Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.05 @ 02:09:33 Player: Lee Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (101) 505 Value Destroyed (3388) 3388 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (142) 142 TOTAL SCORE: 9675 Bonus ------- High Alert Combat Kills 142 Cogmind --------- Core Integrity 0/1150 Matter 131/300 Energy 13/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Weight Redist. System Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Antigrav System Improved Antigrav System Medium Storage Unit Enhanced Optical Array Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Backup Power III Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg Armored Leg > --- UTILITY ---------- Improved Cryofiber Web High-capacity Storage Unit Compact Battery ECM Suite > --- WEAPON ----------- Tesla Rifle Heavy Laser Mass Driver Improved Remote Datajack > --- INVENTORY -------- Light Ion Engine Flexi-carbon Leg Antigrav System Improved Antigrav System Improved Heat Sink Improved Heat Sink Medium Storage Unit Enhanced Optical Array [Rating: 67] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Protection Utility Shielding Weapon Heavy Machine Gun Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 . . . . 2 Power 3 | . . 1 1 1 . . . . . . . . . Propulsion 3 | . . 1 . . 1 . . . . . . . 1 Utility 3 | . . . 1 1 . . . . . . . . 1 Weapon 3 | . . . . . 1 . . 2 . . . . . Parts Attached 120 | 6 6 12 17 3 33 9 . 16 . 4 1 . 13 Power 22 | 1 1 . 5 . 5 2 . 6 . 1 . . 1 Engine 12 | 1 1 . 3 . 1 1 . 4 . . . . 1 Core 9 | . . . 2 . 4 1 . 1 . 1 . . . Reactor 1 | . . . . . . . . 1 . . . . . Propulsion 34 | 2 2 5 5 . 9 2 . 4 . . . . 5 Treads 6 | . . 1 4 . . . . . . . . . 1 Leg 12 | . . . 1 . 5 2 . 4 . . . . . Wheel 2 | 2 . . . . . . . . . . . . . Hover 7 | . . 3 . . 2 . . . . . . . 2 Flight 7 | . 2 1 . . 2 . . . . . . . 2 Utility 29 | 1 3 1 3 2 7 2 . 2 . 2 . . 6 Device 14 | 1 . . 2 2 1 1 . 1 . . . . 6 Storage 7 | . 2 1 . . 2 1 . 1 . . . . . Processor 5 | . . . 1 . 2 . . . . 2 . . . Hackware . | . . . . . . . . . . . . . . Protection 3 | . 1 . . . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 35 | 2 . 6 4 1 12 3 . 4 . 1 1 . 1 Energy Gun 12 | 1 . . 3 1 4 . . 2 . . . . 1 Energy Cannon 2 | . . . . . 2 . . . . . . . . Ballistic Gun 8 | 1 . 3 . . 3 . . . . . 1 . . Ballistic Cannon 4 | . . . . . 1 1 . 1 . 1 . . . Launcher 5 | . . 3 . . . 2 . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . 2 Corrupted Parts 1 | . . . . . . . . 1 . . . . . System Corruption 6 | . . . . . . . . 6 . . . . . Parts Lost 64 | . . 6 7 . 18 2 . 12 7 . 3 . 9 Power 16 | . . 1 2 . 4 1 . 3 3 . 1 . 1 Propulsion 16 | . . 3 3 . 1 . . 4 2 . . . 3 Utility 13 | . . 1 . . 4 . . 2 2 . . . 4 Weapon 19 | . . 1 2 . 9 1 . 3 . . 2 . 1 Highest Loss Streak 9 | . . 4 2 . 8 2 . 9 7 . 3 . 5 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 68 | . 99 68 75 61 62 95 93 78 42 7 21 11 26 Engine 4 | . 14 7 10 7 . 5 6 7 5 . . . . Core 7 | . . . 7 7 8 16 13 6 2 3 2 . . Treads 1 | . . 2 13 . . . . . . . . . 2 Leg 9 | . . . . . 8 26 26 20 8 . . . . Flight 2 | . 25 9 . . . . . . . . . . 1 Device 4 | . 11 . 4 15 2 5 6 9 6 . . . 7 Storage 13 | . 13 12 18 15 15 13 13 8 2 . . . . Processor 3 | . . . 3 . 5 . . . . 3 11 11 10 Protection 2 | . 2 7 . . . 6 6 3 . . . . . Energy Gun 3 | . 14 4 10 7 1 . . 5 5 . . . . Energy Cannon 2 | . . . . . 4 6 6 1 . . . . . Ballistic Gun 4 | . 14 10 1 . 7 . . . . . 2 . . Ballistic Cannon 2 | . . . . . . 8 6 4 2 1 3 . . Impact Weapon 1 | . . . 