Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.14 @ 13:14:06 Player: ILikeMonsters1890 Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (145) 725 Value Destroyed (4228) 4228 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (1760) 1760 TOTAL SCORE: 12773 Bonus ------- High Alert Combat Kills 781 Follower Combat Kills 1463 Friendly Fire -484 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 11/100 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Centrium Wheel > --- UTILITY (7) ------ Improved Target Analyzer Graphene Brace > --- WEAPON (5) ------- Vibroblade > --- INVENTORY (5) ---- VTOL Module VTOL Module Plasma Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Centrium Wheel Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced Weight Redist. System Improved Melee Analysis Suite Improved Target Analyzer Improved Reaction Control System Graphene Brace > --- WEAPON ----------- Maul Heavy Mace Impact Mace Gravity Flail Vibroblade > --- INVENTORY -------- Centrium Wheel Centrium Wheel Advanced Heat Sink Advanced Shield Generator Precision Grenade Launcher Long-range Missile Launcher Heavy Pick [Rating: 99] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Airjet Leg Myomer Leg Wheel Wheel Hover Unit Improved Airjet Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Signal Interpreter Protection Layered Light Armor Plating Weapon Maul Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Maul Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 . . 4 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 3 | . . . . 1 . . . 1 . . . . 1 Utility 5 | . . 2 . 1 . . . 2 . . . . . Weapon 3 | . . . . . 2 . . . . . . . 1 Parts Attached 146 | 8 4 17 3 19 7 28 6 6 4 4 12 4 24 Power 18 | 1 . 2 . 2 . 4 . 2 . . 2 1 4 Engine 11 | 1 . 2 . 1 . 3 . 2 . . 1 1 . Core 3 | . . . . 1 . 1 . . . . 1 . . Reactor 4 | . . . . . . . . . . . . . 4 Propulsion 35 | 3 1 2 . 7 2 7 . 1 . 2 5 1 4 Treads . | . . . . . . . . . . . . . . Leg 5 | . . . . 3 2 . . . . . . . . Wheel 13 | 3 1 2 . 4 . . . . . . . . 3 Hover 17 | . . . . . . 7 . 1 . 2 5 1 1 Flight . | . . . . . . . . . . . . . . Utility 44 | 2 1 3 1 7 . 8 5 2 . 2 4 2 7 Device 29 | 1 . 2 . 5 . 5 3 2 . 2 2 1 6 Storage 2 | 1 . . . . . . 1 . . . . . . Processor 4 | . 1 . . . . 1 . . . . 1 1 . Hackware . | . . . . . . . . . . . . . . Protection 9 | . . 1 1 2 . 2 1 . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 49 | 2 2 10 2 3 5 9 1 1 4 . 1 . 9 Energy Gun 2 | 1 . . . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 9 | 1 2 5 . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 12 | . . 3 1 1 . 1 1 . 2 . . . 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 17 | . . 2 1 2 . 6 . 1 2 . 1 . 2 Slashing Weapon 7 | . . . . . 3 2 . . . . . . 2 Piercing Weapon 2 | . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 4 . . . . 1 . 2 Corrupted Parts 2 | . . . . . . . 1 . . . 1 . . System Corruption 11 | . . . . . . . 7 . . . 4 . . Parts Lost 72 | . 1 4 . 9 2 11 . . . . 14 2 29 Power 13 | . . 1 . 1 . 2 . . . . 3 1 5 Propulsion 25 | . 1 2 . 6 . 4 . . . . 4 1 7 Utility 22 | . . 1 . 2 . 4 . . . . 6 . 9 Weapon 12 | . . . . . 2 1 . . . . 1 . 8 Highest Loss Streak 14 | . 1 4 . 6 2 2 . . . . 7 2 14 To Critical Strikes 2 | . . . . . . 1 . . . . 1 . . Average Slot Usage (%) 93 | . 100 96 100 92 99 95 100 95 100 99 84 82 81 Engine 5 | . 14 11 11 1 . 4 7 11 11 11 3 3 2 Core 2 | . . . . 6 7 2 . . . . 1 . . Leg 4 | . . . . 11 23 3 . . . . . . . Wheel 4 | . 28 21 22 14 . . . . . . . . 4 Hover 13 | . . . . . . 17 23 23 23 23 22 23 16 Device 16 | . 