Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 14:11:23 Player: TurnLeft25 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1539) 1539 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (128) 128 TOTAL SCORE: 4787 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 107 Cogmind --------- Core Integrity 436/550 Matter 290/300 Energy 217/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer Improved Weapon Shielding Hardened Light Armor Plating System Shield > --- WEAPON (2) ------- AWS/Thermal > --- INVENTORY (15) --- Light Nuclear Core Light Treads Improved Treads Advanced Heat Sink Large Storage Unit Improved Weapon Shielding Hacking Suite System Shield Heavy Laser Heavy Assault Rifle Shotgun Improved Light Cannon Improved Grenade Launcher Improved Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Makeshift Salvage Targeting Computer Improved Weapon Shielding Hardened Light Armor Plating > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Improved Treads Advanced Heat Sink Hacking Suite System Shield System Shield Heavy Particle Gun Heavy Laser Heavy Assault Rifle Shotgun Improved Light Cannon Rocket Launcher Makeshift Sword [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun AWS/Thermal Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 41 | 1 7 . 15 3 3 3 9 Power 6 | . 2 . 2 . . 1 1 Engine 6 | . 2 . 2 . . 1 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 8 | . . . 3 . . 1 4 Treads 7 | . . . 2 . . 1 4 Leg 1 | . . . 1 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | . 1 . 4 1 2 1 4 Device . | . . . . . . . . Storage 3 | . . . 1 . 1 1 . Processor 4 | . . . 1 1 1 . 1 Hackware 1 | . . . . . . . 1 Protection 5 | . 1 . 2 . . . 2 Artifact . | . . . . . . . . Weapon 14 | 1 4 . 6 2 1 . . Energy Gun 4 | 1 . . . 2 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | . 2 . 4 . . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . 2 . 2 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 3 | . . . 2 . . . 1 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 2 | . . . 2 . . . . Highest Loss Streak 2 | . . . 2 . . . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 98 100 97 100 97 88 89 Engine 10 | . 14 14 11 11 11 11 8 Treads 18 | . . . 3 22 22 22 27 Leg 4 | . 28 28 18 . . . . Storage 10 | . 14 14 11 11 11 11 9 Processor 10 | . . . 10 11 11 11 11 Protection 20 | . 12 14 22 22 22 22 18 Energy Gun 10 | . 15 14 8 11 11 11 9 Ballistic Gun 6 | . 8 . 9 11 8 . . Peak Build Rating 39 | 6 10 9 16 16 30 33 39 Average Rating 21 | 5 9 9 14 15 19 31 37 On Entrance 15 | 6 6 9 9 14 15 30 33 Naked Turns . | . . . . . . . . Heaviest Build 47 | 11 20 20 33 33 35 47 47 Greatest Support 60 | 20 20 20 40 40 40 40 60 Greatest Overweight (x) 1 | . . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 15 15 Average Capacity 11 | 8 8 8 8 10 10 14 15 Most Carried 15 | 6 8 8 10 10 10 15 15 Average Carried 10 | 5 7 8 8 9 9 11 14 Final Capacity 15 | 8 8 8 10 10 10 15 15 Final Carried 15 | 3 8 8 10 10 10 15 15 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 858 | 183 77 4 295 147 22 50 80 Remotely . | . . . . . . . . Salvage Created 1510 | . 129 19 443 78 35 246 560 Parts 106 | . 12 7 38 2 3 6 38 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 45 | . 6 3 15 2 . 4 15 Guns 29 | . 1 . 9 2 . 4 13 AOE 16 | . 5 3 6 . . . 2 Classes Destroyed 8 | . 3 . 4 . . . 1 Hauler 1 | . 1 . . . . . . Watcher 2 | . . . 1 . . . 1 Swarmer 17 | . 3 3 4 . . . 7 Grunt 20 | . 3 . 7 1 . 4 5 Brawler 2 | . . . 1 1 . . . Duelist 1 | . . . 1 . . . . Sentry 4 | . . . 2 . . . 2 Hunter 1 | . . . . . . . 1 Best Kill Streak 8 | . 7 3 8 1 . 3 8 Combat Bots Only 8 | . 6 3 7 1 . 