Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 22:11:16 Player: Rohain Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (187) 935 Value Destroyed (6790) 6790 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1139) 1139 TOTAL SCORE: 13484 Bonus ------- High Alert Combat Kills 1210 Friendly Fire -71 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (8) ------ Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- Field Laser > --- INVENTORY (15) --- Medium Storage Unit Large Storage Unit Precision Matter Filter Precision Matter Filter Advanced Shield Generator Advanced System Restoration Module Rocket Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cooled Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Improved Target Analyzer Improved Medium Armor Plating Improved Force Field > --- WEAPON ----------- Plasma Rifle Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg VSS Leg Flexi-carbon Leg Advanced Heat Sink Medium Storage Unit Large Storage Unit Precision Matter Filter Precision Matter Filter Advanced Shield Generator Advanced System Restoration Module Plasma Rifle Enhanced Autogun Rocket Launcher [Rating: 111] Favorites ----------- Power Cold Fusion Reactor Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion VSS Leg Leg VSS Leg Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 4 | . . 1 . 1 . 1 1 Utility 6 | . . 1 1 1 1 1 1 Weapon 1 | . . . 1 . . . . Parts Attached 170 | 6 11 27 36 8 12 21 49 Power 20 | 1 2 2 3 1 6 1 4 Engine 10 | 1 2 2 1 1 1 1 1 Core 6 | . . . 2 . 3 . 1 Reactor 4 | . . . . . 2 . 2 Propulsion 46 | 2 1 6 9 2 2 5 19 Treads . | . . . . . . . . Leg 46 | 2 1 6 9 2 2 5 19 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 46 | 1 3 5 6 2 3 13 13 Device 23 | . 2 2 1 1 1 7 9 Storage 3 | 1 1 . . . . 1 . Processor 6 | . . . 2 1 . 3 . Hackware . | . . . . . . . . Protection 14 | . . 3 3 . 2 2 4 Artifact . | . . . . . . . . Weapon 58 | 2 5 14 18 3 1 2 13 Energy Gun 19 | 2 4 8 1 . . . 4 Energy Cannon . | . . . . . . . . Ballistic Gun 30 | . . . 15 3 1 2 9 Ballistic Cannon . | . . . . . . . . Launcher 9 | . 1 6 2 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . . 4 . 1 2 2 Parts Lost 58 | . 2 3 14 1 2 2 34 Power 9 | . 1 . . 1 1 . 6 Propulsion 19 | . . . 7 . . . 12 Utility 14 | . . 1 3 . 1 1 8 Weapon 16 | . 1 2 4 . . 1 8 Highest Loss Streak 18 | . 2 2 8 1 2 1 18 To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 94 | . 95 96 91 99 98 99 90 Engine 4 | . 13 11 1 2 4 3 . Core 3 | . . . 7 4 5 1 3 Reactor 1 | . . . . . 1 5 4 Leg 27 | . 28 33 22 30 25 29 26 Device 8 | . 10 11 9 6 13 5 7 Storage 8 | . 14 11 9 7 6 5 5 Processor 11 | . . . 9 15 13 20 21 Protection 6 | . . 7 7 7 6 7 5 Energy Gun 6 | . 27 21 1 . . . 1 Ballistic Gun 14 | . . . 22 23 19 16 12 Naked Turns . | . . . . . . . . Heaviest Build 83 | 10 20 31 36 36 54 66 83 Greatest Support 140 | 20 20 36 43 48 53 71 140 Greatest Overweight (x) 8 | 3 . . 8 . 1 . 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 Average Capacity 11 | 7 8 10 10 10 10 14 15 Most Carried 15 | . 8 10 10 10 10 15 15 Average Carried 9 | . 4 8 8 9 9 13 13 Final Capacity 15 | 8 10 10 10 10 10 15 15 Final Carried 14 | . 7 9 10 10 10 14 7 Class Distribution -------------------- 43% | Gunner 21% | Scavenger-Gunner 18% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Matter Collected 5480 | 177 193 376 1263 531 205 1086 1649 Remotely . | . . . . . . . . Salvage Created 9138 | . 419 843 2029 590 205 1948 3104 Parts 459 | . 17 59 132 34 8 70 139 Haulers Intercepted 14 | . 1 2 3 1 1 3 3 Recyclers Shooed 11 | . 1 1 . . . 5 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 133 | . 7 22 36 11 1 20 36 Guns 115 | . 4 10 33 11 1 20 36 AOE 18 | . 3 12 3 . . . . Classes Destroyed 14 | . 5 3 3 . 1 1 1 Worker 6 | . 2 1 1 . . . 2 Builder 15 | . . 4 3 1 1 . 6 Tunneler 3 | . . . 3 . . . . Hauler 14 | . 1 2 3 1 1 3 3 Recycler 10 | . 2 1 1 . . 3 3 Mechanic 2 | . . . . . 1 . 1 Watcher 4 | . . 1 2 . . 1 . Swarmer 27 | . 3 10 3 4 . . 7 Grunt 61 | . 4 7 19 3 . 