Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 18:27:02 Player: Bean Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (56) 280 Value Destroyed (1812) 1812 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2243) 2243 TOTAL SCORE: 9655 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 1612 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -193 Cogmind --------- Core Integrity 0/1000 Matter 223/300 Energy 45/100 System Corruption 11% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag Array > --- UTILITY (6) ------ Advanced Signal Interpreter Improved Core Shielding Improved Core Shielding Improved Core Shielding > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Disruptor Cannon Autogun Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Experimental Thermal Shield Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Shock Rifle Pulse Rifle Gatling Laser Gatling Laser Enhanced Flamer > --- INVENTORY -------- Improved Deuterium Engine Fission Core Medium Treads Linear Gravjet Improved Matter Compressor Enhanced Optical Array Makeshift ECM Suite Makeshift ECM Suite Phase Shifter Improved Phase Shifter Improved Light Armor Plating Improved Medium Armor Plating Makeshift Light Armor Plating Component Analysis Suite Improved Component Analysis Suite Improved Field Recycling Unit Grenade Launcher Improved Grenade Launcher Missile Launcher Missile Launcher Rocket Array Datajack Remote Datajack [Rating: 86] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Huge Storage Unit Device Makeshift ECM Suite Storage Huge Storage Unit Processor Visual Processing Unit Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Launcher Rocket Array Special Weapon Remote Datajack Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Low Low Fac Was Fac Slots Evolved 10 | . . 2 . . . 6 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . Utility 4 | . . 2 . . . 1 . . . . 1 . . Weapon 3 | . . . . . . 2 . . . . 1 . . Parts Attached 123 | 6 15 28 . 9 2 3 12 3 2 . 22 4 17 Power 20 | 2 3 3 . 1 1 1 1 1 1 . 3 . 3 Engine 12 | 2 3 3 . 1 . 1 1 . . . 1 . . Core 5 | . . . . . 1 . . 1 . . 2 . 1 Reactor 3 | . . . . . . . . . 1 . . . 2 Propulsion 30 | 2 5 9 . 1 . . 4 1 1 . 3 . 4 Treads 13 | . . 4 . 1 . . 4 1 1 . 2 . . Leg 4 | . 1 2 . . . . . . . . 1 . . Wheel 9 | 2 3 3 . . . . . . . . . . 1 Hover 3 | . 1 . . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . . . . 1 Utility 42 | . 4 9 . 7 . 2 3 . . . 10 1 6 Device 21 | . 1 3 . 5 . . 1 . . . 7 1 3 Storage 2 | . 1 . . . . . . . . . 1 . . Processor 5 | . 2 2 . . . . . . . . 1 . . Hackware 2 | . . . . . . 2 . . . . . . . Protection 12 | . . 4 . 2 . . 2 . . . 1 . 3 Artifact . | . . . . . . . . . . . . . . Weapon 31 | 2 3 7 . . 1 . 4 1 . . 6 3 4 Energy Gun 11 | 1 2 2 . . . . 3 . . . 3 . . Energy Cannon 6 | . . 2 . . 1 . . . . . . 1 2 Ballistic Gun 6 | 1 . 3 . . . . . . . . 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . 1 . . . . . 1 . . . . 2 . Special Weapon 3 | . . . . . . . . 1 . . 2 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . . . . . 3 . 1 Parts Lost 40 | . 5 7 . . . . 1 . . . 11 7 9 Power 8 | . 1 2 . . . . . . . . 2 2 1 Propulsion 12 | . 2 3 . . . . . . . . 1 3 3 Utility 10 | . . 2 . . . . 1 . . . 3 . 4 Weapon 10 | . 2 . . . . . . . . . 5 2 1 Highest Loss Streak 7 | . 4 3 . . . . 1 . . . 5 7 6 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 91 98 100 99 100 65 90 100 100 100 93 27 23 Engine 7 | . 13 10 11 11 1 2 6 4 . . . 1 . Core 3 | . . . . . 9 6 6 7 9 6 4 1 . Treads 19 | . . 14 22 22 22 13 23 26 26 26 22 4 . Wheel 1 | . 25 3 . . . . . . . . . . 1 Device 15 | . 3 6 . 23 33 17 11 6 6 6 15 2 5 Storage 9 | . 11 11 11 11 11 6 6 6 6 6 3 . . Processor 2 | . 11 7 11 . . . . . . . 