Cogmind - Beta 17 --- EXPLORER MODE // 2026.07.16 @ 08:25:52 Player: viper Result: Destroyed by HZ-BHC(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (381) 381 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 981 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 479/500 Energy 265/265 System Corruption 1% Temperature Cool (6) Movement Walking (200) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Cargo Legs > --- UTILITY (3+2) ---- Heat Sink Huge Storage Unit High-capacity Matter Pod (+) Subdweller Optics Propulsion Shielding (+) > --- WEAPON (2) ------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Matter Pod (100) Improved Targeting Computer Makeshift Light Armor Plating Makeshift Light Armor Plating Riot Gun Riot Gun Small Laser Subdweller Beam Cannon Subdweller Machine Gun Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Cargo Legs > --- UTILITY ---------- Heat Sink Huge Storage Unit High-capacity Matter Pod Subdweller Optics Propulsion Shielding > --- WEAPON ----------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Matter Pod Improved Targeting Computer Makeshift Light Armor Plating Makeshift Light Armor Plating Riot Gun Riot Gun Small Laser Subdweller Beam Cannon Subdweller Machine Gun [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Parts Attached 20 | 7 3 10 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 2 2 4 Device 4 | 1 1 2 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 7 | . . 7 To Critical Strikes 2 | . . 2 Average Backups 11 | 1 11 12 Power 2 | . 2 2 Propulsion 2 | . 1 3 Utility 4 | . 4 3 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 15 | . 1 14 Power 3 | . 1 2 Propulsion 2 | . . 2 Utility 4 | . . 4 Weapon 6 | . . 6 Tool/Special . | . . . Average Slot Usage (%) 97 | . 99 91 Engine 11 | . 12 10 Leg 22 | . 24 16 Device 24 | . 25 21 Storage 12 | . 12 15 Protection 1 | . . 4 Energy Gun 1 | . . 5 Ballistic Gun 22 | . 25 16 Peak Build Rating 31 | 7 10 31 Average Rating 11 | 5 9 20 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) 17 | 17 . . Naked Turns . | . . . Heaviest Build 103 | 19 92 103 Greatest Support 55 | 20 20 55 Greatest Overweight (x) 9 | 5 4 9 Average Overweight (x) 2 | 1 3 1 Largest Inventory Capacity 25 | 10 25 25 Average Capacity 23 | 9 23 25 Most Carried 16 | 4 13 16 Average Carried 11 | 1 11 12 Final Capacity 25 | 10 25 25 Final Carried 16 | 4 13 16 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 916 | 237 558 121 Remotely . | . . . Salvage Created 652 | . 416 236 Parts 37 | . 23 14 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 12 | . 7 5 Guns 12 | . 7 5 Classes Destroyed 6 | . 5 1 Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 4 | . 4 . Grunt 3 | . 3 . Subdweller 5 | . . 5 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 121 | . 35 86 Missed 29 | . 8 21 Hits 92 | . 27 65 Projectile 92 | . 27 65 Critical Strikes 4 | . . 4 Damage Taken 1022 | . 173 849 Core 256 | . 9 247 Absorbed by Shields . | . . . Redirected to Shielding 18 | . . 18 Ignored by Resistances 618 | . 114 504 Regen/Repaired (Parts) 83 | . 83 . Core Remaining (%) 100 | 100 . . Volleys Fired 67 | . 42 25 Largest 2 | . 2 2 Hottest 90 | . 40 90 Shots Fired 127 | . 84 43 Gun 127 | . 84 43 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 113 | . 84 29 Thermal 14 | . . 14 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 24 | . 24 16 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 96 | . 61 35 Core Hits 33 | . 23 10 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1194 | . 625 569 Guns 1194 | . 625 569 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 929 | . 625 304 Thermal 265 | . . 265 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . 9 4 Message Errors 4 | . 2 2 Matter Fused 3 | . 2 1 Heat Flow Errors 1 | . 1 . Data Loss (minor) 3 | . 3 . Data Loss (major) 1 | . . 1 Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 214 | . 214 . Average Temperature 16 | . 16 . Received Heat Transfer 207 | . 111 96 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 325 | . . 325 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 70 | . 70 . Initial . | . . . Average 2 | . 2 . Influence Increases 239 | . 239 . Destroy 0b10 Robot/C 140 | . 140 . Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 36 | . 36 . Successful Hack 28 | . 28 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 239 | . 239 . Time Decay 239 | . 239 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 20 6 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 4 | . 