5 7 1 . . . . . . . . Peak Build Rating 67 | 8 12 13 21 18 53 60 55 67 60 21 23 10 43 Average Rating 32 | 4 10 9 16 17 34 55 55 51 34 8 17 10 26 On Entrance 23 | . 8 10 8 16 18 52 55 55 60 2 21 10 10 Naked Turns 107 | . . . . . . . . . 48 59 . . . Heaviest Build 94 | 6 18 20 43 38 47 94 94 94 84 19 22 . 18 Greatest Support 68 | 20 20 20 60 3 60 68 68 68 43 3 3 3 37 Greatest Overweight (x) 14 | . 2 6 11 12 14 1 1 1 1 6 7 . 2 Average Overweight (x) 1 | . 1 1 2 12 4 . 1 1 . . 1 . . Largest Inventory Capacity 20 | 5 10 10 10 10 10 20 20 20 20 5 5 5 5 Average Capacity 10 | 5 9 10 10 10 10 10 20 20 13 5 5 5 5 Most Carried 11 | 5 10 10 10 8 10 10 8 11 10 5 5 5 5 Average Carried 7 | 4 6 8 8 6 7 8 8 7 7 5 5 5 5 Final Capacity 20 | 5 10 10 10 10 10 20 20 20 5 5 5 5 5 Final Carried 10 | 5 10 7 8 6 10 8 8 10 5 5 5 5 5 Class Distribution -------------------- 50% | Mutant 18% | Scavenger-Mutant 12% | Scavenger-Tank 7% | Gunner 6% | Scavenger-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Matter Collected 2393 | 263 66 232 503 . 533 445 . 340 . . . . 11 Remotely . | . . . . . . . . . . . . . . Salvage Created 3415 | 26 129 286 877 . 792 726 . 579 . . . . . Parts 218 | 4 16 32 42 . 46 30 . 48 . . . . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . Recyclers Shooed 3 | 1 . . . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . . . . . Prevented 11 | . . . . . . 11 . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Combat Hostiles Destroyed 78 | . 7 12 20 . 18 12 . 9 . . . . . Melee 1 | . . . . . 1 . . . . . . . . Guns 38 | . 7 2 17 . 10 . . 2 . . . . . Cannons 9 | . . . . . 3 3 . 3 . . . . . AOE 21 | . . 10 1 . . 8 . 2 . . . . . Classes Destroyed 14 | 1 2 4 4 . 2 1 . . . . . . . Worker 3 | . . . . . 1 . . 2 . . . . . Builder 10 | . . 3 . . 3 . . 4 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . Watcher 7 | . 1 2 3 . 1 . . . . . . . . Swarmer 30 | . 7 6 7 . 8 2 . . . . . . . Grunt 19 | . . 2 7 . . 8 . 2 . . . . . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . . Sentry 10 | . . 4 3 . 2 1 . . . . . . . Hunter 6 | . . . 1 . 2 . . 3 . . . . . Programmer 10 | . . . . . 6 . . 4 . . . . . Decomposer 1 | . . . . . . 1 . . . . . . . Samaritan 3 | . . . . . . 3 . . . . . . . Best Kill Streak 10 | 1 4 10 7 . 4 5 . 3 . . . . . Combat Bots Only 6 | . 3 6 6 . 4 5 . 2 . . . . . Max Kills in Single Turn 3 | 1 2 3 2 . 1 3 . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 2 1 . . 3 . 1 . . . . . Melee 1 | . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Hostile Shots Fired 1016 | . 36 59 137 . 364 61 . 112 13 . 48 4 182 Missed 314 | . 8 16 33 . 123 19 . 31 . . 15 1 68 Damage Taken 9660 | . 169 526 1502 . 2353 765 . 1383 440 . 557 36 1929 Core 3013 | . 37 111 388 . 457 48 . 213 394 . 179 36 1150 Absorbed by Shields 43 | . . . . . . . . . . . . . 43 Redirected to Shielding 27 | . . . . . 1 11 . 15 . . . . . Ignored by Resistances 2695 | . 56 156 338 . 703 214 . 381 117 . 151 11 568 Core Remaining (%) 63 | 100 85 72 29 100 . . 40 . . . . 17 . Volleys Fired 240 | 3 16 26 76 . 59 30 . 25 2 . 3 . . Largest 3 | 2 2 2 2 . 3 3 . 3 3 . 1 . . Hottest 204 | 60 60 63 119 . 160 204 . 191 191 . 57 . . Shots Fired 431 | 6 32 47 105 . 117 59 . 56 6 . 3 . . Gun 299 | 6 32 31 102 . 102 . . 21 4 . 1 . . Cannon 91 | . . . . . 15 47 . 25 2 . 2 . . Launcher 39 | . . 16 3 . . 12 . 8 . . . . . Special 2 | . . . . . . . . 2 . . . . . Kinetic 170 | 3 16 26 3 . 76 21 . 20 2 . 3 . . Thermal 179 | 3 16 5 99 . 34 5 . 