Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 23:15:51 Player: Naughtyusername Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (385) 1925 Value Destroyed (18125) 18125 Prototype IDs (114) 2280 Alien Tech Used (5) 1000 Bonus (23324) 23324 TOTAL SCORE: 57554 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5904 Follower Combat Kills 5392 Network Hubs Disabled 600 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Win 3000 Friendly Fire -1072 Cogmind --------- Core Integrity 876/1600 Matter 86/300 Energy 73/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Experimental Heat Sink Experimental Cooling System Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Experimental Weapon Cycler Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Deep Network Scanner Transdimensional Reconstructor Cooled Phase Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Graviton Reactor Graviton Reactor Graviton Reactor > --- PROPULSION ------- Improved Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Large Storage Unit Gravity Neutralizer Advanced Targeting Computer Experimental Targeting Computer Core Analyzer Experimental Weapon Cycler Experimental Powered Armor Advanced Drone Bay Hacking Drone Bay > --- WEAPON ----------- Tachyon Dispersion Ray Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Combat Linear Gravjet Combat Linear Gravjet Experimental Weapon Cycler Experimental Weapon Cycler Experimental Phase Shifter Deep Network Scanner Transdimensional Reconstructor Compact HERF Cannon Cooled Phase Cannon Gamma Bomb Array Fusion Bomb Launcher PL-3XN's Ring of Power PL-3XN's Ring of Power Disassembled Obliterator [Rating: 210] Favorites ----------- Power Heavy Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel High-density Centrium Wheel Hover Unit Combat Linear Gravjet Flight Unit Experimental Q-thruster Utility Core Analyzer Device Advanced Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Improved Lightning Gun Energy Gun Improved Lightning Gun Energy Cannon Heavy Neutron Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Compact Linear Accelerator Launcher Fusion Bomb Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Nanosword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . 1 1 . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . Utility 9 | . . . 2 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . 2 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 305 | 7 9 4 42 19 5 2 . 4 24 6 3 1 15 5 4 30 3 1 4 . 13 1 4 9 1 . 4 3 50 5 7 20 Power 39 | 1 2 . 3 . . . . 1 5 . . . 3 . . 3 1 1 1 . 1 . 1 3 . . . . 9 . 3 1 Engine 10 | 1 2 . 2 . . . . 1 3 . . . . . . . . 1 . . . . . . . . . . . . . . Core 7 | . . . 1 . . . . . . . . . . . . 3 1 . . . 1 . . 1 . . . . . . . . Reactor 22 | . . . . . . . . . 2 . . . 3 . . . . . 1 . . . 1 2 . . . . 9 . 3 1 Propulsion 70 | 2 2 . 8 8 1 1 . . 6 . . . 6 1 1 7 1 . . . 4 . . . . . 2 1 18 . . 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 29 | . 2 . 8 6 1 1 . . 5 . . . 3 1 1 1 . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . 2 . . . . 1 . . . 1 . . . . . . . . . . . . . . . 18 . . 1 Flight 15 | . . . . . . . . . . . . . 1 . . 6 1 . . . 4 . . . . . 2 1 . . . . Utility 110 | 2 2 2 16 6 1 1 . 2 6 2 1 1 2 3 1 16 1 . 3 . 5 . 3 3 . . 1 1 10 3 4 12 Device 55 | 1 1 . 7 1 1 1 . 1 3 2 . 1 2 2 1 8 . . 1 . 1 . . 1 . . 1 1 7 2 3 6 Storage 8 | 1 1 . 1 . . . . . 2 . . . . . . . . . 1 . . . 1 1 . . . . . . . . Processor 20 | . . . 2 4 . . . . 1 . 1 . . . . 3 . . . . 1 . 2 . . . . . 1 . 1 4 Hackware 8 | . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . 1 Protection 19 | . . 2 6 1 . . . 1 . . . . . 1 . 1 1 . 1 . . . . 1 . . . . 2 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 3 2 15 5 3 . . 1 7 4 2 . 4 1 2 4 . . . . 3 1 . 3 1 . 1 1 13 2 . 6 Energy Gun 37 | 2 2 1 13 2 . . . . 6 3 2 . . . . 1 . . . . . . . . . . . . 3 2 . . Energy Cannon 14 | . . . 1 2 1 . . . . 1 . . 2 . 1 1 . . . . 1 . . . . . . . 4 . . . Ballistic Gun 17 | . . 1 1 . . . . . . . . . . . . 2 . . . . 1 . . 2 1 . . . 3 . . 6 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Launcher 9 | . . . . 1 1 . . 1 1 . . . 1 1 . . . . . . 1 . . . . . . . 2 . . . Special Weapon 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 57 | . . . 3 5 . . . . 3 . . 1 8 1 1 9 . . 3 . . 1 1 . 1 . . . 9 3 3 5 Corrupted Parts 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . System Corruption 9 | . . . . . . . . . . . . . 4 . . . . . . . . . . 5 . . . . . . . . Parts Lost 95 | . 2 3 11 6 1 . . 5 6 . . . 3 . . 18 1 . . 4 . . . 1 1 . 1 . 9 2 . 21 Power 12 | . . . . . . . . 1 1 . . . . . . 2 1 . . 1 . . . . . . . . 2 1 . 3 Propulsion 30 | . 2 . 4 3 . . . 1 4 . . . 1 . . 6 . . . . . . . . 1 . 1 . 1 . . 6 Utility 34 | . . 1 4 2 . . . 2 . . . . 1 . . 9 . . . 2 . . . 1 . . . . 4 1 . 7 Weapon 19 | . . 2 3 1 1 . . 1 1 . . . 1 . . 1 . . . 1 . . . . . . . . 2 . . 5 Highest Loss Streak 16 | . 1 2 5 2 1 . . 3 4 . . . 2 . . 11 1 . . 4 . . . 1 1 . 1 . 3 1 . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 1 6 6 11 12 12 12 13 11 15 19 20 19 18 18 17 15 3 4 4 4 3 4 4 3 4 4 4 9 13 10 11 12 Power . | . 1 . . . 1 1 1 . 1 1 1 1 1 2 2 1 . . . . . . . . . . . . 1 . . . Propulsion 1 | . . 1 2 1 1 1 2 2 . . . . 1 2 2 2 1 2 1 1 . . . . . . . 1 1 2 2 1 Utility 6 | . 1 1 5 6 6 7 7 5 7 8 9 9 10 10 9 7 1 2 2 2 1 2 2 1 2 2 2 3 4 3 3 4 Weapon 3 | . 3 2 1 3 2 2 2 2 4 9 9 8 4 2 2 3 . . . . . 1 1 1 1 1 1 3 5 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 1 1 7 2 1 . . . . . . . 1 . 1 9 . . . . 1 . 1 1 . . . . 7 . . 5 Power 6 | . 1 . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . 2 . . . Propulsion 6 | . . 1 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Utility 20 | . . . 5 1 . . . . . . . . . . 1 5 . . . . . . 1 1 . . . . 3 . . 3 Weapon 5 | . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 94 97 99 100 100 82 96 86 83 83 83 82 78 83 77 92 92 89 77 81 96 94 97 90 89 95 84 98 95 93 93 Engine 4 | . 14 14 3 7 7 7 7 6 10 . . . . . . . . 3 2 . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . 1 11 11 11 11 10 10 8 . . 3 5 5 5 7 10 10 10 10 8 8 5 6 9 Leg 19 | . 13 28 26 29 30 30 30 28 19 22 22 22 19 23 26 22 . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 37 33 29 Flight 3 | . . . . . . . . . . . . . . . . 2 29 29 29 29 33 36 36 36 31 31 34 33 2 . . . Device 11 | . 14 7 9 7 13 14 15 13 10 10 10 11 8 9 10 10 11 11 13 15 13 15 15 14 15 15 16 17 15 17 24 20 Storage 5 | . 14 8 9 7 7 7 7 7 5 5 5 5 5 5 5 4 . . . . . . . . . . . 3 4 4 4 2 Processor 12 | . . . 4 14 15 15 15 15 17 16 16 16 16 12 10 7 11 11 11 11 10 10 11 18 15 15 15 14 14 12 8 12 Protection 3 | . . 6 10 6 1 . . 1 1 . . . 2 3 5 4 4 5 3 . . . . 1 5 5 4 . 2 2 4 2 Energy Gun 11 | . 27 23 20 19 13 7 1 5 9 16 15 15 5 . . 1 . . . . . . . . . . . . 1 2 4 1 Energy Cannon 4 | . . . 3 3 8 15 3 14 7 . . . 6 10 11 8 . . . . 4 5 5 2 . . . . 7 3 . . Ballistic Gun 1 | . . . 2 . . . . . . . . . . . . . 4 5 1 . . 5 5 8 10 10 10 4 3 6 7 8 Peak Build Rating 210 | 7 7 11 43 55 55 56 55 56 85 90 92 96 114 123 138 138 105 98 113 104 136 146 140 144 144 131 137 149 172 177 199 210 Average Rating 82 | 5 6 8 34 50 54 54 42 51 65 88 90 93 101 118 133 123 101 97 96 92 117 137 137 140 131 131 133 136 162 170 191 196 On Entrance 96 | . 7 7 11 39 53 54 55 55 44 85 90 92 94 114 123 138 103 97 98 104 81 136 136 137 144 131 131 136 137 170 177 195 Avg Prop Armor Cover (%) 7 | . 8 . . . . . . 5 2 . . . 4 2 . 11 . . . . . . . . . . . . 5 . . 26 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 12 18 28 54 54 62 62 56 62 85 84 85 81 110 127 150 140 35 20 37 31 42 42 45 51 43 38 40 60 107 94 105 110 Greatest Support 138 | 40 40 20 54 75 72 77 77 77 100 100 100 100 118 118 138 136 33 33 33 32 45 45 45 45 45 38 42 52 112 112 132 132 Greatest Overweight (x) 4 | 1 4 1 1 . . . . 1 1 . . . 1 1 1 1 1 . 1 . . . . 1 1 . 