Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 15:09:12 Player: the Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (300) 1500 Value Destroyed (11450) 11450 Prototype IDs (77) 1540 Alien Tech Used (4) 800 Bonus (7021) 7021 TOTAL SCORE: 30211 Bonus ------- High Alert Combat Kills 1261 Follower Combat Kills 1696 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Pursued by Intercept 500 Friendly Fire -636 Cogmind --------- Core Integrity 0/1300 Matter 44/300 Energy 98/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Assault Drone Bay (2/2) Potential Cannon GAL Module Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Zionite Light DM Reactor Light Particle Reactor Graviton Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Experimental Energy Well Advanced Signal Interpreter Advanced Transmission Jammer Medium Regenerative Plating Rainbow Chip LC Capacitor > --- WEAPON ----------- Heavy Tesla Rifle Heavy Neutron Cannon Potential Cannon > --- INVENTORY -------- Experimental Heat Sink Experimental Heat Sink Experimental Coolant Injector High-capacity Storage Unit Advanced Matter Compressor Advanced Sensor Array Experimental Targeting Computer Improved Weapon Cycler Heavy Regenerative Plating Graphene Brace Advanced Force Field Advanced Force Field Experimental Hacking Suite Deep Network Scanner Experimental System Shield Assault Drone Bay Dimensional Node Initializer Transdimensional Reconstructor Heavy Tesla Rifle Heavy Tesla Rifle Nova Cannon Warp Cannon GAL Module [Rating: 236] Favorites ----------- Power Enhanced Fission Core Engine Improved Ion Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion High-density Centrium Wheel Treads Light Treads Leg Advanced Myomer Leg Wheel High-density Centrium Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Artifact LC Capacitor Weapon Heavy Plasma Cannon Energy Gun Heavy Tesla Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 13 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 1 Power 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 2 . . . . . 1 . . . . 1 . . . . . . . . Utility 7 | . . . 2 1 . . . . 1 . . . . 1 . . . . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 237 | 9 8 17 30 11 3 . . 4 23 3 2 3 3 22 3 5 4 8 33 5 18 23 Power 29 | 2 2 2 1 3 . . . . 3 . . . 1 5 . . 1 1 4 . 1 3 Engine 11 | 2 1 2 . 2 . . . . 1 . . . 1 2 . . . . . . . . Core 10 | . 1 . 1 1 . . . . 2 . . . . 3 . . . 1 1 . . . Reactor 8 | . . . . . . . . . . . . . . . . . 1 . 3 . 1 3 Propulsion 40 | 2 . 1 6 1 . . . . 1 . . . 1 3 2 2 . 3 10 1 1 6 Treads 9 | 2 . . 4 . . . . . 1 . . . 1 1 . . . . . . . . Leg 27 | . . . 1 . . . . . . . . . . 1 2 2 . 3 10 1 1 6 Wheel 4 | . . 1 1 1 . . . . . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 100 | 3 3 1 11 4 2 . . 1 12 3 1 1 1 14 . 2 2 4 11 4 11 9 Device 56 | 2 1 1 4 3 1 . . . 5 3 . 1 1 9 . 2 . 3 6 2 4 8 Storage 11 | 1 2 . 2 . . . . . 1 . . . . . . . 2 1 1 . 1 . Processor 9 | . . . 1 1 . . . . 3 . . . . 1 . . . . 1 2 . . Hackware 8 | . . . 2 . . . . . 3 . . . . . . . . . 2 . . 1 Protection 15 | . . . 2 . 1 . . 1 . . 1 . . 4 . . . . 1 . 5 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 68 | 2 3 13 12 3 1 . . 3 7 . 1 2 . . 1 1 1 . 8 . 5 5 Energy Gun 22 | 1 . 9 2 . . . . . 2 . . . . . . . . . 4 . 3 1 Energy Cannon 18 | . . 1 4 2 . . . . 3 . . 1 . . 1 1 1 . 1 . 2 1 Ballistic Gun 12 | 1 1 2 2 . . . . 1 2 . . . . . . . . . 3 . . . Ballistic Cannon 5 | . 1 1 . 1 . . . 1 . . . . . . . . . . . . . 1 Launcher 7 | . . . 3 . 1 . . 1 . . . . . . . . . . . . . 2 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 42 | . . 1 5 . . . . . 2 . 1 . . 5 . . 4 . 6 2 12 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Lost 63 | . 1 3 3 1 . . . 3 3 . . . . 5 . 1 . 9 5 . 2 27 Power 10 | . . . . . . . . 1 1 . . . . . . . . . 1 . 1 6 Propulsion 21 | . . 1 . . . . . . . . . . . 3 . 1 . 3 3 . . 10 Utility 19 | . . . 1 1 . . . 1 2 . . . . 2 . . . 3 . . 1 8 Weapon 13 | . 1 2 2 . . . . 1 . . . . . . . . . 3 1 . . 3 Highest Loss Streak 10 | . 1 2 1 1 . . . 2 1 . . . . 2 . 1 . 7 3 . 1 10 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Average Backups 18 | 2 9 11 12 12 14 14 14 13 21 25 24 24 23 23 24 24 24 20 18 22 21 20 Power . | . 1 1 1 1 2 2 2 2 . 1 1 . . . 1 1 1 1 . . . . Propulsion 1 | . . . 1 . . . . . 1 2 2 2 1 1 3 3 3 1 1 3 2 . Utility 10 | . 2 5 6 5 5 5 5 5 9 12 12 12 13 14 16 15 15 14 13 12 13 14 Weapon 5 | . 4 4 4 5 7 7 7 6 9 9 8 6 7 6 3 3 2 1 2 5 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 3 3 12 . . . . . 1 1 6 2 3 9 . . 1 . 5 1 . 12 Power 3 | . . 1 1 . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Utility 23 | . 2 1 3 . . . . . 1 . 1 1 2 3 . . . . 1 1 . 7 Weapon 27 | . 1 . 8 . . . . . . 1 4 . . 6 . . . . 3 . . 4 Tool/Special 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 94 90 95 94 97 93 82 96 100 99 99 100 95 92 93 79 81 90 84 75 76 Engine 3 | . 9 14 5 4 7 7 7 7 4 . . . 5 6 . . . . . . . . Core 5 | . 4 . 3 9 7 7 7 4 6 13 12 12 6 3 11 11 11 11 6 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 5 12 11 11 Treads 9 | . 27 21 24 . 4 2 . . 5 6 6 6 6 10 4 . . . . . . . Leg 6 | . . . . . . . . . . . . . . 1 10 15 16 18 27 25 26 25 Wheel 12 | . . 2 2 27 20 24 30 30 26 26 25 25 25 20 16 16 16 9 . . . . Device 17 | . 14 14 14 17 23 23 23 16 15 26 22 17 18 18 22 22 19 22 27 20 10 9 Storage 7 | . 14 14 9 6 7 7 7 7 6 6 6 6 6 5 5 5 7 5 7 4 4 4 Processor 3 | . . . 1 7 2 . . . 3 6 6 6 6 4 . . . . . 7 8 6 Hackware 1 | . . . 2 . . . . . 10 . . . . . . . . . . . . . Protection 3 | . . . 7 3 4 7 7 5 1 . 3 6 6 4 5 5 5 2 . . 4 3 Energy Gun 2 | . 2 10 . . . . . . . . . . . . . . . . 3 8 6 4 Energy Cannon 8 | . . . 10 7 1 6 . 4 7 13 13 13 12 13 16 16 . 8 5 3 1 3 Ballistic Gun 2 | . 14 4 . . 5 . . . 3 . . . . . . . . . 4 . . . Ballistic Cannon 1 | . 11 8 . 