Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.21 @ 13:54:17 Player: Chair Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (9006) 9006 TOTAL SCORE: 18016 Bonus ------- Pacifist 7706 Triggered Max Security 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 236/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Machine Analyzer Experimental Signal Interpreter Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Cloak of Protection Drone Bay (2/2) Power Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Machine Analyzer Advanced Visual Processing Unit Signal Interpreter Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Light Ion Engine Advanced Terrain Scanner Cloak of Protection Drone Bay [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Advanced Visual Processing Unit Device Advanced Terrain Scanner Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Weapon Spear Energy Gun EM Shotgun Special Weapon Mining Laser Impact Weapon Powered Hammer Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Tes Acc Slots Evolved 18 | . . . . . 4 . 2 . . 2 . . 2 . . 2 2 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . . . 4 . 2 . . 2 . . 2 . . 2 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 58 | . . 1 . 1 1 3 5 . . 2 . 3 5 4 . 4 12 4 2 11 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Engine 1 | . . . . . . . . . . . . . . . . . 1 . . . Core . | . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 32 | . . 1 . . . 3 4 . . 2 . 2 4 3 . 3 5 1 1 3 Device 8 | . . . . . . . . . . . . . 1 1 . 1 3 . . 2 Storage . | . . . . . . . . . . . . . . . . . . . . . Processor 14 | . . 1 . . . 3 3 . . 1 . 1 . . . 1 1 1 1 1 Hackware 10 | . . . . . . . 1 . . 1 . 1 3 2 . 1 1 . . . Protection . | . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 25 | . . . . 1 1 . 1 . . . . 1 1 1 . 1 6 3 1 8 Energy Gun 1 | . . . . 1 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon 22 | . . . . . . . . . . . . 1 1 1 . 1 6 3 1 8 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Parts Lost 20 | . . . . 1 . . . 1 . . . . . 6 . 2 2 . 1 7 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . . . . . . 1 . . . . . 5 . 2 2 . 1 7 Weapon 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Highest Loss Streak 6 | . . . . 1 . . . 1 . . . . . 6 . 2 2 . 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 43 | . . 4 14 14 14 32 51 67 61 61 66 70 58 64 41 47 47 54 55 34 Device 2 | . . . . . . . . . . . . . . 1 . 5 9 8 8 3 Processor 31 | . . 4 14 14 9 23 41 53 53 53 53 54 36 33 29 30 31 34 37 26 Hackware 5 | . . . . . . . 2 5 . 1 6 8 15 23 11 10 5 8 8 3 Impact Weapon 1 | . . . . . . . . . . . . 2 5 5 . . . 2 . . Piercing Weapon 1 | . . . . . . . 6 7 7 6 6 3 . . . . . . . . Peak Build Rating 61 | . . 2 2 4 3 12 29 29 26 31 31 36 44 48 29 38 59 57 61 50 Average Rating 29 | . . 1 2 2 2 7 21 28 26 28 31 33 33 40 26 34 41 55 56 42 On Entrance 22 | . . . 2 2 2 3 12 29 26 26 31 31 36 40 29 26 31 46 54 43 Naked Turns 176 | . 35 141 . . . . . . . . . . . . . . . . . . Heaviest Build 7 | . . . . 3 1 1 2 2 2 2 2 3 3 4 3 4 7 5 2 4 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 2 | . . . . . . . . . . . . . . 1 . 1 2 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 4 5 5 4 4 4 5 5 5 5 4 4 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 5 5 5 4 5 5 5 5 5 5 5 5 4 5 5 5 5 5 4 Class Distribution -------------------- 37% | Mutant 25% | Scout 20% | Hacker-Scout 8% | Hacker-Mutant 4% | Hacker-Assassin 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Scout | -4/Factory Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Tes Acc Matter Collected 580 | 200 . 10 . 10 10 25 . . . . 61 . . 86 . 20 . . . 158 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Tes Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Tes Acc Hostile Shots Fired 391 | . 2 10 . 4 . 10 21 32 . . . 7 2 96 10 39 6 9 20 123 Missed 155 | . . 3 . 1 . 3 7 20 . . . 3 . 38 3 18 . 4 8 47 Damage Taken 4727 | . 22 95 . 58 . 