Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.23 @ 23:43:04 Player: Amy! Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (267) 1335 Value Destroyed (11984) 11984 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1788) 1788 TOTAL SCORE: 22707 Bonus ------- High Alert Combat Kills 667 Follower Combat Kills 976 Network Hubs Disabled 200 Friendly Fire -55 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (550) Ox10 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Improved Cloaking Device Advanced Variable Charge Gun Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Railgun Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Core Analyzer Advanced ECM Suite Improved Force Field Improved Force Field Improved Force Field > --- WEAPON ----------- Advanced Variable Charge Gun Quantum Rifle Quantum Rifle Railgun > --- INVENTORY -------- Particle Reactor Medium Treads Improved Cloaking Device Advanced Variable Charge Gun Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Railgun [Rating: 166] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Core Analyzer Protection Layered Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Flak Cannon Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Arc Hub Fac Fac Res Tes Res Slots Evolved 16 | . . 2 2 2 . . 2 . . . . 2 2 2 . 2 Power 2 | . . . . . . . . . . . . 1 . . . 1 Propulsion 6 | . . 1 1 1 . . 1 . . . . . 1 1 . . Utility 6 | . . 1 1 . . . 1 . . . . 1 . 1 . 1 Weapon 2 | . . . . 1 . . . . . . . . 1 . . . Parts Attached 374 | 6 18 27 21 7 3 . 51 40 18 13 5 16 29 39 41 40 Power 40 | 1 3 2 2 . 1 . 6 2 2 1 . 2 1 3 8 6 Engine 15 | 1 3 2 2 . 1 . 3 . . . . 1 . 1 1 . Core 7 | . . . . . . . 3 2 1 . . . . . 1 . Reactor 18 | . . . . . . . . . 1 1 . 1 1 2 6 6 Propulsion 94 | 2 5 12 7 3 . . 16 13 2 4 . 4 8 6 5 7 Treads 94 | 2 5 12 7 3 . . 16 13 2 4 . 4 8 6 5 7 Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 111 | 1 4 8 3 1 2 . 18 8 5 2 1 7 8 17 12 14 Device 55 | . 2 3 1 . 1 . 7 4 1 1 . 4 2 8 9 12 Storage 7 | 1 2 1 . . . . 1 1 . . . . . 1 . . Processor 7 | . . 1 . . 1 . 3 . . . . . 1 1 . . Hackware . | . . . . . . . . . . . . . . . . . Protection 42 | . . 3 2 1 . . 7 3 4 1 1 3 5 7 3 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 129 | 2 6 5 9 3 . . 11 17 9 6 4 3 12 13 16 13 Energy Gun 69 | 1 . 4 9 3 . . 4 8 4 3 2 . 7 4 11 9 Energy Cannon 27 | . 5 1 . . . . 6 5 . . 1 2 3 1 1 2 Ballistic Gun 24 | 1 1 . . . . . . 3 4 2 . . . 7 4 2 Ballistic Cannon 8 | . . . . . . . 1 . 1 1 1 1 2 1 . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 3 3 1 . . . . 4 . . . . 1 6 . Parts Lost 142 | . 1 1 1 1 . . 23 21 11 4 3 3 11 16 16 30 Power 12 | . . . . . . . 1 1 1 1 . . . 1 2 5 Propulsion 39 | . . . . . . . 6 8 6 . . . 4 5 2 8 Utility 39 | . . . . . . . 9 3 2 . 1 3 1 5 4 11 Weapon 52 | . 1 1 1 1 . . 7 9 2 3 2 . 6 5 8 6 Highest Loss Streak 22 | . 1 1 1 1 . . 9 7 8 2 3 3 7 10 5 22 Average Slot Usage (%) 91 | . 94 99 99 100 100 100 98 96 79 82 86 87 84 84 71 83 Engine 4 | . 13 11 9 7 7 7 3 . . . . 5 5 3 . . Core 1 | . . . . . . . 2 5 1 . . . . . 1 . Reactor 2 | . . . . . . . . . 4 6 6 5 5 4 7 11 Treads 29 | . 27 33 36 38 38 38 39 37 19 22 26 23 24 22 11 24 Device 11 | . 9 9 14 15 15 15 12 8 9 6 6 13 10 11 13 17 Storage 8 | . 14 11 9 7 7 7 7 13 13 13 13 7 5 4 4 4 Processor 3 | . . 2 . . . . 4 3 . . . . 4 8 4 3 Protection 7 | . . 10 12 7 7 7 6 6 9 13 13 11 7 6 7 3 Energy Gun 8 | . 