Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 10:49:32 Player: Powerlich_soros Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (70) 350 Value Destroyed (1763) 1763 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 6385 Bonus ------- High Alert Combat Kills 52 Cogmind --------- Core Integrity 648/850 Matter 133/300 Energy 100/100 System Corruption 0% Temperature Hot (263) Movement Flying (42) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster Makeshift Flight Unit > --- UTILITY (5) ------ Visual Processing Unit Hacking Suite Improved Hacking Suite > --- WEAPON (4) ------- Mini Assault Cannon Mini Assault Cannon Ripper > --- INVENTORY (5) ---- Improved Signal Interpreter Transmission Jammer Reaction Control System Force Field Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit Nuclear Pulse Thruster > --- UTILITY ---------- Visual Processing Unit Advanced Sensor Array Improved Targeting Computer Improved Shield Generator Improved Hacking Suite > --- WEAPON ----------- Gatling Laser Gatling Laser Mini Assault Cannon Ripper > --- INVENTORY -------- Nuclear Core High-capacity Matter Pod Mini Assault Cannon Missile Launcher [Rating: 57] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Makeshift Flight Unit Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Makeshift Flight Unit Utility Visual Processing Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Gatling Laser Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Slots Evolved 8 | . . . 2 2 2 . . 2 . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . 1 1 . . . . . . Utility 3 | . . . 1 1 . . . 1 . . Weapon 2 | . . . . . 1 . . 1 . . Parts Attached 130 | 8 14 14 32 13 8 8 8 16 1 8 Power 24 | 2 2 3 7 1 3 1 . 2 . 3 Engine 19 | 2 2 3 7 1 1 . . 1 . 2 Core 5 | . . . . . 2 1 . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 26 | 3 2 4 5 2 . 3 . 3 . 4 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 3 | 3 . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . Flight 22 | . 2 4 5 2 . 3 . 2 . 4 Utility 36 | 1 6 . 8 5 3 1 5 7 . . Device 22 | 1 4 . 6 2 3 1 2 3 . . Storage 3 | . . . 1 . . . 1 1 . . Processor 6 | . 2 . 1 1 . . 1 1 . . Hackware 2 | . . . . . . . . 2 . . Protection 3 | . . . . 2 . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 44 | 2 4 7 12 5 2 3 3 4 1 1 Energy Gun 6 | 1 1 . 1 . . 1 1 1 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | 1 . 3 6 1 . . . . . . Ballistic Cannon 6 | . . 1 2 . 1 . . 1 1 . Launcher 17 | . 3 3 3 2 . 2 2 1 . 1 Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . Parts Lost 13 | . . 1 . 3 . 1 1 1 . 6 Power 1 | . . . . . . . . . . 1 Propulsion 6 | . . 1 . 1 . . . 1 . 3 Utility 6 | . . . . 2 . 1 1 . . 2 Weapon . | . . . . . . . . . . . Highest Loss Streak 5 | . . 1 . 1 . 1 1 1 . 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 92 85 92 93 82 97 84 90 80 81 Engine 5 | . 14 14 11 9 . . . 3 6 2 Core 4 | . . . . . 6 13 10 4 . 2 Wheel 1 | . 18 . . . . . . . . . Flight 26 | . 9 28 32 33 23 29 30 24 20 22 Device 13 | . 13 14 13 15 15 21 14 15 6 5 Storage 1 | . . . 3 . . . 3 . . . Processor 10 | . 12 14 11 9 15 8 7 12 13 12 Hackware 2 | . . . . . . . . 4 13 13 Energy Gun 3 | . . . 2 . . 4 7 12 1 . Ballistic Gun 3 | . 14 5 8 10 . . . . . . Ballistic Cannon 4 | . . 7 7 . . . . 2 11 13 Launcher 5 | . 8 . 1 5 15 13 6 2 . . Slashing Weapon 1 | . . . . . . . . 5 6 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 36 | 7 10 7 15 17 13 24 35 36 22 22 Greatest Support 36 | 20 20 8 15 20 15 29 35 36 22 22 Greatest Overweight (x) 1 | . . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 15 15 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 10 5 5 5 Most Carried 15 | 5 5 5 5 5 5 5 15 15 5 5 Average Carried 5 | 2 3 4 4 4 4 4 10 4 4 4 Final Capacity 15 | 5 5 5 5 5 5 5 15 5 5 5 Final Carried 15 | 1 4 5 5 5 5 5 15 5 5 5 Class Distribution -------------------- 26% | Mutant 14% | Scout 12% | Scavenger-Mutant 11% | Hacker-Mutant 9% | Derelict-Mutant 7% | Bomber 6% | Derelict-Bomber 6% | Derelict-Skirmisher 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scout | -8/Materials Scout | -7/Factory Bomber | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Skirmisher | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Matter Collected 2852 | 270 253 247 734 196 67 328 471 173 46 67 Remotely . | . . . . . . . . . . . Salvage Created 1722 | 33 208 133 529 233 . 182 72 25 248 59 Parts 138 | 4 23 20 55 15 . 7 1 1 . 12 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Combat Hostiles Destroyed 55 | 1 6 11 21 5 . 4 3 . 1 3 Guns 18 | 1 3 1 10 1 . 2 . . . . Cannons 12 | . . 2 6 . . . . . 1 3 AOE 25 | . 3 8 5 4 . 2 3 . . . Classes Destroyed 10 | 1 3 . 3 1 . . . . 1 1 Worker 3 | . . . 3 . . . . . . . Builder 3 | . 1 . . 2 . . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 8 | . 3 . 2 1 . . . 1 . 1 Swarmer 24 | . 4 9 11 . . . . . . . Cutter 3 | . . . . . . . . . . 3 Grunt 21 | 1 2 2 7 2 . 4 3 . . . Sentry 5 | . . . 3 2 . . . . . . Hunter 1 | . . . . 1 . . . . . . Compactor 1 | . . . . . . . . . 1 . Best Kill Streak 7 | 1 4 3 7 4 . 4 3 1 1 3 Combat Bots Only 5 | 1 3 3 5 3 . 4 3 . 1 3 Max Kills in Single Turn 4 | 1 2 3 4 1 . 2 2 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 3 3 1 . 2 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Hostile Shots Fired 339 | 6 32 34 120 44 3 39 2 5 . 54 Missed 133 | 2 14 15 46 15 3 20 1 1 . 16 Damage Taken 2921 | 54 190 194 763 465 . 287 14 74 . 880 Core 714 | 21 61 69 192 102 . 67 . . . 202 Absorbed by Shields 108 | . . . . . . 103 5 . . . Redirected to Shielding 105 | . . . . 105 . . . . . . Regen/Repaired (Parts) 110 | . . . 36 36 . . . . . 38 Core Remaining (%) 70 | 91 . 39 52 81 . . 90 . . . Volleys Fired 208 | 6 36 20 73 31 . 16 9 3 3 11 Largest 3 | 2 2 1 2 2 . 2 2 3 2 3 Hottest 208 | 60 50 35 80 60 . 110 80 208 96 132 Shots Fired 336 | 7 38 21 142 57 . 21 11 7 6 26 Gun 216 | 7 35 6 99 46 . 12 7 4 . . Cannon 77 | . . 8 38 . . . . 3 6 22 Launcher 43 | . 3 7 5 11 . 9 4 . . 4 Special . | . . . . . . . . . . . Kinetic 248 | 1 35 14 121 46 . . . 3 6 22 Thermal 29 | 6 . . . . . 12 7 4 . . Explosive 43 | . 3 7 5 11 . 9 4 . . 4 Electromagnetic 16 | . . . 16 . . . . . . . Robot Hit Streak 9 | 2 4 6 6 9 . 3 4 4 4 4 Robot Miss Streak 8 | 1 5 4 5 4 . 5 8 2 3 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 176 | 4 18 8 73 36 2 8 6 6 4 11 Core Hits 120 | 2 13 10 38 23 . 11 6 5 2 10 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . . 2 1 . . . . . . Destroy 1 | . . . . 1 . . . . . . Blast 1 | . . . 1 . . . . . . . Corrupt 1 | . . . 1 . . . . . . . Melee Attacks 35 | . . . . 4 2 1 . 12 2 14 Impact . | . . . . . . . . . . . Slashing 28 | . . . . . . . . 12 2 14 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . 1 2 . . 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4908 | 46 380 580 1449 1004 . 290 316 181 104 558 Guns 1608 | 45 229 13 698 405 . 105 22 91 . . Cannons 943 | . . 107 415 . . . . 26 104 291 Explosions 2292 | . 151 460 336 599 . 185 294 . . 