1 5 5 Hackware 3 | . . . . . . 5 13 13 13 13 9 5 2 Protection 7 | . . 17 22 9 . . 1 6 6 6 1 . . Energy Gun 6 | . 14 9 . . . . 10 16 13 13 22 1 . Energy Cannon 11 | . . 2 22 22 22 13 8 . . . . 1 2 Ballistic Gun 1 | . 6 9 . . . . . . . . . . . Launcher 1 | . 3 . . . . . 1 6 6 6 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 142 | 9 90 104 103 110 114 118 130 130 135 135 142 33 32 Greatest Support 114 | 20 20 43 43 43 43 43 96 106 114 114 114 86 40 Greatest Overweight (x) 28 | . 28 9 2 2 2 2 2 1 1 1 1 1 10 Average Overweight (x) 1 | . 3 2 2 2 2 2 1 1 1 1 . . 1 Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 23 | 5 20 25 25 25 25 25 25 25 25 25 18 5 5 Most Carried 25 | 2 11 18 15 21 25 17 25 25 22 22 25 5 5 Average Carried 14 | . 7 11 14 13 16 16 20 22 19 22 16 2 1 Final Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 22 | 1 10 14 15 21 17 15 22 18 22 22 3 4 2 Class Distribution -------------------- 34% | Derelict-Mutant 34% | Mutant 21% | Scavenger-Tank 4% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Low Low Fac Was Fac Matter Collected 1879 | 259 123 581 . 90 37 . 150 55 23 . 538 . 23 Remotely . | . . . . . . . . . . . . . . Salvage Created 2038 | 41 569 792 . 67 . . . 6 9 . 546 . 8 Parts 121 | 2 41 48 . 2 . . . 1 . . 26 . 1 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . 8 . . . 17 18 . . . Prevented 15 | . . . . 2 12 . . . 1 . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Low Low Fac Was Fac Combat Hostiles Destroyed 38 | 1 9 18 . 1 . . . . . . 8 . 1 Guns 26 | 1 1 16 . . . . . . . . 8 . . Cannons 1 | . . . . 1 . . . . . . . . . AOE 10 | . 8 1 . . . . . . . . . . 1 Classes Destroyed 13 | 1 4 4 . 1 . . . . . . 2 . 1 Worker 7 | . 2 1 . . . . . 1 . . 3 . . Builder 2 | . 1 . . . . . . . . . 1 . . Tunneler 1 | . . 1 . . . . . . . . . . . Recycler 3 | . 3 . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . Watcher 3 | . 2 1 . . . . . . . . . . . Swarmer 1 | . . . . . . . . . . . . . 1 Grunt 27 | 1 9 14 . . . . . . . . 3 . . Duelist 1 | . . 1 . . . . . . . . . . . Sentry 3 | . . 3 . . . . . . . . . . . Hunter 4 | . . . . 1 . . . . . . 3 . . Programmer 2 | . . . . . . . . . . . 2 . . Decomposer 1 | . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . 1 . . Best Kill Streak 6 | 1 6 4 . 1 . . . 1 . . 3 . 1 Combat Bots Only 4 | 1 4 4 . 1 . . . . . . 2 . 1 Max Kills in Single Turn 3 | 1 3 2 . 1 . . . 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 2 1 . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Low Low Fac Was Fac Hostile Shots Fired 461 | 3 24 133 . . 1 . . . . 5 109 5 181 Missed 155 | 3 6 38 . . 1 . . . . 1 29 1 76 Damage Taken 5353 | . 432 1246 . . 8 . 156 21 . 63 1419 167 1841 Core 1305 | . 66 238 . . . . . . . . 80 42 879 Absorbed by Shields 11 | . . . . . . . . . . . . . 11 Redirected to Shielding 67 | . . 6 . . . . . . . . . . 61 Ignored by Resistances 48 | . . . . . . . . . . . 48 . . Regen/Repaired (Parts) 14 | . 14 . . . . . . . . . . . . Core Remaining (%) 78 | 100 73 . . . 40 . . . . 100 . . . Volleys Fired 127 | 3 27 48 . 4 1 . . 6 . . 32 . 6 Largest 5 | 2 2 2 . 2 2 . . 1 . . 5 . 1 Hottest 348 | 60 90 112 . 112 119 . . 5 . . 348 . 35 Shots Fired 259 | 6 39 96 . 8 2 . . 6 . . 97 . 5 Gun 221 | 6 28 90 . . . . . . . . 97 . . Cannon 21 | . . 6 . 8 2 . . . . . . . 5 Launcher 11 | . 11 . . . . . . . . . . . . Special 6 | . . . . . . . . 6 . . . . . Kinetic 96 | 3 24 60 . . . . . . . . 9 . . Thermal 78 | . 1 . . . . . . . . . 72 . 5 Explosive 11 | . 11 . . . . . . . . . . . . Electromagnetic 68 | 3 3 36 . 8 2 . . . . . 16 . . Robot Hit Streak 10 | 3 3 8 . 10 1 . . 7 . . 8 . 1 Robot Miss Streak 6 | 2 4 6 . 2 1 . . . . . 6 . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 8 | . . 