1 1 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 15 5 5 5 15 15 15 15 15 Average Capacity 15 | 7 8 8 14 15 15 15 15 15 19 20 20 20 20 20 20 17 5 5 5 5 5 5 5 5 5 5 5 14 15 15 15 14 Most Carried 20 | 2 9 9 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 13 15 15 15 15 Average Carried 14 | 1 6 7 13 14 14 14 15 13 16 19 20 19 19 19 19 17 4 5 5 5 4 5 5 4 5 5 5 11 14 14 14 14 Final Capacity 20 | 8 10 5 15 15 15 15 15 15 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 5 Final Carried 20 | 2 9 5 14 14 14 15 15 14 19 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 13 15 15 15 5 Class Distribution -------------------- 41% | Gunner 23% | Mutant 11% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Scout | -4/Extension Commander-Sprinter | -4/Cetus Commander-Sprinter | -4/Archives Commander-Sprinter | -4/Hub_04(d) Scavenger-Sprinter | -3/Research Gunner | -3/Armory Alien-Gunner | -3/Lab Alien-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Matter Collected 9795 | 270 87 164 680 375 201 154 . 175 530 127 324 71 322 58 122 890 136 36 . 69 154 . 80 458 118 32 53 . 1943 . 568 1598 Remotely 18 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20877 | 122 483 249 2289 1543 588 68 . 290 1702 192 449 . 926 . 458 1255 96 28 . . 84 . . 565 79 98 149 . 4070 . 1018 4076 Parts 934 | 9 32 15 97 80 22 3 . 7 61 7 17 . 26 . 12 66 2 2 . . 3 . . 25 4 3 4 . 188 . 54 195 Haulers Intercepted 26 | . 2 . 4 2 . . . . 4 . . . 1 . . 3 . . . . 1 . . 2 . . 1 . . . 1 5 Recyclers Shooed 12 | . 2 . 2 1 . . . . 2 . . . . . . 1 . . . . . . . 1 . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . 4 . . 16 9 . 4 . 12 5 . 10 . . . 3 . . . . . . . . . . . . . . . Prevented 48 | . . . . . 12 3 . 1 . 3 6 . 22 . . . 1 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Combat Hostiles Destroyed 309 | . 18 6 42 34 14 1 . 6 17 3 9 . 11 . 1 24 1 . . . . . . 3 1 1 1 . 61 . 11 44 Melee 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . Guns 171 | . 18 6 36 21 2 1 . 3 6 2 2 . 5 . . 3 1 . . . . . . 3 1 1 1 . 10 . 11 38 Cannons 58 | . . . 4 5 6 . . . 5 . . . . . . 11 . . . . . . . . . . . . 27 . . . AOE 62 | . . . . 8 6 . . 3 4 . 7 . 3 . . 10 . . . . . . . . . . . . 15 . . 6 Classes Destroyed 25 | 2 3 1 6 3 1 . . . 1 . . . 2 . 1 2 . . . . . . . . . . . . 3 . . . Worker 10 | . . . . 3 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 4 Builder 9 | . . . 2 1 . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . 1 2 Tunneler 5 | 3 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 26 | . 2 . 4 2 . . . . 4 . . . 1 . . 3 . . . . 1 . . 2 . . 1 . . . 1 5 Recycler 8 | 1 . . . . . . . . 3 . . . . . . 1 . . . . . . . 1 . . . . . . . 2 Minesweeper 3 | . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 8 | . . . . . . . . . 2 . . . . . . 2 . . . . . . . 1 . . . . 3 . . . Swarmer 66 | . 12 . 3 8 7 . . . 3 . 3 . . . . 6 . . . . . . . . . . . . 9 . 3 12 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Saboteur 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . Grunt 109 | . 6 . 23 18 2 . . 5 7 1 3 . 7 . . 1 . . . . . . . 2 . . . . 18 . 4 12 Brawler 6 | . . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 11 | . . . 1 1 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . 5 . . . Protector 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Sentry 34 | . . . 11 3 1 1 . . 2 . 1 . . . . 2 1 . . . . . . . . 1 . . 6 . 1 4 Specialist 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . Hunter 25 | . . . 1 . . . . . 1 2 . . 2 . 1 5 . . . . . . . . . . 1 . 3 . 3 6 Programmer 29 | . . . . 3 . . . . 4 . 1 . 1 . . 8 . . . . . . . 1 . . . . 5 . . 6 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Armor Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 3 3 1 6 7 8 1 . 3 4 2 4 . 4 . 1 11 1 . . . 1 . . 2 1 1 2 . 15 . 6 15 Combat Bots Only 15 | . 3 1 6 6 8 1 . 3 3 2 4 . 4 . 1 7 1 . . . . . . 2 1 1 1 . 15 . 5 11 Max Kills in Single Turn 5 | 1 2 1 2 3 2 1 . 2 3 1 4 . 2 . 1 5 1 1 . . 1 . . 1 1 1 1 . 3 . 2 5 Gunslinging 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 5 | . . . . 3 2 . . 2 3 . 4 . 2 . . 5 . . . . . . . . . . . . 3 . . 3 Melee 1 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Hostile Shots Fired 1908 | . 87 38 194 152 25 . . 51 106 13 38 . 53 6 . 343 17 10 . 11 6 . 8 26 5 2 12 2 294 54 49 306 Missed 683 | . 21 11 60 53 8 . . 5 29 6 12 . 14 3 . 115 7 3 . 5 4 . 4 14 1 . 7 1 136 23 12 129 Deflected 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . Hits 1225 | . 66 27 134 99 17 . . 46 77 7 26 . 39 3 . 228 10 7 . 6 2 . 4 12 4 2 5 1 158 31 37 177 Melee 19 | . . . 5 2 4 . . 4 . . . . . . . . . . . . . . . . . . . . 4 . . . Projectile 1206 | . 66 27 129 97 13 . . 42 77 7 26 . 39 3 . 228 10 7 . 6 2 . 4 12 4 2 5 1 154 31 37 177 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 Critical Strikes 46 | . . . 6 3 1 . . 1 6 1 . . 3 . . 11 . . . . . . . 1 1 . . . 5 . 2 5 Part Disruptions 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 Damage Taken 23398 | . 583 598 2293 1426 350 . . 953 1216 113 290 . 951 65 26 3875 252 127 . 207 47 . 18 289 116 44 183 27 3215 809 842 4483 Core 3126 | . 57 157 194 147 40 . . 73 164 20 77 . 44 . . 776 134 36 . 36 25 . . 24 39 22 . . 189 78 70 724 Absorbed by Shields 441 | . . . 24 . . . . . . . . . . . 27 316 . . . . . . . 5 62 . . . . . . 7 Redirected to Shielding 168 | . . . . . . . . . . . . . . . . 123 . 12 . . . . . . . . 33 . . . . . Ignored by Resistances 129 | . . . . . . . . . . . . . . . . 62 . . . . . . . 12 . . . . 55 . . . Regen/Repaired (Parts) 173 | . . . . . . . . . . . . . . . 125 48 . . . . . . . . . . . . . . . . Core Remaining (%) 61 | 100 . 14 64 . . . . 62 . . . . 64 . . . . . . 1 . . . . . . 90 . . 73 95 54 Volleys Fired 1065 | 8 57 60 125 68 26 4 . 52 67 9 10 1 21 1 6 62 24 1 . . 30 . 28 40 11 4 15 4 169 16 30 116 Largest 3 | 2 2 2 3 3 3 3 . 3 3 3 3 1 3 2 3 3 1 1 . . 1 . 1 3 3 2 2 1 3 3 3 3 Hottest 333 | 90 100 140 207 205 180 180 . 180 213 180 219 60 220 220 333 280 38 38 . . 98 . 98 98 98 65 65 30 168 120 160 160 Shots Fired 2252 | 16 106 86 325 179 47 12 . 71 180 23 24 1 61 2 16 134 24 1 . . 30 . 28 60 25 8 20 4 372 18 75 304 Gun 1506 | 16 101 57 284 138 17 4 . 11 115 21 15 1 56 . . 25 24 1 . . . . . 55 25 8 20 4 144 3 75 286 Cannon 639 | . . . 41 33 25 8 . 52 61 2 . . 4 2 16 105 . . . . 30 . 28 . . . . . 203 15 . 14 Launcher 68 | . . . . 8 5 . . 8 4 . 9 . 1 . . 4 . . . . . . . . . . . . 25 . . 4 Special 39 | . 5 29 . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Kinetic 606 | . . . 46 . . . . . . . . . . . . 3 24 1 . . . . . 55 25 8 20 4 82 3 60 275 Thermal 1405 | 16 106 86 279 171 31 8 . 57 168 2 6 . 4 2 16 101 . . . . 30 . 28 . . . . . 265 15 . 14 Explosive 43 | . . . . 8 . . . 4 2 . 5 . 1 . . 4 . . . . . . . . . . . . 15 . . 4 Electromagnetic 171 | . . . . . 16 4 . 10 10 21 13 1 56 . . 4 . . . . . . . . . . . . 10 . 15 11 Phasic 22 | . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . Robot Hit Streak 30 | 4 16 30 17 19 9 8 . 7 15 11 9 . 15 1 11 8 8 2 . . 4 . . 14 4 8 9 . 12 2 6 28 Robot Miss Streak 6 | 1 4 1 4 4 5 3 . 6 4 2 3 . 3 1 1 4 2 . . . . . . 2 6 . 3 . 5 5 3 4 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . 3 2 Secondary Targets 27 | . 2 . 4 3 . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . 2 12 Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . 1 1 Shots Hit Robots 1377 | 10 63 45 227 123 34 10 . 23 119 15 13 2 55 1 22 65 13 1 . 2 2 . . 38 13 8 7 . 169 4 51 242 Core Hits 901 | 5 29 15 95 110 38 7 . 26 60 7 27 . 32 . 5 56 4 1 . 1 2 . . 22 11 3 6 . 152 4 36 147 Critical Kills 69 | . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . 1 . . 10 . 13 40 Critical Parts Destroyed 51 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 2 . 9 34 Critical Strikes 158 | 1 1 1 14 4 . . . . 5 . . . . . . 1 . . . . . . . 10 . 1 . . 13 . 23 84 Burn 25 | 1 1 1 13 4 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Destroy 127 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . 1 . . 9 . 23 84 Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intensify 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 83 | . . . . . 3 . . . . . . 2 33 1 7 11 6 . . 3 . . . . . . . 