Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.13 @ 09:12:50 Player: Agave Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1968) 1968 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (854) 854 TOTAL SCORE: 5712 Bonus ------- High Alert Combat Kills 163 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -9 Cogmind --------- Core Integrity 0/700 Matter 105/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Aluminum Leg High-capacity Storage Unit Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Signal Interpreter Terrain Scan Processor Improved Weapon Shielding > --- WEAPON ----------- Particle Gun Gauss Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core Aluminum Leg Carbon-fiber Leg Large Storage Unit High-capacity Storage Unit Seismic Analyzer Recoil Stabilizer Field Recycling Unit Particle Gun Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mining Laser Katana [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 5 | . . 2 2 1 . Weapon . | . . . . . . Parts Attached 64 | 2 4 16 27 9 6 Power 6 | . . 1 5 . . Engine 3 | . . 1 2 . . Core 3 | . . . 3 . . Reactor . | . . . . . . Propulsion 12 | 2 . 2 5 3 . Treads 2 | 1 . 1 . . . Leg 5 | . . . 2 3 . Wheel 5 | 1 . 1 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | . 3 5 8 1 1 Device 10 | . 1 4 4 . 1 Storage 1 | . 1 . . . . Processor 3 | . 1 . 1 1 . Hackware 1 | . . . 1 . . Protection 3 | . . 1 2 . . Artifact . | . . . . . . Weapon 28 | . 1 8 9 5 5 Energy Gun 10 | . . 3 5 1 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 5 | . . 1 2 . 2 Ballistic Cannon 5 | . . 2 1 1 1 Launcher 3 | . . 2 . 1 . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 40 | . . 8 21 2 9 Power 4 | . . 1 2 . 1 Propulsion 11 | . . 2 5 1 3 Utility 11 | . . 2 7 1 1 Weapon 14 | . . 3 7 . 4 Highest Loss Streak 9 | . . 7 6 1 9 Average Slot Usage (%) 86 | . 99 91 87 78 49 Engine 6 | . 14 10 3 . . Core 3 | . . . 5 7 4 Treads 5 | . 14 10 1 . . Leg 4 | . . . 1 22 9 Wheel 9 | . 14 9 11 . . Device 12 | . 13 13 14 3 3 Storage 9 | . 14 11 9 7 5 Processor 14 | . . 11 17 22 16 Protection 2 | . . 4 2 . . Energy Gun 6 | . 10 6 7 . 2 Energy Cannon 1 | . . . 3 . . Ballistic Gun 6 | . 14 8 3 5 . Ballistic Cannon 3 | . . 3 3 4 4 Naked Turns 27 | . . . . . 27 Heaviest Build 39 | 14 30 36 39 34 35 Greatest Support 48 | 16 16 16 30 48 48 Greatest Overweight (x) 10 | . 1 2 10 1 1 Average Overweight (x) 1 | . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 11 Most Carried 15 | 6 9 15 15 15 15 Average Carried 11 | 4 6 10 13 13 10 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 4 9 15 14 15 4 Class Distribution -------------------- 59% | Mutant 23% | Scavenger-Mutant 9% | Skirmisher 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 1319 | 220 44 439 510 68 38 Remotely . | . . . . . . Salvage Created 2288 | . 119 559 1348 73 189 Parts 133 | . 11 46 64 6 6 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 52 | . 5 11 28 4 4 Melee 2 | . . . . . 2 Guns 32 | . 5 10 16 . 1 Cannons 14 | . . 1 8 4 1 AOE 3 | . . . 3 . . Classes Destroyed 11 | . 2 5 3 1 . Worker 1 | . . . 1 . . Builder 4 | . . 4 . . . Hauler 2 | . . 2 . . . Recycler 2 | . . 2 . . . Operator 3 | . . 1 2 . . Watcher 2 | . . 1 1 . . Swarmer 17 | . 3 10 4 . . Grunt 24 | . 2 . 17 3 2 Sentry 6 | . . . 4 . 2 Hunter 3 | . . . 3 . . Programmer 1 | . . . . 1 . Best Kill Streak 12 | . 3 5 12 1 2 Combat Bots Only 10 | . 3 4 10 1 2 Max Kills in Single Turn 3 | . 1 2 3 1 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . 2 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . 8R-AWN (-9/Materials) Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 5012 | . 84 973 2248 347 1360 Core 1409 | . . 236 466 87 620 Absorbed by Shields 9 | . . . . . 9 Core Remaining (%) 64 | 100 100 41 15 . . Volleys Fired 240 | . 17 79 100 21 23 Largest 2 | . 2 2 2 2 2 Hottest 133 | . 100 89 133 104 104 Shots Fired 389 | . 25 122 184 27 31 Gun 214 | . 16 68 113 6 11 Cannon 159 | . . 49 71 19 20 Launcher 7 | . . 5 . 2 . Special 9 | . 9 . . . . Kinetic 196 | . 8 75 68 21 24 Thermal 108 | . 17 12 68 4 7 Explosive 2 | . . . . 2 . Electromagnetic 83 | . . 35 48 . . Robot Hit Streak 13 | . 5 6 10 13 12 Robot Miss Streak 5 | . 