3 10 17 23 23 23 6 6 8 6 6 . 5 8 10 9 Energy Cannon 6 | . 17 11 . . . . 9 5 . . . 10 12 . . 1 Ballistic Gun 3 | . 7 . . . . . . 3 10 11 6 . . 6 7 3 Ballistic Cannon 1 | . . . . . . . 3 2 1 . 4 5 2 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 152 | 12 28 55 63 65 62 62 75 81 86 91 91 119 124 96 116 152 Greatest Support 283 | 40 40 63 80 100 100 100 138 150 210 206 206 211 234 273 189 283 Greatest Overweight (x) 11 | . 3 . . . . . . 1 1 . . . 1 1 2 11 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 10 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 7 11 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Most Carried 12 | 2 9 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Carried 10 | 1 5 10 11 10 11 12 10 11 10 11 11 9 11 11 9 9 Final Capacity 12 | 6 10 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 2 9 12 12 12 12 12 12 12 11 12 9 12 12 9 9 7 Class Distribution -------------------- 39% | Scavenger-Gunner 33% | Scavenger-Tank 20% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Tank | -3/Testing Scavenger-Tank | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Arc Hub Fac Fac Res Tes Res Matter Collected 6021 | 167 271 388 203 55 40 . 773 692 387 268 132 204 439 850 607 545 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 13399 | . 524 1555 1141 70 73 . 2065 1941 647 352 336 338 898 1401 871 1187 Parts 613 | . 41 87 41 4 7 . 81 55 30 16 10 18 32 77 60 54 Haulers Intercepted 7 | . 1 4 2 . . . . . . . . . . . . . Recyclers Shooed 5 | . . 1 1 . . . 1 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented 7 | . . . . . 7 . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Arc Hub Fac Fac Res Tes Res Combat Hostiles Destroyed 207 | . 12 24 19 1 3 . 32 28 14 4 3 6 15 23 11 12 Melee 12 | . . . . . . . 4 1 . . . . 1 3 2 1 Guns 111 | . 6 10 17 1 3 . 10 13 12 4 1 . 1 18 6 9 Cannons 72 | . 6 14 . . . . 18 12 2 . 2 6 10 2 . . AOE 2 | . . . . . . . . . . . . . 2 . . . Classes Destroyed 15 | . 5 5 1 . . . 3 1 . . . . . . . . Worker 12 | . . . . . . . 2 . . . . . 2 3 . 5 Builder 12 | . 1 3 . . . . 3 2 . . 2 . . . . 1 Tunneler 1 | . . . . . . . 1 . . . . . . . . . Hauler 7 | . 1 4 2 . . . . . . . . . . . . . Recycler 8 | . . 2 . . . . 1 2 . . 1 . 1 . . 1 Operator 3 | . . 1 . . . . . 1 . 1 . . . . . . Watcher 17 | . 3 5 1 . . . 4 . 1 . . 1 . 1 1 . Swarmer 31 | . 4 3 . . 3 . . 2 7 . . . 4 7 1 . Grunt 82 | . 8 11 13 . . . 17 15 3 . 1 4 5 4 1 . Brawler 6 | . . 1 1 . . . 1 1 . . . 1 . 1 . . Duelist 4 | . . 1 . . . . 1 . . . . . . . 2 . Sentry 42 | . . 8 4 1 . . 4 5 . 4 2 . 4 2 3 5 Hunter 15 | . . . 1 . . . 4 3 . . . . . 4 . 3 Programmer 22 | . . . . . . . 5 . 1 . . 1 2 5 4 4 Behemoth 2 | . . . . . . . . 2 . . . . . . . . Cetus Guard 3 | . . . . . . . . . 3 . . . . . . . Best Kill Streak 7 | . 3 6 5 1 3 . 4 6 4 1 4 2 7 6 3 4 Combat Bots Only 5 | . 3 5 4 1 3 . 3 5 4 1 1 2 4 5 3 2 Max Kills in Single Turn 6 | . 2 2 1 1 2 . 2 2 2 1 2 1 6 3 1 2 Gunslinging 1 | . . . . . 1 . . . 1 . . . . 1 . . Exploded 2 | . . . . . . . . . . . . . 2 . . . Melee 1 | . . . . . . . 1 1 . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Arc Hub Fac Fac Res Tes Res Damage Taken 28607 | . 333 926 992 50 104 . 3670 3195 2362 592 920 735 2887 3746 2397 5698 Core 3174 | . 59 173 73 . 18 . 212 304 107 22 186 38 196 188 126 1472 Absorbed by Shields 1970 | . . . . . . . 104 102 . . . . . . 205 1559 Core Remaining (%) 74 | 100 76 56 86 . . 