Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 21:34:54 Player: Gold Spoon Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (2729) 2729 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (429) 429 TOTAL SCORE: 6228 Bonus ------- Follower Combat Kills 129 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 70/300 Energy 96/100 System Corruption 0% Temperature Warning (351) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Recoil Stabilizer Hacking Suite > --- WEAPON (3) ------- Assault Cannon > --- INVENTORY (15) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Signal Interpreter Target Analyzer Hacking Suite Minigun Assault Cannon Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Lightpack 2.0 Hacking Suite > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Armored Treads Hacking Suite [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Treads Treads Armored Treads Utility Hacking Suite Device Trap Reconfigurator Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 2 | . . . 2 . . . . Weapon 1 | . . . . . . . 1 Parts Attached 61 | 6 6 3 26 . 4 . 16 Power 5 | 1 1 . 2 . . . 1 Engine 5 | 1 1 . 2 . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 16 | 2 1 . 7 . . . 6 Treads 16 | 2 1 . 7 . . . 6 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 2 3 6 . 1 . 5 Device 4 | . . 1 . . 1 . 2 Storage 4 | 1 . . 1 . . . 2 Processor 2 | . . 1 1 . . . . Hackware 2 | . . . 1 . . . 1 Protection 6 | . 2 1 3 . . . . Artifact . | . . . . . . . . Weapon 22 | 2 2 . 11 . 3 . 4 Energy Gun 4 | 1 . . 3 . . . . Energy Cannon 2 | . . . 2 . . . . Ballistic Gun 6 | 1 2 . 2 . 1 . . Ballistic Cannon 10 | . . . 4 . 2 . 4 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 2 . 1 Parts Lost 16 | . . . 4 . . . 12 Power 3 | . . . 1 . . . 2 Propulsion 4 | . . . . . . . 4 Utility 3 | . . . 1 . . . 2 Weapon 6 | . . . 2 . . . 4 Highest Loss Streak 5 | . . . 1 . . . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 96 100 92 100 98 100 84 Engine 9 | . 14 14 10 11 11 11 3 Treads 23 | . 27 28 21 22 22 22 22 Device 3 | . . . . . 5 11 8 Storage 11 | . 14 14 11 11 11 11 8 Processor 10 | . . 8 19 22 16 11 . Hackware 6 | . . . 5 11 11 11 13 Protection 4 | . 10 5 5 . . . . Energy Gun 1 | . 1 . 2 . . . . Ballistic Gun 9 | . 26 28 4 . 1 . . Ballistic Cannon 12 | . . . 10 22 19 22 26 Naked Turns . | . . . . . . . . Heaviest Build 45 | 13 21 21 31 27 28 28 45 Greatest Support 60 | 40 40 40 46 40 40 40 60 Greatest Overweight (x) 10 | . . . 1 . . . 10 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 10 10 10 10 40 Average Capacity 9 | 7 8 8 8 10 10 10 14 Most Carried 11 | 5 8 8 9 7 10 10 11 Average Carried 7 | . 6 7 6 7 8 9 7 Final Capacity 15 | 8 8 8 10 10 10 10 15 Final Carried 11 | . 8 7 7 7 10 10 11 Class Distribution -------------------- 80% | Mutant 9% | Hacker-Skirmisher 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2780 | 257 554 130 776 14 . 55 994 Remotely . | . . . . . . . . Salvage Created 2565 | . 440 128 898 58 . 33 1008 Parts 178 | . 31 15 76 5 . . 51 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 5 | . 1 . 3 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 66 | . 10 5 22 2 . 1 26 Guns 26 | . 10 5 11 . . . . Cannons 40 | . . . 11 2 . 1 26 Classes Destroyed 14 | . 2 2 4 1 . 1 4 Worker 3 | . . . 2 . . . 1 Builder 4 | . . . . . . . 4 Tunneler 1 | . . 1 . . . . . Hauler 1 | . . . . . . . 1 Recycler 3 | . . . 1 . . . 2 Mechanic 1 | . . . . . . . 1 Operator 3 | . . . 2 . . . 1 Watcher 8 | . 1 . 5 . . . 2 Swarmer 13 | . . 3 5 . . . 5 Grunt 35 | . 10 2 7 1 . . 15 Brawler 1 | . . . . 1 . . . Sentry 13 | . . . 10 . . . 3 Hunter 3 | . . . . . . 1 2 Heavy 1 | . . . . . . . 1 Best Kill Streak 7 | . 2 3 4 2 . 1 7 Combat Bots Only 4 | . 2 3 3 2 . 1 4 Max Kills in Single Turn 2 | . 1 1 1 1 . 1 2 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 478 | . 61 15 122 3 . 8 269 Missed 123 | . 18 4 34 . . 2 65 Damage Taken 4965 | . 