267 Melee 64 | . . . . . . . . 64 . . Ramming 1 | 1 . . . . . . . . . . Kinetic 2164 | . 229 120 989 405 . . . 26 104 291 Thermal 263 | 45 . . . . . 105 22 91 . . Explosive 2292 | . 151 460 336 599 . 185 294 . . 267 Electromagnetic 124 | . . . 124 . . . . . . . Impact . | . . . . . . . . . . . Slashing 64 | . . . . . . . . 64 . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 3 3 . . . . . . . . Average Corruption 2 | . 2 3 . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . 8 . . . . . . . . Matter Fused 2 | . . 2 . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . Energy Discharges 2 | . . 2 . . . . . . . . Data Loss (minor) 2 | . . 2 . . . . . . . . Misfires 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 101 | . . 72 . . . 2 3 24 . . Projectiles . | . . . . . . . . . . . Explosions 77 | . . 72 . . . 2 3 . . . Melee 24 | . . . . . . . . 24 . . Knockbacks 6 | . . 4 1 . . . . . . 1 Impact . | . . . . . . . . . . . Kinetic 4 | . . 2 1 . . . . . . 1 Secondary 2 | . . 2 . . . . . . . . Self-Inflicted Damage 267 | . 18 5 . 40 . 51 . . . 153 Shots 7 | . 1 1 . 1 . 2 . . . 2 Rammed 1 | 1 . . . . . . . . . . Targets Rammed 1 | 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 415 | 18 . 118 142 46 . 336 349 163 30 415 Average Temperature 81 | 14 . 28 29 12 . 123 114 74 16 175 Received Heat Transfer 872 | 24 42 27 210 135 . 95 6 36 . 297 Effects 2 | . . . . . . . 2 . . . Shutdowns 1 | . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 575 | 100 . . . . . 225 50 200 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Peak Influence 656 | 20 261 365 508 656 298 . . 94 15 225 Initial 298 | . . 23 64 214 298 . . . 10 10 Average 149 | 5 138 248 183 440 298 . . 24 10 78 Maximum Alert Level 2 | . 1 1 2 2 1 . . . . 1 Low Security (%) 70 | 100 83 38 69 . . . . 100 100 98 Level 1 22 | . 16 61 27 18 100 . . . . 1 Level 2 7 | . . . 2 81 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 3 . 3 4 1 . . 1 . 5 Investigation 10 | . . . 3 3 . . . 1 . 3 Extermination 1 | . . . . . 1 . . . . . Reinforcement 6 | . 3 . . 1 . . . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Distress Signals 7 | . 2 . 1 3 . . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 105 | 1 13 13 26 18 3 5 2 6 1 17 Peak Tracking Total 5 | 1 4 3 4 5 4 4 2 4 1 5 Tactical Retreats 10 | . . 1 1 3 . . . 1 . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Traps Triggered 4 | . 2 . . . 1 . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . Reused 1 | . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Machines Disabled 10 | . 1 . 3 4 . . . . . 2 Max in Single Turn 2 | . 1 . 1 2 . . . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Machines Accessed 31 | . 4 . 11 6 . 1 1 3 . 5 Terminals 18 | . 3 . 6 4 . . 1 2 . 2 Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . 2 2 . . . . . 1 Recycling Units 4 | . 1 . 2 . . . . . . 1 Scanalyzers 3 | . . . 1 . . . . 1 . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 92 | . 12 . 31 22 . 1 2 7 . 17 Successful 56 | . 9 . 20 8 . 1 2 4 . 12 Failed 36 | . 3 . 11 14 . . . 3 . 5 Catastrophic 3 | . . . 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 57 | . 10 . 20 13 . . 2 4 . 8 Fabricators . | . . . . . . . . . . . Repair Stations 20 | . . . 6 9 . . . . . 5 Recycling Units 7 | . 2 . 4 . . . . . . 1 Scanalyzers 7 | . . . 1 . . . . 3 . 3 Garrison Access . | . . . . . . . . . . . Terminal Hacks 33 | . 7 . 11 4 . 1 2 2 . 6 Record 10 | . 2 . 2 2 . . 2 1 . 1 Part Schematic 1 | . . . . . . . . . . 