14 12 11 15 15 19 15 18 23 22 14 12 14 Storage 5 | . 14 11 11 9 7 3 . 5 5 5 5 5 4 Processor 7 | . . 11 11 9 7 7 14 5 5 5 4 6 10 Protection 5 | . . 6 11 6 7 6 7 5 5 5 4 5 2 Ballistic Gun 2 | . 17 15 . . 2 1 . . . . . . . Launcher 1 | . . 1 . . . . 6 . 2 . . . 1 Impact Weapon 16 | . . 5 22 17 10 16 23 23 19 23 23 23 15 Slashing Weapon 4 | . . . . . 15 9 . . . . . . 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 47 | 13 17 21 22 26 33 32 36 44 47 44 44 39 47 Greatest Support 65 | 26 20 20 20 41 65 65 35 44 44 45 59 53 64 Greatest Overweight (x) 1 | . . 1 1 1 . 1 1 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 6 5 8 8 8 8 8 7 Most Carried 8 | 8 8 8 8 8 8 8 5 8 8 8 8 7 8 Average Carried 6 | 3 7 7 7 6 7 6 4 5 7 7 5 5 6 Final Capacity 8 | 8 8 8 8 8 8 5 8 8 8 8 8 8 5 Final Carried 8 | 8 8 8 8 8 8 5 5 8 8 8 5 5 3 Class Distribution -------------------- 60% | Scavenger-Mutant 27% | Mutant 12% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Fac Matter Collected 2293 | 315 46 238 22 337 92 304 162 40 258 50 103 45 281 Remotely 10 | . . . . 10 . . . . . . . . . Salvage Created 5958 | 273 119 261 36 603 247 1267 467 228 1071 . 392 . 994 Parts 204 | 28 11 26 7 21 6 33 17 3 7 . 7 . 38 Haulers Intercepted 5 | . . . . 1 . 4 . . . . . . . Recyclers Shooed 4 | . 1 . . 1 . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . 19 2 . Prevented 6 | . . . . . . . . . . . 6 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Fac Combat Hostiles Destroyed 93 | . 3 12 3 13 3 16 5 4 4 . 7 . 23 Melee 35 | . . . . 6 2 10 2 . . . 2 . 13 Guns 8 | . 3 5 . . . . . . . . . . . AOE 27 | . . 7 3 4 . . 3 . 4 . . . 6 Classes Destroyed 18 | 3 3 2 . 4 1 . 1 . 1 . 3 . . Worker 11 | 2 . 1 1 . 1 4 . 1 . . . . 1 Builder 3 | . . 2 . . . . 1 . . . . . . Tunneler 9 | 8 . 1 . . . . . . . . . . . Hauler 6 | . . . . 1 . 4 . . 1 . . . . Recycler 10 | 1 . . . 2 1 1 5 . . . . . . Operator 2 | . . . . 1 . 1 . . . . . . . Drone 5 | . . . . . . . 5 . . . . . . Watcher 9 | . 1 . . 3 1 2 . . . . . . 2 Swarmer 30 | . 1 10 3 7 . . . . . . . . 9 Grunt 25 | . 2 . . 2 . 7 . 2 . . 2 . 10 Duelist 5 | . . . . 1 . . . 1 . . 2 . 1 Sentry 16 | . . 2 . 2 1 7 . 1 1 . . . 2 Hunter 5 | . . . . 1 1 1 . . 1 . . . 1 Programmer 3 | . . . . . 1 1 . . . . 1 . . Compactor 4 | . . . . . . . . . 4 . . . . Samaritan 1 | . . . . . . . . . . . 1 . . Martyr 1 | . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . 1 . . Best Kill Streak 12 | 5 3 5 3 6 2 5 3 3 2 . 3 . 12 Combat Bots Only 12 | . 3 5 3 4 1 4 2 3 2 . 3 . 12 Max Kills in Single Turn 3 | 1 1 2 3 2 1 1 1 1 3 . 1 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 2 3 2 . . 1 . 1 . . . 2 Melee 1 | . . . . 1 1 1 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Fac Damage Taken 9347 | . 130 505 45 912 616 1445 39 178 18 66 1189 205 3999 Core 1944 | . 26 44 . 213 41 253 . 12 . . 147 42 1166 Absorbed by Shields 261 | . . . . . . . 7 83 15 9 93 . 54 Redirected to Shielding 3 | . . 2 1 . . . . . . . . . . Regen/Repaired (Parts) 44 | . . . . . . . . . . 44 . . . Core Remaining (%) 79 | 100 89 . 89 61 . . 58 . . . . 79 . Volleys Fired 104 | 35 13 24 1 2 . . 5 . 16 . . . 8 Largest 2 | 2 2 2 1 1 . . 1 . 1 . . . 1 Hottest 60 | 60 60 56 33 33 . . 36 . 36 . . . 43 Shots Fired 175 | 70 26 47 1 2 . . 5 . 16 . . . 8 Gun 133 | 70 26 37 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 42 | . . 10 1 2 . . 5 . 16 . . . 8 Special . | . . . . . . . . . . . . . . Kinetic 87 | 35 15 37 . . . . . . . . . . . Thermal 46 | 35 11 . . . . . . . . . . . . Explosive 42 | . . 10 1 2 . . 5 . 16 . . . 