511 117 1117 32 . 101 3087 Core 841 | . 84 18 154 11 . 18 556 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 788 | . 59 . 304 . . . 425 Core Remaining (%) 71 | 100 . 59 . . . 54 . Volleys Fired 235 | . 53 9 86 4 . 4 79 Largest 3 | . 2 2 2 2 . 2 3 Hottest 132 | . 60 40 126 88 . 88 132 Shots Fired 509 | . 106 18 150 8 . 8 219 Gun 206 | . 106 18 82 . . . . Cannon 303 | . . . 68 8 . 8 219 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 501 | . 105 18 143 8 . 8 219 Thermal 1 | . . . 1 . . . . Explosive . | . . . . . . . . Electromagnetic 7 | . 1 . 6 . . . . Robot Hit Streak 10 | . 5 3 9 4 . 3 10 Robot Miss Streak 6 | . 5 2 5 1 . 2 6 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 267 | . 56 9 90 6 . 4 102 Core Hits 123 | . 21 8 35 2 . 2 55 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . . . 1 . . . 7 Blast 8 | . . . 1 . . . 7 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5840 | . 730 130 1748 140 . 72 3020 Guns 1547 | . 716 129 702 . . . . Cannons 4152 | . . . 988 140 . 72 2952 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 141 | . 14 1 58 . . . 68 Kinetic 5594 | . 716 129 1585 140 . 72 2952 Thermal 14 | . . . 14 . . . . Explosive . | . . . . . . . . Electromagnetic 91 | . . . 91 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . Average Corruption 1 | . 1 1 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . 6 . . . . . Message Errors 1 | . . 1 . . . . . Matter Fused 2 | . . 2 . . . . . Energy Discharges 1 | . . 1 . . . . . Parts Fused 1 | . . 1 . . . . . Data Loss (major) 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 93 | . . . 51 . . . 42 Projectiles 93 | . . . 51 . . . 42 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 28 | . . . 3 1 . 2 22 Impact 2 | . . . . . . . 2 Kinetic 26 | . . . 3 1 . 2 20 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 28 | . 3 . 14 . . 1 10 Targets Rammed 33 | . 3 1 16 . . 1 12 Kicked . | . . . . . . . . Crushed 5 | . . 1 2 . . . 2 Highest Temperature 560 | . 20 6 153 90 . 84 560 Average Temperature 97 | . 4 3 32 48 . 42 156 Received Heat Transfer 1956 | . 276 39 453 18 . . 1170 Effects 17 | . . . . . . . 17 Shutdowns 3 | . . . . . . . 3 Energy Bleed 2 | . . . . . . . 2 Interference 3 | . . . . . . . 3 Matter Decay 4 | . . . . . . . 4 Short Circuit 1 | . . . . . . . 1 Damage (minor) 3 | . . . . . . . 3 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 37 | . . . 37 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 384 | . 139 180 384 190 . 46 254 Initial 139 | . . 45 1 139 . . . Average 119 | . 60 56 170 150 . 4 162 Maximum Alert Level 1 | . . . 1 . . . 1 Low Security (%) 79 | 100 100 100 59 100 . 100 77 Level 1 20 | . . . 40 . . . 22 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 4 . 3 . . . 5 Investigation 8 | . 2 . 3 . . . 3 Extermination . | . . . . . . . . Reinforcement 4 | . 2 . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 1 . 3 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 25 6 41 2 . 1 35 Peak Tracking Total 5 | . 4 2 4 2 . 1 5 Tactical Retreats 3 | . 1 . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 6 | . 2 . 3 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . 6 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Reconfigurated 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 6 | . 1 1 2 . . 1 1 Max in Single Turn 1 | . 1 . 1 . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 24 | . 5 1 11 . . . 7 Terminals 18 | . 4 . 9 . . . 5 Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 76 | . 16 1 41 . . . 18 Successful 46 | . 9 1 23 . . . 13 Failed 29 | . 7 . 17 . . . 5 Catastrophic 4 | . 2 . 1 . . . 1 Database Lockouts 1 | . . . 1 . . . . Manual 1 | . . . . . 1 . . Terminals 57 | . 13 . 31 . . . 13 Fabricators . | . . . . . . . . Repair Stations 17 | . 3 . 10 . . . 4 Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 32 | . 7 1 16 . . . 8 Record 9 | . 1 . 5 . . . 