Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 22:18:55 Player: Togure Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (506) 506 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4846 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 41/300 Energy 98/100 System Corruption 11% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Combat Airjet Improved Trap Extractor (0/6) Improved Trap Extractor (0/6) Improved Field Recycling Unit (0) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Gravmag System Combat Airjet Combat Airjet > --- UTILITY ---------- Matter Compressor Visual Processing Unit > --- WEAPON ----------- Gauss Cannon > --- INVENTORY -------- Combat Airjet Improved Trap Extractor Improved Trap Extractor Improved Field Recycling Unit Drone Bay [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 1 1 Weapon 2 | . . . . . . 1 1 Parts Attached 46 | 6 10 2 2 8 . 10 8 Power 6 | 1 1 1 . 1 . . 2 Engine 5 | 1 1 1 . 1 . . 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 13 | 2 3 . 2 2 . . 4 Treads . | . . . . . . . . Leg 3 | 2 1 . . . . . . Wheel 4 | . 2 . 2 . . . . Hover 3 | . . . . . . . 3 Flight 3 | . . . . 2 . . 1 Utility 12 | 1 4 . . 2 . 4 1 Device 2 | . 1 . . . . 1 . Storage 4 | 1 1 . . 1 . . 1 Processor 3 | . 2 . . 1 . . . Hackware 1 | . . . . . . 1 . Protection 2 | . . . . . . 2 . Artifact . | . . . . . . . . Weapon 15 | 2 2 1 . 3 . 6 1 Energy Gun 2 | . 2 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 2 . 1 . 2 . 3 . Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . . . . . 2 . Special Weapon 2 | . . . . 1 . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 14 | . 2 . . . . 5 7 Power 2 | . . . . . . 1 1 Propulsion 5 | . . . . . . 2 3 Utility 3 | . . . . . . 1 2 Weapon 4 | . 2 . . . . 1 1 Highest Loss Streak 5 | . 2 . . . . 5 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 62 | . 94 98 100 97 63 41 26 Engine 7 | . 14 12 14 14 9 4 . Leg 2 | . 9 . . . . . . Wheel 8 | . 18 28 28 5 . . . Hover 3 | . . . . . . . 10 Flight 3 | . . . . 22 18 9 . Device 5 | . 2 14 14 14 9 8 . Storage 3 | . 11 . . . . . 2 Processor 8 | . 9 14 14 11 9 7 6 Energy Gun 8 | . 21 24 14 1 . . . Ballistic Gun 5 | . 6 3 14 15 9 7 . Ballistic Cannon 1 | . . . . . . . 5 Special Weapon 1 | . . . . 10 9 . . Naked Turns . | . . . . . . . . Heaviest Build 19 | 10 16 7 7 7 6 8 19 Greatest Support 34 | 20 24 24 24 24 8 8 34 Greatest Overweight (x) 1 | 1 . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 5 5 10 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 5 5 Most Carried 8 | 4 8 5 5 5 5 5 5 Average Carried 4 | 2 5 5 5 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 4 5 5 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Scout | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 515 | 195 243 20 . 56 . 1 . Remotely . | . . . . . . . . Salvage Created 603 | . 404 115 . 43 . 41 . Parts 42 | . 25 7 . 9 . 1 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 20 | . 8 5 . 3 . 4 . Guns 16 | . 8 5 . 3 . . . AOE 4 | . . . . . . 4 . Classes Destroyed 4 | . 4 . . . . . . Recycler 2 | . 2 . . . . . . Watcher 2 | . 2 . . . . . . Swarmer 13 | . 3 3 . 3 . 4 . Grunt 7 | . 5 2 . . . . . Best Kill Streak 4 | . 3 3 . 3 . 4 . Combat Bots Only 4 | . 3 3 . 3 . 4 . Max Kills in Single Turn 2 | . 1 2 . 1 . 2 . Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 3174 | . 529 274 . 69 . 750 1552 Core 1606 | . 92 79 . 28 . 542 865 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 60 | 100 . . . 20 100 22 . Volleys Fired 102 | . 54 22 . 16 . 10 . Largest 2 | . 2 2 . 2 . 1 . Hottest 100 | . 90 90 . 100 . 100 . Shots Fired 174 | . 105 40 . 19 . 10 . Gun 151 | . 105 40 . 6 . . . Cannon . | . . . . . . . . Launcher 7 | . . . . . . 7 . Special 16 | . . . . 13 . 3 . Kinetic 71 | . 68 . . 3 . . . Thermal 96 | . 37 40 . 16 . 3 . Explosive 7 | . . . . . . 7 . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | . 10 6 . 3 . 2 . Robot Miss Streak 3 | . 3 3 . 1 . 1 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 96 | . 