8 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 11 | 11 8 5 2 4 . . 1 . 8 . . . 8 Robot Miss Streak 5 | 5 2 5 . . . . 1 . 1 . . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 361 | 43 16 21 2 35 22 91 10 19 17 2 23 3 57 Core Hits 147 | 17 7 16 3 10 4 21 6 3 18 . 2 1 39 Critical Kills 9 | . . 2 . 2 1 1 1 . . . 1 . 1 Critical Parts Destroyed 36 | . . . . 3 3 9 2 3 . 1 8 . 7 Critical Strikes 55 | . . 2 . 6 4 14 3 3 . 1 9 . 13 Destroy 2 | . . 2 . . . . . . . . . . . Smash 46 | . . . . 6 4 11 3 3 . 1 9 . 9 Sever 7 | . . . . . . 3 . . . . . . 4 Melee Attacks 363 | . . 1 2 39 31 123 16 21 2 4 40 6 78 Impact 303 | . . 1 2 39 23 96 16 21 2 4 40 6 53 Slashing 59 | . . . . . 8 27 . . . . . . 24 Piercing 1 | . . . . . . . . . . . . . 1 Sneak Attacks 31 | . . 1 1 4 1 15 7 1 . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Follow-up Attacks 82 | . . . . 3 7 32 1 7 . 2 11 2 17 Damage Inflicted 16833 | 423 171 769 245 1740 836 3773 1041 789 2108 76 1033 106 3723 Guns 849 | 423 171 255 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 4386 | . . 463 144 266 . . 257 . 1972 . . . 1284 Melee 11597 | . . 51 101 1473 836 3773 784 789 136 76 1033 106 2439 Ramming 1 | . . . . 1 . . . . . . . . . Kinetic 490 | 154 81 255 . . . . . . . . . . . Thermal 359 | 269 90 . . . . . . . . . . . . Explosive 4386 | . . 463 144 266 . . 257 . 1972 . . . 1284 Electromagnetic . | . . . . . . . . . . . . . . Impact 9639 | . . 51 101 1473 629 2964 784 789 136 76 1033 106 1497 Slashing 1958 | . . . . . 207 809 . . . . . . 942 Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 1 6 7 14 . . . 15 15 . Average Corruption 6 | . . . . 1 6 6 7 . . . 12 15 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 74 | . . . . 6 10 29 12 . . . 13 4 . Message Errors 18 | . . . . 1 1 7 3 . . . 4 2 . Matter Fused 19 | . . . . 1 2 8 5 . . . 2 1 . Heat Flow Errors 11 | . . . . 2 2 5 1 . . . 1 . . Energy Discharges 10 | . . . . . 3 5 . . . . 2 . . Parts Rejected 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 8 | . . . . . 2 2 . . . . 4 . . Data Loss (major) 5 | . . . . 2 . 2 1 . . . . . . Alerts 2 | . . . . . . . 1 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 3430 | . . 80 61 405 229 824 586 229 17 39 374 . 586 Projectiles . | . . . . . . . . . . . . . . Explosions 149 | . . 44 . 18 . . 22 . . . . . 65 Melee 3281 | . . 36 61 387 229 824 564 229 17 39 374 . 521 Knockbacks 34 | . . . . 8 2 11 1 2 . . 3 1 6 Impact 34 | . . . . 8 2 11 1 2 . . 3 1 6 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 247 | . . 11 31 65 . . . . 35 . . . 105 Shots 10 | . . 1 1 4 . . . . 1 . . . 3 Rammed 1 | . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 154 | 40 85 23 . 111 154 142 123 . . . 121 . . Average Temperature 30 | 20 35 7 . 58 89 58 69 . . . 63 . . Received Heat Transfer 1380 | . 45 126 . 270 60 429 . 42 . . 66 . 342 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 53 | . . 1 . 11 8 11 6 2 . . 4 . 10 Impact Corruptions 105 | . . 1 2 15 10 30 10 8 1 2 12 . 14 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . Heat Transferred 825 | 625 200 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Fac Peak Influence 1215 | 55 172 643 348 381 177 316 301 1215 474 670 . . 1162 Initial 995 | . 35 72 250 135 98 43 120 995 425 191 . . 427 Average 348 | 20 109 432 338 275 101 205 128 1116 423 458 . . 905 Maximum Alert Level 4 | . . 2 1 1 . 1 1 4 2 2 . . 4 Low Security (%) 41 | 100 100 12 . 11 100 39 84 . . 4 . . . Level 1 27 | . . 16 100 88 . 60 15 . 19 52 . . . Level 2 15 | . . 70 . . . . . . 80 42 . . 