1 5 7 8 2 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . 1 2 . . . . . . . 4 5 1 . . 1 . . . . . Peak Build Rating 236 | 7 10 30 49 80 82 83 86 87 90 88 91 92 91 112 115 117 120 120 150 163 201 236 Average Rating 86 | 5 8 19 39 76 81 80 80 74 84 86 87 91 89 104 111 112 103 97 120 159 158 196 On Entrance 86 | . 7 10 29 46 79 81 83 86 66 87 87 91 91 89 112 113 113 120 83 147 160 198 Avg Prop Armor Cover (%) 7 | . . 14 5 . 13 12 . . 8 7 7 6 6 9 8 7 8 4 2 . . . Naked Turns 11 | . . . . . . . . . . . . . . . . . . . . . . 11 Heaviest Build 204 | 14 33 38 111 114 71 76 72 72 129 126 130 130 131 162 159 153 155 159 155 161 187 204 Greatest Support 223 | 40 40 40 101 80 80 76 76 76 76 76 76 76 76 76 60 60 60 99 163 165 195 223 Greatest Overweight (x) 3 | . . 1 2 1 1 1 . . 1 1 1 1 1 2 2 2 2 3 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . 1 1 1 1 1 2 2 2 . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 10 15 15 15 15 15 15 15 23 25 25 25 25 25 25 25 25 22 20 25 25 24 Most Carried 25 | 5 15 15 25 15 14 14 15 14 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 19 | 2 9 13 15 12 14 14 14 13 21 24 24 24 24 24 25 24 24 21 19 24 23 24 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 20 25 25 25 5 Final Carried 25 | 5 15 15 15 15 14 14 14 13 25 25 24 25 25 25 25 25 25 19 24 24 25 5 Transmogrified Parts 66 | . . 7 38 6 4 6 2 1 2 . . . . . . . . . . . . . Integrity Recovered 699 | . . 165 406 22 7 73 16 4 6 . . . . . . . . . . . . . Class Distribution -------------------- 59% | Mutant 8% | Scavenger-Skirmisher 8% | Tank 5% | Hacker-Mutant 3% | Scavenger-Mutant 3% | Gunner 3% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Gunner | -4/Factory Generator-Skirmisher | -4/Armory Scavenger-Mutant | -4/Lab Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 7358 | 341 492 424 572 186 126 172 . 198 760 94 30 130 122 543 169 127 . 172 1103 275 170 1152 Remotely 20 | . . . . 20 . . . . . . . . . . . . . . . . . . Salvage Created 12292 | 228 718 391 1700 446 109 89 . 51 1311 190 68 . 239 1583 126 419 . 232 1502 126 170 2594 Parts 583 | 22 42 30 97 22 6 1 . . 52 5 4 . 11 50 1 20 . 8 69 2 17 124 Haulers Intercepted 21 | . 2 . 6 2 . . . . 3 . . . . 3 . . . . 4 . . 1 Recyclers Shooed 10 | . 1 . 2 1 . . . . 2 . . . . . . . . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . 9 . . 9 1 . . . 7 4 2 13 . 2 23 . 7 . . . . Prevented 5 | . . . . . 1 . . . . . . . 2 . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 191 | . 11 13 29 3 3 3 . 3 11 4 1 . 11 25 1 7 . 7 21 2 1 35 Melee 4 | . . 1 2 . . . . . . . . . . . . . . . . . . 1 Guns 36 | . 11 5 . . . . . . 7 . . . . . . . . . 4 1 1 7 Cannons 69 | . . 4 14 3 . 1 . 1 2 2 1 . 1 13 1 5 . 2 7 . . 12 AOE 68 | . . 2 13 . 3 2 . 2 1 2 . . 9 10 . . . 5 9 . . 10 Classes Destroyed 22 | 2 5 3 3 2 . . . 1 . . . . . 1 . . . . 1 . . 4 Worker 24 | . 3 . . . . . . . 8 . . . . 6 . . . . 3 . . 4 Builder 12 | . . . 2 1 . . . . 1 . . . . 4 . . . . 2 . . 2 Tunneler 10 | 7 . . 2 . . . . . 1 . . . . . . . . . . . . . Hauler 21 | . 2 . 6 2 . . . . 3 . . . . 3 . . . . 4 . . 1 Recycler 14 | 1 1 . 4 2 . . . . 2 . . . . 1 . . . . 1 . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Operator 9 | . 2 . 4 . . . . . 1 . . . . . . . . . . . . 2 Drone 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Watcher 15 | . 3 . 2 . . . . . 1 . . . . 2 . . . . 2 . . 5 Swarmer 44 | . . 1 10 . . . . . . 1 . . 9 3 . 4 . 5 9 . . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 61 | . 11 . 10 1 3 1 . . 4 1 . . 1 12 . 2 . . 5 1 . 9 Brawler 7 | . . . . 1 . 1 . . 1 1 . . . 1 . 1 . . . . . 1 Duelist 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Sentry 20 | . . 1 7 . . . . 1 2 1 1 . . 2 . . . . 2 . . 3 Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 13 | . . . 1 . . 1 . . 1 . . . . 3 . . . 2 3 . . 2 Programmer 20 | . . . . 1 . . . . 2 . . . 1 2 1 . . . 2 1 . 10 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Subdweller 11 | . . 11 . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 19 | 6 5 3 9 3 3 2 . 2 6 3 1 . 5 19 1 4 . 5 9 1 1 8 Combat Bots Only 9 | . 4 3 8 2 3 2 . 2 4 3 1 . 5 9 1 4 . 5 6 1 1 6 Max Kills in Single Turn 6 | 1 1 1 3 1 1 1 . 1 2 2 1 . 5 6 1 2 . 5 4 1 1 4 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Exploded 5 | . . 1 3 . 1 1 . 1 1 2 . . 5 3 . . . 5 4 . . 3 Melee 1 | . . 1 1 . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . A5 (-4/Lab) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Hostile Shots Fired 1406 | . 57 53 93 20 34 18 . 70 126 6 40 . 7 138 2 12 . 119 138 17 36 420 Missed 424 | . 14 13 33 . 10 6 . 29 50 2 13 . 1 29 . 3 . 30 49 2 3 137 Hits 982 | . 43 40 60 20 24 12 . 41 76 4 27 . 6 109 2 9 . 89 89 15 33 283 Melee 13 | . . . . 2 . . . . 4 . . . . 3 . . . . . 1 . 3 Projectile 969 | . 43 40 60 18 24 12 . 41 72 4 27 . 6 106 2 9 . 89 89 14 33 280 AOE 5 | . . . . . . . . . . . . . . . . . . . 1 4 . . Critical Strikes 39 | . . 2 3 1 . . . 1 3 . . . 1 9 . . . 2 2 . 1 14 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 19139 | . 543 831 888 401 291 199 . 822 1143 37 213 . 147 2233 21 163 . 1797 1671 223 893 6623 Core 2743 | . 83 83 163 30 58 . . 144 157 9 19 . . 216 . 20 . 205 273 21 39 1223 Absorbed by Shields 966 | . . . . 97 . . . . 96 38 87 . . 26 23 . . 280 . 201 77 41 Redirected to Shielding 166 | . . . . . . . . . 86 . . . . . . . . . . . . 80 Regen/Repaired (Parts) 887 | . 205 . . . . . . . . . . 95 . . . . . . . . 55 532 Core Remaining (%) 66 | 100 . 33 70 . . . . 66 . . . . 78 . . . . 55 . . 66 . Volleys Fired 925 | 17 70 38 101 30 8 17 . 22 122 5 3 . 16 86 3 15 . 21 106 15 68 162 Largest 4 | 2 2 2 2 2 2 2 . 2 2 2 2 . 2 3 3 3 . 3 3 3 3 4 Hottest 320 | 60 100 130 150 140 70 130 . 130 180 180 180 . 180 270 270 270 . 270 265 265 240 320 Shots Fired 1539 | 34 134 61 123 53 13 28 . 28 186 9 6 . 29 175 10 45 . 