3 14 . . . Impact 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 14 . . . Slashing 8 | . . . . . . . . . . . . . . . 6 2 . . . . . . . . . . . . . . . . Piercing 53 | . . . . . . . . . . . . . 33 1 1 9 6 . . 3 . . . . . . . . . . . . Sneak Attacks 17 | . . . . . 3 . . . . . . 2 3 . 7 . . . . 2 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42089 | 115 833 595 4320 3323 1117 260 . 1164 3186 415 988 . 2208 43 1310 4819 347 33 . 167 68 . . 1277 377 183 180 . 9309 93 560 4799 Guns 19431 | 115 833 566 3624 2098 330 92 . 196 1710 374 288 . 1115 . . 323 347 33 . . . . . 1277 377 183 180 . 1537 12 560 3261 Cannons 9686 | . . . 533 504 356 168 . 279 937 . . . 91 43 652 2264 . . . . 68 . . . . . . . 3368 81 . 342 Explosions 10750 | . . . . 697 431 . . 689 500 41 700 . 479 . . 2090 . . . . . . . . . . . . 3986 . . 1137 Melee 1797 | . . . . . . . . . . . . . 523 . 658 31 . . . 167 . . . . . . . . 418 . . . Ramming 401 | . . 5 163 24 . . . . 39 . . . . . . 111 . . . . . . . . . . . . . . . 59 Kinetic 7161 | . . . 520 . . . . . . . . . . . . 59 347 33 . . . . . 1277 377 183 180 . 561 12 449 3163 Thermal 20355 | 115 833 590 3637 2602 629 194 . 386 2571 41 204 . 369 43 652 2292 . . . . 68 . . . . . . . 4614 81 . 434 Explosive 7387 | . . . . 697 . . . 482 269 . 420 . 201 . . 1945 . . . . . . . . . . . . 2328 . . 1045 Electromagnetic 4724 | . . . . . 488 66 . 296 307 374 364 . 1115 . . 117 . . . . . . . . . . . . 1388 . 111 98 Impact 418 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 418 . . . Slashing 590 | . . . . . . . . . . . . . . . 590 . . . . . . . . . . . . . . . . . Piercing 789 | . . . . . . . . . . . . . 523 . 68 31 . . . 167 . . . . . . . . . . . . Phasic 264 | . . . . . . . . . . . . . . . . 264 . . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 1 2 2 2 2 2 2 2 2 . . 4 . . 10 10 10 10 10 . . . 5 5 5 5 . 2 7 . 13 Average Corruption 2 | . 1 1 2 1 2 2 2 2 1 1 . . 4 . . 4 10 10 10 10 . . . 5 5 5 5 . 1 4 . 5 Corruption Purged 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 180 | . 4 8 24 14 14 11 1 12 10 1 . . 13 . . 23 7 5 1 2 . . . 10 5 1 3 . 8 2 . 1 Message Errors 34 | . . . 8 3 2 2 . 2 . . . . 3 . . 4 2 1 1 1 . . . 2 1 . . . 2 . . . Matter Fused 48 | . 1 3 9 2 1 5 . 2 3 1 . . 5 . . 3 . 2 . . . . . 6 1 1 2 . . . . 1 Heat Flow Errors 35 | . 1 2 5 1 4 . 1 3 4 . . . 3 . . 5 1 2 . . . . . 1 1 . 1 . . . . . Energy Discharges 16 | . . 1 . 2 1 1 . 1 . . . . . . . 3 4 . . . . . . . 2 . . . 1 . . . Parts Rejected 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 21 | . 1 . 1 2 3 3 . 1 . . . . 2 . . 2 . . . . . . . 1 . . . . 3 2 . . Data Loss (major) 7 | . . 1 . 1 1 . . 2 . . . . . . . 1 . . . . . . . . . . . . 1 . . . Misfires 11 | . 1 . 1 1 1 . . 1 3 . . . . . . 2 . . . . . . . . . . . . 1 . . . Alerts 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots 12 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 8 . . Overflow Damage 707 | . . . . 20 . 21 . 19 . . . . 76 . 116 17 . . . . . . . . . . . . 351 . . 87 Projectiles 162 | . . . . 19 . 21 . . . . . . . . . 11 . . . . . . . . . . . . 111 . . . Explosions 254 | . . . . 1 . . . 19 . . . . 9 . . 6 . . . . . . . . . . . . 132 . . 87 Melee 291 | . . . . . . . . . . . . . 67 . 116 . . . . . . . . . . . . . 108 . . . Knockbacks 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Impact 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 310 | . . . . 99 . . . 27 53 36 . . . . . . . . . . . . . . . . . . 66 . . 29 Shots 10 | . . . . 4 . . . 1 1 1 . . . . . . . . . . . . . . . . . . 3 . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 32 | . . 1 19 3 . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . 2 Kicked 30 | . . 1 19 3 . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 646 | 104 182 167 417 334 208 155 173 386 494 194 175 4 297 84 378 646 190 418 43 . 51 18 277 182 190 . 137 . 350 291 80 53 Average Temperature 96 | 47 27 88 107 114 73 71 91 108 91 89 65 3 104 43 148 174 98 130 23 . 14 11 64 62 101 . 101 . 71 91 25 23 Received Heat Transfer 3551 | . 84 9 981 474 18 . . 360 288 9 45 . 262 9 . 98 18 9 . 18 9 . . 21 . . . 9 551 . 54 225 Effects 31 | . . . 4 1 . . . . 1 . . . 1 . . 21 . 1 . . . . . . . . . . 2 . . . Shutdowns 6 | . . . 1 . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . Energy Bleed 6 | . . . 1 . . . . . . . . . 1 . . 2 . . . . . . . . . . . . 2 . . . Interference 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Matter Decay 4 | . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Turns 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Longest Duration 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Robots Disrupted 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 2 Combat Hostiles 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 1 Robots Corrupted 10 | . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . 6 . . . Combat Hostiles 7 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . 4 . . . Parts Fried 32 | . . . . . 3 . . . . 1 . . 7 . . 2 . . . . . . . . . . 1 . 18 . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Melted 10 | . . . 2 . . . . . 4 . . . . . . . . . . . . . . . . . . . 4 . . . Combat Hostiles 8 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . Parts Melted 76 | 2 3 1 22 6 1 . . . 11 . 2 . . . . 2 . . . . . . . 2 . . . . 21 . . 3 Heat Transferred 27679 | 384 2112 1308 8076 4128 560 181 . 419 4410 50 254 . 200 . 222 150 . . . . 100 . . . . . . . 4698 44 . 383 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . 2 . . . 1 1 3 . 3 . . 2 . . . . . . . . . . . . 3 . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Maximum Alert Level 5 | . 1 . 2 2 . . . . 1 . . . . . . 4 . . . . . . 1 3 2 2 2 1 5 . 1 5 Low Security (%) 42 | 100 62 . 36 . . . . . 92 . . . . 100 100 14 . . . . 100 100 99 49 . . 13 . 2 . 84 15 Level 1 22 | . 37 . 33 64 . . . . 7 . . . . . . 6 . . . . . . . 20 5 72 14 100 12 . 15 20 Level 2 18 | . . . 29 35 . . . . . . . . . . . 28 . . . . . . . 25 94 27 72 . 8 . . 14 Level 3 5 | . . . . . . . . . . . . . . . . 20 . . . . . . . 3 . . . . 27 . . 11 Level 4 6 | . . . . . . . . . . . . . . . . 29 . . . . . . . . . . . . 25 . . 17 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . 11 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2322 | 5 295 . 575 624 . . . . 259 . . . . 112 69 1466 . . . . 113 37 197 723 647 411 679 313 2022 . 301 2322 Initial 395 | . . . . 259 . . . . 8 . . . . 72 29 . . . . . . 37 25 62 395 250 129 279 128 . . 180 Average 383 | . 159 . 253 356 . . . . 43 . . . . 77 9 758 . . . . 46 37 88 246 528 374 472 279 1084 . 101 902 Influence Increases 16644 | 20 609 . 1313 946 335 88 . 145 621 75 210 . 659 102 58 2359 80 105 . . 252 . 356 1052 412 181 825 66 2650 . 381 2744 Destroy 0b10 Robot/C 8280 | . 360 . 840 680 280 60 . 120 340 60 180 . 280 40 20 940 20 . . . . . 80 500 160 80 240 . 1420 . 220 1360 Destroy 0b10 Robot/NC 445 | 20 10 . 35 30 5 . . 5 50 5 . . 25 . . 80 . . . . 5 . 5 30 10 . 5 . 35 . 10 80 Destroy Leader 1658 | . 64 . 238 154 20 20 . 20 110 10 30 . 40 20 . 192 . . . . 2 . 30 52 . . 62 . 260 . 22 312 Allied During Kill 2459 | . . . . . . 8 . . . . . . 299 38 20 542 . . . . . . 32 382 170 80 247 . 189 . . 452 Successful Hack 209 | . 69 . 43 . . . . . . . . . . . . 29 . . . . . . 8 . . . . . 12 . 24 24 Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 540 | . . . 30 15 . . . . 45 . . . . . . 195 . . . . 15 . . . . 15 120 . 105 . . . Destroy Structure 1433 | . 1 . 7 37 . . . . 31 . . . . 4 18 306 . . . . 50 . 66 58 72 6 46 6 374 . . 351 Partial Spotted 480 | . . . 30 . . . . . . . . . . . . 30 . . . . 90 . 105 15 . . 60 60 75 . 15 . Lose Combat Pursuer 1050 | . 45 . 60 30 30 . . . 45 . . . 15 . . 45 60 105 . . 90 . 30 15 . . 45 . 180 . 90 165 Influence Decreases 14402 | 20 396 213 742 914 748 278 . 131 382 328 172 38 544 133 142 965 637 200 742 . 145 70 265 473 492 437 662 355 881 2014 80 803 Entered New Map 5917 | . . 103 . 312 224 37 . . 6 94 . 38 . 43 55 . 517 160 742 . . 70 12 66 312 377 242 255 117 2014 . 121 Time Decay 6166 | 20 376 110 482 542 514 241 . 