14 Level 3 10 | . . . . . . . . 41 . . . . 70 Level 4 4 | . . . . . . . . 58 . . . . 15 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . . . . 2 2 2 . 1 . . . . 11 Investigation 5 | . . . . 1 . . . 1 . . . . 3 Extermination 3 | . . . . . 1 1 . . . . . . 1 Reinforcement 6 | . . . . 1 1 1 . . . . . . 3 Assault 1 | . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Fac Distress Signals 8 | . 1 . . 1 . 2 . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 194 | . 6 14 4 23 6 25 13 6 6 5 21 1 64 Peak Tracking Total 22 | . 3 4 4 5 1 6 3 4 3 2 9 1 22 Tactical Retreats 10 | . 1 1 . 1 1 1 . 2 . . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Fac Traps Triggered 2 | . . . . . . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Fac Machines Disabled 15 | . . 4 . 2 . 4 3 . . . . . 2 Max in Single Turn 2 | . . 2 . 2 . 1 1 . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Fac Machines Accessed 47 | . . 1 . 3 5 16 11 2 . 3 1 . 5 Terminals 31 | . . 1 . 3 2 13 6 2 . 1 . . 3 Fabricators 3 | . . . . . 2 . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . 1 . . 1 Recycling Units 7 | . . . . . . 2 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . 1 Total Hacks 100 | . . 3 . 7 8 28 33 3 . 5 1 . 12 Successful 41 | . . 1 . 3 4 12 13 2 . 3 1 . 2 Failed 59 | . . 2 . 4 4 16 20 1 . 2 . . 10 Catastrophic 17 | . . . . 1 2 7 4 . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 13 | . . . . 4 . 4 3 . . 2 . . . Terminals 64 | . . 3 . 7 4 22 16 3 . 1 . . 8 Fabricators 4 | . . . . . 2 . . . . 2 . . . Repair Stations 4 | . . . . . . . . . . 2 . . 2 Recycling Units 21 | . . . . . . 4 17 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 2 . . . . . . 2 Terminal Hacks 23 | . . 1 . 2 1 10 4 2 . 1 1 . 1 Record 5 | . . . . . . 1 1 1 . . 1 . 1 Prototype ID Bank 2 | . . . . . 1 1 . . . . . . . Open Door 6 | . . . . . . 6 . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . 1 . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . 2 . . 1 Scan Component 1 | . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 11 | . . . . . . 2 9 . . . . . . Retrieve Matter 4 | . . . . . . 1 3 . . . . . . Retrieve Components 7 | . . . . . . 1 6 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 33 | . . 1 . 3 2 12 9 1 . 1 . . 4 Full Trace Events 12 | . . . . 1 . . 8 . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . Time 25 | . . . . . . . . . . 25 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 17 | . . . . . . 1 16 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . 15 1 . . 2 . . Allies Hacked 3 | . . . . . . . . . . . 3 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Fac Total Allies 37 | . . . . 1 . . 15 1 18 . 2 . . Largest Group 23 | . . . . 1 . . 15 16 23 23 18 10 10 Highest-Rated Group 804 | . . . . 10 . . 282 347 804 804 698 438 438 Highest-Rated Ally 65 | . . . . 10 . . 40 65 65 65 65 65 65 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 341 | . . . . . . . 49 26 50 71 64 4 77 Total Damage 7857 | . . . . . . . 637 276 1551 1521 2222 143 1507 Kills 57 | . . . . . . . 15 2 4 10 16 1 9 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Fac Turns Passed 5935 | 314 163 386 36 532 732 1004 516 209 474 194 606 110 659 Spaces Moved 5224 | 227 129 339 29 399 492 850 494 329 421 255 615 99 546 Core 18 | 18 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 647 | . . . . 89 492 66 . . . . . . . Wheels 1093 | 209 129 339 29 310 . . . . . . . . 77 Hover 3466 | . . . . . . 