Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 15:36:15 Player: HeartGrenade Result: Destroyed by 2J-2DX(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (279) 279 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 809 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 214/300 Energy 60/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Medium Laser Light Cannon > --- INVENTORY (15) --- Light Treads Aluminum Leg Seismic Detector Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Medium Laser [Rating: 6] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 4 6 5 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | . 3 3 Device 4 | . 2 2 Storage 2 | . 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon 2 | . 1 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 82 | . 81 84 Treads 28 | . 28 28 Device 24 | . 24 25 Ballistic Gun 27 | . 28 27 Peak Build Rating 6 | 4 6 6 Average Rating 5 | 3 5 5 On Entrance 3 | . 4 6 Naked Turns . | . . . Heaviest Build 25 | 4 7 25 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | 1 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 8 15 Average Capacity 5 | 5 5 6 Most Carried 5 | 3 5 5 Average Carried 4 | 1 4 4 Final Capacity 15 | 5 5 15 Final Carried 5 | 3 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 492 | 222 148 122 Remotely . | . . . Salvage Created 380 | . 195 185 Parts 29 | . 16 13 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 17 | . . 17 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 11 | . 5 6 Guns 10 | . 5 5 Cannons 1 | . . 1 Classes Destroyed 7 | . 5 2 Worker 1 | . 1 . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 3 | . 2 1 Sentry 1 | . . 1 Subdweller 1 | . . 1 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 71 | . 17 54 Missed 14 | . 3 11 Damage Taken 818 | . 189 629 Core 260 | . 39 221 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 41 | . 22 19 Largest 2 | . 2 2 Hottest 85 | . 40 85 Shots Fired 80 | . 42 38 Gun 76 | . 40 36 Cannon 4 | . 2 2 Launcher . | . . . Special . | . . . Kinetic 78 | . 42 36 Thermal 2 | . . 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 8 10 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 55 | . 26 29 Core Hits 21 | . 11 10 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 1 1 Burn 1 | . . 1 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 734 | . 323 411 Guns 701 | . 323 378 Cannons 33 | . . 33 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 709 | . 323 386 Thermal 25 | . . 25 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 2 | . 2 . Average Temperature 2 | . 2 . Received Heat Transfer 168 | . 75 93 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 148 | . . 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 178 | . 178 . Initial . | . . . Average 32 | . 33 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 9 9 Peak Tracking Total 6 | . 6 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 7 2 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 26 3 Successful 19 | . 16 3 Failed 10 | . 10 . Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 26 | . 26 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 16 | . 13 3 Record 1 | . . 1 Part Schematic 2 | . 2 . Robot Analysis 2 | . 2 . Prototype ID Bank 2 | . 2 . Open Door 1 | . . 1 Emergency Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Maintenance Status 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 2 . Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Track 1 | . 1 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2005 | 49 1328 628 Spaces Moved 1146 | 35 768 343 Core 319 | 22 297 . Treads 827 | 13 471 343 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 160 Average Speed 143 | 116 136 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 89 24 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1429 | 41 1003 385 Wait 215 | . 200 15 Move 1144 | 34 767 343 Hop . | . . . Pick Up 7 | 3 4 . Fast Attach 9 | 4 3 2 Attach 2 | . . 2 Detach . | . . . Swap 4 | . 3 1 Drop 6 | . 4 2 Fire 41 | . 22 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 1 | . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [Rec]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 10) 285 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 9) 773 | -10/Materials | Discovered new exit (range 5) 1152 | -10/Materials | Discovered new exit (range 16) 1327 | -10/Materials | Discovered new exit (range 9) 1378 | -10/Materials | Entered Subcaves 1378 | -10/Subcaves | Discovered new exit (range 14) 1383 | -10/Subcaves | Discovered new exit (range 11) 1598 | -10/Subcaves | Core integrity fell below 50% 1680 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1890 | -10/Subcaves | Released subatomizers from SUBCON Basin 2005 | -10/Subcaves | Core integrity fell below 20% 2006 | -10/Subcaves | Destroyed by 2J-2DX(R) with Subdweller Machine Gun Last Messages --------------- number one! Although mostly just a persistent nuisance in their natural Subcaves environment where a certain balance has been achieved, there is a high probability that sudden introduction into previously unexposed areas could cause more extreme side effects. Take all precautions to prevent this from happening. >>Release Inventory Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 01890_ Released subatomizers from SUBCON Basin. 01915_ Connecting with SUBCON Basin Controls... 01998_ Assault Rifle destroyed. 02002_ 74-XSX(R) knocked back. 02005_ Sub. Power Source melted. 02005_ 74-XSX(R) destroyed. 02005_ 2J-2DX(R) suffers critical hit (Burn). 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"## ## ##?????????????????? | | ???????????????## ## #### ##?????????????????? | | ?????????????##### # #######?????????????? | | ?????????########## ##########??????????? | | ?????########## ### ### ######??####???? | | ########### ## #### #### ## ###?? ####### | | ####### ###### ##?? ###### | | "#"X### ##### ##?? ## | | ## ## #### # | | "#" # ## #### | | "#" # # ### ## | | & "### # #### ## ### | | """#### ## #### ## ##### | | ######### ### ##### ### | | ########### ## ######## ###### | | ????????#### ## ###?##### ###### | | ?????????##### #####?#### ### # | | ??????????##### ## #####?### ## | | ????????????######### ###### | | ???????############## ##### | | ??????########?????## ### | | ?????#### ########## ## | | ?????### ######### ##### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Seismic Detector | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdAuthchipImmobilizer Manual? 0 Play Time 00:13:28 Cumulative 371.7 hours Start 2024.08.07 @ 15:22:41 End 2024.08.07 @ 15:36:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 18 Types 5/2/6/1/2/0/1/1/0 Lore% 55 Gallery% 78 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d44fb44-3d86-4bd7-9808-455639cbb184