1 Prototype ID Bank 3 | . . . 3 . . . . . . . Open Door 1 | . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . 1 Alert Level 5 | . 1 . 2 . . . . . . 2 Locate Traps 1 | . . . 1 . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . Dispatch Records 2 | . 1 . . . . . . . . 1 Transport Status 1 | . . . 1 . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . Registered Components 2 | . . . 1 1 . . . . . . Zone Layout 3 | . 3 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 11 | . . . 4 4 . . . . . 3 Scan Component 6 | . . . 2 3 . . . . . 1 Repair 4 | . . . 2 1 . . . . . 1 Refit 1 | . . . . . . . . . . 1 Recycling Unit Hacks 7 | . 2 . 4 . . . . . . 1 Process 1 | . 1 . . . . . . . . . Report Inventory 4 | . 1 . 2 . . . . . . 1 Retrieve Matter 2 | . . . 2 . . . . . . . Scanalyzer 5 | . . . 1 . . . . 2 . 2 Insert Component 3 | . . . 1 . . . . 1 . 1 Analyze 2 | . . . . . . . . 1 . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 4 . 10 6 . . . 2 . 5 Full Trace Events 16 | . . . 7 5 . . . 1 . 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . 2 1 . . . . . 1 Time 257 | . . . 162 51 . . . . . 44 Parts Recycled . | . . . . . . . . . . . Recycled Matter 67 | . 67 . . . . . . . . . Retrieved Matter 101 | . . . 101 . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . 1 Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . . 1 2 . . . . . Non-combat 3 | . . . . 1 2 . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 3 | . . . . 1 2 . . . . . parse_system 1 | . . . . 1 . . . . . . find_chute 1 | . . . . . 1 . . . . . find_recycling 1 | . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 1 Highest-Rated Group 31 | . . . . . . . . . 31 31 Highest-Rated Ally 31 | . . . . . . . . . 31 31 Total Orders . | . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . 4 3 Total Damage 102 | . . . . . . . . . 62 40 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . . . 1 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Turns Passed 5949 | 402 440 407 972 332 294 770 980 444 432 476 Spaces Moved 10190 | 615 541 831 1430 581 395 1603 2117 759 557 761 Core 419 | 419 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 470 | 196 274 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 9301 | . 267 831 1430 581 395 1603 2117 759 557 761 Fastest Speed 29 | 50 37 37 34 29 34 34 42 42 44 32 Average Speed 41 | 59 58 37 34 29 34 40 42 42 44 37 Slowest Speed 129 | 80 80 37 37 34 34 44 42 127 44 129 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 31 | . . 6 6 7 1 3 6 . 2 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 8 63 99 61 41 6 98 97 12 97 13 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . . . . 1 . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . . Unknown Exits Taken 3 | 1 . . . . . 1 1 . . . Scrap Searched 17 | . . 2 . . . 1 14 . . . Spaces Dug 54 | . . . . . . 27 . 11 2 14 Terrain Destroyed 328 | . 15 46 34 46 . 82 13 11 2 79 Melee 27 | . . . . . . . . 11 2 14 Projectile 5 | . . . . . . . . . . 5 AOE 296 | . 15 46 34 46 . 82 13 . . 60 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Total 11579 | 646 628 903 1779 681 555 1692 2193 856 734 912 Wait 826 | . 6 31 205 44 137 61 34 45 166 97 Move 10119 | 614 540 818 1417 566 392 1596 2104 759 552 761 Hop 31 | . . 6 6 7 1 3 6 . 2 . Pick Up 106 | 11 15 8 23 7 4 2 16 8 4 8 Fast Attach 36 | . . . 6 6 4 5 5 5 . 5 Attach 31 | 8 6 1 2 1 3 1 2 4 1 2 Detach 23 | 2 6 . . 1 4 1 5 2 . 2 Swap 63 | . 8 13 24 6 1 2 1 7 . 