69 22 . 3 . 2 . Core Hits 40 | . 24 8 . 3 . 5 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . 1 1 . . . . . Burn 2 | . 1 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1599 | . 668 264 . 33 . 634 . Guns 965 | . 668 264 . 33 . . . Cannons . | . . . . . . . . Explosions 634 | . . . . . . 634 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 391 | . 382 . . 9 . . . Thermal 574 | . 286 264 . 24 . . . Explosive 634 | . . . . . . 634 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . 1 1 1 1 . 3 6 Average Corruption 1 | . 1 1 1 1 . 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . 7 1 2 3 . 1 1 Message Errors 6 | . 3 . 1 1 . . 1 Matter Fused 3 | . 2 . . . . 1 . Heat Flow Errors 4 | . 1 . 1 2 . . . Parts Rejected 1 | . . 1 . . . . . Data Loss (minor) 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 62 | . . . . . . 62 . Projectiles . | . . . . . . . . Explosions 62 | . . . . . . 62 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 327 | . 140 327 212 261 . . 7 Average Temperature 84 | . 37 150 112 78 . . 3 Received Heat Transfer 819 | . 240 147 . . . 81 351 Effects 3 | . . 3 . . . . . Interference 3 | . . 3 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 2 . . . . . Heat Transferred 1625 | . 782 769 . 74 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 240 | . 164 142 . 121 81 225 240 Initial 109 | . . 7 . . 46 36 109 Average 89 | . 54 119 . 101 57 86 120 Maximum Alert Level 1 | . . . . . . 1 1 Low Security (%) 93 | 100 100 100 . 100 100 93 86 Level 1 6 | . . . . . . 6 13 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 . . . 1 4 4 Investigation 1 | . . . . . . 1 . Extermination 4 | . . . . . . 2 2 Reinforcement 6 | . 2 . . . 1 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 14 3 . 3 3 23 42 Peak Tracking Total 11 | . 3 2 . 3 4 7 11 Tactical Retreats 17 | . . . . . . 7 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 3 | . 1 . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 12 | . 5 . 1 . 2 2 2 Terminals 11 | . 5 . . . 2 2 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 9 . 1 . 3 3 5 Successful 14 | . 8 . 1 . 1 . 4 Failed 7 | . 1 . . . 2 3 1 Catastrophic 2 | . . . . . . 2 . Database Lockouts . | . . . . . . . . Manual 17 | . 9 . 1 . 3 3 1 Terminals 20 | . 9 . . . 3 3 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 3 . 1 . . . 3 Record 2 | . . . . . . . 2 Prototype ID Bank 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Maintenance Status 1 | . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 5 . . . 1 . 1 Terminals 7 | . 5 . . . 1 . 1 Botnet 7 | . 5 . . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 2 . . . 1 2 1 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 3554 | 62 953 155 266 222 109 643 1144 Spaces Moved 4688 | 44 786 80 290 284 214 1307 1683 Core 516 | 10 . . . . . 453 53 Treads . | . . . . . . . . Legs 216 | 34 182 . . . . . . Wheels 994 | . 604 80 290 20 . . . Hover 1630 | . . . . . . . 1630 Flight 1332 | . . . . 264 214 854 . Fastest Speed 37 | 50 90 90 90 37 37 37 50 Average Speed 62 | 107 96 90 90 41 37 41 62 Slowest Speed 120 | 120 120 90 90 120 37 120 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . Time Travels 1 | . . . . 1 . . . Exploration Rate (%) 35 | 4 85 8 62 53 21 26 28 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 3 | . 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 13 | . . . . 13 . . . Terrain Destroyed 44 | . . . . 13 . 31 . Melee . | . . . . . . . . Projectile 13 | . . . . 13 . . . AOE 31 | . . . . . . 31 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 5110 | 58 887 122 294 343 242 1392 1772 Wait 192 | . 11 18 1 29 26 44 63 Move 4677 | 43 785 79 289 283 209 1306 1683 Hop 2 | . . . . . 2 . . Pick Up 47 | 9 16 . 1 2 2 7 10 Fast Attach 9 | . 1 2 . 2 . 1 3 Attach 23 | 6 2 . . 1 . 9 5 Detach 9 | . . . . 1 . 7 1 Swap 14 | . 7 . 2 5 . . . Drop 35 | . 11 1 1 4 3 8 7 Fire 102 | . 54 22 . 16 . 