111 337 234 172 . 494 90 87 435 90 40 . . 135 . 133 337 150 40 80 40 494 . 80 302 Lost Part 809 | . 20 . 110 60 10 . . 20 39 . . . 30 . . 180 10 . . . . . . 10 10 . 10 . 90 . . 210 Lost Ally 1360 | . . . . . . . . . . . . . 20 . . 350 20 . . . 10 . 120 60 20 20 330 60 180 . . 170 Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 91 | . 4 . 7 8 . . . . 7 . . . . . . 14 . . . . 3 . 3 2 . . 6 1 17 . 3 16 Investigation 20 | . 4 . 2 2 . . . . . . . . . . . 5 . . . . 1 . 1 . . . 1 . 3 . . 1 Extermination 20 | . . . . 2 . . . . 4 . . . . . . 3 . . . . 2 . 1 . . . . 1 5 . . 2 Reinforcement 22 | . . . 3 1 . . . . 3 . . . . . . 1 . . . . . . 1 1 . . 4 . 3 . 2 3 Assault 11 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . 6 . . 2 Garrison 15 | . . . 2 3 . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . 6 Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . 1 . . . Construction Impeded 4 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Distress Signals 31 | . 4 . 8 . . . . . 1 . . . . 1 . 2 . . . . . . 1 2 1 . 3 . 5 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 631 | . 24 6 66 39 16 3 . 6 31 3 8 . 18 4 1 51 11 13 . 13 12 5 15 32 11 4 21 6 99 1 21 91 Peak Tracking Total 21 | . 5 1 8 5 6 1 . 3 5 2 4 . 5 3 . 12 6 6 . 16 5 5 10 5 5 2 7 7 10 1 9 21 Tactical Retreats 39 | . 2 . 3 2 1 . . . 2 . . . 1 . . 1 2 2 . 1 3 . 2 1 . . 1 . 6 . 3 6 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Traps Triggered 19 | . 2 . 2 . . . . . . . . . . 1 . 2 . . . . 1 . . 1 . . . 2 6 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Machines Disabled 44 | . . 1 2 1 . . . . 3 . . . . . . 13 . . . . 1 . . 4 . 1 8 . 7 3 . . Max in Single Turn 2 | . . 1 1 1 . . . . 2 . . . . . . 1 . . . . 1 . . 2 . . 1 . 1 1 . . Garrison Access 7 | . . . 1 . . . . . 1 . . . . 1 . . . . . . 2 . 2 . . . . . . . . . Network Hub 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Machines Accessed 95 | . 10 2 14 14 3 1 3 1 11 . . . . 1 . 10 . 1 4 . 5 . 4 2 1 . 1 . 2 . 1 4 Terminals 29 | . 8 . 10 4 . 1 . 1 2 . . . . . . . . . . . . . . . 1 . . . 1 . . 1 Fabricators 17 | . . . . 5 . . . . 3 . . . . . . 4 . . . . 2 . 1 . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 2 . 2 3 . . . . 3 . . . . . . 3 . . . . . . . 2 . . . . . . . 1 Scanalyzers 7 | . . . 1 . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . 1 1 Garrison Access 13 | . . . 1 2 . . . . 3 . . . . 1 . 1 . . . . 2 . 2 . . . 1 . . . . . Total Hacks 287 | . 37 3 55 35 9 1 23 1 21 . . . . 2 . 30 . 1 17 . 11 . 7 6 1 . 3 . 9 . 7 8 Successful 157 | . 24 3 27 6 9 1 23 1 4 . . . . 1 . 15 . 1 17 . 8 . 5 2 . . . . 4 . 4 2 Failed 127 | . 12 . 27 29 . . . . 17 . . . . 1 . 15 . . . . 2 . 2 4 1 . 3 . 5 . 3 6 Catastrophic 24 | . 2 . 3 4 . . . . 5 . . . . . . 3 . . . . 1 . . 2 . . 1 . 1 . . 2 Database Lockouts 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 269 | . 30 . 41 7 . . . . 4 . . 1 . 3 . 16 . . . . 42 . 28 13 1 . 35 9 26 1 . 12 Terminals 96 | . 31 . 43 8 . 1 . 1 4 . . . . . . . . . . . . . . . 1 . . . 5 . . 2 Fabricators 51 | . . . . 17 . . . . 6 . . . . . . 13 . . . . 6 . 4 . . . . . 4 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 36 | . 6 . 7 5 . . . . 5 . . . . . . 6 . . . . . . . 6 . . . . . . . 1 Scanalyzers 27 | . . . 3 . . . . . . . . . . . . 9 . . . . 3 . 1 . . . . . . . 7 4 Garrison Access 24 | . . . 2 5 . . . . 6 . . . . 2 . 2 . . . . 2 . 2 . . . 3 . . . . . Terminal Hacks 68 | . 7 3 4 . 9 1 23 1 . . . . . . . . . 1 17 . . . . . . . . . 1 . . 1 Record 21 | . . 1 . . 7 1 6 1 . . . . . . . . . . 5 . . . . . . . . . . . . . Part Schematic 14 | . . . . . . . 10 . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . 1 . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 6 | . . 1 . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . 3 . . . . . . . . . . . 6 . . . . 3 . 1 . . . . . 2 . . . Network Status 4 | . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Load Schematic 6 | . . . . . . . . . . . . . . . . 3 . . . . 2 . 1 . . . . . . . . . Build 5 | . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . . . . 2 . . . . . . . . Retrieve Components 12 | . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . . . . 2 . . . . . . . . Scanalyzer 13 | . . . 2 . . . . . . . . . . . . 3 . . . . 2 . 1 . . . . . . . 4 1 Insert Component 5 | . . . 1 . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . Retrieve Study 8 | . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 4 1 Garrison Access Hacks 7 | . . . 1 . . . . . 1 . . . . 1 . . . . . . 2 . 2 . . . . . . . . . Seal Access 7 | . . . 1 . . . . . 1 . . . . 1 . . . . . . 2 . 2 . . . . . . . . . Unauthorized Hacks 42 | . 15 . 18 1 . . . . 1 . . . . . . 4 . . . . 1 . 1 . . . . . 1 . . . Terminals 30 | . 13 . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 14 | . 7 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . 1 . . . . . . . . . . . 3 . . . . 1 . 1 . . . . . 1 . . . Prioritize 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Haulers 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 8 . 12 12 . . . . 9 . . . . . . 9 . . . . 2 . 1 2 1 . 1 . . . 1 3 Full Trace Events 9 | . 1 . 1 2 . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 123 | . . . . . . . 10 . . . . 14 . . . . . . 4 . 43 . 12 14 . . 14 12 . . . . Parts Built 8 | . . . . 1 . . . . . . . . . . . 4 . . . . 1 . . . . . . . 2 . . . Authchips 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Time 401 | . . . . 42 . . . . . . . . . . . 164 . . . . 56 . . . . . . . 139 . . . Total Part Build Rating 54 | . . . . 4 . . . . . . . . . . . 26 . . . . 6 . . . . . . . 18 . . . Part Studies Acquired 8 | . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 4 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 55 | . 10 . 12 8 . . . . 11 . . . . . . 10 . . . . . . . 4 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . parse_system 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . 6 . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Total Allies 92 | . . . 1 . 2 . . . . . . 6 . . 20 5 1 . . . 1 . 6 15 5 . 5 5 12 . . 8 Largest Group 25 | . . . 1 1 2 2 . . . . . 6 6 5 25 22 1 . . . 1 . 5 13 16 14 16 5 5 . . 3 Highest-Rated Group 1333 | . . . 10 9 36 36 . . . . . 348 348 252 1073 941 29 . . . 27 . 366 945 1333 1236 1269 178 413 . . 345 Highest-Rated Ally 159 | . . . 10 9 20 20 . . . . . 96 96 96 96 96 29 . . . 27 . 96 159 159 159 135 39 96 . . 122 Zionite Dispatches 21 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 3 . . 3 2 5 . . 3 Heavy 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 . . . . 1 Light 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . . 2 Fire 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 22 | . . . . . . . . . . . . . . . . . . . . . 6 . 3 4 . . 3 2 2 . 1 1 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . DROP 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 2 . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 RETURN 14 | . . . . . . . . . . . . . . . . . . . . . 5 . 3 4 . . 2 . . . . . Ally Attacks 522 | . . . . . . 8 . . . . . . 54 6 4 122 2 . . . . . 15 52 36 13 57 . 69 . . 84 Total Damage 23344 | . . . . . . 140 . . . . . . 1288 142 686 5336 37 . . . . . 588 2682 1872 473 2537 . 3250 . . 4313 Kills 136 | . . . . . . 2 . . . . . . 4 2 2 34 . . . . . . 5 23 10 3 11 . 14 . . 26 Allies Corrupted 10 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . 1 . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Active Infowar (turns) 15554 | 36 157 549 . 495 1174 710 108 601 1324 1246 1185 1607 690 160 62 699 194 98 40 39 309 12 282 784 310 81 170 81 1307 116 210 718 Optics 4928 | . . . . 495 . . . . . . . . . . . 108 194 98 40 39 309 12 282 784 310 81 170 81 1307 96 . 522 Sensors 10447 | . . . . . 1174 710 108 601 1324 1246 1185 1607 690 160 62 591 . . . . 191 12 282 504 . . . . . . . . IFF 1508 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . 35 79 509 64 210 601 Structural 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Seismic 1271 | 36 157 549 . . . . . . . . . . . . . 