4 . . . . . . . . 4 . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 . . Shots Hit Robots 154 | 4 11 74 . 5 1 . . 6 . . 52 . 1 Core Hits 119 | 2 29 43 . 2 1 . . 1 . . 34 . 7 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . 2 . . Burn 2 | . . . . . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3569 | 54 920 1138 . 114 25 . . 23 3 . 1216 . 76 Guns 2354 | 54 140 970 . . . . . . . . 1190 . . Cannons 282 | . . 113 . 114 25 . . . . . . . 30 Explosions 827 | . 780 47 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 106 | . . 8 . . . . . 23 3 . 26 . 46 Kinetic 908 | 27 140 660 . . . . . . . . 81 . . Thermal 1065 | . . 47 . . . . . . . . 988 . 30 Explosive 780 | . 780 . . . . . . . . . . . . Electromagnetic 710 | 27 . 423 . 114 25 . . . . . 121 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 1 . . . . . 3 3 11 Average Corruption 1 | . . . . . 1 . . . . . 1 3 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . 2 . . . . . . . . Effects 30 | . . . . . 13 . . . . . 3 5 9 Message Errors 4 | . . . . . 4 . . . . . . . . Matter Fused 7 | . . . . . 3 . . . . . 1 . 3 Heat Flow Errors 7 | . . . . . 2 . . . . . 1 1 3 Energy Discharges 5 | . . . . . 2 . . . . . . 1 2 Parts Rejected 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . 1 . . Alerts 2 | . . . . . 1 . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 99 | . 76 8 . 10 . . . . . . . . 5 Projectiles 23 | . . 8 . 10 . . . . . . . . 5 Explosions 76 | . 76 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 179 | . 161 . . . . . . . . . . . 18 Shots 2 | . 2 . . . . . . . . . . . . Rammed 28 | . . 2 . . . . . 2 . . 3 . 21 Targets Rammed 30 | . . 2 . . . . . 3 1 . 3 . 21 Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 1 1 . . . . Highest Temperature 538 | . 30 189 . 216 175 . . . . . 538 99 222 Average Temperature 104 | . 9 66 . 111 74 . . . . . 150 59 116 Received Heat Transfer 873 | . 141 513 . . . . 12 . . . 207 . . Effects 7 | . . . . . . . . . . . 7 . . Shutdowns 4 | . . . . . . . . . . . 4 . . Interference 1 | . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . Parts Fried 4 | 1 . 2 . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . 5 . . Heat Transferred 2392 | . . 50 . . . . . . . . 2292 . 50 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Low Low Fac Was Fac Peak Influence 486 | 20 445 268 79 . . 8 393 486 . . 477 127 113 Initial 252 | . 13 105 79 . . . 5 205 . . 252 127 88 Average 171 | 5 210 95 51 . . . 200 301 . . 354 99 87 Maximum Alert Level 2 | . 2 1 . . . . 1 2 . . 2 . . Low Security (%) 61 | 100 33 94 100 . . 100 56 4 . . . 100 100 Level 1 32 | . 57 5 . . . . 43 76 . . 70 . . Level 2 6 | . 8 . . . . . . 19 . . 29 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . 3 4 . . . . . 2 . . 3 . 1 Investigation 6 | . 2 2 . . . . . 1 . . 1 . . Extermination 3 | . . . . . . . . 1 . . 1 . 1 Reinforcement 3 | . 1 2 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Low Low Fac Was Fac Distress Signals 3 | . 1 1 . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 109 | 1 16 27 . 1 8 . 4 6 8 7 15 6 10 Peak Tracking Total 7 | 1 5 7 . 1 3 . 1 2 4 5 3 6 6 Tactical Retreats 3 | . . . . . 1 . . . . . . . 2 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Low Low Fac Was Fac Traps Triggered 7 | . 2 1 . . . . 3 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 1 | . . 1 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Low Low Fac Was Fac Machines Disabled 11 | . 7 . . . . . . 2 . 1 . . 1 Max in Single Turn 2 | . 2 . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Low Low Fac Was Fac Machines Accessed 20 | . 6 8 . . . 1 . 1 1 . 2 . 1 Terminals 11 | . 4 6 . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 3 | . 