15 13 Duelist 2 | . . . 1 1 . . . Sentry 28 | . . 5 10 3 1 4 5 Hunter 7 | . . . 3 . . . 4 Programmer 7 | . . . . . . 1 6 Heavy 1 | . . . . . . . 1 Best Kill Streak 18 | . 3 10 10 6 3 12 18 Combat Bots Only 12 | . 3 3 6 5 1 10 12 Max Kills in Single Turn 5 | . 3 5 3 2 1 2 2 Gunslinging 1 | . . . 1 . . . 1 Exploded 3 | . 1 3 1 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Damage Taken 10906 | . 359 796 2238 712 168 749 5884 Core 1759 | . 37 90 304 65 27 67 1169 Absorbed by Shields 936 | . . . . . . . 936 Regen/Repaired (Parts) 197 | . . 73 . 45 79 . . Core Remaining (%) 83 | 100 85 77 44 90 96 93 . Volleys Fired 449 | . 33 56 111 38 9 75 127 Largest 3 | . 2 2 3 3 3 3 3 Hottest 185 | . 90 96 136 75 75 75 185 Shots Fired 1164 | . 62 100 310 114 27 223 328 Gun 1145 | . 58 90 305 114 27 223 328 Cannon . | . . . . . . . . Launcher 19 | . 4 10 5 . . . . Special . | . . . . . . . . Kinetic 928 | . . . 279 114 27 223 285 Thermal 199 | . 56 74 26 . . . 43 Explosive 19 | . 4 10 5 . . . . Electromagnetic 18 | . 2 16 . . . . . Robot Hit Streak 55 | . 15 16 20 18 10 42 55 Robot Miss Streak 6 | . 6 5 2 2 1 2 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 20 | . 1 1 3 1 . 1 13 Max Gunslinging Chain 2 | . 1 1 1 1 . 1 2 Shots Hit Robots 876 | . 33 62 235 79 20 176 271 Core Hits 384 | . 18 41 96 28 9 76 116 Critical Kills 25 | . . . . 1 . 9 15 Critical Parts Destroyed 27 | . . . 1 . . 9 17 Critical Strikes 62 | . . 2 2 2 . 18 38 Burn 9 | . . 2 1 . . . 6 Destroy 53 | . . . 1 2 . 18 32 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 19148 | . 846 1634 4296 1390 384 3190 7408 Guns 17018 | . 371 749 3531 1390 384 3185 7408 Cannons . | . . . . . . . . Explosions 2125 | . 475 885 765 . . . . Melee . | . . . . . . . . Ramming 5 | . . . . . . 5 . Kinetic 14774 | . . . 3287 1390 384 3185 6528 Thermal 2457 | . 665 668 244 . . . 880 Explosive 1676 | . 148 763 765 . . . . Electromagnetic 236 | . 33 203 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . . 2 2 4 16 Average Corruption 3 | . . . . 2 1 3 3 Corruption Purged 5 | . . . . . . 4 1 Corruption Blocked . | . . . . . . . . Effects 28 | . . . . 5 . 14 9 Message Errors 8 | . . . . 2 . 4 2 Matter Fused 4 | . . . . 1 . 1 2 Heat Flow Errors 4 | . . . . . . 2 2 Energy Discharges 7 | . . . . 1 . 5 1 Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 2 | . . . . 1 . . 1 Weapon Failures 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 275 | . 186 53 36 . . . . Projectiles . | . . . . . . . . Explosions 275 | . 186 53 36 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 330 | . 124 141 3 . . . 62 Shots 8 | . 2 4 1 . . . 1 Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . 1 . Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 275 | . 138 41 60 24 13 248 275 Average Temperature 49 | . 48 17 13 10 4 54 83 Received Heat Transfer 2447 | . 72 228 759 192 42 243 911 Effects 5 | . . . . . . . 5 Interference 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . 2 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 12 | . . 2 6 . . . 4 Heat Transferred 5872 | . 1025 1603 657 . . . 2587 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Peak Influence 1034 | . 282 748 1034 583 282 419 811 Initial 428 | . . 66 315 428 220 39 142 Average 409 | . 116 427 650 433 215 197 487 Maximum Alert Level 3 | . 1 3 3 2 1 2 3 Low Security (%) 23 | 100 79 12 . . 17 57 13 Level 1 26 | . 20 30 15 21 82 30 16 Level 2 35 | . . 46 43 78 . 11 54 Level 3 14 | . . 10 40 . . . 15 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 36 | . 1 2 8 1 1 12 11 Investigation 7 | . 1 2 3 . . 1 . Extermination 4 | . . . . 1 . 1 2 Reinforcement 12 | . . . 2 . 1 4 5 Assault 1 | . . . . . . . 1 Garrison 12 | . . . 3 . . 6 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 1 . . . 2 Haulers Reinforced 5 | . . . . . 1 2 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Distress Signals 12 | . 2 2 3 . 1 1 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 187 | . 14 28 47 14 2 28 54 Peak Tracking Total 12 | . 