76 194 72 30 39 118 . . . . . . . . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . . 3 3 . 1 . . 2 1 1 . . . 2 1 . . . . . . . . . . . . . . Drone Launches 15 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 4 . . 2 . . . 2 2 Drone Recoveries 14 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 4 . . 2 . . . 2 1 Zionite Intel Received 32 | . . . . . . . . . . . . . . . . 1 . . . . 11 . 6 2 . . 7 1 3 . . 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Component Stockpiles 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Component Schematics 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 . . . . Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Turns Passed 23828 | 132 1002 1722 2066 1555 1469 755 108 759 1852 1301 1239 1607 1313 185 614 1358 194 98 40 39 309 12 282 784 310 81 170 81 1307 126 210 748 Spaces Moved 21782 | 66 556 1005 1146 1009 1018 561 79 432 846 996 1010 1305 802 106 265 1187 558 409 161 247 1208 97 1466 952 203 48 552 236 1808 157 306 985 Core 56 | 10 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 43 Treads 322 | 56 266 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 11540 | . 289 1005 1146 1009 1018 561 79 432 846 996 1010 1305 802 106 265 671 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3113 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1708 157 306 942 Flight 6751 | . . . . . . . . . . . . . . . . 514 558 409 161 247 1208 97 1466 952 203 48 552 236 100 . . . Fastest Speed 9 | 50 120 120 110 112 127 127 130 130 115 115 115 115 113 115 116 14 14 14 12 12 10 10 10 10 10 10 9 10 9 39 39 38 Average Speed 81 | 147 139 144 130 122 127 128 130 141 172 115 115 115 130 153 176 81 16 14 14 12 10 10 10 26 11 10 11 11 37 39 39 39 Slowest Speed 260 | 160 250 190 190 130 127 130 130 200 200 115 115 115 190 190 190 188 98 24 98 12 10 10 10 91 94 10 88 90 151 39 39 260 Overloaded Moves 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . . . . . . . . . . . . 6 . . . 2 6 . 34 6 . . 1 3 . . . . Potential Cave-ins 28 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . 19 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 62 | 5 98 76 95 33 96 67 68 63 22 91 93 90 81 4 90 30 81 65 61 60 28 97 36 96 60 73 74 9 84 93 9 41 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 30 | . 3 . 1 . 1 . 1 1 . . . 3 . . . . . . 3 . 13 . . . . . 4 . . . . . Known Exits Taken 21 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 . . . 1 1 . . . . Unknown Exits Taken 7 | 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 1 1 . Scrap Searched 25 | . . . . . 3 3 . 1 . 4 2 3 4 . . . 3 1 . 1 . . . . . . . . . . . . Spaces Dug 173 | . . . . 13 4 . . 5 3 . 17 . 21 1 . 17 10 . . . 19 . 22 1 . . 7 3 30 . . . Terrain Destroyed 896 | . 1 . . 45 11 1 . 65 27 . 66 . 48 1 . 115 23 . . . 26 . 28 24 11 3 17 3 270 . . 111 Melee 42 | . . . . . . . . . . . . . 21 1 . 7 6 . . . . . . . . . . 3 4 . . . Projectile 342 | . 1 . . 6 2 1 . 28 10 . . . 1 . . 48 17 . . . 26 . 28 24 11 3 17 . 115 . . 4 AOE 508 | . . . . 39 9 . . 37 17 . 66 . 26 . . 60 . . . . . . . . . . . . 148 . . 106 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Acc Total 25781 | 82 665 1131 1469 1185 1147 582 84 505 1091 1128 1054 1408 953 123 389 1411 623 447 175 247 1357 98 1536 1422 467 115 625 275 2213 207 357 1210 Wait 1779 | . 35 33 67 53 76 7 . 6 99 109 13 83 41 . 95 39 12 37 . . 101 . 67 317 249 64 46 15 49 15 7 44 Move 21643 | 65 555 1004 1145 1008 1017 560 78 431 845 995 1009 1304 801 106 264 1175 557 408 160 243 1197 96 1401 940 202 47 549 229 1807 156 305 984 Hop 50 | . . . . . . . . . . . . . . . . 5 . . . 1 5 . 30 5 . . 1 3 . . . . Pick Up 167 | 2 6 4 29 10 3 . . 2 20 1 . 4 10 . 4 12 2 . 1 . 4 . 1 1 1 . . 7 30 3 1 9 Fast Attach 139 | 7 1 1 11 6 . . 3 1 7 1 . . 7 2 1 26 1 1 2 . 6 1 2 7 1 . 3 7 17 3 4 10 Attach 75 | . 1 3 13 5 1 . . 3 6 . . . 3 1 2 12 1 . . . 3 . . . . . . 1 10 2 . 8 Detach 37 | . . 1 5 2 . . . . 2 1 . . 1 2 1 9 1 . . . 1 . 2 1 . . . 2 2 . 1 3 Swap 367 | . 7 12 27 20 17 11 . 10 29 12 22 8 18 8 4 31 2 . 7 . 6 . 4 8 . . 1 3 67 11 6 16 Drop 200 | . 3 7 28 10 4 . 3 . 13 . . 6 18 2 5 18 2 . 5 . 4 1 1 6 3 . . 1 42 1 3 14 Fire 1065 | 8 57 60 125 68 26 4 . 52 67 9 10 1 21 1 6 62 24 1 . . 30 . 28 40 11 4 15 4 169 16 30 116 Melee 83 | . . . . . 3 . . . . . . 2 33 1 7 11 6 . . 3 . . . . . . . 3 14 . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 30 | . . 1 19 3 . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . . 7 . . . . . . . 19 . . . . 6 . . 4 Rewire 93 | . . . . . . . . . . . . . . . . . 15 . . . . . . 78 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 15 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / Rec / [*Scr]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp / *Ext x2) -4/Waste -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research -1/Access (discovered 2 exits: [*Sur] / Com) To Fleet Rendezvous History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 456 | -10/Materials | Central database locked down 660 | -10/Materials | Discovered new exit (range 15) 754 | -10/Materials | Discovered new exit (range 10) 826 | -10/Materials | Learned Storage terminal intel 846 | -10/Materials | Discovered new exit (range 13) 887 | -10/Materials | Loaded intel: 18 trap records 938 | -10/Materials | Identified exit to Materials 980 | -10/Materials | Learned 4 Subcaves zone layouts 1014 | -10/Materials | Learned location of Mines (-10) 1036 | -10/Materials | Identified exit to Subcaves 1115 | -10/Materials | Learned Storage terminal intel 1135 | -10/Materials | Entered Subcaves 1136 | -10/Subcaves | Approached by a straggling Scientist 1136 | -10/Subcaves | Identified exit to Materials 1137 | -10/Subcaves | Identified exit to Recycling 1150 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1277 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1741 | -10/Subcaves | Core integrity fell below 50% 2111 | -10/Subcaves | Discovered exit to Materials (range 13) 2155 | -10/Subcaves | Learned Materials security intel 2217 | -10/Subcaves | Core integrity fell below 20% 2453 | -10/Subcaves | Visited 4L-MR0's lab 2481 | -10/Subcaves | Found Prototype Leg 2857 | -10/Subcaves | Entered Materials 2857 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3054 | -8/Materials | Lost 5 parts (2n2u1w) 3172 | -8/Materials | Central database locked down 3172 | -8/Materials | Identified Arachnoskeleton 3383 | -8/Materials | Build established: Scavenger-Tank 3565 | -8/Materials | Garrison activated, responded to threat 3746 | -8/Materials | Build established: Tank 3775 | -8/Materials | Discovered new exit (range 14) 4218 | -8/Materials | Learned Storage stockpile data 4228 | -8/Materials | Build established: Gunner 4274 | -8/Materials | Learned Factory emergency access door positions 4318 | -8/Materials | Learned Storage garrison access intel 4388 | -8/Materials | Learned Storage trap positions 4392 | -8/Materials | Identified exit to Factory 4406 | -8/Materials | Learned 2 Lower Caves zone layouts 4428 | -8/Materials | Learned location of 3 exits from Factory 4462 | -8/Materials | Learned 8 Factory zone layouts 4504 | -8/Materials | Learned 2 Storage zone layouts 4923 | -8/Materials | Entered Factory 4923 | -7/Factory | Accompanied by 1 ally 4923 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4924 | -7/Factory | Identified exit to Storage 4925 | -7/Factory | Identified exit to Factory 5593 | -7/Factory | Garrison activated, responded to threat 5707 | -7/Factory | Discovered new exit (range 6) 5791 | -7/Factory | Discovered new exit (range 7) 5886 | -7/Factory | Fabricated Hvy. Missile Launcher? 