49 171 31 161 193 Gun 612 | 34 99 33 3 5 5 . . 1 100 . . . . . . . . . 49 17 157 109 Cannon 854 | . 31 22 108 48 5 23 . 22 82 8 6 . 26 163 10 45 . 48 115 14 4 74 Launcher 69 | . . 6 12 . 3 5 . 5 4 1 . . 3 12 . . . 1 7 . . 10 Special 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Kinetic 290 | 17 96 20 . 4 10 11 . 8 97 . . . . . . . . . 27 . . . Thermal 1017 | 17 38 35 61 45 . 12 . 15 85 8 6 . 26 163 10 45 . 48 137 31 161 74 Explosive 69 | . . 6 12 . 3 5 . 5 4 1 . . 3 12 . . . 1 7 . . 10 Electromagnetic 108 | . . . 50 4 . . . . . . . . . . . . . . . . . 54 Phasic 55 | . . . . . . . . . . . . . . . . . . . . . . 55 Robot Hit Streak 25 | 9 11 25 11 8 3 3 . 7 13 12 4 . 6 17 13 8 . 7 9 9 7 13 Robot Miss Streak 8 | 3 4 4 3 2 2 2 . 2 3 1 . . 2 4 1 2 . 2 3 1 6 8 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . . . . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 . . . . . . . . . . . . . Capacitor 79 | . . . . . . . . . . . . . . . . . . . . . . 79 Shots Hit Robots 818 | 18 77 52 80 35 7 13 . 8 110 7 4 . 14 91 5 15 . 23 76 12 68 103 Core Hits 476 | 9 36 32 56 12 5 8 . 5 50 7 3 . 10 63 1 8 . 10 61 3 20 77 Critical Kills 17 | . . 2 . . . . . . 2 . . . . 4 . 1 . . 4 1 . 3 Critical Parts Destroyed 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . Critical Strikes 26 | . 1 4 1 . 1 . . . 3 . . . . 4 . 1 . 1 4 1 1 4 Meltdown 15 | . . 1 . . . . . . 2 . . . . 4 . 1 . . 3 1 . 3 Destroy 5 | . . 2 . . . . . . 1 . . . . . . . . . 1 . 1 . Blast 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Smash 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Impale 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . Intensify 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 36 | . . 5 14 5 . . . . . . 3 1 . . . . . 8 . . . . Impact 10 | . . 5 1 4 . . . . . . . . . . . . . . . . . . Slashing 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Piercing 23 | . . . 10 1 . . . . . . 3 1 . . . . . 8 . . . . Sneak Attacks 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37413 | 220 1029 1356 3474 995 485 651 . 337 3319 382 60 . 946 6060 191 545 . 1056 3807 401 1347 10752 Guns 8545 | 220 790 523 60 68 44 . . 14 1695 . . . . . . . . . 758 241 1347 2785 Cannons 15177 | . 231 409 2093 849 83 261 . 230 1208 221 55 . 400 2994 191 545 . 515 1528 160 . 3204 Explosions 12752 | . . 345 1032 . 358 390 . 93 416 161 . . 546 3066 . . . 306 1434 . . 4605 Melee 665 | . . 79 268 78 . . . . . . 5 . . . . . . 235 . . . . Ramming 274 | . 8 . 21 . . . . . . . . . . . . . . . 87 . . 158 Kinetic 3427 | 99 723 255 . . 127 68 . 94 1641 . . . . . . . . . 420 . . . Thermal 18624 | 121 298 677 1083 849 . 193 . 150 1262 221 55 . 400 2994 191 545 . 515 2000 401 1347 5322 Explosive 10500 | . . 345 1032 . 358 390 . 93 416 161 . . 546 3066 . . . 306 1300 . . 2487 Electromagnetic 2400 | . . . 1070 68 . . . . . . . . . . . . . . . . . 1262 Impact 157 | . . 79 . 78 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 508 | . . . 268 . . . . . . . 5 . . . . . . 235 . . . . Phasic 1523 | . . . . . . . . . . . . . . . . . . . . . . 1523 Highest Corruption 24 | . . . 1 2 2 2 2 2 2 . . . . 5 7 7 7 7 2 . 7 24 Average Corruption 4 | . . . 1 1 2 2 2 2 1 . . . . 3 6 7 7 7 1 . 6 9 Corruption Purged 4 | . . . . . . . . . 2 . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 197 | . . . 13 7 2 5 . 6 3 . . . . 16 13 29 7 20 4 . 27 45 Message Errors 48 | . . . 5 3 1 1 . 2 1 . . . . 2 3 9 1 5 1 . 2 12 Matter Fused 40 | . . . 2 1 . 1 . 1 1 . . . . 3 2 5 2 6 2 . 4 10 Heat Flow Errors 25 | . . . 2 . . . . . . . . . . 1 1 7 . 3 . . 3 8 Energy Discharges 24 | . . . 1 . . . . . 1 . . . . 3 1 3 1 . . . 9 5 Parts Fused 7 | . . . . . . 1 . . . . . . . 1 1 . . . . . 1 3 Data Loss (minor) 24 | . . . 1 2 . . . 2 . . . . . 2 2 3 2 3 1 . 3 3 Data Loss (major) 11 | . . . 2 . . 1 . . . . . . . . 2 2 1 . . . 2 1 Misfires 8 | . . . . 1 1 . . . . . . . . 3 1 . . 1 . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 8 | . . . . . . 1 . 1 . . . . . 1 . . . 2 . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2200 | . . . 91 6 . 22 . 12 5 3 . . 64 335 34 10 . . 23 15 . 1580 Projectiles 1244 | . . . 44 6 . 22 . 3 3 . . . 29 169 34 10 . . 10 15 . 899 Explosions 908 | . . . 42 . . . . 9 2 3 . . 35 166 . . . . 12 . . 639 Melee 48 | . . . 5 . . . . . . . . . . . . . . . 1 . . 42 Knockbacks 11 | . 4 3 . . . 3 . . . . . . . . . . . . . . . 1 Impact 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 Kinetic 9 | . 4 2 . . . 3 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 980 | . . 61 52 . . . . 151 93 . . . 16 209 . . . . 134 . . 264 Shots 21 | . . 2 2 . . . . 3 2 . . . 1 3 . . . . 2 . . 6 Rammed 7 | 1 3 . 3 . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | 1 4 . 3 . . . . . . . . . . . . . . . 4 . . 4 Kicked 8 | . . . . . . . . . . . . . . . . . . . 4 . . 4 Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | . 112 44 260 282 4 51 . 457 372 258 130 . 297 370 123 358 . 283 203 324 468 457 Average Temperature 89 | . 20 17 64 101 4 21 . 175 82 114 61 . 121 67 60 90 . 94 75 96 122 122 Received Heat Transfer 3830 | . 306 222 369 129 48 36 . 412 230 12 45 . 63 615 . 63 . 499 168 29 . 584 Effects 7 | . . . . . . . . . 1 . . . . . . . . . . 1 3 2 Shutdowns 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Interference 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . 1 . . . . . . . . . . . . . . . . . . 8 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 28 | . . . 10 . . . . . . . . . . . . . . . . . . 18 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 Robots Melted 18 | . . 1 . . . . . . 2 . . . 1 5 . 2 . . 3 1 . 3 Combat Hostiles 12 | . . 1 . . . . . . 1 . . . 1 2 . 2 . . 1 1 . 3 Parts Melted 59 | . 2 3 2 1 . 2 . . 6 . . . 2 18 2 3 . 7 7 1 . 3 Heat Transferred 23235 | 275 675 869 1690 1184 . 300 . . 1912 350 100 . 600 4450 250 850 . 