104 162 219 . . 51 78 45 955 148 335 156 186 305 1808 Core 3935 | . 22 95 . 26 . 76 143 170 . . 51 60 25 711 109 306 96 186 259 1600 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . . . 42 . 86 . . 55 . . 86 . . 15 73 92 . 69 . Volleys Fired 5 | . . . . . 1 4 . . . . . . . . . . . . . . Largest 1 | . . . . . 1 1 . . . . . . . . . . . . . . Hottest 100 | . . . . . 100 100 . . . . . . . . . . . . . . Shots Fired 5 | . . . . . 1 4 . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special 5 | . . . . . 1 4 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal 5 | . . . . . 1 4 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . . . . Core Hits 3 | . . . . . . . . . . . . . . 1 . . . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Melee Attacks 65 | . . . . . . . 14 . . 1 . 15 8 1 . 1 8 5 1 11 Impact 39 | . . . . . . . . . . . . 4 8 1 . 1 8 5 1 11 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 26 | . . . . . . . 14 . . 1 . 11 . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 101 | . . 4 . . . . 5 . . . . . . 37 . . 8 . 10 37 Guns . | . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 101 | . . 4 . . . . 5 . . . . . . 37 . . 8 . 10 37 Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 1 1 . . . . 2 2 . . 2 4 3 Average Corruption 1 | . . . . . . . 1 1 1 . . . . 1 2 . . 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . . . . . . 2 1 . Message Errors 1 | . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 47 | . . 2 . . . . 2 . . . . . . 17 . . 3 . 5 18 Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 19 | . . 1 . . . 1 1 . . . . . . 8 . . 2 . 1 5 Targets Rammed 19 | . . 1 . . . 1 1 . . . . . . 8 . . 2 . 1 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . . . . . . . Received Heat Transfer 441 | . 12 51 . 12 . 9 18 27 . . . 36 9 . 54 21 18 18 36 120 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Tes Acc Peak Influence 1680 | . 15 65 . . 1 184 201 . . 105 52 225 337 . . 167 98 275 1680 1179 Initial 1100 | . . 5 . . . . 83 . . 104 36 36 109 . . 130 81 . 154 1100 Average 308 | . . 44 . . . 26 147 . . 104 41 143 215 . . 136 69 236 1620 1096 Maximum Alert Level 5 | . . . . . . . 1 . . . . 1 1 . . . . 1 5 4 Low Security (%) 67 | 100 100 100 . 100 100 100 99 . . 100 100 56 55 . . 100 100 4 . . Level 1 14 | . . . . . . . . . . . . 43 44 . . . . 95 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . 13 Level 4 12 | . . . . . . . . . . . . . . . . . . . . 86 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . 99 . Squads Dispatched 23 | . . . . . . 2 2 . . . . 2 2 . . . 3 4 6 2 Investigation 13 | . . . . . . 1 1 . . . . 2 2 . . . 3 4 . . Extermination 1 | . . . . . . . 1 . . . . . . . . . . . . . Reinforcement 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Assault 7 | . . . . . . . . . . . . . . . . . . . 6 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Tes Acc Distress Signals 5 | . . . . . . 2 . . . . . . . . . 1 . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 136 | . 3 6 . 3 . 7 3 7 . . 1 12 2 16 6 10 2 7 33 18 Peak Tracking Total 27 | . 3 2 . 3 . 7 3 7 . . 1 6 1 10 6 9 2 7 27 15 Tactical Retreats 17 | . 1 2 . . . 2 . 3 . . . 2 . 3 . 1 . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Tes Acc Traps Triggered 7 | . . . . . . 1 . . . 1 . 1 1 . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . 4 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Tes Acc Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . . 1 . . . . . 1 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Tes Acc Machines Accessed 37 | . 2 . 1 1 1 5 6 . 1 . . 4 5 1 . . 5 3 . 2 Terminals 23 | . 2 . . . 1 3 5 . . . . 3 3 . . . 3 1 . 2 Fabricators 5 | . . . . . . . 1 . . . . . 1 . . . 2 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . 1 1 . . . . 1 . . Total Hacks 74 | . 6 . 1 1 4 8 14 . 1 . . 9 9 1 . . 12 6 . 2 Successful 34 | . . . 1 1 1 4 7 . 1 . . 4 6 1 . . 5 3 . . Failed 40 | . 6 . . . 3 4 7 . . . . 5 3 . . . 7 3 . 2 Catastrophic 12 | . 