4 7 5 5 2 3 12 Tactical Retreats 6 | . . 1 . . 1 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Traps Triggered 8 | . 1 1 1 1 3 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Machines Disabled 19 | . 5 6 2 . . . 6 Max in Single Turn 4 | . 4 2 1 . . . 4 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Machines Accessed 31 | . 5 4 8 7 4 3 . Terminals 23 | . 5 3 7 5 2 1 . Fabricators 1 | . . . . 1 . . . Repair Stations 4 | . . 1 . 1 1 1 . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 75 | . 8 17 18 15 10 7 . Successful 27 | . 6 6 7 4 3 1 . Failed 48 | . 2 11 11 11 7 6 . Catastrophic 10 | . . 2 4 2 2 . . Database Lockouts . | . . . . . . . . Manual 53 | . 7 14 15 9 7 1 . Terminals 58 | . 8 14 16 12 7 1 . Fabricators 1 | . . . . 1 . . . Repair Stations 11 | . . 3 . 2 2 4 . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . 2 . . 2 . Terminal Hacks 8 | . 2 1 4 1 . . . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 3 | . 1 1 1 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . Registered Components 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . 2 . 2 2 1 . Scan Component 4 | . . 1 . 1 1 1 . Repair 3 | . . 1 . 1 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 12 | . 4 3 3 1 1 . . Terminals 12 | . 4 3 3 1 1 . . Assimilate 2 | . 2 . . . . . . Botnet 10 | . 2 3 3 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 2 4 8 5 4 2 . Full Trace Events 5 | . . 1 3 . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 1 . 1 1 . . Time 95 | . . 32 . 25 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Total Allies 2 | . 2 . . . . . . Largest Group 1 | . 1 1 . . . . . Highest-Rated Group 10 | . 10 8 . . . . . Highest-Rated Ally 10 | . 10 8 . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Turns Passed 5920 | 54 600 773 1567 503 486 894 1043 Spaces Moved 3449 | 38 384 427 826 384 389 581 420 Core 63 | 15 . . 45 . . . 3 Treads . | . . . . . . . . Legs 3386 | 23 384 427 781 384 389 581 417 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 100 104 110 Average Speed 115 | 120 120 120 133 90 100 108 120 Slowest Speed 450 | 200 120 120 450 103 185 110 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 68 51 67 12 12 18 11 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 12 | . 12 . . . . . . Terrain Destroyed 266 | . 30 154 25 . . . 57 Melee . | . . . . . . . . Projectile 38 | . . . . . . . 38 AOE 227 | . 30 154 25 . . . 18 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Total 4646 | 43 460 585 1108 500 474 771 705 Wait 444 | . 20 60 94 61 57 65 87 Move 3442 | 37 383 426 825 383 388 580 420 Hop . | . . . . . . . . Pick Up 56 | . 9 3 19 5 4 13 3 Fast Attach 52 | 6 2 4 11 1 7 2 19 Attach 52 | . 3 10 13 3 4 7 12 Detach 14 | . 1 7 3 . . 3 . Swap 68 | . 6 13 13 4 1 12 19 Drop 68 | . 3 6 19 5 4 13 18 Fire 449 | . 33 56 111 38 9 75 127 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 18 | -11/Junkyard | Discovered new exit (range 15) 55 | -11/Junkyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 15) 556 | -10/Materials | Identified exit to Mines 629 | -10/Materials | Discovered new exit (range 4) 655 | -10/Materials | Entered another Materials area 655 | -9/Materials | Accompanied by 1 ally 655 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 897 | -9/Materials | Discovered new exit (range 16) 1020 | -9/Materials | Build established: Scavenger-Mutant 1039 | -9/Materials | Discovered new exit (range 16) 1101 | -9/Materials | Discovered new exit (range 12) 1284 | -9/Materials | Identified exit to Mines 1354 | -9/Materials | Discovered new exit (range 16) 1376 | -9/Materials | Repaired Med. Armor Plating? 