1 Drop 100 | 4 11 6 23 8 7 4 11 11 4 11 Fire 208 | 6 36 20 73 31 . 16 9 3 3 11 Melee 35 | . . . . 4 2 1 . 12 2 14 Ram 1 | 1 . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Sto] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 133 | -11/Scrapyard | Discovered new exit (range 8) 403 | -11/Scrapyard | Entered Materials 404 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 16) 710 | -10/Materials | Discovered new exit (range 5) 742 | -10/Materials | Discovered new exit (range 7) 762 | -10/Materials | Discovered new exit (range 3) 790 | -10/Materials | Identified exit to Materials 798 | -10/Materials | Discovered new exit (range 13) 841 | -10/Materials | Identified exit to Mines 843 | -10/Materials | Entered Mines 892 | -10/Mines | Discovered exit to Materials (range 14) 942 | -10/Mines | Learned location of Storage (-7) 983 | -10/Mines | Build established: Scavenger-Mutant 1099 | -10/Mines | Learned Materials security intel 1119 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1121 | -10/Mines | Found Prototype Device 1133 | -10/Mines | Learned location of Mines (-8) 1137 | -10/Mines | Discovered exit to Materials (range 10) 1146 | -10/Mines | Core integrity fell below 50% 1180 | -10/Mines | Learned Materials emergency access door positions 1250 | -10/Mines | Entered Materials 1250 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1255 | -9/Materials | Identified Exp. Sensor Array 1439 | -9/Materials | Discovered new exit (range 3) 1622 | -9/Materials | Repaired Exp. Sensor Array 1720 | -9/Materials | Build established: Mutant 1895 | -9/Materials | Repaired Exp. Sensor Array 1998 | -9/Materials | Discovered new exit (range 11) 2015 | -9/Materials | Identified exit to Materials 2222 | -9/Materials | Entered another Materials area 2222 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2289 | -8/Materials | Discovered new exit (range 13) 2298 | -8/Materials | Identified exit to Factory 2402 | -8/Materials | Repaired Imp. Flight Unit 2506 | -8/Materials | Discovered exit to Factory (range 16) 2554 | -8/Materials | Entered Factory 2554 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2590 | -7/Factory | Discovered new exit (range 9) 2594 | -7/Factory | Discovered new exit (range 17) 2595 | -7/Factory | Identified exit to Lower Caves 2794 | -7/Factory | Build established: Scout 2846 | -7/Factory | Assembled infested ambush trap array 2848 | -7/Factory | Entered Lower Caves 2881 | -7/Lower Caves | Learned 8 Factory zone layouts 3010 | -7/Lower Caves | Encountered a Warlord checkpoint 3148 | -7/Lower Caves | Discovered new exit (range 8) 3228 | -7/Lower Caves | Build established: Mutant 3448 | -7/Lower Caves | Spotted B-75 Beast 3553 | -7/Lower Caves | Build established: Bomber 3618 | -7/Lower Caves | Entered another Lower Caves area 3629 | -7/Lower Caves | Discovered new exit (range 15) 3680 | -7/Lower Caves | Learned location of Zion (-7) 3702 | -7/Lower Caves | Learned Factory terminal intel 3999 | -7/Lower Caves | Discovered new exit (range 13) 4312 | -7/Lower Caves | Build established: Derelict-Mutant 4598 | -7/Lower Caves | Entered Factory 4598 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4600 | -6/Factory | Loaded intel: 26 terminal locations 4898 | -6/Factory | Identified exit to DSF 4913 | -6/Factory | Build established: Derelict-Skirmisher 5042 | -6/Factory | Sucked down chute 5042 | -6/Factory | Entered Waste 5042 | -6/Waste | The area was eerily silent 5043 | -6/Waste | Met a frightened Derelict 5216 | -6/Waste | Discovered new exit (range 14) 5336 | -6/Waste | Build established: Hacker-Mutant 5442 | -6/Waste | A Compactor rumbled back to life 5442 | -6/Waste | Spotted C-40 Crusher 5455 | -6/Waste | Destroyed C-40 Crusher 5474 | -6/Waste | Entered Factory 5474 | -6/Factory | Accompanied by 1 ally 5616 | -6/Factory | Repaired Imp. Deuterium Engine 5950 | -6/Factory | Self-destructed Last Messages --------------- 05932_ Nuclear Pulse Thruster destroyed. 