2 . . . 2 1 3 . . . . . . . . . 2 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 30 | . 6 . 1 . 1 2 9 . . . . 1 5 . . . 3 1 . 1 Terminals 50 | . 6 . . . 4 6 11 . . . . 6 5 . . . 7 3 . 2 Fabricators 12 | . . . . . . . 3 . . . . . 2 . . . 5 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . . . . 3 2 . . . . 1 . . Terminal Hacks 12 | . . . 1 1 . 2 2 . 1 . . 2 1 1 . . 1 . . . Part Schematic 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Open Door 5 | . . . . 1 . 2 . . 1 . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . . . . . 1 1 . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . 2 . . . . . 2 . . . 3 2 . . Load Schematic 5 | . . . . . . . 1 . . . . . 1 . . . 2 1 . . Build 4 | . . . . . . . 1 . . . . . 1 . . . 1 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Unauthorized Hacks 10 | . . . . . 1 . 3 . . . . 1 3 . . . 1 1 . . Terminals 8 | . . . . . 1 . 3 . . . . 1 2 . . . 1 . . . Botnet 8 | . . . . . 1 . 3 . . . . 1 2 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Jam 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . . . 1 2 6 . . . . 3 4 . . . 5 2 . 2 Full Trace Events 8 | . . . . . . . 1 . . . . 1 1 . . . 3 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Parts Built 4 | . . . . . . . 1 . . . . . 1 . . . 1 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 198 | . . . . . . . 36 . . . . . 36 . . . 73 53 . . Total Part Build Rating 15 | . . . . . . . 3 . . . . . 3 . . . 3 6 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Tes Acc Total Allies 20 | . . . . . . . . . . . 20 . . . . . . . . . Largest Group 20 | . . . . . . . . . . . 20 . . . . . . . . . Highest-Rated Group 790 | . . . . . . . . . . . 790 . . . . . . . . . Highest-Rated Ally 50 | . . . . . . . . . . . 50 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . . 14 . . . . . . . . . Total Damage 900 | . . . . . . . . . . . 900 . . . . . . . . . Kills 2 | . . . . . . . . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Tes Acc Turns Passed 3701 | 28 35 207 107 245 52 244 328 125 30 43 32 248 250 149 22 178 507 273 135 463 Spaces Moved 5219 | 49 66 354 210 419 63 301 450 250 59 67 64 364 306 209 42 334 476 276 250 610 Core 5219 | 49 66 354 210 419 63 301 450 250 59 67 64 364 306 209 42 334 476 276 250 610 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 52 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 63 63 50 52 Slowest Speed 150 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 100 50 100 150 100 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 23 85 61 85 10 49 19 49 8 4 73 14 14 47 16 9 18 13 36 17 Regions Visited 20 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . 1 1 1 1 1 1 1 1 . . 1 1 . . . . 1 1 . Unknown Exits Taken 6 | 1 1 . . . . . . . . . . . . 1 1 1 1 . . . Scrap Searched 8 | . . 3 . 3 . . . . . . . . . 2 . . . . . . Spaces Dug 61 | . . . . . 1 3 13 . . 1 . 10 8 1 . 1 8 5 . 10 Terrain Destroyed 61 | . . . . . 1 3 13 . . 1 . 10 8 1 . 1 8 5 . 10 Melee 57 | . . . . . . . 13 . . 1 . 10 8 1 . 1 8 5 . 10 Projectile 4 | . . . . . 1 3 . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Tes Acc Total 6043 | 51 67 382 211 453 79 381 530 249 58 74 63 405 387 250 42 340 667 362 257 735 Wait 649 | 2 . 25 . 34 15 67 58 . . 4 . 20 66 28 . . 163 75 3 89 Move 5202 | 48 65 353 209 418 62 300 450 249 58 67 63 363 305 208 41 333 476 275 249 610 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 13 | 1 2 2 1 . . 3 1 . . . . 1 1 . . 1 . . . . Fast Attach 33 | . . 1 . 1 . 3 5 . . 2 . 3 4 2 . 2 5 1 1 3 Attach 25 | . . . . . 1 . . . . . . . 1 2 . 2 7 3 1 8 Detach 24 | . . . . . . . . . . . . 1 1 1 1 1 7 3 1 8 Swap . | . . . . . . . . . . . . . . . . . . . . . Drop 9 | . . . 1 . . 2 2 . . . . 2 1 . . . . . . 1 Fire 5 | . . . . . 1 4 . . . . . . . . . . . . . . Melee 65 | . . . . . . . 14 . . 1 . 15 8 1 . 1 8 5 1 11 Ram 17 | . . 1 . . . 1 . . . . . . . 8 . . 1 . 