784 494 329 421 255 615 99 469 Flight . | . . . . . . . . . . . . . . Fastest Speed 40 | 50 80 80 80 80 120 42 42 40 40 40 40 63 56 Average Speed 67 | 82 80 80 81 88 120 55 42 40 71 40 51 65 74 Slowest Speed 151 | 90 80 95 95 120 120 126 102 40 100 40 76 76 151 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 1 . . . . . 1 . . Exploration Rate (%) 36 | 8 21 21 11 30 13 88 94 6 97 10 77 19 15 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 . . 1 . . . Unknown Exits Taken 3 | 1 . . . . . . . . . . 1 1 . Scrap Searched 4 | . . . . . . . . . . . 2 2 . Spaces Dug 6 | . . . . . 2 . . . . . 4 . . Terrain Destroyed 283 | . . 68 11 5 2 . 58 . 75 . 4 . 60 Melee 6 | . . . . . 2 . . . . . 4 . . Projectile . | . . . . . . . . . . . . . . AOE 277 | . . 68 11 5 . . 58 . 75 . . . 60 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Fac Total 6983 | 289 168 404 37 515 593 1227 772 380 573 343 855 136 691 Wait 812 | 3 4 2 . 33 64 203 50 20 127 70 177 24 35 Move 5212 | 226 128 338 28 398 491 849 493 329 420 254 614 98 546 Hop . | . . . . . . . . . . . . . . Pick Up 166 | 16 10 14 2 21 7 36 8 8 2 8 10 5 19 Fast Attach . | . . . . . . . . . . . . . . Attach 86 | 7 1 7 . 15 4 13 1 4 . 1 12 4 17 Detach 2 | . . . . . . 1 . . . . . . 1 Swap 61 | 1 3 10 3 4 3 15 5 2 4 3 1 . 7 Drop 80 | 1 9 8 2 8 3 26 6 3 2 5 1 1 5 Fire 104 | 35 13 24 1 2 . . 5 . 16 . . . 8 Melee 249 | . . 1 1 33 21 84 11 13 2 2 24 4 53 Ram 1 | . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 210 | . . . . . . . 193 1 . . 16 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 315 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 7) 477 | -10/Materials | Identified exit to Materials 478 | -10/Materials | Entered another Materials area 478 | -9/Materials | Evolved 2 slots: Utility x2 604 | -9/Materials | Lost 4 parts (1p2n1u) 616 | -9/Materials | Discovered new exit (range 12) 625 | -9/Materials | Identified exit to Mines 864 | -9/Materials | Entered Mines 884 | -9/Mines | Discovered new exit (range 7) 889 | -9/Mines | Build established: Scavenger-Mutant 889 | -9/Mines | Identified exit to Materials 900 | -9/Mines | Entered Materials 900 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1031 | -8/Materials | Lost 6 parts (1p3n2u) 1414 | -8/Materials | Discovered new exit (range 13) 1428 | -8/Materials | Identified exit to Factory 1432 | -8/Materials | Entered Factory 1432 | -7/Factory | Evolved 2 slots: Weapon x2 1562 | -7/Factory | Fabricated Myomer Leg (x2) 1606 | -7/Factory | Discovered new exit (range 9) 1615 | -7/Factory | Identified exit to Storage 1750 | -7/Factory | Crushed by falling debris 2164 | -7/Factory | Entered Storage 2582 | -7/Storage | Build established: Mutant 3156 | -7/Storage | Discovered new exit (range 15) 3167 | -7/Storage | Identified exit to Recycling 3168 | -7/Storage | Entered Recycling 3233 | -7/Recycling | Spotter reported a threat 3236 | -7/Recycling | Spotter reported a threat 3384 | -7/Recycling | Spotter reported a threat 3401 | -7/Recycling | Spotter reported a threat 3416 | -7/Recycling | Spotter reported a threat 3457 | -7/Recycling | Spotter reported a threat 3464 | -7/Recycling | Spotter reported a threat 3520 | -7/Recycling | Spotter reported a threat 3520 | -7/Recycling | Spotter reported a threat 3520 | -7/Recycling | Spotter reported a threat 3523 | -7/Recycling | Spotter reported a threat 3575 | -7/Recycling | Spotter reported a threat 3575 | -7/Recycling | Spotter reported a threat 3576 | -7/Recycling | Spotter reported a threat 3599 | -7/Recycling | Spotter reported a threat 3602 | -7/Recycling | Discovered new exit (range 16) 3607 | -7/Recycling | Build