | Identified exit to DSF 3530 | -6/Factory | Entered DSF 3585 | -6/DSF | Additional patrols routed to DSF 3664 | -6/DSF | Identified exit to Factory 3664 | -6/DSF | Discovered exit to Factory (range 14) 3672 | -6/DSF | Build established: Hacker-Tank 3825 | -6/DSF | Entered Factory 3825 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4150 | -5/Factory | Identified exit to Upper Caves 4150 | -5/Factory | Discovered exit to Upper Caves (range 9) 4215 | -5/Factory | Crushed by falling debris 4663 | -5/Factory | Identified exit to Factory 4663 | -5/Factory | Discovered exit to Factory (range 15) 4687 | -5/Factory | Entered another Factory area 4687 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4876 | -4/Factory | Identified exit to Research 4876 | -4/Factory | Discovered exit to Research (range 11) 4982 | -4/Factory | Entered Research 4982 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5007 | -3/Research | Found Fusion Bomb Launcher 5268 | -3/Research | Build established: Hacker-Gunner 5403 | -3/Research | Found Launcher Loader 5411 | -3/Research | Found Quantum Capacitor 5472 | -3/Research | Spotted B-86 Titan 5578 | -3/Research | Lost 3 parts (1p1u1w) 5663 | -3/Research | Lost 3 parts (1p1u1w) 5774 | -3/Research | Destroyed B-86 Titan 5786 | -3/Research | Build established: Hacker-Mutant 5792 | -3/Research | Lost 8 parts (3n4u1w) 6135 | -3/Research | Lost 4 parts (2n1u1w) 6207 | -3/Research | Core integrity fell below 50% 6237 | -3/Research | Lost 10 parts (3p1n2u4w) 6287 | -3/Research | System corruption reached 10% 6346 | -3/Research | Lost 4 parts (2n1u1w) 6369 | -3/Research | Destroyed 7 combat bots 6991 | -3/Research | Build established: Scavenger-Mutant 7022 | -3/Research | Core integrity fell below 20% 7139 | -3/Research | Lost 8 parts (2p1n4u1w) 7385 | -3/Research | Lost 4 parts (1p1n1u1w) 7477 | -3/Research | Lost 4 parts (2n1u1w) 7692 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07461_ G-67 Veteran destroyed. 07461_ Destroyed Wheel. 07463_ System corrupted: Energy discharge (-24). 07473_ Acquired Backup Laser VII. 07479_ Acquired Backup Power VII. 07487_ System corrupted: Heat flow error (+138). 07492_ Acquired Lgt. Antimatter Reactor. 07497_ Acquired 26 matter. 07502_ Acquired 14 matter. 07508_ System corrupted: Component data lost. 07570_ 5RU&4LSU :AG6AER WKKIF 2LXF14OL3Y 07571_ Acquired Imp. Armor Integrity Analyzer. 07585_ System corrupted: Heat flow error (+113). 07601_ System corrupted: Heat flow error (+218). 07607_ ALERT: Rogue bot located, Programmers report to Research Zone 8X. 07642_ System corrupted: Component data lost. 07676_ C=%JCB7VO5QY3,ZFX5IR :VEJ 07681_ Door malfunctions. 07684_ Acquired Micro-nuke Launcher. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????????????????# ### """ # | | ???????????????????????????# """" # | | ???????????????????????????# """" + | | ???????????????????????????#! """ # | | ???????????????????????????# # | | ???????????????????????????# # | | ???????????????????????????# /# | | ???????????????????????????########## | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????# ########################### | | ????????# | | ????????# | | ?????#### | | ?????#^ | | ?????# ######/######+########### | | ?????# ???# pp # #?????? | | ?????# ??# # = #?????? | | ?????# ?# # #?????? | | ?????# # #""" #?????? | | ?????# + #""" #?????? | | ?????# # p #""" #?????? | | ?????# # # #?????? | | ?????+ @ # #?????? | | ?????# # # #?????? | | ?????# ###################?????? | | ?????# ?????????????????????????? | | ?????#######?????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 100 Energy Generation 65 Energy Capacity 550 Matter Stores 399 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 60 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 90 Propulsion Shielding 33 Utility Shielding 33 Point Defense Rating 80 Evasion (%) 59 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 5 Particle Charging 25 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed GravmagLayeredRail Manual? 0 Play Time 01:39:24 Cumulative 20.8 hours Start 2024.05.01 @ 21:19:50 End 2024.05.01 @ 23:02:36 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 0 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 26 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3d36d97-1e09-4232-b1cd-942b961ee1be