Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 21:46:32 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (1962) 1962 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4997 Bonus ------- None Cogmind --------- Core Integrity 673/700 Matter 73/300 Energy 160/160 System Corruption 0% Temperature Cool (49) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (6) ------ Large Storage Unit Improved Targeting Computer Advanced ECM Suite System Shield > --- WEAPON (2) ------- Cooled Particle Cannon Missile Launcher > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Huge Storage Unit Compact Matter Pod (150) Advanced Weight Redist. System Seismic Detector Hardened Heavy Armor Plating Recalibrator Cooled Particle Cannon Heavy Assault Rifle Autogun Improved Assault Rifle Flak Cannon Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hardened Heavy Armor Plating System Shield Recalibrator > --- WEAPON ----------- Cooled Particle Cannon Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Huge Storage Unit Compact Matter Pod Advanced Weight Redist. System Seismic Detector Advanced ECM Suite Hardened Heavy Armor Plating Cooled Particle Cannon Heavy Assault Rifle Autogun Flak Cannon Missile Launcher Hammer [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 4 | . . 2 . 1 1 Weapon . | . . . . . . Parts Attached 59 | 1 5 22 13 13 5 Power 6 | . . 2 1 3 . Engine 3 | . . 2 1 . . Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 9 | . . 6 1 2 . Treads 8 | . . 5 1 2 . Leg 1 | . . 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 1 2 8 6 7 2 Device 8 | 1 1 . 1 4 1 Storage 6 | . 1 3 1 1 . Processor 4 | . . 4 . . . Hackware 1 | . . . . . 1 Protection 7 | . . 1 4 2 . Artifact . | . . . . . . Weapon 18 | . 3 6 5 1 3 Energy Gun 5 | . 1 3 1 . . Energy Cannon 2 | . . . . 1 1 Ballistic Gun 5 | . 1 1 3 . . Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . 1 . . . . Impact Weapon 3 | . . 1 1 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 . 1 . Parts Lost 10 | . . 3 4 2 1 Power 2 | . . 1 1 . . Propulsion 3 | . . 1 1 1 . Utility 4 | . . 1 1 1 1 Weapon 1 | . . . 1 . . Highest Loss Streak 2 | . . 2 2 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 99 99 94 82 Engine 8 | . 14 10 10 2 . Core 2 | . . . . 6 7 Treads 20 | . . 16 21 26 23 Leg 3 | . 28 5 . . . Device 8 | . 14 4 4 12 7 Storage 10 | . 14 11 11 9 7 Processor 14 | . . 23 17 9 7 Protection 7 | . . 5 11 9 7 Energy Gun 6 | . 13 8 12 . . Energy Cannon 1 | . . . . 4 7 Ballistic Gun 9 | . 14 9 3 13 2 Ballistic Cannon 1 | . . 1 2 . . Impact Weapon 1 | . . 2 3 . 1 Peak Build Rating 39 | 8 10 18 20 36 39 Average Rating 20 | 6 8 16 17 29 37 On Entrance 16 | 6 8 10 17 20 36 Naked Turns . | . . . . . . Heaviest Build 99 | 14 18 30 99 96 61 Greatest Support 78 | 20 20 46 46 78 69 Greatest Overweight (x) 4 | . . 1 4 1 . Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 25 | 8 10 25 25 25 15 Average Capacity 14 | 8 8 10 21 17 15 Most Carried 25 | 8 10 10 25 25 15 Average Carried 13 | 6 8 9 17 17 15 Final Capacity 25 | 8 10 10 25 15 15 Final Carried 25 | 8 10 10 25 15 15 Class Distribution -------------------- 85% | Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1816 | 231 47 497 444 597 . Remotely 31 | 31 . . . . . Salvage Created 3062 | 152 90 1230 710 880 . Parts 190 | 8 9 78 44 51 . Haulers Intercepted 9 | . 1 4 3 1 . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 51 | . 3 17 15 15 1 Guns 39 | . 3 15 11 10 . Cannons 7 | . . 1 1 5 . AOE 3 | . . 1 1 . 1 Classes Destroyed 12 | 2 2 7 1 . . Worker 7 | . . 2 2 3 . Builder 2 | . . 1 . 1 . Tunneler 3 | 2 . . . 1 . Hauler 9 | . 1 4 3 1 . Recycler 3 | 1 . 1 1 . . Mechanic 1 | . . . 1 . . Operator 1 | . . 1 . . . Watcher 6 | . . 4 . 2 . Swarmer 14 | . 3 . 9 2 . Grunt 21 | . . 10 2 9 . Brawler 2 | . . 1 . 1 . Sentry 14 | . . 