established: Commander-Mutant 3615 | -7/Recycling | Identified exit to Factory 3622 | -7/Recycling | Spotter reported a threat 3654 | -7/Recycling | Spotter reported a threat 3659 | -7/Recycling | System corruption reached 10% 3684 | -7/Recycling | Entered Factory 3684 | -5/Factory | Accompanied by 15 allies 3684 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3709 | -5/Factory | Identified exit to DSF 3893 | -5/Factory | Sucked down chute 3893 | -5/Factory | Entered Waste 3995 | -5/Waste | Spotted C-40 Crusher 4008 | -5/Waste | Allies destroyed C-40 Crusher 4022 | -5/Waste | Spotted C-40 Crusher 4022 | -5/Waste | Spotted C-40 Crusher 4028 | -5/Waste | Destroyed C-40 Crusher 4038 | -5/Waste | Destroyed C-40 Crusher 4053 | -5/Waste | Spotted C-40 Crusher 4056 | -5/Waste | Spotted C-40 Crusher 4066 | -5/Waste | Destroyed C-40 Crusher 4069 | -5/Waste | Spotted C-40 Crusher 4074 | -5/Waste | Destroyed C-40 Crusher 4090 | -5/Waste | 12 allies followed down the chute 4093 | -5/Waste | Allies destroyed C-40 Crusher 4237 | -5/Waste | Discovered new exit (range 15) 4251 | -5/Waste | Identified exit to Factory 4283 | -5/Waste | Warlord forces began an assault 4367 | -5/Waste | Entered Factory 4367 | -5/Factory | Accompanied by 23 allies 4370 | -5/Factory | Identified exit to DSF 4380 | -5/Factory | Build established: Scavenger-Mutant 4465 | -5/Factory | Repaired Adv. Heat Sink 4530 | -5/Factory | Discovered new exit (range 6) 4532 | -5/Factory | Identified exit to Upper Caves 4561 | -5/Factory | Entered Upper Caves 4561 | -5/Upper Caves | Accompanied by 18 allies 4592 | -5/Upper Caves | Learned location of 1 exit from Factory 4611 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4716 | -5/Upper Caves | Spotted B-75 Beast 4717 | -5/Upper Caves | Crushed by falling debris 4717 | -5/Upper Caves | System corruption reached 10% 4733 | -5/Upper Caves | Allies destroyed B-75 Beast 4751 | -5/Upper Caves | Lost 7 parts (2p1n4u) 4761 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 4798 | -5/Upper Caves | Lost 3 parts (1n1u1w) 4867 | -5/Upper Caves | Learned 4 Factory zone layouts 4881 | -5/Upper Caves | P-70 Sage assimilated allied OA-68G(d) 4907 | -5/Upper Caves | P-70 Sage assimilated allied N4-1BH(m) 4935 | -5/Upper Caves | Lost 4 parts (1p2n1u) 4997 | -5/Upper Caves | Found Alien Artifact 4998 | -5/Upper Caves | Identified Dimensional Node Initializer 4998 | -5/Upper Caves | Initialized slip node 5136 | -5/Upper Caves | Discovered new exit (range 10) 5167 | -5/Upper Caves | Entered another Upper Caves area 5167 | -5/Upper Caves | Accompanied by 10 allies 5208 | -5/Upper Caves | Discovered new exit (range 13) 5232 | -5/Upper Caves | Learned Factory non-interactive machine intel 5277 | -5/Upper Caves | Entered Factory 5277 | -4/Factory | Accompanied by 10 allies 5277 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5278 | -4/Factory | Identified exit to Research 5280 | -4/Factory | Loaded intel: 190 non-interactive machine locations 5342 | -4/Factory | Garrison activated, responded to threat 5514 | -4/Factory | Found Prototype Slashing Weapon 5515 | -4/Factory | Identified Vibroblade 5531 | -4/Factory | Spotted B-86 Titan 5680 | -4/Factory | Lost 3 parts (1p1n1u) 5777 | -4/Factory | First assault squad dispatched 5842 | -4/Factory | Core integrity fell below 50% 5872 | -4/Factory | Destroyed 12 combat bots 5881 | -4/Factory | Lost 14 parts (1p4n3u6w) 5930 | -4/Factory | Cargo convoy interrupted 5930 | -4/Factory | Spotted Striker 5930 | -4/Factory | Spotted Striker 5933 | -4/Factory | Spotted Striker 5933 | -4/Factory | Spotted Striker 5935 | -4/Factory | Core integrity fell below 20% 5936 | -4/Factory | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 05933_ H-77 Assassin unfolds itself. 