05933_ The unstable cave ceiling collapses. 05934_ K-01 Serf collects debris. 05934_ Critical hit (Burn: +37). 05935_ Slug penetrates Wall. 05937_ K-01 Serf collects debris. 05938_ Surge Thruster destroyed. 05938_ Slug penetrates Wall. 05940_ Lgt. Nuclear Core destroyed. 05940_ Critical hit (Burn: +37). 05941_ U-05 Engineer lays Concrete. 05941_ K-01 Serf collects debris. 05942_ U-05 Engineer builds a Wall. 05944_ K-01 Serf collects debris. 05946_ U-05 Engineer lays Concrete. 05947_ Adv. Sensor Array destroyed. 05948_ The unstable cave ceiling collapses. 05948_ K-01 Serf collects debris. 05948_ U-05 Engineer builds a Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ??????# ?????????????????????????????????????? | | ??????+ ?????????????????????????????????????? | | ??????# ?????????????????????????????????????? | | ??????# ?????????????????????????????????????? | | ?????## ##???????????????????????????????????? | | ?????# #???????????????????????????????????? | | ?##### ????????????????????????????????????? | | ?? ????????????????????????????????????? | | ??? !????????????????????????????????????? | | ???? ??????##????????????????????????????? | | ?????# ???#### ######??????????????????????? | | ?????# # ## #??????????????????????? | | ??????# ; ##???###########???????? | | ??????# #???# #???????? | | ??????# ^ g ##### #???????? | | ??????# % g ## #???????? | | ??????# g @ #??# #???????? | | ??????# # #?###+#####+#???????? | | ??????# # % hk ; ##???# #???# #???????? | | ??????# # ## ## ; #????# #???# #???????? | | ??????# #######h ##????# #???# #???????? | | ??????# ##;;#####?????# #???# #???????? | | ??????# ##########+##### #???????? | | ??????# H + ## ##??????? | | ??????# ######## # ######## | | ??????# ####+######## + T | | ??????######## # # # ######## | | ?????????????# # """ """" # ############ | | ??????????"" # # """ ""S"" # ! #?# # | | ???????????" + / """ "" "" ########?# """ # | | ?????????????# # #????????# ""R" # | | ?????????????# # #????????# "" " # | | ?????????????# # #????????# # | | ?????????????# #############????????# # | | ?????????????# ##### ################ """ # | | ?????????????# + """ # | | ?????????????# # """ # | | ?????????????# + # | | ?????????????# # """ # | | ?????????????# # """ # | | ?????????????#########+################ # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 150 Power Shielding 66 Weapon Shielding 66 Evasion (%) 71 Targeting Accuracy 6 Offensive Hacking 22 Item Schematics ----------------- Enh. Optical Array | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Librarian Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Party Time Remodeling Risk Taker Safety First Serviceable Loadout Storm Trooper Tourist Uninvited Guest Challenges ------------ None Game ------ Seed LaserZioniteShockpuncher Manual? 0 Play Time 05:42:48 Cumulative 5.6 hours Start 2024.04.15 @ 12:09:04 End 2024.04.16 @ 10:49:32 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff2d3603-35de-4201-956b-6eef1ed80117