800 2571 481 2146 3732 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Maximum Alert Level 4 | . . . 2 . . . . . . . . . . 3 . . . . 4 4 . 4 Low Security (%) 50 | 100 100 . 15 100 . . . . 100 . . . . 50 . . . . 18 . . 29 Level 1 27 | . . . 79 . . . . . . . . . . 18 . . . . 20 . . 24 Level 2 13 | . . . 4 . . . . . . . . . . 4 . . . . 49 45 . 33 Level 3 5 | . . . . . . . . . . . . . . 26 . . . . 7 38 . 3 Level 4 2 | . . . . . . . . . . . . . . . . . . . 3 16 . 9 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1338 | 15 125 . 409 167 . . . . 174 . . . . 1008 . . . . 1213 1161 . 1338 Initial 592 | . . . . 166 . . . . 2 . . . . . . . . . . 592 . . Average 273 | 3 21 . 281 83 . . . . 100 . . . . 344 . . . . 478 810 . 412 Influence Increases 9708 | 40 384 40 1016 179 70 80 . 45 594 120 50 . 578 1499 35 192 . 175 1725 813 . 2073 Destroy 0b10 Robot/C 4260 | . 220 40 580 60 60 60 . 20 220 80 20 . 300 540 20 160 . 140 660 320 . 760 Destroy 0b10 Robot/NC 570 | 40 55 . 95 25 . . . 10 85 . . . . 80 5 5 . . 80 5 . 85 Destroy Leader 920 | . 50 . 156 24 10 20 . . 58 10 . . 40 108 10 20 . 20 122 50 . 222 Allied During Kill 556 | . . . . . . . . . . . . . 238 39 . 7 . . 178 84 . 10 Successful Hack 53 | . 10 . 28 . . . . . 12 . . . . 1 . . . . . . . 2 Disable Machine 990 | . 15 . 60 45 . . . . 45 . . . . 405 . . . . 135 135 . 150 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 1819 | . 4 . 97 10 . . . . 84 . . . . 296 . . . . 430 204 . 694 Lose Combat Pursuer 390 | . 30 . . 15 . . . 15 90 30 30 . . 30 . . . 15 120 15 . . Influence Decreases 8413 | 40 384 40 649 465 151 80 . 40 492 205 72 . 578 495 627 563 41 175 516 931 1091 778 Entered New Map 2482 | . . . . 201 31 . . . 3 41 5 . . . 373 79 41 . . 617 1091 . Time Decay 5059 | 40 384 40 619 254 120 80 . 40 459 164 67 . 498 333 254 434 . 105 466 214 . 488 Lost Part 520 | . . . 30 10 . . . . 30 . . . . 50 . 10 . 70 50 . . 270 Lost Ally 352 | . . . . . . . . . . . . . 80 112 . 40 . . . 100 . 20 Squads Dispatched 60 | . 2 . 4 3 . . . . 12 . . . . 13 . . . . 7 2 . 17 Investigation 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . . Extermination 15 | . . . . 1 . . . . 4 . . . . 3 . . . . 2 1 . 4 Reinforcement 29 | . 2 . 1 2 . . . . 6 . . . . 7 . . . . 4 . . 7 Assault 5 | . . . . . . . . . . . . . . . . . . . 1 1 . 3 Garrison 5 | . . . . . . . . . 1 . . . . 3 . . . . . . . 1 Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . 3 Haulers Reinforced 10 | . . . . . . . . . 3 . . . . 4 . . . . 2 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 15 | . 2 . 2 . . . . . 1 . . . . 1 . . . . 5 1 . 3 Communications Jammed 14 | . . . . . . . . 1 1 . . . . 5 . . . . . . . 7 Distress Signals 13 | . . . . . . . . . 1 . . . . 5 . . . . . . . 7 Times Spotted 335 | . 20 14 42 9 8 4 . 4 26 9 5 . 11 39 1 6 . 8 40 19 1 69 Peak Tracking Total 15 | . 5 4 6 3 5 3 . 2 5 3 1 . 5 6 1 3 . 6 6 6 1 15 Tactical Retreats 18 | . 2 . . 1 . . . 1 3 1 2 . . 2 . . . 1 4 1 . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 6 | . . . 1 2 . . . . 2 . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 76 | . 1 1 4 3 . . . . 3 . 1 . . 27 . . . . 12 9 4 11 Max in Single Turn 9 | . 1 1 1 1 . . . . 1 . 1 . . 9 . . . . 2 1 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 45 | . 6 1 11 1 . . 3 . 5 . 2 . . 2 . 2 4 . 1 1 1 5 Terminals 18 | . 5 . 10 1 . . . . 2 . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . 1 . . . . . . . . . 1 1 . 3 Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . 2 Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Total Hacks 144 | . 22 1 35 1 . . 25 . 11 . 2 . . 8 . 4 17 . 5 1 2 10 Successful 113 | . 15 1 26 1 . . 25 . 5 . 2 . . 5 . 4 17 . 4 1 2 5 Failed 31 | . 7 . 9 . . . . . 6 . . . . 3 . . . . 1 . . 5 Catastrophic 5 | . . . . . . . . . 1 . . . . 2 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 16 . 23 . . . . . 4 . . . . 18 . . . . 4 6 1 7 Terminals 50 | . 18 . 27 1 . . . . 4 . . . . . . . . . . . . . Fabricators 14 | . . . . . . . . . 3 . . . . . . . . . 5 1 . 5 Repair Stations 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . 8 . . . . . 2 . . . . 6 . . . . . . . 5 Garrison Access 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . Terminal Hacks 59 | . 3 1 3 1 . . 25 . 1 . 2 . . . . 4 17 . . . 2 . Record 15 | . . . . . . . 6 . . . . . . . . 3 5 . . . 1 . Part Schematic 13 | . . . . . . . 9 . . . . . . . . . 4 . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . 1 . . . . . 3 . . . . . . . . . 4 . . . . . Open Door 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 9 | . . . . . . . . . 1 . . . . . . . . . 4 1 . 3 Network Status 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Load Schematic 4 | . . . . . . . . . 1 . . . . . . . . . 2 . . 1 Build 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 Repair Station Hacks 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . 8 . . . . . 2 . . . . 5 . . . . . . . 2 Insert Component 6 | . . . 4 . . . . . . . . . . 2 . . . . . . . . Analyze 6 | . . . 4 . . . . . . . . . . 2 . . . . . . . . Retrieve Study 5 | . . . . . . . . . 2 . . . . 1 . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 8 . 15 . . . . . 1 . . . . . . . . . . . . . Terminals 23 | . 8 . 15 . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Skim 15 | . 5 . 10 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 . 7 . . . . . 3 . . . . 2 . . . . 1 . . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 7 . . . . 1 . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Time 111 | . . . . . . . . . . . . . . . . . . . 111 . . . Total Robot Build Rating 9 | . . . . . . . . . . . . . . . . . . . 9 . . . Part Schematics Acquired 31 | . . . 3 . . . 9 . . . . 14 . 1 . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Authchips 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Time 155 | . . . . . . . . . . . . . . . . . . . 