3 8 Max Kills in Single Turn 3 | . 2 2 3 1 . 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . 2 2 3 . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 204 | . 23 1 84 15 . 11 70 Missed 53 | . 10 . 22 1 . 2 18 Damage Taken 2110 | . 129 29 740 287 . 150 775 Core 298 | . 7 . 90 12 . 75 114 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 100 | . . . . . . . 100 Core Remaining (%) 84 | 100 . 97 . . . 55 . Volleys Fired 56 | . 7 2 31 13 3 . . Largest 2 | . 2 1 2 2 2 . . Hottest 88 | . 80 30 73 79 88 . . Shots Fired 175 | . 8 2 49 25 6 16 69 Gun 164 | . 2 . 46 25 6 16 69 Cannon . | . . . . . . . . Launcher 11 | . 6 2 3 . . . . Special . | . . . . . . . . Kinetic 41 | . . . 26 12 3 . . Thermal 123 | . 2 . 20 13 3 16 69 Explosive 11 | . 6 2 3 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 26 | . 3 . 4 3 11 20 26 Robot Miss Streak 4 | . 1 . 4 3 2 . 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Autonomous 85 | . . . . . . 16 69 Shots Hit Robots 127 | . 6 . 30 17 5 16 53 Core Hits 78 | . 12 3 29 4 4 5 21 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . 1 1 . . . Burn 1 | . . . . 1 . . . Destroy 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4050 | . 454 154 904 248 105 457 1728 Guns 2774 | . 13 . 454 234 105 457 1511 Cannons . | . . . . . . . . Explosions 1244 | . 441 150 450 . . . 203 Melee . | . . . . . . . . Ramming 32 | . . 4 . 14 . . 14 Kinetic 543 | . . . 356 133 54 . . Thermal 2308 | . 13 . 175 101 51 457 1511 Explosive 1167 | . 441 150 373 . . . 203 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 87 | . . . 87 . . . . Projectiles . | . . . . . . . . Explosions 87 | . . . 87 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 171 | . . 21 50 . . . 100 Shots 3 | . . 1 1 . . . 1 Rammed 3 | . . . . 1 . . 2 Targets Rammed 4 | . . 1 . 1 . . 2 Kicked 1 | . . 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 428 | . 53 . 251 428 153 17 27 Average Temperature 108 | . 25 . 90 176 77 9 11 Received Heat Transfer 687 | . 30 . 189 63 . 99 306 Effects 7 | . . . 3 4 . . . Shutdowns 2 | . . . . 2 . . . Energy Bleed 2 | . . . 2 . . . . Interference 3 | . . . 1 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . 1 2 Heat Transferred 3287 | . 37 . 346 333 55 592 1924 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 481 | . 168 148 481 186 . 127 472 Initial 121 | . . 65 57 121 . . 29 Average 121 | . 40 85 249 72 . 64 168 Maximum Alert Level 2 | . . . 2 . . . 2 Low Security (%) 78 | 100 100 100 32 100 . 100 56 Level 1 19 | . . . 55 . . . 43 Level 2 2 | . . . 11 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . . 1 . . . 2 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 . . . 1 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . . . 3 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 8 1 23 5 . 8 20 Peak Tracking Total 8 | . 4 1 8 2 . 3 7 Tactical Retreats 3 | . . . . 1 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . . . 1 . . . 4 Max in Single Turn 2 | . . . 1 . . . 2 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 9 | . . . 2 . 2 . 5 Terminals 6 | . . . 2 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 27 | . . . 4 . 5 . 18 Successful 14 | . . . . . 5 . 9 Failed 13 | . . . 4 . . . 9 Catastrophic 2 | . . . 1 . . . 1 Database Lockouts . | . . . . . . . . Manual 16 | . . . 4 . 2 . 10 Terminals 20 | . . . 4 . . . 16 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . . . . . 5 . 4 Record 5 | . . . . . 4 . 1 Emergency Access Points 2 | . . . . . . . 2 Hauler Manifests 1 | . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . . . . . . . 4 Terminals 3 | . . . . . . . 3 Botnet 3 | . . . . . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Recyclers 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . . 2 . . . 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . 3 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . . 3 . . Largest Group 3 | . . . . . 3 3 . Highest-Rated Group 37 | . . . . . 37 37 . Highest-Rated Ally 21 | . . . . . 21 21 . Total Orders . | . . . . . . . . Ally Attacks 18 | . . . . . . 18 . Total Damage 366 | . . . . . . 366 . Kills 3 | . . . . . . 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3085 | 3 152 51 462 751 751 483 432 Spaces Moved 1606 | 1 97 39 175 411 431 198 254 Core . | . . . . . . . . Treads 1338 | . . . 44 411 431 198 254 Legs 268 | 1 97 39 131 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 160 160 160 160 160 Average Speed 168 | 120 120 120 182 160 160 238 160 Slowest Speed 240 | 120 120 120 190 160 160 240 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 2 27 15 24 86 89 60 34 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 109 | . 21 13 48 . . . 27 Melee . | . . . . . . . . Projectile 9 | . . . . . . . 9 AOE 100 | . 21 13 48 . . . 18 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 1897 | 4 124 41 270 479 488 210 281 Wait 86 | . . . 32 49 5 . . Move 1599 | . 96 38 174 410 430 197 254 Hop . | . . . . . . . . Pick Up 35 | . 9 . 10 1 1 7 7 Fast Attach 6 | . 1 . . 1 2 . 2 Attach 10 | 1 . . 5 1 . . 3 Detach . | . . . . . . . . Swap 25 | . 6 . 10 1 1 3 4 Drop 35 | 3 5 . 8 2 5 3 9 Fire 56 | . 7 2 31 13 3 . . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . 1 . . . . . Crush 3 | . . . . 1 . . 2 Escape Stasis . | . . . . . . . . Rewire 41 | . . . . . 41 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 8) 156 | -10/Materials | Entered Mines 201 | -10/Mines | Discovered new exit (range 3) 207 | -10/Mines | Entered Materials 207 | -9/Materials | Evolved 2 slots: Utility x2 302 | -9/Materials | Build established: Mutant 392 | -9/Materials | Destroyed 7 combat bots 495 | -9/Materials | Discovered new exit (range 16) 507 | -9/Materials | Discovered new exit (range 7) 669 | -9/Materials | Entered Mines 676 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 700 | -9/Mines | Discovered new exit (range 12) 915 | -9/Mines | Discovered new exit (range 7) 956 | -9/Mines | Build established: Scavenger-Mutant 1413 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1413 | -9/Mines | Discovered new exit (range 5) 1420 | -9/Mines | Entered Exiles 1420 | -9/Exiles | Found Exiles lab destroyed 1421 | -9/Exiles | Build established: Mutant 1604 | -9/Exiles | Learned location of Zion (-6) 2010 | -9/Exiles | Opened EX-Vault 2017 | -9/Exiles | Found AWS/Thermal 2152 | -9/Exiles | Discovered new exit (range 11) 2171 | -9/Exiles | Entered Mines 2171 | -8/Mines | Accompanied by 3 allies 2603 | -8/Mines | Discovered new exit (range 8) 2627 | -8/Mines | Found DCF Scrap (15 items) 2654 | -8/Mines | Entered Materials 2654 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3086 | -8/Materials | Self-destructed Last Messages --------------- Map updated. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 03080_ K-01 Serf collects debris. 03082_ S-10 Pest destroyed. 03082_ K-01 Serf collects debris. 03084_ S-10 Pest destroyed. 03085_ ALERT: Garrison Access compromised, dispatching assault squad. 03085_ Garrison Access disabled. 03085_ Relay Coupler [Hunter] tumbles out of Garrison Access. 03085_ Relay Coupler [Grunt] tumbles out of Garrison Access. 03085_ Relay Coupler [Hunter] tumbles out of Garrison Access. 03085_ K-01 Serf collects debris. 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