05933_ Striker unfolds itself. 05933_ M-36 Artificer unfolds itself. 05933_ Adv. Shield Generator destroyed. 05933_ Slug penetrates Wall. 05933_ Gravity Flail destroyed. 05933_ Slug penetrates S-27 Virus. 05933_ Slug penetrates U-05 Engineer. 05933_ Penetrated by Slug. 05933_ Imp. Melee Analysis Suite destroyed. 05933_ Slug penetrates Wall. 05933_ K-01 Serf collects debris. 05934_ Knocked back. 05934_ Striker knocked back. 05935_ Penetrated by Slug. 05935_ Slug penetrates U-05 Engineer. 05935_ Penetrated by Slug. 05935_ U-05 Engineer builds a Door. 05936_ Penetrated by Slug. 05936_ Slug penetrates Power Conduit. Map ----- +----------------------------------------------------+ | ## #!= " " ?????????????????????????????? | | ## #% " " #????????????????????????????? | | ## #! " " #????????????????????????????? | | # [[ " " #????????????????????????????? | | # [[ " " #????????????????????????????? | | + [[ " " #????????????????????????????? | | # "" " " ?????????????????????????????? | | # T " " ?????????????????????????????? | | ## #% " #????????????????????????????? | | ?# # #????????????????????????????? | | ?# ## ###################????????????????????? | | ?# %####???????# ????????????????????? | | ?# #??????????# " " "???????????????????? | | ?# #??????????# " " "???????????????????? | | ?# #??????????# " " " #?????????????????? | | ?# #??????????# " " " #?"""?????????????? | | ?# ########???# " " " #?"""?????????????? | | ?# #???# " " " #?"""?????????????? | | ?+ ##### " " " #?????????????????? | | ?# + " " " #?"""?????????????? | | ?# ##### " " " " " #?"""?????????????? | | ?# T#??# "R" #?"""?????????????? | | ?# #??# """ #??? #??????????? | | ?# ###########+;###+# #??????????? | | ?# pl s%su ; " " ????H??????? | | ?# R %@ #?????????????????? | | ?# m K s #?????????????????? | | ?# Ai skh sss #?????????????????? | | ?# KKh Ys#?????????????????? | | ?#######################/##### #?????????????????? | | ??????????????????????? h ???? ????????????????? | | ??????????????????????? m """??###???????????????? | | ?????????????????????? """????????????????????? | | ?????????????????????? [ """????????????????????? | | ?????????????????????? ???????????????????????? | | ????????????????????? " " ???????????????????????? | | ????????????????????? "G" ??????????????????????? | | ????????????????????? """ ??????????????????????? | | ????????????????????#? ? ??????????????????????? | | ?????????????????????????##??????????????????????? | | ????????????????????????????????????????????????"" | | ????????????????????????????????????????????????"" | | ????????????????????????????????????????????????"" | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????"" | | ????????????????????????????????????????????????"" | | ????????????????????????????????????????????????"" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Utility Shielding 33 Evasion (%) 64 Melee Accuracy 6 Target Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Myomer Leg | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Deadly Force Origins Challenges ------------ None Game ------ Seed PointyModifiedStick Manual? 0 Play Time 01:49:42 Cumulative 62.9 hours Start 2022.09.13 @ 12:56:51 End 2022.09.14 @ 13:14:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 142188c8-4946-4390-8b15-4e19f731e1b8