Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.17 @ 20:11:50 // Winter2019/RPGLIKE Player: Cookie Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (75) 75 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1015 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 173/300 Energy 140/150 System Corruption 0% Temperature Cool (515) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Sensor Array Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON (2) ------- Beam Cannon Assault Rifle > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- (None) [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Hardened Light Armor Plating Device Improved Sensor Array Storage Large Matter Pod Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 6 | 5 . 1 Power 1 | 1 . . Propulsion 2 | 2 . . Utility 2 | 1 . 1 Weapon 1 | 1 . . Parts Attached 16 | 9 3 4 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 5 | 5 . . Treads . | . . . Leg 2 | 2 . . Wheel 3 | 3 . . Hover . | . . . Flight . | . . . Utility 5 | . 1 4 Device 1 | . . 1 Storage 1 | . 1 . Processor 1 | . . 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 2 | 2 . . Energy Cannon 1 | . 1 . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 82 | . 75 87 Engine 21 | . 22 21 Leg 21 | . 22 21 Device 5 | . . 9 Storage 4 | . 9 . Processor 1 | . . 2 Protection 5 | . . 10 Energy Gun 6 | . 15 . Energy Cannon 7 | . 2 10 Ballistic Gun 7 | . 3 10 Naked Turns . | . . . Heaviest Build 21 | 10 14 21 Greatest Support 30 | 30 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 1 | . . 1 Average Capacity . | . . . Most Carried 1 | . . 1 Average Carried . | . . . Final Capacity 1 | . . 1 Final Carried . | . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 281 | 281 . . Remotely . | . . . Salvage Created 184 | 123 . 61 Parts 15 | 4 . 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 4 | . . 4 Guns 1 | . . 1 Cannons 3 | . . 3 Classes Destroyed 4 | 2 . 2 Builder 1 | . . 1 Tunneler 2 | 2 . . Recycler 1 | 1 . . Swarmer 4 | . . 4 Best Kill Streak 4 | 3 . 4 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 825 | . 77 748 Core 655 | . 70 585 Absorbed by Shields . | . . . Redirected to Core 416 | . 23 393 Core Remaining (%) 94 | 100 88 . Volleys Fired 22 | 5 . 17 Largest 2 | 2 . 2 Hottest 100 | 100 . 80 Shots Fired 44 | 10 . 34 Gun 27 | 10 . 17 Cannon 17 | . . 17 Launcher . | . . . Special . | . . . Kinetic 17 | . . 17 Thermal 27 | 10 . 17 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 2 . 13 Robot Miss Streak 5 | 2 . 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 24 | 5 . 19 Core Hits 10 | 4 . 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 373 | 87 2 284 Guns 192 | 87 . 105 Cannons 179 | . . 179 Explosions . | . . . Melee . | . . . Ramming 2 | . 2 . Kinetic 105 | . . 105 Thermal 266 | 87 . 179 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . 1 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 506 | 141 . 506 Average Temperature 174 | 63 . 224 Received Heat Transfer 123 | . 42 81 Effects 9 | . . 9 Shutdowns 6 | . . 6 Energy Bleed 1 | . . 1 Short Circuit 1 | . . 1 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 3 . . Heat Transferred 629 | 259 . 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 134 | 15 24 134 Average Influence 17 | 9 11 24 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 4 8 Peak Tracking Total 5 | . 3 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful . | . . . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 728 | 108 265 355 Spaces Moved 309 | 83 123 103 Core 4 | 4 . . Treads . | . . . Legs 252 | 26 123 103 Wheels 53 | 53 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 113 | 91 120 122 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 4 31 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 639 | 102 239 298 Wait 283 | 3 111 169 Move 307 | 82 122 103 Hop . | . . . Pick Up 1 | . . 1 Fast Attach 15 | 9 3 3 Attach 1 | . . 1 Detach . | . . . Swap . | . . . Drop 7 | 3 2 2 Fire 22 | 5 . 17 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 2 | . . 2 Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 21 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 5) 332 | -10/Materials | Build established: Mutant 374 | -10/Materials | Entered another Materials area 376 | -9/Materials | Reached level 2 630 | -9/Materials | Upgraded with Utility slot (x1) 692 | -9/Materials | Core integrity fell below 50% 729 | -9/Materials | Core integrity fell below 20% 729 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00630_ Upgraded: Inventory Capacity (+1) 00630_ Upgraded: Sensor Range (+2) 00630_ Upgraded: Hack Attack % (+5) 00630_ Acquired Imp. Signal Interpreter. 00651_ U-05 Engineer destroyed. 00669_ K-01 Serf collects debris. 00679_ S-10 Pest destroyed. 00682_ Material Processor disabled. 00685_ S-10 Pest destroyed. 00695_ Overheating: Energy bleed (-37). 00697_ Power failure, Lgt. Ion Engine shutdown. 00697_ S-10 Pest destroyed. 00699_ Power failure, Lgt. Ion Engine shutdown. 00700_ Overheating: Short circuit. 00700_ Broken Aluminum Leg permanently disabled. 00706_ Protomatter-7 decays. 00707_ Used Protomatter to restore core integrity (+48, depleted) 00713_ S-10 Pest destroyed. 00715_ Power failure, Lgt. Ion Engine shutdown. 00729_ Overheating: Core damaged (-120). 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Propulsion Slot 2 | 2 . . Utility Slot 2 | 1 . 1 Weapon Slot 1 | 1 . . Inventory Capacity 1 | . . 1 Sensor Range 1 | . . 1 Hack Attack % 2 | 1 . 1 Protomatter Created 23 | . . 23 Integrity Restored 48 | . . 48 Core 48 | . . 48 Protomatter Decayed 7 | . . 7 Game ------ Seed StorageFlightScythe Manual? 0 Play Time 00:12:04 Cumulative 28.6 hours Start 2020.01.17 @ 20:01:41 End 2020.01.17 @ 20:11:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 27 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68306129-3d3c-43a0-afb1-fe00dfd15279