6477 | -7/Factory | Identified exit to Lower Caves 6478 | -7/Factory | Entered Lower Caves 6531 | -7/Lower Caves | Learned 4 Factory zone layouts 6593 | -7/Lower Caves | Entered an active Warlord outpost 6637 | -7/Lower Caves | Learned Research emergency access door positions 6637 | -7/Lower Caves | Learned Research stockpile data 6637 | -7/Lower Caves | Learned Extension terminal intel 6780 | -7/Lower Caves | Learned Factory security intel 6800 | -7/Lower Caves | Build established: Skirmisher 6807 | -7/Lower Caves | Learned location of 1 exit from Factory 7531 | -7/Lower Caves | Destroyed 8 combat bots 7571 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7803 | -7/Lower Caves | Discovered new exit (range 9) 7932 | -7/Lower Caves | Identified exit to Lower Caves 7947 | -7/Lower Caves | Entered another Lower Caves area 7947 | -7/Lower Caves | Accompanied by 2 allies 7947 | -7/Lower Caves | Discovered exit to Factory (range 8) 8249 | -7/Lower Caves | Identified exit to Data Miner 8270 | -7/Lower Caves | Learned 4 Factory zone layouts 8563 | -7/Lower Caves | Learned 4 Factory zone layouts 8603 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8702 | -7/Lower Caves | Entered Data Miner 8702 | -7/Data Miner | Discovered new exit (range 6) 8729 | -7/Data Miner | Met Data Miner 8753 | -7/Data Miner | Learned location of Section 7 (-2) 8753 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8769 | -7/Data Miner | Received God Mode back door access code from Data Miner 8809 | -7/Data Miner | Identified exit to Proximity Caves 8810 | -7/Data Miner | Entered Proximity Caves 8869 | -6/Proximity Caves | Lost 3 parts (1p2u) 9134 | -6/Proximity Caves | Learned location of Zion (-6) 9431 | -6/Proximity Caves | Discovered exit to Factory (range 15) 9569 | -6/Proximity Caves | Entered Factory 9569 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9570 | -6/Factory | Identified exit to Factory 9571 | -6/Factory | Identified exit to Lower Caves 9989 | -6/Factory | Build established: Gunner 10582 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 10605 | -6/Factory | Lost 4 parts (1p3n) 11421 | -6/Factory | Entered Lower Caves 12198 | -6/Lower Caves | Encountered a Warlord checkpoint 12407 | -6/Lower Caves | Discovered new exit (range 14) 12421 | -6/Lower Caves | Identified exit to Lower Caves 12722 | -6/Lower Caves | Entered another Lower Caves area 12755 | -6/Lower Caves | Discovered exit to Factory (range 10) 13572 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13765 | -6/Lower Caves | Discovered new exit (range 6) 13769 | -6/Lower Caves | Identified exit to Zion 13961 | -6/Lower Caves | Entered Zion 14007 | -6/Zion | Discovered new exit (range 10) 14162 | -6/Zion | Given A8's code to call for help 14163 | -6/Zion | Learned Factory stockpile data 14219 | -6/Zion | Given the Hacking Drone Bay 14220 | -6/Zion | Found Prototype Device 14310 | -6/Zion | Found Prototype Device 14547 | -6/Zion | Learned location of Quarantine (-2) 14570 | -6/Zion | Found Prototype Device 14570 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 14698 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14700 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14749 | -6/Zion | Found CR-A16's Pointy Stick 14879 | -6/Zion | Met Imprinter 14898 | -6/Zion | Imprinted 14900 | -6/Zion | Declared Zion's savior 15483 | -6/Zion | Identified exit to Proximity Caves 15568 | -6/Zion | Entered Proximity Caves 15568 | -5/Proximity Caves | Accompanied by 6 allies 15572 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15723 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 15826 | -5/Proximity Caves | Learned Factory machine intel 15973 | -5/Proximity Caves | Found Prototype Hackware 16004 | -5/Proximity Caves | Found Prototype Device 16004 | -5/Proximity Caves | Identified Exp. Thermal Defense Suite 16052 | -5/Proximity Caves | Found Prototype Launcher 16052 | -5/Proximity Caves | Identified Gui. Micro-nuke Launcher 16110 | -5/Proximity Caves | Found Gui. Micro-nuke Launcher 16135 | -5/Proximity Caves | Build established: Mutant 16185 | -5/Proximity Caves | Found Exp. Thermal Defense Suite 16215 | -5/Proximity Caves | Found Exp. Thermal Defense Suite 16490 | -5/Proximity Caves | Spotted B-75 Beast 16514 | -5/Proximity Caves | Allies destroyed B-75 Beast 16608 | -5/Proximity Caves | Discovered exit to Factory (range 12) 16618 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16881 | -5/Proximity Caves | Entered Factory 16881 | -5/Factory | Accompanied by 5 allies 16881 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16882 | -5/Factory | Identified exit to Upper Caves 16884 | -5/Factory | Loaded intel: 277 machine locations 16930 | -5/Factory | Found Prototype Launcher 16930 | -5/Factory | Identified Tesla Bomb Launcher 17066 | -5/Factory | Sucked down chute 17066 | -5/Factory | Entered Waste 17067 | -5/Waste | Joined by Warlord forces that had cleared the area 17186 | -5/Waste | 5 allies followed down the chute 17506 | -5/Waste | A Compactor rumbled back to life 17506 | -5/Waste | Spotted C-40 Crusher 17506 | -5/Waste | Allies destroyed C-40 Crusher 17586 | -5/Waste | Discovered new exit (range 16) 17630 | -5/Waste | Identified exit to Factory 17680 | -5/Waste | Entered Factory 17680 | -5/Factory | Accompanied by 22 allies 17919 | -5/Factory | Lost 7 allies 17951 | -5/Factory | Discovered exit to Upper Caves (range 11) 18105 | -5/Factory | Discovered new exit (range 15) 18120 | -5/Factory | Identified exit to Factory 18263 | -5/Factory | Garrison activated, responded to threat 18298 | -5/Factory | Lost 3 allies 18410 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 18411 | -5/Factory | Zion Heavy squad teleported in 18420 | -5/Factory | Lost 8 allies 18469 | -5/Factory | Found Prototype Protection 18469 | -5/Factory | Identified Zio. Weapon Casing 18580 | -5/Factory | First assault squad dispatched 18598 | -5/Factory | Incoming assault squad redirected 18606 | -5/Factory | Incoming assault squad redirected 18631 | -5/Factory | Fabricated Adv. Cryofiber Web? 18830 | -5/Factory | Cargo convoy interrupted 18852 | -5/Factory | Incoming assault squad redirected 18855 | -5/Factory | Destroyed 7 combat bots 18879 | -5/Factory | Core integrity fell below 50% 18883 | -5/Factory | Found Prototype Device 18883 | -5/Factory | Identified Adv. EM Shield 18885 | -5/Factory | Lost 11 parts (1p4n5u1w) 18954 | -5/Factory | Identified Hacking Drone Bay 18976 | -5/Factory | System corruption reached 10% 18977 | -5/Factory | Lost 3 parts (1p1n1u) 18980 | -5/Factory | Fabricated Cmb. Gravmag System? 18982 | -5/Factory | Identified Exp. Hacking Suite 18984 | -5/Factory | Found PL-3XN's Ring of Power 18990 | -5/Factory | Zion Light squad teleported in 19038 | -5/Factory | Entered Upper Caves 19046 | -5/Upper Caves | Learned 4 Factory zone layouts 19079 | -5/Upper Caves | Learned Factory terminal intel 19089 | -5/Upper Caves | Entered a destroyed Warlord outpost 19175 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19185 | -5/Upper Caves | Core integrity fell below 20% 19230 | -5/Upper Caves | Discovered new exit (range 14) 19232 | -5/Upper Caves | Identified exit to Upper Caves 19232 | -5/Upper Caves | Entered another Upper Caves area 19246 | -5/Upper Caves | Discovered exit to Factory (range 7) 19263 | -5/Upper Caves | Learned Factory emergency access door positions 19328 | -5/Upper Caves | Discovered new exit (range 8) 19330 | -5/Upper Caves | Identified exit to Zhirov 19330 | -5/Upper Caves | Entered Zhirov 19330 | -5/Zhirov | Discovered new exit (range 3) 19334 | -5/Zhirov | Met Zhirov 19337 | -5/Zhirov | Found Alien Artifact 19337 | -5/Zhirov | Identified Integrated Dissipator 19337 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19344 | -5/Zhirov | Learned location of Testing (-3) 19344 | -5/Zhirov | Learned location of Command (-1) 19345 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19359 | -5/Zhirov | Found Alien Artifact 19368 | -5/Zhirov | Identified exit to Proximity Caves 19370 | -5/Zhirov | Entered Proximity Caves 19375 | -4/Proximity Caves | Encountered an infested base 19381 | -4/Proximity Caves | Spotted B-86 Titan 19408 | -4/Proximity Caves | Discovered exit to Factory (range 10) 19409 | -4/Proximity Caves | Entered Factory 19409 | -4/Factory | Evolved 2 slots: Propulsion x2 19412 | -4/Factory | Loaded intel: 28 terminal