1428 | -9/Materials | Entered another Materials area 1428 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2082 | -8/Materials | Build established: Gunner 2125 | -8/Materials | Garrison activated, responded to threat 2600 | -8/Materials | Core integrity fell below 50% 2648 | -8/Materials | Lost 8 parts (3n2u3w) 2855 | -8/Materials | Build established: Mutant 2986 | -8/Materials | Discovered new exit (range 10) 2995 | -8/Materials | Entered Factory 2995 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3188 | -7/Factory | Build established: Gunner 3425 | -7/Factory | Repaired Adv. Heat Sink 3486 | -7/Factory | Discovered new exit (range 9) 3498 | -7/Factory | Entered another Factory area 3498 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3584 | -6/Factory | Repaired VSS Leg 3952 | -6/Factory | Discovered new exit (range 15) 3984 | -6/Factory | Entered another Factory area 3984 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4202 | -5/Factory | Found Prototype Processor 4204 | -5/Factory | Found Prototype Processor 4216 | -5/Factory | Garrison activated, responded to threat 4337 | -5/Factory | Identified Exp. Targeting Computer (x2) 4561 | -5/Factory | Garrison activated, responded to threat 4628 | -5/Factory | Destroyed 10 combat bots 4869 | -5/Factory | Discovered new exit (range 9) 4878 | -5/Factory | Entered another Factory area 4878 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5110 | -4/Factory | Build established: Scavenger-Gunner 5201 | -4/Factory | Garrison activated, responded to threat 5483 | -4/Factory | Lost 3 parts (2u1w) 5781 | -4/Factory | Lost 11 parts (2p6n3u) 5795 | -4/Factory | Destroyed 12 combat bots 5832 | -4/Factory | Core integrity fell below 50% 5869 | -4/Factory | System corruption reached 10% 5878 | -4/Factory | First assault squad dispatched 5900 | -4/Factory | Core integrity fell below 20% 5921 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05891_ Acquired 5 matter. 05892_ Slug penetrates P-70 Sage. 05892_ Slug penetrates Wall. 05893_ Acquired 3 matter. 05894_ Destroyed Imp. Remote Datajack. 05898_ Railgun destroyed. 05898_ Extracted 7 matter. 05901_ P-70 Sage resets K-01 Serf, system corruption cleaned. 05902_ R-10 Processor collects Plasma Rifle. 05905_ Acquired Field Laser. 05906_ K-01 Serf cleans the Machine. 05907_ System corrupted: Substantial component data lost. 05908_ R-10 Processor collects Terrain Scan Processor. 05911_ K-01 Serf cleans the Machine. 05912_ R-10 Processor collects Quantum Rifle. 05913_ Acquired Flexi-carbon Leg. 05916_ Acquired 20 matter. 05917_ R-10 Processor collects Adv. Shield Generator. 05918_ K-01 Serf destroyed. 05920_ R-10 Processor collects Med. Treads. 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""" #????????? | | ??????? u / %%= %# """ #????????? | | ??????? k / !*= *! ! # """ #????????? | | ???????? #" "# k%! = # #????????? | | ?????????#" ""?########## # =! """ #????????? | | ??????????" [????!#?????# # %==""" #????????? | | ?????????????????? ??????# # *%""" ##???????? | | ?????????????????? ??????# + % + ? | | ?????????????????##??????# ######"####???????? | | ?????????????????????????# #? ! #????????? | | ?????????????????????????# # = #????????? | | ??????????????????????"??# # #????????? | | ??????????????????????""?# %# #????????? | | ??????????????????????"" # # #????????? | | ???????????????????????" # ! / """"""??????????? | | ???????????????????????? / =! # """""??????????? | | ???????????????????????? # !=# """""??????????? | | ??????????????????????? # =# """"""??????????? | | ???????????????????????"?# !# ########???????? | | ?????????????????????????# *%# #???????? | | ?????????????????????????# % # ! #???????? | | ?????????????????????????# = %+!! #???????? | | ?????????????????????????# !#! #???????? | | ???????????????##????????# #! #???????? | | ???????????????# ??????# # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 34 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 28 Target Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedTerrabombBroadsword Manual? 0 Play Time 01:05:41 Cumulative 20.9 hours Start 2023.03.21 @ 21:08:04 End 2023.03.21 @ 22:11:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 18 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 32 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1b9d55c-02bb-461a-a55a-c8652de9c8fa