15 2 . . . . Explosive 28 | . . 16 3 . . 9 . . . . . . . Electromagnetic 52 | . . . . . 7 24 . 19 2 . . . . Robot Hit Streak 40 | 3 9 9 40 . 24 11 . 14 4 . 6 . . Robot Miss Streak 6 | 1 2 2 2 . 2 6 . 2 1 . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . Shots Hit Robots 338 | 4 21 33 89 . 100 40 . 44 5 . 2 . . Core Hits 166 | 2 11 26 46 . 29 28 . 23 . . 1 . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . . Critical Strikes 20 | . . . 8 . 5 1 . 5 1 . . . . Burn 15 | . . . 8 . 2 . . 4 1 . . . . Destroy 1 | . . . . . 1 . . . . . . . . Blast 2 | . . . . . . 1 . 1 . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . . Melee Attacks 10 | . . . . . 10 . . . . . . . . Impact 10 | . . . . . 10 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9219 | 37 216 1229 1500 . 2553 2054 . 1468 101 . 61 . . Guns 3954 | 37 216 306 1247 . 1756 . . 369 23 . . . . Cannons 2020 | . . . . . 404 932 . 545 78 . 61 . . Explosions 2926 | . . 923 253 . 74 1122 . 554 . . . . . Melee 292 | . . . . . 292 . . . . . . . . Ramming 27 | . . . . . 27 . . . . . . . . Kinetic 2654 | 14 69 295 29 . 1406 296 . 406 78 . 61 . . Thermal 2747 | 23 147 11 1218 . 715 305 . 308 20 . . . . Explosive 1962 | . . 923 253 . . 735 . 51 . . . . . Electromagnetic 1537 | . . . . . 113 718 . 703 3 . . . . Impact 292 | . . . . . 292 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . 3 . 2 1 1 12 12 12 12 12 7 Average Corruption 4 | . . . 3 . 1 1 1 10 12 12 12 12 4 Corruption Purged 2 | . . . . . 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 73 | . . . 19 . 8 3 . 15 5 5 14 . 4 Message Errors 10 | . . . 3 . 1 1 . 3 1 . . . 1 Matter Fused 19 | . . . 6 . 3 . . 5 1 1 2 . 1 Heat Flow Errors 11 | . . . 2 . 2 . . . 1 . 6 . . Energy Discharges 10 | . . . 1 . . 1 . 1 1 3 1 . 2 Parts Rejected 1 | . . . . . . . . 1 . . . . . Parts Fused 3 | . . . . . . . . 1 1 1 . . . Data Loss (minor) 8 | . . . 3 . 1 . . 2 . . 2 . . Data Loss (major) 5 | . . . 2 . . 1 . 1 . . 1 . . Misfires 3 | . . . 1 . . . . 1 . . 1 . . Alerts 1 | . . . . . 1 . . . . . . . . Weapon Failures 2 | . . . 1 . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 255 | . . 21 . . 66 84 . 84 . . . . . Projectiles 122 | . . . . . . 56 . 66 . . . . . Explosions 67 | . . 21 . . . 28 . 18 . . . . . Melee 66 | . . . . . 66 . . . . . . . . Knockbacks 8 | . . . . . 2 2 . 2 . . 2 . . Impact 2 | . . . . . 2 . . . . . . . . Kinetic 6 | . . . . . . 2 . 2 . . 2 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 500 | . . 143 62 . 43 175 . 77 . . . . . Shots 26 | . . 8 2 . 1 10 . 5 . . . . . Rammed 2 | . . . . . . . . . 1 1 . . . Targets Rammed 4 | . . . . . 1 . . . 2 1 . . . Kicked 2 | . . . . . 1 . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 610 | 20 60 67 463 . 307 610 . 414 129 . 226 . 424 Average Temperature 134 | 15 25 24 162 . 81 173 . 161 64 . 90 . 182 Received Heat Transfer 1924 | . . 138 387 . 138 219 . 243 . . 216 . 583 Effects 39 | . . . 11 . . 25 . 2 . . . . 1 Shutdowns 19 | . . . 6 . . 11 . 2 . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . Interference 5 | . . . 1 . . 4 . . . . . . . Matter Decay 2 | . . . 2 . . . . . . . . . . Short Circuit 4 | . . . 2 . . 2 . . . . . . . Damage (minor) 3 | . . . . . . 2 . . . . . . 1 Damage (major) 4 | . . . . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 4 1 . 2 . . . . . Combat Hostiles 7 | . . . . . 4 1 . 2 . . . . . Parts Fried 10 | . . . . . 4 3 . 3 . . . . . Impact Corruptions 5 | . . . . . 5 . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . Parts Melted 21 | . . . 17 . 3 . . 1 . . . . . Heat Transferred 6667 | 50 325 25 3606 . 1338 348 . 864 111 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 1 3 . 3 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Peak Influence 591 | 5 299 540 591 152 159 . . 197 51 . . . 45 Initial 194 | . 2 35 194 152 63 . . . 51 . . . 23 Average 122 | 3 76 263 458 152 42 . . 86 23 . . . 17 Maximum Alert Level 2 | . 1 2 2 . . . . . . . . . . Low Security (%) 82 | 100 90 46 1 100 100 . . 100 100 100 . . 100 Level 1 6 | . 9 18 35 . . . . . . . . . . Level 2 10 | . . 34 62 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . 4 . 7 . . 5 . . . . 1 Investigation 4 | . 2 . . . 1 . . 1 . . . . . Extermination 7 | . . . . . 5 . . 1 . . . . 1 Reinforcement 5 | . . . 1 . 1 . . 3 . . . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Distress Signals 5 | . 1 . 3 . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 135 | . 13 21 30 . 26 12 . 16 5 . 4 3 5 Peak Tracking Total 8 | . 5 8 5 . 5 5 . 4 5 . 3 4 3 Tactical Retreats 16 | . 5 1 2 . 2 . . 2 . . 3 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Traps Triggered 10 | . 2 . . . 2 . . 4 . . . . 2 Indirectly 2 | . . . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Machines Disabled 12 | . . 3 2 . 2 . . 5 . . . . . Max in Single Turn 2 | . . 1 1 . 1 . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Machines Accessed 3 | . 2 . . . . . . 1 . . . . . Terminals 2 | . 1 . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 10 | . 8 . . . . . . 2 . . . . . Successful 5 | . 5 . . . . . . . . . . . . Failed 5 | . 3 . . . . . . 2 . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 6 | . 4 . . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 1 | . 1 . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . . . . . . . . Recycle Component 4 | . 4 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 3 | . 2 . . . . . . 1 . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 4 | . 4 . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . . parse_system 2 | . . . . . . . . 2 . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Total Allies 1 | . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . 4 . . . . Total Damage 84 | . . . . . . . . . 84 . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Turns Passed 8173 | 58 466 373 928 251 3282 1304 24 644 119 145 321 7 251 Spaces Moved 3658 | 50 314 207 284 39 967 749 13 260 103 150 288 14 220 Core 1088 | 14 . 16 46 39 339 . . . 78 150 288 14 104 Treads 281 | . . 42 233 . . . . . . . . . 6 Legs 1474 | . . . 5 . 422 749 13 260 25 . . . . Wheels 66 | 36 30 . . . . . . . . . . . . Hover 302 | . . 68 . . 151 . . . . . . . 83 Flight 447 | . 284 81 . . 55 . . . . . . . 27 Fastest Speed 50 | 50 80 52 160 650 60 112 195 183 50 50 50 50 50 Average Speed 188 | 71 121 136 251 650 302 144 195 187 83 94 105 50 79 Slowest Speed 750 | 80 200 350 600 650 750 195 195 195 186 350 400 50 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . Exploration Rate (%) 25 | 3 55 27 29 2 21 73 5 9 67 4 50 3 8 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . . . . . . Spaces Dug 63 | . . . . . . 63 . . . . . . . Terrain Destroyed 292 | . . 93 42 . 2 109 . 46 . . . . . Melee . | . . . . . . . . . . . . . . Projectile 10 | . . . . . . 3 . 7 . . . . . AOE 282 | . . 93 42 . 2 106 . 39 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Total 4519 | 63 368 258 402 42 1202 917 12 370 128 154 299 13 291 Wait 363 | . 21 . . . 