3 Prototype ID Bank 4 | . 1 . 2 . . . 1 Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . Alert Level 5 | . 1 . 2 . . . 2 Locate Traps 5 | . 2 . 3 . . . . Disarm Traps 1 | . . . 1 . . . . Security Status 1 | . . . . . . . 1 Investigation Status 1 | . . . 1 . . . . Reinforcement Status 1 | . . . . . . . 1 Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 13 | . 2 . 7 . . . 4 Scan Component 7 | . 1 . 4 . . . 2 Repair 6 | . 1 . 3 . . . 2 Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . 1 Used . | . . . . . . . . Hacking Detections 15 | . 4 . 7 . . . 4 Full Trace Events 8 | . 1 . 4 . . . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 6 | . 1 . 3 . . . 2 Time 216 | . 26 . 114 . . . 76 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 19 | . . . . . . . 19 Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 35 | . . 8 27 . . . . Total Damage 267 | . . 87 180 . . . . Kills 7 | . . 2 5 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 8504 | 55 1155 1087 2997 223 501 786 1700 Spaces Moved 4335 | 35 583 647 1508 125 287 434 716 Core 13 | 12 . . . . . . 1 Treads 4322 | 23 583 647 1508 125 287 434 715 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 170 170 170 170 Average Speed 166 | 122 160 160 166 170 170 170 173 Slowest Speed 550 | 160 160 160 240 170 170 170 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 62 | 3 84 96 96 23 63 77 54 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 57 | . . . 11 1 . 1 44 Melee . | . . . . . . . . Projectile 57 | . . . 11 1 . 1 44 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 5161 | 47 698 680 1837 128 302 474 995 Wait 373 | 1 36 16 142 . . 34 144 Move 4328 | 34 582 646 1507 124 286 433 716 Hop . | . . . . . . . . Pick Up 90 | 6 14 2 37 . 7 1 23 Fast Attach . | . . . . . . . . Attach 47 | 6 3 . 19 . 3 . 16 Detach . | . . . . . . . . Swap 14 | . 3 3 7 . 1 . . Drop 41 | . 4 3 23 . 5 1 5 Fire 235 | . 53 9 86 4 . 4 79 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 33 | . 3 1 16 . . 1 12 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Identified exit to Mines 279 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 924 | -10/Materials | Discovered new exit (range 8) 1101 | -10/Materials | Repaired Lgt. Treads 1211 | -10/Materials | Entered Mines 1284 | -10/Mines | Found the Drone Emporium 1297 | -10/Mines | Found Prototype Device 1298 | -10/Mines | Identified Thief Drone Bay 1362 | -10/Mines | Learned location of Mines (-8) 1525 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1628 | -10/Mines | Discovered new exit (range 5) 1656 | -10/Mines | Identified exit to Materials 2288 | -10/Mines | Discovered exit to Materials (range 5) 2298 | -10/Mines | Entered Materials 2298 | -9/Materials | Accompanied by 3 allies 2298 | -9/Materials | Evolved 2 slots: Utility x2 2521 | -9/Materials | Discovered new exit (range 11) 2542 | -9/Materials | Identified exit to Mines 2636 | -9/Materials | Central database locked down 2712 | -9/Materials | Discovered exit to Mines (range 7) 3761 | -9/Materials | Discovered new exit (range 16) 3785 | -9/Materials | Identified exit to Materials 4117 | -9/Materials | Discovered exit to Materials (range 16) 4597 | -9/Materials | Discovered new exit (range 14) 4635 | -9/Materials | Identified exit to Storage 4763 | -9/Materials | Discovered exit to Materials (range 16) 4907 | -9/Materials | Discovered exit to Storage (range 15) 5031 | -9/Materials | Repaired Assault Cannon 5070 | -9/Materials | Repaired Assault Cannon 5111 | -9/Materials | Repaired Arm. Treads 5295 | -9/Materials | Entered Mines 5377 | -9/Mines | Found a hidden stash of uninstalled traps 5402 | -9/Mines | Assembled infested the area 5511 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5511 | -9/Mines | Discovered new exit (range 5) 5517 | -9/Mines | Identified exit to Exiles 5518 | -9/Mines | Entered Exiles 5544 | -9/Exiles | Discovered new exit (range 15) 