97 . . . . 2 96 82 . 75 . Volleys Fired 607 | . 45 95 68 2 3 . 99 67 48 10 9 22 22 56 29 32 Largest 4 | . 2 2 2 3 3 . 3 3 3 3 3 3 4 4 4 4 Hottest 343 | . 120 124 138 207 213 . 234 249 206 143 169 241 343 287 332 311 Shots Fired 1676 | . 87 190 136 6 9 . 265 195 123 30 27 61 86 222 112 127 Gun 1107 | . 61 93 136 6 9 . 99 87 110 30 18 . 24 202 112 120 Cannon 569 | . 26 97 . . . . 166 108 13 . 9 61 62 20 . 7 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 468 | . 40 . . . . . 37 60 64 20 18 19 17 119 42 32 Thermal 1076 | . 47 190 136 6 9 . 213 113 59 10 9 42 69 58 27 88 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 132 | . . . . . . . 15 22 . . . . . 45 43 7 Robot Hit Streak 38 | . 8 16 24 16 17 . 33 22 10 30 32 13 22 38 14 15 Robot Miss Streak 9 | . 4 4 2 . 5 . 3 4 9 1 2 5 3 4 2 2 Penetration Max 2 | . . . . . . . . 1 1 . . . . 2 . 1 Secondary Targets 14 | . 2 4 . . 1 . . . 5 . . . . 2 . . Max Gunslinging Chain 2 | . 1 1 . . 1 . . . 2 . . . . 1 . . Shots Hit Robots 1219 | . 48 139 105 5 5 . 195 151 78 24 21 37 61 169 80 101 Core Hits 686 | . 27 54 40 3 3 . 90 107 62 24 14 27 49 96 41 49 Critical Hits 27 | . . 2 . . . . 5 6 5 . 2 1 1 2 2 1 Critical Kills 11 | . . 1 . . . . 2 3 3 . . . 1 1 . . Critical Parts Destroyed 13 | . . 1 . . . . 3 3 1 . 1 1 . 1 1 1 Melee Attacks 5 | . . . . . . . . 5 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . 5 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 29902 | . 651 2345 1985 107 84 . 4581 4508 1772 688 693 1268 2660 3737 1724 3099 Guns 17895 | . 355 1026 1916 107 84 . 1723 1728 1597 669 324 . 557 3301 1716 2792 Cannons 9937 | . 278 1262 . . . . 2741 2472 173 . 182 1072 1251 353 . 153 Explosions 1135 | . . . . . . . . 199 . . 187 . 749 . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 935 | . 18 57 69 . . . 117 109 2 19 . 196 103 83 8 154 Kinetic 7436 | . 191 . . . . . 461 1194 912 450 339 379 355 1933 586 636 Thermal 19110 | . 442 2288 1916 107 84 . 3623 2673 858 219 167 693 2202 1136 546 2156 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 2421 | . . . . . . . 380 532 . . 187 . . 585 584 153 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . 2 2 . . . 2 2 2 2 6 14 5 5 20 12 Average Corruption 4 | . . 2 2 . . . 1 2 2 2 2 10 5 2 11 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 190 | . . 4 1 . . . 14 24 6 4 2 32 10 25 55 13 Message Errors 50 | . . . 1 . . . 5 9 4 1 1 7 5 6 6 5 Matter Fused 25 | . . . . . . . . . . . . 6 3 6 9 1 Heat Flow Errors 19 | . . 1 . . . . 2 2 . 1 . 3 1 2 5 2 Energy Discharges 27 | . . 1 . . . . 3 5 1 1 . 3 1 3 7 2 Data Loss (minor) 19 | . . 1 . . . . 3 4 . . 1 3 . 2 4 1 Data Loss (major) 6 | . . . . . . . . . . . . . . 1 5 . Misfires 4 | . . . . . . . . . . . . 3 . . 1 . Alerts 3 | . . . . . . . . . . . . . . . 3 . Misdirections 4 | . . . . . . . . . . . . 2 . . 2 . Targeting Errors 26 | . . 1 . . . . 1 4 1 1 . 3 . 4 10 1 Weapon Failures 7 | . . . . . . . . . . . . 2 . 1 3 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 420 | . . . . . . . 94 88 20 . 24 36 158 . . . Projectiles 220 | . . . . . . . 94 72 20 . . 34 . . . . Explosions 193 | . . . . . . . . 11 . . 24 . 158 . . . Melee 7 | . . . . . . . . 5 . . . 2 . . . . Knockbacks 35 | . . . 2 . . . 4 9 1 . 2 6 8 2 . 1 Impact 11 | . . . 2 . . . 1 3 . . . 2 2 . . 1 Kinetic 22 | . . . . . . . 3 4 1 . 2 4 6 2 . . Secondary 2 | . . . . . . . . 