1 1 . . . . . . . . . . 1 Recycling Units 2 | . 1 . . . . . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 72 | . 19 40 . . . 1 . 4 2 . 4 . 2 Successful 49 | . 14 25 . . . 1 . 4 2 . 3 . . Failed 21 | . 5 13 . . . . . . . . 1 . 2 Catastrophic 1 | . 1 . . . . . . . . . . . . Database Lockouts 2 | . . 2 . . . . . . . . . . . Manual 20 | . 3 . . 3 . 3 3 . 1 . 4 . 3 Terminals 45 | . 12 32 . . . . . . . . 1 . . Fabricators 3 | . . . . . . . . . . . 3 . . Repair Stations 7 | . 2 3 . . . . . . . . . . 2 Recycling Units 9 | . 5 . . . . . . 4 . . . . . Scanalyzers 5 | . . 5 . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 30 | . 8 19 . . . . . . 2 . 1 . . Record 15 | . 4 9 . . . . . . 2 . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Emergency Access Points 2 | . 2 . . . . . . . . . . . . Alert Level 3 | . . 3 . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . Dispatch Records 2 | . . 2 . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . Transport Status 2 | . 1 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 3 | . 2 1 . . . . . . . . . . . Scan Component 2 | . 1 1 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks 8 | . 4 . . . . . . 4 . . . . . Recycle Component 2 | . . . . . . . . 2 . . . . . Process 2 | . 1 . . . . . . 1 . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . 1 . . . . . Scanalyzer 5 | . . 5 . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 5 8 . . . 1 . 1 . . 1 . 1 Full Trace Events 12 | . 4 6 . . . . . 1 . . 1 . . Feedback Events 1 | . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . Parts Recycled 2 | . . . . . . . . 2 . . . . . Recycled Matter 148 | . 98 . . . . . . 50 . . . . . Retrieved Matter 98 | . 98 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 3 . . . . . Non-combat 3 | . . . . . . . . 3 . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . 5 . . . . . parse_system 1 | . . . . . . . . 1 . . . . . no_distress 4 | . . . . . . . . 4 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 6 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Low Low Fac Was Fac Total Allies 19 | . . . . 11 . . 6 . . . . 1 1 Largest Group 11 | . . . . 11 11 9 10 9 8 5 3 1 1 Highest-Rated Group 485 | . . . . 485 482 417 476 387 341 234 173 31 29 Highest-Rated Ally 96 | . . . . 96 96 96 96 96 96 96 96 31 29 Zionite Dispatches 1 | . . . . . . . . . . . . . 1 Offense Resupply 1 | . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 202 | . . . . . 27 . 16 43 46 21 39 10 . Total Damage 7276 | . . . . . 906 . 996 1723 1550 712 1220 169 . Kills 50 | . . . . . 7 . 6 10 13 7 7 . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Low Low Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Low Low Fac Was Fac Turns Passed 14505 | 69 736 1979 609 4946 1559 100 1010 866 1170 269 688 139 365 Spaces Moved 5338 | 63 461 638 190 1497 474 30 371 342 479 113 246 171 263 Core 356 | 18 1 . . . . . . . . . . 132 205 Treads 4166 | . . 385 190 1497 474 30 371 342 479 113 246 39 . Legs 62 | . . 62 . . . . . . . . . . . Wheels 741 | 45 460 191 . . . . . . . . . . 45 Hover 1 | . . . . . . . . . . . . . 1 Flight 12 | . . . . . . . . . . . . . 12 Fastest Speed 50 | 50 80 140 320 320 325 325 245 242 240 240 160 50 50 Average Speed 255 | 71 131 275 320 324 325 325 256 243 241 240 211 76 109 Slowest Speed 1450 | 80 1450 610 320 325 325 325 325 245 242 240 240 240 550 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 8 72 34 35 90 74 2 40 9 56 17 6 76 7 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 . . 1 1 1 . . . Scrap Searched 10 | . . . 1 3 4 . . . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 63 | . 60 3 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 63 | . 