5563 | -9/Exiles | Met 8R-AWN 5593 | -9/Exiles | Met EX-HEX 5641 | -9/Exiles | Met EX-BIN 5660 | -9/Exiles | Met EX-DEC 5707 | -9/Exiles | Aligned with FarCom system 5709 | -9/Exiles | Given EX-Vault access code 5750 | -9/Exiles | Opened EX-Vault 5758 | -9/Exiles | Found Prototype Ballistic Gun 5761 | -9/Exiles | Found Prototype Device 5762 | -9/Exiles | Identified Trap Reconfigurator 5766 | -9/Exiles | Found Prototype Storage 5771 | -9/Exiles | Identified AWS/Gauss 5811 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6002 | -9/Exiles | Discovered new exit (range 12) 6017 | -9/Exiles | Identified exit to Mines 6019 | -9/Exiles | Stole two prototypes: Trap Reconfigurator, Lightpack 2.0 6019 | -9/Exiles | Entered Mines 6779 | -8/Mines | Discovered exit to Materials (range 15) 6805 | -8/Mines | Entered Materials 6805 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 7026 | -8/Materials | Identified Lightpack 2.0 7331 | -8/Materials | Build established: Hacker-Skirmisher 7405 | -8/Materials | Repaired Assault Cannon 7445 | -8/Materials | Repaired Arm. Treads 7735 | -8/Materials | Core integrity fell below 50% 7952 | -8/Materials | Core integrity fell below 20% 7980 | -8/Materials | Lost 5 parts (2n2u1w) 8218 | -8/Materials | Discovered new exit (range 16) 8253 | -8/Materials | Build established: Skirmisher 8505 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- R-06 Scavenger collects Transport Network Coupler. U-05 Engineer builds a Wall. Destroyed Lgt. Nuclear Core. G-47 Trooper destroyed. R-06 Scavenger destroyed. Overheating: Matter decay (-14). U-05 Engineer builds a Wall. Destroyed Flight Unit. S-10 Pest knocked back. Overheating: Assault Cannon damaged (-1). R-06 Scavenger collects Flight Unit. Assault Cannon destroyed. S-10 Pest destroyed. R-06 Scavenger destroyed. U-05 Engineer builds a Wall. Assault Cannon destroyed. U-05 Engineer builds a Wall. Overheating: Energy bleed (-15). U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????# ??????????w???????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ????????????+###w #?????????????????????????????? | | ????????????? #?????????????????????????????? | | ?????????????? +?????????????????????????????? | | ??????????????? #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# ####???????????#??????????????? | | ???????????##### %####################;?????????? | | ???????????# % % uru ![%%u%[????????? | | ???????????# !=%% s !%%%=[[%????????? | | ###?######## ===%= @ g !=%[[[%????????? | | [#?# # #######+###########???????????????? | | #?# # #### #????????????????????? | | =#?# |! # #""" #????????????????????? | | #?# !! g #"T """ """ #????????????????????? | | ] #?# # #""" """ """ #????????????????????? | | #?# # #### """ """ #????????????????????? | | #?########g ##?# """ """ #????????????????????? | | +########"# #?# #????????????????????? | | #?# ! ?????????????????????? | | #?##########?????????????????????? | | [ #????????????????????????????????? | | +########## #????????????????????????????????? | | #???????##### #????????????????????????????????? | | #???????????# #?????????????????????#########??? | | #??????????## #?????????????????????# = ??? | | #??????????## #?????????????????????# #?? | | #??????????## #?????????????????????# ! """#?? | | #??????????##!#??????????????######## """#?? | | ###??????????## ##?????????????# / # """#?? | | ??????????????#!##?##########??# # ! """#?? | | ??????????????#=##?# [ #??# # """#?? | | ?????????????##=#### """ !##?# # #?? | | ???###########![= # """ *#??# # ### | | ???# # """ !#??# ###+####+## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperOpticalFacilitator Manual? 0 Play Time 00:56:25 Cumulative 8.3 hours Start 2024.04.17 @ 20:38:37 End 2024.04.17 @ 21:34:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 10 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 20d5b385-aba5-43b7-84d8-95bd2ceef89d