2 3 5 2 1 Penetration Max . | . . . . . . Secondary Targets 7 | . . 1 6 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 272 | . 10 78 133 21 30 Core Hits 115 | . 8 31 59 8 9 Critical Hits 9 | . . 1 6 2 . Critical Kills 3 | . . . 3 . . Critical Parts Destroyed 6 | . . 1 3 2 . Melee Attacks 13 | . . . . 6 7 Impact . | . . . . . . Slashing 13 | . . . . 6 7 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5357 | . 133 1473 2558 521 672 Guns 2004 | . 133 464 1225 81 101 Cannons 2468 | . . 803 952 348 365 Explosions 679 | . . 206 381 92 . Melee 206 | . . . . . 206 Ramming . | . . . . . . Kinetic 2583 | . 54 902 857 362 408 Thermal 1508 | . 79 183 1121 67 58 Explosive 92 | . . . . 92 . Electromagnetic 968 | . . 388 580 . . Impact . | . . . . . . Slashing 206 | . . . . . 206 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 134 | . . 9 83 28 14 Projectiles 25 | . . . . 25 . Explosions 95 | . . 9 83 3 . Melee 14 | . . . . . 14 Knockbacks 20 | . . 9 7 4 . Impact . | . . . . . . Kinetic 20 | . . 9 7 4 . Secondary . | . . . . . . Self-Inflicted Damage 227 | . . 39 155 33 . Shots 9 | . . 5 3 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 491 | . 120 189 491 84 146 Average Temperature 85 | . 36 65 117 25 66 Received Heat Transfer 1545 | . 18 . 855 144 528 Effects 4 | . . . 4 . . Shutdowns 1 | . . . 1 . . Interference 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 3 | . . 2 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 . 2 1 . Heat Transferred 2697 | . 222 249 1930 148 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 1 4 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 585 | . 145 267 585 380 300 Initial 275 | . . 61 112 224 275 Average 270 | . 83 148 408 295 267 Maximum Alert Level 2 | . . 1 2 1 1 Low Security (%) 38 | 100 100 71 13 . . Level 1 32 | . . 28 16 100 100 Level 2 28 | . . . 70 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 2 6 3 . Investigation 4 | . . 1 1 2 . Extermination 1 | . . . . 1 . Reinforcement 6 | . 1 1 4 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 6 | . 1 2 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 8 16 48 5 7 Peak Tracking Total 7 | . 5 4 7 3 5 Tactical Retreats 4 | . 1 1 1 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 6 | . . 2 3 1 . Max in Single Turn 1 | . . 1 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 13 | . 2 5 4 2 . Terminals 7 | . 2 4 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 2 | . . 1 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 41 | . 7 16 11 7 . Successful 19 | . 4 5 8 2 . Failed 22 | . 3 11 3 5 . Catastrophic 3 | . 2 1 . . . Database Lockouts . | . . . . . . Manual 10 | . 4 3 3 . . Terminals 22 | . 7 13 2 . . Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units 7 | . . 3 4 . . Scanalyzers 5 | . . . 5 . . Garrison Access 4 | . . . . 4 . Terminal Hacks 9 | . 4 4 1 . . Robot Analysis 2 | . 1 . 1 . . Prototype ID Bank 1 | . . 1 . . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Registered Components 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks 3 | . . 1 2 . . Report Inventory 2 | . . 1 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Tunnel 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 2 5 4 2 . Full Trace Events 3 | . . 1 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . 9 . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 2456 | 8 318 688 1001 297 144 Spaces Moved 1262 | 5 191 373 480 159 54 Core 32 | . . . 5 . 27 Treads . | . . . . . . Legs 215 | . . . 29 159 27 Wheels 1015 | 5 191 373 446 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 100 100 115 95 120 50 Average Speed 118 | 100 114 119 121 125 96 Slowest Speed 550 | 100 115 130 550 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 2 35 40 36 4 17 Regions Visited 5 Branch Regions . Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 13 | . 7 . 1 5 . Terrain Destroyed 48 | . 8 7 15 18 . Melee 5 | . . . . 5 . Projectile 12 | . 8 3 1 . . AOE 31 | . . 4 14 13 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 1782 | 8 246 491 714 218 105 Wait 134 | . 27 7 80 19 1 Move 1258 | 4 190 372 479 159 54 Hop . | . . . . . . Pick Up 48 | . 7 16 21 4 . Fast Attach 7 | . . . 