Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.30 @ 23:21:42 Player: Flerik Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (623) 623 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (156) 156 TOTAL SCORE: 2984 Bonus ------- Pacifist 200 High Alert Combat Kills 6 Follower Combat Kills 7 Friendly Fire -57 Cogmind --------- Core Integrity 0/550 Matter 157/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter Improved Targeting Computer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Improved Targeting Computer Transmission Jammer Advanced Assault Cannon Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved Targeting Computer Transmission Jammer > --- WEAPON ----------- Advanced Assault Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Targeting Computer Transmission Jammer Light Assault Rifle Advanced Assault Cannon Heavy Rocket Launcher Mining Laser [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Transmission Jammer Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Weapon Small Laser Energy Gun Small Laser Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 21 | 6 1 3 4 5 2 Power 4 | 1 . . 1 2 . Engine 4 | 1 . . 1 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 1 1 1 1 Treads . | . . . . . . Leg 5 | 2 . 1 1 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 6 | 1 1 2 . 1 1 Device 1 | . . . . 1 . Storage 1 | 1 . . . . . Processor 3 | . 1 2 . . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 2 . . 2 1 . Energy Gun 3 | 2 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 9 | . 1 . . . 8 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 2 | . . . . . 2 Weapon 3 | . 1 . . . 2 Highest Loss Streak 8 | . 1 . . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 96 88 99 89 78 Engine 10 | . 14 11 10 9 8 Leg 23 | . 28 22 21 26 20 Device 2 | . . . . 8 8 Storage 10 | . 14 11 11 9 8 Processor 24 | . 11 33 33 18 18 Energy Gun 10 | . 28 11 11 . . Ballistic Cannon 2 | . . . . 8 7 Launcher 6 | . . . 10 9 6 Naked Turns . | . . . . . . Heaviest Build 24 | 13 13 11 15 24 24 Greatest Support 33 | 20 20 23 23 33 33 Greatest Overweight (x) 6 | 4 . . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 1 6 5 8 8 8 Average Carried 6 | . 4 4 6 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 1 6 5 7 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 627 | 224 . . 145 141 117 Remotely . | . . . . . . Salvage Created 693 | . . . 261 169 263 Parts 56 | . . . 21 14 21 Haulers Intercepted 2 | . . . . 1 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 24 | . . . 13 3 8 Guns 1 | . . . 1 . . Cannons 5 | . . . . . 5 AOE 18 | . . . 12 3 3 Classes Destroyed 9 | . . . 4 3 2 Worker 1 | . . . . 1 . Builder 2 | . . . . 1 1 Hauler 2 | . . . . 1 1 Recycler 3 | . . . 1 1 1 Operator 1 | . . . . . 1 Swarmer 14 | . . . 8 3 3 Grunt 7 | . . . 4 . 3 Brawler 1 | . . . 1 . . Sentry 2 | . . . . . 2 Best Kill Streak 4 | . . . 4 4 4 Combat Bots Only 4 | . . . 4 3 3 Max Kills in Single Turn 4 | . . . 4 4 3 Gunslinging . | . . . . . . Exploded 4 | . . . 4 3 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 1649 | . 120 . 205 41 1283 Core 658 | . 21 . 76 . 561 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 91 . 81 . . Volleys Fired 67 | . . . 21 10 36 Largest 2 | . . . 2 2 2 Hottest 81 | . . . 73 81 81 Shots Fired 80 | . . . 29 11 40 Gun 21 | . . . 21 . . Cannon 46 | . . . . 10 36 Launcher 13 | . . . 8 1 4 Special . | . . . . . . Kinetic 46 | . . . . 10 36 Thermal 21 | . . . 21 . . Explosive 13 | . . . 8 1 4 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . . . 8 8 15 Robot Miss Streak 3 | . . . 3 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 52 | . . . 19 5 28 Core Hits 41 | . . . 18 7 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2471 | . 1 12 983 377 1098 Guns 177 | . . . 177 . . Cannons 930 | . . . . 173 757 Explosions 1346 | . . . 806 204 336 Melee . | . . . . . . Ramming 18 | . 1 12 . . 5 Kinetic 930 | . . . . 173 757 Thermal 177 | . . . 177 . . Explosive 1346 | . . . 806 204 336 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 57 | . . . 37 . 20 Projectiles . | . . . . . . Explosions 57 | . . . 37 . 20 Melee . | . . . . . . Knockbacks 6 | . . . . . 6 Impact . | . . . . . . Kinetic 6 | . . . . . 6 Secondary . | . . . . . . Self-Inflicted Damage 30 | . . . 20 . 10 Shots 2 | . . . 1 . 1 Rammed 1 | . . . . . 1 Targets Rammed 4 | . 2 1 . . 1 Kicked 3 | . 2 1 . . . Crushed . | . . . . . . Highest Temperature 248 | . . . 15 6 248 Average Temperature 70 | . . . 5 4 102 Received Heat Transfer 810 | . 66 . 24 9 711 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 400 | . . . 400 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 498 | . . 