10 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 18) 463 | -10/Materials | Discovered new exit (range 13) 609 | -10/Materials | Identified exit to Materials 636 | -10/Materials | Identified exit to Mines 782 | -10/Materials | Discovered exit to Materials (range 5) 810 | -10/Materials | Discovered exit to Materials (range 14) 1016 | -10/Materials | Entered Mines 1023 | -10/Mines | Learned 2 Materials zone layouts 1074 | -10/Mines | Core integrity fell below 50% 1166 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1167 | -10/Mines | Discovered new exit (range 5) 1169 | -10/Mines | Identified exit to Exiles 1171 | -10/Mines | Entered Exiles 1187 | -10/Exiles | Discovered new exit (range 15) 1198 | -10/Exiles | Identified exit to Mines 1215 | -10/Exiles | Met 8R-AWN 1230 | -10/Exiles | Met EX-HEX 1257 | -10/Exiles | Met EX-BIN 1281 | -10/Exiles | Aligned with FarCom system 1282 | -10/Exiles | Given EX-Vault access code 1303 | -10/Exiles | Opened EX-Vault 1318 | -10/Exiles | Found Chronowheel 1345 | -10/Exiles | Exiles lab attacked by MAIN.C 1430 | -10/Exiles | Discovered exit to Mines (range 10) 1437 | -10/Exiles | Left Exiles lab with Chronowheel 1437 | -10/Exiles | Entered Mines 1482 | -9/Mines | Assembled infested the area 1487 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1489 | -9/Mines | Activated Chronowheel 1489 | -9/Mines | Spacetime reconverged on an earlier point 1652 | -9/Mines | Discovered new exit (range 17) 1657 | -9/Mines | Learned location of Storage (-7) 1659 | -9/Mines | Entered Materials 1659 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1762 | -8/Materials | Discovered new exit (range 18) 1768 | -8/Materials | Entered Factory 1768 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1771 | -7/Factory | Build established: Scavenger-Scout 2218 | -7/Factory | Lost 5 parts (1p2n1u1w) 2333 | -7/Factory | Core integrity fell below 50% 2402 | -7/Factory | Discovered new exit (range 18) 2411 | -7/Factory | Entered another Factory area 2411 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2465 | -6/Factory | Build established: Mutant 2948 | -6/Factory | Spotted B-75 Beast 3436 | -6/Factory | Lost 3 parts (1p1n1w) 3503 | -6/Factory | Core integrity fell below 50% 3538 | -6/Factory | Core integrity fell below 20% 3554 | -6/Factory | Discovered new exit (range 17) 3555 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03496_ U-05 Engineer lays Concrete. 03499_ R-10 Processor collects Terrain Scan Processor. 03499_ U-05 Engineer builds a Wall. 03500_ U-05 Engineer lays Concrete. 03501_ U-05 Engineer builds a Wall. 03501_ U-05 Engineer lays Concrete. 03502_ U-05 Engineer builds a Wall. 03521_ Door malfunctions. 03532_ Cmb. Airjet destroyed. 03537_ Critical hit (Burn: +37). 03540_ Cmb. Airjet destroyed. 03540_ Critical hit (Burn: +37). 03542_ Matter Compressor destroyed. 03554_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03554_ EXIT=FOUND 03554_ Penetrated by Slug. 03554_ Knocked back. 03555_ Visual Processing Unit destroyed. 03555_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ?"??????????????? | | ????????????????????????????????? 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H @ | | ???????? b | | ???????? t gg m | | ??????????#######+######g####################+#### | | ??????????????????????# ????????????????????????? | | ??????????????????????# "????????????????ss??????? | | ??????????????????????# "????????????????s???????? | | ??????????????????????# "???????????????s????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ?????????????????????????? | | ?????????????????cc???# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????c???#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 550 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Shopping List Challenges ------------ None Game ------ Seed TachyonBombCarapace Manual? 0 Play Time 01:26:54 Cumulative 23.7 hours Start 2022.04.23 @ 19:29:31 End 2022.04.23 @ 22:18:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79b2e816-cbf7-4b07-a972-1435b0f8116e