6 4 3 1 Best Kill Streak 5 | 2 3 5 4 5 1 Combat Bots Only 3 | . 3 3 3 3 1 Max Kills in Single Turn 3 | 1 1 2 3 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 423 | . 23 111 126 82 81 Missed 140 | . 7 40 38 26 29 Damage Taken 3531 | . 132 951 921 877 650 Core 405 | . . 146 124 108 27 Absorbed by Shields . | . . . . . . Redirected to Shielding 28 | . . . 15 13 . Core Remaining (%) 78 | 100 100 . 32 80 . Volleys Fired 238 | 7 13 95 40 69 14 Largest 2 | 2 2 2 2 2 2 Hottest 101 | 60 100 91 101 53 66 Shots Fired 391 | 14 25 128 76 132 16 Gun 325 | 14 24 115 75 97 . Cannon 51 | . . 13 1 35 2 Launcher 14 | . . . . . 14 Special 1 | . 1 . . . . Kinetic 235 | 7 12 96 23 97 . Thermal 105 | 7 13 8 40 35 2 Explosive 14 | . . . . . 14 Electromagnetic 37 | . . 24 13 . . Robot Hit Streak 18 | 6 9 18 16 16 . Robot Miss Streak 3 | 1 2 3 3 3 . Penetration Max . | . . . . . . Secondary Targets 7 | . 2 1 2 2 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 286 | 10 16 103 60 97 . Core Hits 133 | 4 5 47 26 46 5 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 5 | . . 1 3 1 . Critical Strikes 9 | . 1 1 6 1 . Burn 3 | . . . 3 . . Destroy 2 | . 1 . . 1 . Smash 4 | . . 1 3 . . Melee Attacks 25 | . . 8 13 . 4 Impact 25 | . . 8 13 . 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . 2 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5144 | 118 183 1859 1064 1656 264 Guns 3412 | 118 183 1442 631 1038 . Cannons 854 | . . 217 19 618 . Explosions 390 | . . 47 79 . 264 Melee 488 | . . 153 335 . . Ramming . | . . . . . . Kinetic 2495 | 75 113 1180 89 1038 . Thermal 1375 | 43 70 155 489 618 . Explosive 264 | . . . . . 264 Electromagnetic 522 | . . 371 151 . . Impact 488 | . . 153 335 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . 3 . . Message Errors 1 | . . . 1 . . Matter Fused 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 220 | . . 84 130 6 . Projectiles 6 | . . . . 6 . Explosions . | . . . . . . Melee 214 | . . 84 130 . . Knockbacks 2 | . . 1 1 . . Impact 2 | . . 1 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 305 | . . . 36 . 269 Shots 11 | . . . 2 . 9 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 265 | . 40 181 265 108 54 Average Temperature 36 | . 16 29 42 41 27 Received Heat Transfer 1191 | . . 447 144 486 114 Siege Activations . | . . . . . . Robots Corrupted 5 | . . 1 4 . . Combat Hostiles 2 | . . . 2 . . Parts Fried 9 | . . 7 2 . . Impact Corruptions 11 | . . 3 8 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 1 1 4 1 . Heat Transferred 2646 | 100 150 335 1210 851 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 1 2 . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 310 | 15 87 253 310 248 224 Initial 100 | . 9 36 59 87 100 Average 119 | 6 46 128 147 114 137 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 83 | 100 100 79 70 92 77 Level 1 16 | . . 20 29 7 22 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 1 . 3 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 1 . 3 . Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 7 | . . 4 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 4 24 22 25 2 Peak Tracking Total 6 | . 3 5 6 5 1 Tactical Retreats 6 | . . . 3 3 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 5 | . . . 1 . 4 Max in Single Turn 3 | . . . 1 . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 21 | . 1 8 5 6 1 Terminals 20 | . 1 8 5 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 35 | . 2 14 8 9 2 Successful 14 | . . 9 1 4 . Failed 21 | . 2 5 7 5 2 Catastrophic 9 | . . 1 5 2 1 Database Lockouts . | . . . . . . Manual 10 | . . 10 . . . Terminals 33 | . 2 14 8 9 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 14 | . . 9 1 4 . Part Schematic 3 | . . 2 1 . . Prototype ID Bank 1 | . . . . 