94 118 . 52 22 . 8 . 48 Move 3646 | 49 313 206 283 38 966 748 12 260 102 149 287 13 220 Hop . | . . . . . . . . . . . . . . Pick Up 88 | 5 11 6 17 . 28 5 . 16 . . . . . Fast Attach 38 | 6 . 2 1 . 9 2 . . . 4 1 . 13 Attach 59 | . 1 4 13 2 22 4 . 13 . . . . . Detach 3 | . . . 1 . 2 . . . . . . . . Swap 23 | . 5 6 3 1 2 3 . 3 . . . . . Drop 38 | . 1 8 8 1 9 7 . 1 . . . . 3 Fire 240 | 3 16 26 76 . 59 30 . 25 2 . 3 . . Melee 10 | . . . . . 10 . . . . . . . . Ram 2 | . . . . . . . . . 1 1 . . . Kick 2 | . . . . . 1 . . . 1 . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . 7 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 16) 496 | -10/Materials | Discovered new exit (range 16) 525 | -10/Materials | Entered another Materials area 525 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 812 | -9/Materials | Lost 4 parts (1p1n1u1w) 871 | -9/Materials | Discovered new exit (range 16) 898 | -9/Materials | Entered another Materials area 898 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 997 | -8/Materials | Garrison activated, responded to threat 1001 | -8/Materials | Crushed by falling debris 1331 | -8/Materials | Build established: Scavenger-Mutant 1367 | -8/Materials | Core integrity fell below 50% 1730 | -8/Materials | Discovered new exit (range 13) 1826 | -8/Materials | Entered Factory 1826 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1993 | -7/Factory | Discovered new exit (range 12) 2077 | -7/Factory | Entered another Factory area 2077 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2415 | -6/Factory | Lost 4 parts (2p2w) 2740 | -6/Factory | Lost 8 parts (1p1n3u3w) 2876 | -6/Factory | Build established: Mutant 3727 | -6/Factory | Discovered new exit (range 6) 4072 | -6/Factory | Discovered new exit (range 16) 4285 | -6/Factory | Core integrity fell below 50% 4342 | -6/Factory | Discovered new exit (range 9) 4727 | -6/Factory | Build established: Gunner 5359 | -6/Factory | Entered Lower Caves 5513 | -6/Lower Caves | Learned Factory security intel 5689 | -6/Lower Caves | Build established: Scavenger-Tank 6487 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6636 | -6/Lower Caves | Discovered new exit (range 15) 6663 | -6/Lower Caves | Entered another Lower Caves area 6663 | -6/Lower Caves | Discovered new exit (range 13) 6687 | -6/Lower Caves | Entered Factory 6687 | -5/Factory | Evolved 2 slots: Weapon x2 6931 | -5/Factory | Lost 9 parts (2p3n1u3w) 7007 | -5/Factory | System corruption reached 10% 7331 | -5/Factory | Sucked down chute 7331 | -5/Factory | Entered Waste 7332 | -5/Waste | Met a frightened Derelict 7358 | -5/Waste | Spotted C-40 Crusher 7359 | -5/Waste | Spotted C-40 Crusher 7363 | -5/Waste | Spotted C-40 Crusher 7394 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7396 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7397 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7399 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7400 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7402 | -5/Waste | Crushed by Compactor (1 part destroyed) 7409 | -5/Waste | Core integrity fell below 50% 7413 | -5/Waste | Spotted C-40 Crusher 7419 | -5/Waste | Spotted C-40 Crusher 7433 | -5/Waste | Lost 7 parts (3p2n2u) 7443 | -5/Waste | Discovered new exit (range 16) 7450 | -5/Waste | Entered Factory 7584 | -5/Factory | Discovered new exit (range 3) 7595 | -5/Factory | Entered Upper Caves 7687 | -5/Upper Caves | Build established: Mutant 7767 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7825 | -5/Upper Caves | Lost 3 parts (1p2w) 7904 | -5/Upper Caves | Discovered new exit (range 13) 7916 | -5/Upper Caves | Entered another Upper Caves area 7919 | -5/Upper Caves | Discovered new exit (range 10) 7922 | -5/Upper Caves | Core integrity fell below 20% 7923 | -5/Upper Caves | Entered Factory 7923 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8028 | -4/Factory | Lost 3 parts (2u1w) 8129 | -4/Factory | Found Quantum Capacitor 8134 | -4/Factory | Core integrity fell below 50% 8163 | -4/Factory | Core integrity fell below 20% 8174 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08106_ Energy Filter destroyed. 08116_ Acquired Unknown Engine. 08116_ Identified Angular Momentum Engine. 08118_ System corrupted: Energy discharge (-29). 08126_ Dropped Adv. Thermal Shield. 08129_ Acquired Quantum Capacitor. 08134_ System corrupted: Matter fused (-6). 08134_ Med. Treads destroyed. 08144_ Critical hit (Burn: +50). 08145_ Imp. Antigrav System destroyed. 08150_ Angular Momentum Engine destroyed. 08156_ Quantum Capacitor destroyed. 08156_ Critical hit (Burn: +50). 08157_ System corrupted: Energy discharge (-24). 08157_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 08159_ Critical hit (Burn: +50). 08159_ Critical hit (Burn: +37). 08173_ ALERT: Rogue bot located, Programmers report to Factory Zone 3F. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????###########?################?????????????????? | | ????# ## #?????????????????? | | ????# """""" ## #?????????????????? | | ????# """""" ## #?????????????????? | | ????# """""" ## #?????????????????? | | ????# """""" ## #?????????????????? | | ????# ## ! #?????????????????? | | ????# """ ## ! #?????????????????? | | ????# """ ## g #?????????????????? | | ????# """ ## #?????????????????? | | ????# ## p #?????????????????? | | ????# ## g #?????????????????? | | ????# ## #?????????????????? | | ??#########/#############@#########??????????????? | | ??# #????????????? | | ??# #????????????? | | ??# "" +????????????? | | ??# "" #????????????? | | ??# "T #????????????? | | ??#] "" !! ##########+######## #????????????? | | ??# "" ![ #??????????????????? #????????????? | | ??# ! #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# """ """ #?????????????????????????????????? | | ??# """ """ #?????????????????????????????????? | | ??# """ """ #?????????????????????????????????? | | ### #?????????????????????????????????? | | == """ ??????????????????????????? | | ! """ ????????????????????????????? | | = """ """"????????????????????????????? | | = ""??????????????????????????????? | | ""??????????????????????????????? | | ########## ?????????????????????????????? | | ?????????? ?????????????????????????????? | | ?????????? ??????????????????????????????? | | ?????????? ?????????????????????????????? | | ??????????? = ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 52 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 410 ECM Strength 1 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 150 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Phase Shifting 10 Evasion (%) 60 Melee Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed MetafieldCommStabilizer Manual? 0 Play Time 01:16:24 Cumulative 23.8 hours Start 2025.03.04 @ 01:37:40 End 2025.03.05 @ 02:09:33 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 43 Rogue 7 Adventurer 36 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a696b3a-3294-4628-b71f-4d2a0ab6cad1