7 . . Attach 37 | 2 1 9 17 3 5 Detach . | . . . . . . Swap 20 | . 3 7 3 6 1 Drop 11 | 2 1 1 7 . . Fire 240 | . 17 79 100 21 23 Melee 13 | . . . . 6 7 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 14 | . . . . . 14 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 15) 245 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 323 | -10/Materials | Identified exit to Materials 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Utility x2 470 | -9/Materials | Discovered new exit (range 7) 477 | -9/Materials | Identified exit to Mines 478 | -9/Materials | Met 8R-AWN 484 | -9/Materials | Attacked by 8R-AWN 591 | -9/Materials | Destroyed 8R-AWN 601 | -9/Materials | Lost 7 parts (1p2n1u3w) 803 | -9/Materials | Core integrity fell below 50% 957 | -9/Materials | Discovered new exit (range 8) 966 | -9/Materials | Identified exit to Materials 1015 | -9/Materials | Entered another Materials area 1015 | -8/Materials | Evolved 2 slots: Utility x2 1221 | -8/Materials | Destroyed 10 combat bots 1228 | -8/Materials | Lost 3 parts (1n1u1w) 1438 | -8/Materials | Lost 3 parts (1n1u1w) 1595 | -8/Materials | Core integrity fell below 50% 1605 | -8/Materials | Lost 5 parts (1p1n3u) 1815 | -8/Materials | First assault squad dispatched 1932 | -8/Materials | Core integrity fell below 20% 1940 | -8/Materials | Discovered new exit (range 8) 1968 | -8/Materials | Lost 6 parts (1p1n2u2w) 2009 | -8/Materials | Build established: Scavenger-Mutant 2014 | -8/Materials | Identified exit to Factory 2016 | -8/Materials | Entered Factory 2016 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2313 | -7/Factory | Identified exit to Garrison 2313 | -7/Factory | Entered Garrison 2319 | -7/Garrison | Installed Relay Interface Framework 2413 | -7/Garrison | Released all parts (5) 2414 | -7/Garrison | Core integrity fell below 50% 2430 | -7/Garrison | Lost 9 parts (1p3n1u4w) 2430 | -7/Garrison | Core integrity fell below 20% 2434 | -7/Garrison | Triggered checkpoint 2457 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02424_ Field strength at 94. 02424_ Field strength at 88. 02425_ Field strength at 82. 02426_ Field strength at 76. 02427_ Field strength at 70. 02428_ Field strength at 64. 02429_ Field strength at 53. 02430_ Field strength at 47. 02431_ Field strength at 41. 02432_ Field strength at 35. 02433_ Field strength at 29. 02434_ Beams of light sweep through the air. An alarm sounds. 02434_ Field strength at 23. 02435_ Field strength at 17. 02436_ Field strength at 11. 02437_ Field strength at 5. 02438_ Stasis field depleted. 02444_ G-47 Trooper destroyed. 02451_ Destroyed Lgt. Nuclear Core. 02454_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ??????????????????????#"""#??????????????????????? | | ??????????????????????# "#??????????????????????? | | ??????????????????????# "#??????????????????????? | | ??????????????????????# "#??????????????????????? | | ??????????????????????# "#??????????????????????? | | ??????????????????????# ="##########?????????????? | | ??????????????????????# %@Ygg #?????????????? | | ??????????????????????####### ## #?????????????? | | ??????????????????????????????? ## #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????###?????????????# #?????????????? | | ??????############ ###########+### #########?????? | | ??????# ! |!!] #????? | | ??????# % !*[ #????? | | ??????# = * #????? | | ??????# ########+###########+### ###### #????? | | ??????# #??????#???????????# #?# #?????? #????? | | ??????## ##??????????????????# #?# #????????#????? | | ??????#" "#??????????????????# #?# #?????????????? | | ??????#" "#??????????????????# ?# ?????????????? | | ??????#" "#??????????????????# #?###?????????????? | | ??????#"""#??????????????????# #?????????????????? | | ??????#####??????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 135 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Nuclear Core | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaSupercompositeCore Manual? 0 Play Time 00:53:52 Cumulative 104.2 hours Start 2021.02.13 @ 08:12:01 End 2021.02.13 @ 09:12:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d75ef376-d64d-484d-a108-a3d6394297ce