2 . . . . . . . . Self-Inflicted Damage 177 | . . . . . . . . . . . 106 . 71 . . . Shots 2 | . . . . . . . . . . . 1 . 1 . . . Rammed 96 | . 3 8 7 . . . 8 13 1 1 . 15 14 11 1 14 Targets Rammed 115 | . 3 9 7 . . . 15 16 1 2 . 15 15 12 2 18 Kicked . | . . . . . . . . . . . . . . . . . Crushed 19 | . . 1 . . . . 7 3 . 1 . . 1 1 1 4 Highest Temperature 671 | . 140 569 81 162 150 . 580 484 343 194 60 577 594 457 671 408 Average Temperature 141 | . 50 121 14 91 85 . 144 139 118 37 28 168 252 194 174 185 Received Heat Transfer 4212 | . 123 324 459 24 . . 563 836 354 99 63 234 618 366 76 73 Effects 73 | . . 15 . . . . 9 6 3 . . 9 6 9 13 3 Shutdowns 17 | . . 2 . . . . 1 2 . . . 3 . 3 5 1 Energy Bleed 16 | . . 2 . . . . 2 2 1 . . 1 2 . 5 1 Interference 10 | . . . . . . . 2 . 2 . . 5 1 . . . Matter Decay 7 | . . 2 . . . . 3 . . . . . . 1 1 . Short Circuit 7 | . . 3 . . . . . 1 . . . . 1 . 1 1 Damage (minor) 5 | . . . . . . . 1 1 . . . . 2 1 . . Damage (major) 10 | . . 5 . . . . . . . . . . . 4 1 . Damage (core) 1 | . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 1 . . . 2 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . 2 1 Parts Fried 21 | . . . . . . . 2 6 . . 5 . . 3 4 1 Impact Corruptions 2 | . . . . . . . . 1 . . . 1 . . . . Robots Melted 7 | . . . 2 . . . . 2 . . . . 1 . 1 1 Combat Hostiles 7 | . . . 2 . . . . 2 . . . . 1 . 1 1 Parts Melted 67 | . 1 5 10 1 . . 15 13 2 . . . 3 5 2 10 Heat Transferred 30166 | . 1073 4958 3922 185 148 . 5487 4423 1298 370 259 546 2251 1916 666 2664 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Arc Hub Fac Fac Res Tes Res Peak Influence 927 | . 212 406 546 214 . . 408 927 629 351 524 351 483 505 214 285 Initial 511 | . . . 167 179 . . 35 199 511 213 122 241 102 169 197 . Average 225 | . 93 204 346 190 . . 105 512 526 296 232 226 234 271 138 125 Maximum Alert Level 3 | . 1 2 2 1 . . 2 3 2 1 2 1 2 2 1 1 Low Security (%) 51 | 100 86 53 18 67 . . 86 . . . 53 39 44 16 78 76 Level 1 36 | . 13 43 51 32 . . 12 40 . 100 25 60 45 78 21 23 Level 2 9 | . . 3 29 . . . 1 30 100 . 20 . 9 4 . . Level 3 2 | . . . . . . . . 28 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 3 3 1 . . . 9 10 1 . . 2 4 6 1 6 Investigation 9 | . 1 . . . . . 3 2 1 . . . . . . 2 Extermination 13 | . . . . . . . 5 . . . . 1 1 2 1 3 Reinforcement 20 | . 2 3 1 . . . 1 7 . . . 1 1 3 . 1 Assault 1 | . . . . . . . . 1 . . . . . . . . Garrison 3 | . . . . . . . . . . . . . 2 1 . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 3 . . . . 1 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Arc Hub Fac Fac Res Tes Res Distress Signals 31 | . 3 6 1 . . . 1 5 2 . 1 3 1 3 2 3 Communications Jammed 1 | . . . . . . . 1 . . . . . . . . . Distress Signals 1 | . . . . . . . 1 . . . . . . . . . Times Spotted 396 | . 18 43 23 1 3 . 41 61 26 14 11 16 17 50 22 50 Peak Tracking Total 19 | . 5 6 3 1 3 . 5 8 13 1 9 4 4 9 5 19 Tactical Retreats 27 | . 1 2 . . . . 2 4 1 . . 3 . 4 2 8 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Arc Hub Fac Fac Res Tes Res Traps Triggered 17 | . 5 1 3 . . . 2 . . . . 1 . 1 2 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Arc Hub Fac Fac Res Tes Res Machines Disabled 36 | . . 4 . . . . 7 . 1 2 13 . 8 . 1 . Max in Single Turn 12 | . . 1 . . . . 2 . 1 1 12 . 7 . 1 . Garrison Access 3 | . . . . . . . . . . . . . 1 1 1 . Network Hub 1 | . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Arc Hub Fac Fac Res Tes Res Machines Accessed 52 | . 