1 . Level Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Terminal Index 1 | . . 1 . . . Fabricator Index 1 | . . 1 . . . Alert Level 2 | . . 1 . 1 . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . . . . 2 . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 3 4 2 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 2 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 3773 | 79 285 1184 875 1260 90 Spaces Moved 1622 | 37 190 533 283 555 24 Core . | . . . . . . Treads 1269 | . . 407 283 555 24 Legs 353 | 37 190 126 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 160 160 160 Average Speed 174 | 120 120 157 245 176 160 Slowest Speed 480 | 120 120 240 480 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 5 30 46 45 49 1 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . 1 2 . . . Terrain Destroyed 81 | . 1 5 7 12 56 Melee 2 | . . 2 . . . Projectile 13 | . 1 . . 12 . AOE 66 | . . 3 7 . 56 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2153 | 57 221 739 370 719 47 Wait 118 | 9 4 60 2 43 . Move 1617 | 36 189 532 282 554 24 Hop . | . . . . . . Pick Up 47 | 3 5 7 17 15 . Fast Attach 16 | 1 . 8 2 4 1 Attach 9 | . . 3 3 3 . Detach 2 | . . 1 1 . . Swap 34 | . 5 11 8 6 4 Drop 47 | 1 5 14 2 25 . Fire 238 | 7 13 95 40 69 14 Melee 25 | . . 8 13 . 4 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 2) 80 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Utility x2 686 | -9/Materials | Build established: Scavenger-Skirmisher 1009 | -9/Materials | Identified exit to Materials 1206 | -9/Materials | Build established: Mutant 1445 | -9/Materials | Discovered new exit (range 15) 1549 | -9/Materials | Entered Storage 2052 | -9/Storage | Core integrity fell below 50% 2411 | -9/Storage | Discovered exit to Materials (range 5) 2424 | -9/Storage | Entered Materials 2424 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3675 | -8/Materials | Discovered new exit (range 7) 3684 | -8/Materials | Entered Factory 3684 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3774 | -7/Factory | Self-destructed Last Messages --------------- 03672_ R-06 Scavenger collects Beam Rifle. 03675_ EXIT=FOUND 03676_ R-06 Scavenger collects Lgt. Treads. 03679_ R-06 Scavenger collects Heat Sink. 03683_ K-01 Serf collects debris. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 03707_ Acquired System Shield. 03718_ Connecting with Garrison Access... 03718_ Current location identified: Factory 03739_ Y-54 Guardian emerges from the garrison. 03741_ Nuclear Reactor explodes. 03742_ ALERT: All DSF locations entering lockdown mode. 03747_ Nuclear Reactor explodes. 03754_ Y-54 Guardian destroyed. 03757_ The unstable cave ceiling collapses. 03763_ Y-54 Guardian emerges from the garrison. 03763_ The unstable cave ceiling collapses. 03772_ Hrd. Heavy Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????##??????????????????????????? | | ?????###########???????????????????? | | ?????# ###??????????? ?????? | | ????## # #??????????""?????? | | ????# ##??????? """?????? | | ????# ####### """ """?? | | ???## ??? | | ???# """ ????? | | ??## """ ????? | | ?## """ ????? | | ?# "" ??? | | ?# "" """ ? | | ?# GY @ m """?? ?]? | | ?# "" ####### """?????? | | ?# "" # ? ?????? | | ?## #???? #? """ ????? | | ??#### #######?????????""" ????? | | ?????#######????????????????"??????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 9 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Cryofiber Web | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileVoltaicJammer Manual? 0 Play Time 00:50:50 Cumulative 144.2 hours Start 2024.08.13 @ 18:25:38 End 2024.08.13 @ 21:46:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 251 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Proggy Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 15a1bc2c-330f-4cbe-816a-27d7f3da2f3d