93 . . 62 Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . 7 . . 7 Part Studies Acquired 5 | . . . . . . . . . 2 . . . . 1 . . . . . . . 2 Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 4 . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . . . . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 29 | . . . 1 . . . . . . . . 13 . 5 . 2 . . 4 2 . 2 Largest Group 13 | . . . 1 . . . . . . . . 13 13 6 . 2 . . 4 3 . 2 Highest-Rated Group 396 | . . . 10 . . . . . . . . 396 396 190 . 51 . . 355 259 . 206 Highest-Rated Ally 103 | . . . 10 . . . . . . . . 41 41 38 . 31 . . 96 96 . 103 Zionite Dispatches 6 | . . . . . . . . . . . . . . 3 . . . . 1 1 . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Fire 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Defense Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 12 | . . . . . . . . . . . . . . 2 . . . . 3 7 . . DROP 1 | . . . . . . . . . . . . . . 1 . . . . . . . . RETURN 11 | . . . . . . . . . . . . . . 1 . . . . 3 7 . . Ally Attacks 237 | . . . . . . . . . . . . . 59 16 . 1 . . 73 56 23 9 Total Damage 7748 | . . . . . . . . . . . . . 1168 256 . 21 . . 2927 2447 205 724 Kills 44 | . . . . . . . . . . . . . 7 2 . 1 . . 16 15 . 3 Allies Corrupted 5 | . . . . . . . . . . . . . 3 2 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Active Infowar (turns) 18700 | 105 1766 620 1123 288 262 349 86 297 1641 780 995 1562 1507 1417 559 1069 208 637 1304 375 281 1469 Optics 335 | . . . 106 229 . . . . . . . . . . . . . . . . . . Sensors 10372 | . . . . 59 . . . . 298 780 995 1562 1507 1201 559 1069 208 208 165 375 281 1105 Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Seismic 13795 | 105 1766 620 763 . . . . . 1414 779 995 1562 1507 661 546 1005 101 504 1039 . . 428 T.N.C. 240 | . . . 240 . . . . . . . . . . . . . . . . . . . Jamming 7656 | . . . . . 262 349 86 297 620 719 992 1540 128 398 . . . 414 699 . . 1152 ECM 14 | . . . 14 . . . . . . . . . . . . . . . . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 15 | . . 2 . . 1 1 . . . 2 2 1 2 . 2 1 . 1 . . . . Drone Launches 20 | . . . . . . . . . . . . . . 2 . . . . 4 12 2 . Drone Recoveries 17 | . . . . . . . . . . . . . . 1 . . . . 4 12 . . Zionite Intel Received 4 | . . . . . . . . . . . . . . 2 . . . . . 1 . 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 22975 | 220 1766 1645 3036 550 262 349 86 297 1641 780 995 1562 1507 1444 559 1069 208 676 1381 455 762 1725 Spaces Moved 14481 | 87 817 855 1318 445 222 282 93 248 947 667 803 1337 1157 872 407 761 146 464 898 276 376 1003 Core 26 | 5 . . . . . . . . . . . . . . . . . . . . . 21 Treads 2605 | 82 817 628 1078 . . . . . . . . . . . . . . . . . . . Legs 2826 | . . . . . . . . . . . . . . . . . . 294 898 276 376 982 Wheels 9024 | . . 227 240 445 222 282 93 248 947 667 803 1337 1157 872 407 761 146 170 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 112 85 90 90 90 90 90 110 110 110 110 110 130 130 130 111 102 117 115 50 Average Speed 124 | 153 160 168 164 90 103 106 90 90 105 110 110 110 110 123 130 130 130 120 107 117 124 125 Slowest Speed 245 | 160 160 240 245 110 110 110 90 90 110 110 110 110 110 130 130 130 130 150 177 187 187 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 14 | . . . . . . . . 4 9 . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 56 | 4 94 30 88 17 39 50 69 51 28 81 79 89 99 30 64 89 60 64 23 28 98 29 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 15 | . 1 . 1 . . . 1 . . . . 2 1 5 . 1 3 . . . . . Known Exits Taken 15 | . 1 . 1 1 1 . . . 1 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 . . . 1 1 1 . . . . . . . 1 1 . . . . . Scrap Searched 24 | . . 3 . . 1 1 . 3 . 2 1 3 4 . 2 4 . . . . . . Spaces Dug 252 | . 1 . 26 3 . 4 . 46 29 . . . 25 25 3 3 . 24 26 2 6 29 Terrain Destroyed 1356 | . 4 13 97 8 38 76 . 109 135 12 2 . 54 159 5 16 . 46 167 6 6 403 Melee 8 | . . . 5 3 . . . . . . . . . . . . . . . . . . Projectile 319 | . 4 . 14 5 1 16 . 13 43 1 2 . 14 49 5 16 . 32 59 6 1 38 AOE 1029 | . . 13 78 . 37 60 . 96 92 11 . . 40 110 . . . 14 108 . 5 365 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 18111 | 135 1132 994 2046 530 240 300 95 289 1410 703 915 1423 1361 1097 430 809 164 527 1209 387 553 1362 Wait 1727 | 15 205 44 504 22 7 . . 8 253 20 77 68 172 49 10 20 1 15 88 70 19 60 Move 14459 | 86 816 854 1317 444 221 281 92 247 946 666 802 1336 1156 871 406 760 145 463 897 275 375 1003 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 208 | 6 16 12 30 8 . . . . 34 2 8 4 4 15 1 2 2 . 27 4 12 21 Fast Attach 105 | 6 2 4 9 . . . 1 1 6 . 2 6 . 7 1 1 4 . 16 4 16 19 Attach 95 | 1 1 5 10 4 1 . . 3 8 1 2 . 1 5 . . 1 7 9 2 11 23 Detach 68 | . . 6 10 4 . . 1 4 6 . 1 . . 3 . . 1 2 6 . 13 11 Swap 248 | 2 9 12 24 12 3 2 . 4 19 6 2 4 7 34 6 8 5 11 26 11 12 29 Drop 214 | 1 9 14 24 2 . . 1 . 16 3 9 4 5 25 3 3 5 . 30 6 24 30 Fire 925 | 17 70 38 101 30 8 17 . 22 122 5 3 . 16 86 3 15 . 21 106 15 68 162 Melee 35 | . . 5 14 4 . . . . . . 3 1 . . . . . 8 . . . . Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . . . . 4 . . 4 Crush 7 | 1 4 . 2 . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . . 6 . . 2 . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res x3) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 221 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 13) 795 | -10/Materials | Discovered new exit (range 12) 1021 | -10/Materials | Discovered new exit (range 15) 1064 | -10/Materials | Learned location of Recycling (-8) 1106 | -10/Materials | Identified exit to Materials 1160 | -10/Materials | Identified exit to Subcaves 1174 | -10/Materials | Learned Storage emergency access door positions 1200 | -10/Materials | Learned location of 1 exit from Storage 1401 | -10/Materials | Discovered exit to Materials (range 12) 1830 | -10/Materials | Repaired Lgt. Treads 1857 | -10/Materials | Repaired Lgt. Treads 1987 | -10/Materials | Entered Subcaves 1988 | -10/Subcaves | Approached by a straggling Scientist 2024 | -10/Subcaves | Learned Materials terminal intel 2126 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2529 | -10/Subcaves | Visited 4L-MR0's lab 2570 | -10/Subcaves | Found Prototype Device 2607 | -10/Subcaves | Identified Sfc. Transmogrifier 2617 | -10/Subcaves | Found Maxwheels 2722 | -10/Subcaves | Ambushed by Subdweller buried in earth 2729 | -10/Subcaves | Discovered new exit (range 14) 2816 | -10/Subcaves | Core integrity fell below 50% 2868 | -10/Subcaves | A Subdweller sparked back to life 2868 | -10/Subcaves | A Subdweller sparked back to life 2868 | -10/Subcaves | A Subdweller sparked back to life 2893 | -10/Subcaves | Found Rainbow Chip 3632 | -10/Subcaves | Entered Materials 3632 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3633 | -8/Materials | Loaded intel: 12 terminal locations 3740 | -8/Materials | Learned Factory terminal intel 3786 | -8/Materials | Learned Storage garrison access intel 3851 | -8/Materials | Learned Recycling recycling unit intel 3870 | -8/Materials | Identified exit to Storage 3870 | -8/Materials | Identified exit to Factory 3878 | -8/Materials | Learned location of 1 exit from Extension 3897 | -8/Materials | Learned Factory security intel 3925 | -8/Materials | Learned location of 1 exit from Recycling 3964 | -8/Materials | Learned Storage trap positions 4112 | -8/Materials | Discovered exit to Storage (range 12) 4141 | -8/Materials | Destroyed 8 combat bots 4329 | -8/Materials | Discovered exit to Factory (range 3) 5572 | -8/Materials | Discovered exit to Factory (range 11) 6255 | -8/Materials | Learned location of 1 exit from Storage 6354 | -8/Materials | Learned location of 1 exit from Extension 6390 | -8/Materials | Learned Factory emergency access door positions 6428 | -8/Materials | Learned 2 Lower Caves zone layouts 6485 | -8/Materials | Learned 4 Factory zone layouts 6531 | -8/Materials | Learned location of 1 exit from Extension 6668 | -8/Materials | Entered Factory 6668 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6669 | -7/Factory | Identified exit to Lower Caves 6671 | -7/Factory | Attached Maxwheels, gained temporary slots: Weapon x2 6673 | -7/Factory | Loaded intel: 26 terminal locations 7218 | -7/Factory | Entered Lower Caves 7219 | -7/Lower Caves | Identified exit to Lower Caves 7244 | -7/Lower Caves | Spotted B-75 Beast 7266 | -7/Lower Caves | Encountered a Warlord checkpoint 7356 | -7/Lower Caves | Learned location of 1 exit from Factory 7480 | -7/Lower Caves | Entered another Lower Caves area 7487 | -7/Lower Caves | Discovered new exit (range 13) 7496 | -7/Lower Caves | Learned Factory stockpile data 7705 | -7/Lower Caves | Discovered new exit (range 12) 7829 | -7/Lower Caves | Entered Data Miner 7829 | -7/Data Miner | Discovered new exit (range 6) 7849 | -7/Data Miner | Met Data Miner 7871 | -7/Data Miner | Learned location of Section 7 (-3) 7871 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7878 | -7/Data Miner | Received God Mode back door access code from Data Miner 7915 | -7/Data Miner | Entered Proximity Caves 7937 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8018 | -6/Proximity Caves | Spotted B-75 Beast 8183 | -6/Proximity Caves | Discovered new exit (range 14) 8212 | -6/Proximity Caves | Entered Factory 8212 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8213 | -6/Factory | Identified exit to Factory 8332 | -6/Factory | Found Exp. Targeting Computer 8334 | -6/Factory | Found Exp. Targeting Computer 8337 | -6/Factory | Found Exp. Targeting Computer 8636 | -6/Factory | Build established: Hacker-Mutant 8654 | -6/Factory | Garrison activated, responded to threat 8987 | -6/Factory | Identified exit to Lower Caves 9342 | -6/Factory | Discovered exit to Factory (range 8) 9853 | -6/Factory | Entered Lower Caves 9858 | -6/Lower Caves | Encountered a Warlord checkpoint 9874 | -6/Lower Caves | Build established: Mutant 10146 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10388 | -6/Lower Caves | Learned Factory trap positions 10562 | -6/Lower Caves | Discovered new exit (range 12) 10607 | -6/Lower Caves | Learned Factory trap positions 10632 | -6/Lower Caves | Identified exit to Lower Caves 10633 | -6/Lower Caves | Entered another Lower Caves area 10692 | -6/Lower Caves | Discovered exit to Factory (range 12) 10771 | -6/Lower Caves | Found Alien Artifact 10840 | -6/Lower Caves | Spotted B-75 Beast 10979 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11304 | -6/Lower Caves | Learned Factory stockpile data 11341 | -6/Lower Caves | Learned location of 1 exit from Factory 11394 | -6/Lower Caves | Encountered a Warlord checkpoint 11412 | -6/Lower Caves | Discovered new exit (range 15) 11486 | -6/Lower Caves | Found Alien Artifact 11486 | -6/Lower Caves | Identified Core Expander 11486 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 11627 | -6/Lower Caves | Identified exit to Zion 11628 | -6/Lower Caves | Entered Zion 11687 | -6/Zion | Given the Hacking Drone Bay 11687 | -6/Zion | Found Prototype Device 11731 | -6/Zion | Discovered new exit (range 15) 11777 | -6/Zion | Build established: Skirmisher 11974 | -6/Zion | Found CR-A16's Pointy Stick 12158 | -6/Zion | Identified exit to Deep Caves 12186 | -6/Zion | Learned location of Armory (-4) 12272 | -6/Zion | Build established: Mutant 12440 | -6/Zion | Found GAL Module 12633 | -6/Zion | Found Unknown Hackware 12633 | -6/Zion | Identified Relay Coupler [Programmer] 12635 | -6/Zion | Found Relay Coupler [Programmer] 12638 | -6/Zion | Found Relay Coupler [Programmer] 12644 | -6/Zion | Found Relay Coupler [Programmer] 12646 | -6/Zion | Found Relay Coupler [Programmer] 12693 | -6/Zion | Met Imprinter 12715 | -6/Zion | Imprinted 12717 | -6/Zion | Declared Zion's savior 12915 | -6/Zion | Gained Derelict followers 13032 | -6/Zion | Gained Derelict followers 13126 | -6/Zion | Identified exit to Proximity Caves 13190 | -6/Zion | Entered Proximity Caves 13190 | -5/Proximity Caves | Accompanied by 13 allies 13195 | -5/Proximity Caves | Learned Factory garrison access intel 13357 | -5/Proximity Caves | Lost 5 allies 13903 | -5/Proximity Caves | Discovered exit to Factory (range 10) 14697 | -5/Proximity Caves | Entered Factory 14697 | -5/Factory | Accompanied by 6 allies 14697 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14698 | -5/Factory | Identified exit to Factory 14699 | -5/Factory | Loaded intel: 88 trap records 14701 | -5/Factory | Loaded intel: 4 garrison access locations 14759 | -5/Factory | Identified Hacking Drone Bay 15012 | -5/Factory | Build established: Scavenger-Mutant 15078 | -5/Factory | Discovered exit to Factory (range 5) 15224 | -5/Factory | Retrieved Zion intel report: Active Terminals 15244 | -5/Factory | P-70 Sage assimilated allied BV-ZJN(M) 15254 | -5/Factory | Garrison activated, responded to threat 15261 | -5/Factory | P-70 Sage assimilated allied TJ-E74(b) 15297 | -5/Factory | Lost 4 allies 15621 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 15622 | -5/Factory | Zion Fire squad teleported in 15703 | -5/Factory | Lost 4 allies 15726 | -5/Factory | Destroyed 9 combat bots 15844 | -5/Factory | Discovered new exit (range 5) 15849 | -5/Factory | Identified exit to Upper Caves 15858 | -5/Factory | Identified Dimensional Node Initializer 15909 | -5/Factory | Zion Defense Resupply teleported in 15952 | -5/Factory | Zion Recon squad teleported in 15963 | -5/Factory | Build established: Scavenger-Skirmisher 16141 | -5/Factory | Entered Upper Caves 16214 | -5/Upper Caves | Learned Factory security intel 16337 | -5/Upper Caves | Identified exit to Upper Caves 16396 | -5/Upper Caves | Build established: Tank 16700 | -5/Upper Caves | Entered another Upper Caves area 16713 | -5/Upper Caves | Discovered exit to Factory (range 12) 16805 | -5/Upper Caves | Entered an active Warlord outpost 16827 | -5/Upper Caves | A Commander dispatched an escort 17171 | -5/Upper Caves | Discovered new exit (range 12) 17323 | -5/Upper Caves | Found DCF Scrap (15 items) 17601 | -5/Upper Caves | Encountered a Warlord checkpoint 17769 | -5/Upper Caves | Entered Zhirov 17771 | -5/Zhirov | Discovered new exit (range 3) 17794 | -5/Zhirov | Met Zhirov 17823 | -5/Zhirov | Learned location of Quarantine (-3) 17823 | -5/Zhirov | Learned location of Testing (-2) 17823 | -5/Zhirov | Learned location of Command (-1) 17831 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17851 | -5/Zhirov | Found Alien Artifact 17851 | -5/Zhirov | Identified Integrated Dissipator 17851 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17915 | -5/Zhirov | Found Alien Artifact 17977 | -5/Zhirov | Entered Proximity Caves 18262 | -4/Proximity Caves | Spotted B-86 Titan 18358 | -4/Proximity Caves | Lost 7 parts (2n2u3w) 18463 | -4/Proximity Caves | Learned Research stockpile data 18524 | -4/Proximity Caves | Build established: Mutant 18592 | -4/Proximity Caves | Discovered exit to Factory (range 16) 18653 | -4/Proximity Caves | Entered Factory 18653 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18654 | -4/Factory | Loaded intel: 121 trap records 19138 | -4/Factory | Build established: Gunner 19362 | -4/Factory | Lost 3 parts (2n1w) 19500 | -4/Factory | Zion Light squad teleported in 19672 | -4/Factory | Fabricated Assault Drone Bay? 19804 | -4/Factory | Fabricated D-83 Annihilator? 19863 | -4/Factory | Terminal network hard line cut 19903 | -4/Factory | First assault squad dispatched 19965 | -4/Factory | Discovered new exit (range 15) 20002 | -4/Factory | Identified exit to Armory 20034 | -4/Factory | Entered Armory 20034 | -4/Armory | Accompanied by 3 allies 20080 | -4/Armory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 20284 | -4/Armory | First assault squad dispatched 20310 | -4/Armory | Incoming assault squad redirected 20316 | -4/Armory | Found Prototype Processor 20316 | -4/Armory | Identified Exp. Melee Analysis Suite 20345 | -4/Armory | Retrieved Zion intel report: Prototype Stockpiles 20346 | -4/Armory | Zion Demo squad teleported in 20420 | -4/Armory | Identified Transdimensional Reconstructor 20420 | -4/Armory | Warped through subspace to slip node 20420 | -4/Armory | Discovered new exit (range 1) 20420 | -4/Armory | Identified exit to Lab 20489 | -4/Armory | Entered Lab 20489 | -4/Lab | Discovered new exit (range 9) 20498 | -4/Lab | Identified exit to Research 20505 | -4/Lab | Unable to decrypt terminal 20505 | -4/Lab | Opened the door to a hidden lab 20506 | -4/Lab | Gained access to the hidden lab's interior 20513 | -4/Lab | Detected by scanners 20522 | -4/Lab | Confronted by A5 20614 | -4/Lab | Destroyed A5 20641 | -4/Lab | Found Prototype Protection 20641 | -4/Lab | Identified Med. Regenerative Plating 20813 | -4/Lab | Found Prototype Energy Cannon 20813 | -4/Lab | Identified Warp Cannon 20817 | -4/Lab | Found Prototype Energy Cannon 20817 | -4/Lab | Identified Potential Cannon 20824 | -4/Lab | Found Prototype Protection 20824 | -4/Lab | Identified Hvy. Regenerative Plating 20886 | -4/Lab | Found Integrated Dissipator 20886 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 20895 | -4/Lab | Found Core Expander 20895 | -4/Lab | Installed Core Expander, added new Propulsion slot 20945 | -4/Lab | Found Transdimensional Reconstructor 21150 | -4/Lab | Unable to decrypt terminal 21150 | -4/Lab | Found Alien Artifact 21150 | -4/Lab | Identified LC Capacitor 21199 | -4/Lab | Found Prototype Hackware 21231 | -4/Lab | Found Prototype Hackware 21237 | -4/Lab | Found Prototype Hackware 21251 | -4/Lab | Entered Research 21251 | -3/Research | Evolved 1 slot: Utility x1 21300 | -3/Research | Found Prototype Launcher 21300 | -3/Research | Identified Adv. Micro-nuke Launcher 21633 | -3/Research | Fabricated Assault Drone Bay? 22013 | -3/Research | Found Unknown Device 22013 | -3/Research | Identified Quantum Capacitor 22022 | -3/Research | Found Quantum Capacitor 22043 | -3/Research | Watched by a mysterious "MATRIX" hacker 22093 | -3/Research | Discovered new exit (range 6) 22098 | -3/Research | Build established: Scavenger-Skirmisher 22100 | -3/Research | Identified exit to Research 22130 | -3/Research | Found Fusion Bomb Launcher 22140 | -3/Research | Intercept squad dispatched 22177 | -3/Research | Spotted Tracker 22210 | -3/Research | Destroyed Tracker 22230 | -3/Research | Spotted Combat Programmer 22235 | -3/Research | Lost 4 parts (2p1n1w) 22242 | -3/Research | System corruption reached 10% 22244 | -3/Research | Destroyed Combat Programmer 22341 | -3/Research | Retrieved Zion intel report: Main Access 22342 | -3/Research | Zion Heavy squad teleported in 22358 | -3/Research | Found Gamma Bomb Array 22501 | -3/Research | First assault squad dispatched 22543 | -3/Research | Lost 5 parts (1p2n2u) 22736 | -3/Research | Intercept squad dispatched 22747 | -3/Research | Spotted Tracker 22747 | -3/Research | Spotted Tracker 22748 | -3/Research | Destroyed Tracker 22766 | -3/Research | Destroyed Tracker 22779 | -3/Research | Warped through subspace 22791 | -3/Research | Terminal network hard line cut 22810 | -3/Research | Garrison activated, responded to threat 22829 | -3/Research | Spotted Combat Programmer 22838 | -3/Research | Destroyed Combat Programmer 22925 | -3/Research | Lost 3 parts (2n1u) 22955 | -3/Research | Core integrity fell below 50% 22965 | -3/Research | Released all parts (5) 22969 | -3/Research | Core integrity fell below 20% 22976 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 22961_ The unstable cave ceiling collapses. 22961_ Imp. Thunder Leg destroyed. 22961_ G-73 Enforcer destroyed. 22962_ K-01 Serf collects debris. 22963_ Fusion Bomb Launcher destroyed. 22963_ Exp. Heat Sink destroyed. 22963_ Imp. Thunder Leg destroyed. 22964_ The unstable cave ceiling collapses. 22965_ Imp. Thunder Leg destroyed. 22965_ System corrupted by crushing effect (+5). 22965_ Knocked back. 22965_ Released Exp. Energy Well. 22965_ Released Huge Storage Unit. 22965_ Released Adv. Myomer Leg. 22965_ Released Adv. Signal Interpreter. 22965_ Released Quantum Capacitor. 22966_ Acquired GAL Module. 22966_ K-01 Serf collects debris. 22968_ W-44 Eye sends out distress signal. 22975_ UUM:MYKL0IDG3ZQSOT0LYBONHWZ Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????? ?????????????????????????????? | | ????????????? ??????????????????????????? | | ????????????? ??????????????????????????? | | ???????????? ??????????????????????????? | | ???????????? ??????????????????????????? | | ???????????? #?????????????????????????? | | ?????????? #?????????????????????????? | | ?????????? ####??????????????????????? | | ?????????# #??????????????????????? | | ?????????# +??????????????????????? | | ?????????# @#??????????????????????? | | ?????????# u #??????????????????????? | | ?????????# ######?????????????????? | | ????????## ####??????????????? | | ?# ?????# k #??????????????? | | ## ?##### #??????????????? | | # *## # ##+#??????????????? | | # %!= # ^ #?????????????????? | | ==!%* ##### s +?????????????????? | | #!=== =!!!#???# s #?????????????????? | | [ !![!#???# s """ #?????????????????? | | # ][!!!#???# s """ ??????????????? | | ] !!]#######p """ ?????????????? | | ! / ?????????????? | | ! # ????????????? | | # ###+?????????????? | | ]]] + ########????????????????? | | [ ]]] #### #???????????????????????? | | =%! ]] !#??# #?????????????!?????????? | | * #######??# | +???????????????????????? | | ! ?????????# #???????????????????????? | | ?????????# #???????????????????????? | | #] ?????????# #???????????????????????? | | #### ###?????????# ##### #???????????????????????? | | ??####???????????? #???? #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Coolant Potential 120 Energy Generation 85 Energy Capacity 1100 Matter Stores 300 Matter Capacity 700 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 825 Resistance: TH 30 Core Shielding 40 Propulsion Shielding 90 Weapon Shielding 90 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 20 Melee Accuracy 5 Recoil Reduction 4 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Cooling System | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Adv. Signal Interpreter | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Wave Gun | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Hvy. Plasma Cannon | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Assault Drone Bay | x1 | -4/Factory | Authchip D-83 Annihilator | x1 | -4/Factory | Authchip Assault Drone Bay | x1 | -3/Research | Authchip Repaired ---------- Lgt. Treads | 17% | -10/Materials Lgt. Treads | 35% | -10/Materials Studied --------- Hvy. Plasma Cannon | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Myomer Leg | -3/Research | Hacked Micro-nuke Launcher | -3/Research | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor LC Capacitor Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicAlertDriveblaster Manual? 0 Play Time 03:47:13 Cumulative 774.1 hours Start 2026.06.23 @ 22:10:09 End 2026.06.25 @ 15:09:12 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 432 Rogue 432 Adventurer 0 Explorer 0 Win Type - Total 38 Types 18/3/6/2/1/2/2/2/1/1 Lore% 94 Gallery% 89 Achievement% 82 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c262cc70-f526-45ec-ba72-215137101367