4 5 1 . . . 10 8 1 1 . 3 4 6 4 5 Terminals 42 | . 4 5 1 . . . 9 8 1 . . . 3 4 3 4 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 2 . 1 . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . . . 1 1 1 1 Total Hacks 162 | . 14 11 3 . . . 25 27 3 25 . 11 8 18 6 11 Successful 84 | . 8 2 1 . . . 13 15 . 25 . 5 5 5 1 4 Failed 78 | . 6 9 2 . . . 12 12 3 . . 6 3 13 5 7 Catastrophic 18 | . . 2 . . . . 3 1 2 . . 1 2 1 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 75 | . 9 9 3 . . . 15 6 1 1 . . 4 16 4 7 Terminals 116 | . 14 11 3 . . . 23 27 3 . . . 7 16 4 8 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . . . . . . 8 . 1 . . Recycling Units 3 | . . . . . . . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 2 . . . . . 1 1 2 3 Terminal Hacks 47 | . 3 1 . . . . 4 11 . 25 . . 2 1 . . Record 31 | . . . . . . . 1 3 . 25 . . 2 . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . Open Door 3 | . . . . . . . . 3 . . . . . . . . Branch Access Points 4 | . 1 1 . . . . 1 . . . . . . 1 . . Alert Level 3 | . 1 . . . . . 1 1 . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . Security Status 1 | . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . 4 . . . . Scan Component 2 | . . . . . . . . . . . . 2 . . . . Repair 2 | . . . . . . . . . . . . 2 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 1 1 . Seal Access 3 | . . . . . . . . . . . . . 1 1 1 . Unauthorized Hacks 29 | . 5 1 1 . . . 9 4 . . . . 2 3 . 4 Terminals 29 | . 5 1 1 . . . 9 4 . . . . 2 3 . 4 Assimilate 5 | . 2 . . . . . 2 . . . . . . 1 . . Botnet 24 | . 3 1 1 . . . 7 4 . . . . 2 2 . 4 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 2 5 1 . . . 9 6 2 . . 3 3 5 3 5 Full Trace Events 6 | . . 1 . . . . 2 2 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 2 . . . . Time 38 | . . . . . . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Arc Hub Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . 15 . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Arc Hub Fac Fac Res Tes Res Total Allies 20 | . . . . . . . . 19 . . . . . 1 . . Largest Group 7 | . . . . . . . . 7 3 . . . . 1 . . Highest-Rated Group 230 | . . . . . . . . 230 100 . . . . 30 . . Highest-Rated Ally 156 | . . . . . . . . 156 37 . . . . 30 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 207 | . . . . . . . . 185 11 . . . . 11 . . Total Damage 3857 | . . . . . . . . 3438 273 . . . . 146 . . Kills 32 | . . . . . . . . 30 1 . . . . 1 . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Arc Hub Fac Fac Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Arc Hub Fac Fac Res Tes Res Turns Passed 16410 | 71 1216 1854 843 288 505 26 2735 1558 445 375 244 974 1110 1600 1204 1362 Spaces Moved 7974 | 41 658 919 340 164 300 17 1387 669 166 174 129 487 549 758 589 627 Core 14 | 4 1 . . . . . . . . . . . . . . 9 Treads 7960 | 37 657 919 340 164 300 17 1387 669 166 174 129 487 549 758 589 618 Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 160 161 151 147 Average Speed 161 | 149 160 160 160 160 160 160 160 161 162 160 160 160 161 162 169 155 Slowest Speed 600 | 160 200 160 160 160 160 160 164 180 180 160 160 160 180 172 185 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 38 | 5 88 83 43 6 50 4 29 73 52 92 16 11 13 23 50 18 Regions Visited 16 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 . Scrap Searched 4 | . . . . . 