60 3 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Low Low Fac Was Fac Total 5982 | 80 553 767 193 1586 498 34 433 376 493 112 343 179 335 Wait 89 | 1 20 9 3 41 . 2 3 1 . . 1 . 8 Move 5327 | 62 460 637 189 1496 473 29 370 342 478 112 246 170 263 Hop . | . . . . . . . . . . . . . . Pick Up 152 | 7 24 26 1 19 8 . 20 10 7 . 11 5 14 Fast Attach . | . . . . . . . . . . . . . . Attach 95 | 5 12 21 . 7 1 2 8 . . . 18 4 17 Detach 19 | . . 6 . 4 . . 2 . . . 5 . 2 Swap 28 | 1 3 7 . 2 1 1 4 3 2 . 4 . . Drop 94 | 1 7 11 . 13 12 . 8 12 3 . 23 . 4 Fire 127 | 3 27 48 . 4 1 . . 6 . . 32 . 6 Melee . | . . . . . . . . . . . . . . Ram 21 | . . . . . . . . . . . . . 21 Kick . | . . . . . . . . . . . . . . Crush 8 | . . 2 . . . . . 2 1 . 3 . . Escape Stasis 6 | . . . . . . . 6 . . . . . . Rewire 16 | . . . . . 2 . 12 . 2 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 41 | -11/Scrapyard | Discovered new exit (range 8) 70 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Repaired Ion Engine 211 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 442 | -10/Materials | Lost 4 parts (1p1n2w) 652 | -10/Materials | Discovered new exit (range 13) 799 | -10/Materials | Discovered new exit (range 5) 806 | -10/Materials | Entered another Materials area 806 | -9/Materials | Evolved 2 slots: Utility x2 883 | -9/Materials | Build established: Scavenger-Mutant 904 | -9/Materials | Central database locked down 942 | -9/Materials | Central database locked down 1030 | -9/Materials | Lost 3 parts (1p1n1u) 1427 | -9/Materials | Core integrity fell below 50% 1772 | -9/Materials | Build established: Mutant 2506 | -9/Materials | Discovered new exit (range 17) 2785 | -9/Materials | Entered Mines 2891 | -9/Mines | Discovered new exit (range 8) 3349 | -9/Mines | Discovered new exit (range 16) 3354 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3394 | -9/Mines | Entered Zion 3776 | -7/Zion | Learned 4 Factory zone layouts 3782 | -7/Zion | Found Prototype Device 3784 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3895 | -7/Zion | Given A8's code to call for help 4448 | -7/Zion | Imprinted 4451 | -7/Zion | Declared Zion's savior 5628 | -7/Zion | Learned Factory emergency access door positions 5654 | -7/Zion | Build established: Derelict-Mutant 6640 | -7/Zion | Found Prototype Launcher 6655 | -7/Zion | Identified Rocket Array 6775 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6786 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8104 | -7/Zion | Identified exit to Proximity Caves 8269 | -7/Zion | Gained Derelict followers 8340 | -7/Zion | Entered Proximity Caves 8340 | -6/Proximity Caves | Accompanied by 11 allies 8533 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9644 | -6/Proximity Caves | Learned Factory terminal intel 9837 | -6/Proximity Caves | Discovered new exit (range 9) 9899 | -6/Proximity Caves | Entered Factory 9899 | -6/Factory | Accompanied by 9 allies 9899 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 9902 | -6/Factory | Loaded intel: 26 terminal locations 9994 | -6/Factory | Identified exit to Garrison 9999 | -6/Factory | Entered Garrison 9999 | -6/Garrison | Warlord forces raided the area 9999 | -6/Garrison | Accompanied by 9 allies 10041 | -6/Garrison | Warlord forces retreated 10048 | -6/Garrison | Triggered checkpoint 10072 | -6/Garrison | Triggered checkpoint 10083 | -6/Garrison | Triggered checkpoint 10164 | -6/Garrison | Lost 5 allies 10665 | -6/Garrison | Build established: Scavenger-Gunner 10688 | -6/Garrison | Discovered new exit (range 14) 10803 | -6/Garrison | Attempted to install RIF, but system incompatible 11009 | -6/Garrison | Entered Factory 11009 | -6/Factory | Accompanied by 9 allies 11133 | -6/Factory | Build established: Scavenger-Tank 11814 | -6/Factory | Discovered new exit (range 5) 11875 | -6/Factory | Entered Lower Caves 11875 | -6/Lower Caves | Accompanied by 8 allies 12364 | -6/Lower Caves | Lost 3 allies 13003 | -6/Lower Caves | Encountered a Warlord checkpoint 13016 | -6/Lower Caves | Discovered new exit (range 7) 13045 | -6/Lower Caves | Entered another Lower Caves area 13045 | -6/Lower Caves | Accompanied by 5 allies 13114 | -6/Lower Caves | Attracted the attention of an 0b10 base 13309 | -6/Lower Caves | Discovered new exit (range 3) 13314 | -6/Lower Caves | Entered Factory 13314 | -5/Factory | Accompanied by 3 allies 13314 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13669 | -5/Factory | Found Prototype Device 13713 | -5/Factory | Identified Exp. Thermal Shield 13737 | -5/Factory | Garrison activated, responded to threat 13944 | -5/Factory | Lost 5 parts (1p1u3w) 13989 | -5/Factory | Lost 4 parts (1n2u1w) 14002 | -5/Factory | Sucked down chute 14002 | -5/Factory | Entered Waste 14003 | -5/Waste | Met a frightened Derelict 14014 | -5/Waste | Spotted C-40 Crusher 14026 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14040 | -5/Waste | Spotted C-40 Crusher 14041 | -5/Waste | Spotted C-40 Crusher 14046 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14051 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14072 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14081 | -5/Waste | Spotted C-40 Crusher 14081 | -5/Waste | Spotted C-40 Crusher 14092 | -5/Waste | Spotted C-40 Crusher 14098 | -5/Waste | Discovered new exit (range 16) 14103 | -5/Waste | Lost 7 parts (2p3n2w) 14109 | -5/Waste | Found Broken Enh. Force Lance 14141 | -5/Waste | Identified exit to Factory 14141 | -5/Waste | Entered Factory 14349 | -5/Factory | Build established: Mutant 14409 | -5/Factory | Core integrity fell below 50% 14464 | -5/Factory | Core integrity fell below 20% 14481 | -5/Factory | Zion Offense Resupply teleported in 14502 | -5/Factory | System corruption reached 10% 14506 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- [ 2 : 4Q-T8H(z)/Light(3) ] [ 3 : Melee Resupply ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] P-70 Sage hacks BA-ECA(A), rebooting. Acquired Phase Shifter. BA-ECA(A) system terminally corrupted. Nuclear Reactor explodes. P-70 Sage destroyed. S-27 Virus destroyed. The unstable cave ceiling collapses. Phase Shifter destroyed. Gravmag Array destroyed. System corrupted: Energy discharge (-6). The unstable cave ceiling collapses. [Achievement: System Compromised] The unstable cave ceiling collapses. Triangulator destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######?? | | ?????????????????????????????????????????? #?# | | ??????????????????????????????????????#### ? | | ??????????????????????????????????????+ ? | | ?????????????? ??????????????????????# ^ = ?? | | ?????????????! ?????????????????????# """ ### | | ????????????? ????????????????????# """ ## | | ???????????? ???????????????????# """ ## " | | ???????????? = ??????????????????+ """ ## " | | ???????????? ######+#####+####?# ## " | | ??????????? ### ## " | | ??????????? ## " | | ?????????? + " | | ?????????? """ ## " | | ?????????? """ ! 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Librarian Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Power Corrupts Risk Taker Robot Respite Serviceable Loadout Storm Trooper System Compromised The More The Merrier The One Tourist Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed CobblerPlatingClaws Manual? 0 Play Time 01:57:28 Cumulative 1.9 hours Start 2024.04.01 @ 04:08:10 End 2024.04.01 @ 18:27:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a9bd9d99-9f72-4017-9345-dd8f99831f24