Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 02:34:35 Player: MORONI274 Result: Core melted Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (328) 328 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1333 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 206/300 Energy 61/100 System Corruption 7% Temperature Critical (500) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Hover Unit > --- UTILITY (4) ------ Light Armor Plating Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Autogun > --- INVENTORY (5) ---- Light Treads Compact Wheel Small Storage Unit Autogun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Hover Unit > --- UTILITY ---------- Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Autogun > --- INVENTORY -------- Light Treads Compact Wheel Small Storage Unit Autogun [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Special Weapon Welding Torch Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 25 | 7 6 12 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 2 4 Treads 3 | 2 1 . Leg . | . . . Wheel 3 | . 1 2 Hover 1 | . . 1 Flight 1 | . . 1 Utility 8 | 2 . 6 Device 3 | 1 . 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 4 | . . 4 Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 3 | 2 1 . Energy Cannon 1 | . . 1 Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 17 | . 7 10 Power 3 | . 2 1 Propulsion 5 | . 1 4 Utility 5 | . 1 4 Weapon 4 | . 3 1 Highest Loss Streak 8 | . 6 8 To Critical Strikes . | . . . Average Backups 4 | 3 4 3 Power . | . 1 . Propulsion 2 | 1 2 2 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 80 | . 91 48 Engine 10 | . 12 4 Treads 20 | . 26 4 Wheel 2 | . 1 5 Device 10 | . 12 6 Storage 11 | . 14 5 Protection 2 | . . 8 Energy Gun 18 | . 22 5 Peak Build Rating 11 | 9 10 11 Average Rating 7 | 6 8 5 On Entrance 4 | . 9 5 Avg Prop Armor Cover (%) 18 | . 20 16 Naked Turns 18 | . . 18 Heaviest Build 19 | 15 15 19 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 6 Most Carried 8 | 4 8 5 Average Carried 4 | 3 4 3 Final Capacity 8 | 8 8 5 Final Carried 4 | 4 4 4 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 435 | 270 . 165 Remotely . | . . . Salvage Created 623 | 143 330 150 Parts 35 | 8 18 9 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 6 4 Guns 5 | . 4 1 Cannons 3 | . . 3 AOE 1 | . 1 . Classes Destroyed 7 | 2 4 1 Worker 1 | . 1 . Builder 1 | . . 1 Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Swarmer 3 | . 2 1 Grunt 7 | . 4 3 Best Kill Streak 4 | 2 4 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 228 | . 87 141 Missed 72 | . 33 39 Hits 156 | . 54 102 Projectile 156 | . 54 102 Critical Strikes 4 | . 1 3 Damage Taken 1873 | 18 740 1115 Core 533 | 9 80 444 Absorbed by Shields . | . . . Regen/Repaired (Parts) 12 | . 12 . Core Remaining (%) 80 | 96 64 . Volleys Fired 71 | 8 41 22 Largest 2 | 2 2 2 Hottest 91 | 80 80 91 Shots Fired 103 | 16 55 32 Gun 87 | 16 49 22 Cannon 10 | . . 10 Launcher . | . . . Special 6 | . 6 . Kinetic 12 | . . 12 Thermal 26 | . 6 20 Explosive . | . . . Electromagnetic 65 | 16 49 . Robot Hit Streak 7 | 4 7 3 Robot Miss Streak 4 | 2 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 59 | 10 35 14 Core Hits 31 | 4 16 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Corrupt 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1083 | 175 624 284 Guns 740 | 130 447 163 Cannons 81 | . . 81 Explosions 200 | 45 155 . Melee . | . . . Ramming 51 | . 11 40 Kinetic 111 | . . 111 Thermal 344 | 45 166 133 Explosive . | . . . Electromagnetic 577 | 130 447 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 6 | . . 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . . 4 Message Errors 2 | . . 2 Matter Fused 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 70 | 18 38 14 Shots 2 | 1 1 . Rammed 19 | . 8 11 Targets Rammed 19 | . 8 11 Kicked . | . . . Crushed . | . . . Highest Temperature 604 | 54 201 604 Average Temperature 103 | 28 46 332 Received Heat Transfer 612 | . 402 210 Effects 9 | . . 9 Energy Bleed 1 | . . 1 Interference 1 | . . 1 Matter Decay 3 | . . 3 Short Circuit 2 | . . 2 Damage (core) 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 1 | 1 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 723 | 50 400 273 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | 1 2 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 153 | 5 153 81 Initial 21 | . . 21 Average 27 | . 44 14 Influence Increases 422 | 15 281 126 Destroy 0b10 Robot/C 200 | . 120 80 Destroy 0b10 Robot/NC 35 | 15 15 5 Destroy Leader 42 | . 32 10 Successful Hack 3 | . 3 . Destroy Structure 7 | . 6 1 Lose Combat Pursuer 135 | . 105 30 Influence Decreases 351 | 15 229 107 Entered New Map 31 | . . 31 Time Decay 230 | 15 159 56 Lost Part 90 | . 70 20 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 2 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 19 16 Peak Tracking Total 6 | . 4 6 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 6 2 Successful 2 | . 2 . Failed 6 | . 4 2 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 5 | . 3 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 848 | 114 640 94 Terrain 806 | 114 640 52 Seismic 94 | . . 94 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1291 | 319 725 247 Spaces Moved 614 | 181 216 217 Core 47 | 7 . 40 Treads 338 | 174 159 5 Legs . | . . . Wheels 127 | . 57 70 Hover 23 | . . 23 Flight 79 | . . 79 Fastest Speed 40 | 50 100 40 Average Speed 122 | 155 144 73 Slowest Speed 250 | 160 160 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . . 2 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 8 30 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile . | . . . AOE 5 | . 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1036 | 199 568 269 Wait 291 | . 291 . Move 608 | 180 215 213 Hop 2 | . . 2 Pick Up 16 | 4 6 6 Fast Attach 14 | 7 1 6 Attach 10 | . 4 6 Detach . | . . . Swap 2 | . 1 1 Drop 3 | . 1 2 Fire 71 | 8 41 22 Melee . | . . . Ram 6 | . . 6 Kick . | . . . Crush 13 | . 8 5 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 320 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 356 | -10/Materials | Repaired Seismic Detector 1003 | -10/Materials | Discovered new exit (range 16) 1010 | -10/Materials | Lost 6 parts (2p1n1u2w) 1045 | -10/Materials | Entered another Materials area 1045 | -9/Materials | Evolved 2 slots: Utility x2 1178 | -9/Materials | Core integrity fell below 50% 1192 | -9/Materials | Lost 8 parts (1p4n2u1w) 1286 | -9/Materials | Core integrity fell below 20% 1293 | -9/Materials | Core melted Last Messages --------------- 01274_ Overheating: Matter decay (-34). 01278_ G-47 Trooper destroyed. 01279_ Acquired 52 matter. 01281_ G-34 Mercenary destroyed. 01281_ Lgt. Armor Plating destroyed. 01282_ Acquired 33 matter. 01286_ Overheating: Core damaged (-52). 01286_ G-34 Mercenary destroyed. 01287_ Autogun broken. 01287_ Overheating: Short circuit. 01287_ Acquired 30 matter. 01287_ Lgt. Armor Plating destroyed. 01288_ Overheating: Energy bleed (-7). 01289_ Overheating: System interference. 01289_ Adv. Beam Cannon temporarily disabled. 01290_ Overheating: Matter decay (-42). 01291_ Overheating: Matter decay (-36). 01292_ Imp. Hover Unit broken. 01292_ Overheating: Short circuit. 01293_ Overheating: Core damaged (-80). 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