1 5 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / Low x2) -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 2 exits: *Res / [Qua]) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 29 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 15) 57 | -10/Materials | Discovered new exit (range 15) 64 | -10/Materials | Entered Mines 75 | -10/Mines | Learned 2 Materials zone layouts 84 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 85 | -10/Mines | Found Prototype Device 99 | -10/Mines | Found a hidden stash of uninstalled traps 264 | -10/Mines | Discovered new exit (range 13) 268 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 269 | -10/Mines | Discovered new exit (range 5) 270 | -10/Mines | Identified exit to Exiles 271 | -10/Mines | Entered Exiles 284 | -10/Exiles | Met 8R-AWN 292 | -10/Exiles | Met EX-HEX 302 | -10/Exiles | Build established: Mutant 307 | -10/Exiles | Met EX-BIN 313 | -10/Exiles | Aligned with FarCom system 314 | -10/Exiles | Given EX-Vault access code 326 | -10/Exiles | Opened EX-Vault 329 | -10/Exiles | Found Cloak of Protection 340 | -10/Exiles | Warned to stay clear of 0b10 Research branches 355 | -10/Exiles | Met EX-DEC 373 | -10/Exiles | Discovered new exit (range 10) 377 | -10/Exiles | Identified exit to Mines 378 | -10/Exiles | Left Exiles lab with Cloak of Protection 378 | -10/Exiles | Entered Mines 421 | -9/Mines | Learned Materials stockpile data 423 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 619 | -9/Mines | Discovered new exit (range 9) 623 | -9/Mines | Core integrity fell below 50% 623 | -9/Mines | Identified exit to Materials 623 | -9/Mines | Entered Materials 623 | -8/Materials | Evolved 4 slots: Utility x4 624 | -8/Materials | Identified exit to Factory 672 | -8/Materials | Discovered new exit (range 5) 674 | -8/Materials | Identified exit to Storage 675 | -8/Materials | Entered Storage 910 | -8/Storage | Discovered exit to Factory (range 20) 919 | -8/Storage | Entered Factory 919 | -7/Factory | Evolved 2 slots: Utility x2 1030 | -7/Factory | Discovered new exit (range 14) 1036 | -7/Factory | Identified exit to Lower Caves 1129 | -7/Factory | Fabricated Hacking Suite (x1) 1231 | -7/Factory | Discovered exit to Lower Caves (range 20) 1247 | -7/Factory | Entered Lower Caves 1290 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1315 | -7/Lower Caves | Learned 12 Factory zone layouts 1351 | -7/Lower Caves | Spotted B-75 Beast 1369 | -7/Lower Caves | Discovered new exit (range 8) 1372 | -7/Lower Caves | Identified exit to Lower Caves 1372 | -7/Lower Caves | Entered another Lower Caves area 1393 | -7/Lower Caves | Discovered new exit (range 11) 1397 | -7/Lower Caves | Identified exit to Factory 1402 | -7/Lower Caves | Entered Factory 1402 | -6/Factory | Evolved 2 slots: Utility x2 1403 | -6/Factory | Identified exit to Lower Caves 1403 | -6/Factory | Identified exit to Factory 1445 | -6/Factory | Sucked down chute 1445 | -6/Factory | Entered Waste 1446 | -6/Waste | Joined by Warlord forces that had cleared the area 1465 | -6/Waste | A Compactor rumbled back to life 1465 | -6/Waste | Spotted C-40 Crusher 1468 | -6/Waste | Discovered new exit (range 20) 1471 | -6/Waste | Allies destroyed C-40 Crusher 1477 | -6/Waste | Identified exit to Factory 1477 | -6/Waste | Entered Factory 1717 | -6/Factory | Discovered exit to Factory (range 9) 1725 | -6/Factory | Entered another Factory area 1725 | -5/Factory | Evolved 2 slots: Utility x2 1823 | -5/Factory | Fabricated Hacking Suite (x1) 1841 | -5/Factory | Identified exit to DSF 1898 | -5/Factory | Discovered new exit (range 4) 1899 | -5/Factory | Identified exit to Extension 1969 | -5/Factory | Discovered new exit (range 8) 1975 | -5/Factory | Identified exit to Upper Caves 1975 | -5/Factory | Entered Upper Caves 2100 | -5/Upper Caves | Core integrity fell below 50% 2122 | -5/Upper Caves | Discovered new exit (range 5) 2124 | -5/Upper Caves | Entered another Upper Caves area 2142 | -5/Upper Caves | Discovered new exit (range 8) 2145 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2145 | -5/Upper Caves | Core integrity fell below 20% 2146 | -5/Upper Caves | Entered Factory 2146 | -4/Factory | Evolved 2 slots: Utility x2 2150 | -4/Factory | Lost 6 parts (5u1w) 2317 | -4/Factory | Discovered new exit (range 16) 2324 | -4/Factory | Entered Research 2324 | -3/Research | Evolved 2 slots: Utility x2 2502 | -3/Research | Fabricated Hacking Suite? 