47 498 277 365 Initial 117 | . . . 18 115 117 Average 189 | . . 18 326 164 238 Maximum Alert Level 2 | . . . 2 1 1 Low Security (%) 49 | 100 100 100 8 73 32 Level 1 44 | . . . 75 26 67 Level 2 5 | . . . 15 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 1 . . 3 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . . 1 . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 4 | . . 1 . . 3 Communications Jammed 50 | . . . . . 50 Distress Signals 50 | . . . . . 50 Times Spotted 58 | . 5 2 13 14 24 Peak Tracking Total 11 | . 4 2 4 5 11 Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . . 1 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 10 | . 1 3 1 1 4 Terminals 8 | . 1 3 . 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 2 8 1 1 6 Successful 8 | . . 4 1 . 3 Failed 10 | . 2 4 . 1 3 Catastrophic 3 | . 1 . . 1 1 Database Lockouts . | . . . . . . Manual 10 | . 2 6 . 1 1 Terminals 16 | . 2 8 . 1 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . 4 1 . 3 Record 1 | . . . . . 1 Open Door 3 | . . . 1 . 2 Level Access Points 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Disarm Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 7 | . 1 2 . 1 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies 4 | . . . 4 . . Largest Group 3 | . . . 3 3 . Highest-Rated Group 40 | . . . 40 40 . Highest-Rated Ally 31 | . . . 31 16 . Total Orders . | . . . . . . Ally Attacks 21 | . . . 5 16 . Total Damage 248 | . . . 84 164 . Kills 1 | . . . . 1 . Allies Corrupted 1 | . . . 1 . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 1554 | 68 237 171 555 197 326 Spaces Moved 1127 | 52 191 139 409 132 204 Core 81 | 26 . . . . 55 Treads . | . . . . . . Legs 1046 | 26 191 139 409 132 149 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 119 | 113 120 120 120 120 117 Slowest Speed 350 | 250 120 120 120 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 38 22 71 13 42 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 130 | . . . 73 18 39 Melee . | . . . . . . Projectile 12 | . . . . 4 8 AOE 118 | . . . 73 14 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 1252 | 58 198 142 444 160 250 Wait 13 | . . . 1 6 6 Move 1122 | 51 190 138 408 131 204 Hop . | . . . . . . Pick Up 15 | 1 5 . 6 3 . Fast Attach 13 | 6 1 . 2 2 2 Attach 5 | . . 2 1 2 . Detach 2 | . . . . 2 . Swap 3 | . . 1 1 1 . Drop 8 | . . . 4 3 1 Fire 67 | . . . 21 10 36 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 3 | . 2 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Utility x2 406 | -9/Materials | Identified exit to Mines 406 | -9/Materials | Identified exit to Materials 477 | -9/Materials | Entered Mines 547 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 601 | -9/Mines | Received a Mining Laser from a helpful Derelict 701 | -9/Mines | Identified exit to Zion 917 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 965 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1011 | -9/Mines | Discovered exit to Materials (range 11) 1032 | -9/Mines | Entered Materials 1032 | -8/Materials | Accompanied by 3 allies 1032 | -8/Materials | Evolved 2 slots: Propulsion x2 1224 | -8/Materials | Discovered new exit (range 5) 1227 | -8/Materials | Identified exit to Storage 1229 | -8/Materials | Entered Storage 1498 | -8/Storage | Core integrity fell below 50% 1537 | -8/Storage | Core integrity fell below 20% 1552 | -8/Storage | Discovered new exit (range 16) 1555 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01512_ W-25 Informer distress signal jammed. 01516_ R-06 Scavenger collects Sml. Storage Unit. 01516_ W-25 Informer distress signal jammed. 01519_ R-06 Scavenger collects Tractor Beam. 01520_ W-25 Informer distress signal jammed. 01526_ Hvy. Ion Engine destroyed. 01526_ W-25 Informer distress signal jammed. 01528_ Transmission Jammer destroyed. 01528_ W-25 Informer sends out distress signal. 01532_ Acquired System Shield. 01536_ Sml. Storage Unit destroyed. 01536_ Slammed into G-47 Trooper. 01536_ Destabilizing: Core damaged (-16). 01544_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S014. 01552_ EXIT=FOUND 01553_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 01554_ Critical hit (Burn: +37). 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"????????########???????????????????????? | | ???????? ????????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 55 Targeting Accuracy 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeSpikedTorch Manual? 0 Play Time 00:13:58 Cumulative 40.1 hours Start 2022.09.30 @ 23:07:44 End 2022.09.30 @ 23:21:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 64 Adventurer 1 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab517344-23fa-4051-be8d-ba61be092c79