3 1 . . . . . . . . . . Spaces Dug 4 | . . . . . . . . . . . . 4 . . . . Terrain Destroyed 319 | . . . . . . . 67 24 7 3 162 21 27 2 4 2 Melee . | . . . . . . . . . . . . . . . . . Projectile 101 | . . . . . . . 27 20 7 3 5 21 10 2 4 2 AOE 218 | . . . . . . . 40 4 . . 157 . 17 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Arc Hub Fac Fac Res Tes Res Total 10169 | 48 737 1119 511 185 318 16 1667 979 239 250 150 617 705 975 724 929 Wait 651 | . 1 31 43 8 9 . 79 15 . 40 4 71 63 81 29 177 Move 7958 | 40 657 918 339 163 299 16 1386 668 165 173 128 486 548 757 588 627 Hop . | . . . . . . . . . . . . . . . . . Pick Up 130 | 2 7 14 11 2 2 . 18 19 1 6 1 5 9 10 13 10 Fast Attach 107 | 6 12 4 7 1 . . 11 8 6 2 2 3 10 2 20 13 Attach 115 | . 1 4 5 3 1 . 22 16 5 4 3 5 11 10 15 10 Detach 34 | . . 1 . . 1 . 3 1 4 . . 2 9 1 8 4 Swap 152 | . 5 19 9 3 2 . 18 16 7 7 . 8 8 27 6 17 Drop 159 | . 6 24 22 3 1 . 16 17 2 6 3 . 10 14 14 21 Fire 607 | . 45 95 68 2 3 . 99 67 48 10 9 22 22 56 29 32 Melee 5 | . . . . . . . . 5 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 115 | . 3 9 7 . . . 15 16 1 2 . 15 15 12 2 18 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 136 | . . . . . . . . 131 . . . . . 5 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / [*Hub x2]) -6/Hub_04(d) -5/Factory -4/Factory -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 16) 412 | -10/Materials | Discovered new exit (range 11) 557 | -10/Materials | Identified exit to Mines 633 | -10/Materials | Discovered new exit (range 16) 1094 | -10/Materials | Discovered new exit (range 10) 1288 | -10/Materials | Entered another Materials area 1288 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1683 | -9/Materials | Discovered new exit (range 10) 2102 | -9/Materials | Discovered new exit (range 15) 2217 | -9/Materials | Discovered new exit (range 6) 2407 | -9/Materials | Discovered new exit (range 16) 2712 | -9/Materials | Discovered new exit (range 12) 3088 | -9/Materials | Identified exit to Mines 3088 | -9/Materials | Identified exit to Storage 3110 | -9/Materials | Discovered new exit (range 16) 3142 | -9/Materials | Entered another Materials area 3142 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3429 | -8/Materials | Build established: Scavenger-Mutant 3829 | -8/Materials | Discovered new exit (range 4) 3985 | -8/Materials | Entered Factory 3985 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4163 | -7/Factory | Discovered new exit (range 6) 4273 | -7/Factory | Entered Lower Caves 4299 | -7/Lower Caves | Build established: Scavenger-Gunner 4500 | -7/Lower Caves | Learned Factory stockpile data 4730 | -7/Lower Caves | Discovered new exit (range 12) 4778 | -7/Lower Caves | Entered another Lower Caves area 4783 | -7/Lower Caves | Discovered new exit (range 8) 4804 | -7/Lower Caves | Entered Factory 4804 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5556 | -6/Factory | Lost 3 parts (2n1u) 5827 | -6/Factory | Lost 4 parts (3u1w) 6123 | -6/Factory | Lost 9 parts (1p3n3u2w) 6584 | -6/Factory | Build established: Scavenger-Tank 7129 | -6/Factory | Build established: Scavenger-Gunner 7413 | -6/Factory | Identified exit to Lower Caves 7413 | -6/Factory | Identified exit to Extension 7539 | -6/Factory | Entered Extension 7624 | -6/Extension | Rescued a captive Derelict 7694 | -6/Extension | Lost 7 parts (1p2n1u3w) 8132 | -6/Extension | Rescued A7 8151 | -6/Extension | Lost 4 parts (2n2w) 8189 | -6/Extension | Disrupted transfer network 8209 | -6/Extension | Rescued a captive Derelict 8210 | -6/Extension | Rescued a captive Derelict 8212 | -6/Extension | Spotted B-75 Beast 8224 | -6/Extension | Spotted B-75 Beast 8234 | -6/Extension | Destroyed B-75 Beast 8246 | -6/Extension | Destroyed B-75 Beast 8275 | -6/Extension | Core integrity fell below 50% 8318 | -6/Extension | Lost 3 parts (1u2w) 8354 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8939 | -6/Extension | First assault squad dispatched 9056 | -6/Extension | Discovered new exit (range 10) 9057 | -6/Extension | Discovered new exit (range 6) 9097 | -6/Extension | Entered Cetus 9097 | -6/Cetus | Accompanied by 3 allies 9119 | -6/Cetus | Spotted Cetus Guard 9119 | -6/Cetus | Spotted Cetus Guard 9123 | -6/Cetus | Spotted Cetus Guard 9126 | -6/Cetus | Spotted Cetus Guard 9130 | -6/Cetus | Allies destroyed Cetus Guard 9137 | -6/Cetus | Destroyed Cetus Guard 9160 | -6/Cetus | Destroyed Cetus Guard 9170 | -6/Cetus | Destroyed Cetus Guard 9199 | -6/Cetus | Lost 8 parts (1p4n1u2w) 9300 | -6/Cetus | Cetus Manufacturing Module disabled 9465 | -6/Cetus | Discovered new exit (range 15) 9493 | -6/Cetus | Spotted Cetus Guard 9494 | -6/Cetus | Spotted Cetus Guard 9540 | -6/Cetus | Spotted Cetus Guard 9542 | -6/Cetus | Entered Archives 9672 | -6/Archives | Build established: Scavenger-Tank 9718 | -6/Archives | Discovered new exit (range 16) 9762 | -6/Archives | Unable to access archive contents 9768 | -6/Archives | Discovered new exit (range 16) 9779 | -6/Archives | Unable to access archive contents 9784 | -6/Archives | Discovered new exit (range 15) 9917 | -6/Archives | Entered Hub_04(d) 10110 | -6/Hub_04(d) | Network Hub disabled 10111 | -6/Hub_04(d) | Core integrity fell below 20% 10154 | -6/Hub_04(d) | Discovered new exit (range 5) 10154 | -6/Hub_04(d) | Spotted Lightning 10154 | -6/Hub_04(d) | Spotted Lightning 10156 | -6/Hub_04(d) | Spotted Lightning 10156 | -6/Hub_04(d) | Spotted Lightning 10156 | -6/Hub_04(d) | Spotted Lightning 10156 | -6/Hub_04(d) | Spotted Lightning 10161 | -6/Hub_04(d) | Entered Factory 10161 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10186 | -5/Factory | Lost 3 parts (1u2w) 10516 | -5/Factory | System corruption reached 10% 10571 | -5/Factory | Lost 3 parts (3u) 10841 | -5/Factory | Repaired Imp. Treads 10941 | -5/Factory | Repaired Imp. Medium Armor Plating 10973 | -5/Factory | Discovered new exit (range 16) 11135 | -5/Factory | Entered another Factory area 11135 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11602 | -4/Factory | Spotted B-86 Titan 11669 | -4/Factory | Discovered new exit (range 14) 11752 | -4/Factory | Garrison activated, responded to threat 11792 | -4/Factory | Lost 7 parts (3n4w) 11804 | -4/Factory | Build established: Scavenger-Gunner 11888 | -4/Factory | Crushed by falling debris 12152 | -4/Factory | Build established: Scavenger-Tank 12245 | -4/Factory | Entered Research 12245 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12325 | -3/Research | Identified exit to Armory 12325 | -3/Research | Identified exit to Testing 12528 | -3/Research | Build established: Scavenger-Gunner 13269 | -3/Research | Discovered new exit (range 5) 13355 | -3/Research | Garrison activated, responded to threat 13845 | -3/Research | Entered Testing 13863 | -3/Testing | Lost 10 parts (3n4u3w) 14049 | -3/Testing | Build established: Scavenger-Tank 14334 | -3/Testing | Lost 5 parts (2p2u1w) 14409 | -3/Testing | System corruption reached 10% 14445 | -3/Testing | Lost 3 parts (1u2w) 14577 | -3/Testing | Discovered new exit (range 15) 15049 | -3/Testing | Entered Research 15049 | -2/Research | Evolved 2 slots: Power x1, Utility x1 15057 | -2/Research | Lost 5 parts (1n1u3w) 15644 | -2/Research | Discovered new exit (range 12) 16234 | -2/Research | Lost 6 parts (1p4u1w) 16387 | -2/Research | System corruption reached 10% 16393 | -2/Research | Core integrity fell below 50% 16405 | -2/Research | Core integrity fell below 20% 16411 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 16353_ Critical hit. 16353_ Biometal Heavy Treads destroyed. 16353_ Slug penetrates Wall. 16353_ Critical hit. 16353_ Imp. Force Field destroyed. 16355_ E0 WVFYNIEPOFYG#QU D09UPXNGP 16356_ Slug penetrates Wall. 16361_ Med. Treads destroyed. 16371_ Slug penetrates Wall. 16379_ Adv. ECM Suite destroyed. 16379_ Slug penetrates Wall. 16381_ System corrupted: Component data lost. 16383_ Slug penetrates Wall. 16390_ W-44 Eye sends out distress signal. 16391_ Slug penetrates Wall. 16395_ Imp. Core Analyzer destroyed. 16398_ Slug penetrates Wall. 16401_ Adv. Heat Sink destroyed. 16402_ System corrupted: Matter fused (-5). 16404_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????# #???# #??????+ ????????????? | | ????# #???# #??????# ????????????? | | ????# #???# #??????# ????????????? | | ????# #???# #??????# #???????????? | | ????# #??################### #???????????? | | ????# #??# # ??? # #???????????? | | ????# #### # # #???????????? | | ????# + # """"" # #???????????? | | ????# # # """"" # ############# | | ????# # # """"" # | | ????# # # / | | ????# # # # | | ????# # # """" # | | ????# # # """"" #### ########## | | ????# ######### """"" #??# #????????? | | ????# # # #??# #????????? | | ????# + ! = # #??# #????????? | | ????# # ##########/###??# #????????? | | ????# #??##+############ #????# #????????? | | ????# #?### #?# s h #????# #????????? | | ????# #?# ^ # !s#####????# #????????? | | ????# ### h # #????????# #????????? | | ????# gp #???????##/###??????? | | ????# ### # [ #???????# #??????? | | ????#!#?# ??# #???????# #??????? | | ???##*###?????###@#########??# ######## | | ???#!!/######### % # #??# # # | | ???#[%!!% !=|[ % < + ! #??# / # | | ???#![=######### # #??# # # | | ???#####???????##### #??# # # | | ???????????????????# #??# # # | | ???????????????????# #??# # # | | ???????????????????########??###### / | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????######## | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 63 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 8 Cloak Strength 3 Power Amplification 40 Base Temperature (-) 200 Heat Shielding 100 Armor Coverage 675 Core Shielding 30 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 10 Core Analysis 8 Recoil Reduction 8 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Tank What Is This Thing? Challenges ------------ None Game ------ Seed EnhancedBeamSuite Manual? 0 Play Time 02:46:44 Cumulative 45.5 hours Start 2021.03.22 @ 21:52:01 End 2021.03.23 @ 23:43:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 38 Achievement% 34 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe907f61-4cc5-4218-b7b0-8a2c558e914d