locations 19424 | -4/Factory | Lost 4 parts (1p2u1w) 19433 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 19443 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 19449 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 19490 | -4/Factory | Retrieved Zion intel report: Active Garrisons 19490 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 19494 | -4/Factory | Discovered new exit (range 22) 19533 | -4/Factory | Retrieved Zion intel report: Component Schematics 19538 | -4/Factory | Discovered new exit (range 12) 19564 | -4/Factory | Retrieved Zion intel report: Trap Installations 19566 | -4/Factory | Retrieved Zion intel report: Emergency Access 19580 | -4/Factory | Discovered new exit (range 15) 19583 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 19584 | -4/Factory | Zion Thermal Resupply teleported in 19594 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 19607 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 19617 | -4/Factory | Discovered new exit (range 20) 19638 | -4/Factory | Central database locked down 19638 | -4/Factory | Identified Transdimensional Reconstructor 19697 | -4/Factory | Fabricated Enh. Coil Gun (x1) 19718 | -4/Factory | Manually triggered Chute Trap 19718 | -4/Factory | Sucked down chute 19718 | -4/Factory | Entered Waste 19723 | -4/Waste | Spotted C-40 Crusher 19724 | -4/Waste | Spotted C-40 Crusher 19726 | -4/Waste | Spotted C-40 Crusher 19726 | -4/Waste | Spotted C-40 Crusher 19726 | -4/Waste | Spotted C-40 Crusher 19729 | -4/Waste | Discovered new exit (range 11) 19729 | -4/Waste | Spotted C-40 Crusher 19730 | -4/Waste | Identified exit to Factory 19730 | -4/Waste | Entered Factory 19810 | -4/Factory | Discovered new exit (range 5) 19810 | -4/Factory | Identified exit to Research 19811 | -4/Factory | Spotted B-86 Titan 19823 | -4/Factory | Retrieved Zion intel report: Active Terminals 19824 | -4/Factory | Zion Fire squad teleported in 19826 | -4/Factory | Allies destroyed B-86 Titan 19832 | -4/Factory | Retrieved Zion intel report: Branch Access 19832 | -4/Factory | Identified exit to Upper Caves 19832 | -4/Factory | Identified exit to Extension 19845 | -4/Factory | Retrieved Zion intel report: Guard Positions 19853 | -4/Factory | Retrieved Zion intel report: Main Access 19854 | -4/Factory | Zion Light squad teleported in 19867 | -4/Factory | Build established: Hacker-Scout 19945 | -4/Factory | Retrieved Zion intel report: Active Garrisons 19976 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 20012 | -4/Factory | Entered Extension 20013 | -4/Extension | Loaded intel: 11 terminal locations 20026 | -4/Extension | Zion hero teleported in (AD-0RF) 20076 | -4/Extension | Zion Heavy squad teleported in 20078 | -4/Extension | Retrieved Zion intel report: Component Schematics 20128 | -4/Extension | Spotted B-86 Titan 20128 | -4/Extension | Rescued a captive Derelict 20428 | -4/Extension | Allies destroyed B-86 Titan 20429 | -4/Extension | Spotted B-86 Titan 20438 | -4/Extension | Allies destroyed B-86 Titan 20462 | -4/Extension | Disrupted transfer network 20517 | -4/Extension | Found Zio. Weapon Casing 20548 | -4/Extension | Rescued A7 20646 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 20647 | -4/Extension | Zion Heavy squad teleported in 20647 | -4/Extension | Rescued a captive Derelict 20648 | -4/Extension | Rescued a captive Derelict 20721 | -4/Extension | Discovered new exit (range 6) 20762 | -4/Extension | First assault squad dispatched 20796 | -4/Extension | Entered Cetus 20796 | -4/Cetus | Accompanied by 12 allies (incl. AD-0RF, A7) 20801 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 20807 | -4/Cetus | Spotted Cetus Guard 20807 | -4/Cetus | Spotted Cetus Guard 20807 | -4/Cetus | Spotted Cetus Guard 20812 | -4/Cetus | Spotted Cetus Guard 20813 | -4/Cetus | Destroyed Cetus Guard 20819 | -4/Cetus | Allies destroyed Cetus Guard 20821 | -4/Cetus | Allies destroyed Cetus Guard 20824 | -4/Cetus | Allies destroyed Cetus Guard 20832 | -4/Cetus | Started Cetus Manufacturing Module 20833 | -4/Cetus | Discovered new exit (range 21) 20857 | -4/Cetus | Manufactured an Enhanced Grunt 20882 | -4/Cetus | Manufactured an Enhanced Grunt 20907 | -4/Cetus | Manufactured an Enhanced Grunt 20932 | -4/Cetus | Manufactured an Enhanced Grunt 20957 | -4/Cetus | Manufactured an Enhanced Grunt 20992 | -4/Cetus | Spotted Cetus Guard 20992 | -4/Cetus | Spotted Cetus Guard 20992 | -4/Cetus | Spotted Cetus Guard 20992 | -4/Cetus | Spotted Cetus Guard 21042 | -4/Cetus | Allies destroyed Cetus Guard 21044 | -4/Cetus | Allies destroyed Cetus Guard 21047 | -4/Cetus | Allies destroyed Cetus Guard 21049 | -4/Cetus | Allies destroyed Cetus Guard 21067 | -4/Cetus | Discovered exit to Research (range 21) 21069 | -4/Cetus | Scared off Revision 17 21106 | -4/Cetus | Entered Archives 21106 | -4/Archives | Accompanied by 15 allies (incl. AD-0RF, A7) 21112 | -4/Archives | Build established: Commander-Sprinter 21125 | -4/Archives | Discovered exit to Research (range 21) 21125 | -4/Archives | Discovered new exit (range 17) 21187 | -4/Archives | Entered Hub_04(d) 21187 | -4/Hub_04(d) | Accompanied by 13 allies (AD-0RF) 21209 | -4/Hub_04(d) | Zion Heavy squad teleported in 21245 | -4/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 21246 | -4/Hub_04(d) | Zion Hacker squad teleported in 21279 | -4/Hub_04(d) | Retrieved Zion intel report: Emergency Access 21280 | -4/Hub_04(d) | Zion Kinetic Resupply teleported in 21294 | -4/Hub_04(d) | Incoming investigation squad redirected 21298 | -4/Hub_04(d) | Network Hub disabled 21308 | -4/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-3 21316 | -4/Hub_04(d) | Network Hub disabled 21327 | -4/Hub_04(d) | Garrison activated, responded to threat 21329 | -4/Hub_04(d) | Spotted Lightning 21329 | -4/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 21332 | -4/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 21333 | -4/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 21340 | -4/Hub_04(d) | Network Hub disabled 21348 | -4/Hub_04(d) | Retrieved Zion intel report: Component Schematics 21349 | -4/Hub_04(d) | Spotted Lightning 21349 | -4/Hub_04(d) | Spotted Lightning 21353 | -4/Hub_04(d) | Spotted Lightning 21357 | -4/Hub_04(d) | Entered Research 21357 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21358 | -3/Research | Identified exit to Armory 21366 | -3/Research | Zion Melee Resupply teleported in 21427 | -3/Research | Retrieved Zion intel report: Component Schematics 21428 | -3/Research | Zion Fire squad teleported in 21438 | -3/Research | Entered Armory 21455 | -3/Armory | Zion Light squad teleported in 21498 | -3/Armory | Lost 3 parts (2p1n) 21500 | -3/Armory | Lost 5 allies 21517 | -3/Armory | Fabricated Enh. Nova Cannon? 21564 | -3/Armory | Zion Light squad teleported in 21565 | -3/Armory | Spotted B-86 Titan 21575 | -3/Armory | Destroyed B-86 Titan 21594 | -3/Armory | Zion Offense Resupply teleported in 21687 | -3/Armory | Found Fusion Bomb Launcher 21690 | -3/Armory | Found Gamma Bomb Array 21731 | -3/Armory | Discovered new exit (range 3) 21753 | -3/Armory | Retrieved Zion intel report: Active Terminals 21765 | -3/Armory | Build established: Messiah-Gunner 21885 | -3/Armory | Found Prototype Device 21885 | -3/Armory | Identified Exp. EM Disruption Field 21889 | -3/Armory | Found Prototype Device 21889 | -3/Armory | Identified Exp. Focal Shield 21938 | -3/Armory | First assault squad dispatched 22037 | -3/Armory | Found Exp. Focal Shield 22072 | -3/Armory | Incoming assault squad redirected 22162 | -3/Armory | Retrieved Zion intel report: Component Stockpiles 22163 | -3/Armory | Zion Fire squad teleported in 22169 | -3/Armory | Destroyed 15 combat bots 22175 | -3/Armory | Spotted Armor Guard 22175 | -3/Armory | Spotted Armor Guard 22241 | -3/Armory | Lost 4 allies 22318 | -3/Armory | Build established: Gunner 22371 | -3/Armory | Retrieved Zion intel report: Prototype Stockpiles 22372 | -3/Armory | Zion Resource Resupply teleported