2748 | -3/Research | Discovered new exit (range 13) 2800 | -3/Research | Discovered new exit (range 17) 2831 | -3/Research | Entered another Research area 2831 | -2/Research | Evolved 2 slots: Utility x2 2839 | -2/Research | Found Prototype Processor 2839 | -2/Research | Identified Exp. Signal Interpreter 3066 | -2/Research | Fabricated Adv. Hacking Suite? 3094 | -2/Research | Discovered new exit (range 16) 3103 | -2/Research | Identified exit to Testing 3104 | -2/Research | Entered Testing 3105 | -2/Testing | Maximum security lockdown engaged 3233 | -2/Testing | Discovered new exit (range 11) 3239 | -2/Testing | Identified exit to Access 3239 | -2/Testing | Entered Access 3239 | -1/Access | Evolved 2 slots: Utility x2 3413 | -1/Access | Found Prototype Processor 3413 | -1/Access | Identified Exp. Core Analyzer 3489 | -1/Access | First assault squad dispatched 3688 | -1/Access | Core integrity fell below 50% 3695 | -1/Access | Core integrity fell below 20% 3702 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 03695_ Slug penetrates Wall. 03695_ Acquired 13 matter. 03696_ K-01 Serf collects debris. 03696_ Penetrated by Slug. 03696_ K-01 Serf destroyed. 03697_ Slug penetrates Wall. 03697_ Critical hit (Burn: +37). 03698_ Penetrated by Slug. 03698_ Slug penetrates Wall. 03698_ >> Machine Analyzer network decryption results: 03698_ Terminal x1 03699_ Slug penetrates Wall. 03699_ Penetrated by Slug. 03699_ K-01 Serf collects debris. 03700_ Slammed into H-88 Terminator. 03701_ Penetrated by Slug. 03701_ K-01 Serf destroyed. 03701_ Slug penetrates Wall. 03702_ Slammed into H-88 Terminator. 03702_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????# # #?????????????????????? | | ??????????# # #????##?##????????????? | | ??????????# # #??? #????????????? | | ??????????# # #??? ?????????????? | | ??????????############## =#?? #????????????? | | ?????????????# " *%#?? " #????????????? | | ?????????????# # #? """ #????????????? | | ?????????????# # #? """ #????????????? | | ?????????????# ?# g # " #????????????? | | ?????????????# !?# p# #????????????? | | ?????????????# ??# h/ #????????????? | | ?????????????# ??# h #########?????????????? | | ?????????????# ???# %=#?????????????????????? | | ?????????????#######???#* #?????????????????????? | | ???????????????????????# ==#?????????????????????? | | ??????????????#######??#=%*#?????????????????????? | | ??????????????# ?#==%#?????????????????????? | | ??????????????# ?# [!#???""????????????????? | | ??????????????# "" #!%[#???""????????????????? | | ??????????????#""" # [ #??""""???????????????? | | ??????????????#"T " #??""""???????????????? | | ??????????????#""" # #??""""???????????????? | | ??????????????# "" + #??""""???????????????? | | ??????????????# ?## ##??""""???????????????? | | ??????????????# ??# #????""????????????????? | | ??????????????#######???#@#??????????????????????? | | ????????????????????????#h#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#+#??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 410 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 5 Core Analysis 6 Offensive Hacking 46 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Adv. Hacking Suite | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -3/Research Adv. Hacking Suite | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableGuidanceTendrils Manual? 0 Play Time 00:55:09 Cumulative 126.7 hours Start 2025.03.21 @ 12:59:53 End 2025.03.21 @ 13:54:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f522bf56-d2f6-4276-aadd-4ab2fd51965c