4 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 48 | . 48 . Successful 37 | . 37 . Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 43 | . 43 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 32 | . 32 . Record 9 | . 9 . Prototype ID Bank 3 | . 3 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Locate Traps 4 | . 4 . Disarm Traps 2 | . 2 . Maintenance Status 1 | . 1 . Surveillance Status 1 | . 1 . Patrol Status 3 | . 3 . Investigation Status 1 | . 1 . Reinforcement Status 1 | . 1 . Recall Investigation 1 | . 1 . Hauler Manifests 2 | . 2 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 3 | . 3 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 4 | . 4 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2920 | 43 2265 612 Optics 317 | . . 317 Sensors 2603 | 43 2265 295 Structural 2548 | . 2264 284 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3047 | 114 2265 668 Spaces Moved 887 | 65 604 218 Core 26 | 26 . . Treads . | . . . Legs 861 | 39 604 218 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 200 Average Speed 309 | 142 343 264 Slowest Speed 750 | 300 400 750 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 4 89 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched 5 | . . 5 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1068 | 82 719 267 Wait 67 | 7 55 5 Move 885 | 64 603 218 Hop . | . . . Pick Up 22 | 4 11 7 Fast Attach 13 | 7 2 4 Attach 7 | . 1 6 Detach 2 | . . 2 Swap 2 | . 2 . Drop 3 | . 3 . Fire 67 | . 42 25 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Subcaves History --------- Turn | Location | Event 34 | -11/Scrapyard | Identified exit to Materials 34 | -11/Scrapyard | Discovered exit to Materials (range 15) 115 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 576 | -10/Materials | Identified exit to Materials 576 | -10/Materials | Discovered exit to Materials (range 15) 1148 | -10/Materials | Identified exit to Mines 1148 | -10/Materials | Discovered exit to Mines (range 14) 1361 | -10/Materials | Repaired Aluminum Leg 1389 | -10/Materials | Repaired Aluminum Leg 2204 | -10/Materials | Discovered exit to Materials (range 8) 2340 | -10/Materials | Identified exit to Subcaves 2340 | -10/Materials | Discovered exit to Subcaves (range 7) 2380 | -10/Materials | Entered Subcaves 2388 | -10/Subcaves | Learned Materials emergency access door positions 2408 | -10/Subcaves | Learned Materials terminal intel 2620 | -10/Subcaves | A Subdweller sparked back to life 2620 | -10/Subcaves | A Subdweller sparked back to life 2620 | -10/Subcaves | A Subdweller sparked back to life 2642 | -10/Subcaves | Core integrity fell below 50% 2696 | -10/Subcaves | Found Prototype Leg 2696 | -10/Subcaves | Identified Cargo Legs 2697 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 2712 | -10/Subcaves | Lost 7 parts (1p1n2u3w) 2836 | -10/Subcaves | Core integrity fell below 20% 3048 | -10/Subcaves | Destroyed by HZ-BHC(R) with Subdweller Laser Last Messages --------------- 02866_ Found 37 Matter. 02872_ Searching scrap... 02872_ Found Mak. Light Armor Plating. 02872_ Found Riot Gun. 02872_ Found 67 Matter. 02874_ Searching scrap... 02874_ Found Sub. Optics. 02874_ Found Flamer. 02874_ Found 42 Matter. 02880_ Acquired Riot Gun. 02890_ Acquired Sub. Beam Cannon. 02893_ Searching scrap... 02893_ Found Flamer. 02893_ Found Shrapnel Trap. 02893_ Found 50 Matter. 02897_ Acquired Mak. Light Armor Plating. 02911_ Acquired Sub. Shrapnel Launcher. 03033_ System corrupted: Matter fused (-7). 03036_ R5-XHZ(R) destroyed. 03036_ Switching to secondary target: HZ-BHC(R). 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"" ????????????????????? | | ???????????????????### "" ????????????????????? | | ?????????????????????## "" ???????????????????? | | ??????????????????????""" ???????????????????? | | ???????????????????????"" ???????????????????? | | ????????????????????????"""" ???????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 21 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 45% | -10/Materials Aluminum Leg | 62% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyActuatorSlamshotty Manual? 0 Play Time 00:18:16 Cumulative 2443.5 hours Start 2026.07.16 @ 08:09:21 End 2026.07.16 @ 08:25:52 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1143 Rogue 62 Adventurer 0 Explorer 1081 Win Type - Total 13 Types 13/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 69 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd9e87f0-2d67-4e79-b1dc-c67a241de749