in 22457 | -3/Armory | Warped through subspace to slip node 22457 | -3/Armory | Discovered new exit (range 1) 22458 | -3/Armory | Destroyed 9 combat bots 22580 | -3/Armory | Destroyed Armor Guard 22580 | -3/Armory | Destroyed Armor Guard 22605 | -3/Armory | Destroyed Armor Guard 22612 | -3/Armory | Found Prototype Device 22612 | -3/Armory | Identified Exp. Weapon Cycler 22617 | -3/Armory | Found Exp. Weapon Cycler 22626 | -3/Armory | Destroyed Armor Guard 22636 | -3/Armory | Found Exp. Weapon Cycler 22645 | -3/Armory | Breached Obliterator storage 22650 | -3/Armory | Found Disassembled Obliterator 22659 | -3/Armory | Found PL-3XN's Ring of Power 22745 | -3/Armory | Entered Lab 22745 | -3/Lab | Discovered new exit (range 9) 22751 | -3/Lab | Unable to decrypt terminal 22751 | -3/Lab | Opened the door to a hidden lab 22752 | -3/Lab | Gained access to the hidden lab's interior 22755 | -3/Lab | Detected by scanners 22761 | -3/Lab | Confronted by A5 22766 | -3/Lab | Found Alien Artifact 22766 | -3/Lab | Identified Core Reset Matrix 22766 | -3/Lab | Used Core Reset Matrix 22770 | -3/Lab | Sensed 3 artifacts in vicinity 22792 | -3/Lab | Found Prototype Protection 22792 | -3/Lab | Identified Exp. Powered Armor 22797 | -3/Lab | Found Prototype Hackware 22799 | -3/Lab | Found Prototype Energy Gun 22799 | -3/Lab | Identified Tachyon Dispersion Ray 22802 | -3/Lab | Found Tachyon Dispersion Ray 22817 | -3/Lab | Found Core Expander 22817 | -3/Lab | Installed Core Expander, added new Utility slot 22828 | -3/Lab | Found Integrated Mediator 22828 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 22832 | -3/Lab | Found Transdimensional Reconstructor 22867 | -3/Lab | Discovered new exit (range 9) 22871 | -3/Lab | Entered Research 22871 | -2/Research | Evolved 2 slots: Utility x2 22891 | -2/Research | Discovered new exit (range 15) 22951 | -2/Research | Found Prototype Device 22951 | -2/Research | Identified Thermal Barrier 23079 | -2/Research | Intercept squad dispatched 23081 | -2/Research | Entered Access 23081 | -1/Access | Evolved 2 slots: Power x1, Utility x1 23107 | -1/Access | Build established: Alien-Gunner 23215 | -1/Access | Retrieved Zion intel report: Branch Access 23215 | -1/Access | Identified exit to Command 23216 | -1/Access | Zion Heavy squad teleported in 23224 | -1/Access | Intercept squad dispatched 23262 | -1/Access | Spotted Tracker 23263 | -1/Access | Spotted Tracker 23266 | -1/Access | Allies destroyed Tracker 23266 | -1/Access | Allies destroyed Tracker 23270 | -1/Access | Found Prototype Device 23270 | -1/Access | Identified Exp. Phase Shifter 23277 | -1/Access | Found Prototype Processor 23277 | -1/Access | Identified Exp. Targeting Computer 23282 | -1/Access | Found Exp. Phase Shifter 23308 | -1/Access | Spotted Combat Programmer 23311 | -1/Access | Allies destroyed Combat Programmer 23338 | -1/Access | Spotted Combat Programmer 23349 | -1/Access | Allies destroyed Combat Programmer 23362 | -1/Access | Spotted B-99 Colossus 23451 | -1/Access | Spotted B-99 Colossus 23506 | -1/Access | Destroyed 7 combat bots 23524 | -1/Access | Garrison activated, responded to threat 23571 | -1/Access | Build established: Scavenger-Gunner 23581 | -1/Access | First assault squad dispatched 23598 | -1/Access | Zion Light squad teleported in 23603 | -1/Access | Destroyed 11 combat bots 23691 | -1/Access | Lost 3 parts (2u1w) 23719 | -1/Access | Destroyed 9 combat bots 23733 | -1/Access | Intercept squad dispatched 23752 | -1/Access | Zion Light squad teleported in 23756 | -1/Access | High security lockdown imminent 23758 | -1/Access | Spotted Tracker 23759 | -1/Access | Spotted Tracker 23761 | -1/Access | Spotted Combat Programmer 23774 | -1/Access | Destroyed Tracker 23779 | -1/Access | Destroyed Tracker 23782 | -1/Access | Destroyed Combat Programmer 23807 | -1/Access | Destroyed 8 combat bots 23807 | -1/Access | Spotted Combat Programmer 23812 | -1/Access | Lost 4 allies 23816 | -1/Access | System corruption reached 10% 23827 | -1/Access | Discovered new exit (range 5) 23829 | *** | Heading to fleet! Last Messages --------------- 23817_ S-43 Plague destroyed. 23817_ TF Node disabled. 23817_ Unknown Device tumbles out of TF Node. 23817_ Unknown Processor tumbles out of TF Node. 23818_ System corrupted: Matter fused (-7). 23820_ Penetrated by EMDS Slug. 23821_ ALERT: Performing unscheduled system reset. 23823_ K-01 Serf collects debris. 23823_ Penetrated by EMDS Slug. 23823_ Chain reaction triggered in Unknown Reactor. 23823_ W-44 Eye destroyed. 23823_ U-05 Engineer destroyed. 23823_ Terminal disabled. 23824_ K-01 Serf collects debris. 23827_ The Access Shell folds into the floor. 23827_ EXIT=FOUND 23827_ EMDS Slug penetrates Reinforced Barrier. 23828_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????###! # | | ??????????????????????????????????# ## | | ??????????????????????????????????# # # | | ??????????????????????????????????# *% ########## | | ??????????????????????????????????# % # # | | ??????????????????????????????????## | | ??????????????????????????????????## #!! != | | ???????????????????##########+##+## #*=### | | ??????????????????# # * *=[# | | ???????????????????#[[[ = [%= # ### ## | | ???????????????????#[[[ !! ### ####? | | ???????????????????#[[ # #???#???? | | ???????????????????# ! ## ##???????? | | ???????????????????# ] ??# #????????? | | ???????????????????# ???# #????????? | | ???????????????????# """"T"""" ????# #????????? | | ???????????????????# ??"""""""""?????# #????????? | | ??????????????????????????#####??????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" ##???????? | | ????????????????????" "@ ;#???????? | | ????????????????????" "" ;#???????? | | ????????????????????" % ;#???????? | | ????????????????????" =% "# """"?? | | ????????????????????" """ p "" """"?? | | ????????????????????" """T k "" """"?? | | ????????????????????########## #####"# ## """"?? | | ?????????????????????????????###???### #?? ? | | ???????????????????????############??# #??? ] | | ???????????????????????# ?# #?????#### | | ???????????????????????# # #???????## | | ???????????????????????# + #??????## | | ???????????????????????# # ########## | | ???????????????????????# []! # | | ???????????????????????# ]]! ?# * | | ???????????????????????# ]! ?#=%########## | | ???????????????????????+ ??# #???????## | | ???????????????????????# ???# #????????# | | ???????????????????????# ???# #????????? | | ???????????????????????# [ ????# #????????? | | ???????????????????????#########?????# #????????? | | ????????????????????????????????????## ##???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# ! #???????? | | ????????????????????????????????????# !+ ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Coolant Potential 65 Energy Generation 77 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 800 Resistance: KI 30 Resistance: EM 50 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 77 Targeting Accuracy 20 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Missile Launcher | x1 | -7/Factory | Preloaded Adv. Cryofiber Web | x2 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory | Authchip Enh. Coil Gun | x1 | -4/Factory | Authchip Enh. Nova Cannon | x2 | -3/Armory | Preloaded Repaired ---------- Nothing Studied --------- Cmb. Linear Gravjet | -2/Research | Hacked Hyp. Railgun | -2/Research | Hacked Com. HERF Cannon | -2/Research | Hacked Gamma Bomb Array | -2/Research | Hacked Railgun | -1/Access | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Core Expander Integrated Mediator Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeMatterWand Manual? 0 Play Time 04:20:40 Cumulative 559.4 hours Start 2025.11.12 @ 23:00:07 End 2025.11.13 @ 23:15:51 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 298 Adventurer 0 Explorer 0 Win Type 2 Total 27 Types 14/2/7/1/0/0/0/1/1/1 Lore% 94 Gallery% 89 Achievement% 81 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e90a2ede-cb73-4293-a76d-ac94073bcba6