Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 21:14:03 Player: aperiodic Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (104) 520 Value Destroyed (2482) 2482 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (-104) -104 TOTAL SCORE: 7358 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 135 Aligned with FarCom 300 Friendly Fire -572 Cogmind --------- Core Integrity 850/850 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (155) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (9) ------ Improved Heat Sink Huge Storage Unit Improved Targeting Computer Heavy Armor Plating > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY (25) --- Heavy Ion Engine Light Treads High-capacity Storage Unit Machine Analyzer Transport Network Coupler 0b10 Alert Chip Improved Utility Shielding Heavy Armor Plating Hacking Suite Hacking Suite 01-MTF's Autohacker Bomb Drone Bay Beamcaster AWS/Thermal Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Grenade Launcher Makeshift Spear Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Heavy Armor Plating 01-MTF's Autohacker > --- WEAPON ----------- Beamcaster Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Wheel Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Structural Scanner Machine Analyzer Transport Network Coupler 0b10 Alert Chip Improved Utility Shielding Heavy Armor Plating Hacking Suite Hacking Suite Bomb Drone Bay AWS/Thermal Advanced Beam Cannon Grenade Launcher Makeshift Spear Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . . . 4 . . . 4 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 7 | . . . . . 3 . . . 4 Weapon 1 | . . . . . 1 . . . . Parts Attached 64 | 7 18 5 . 6 5 23 . . . Power 7 | 1 2 1 . 1 . 2 . . . Engine 6 | 1 2 . . 1 . 2 . . . Core 1 | . . 1 . . . . . . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 4 3 . . . 5 . . . Treads 3 | . 2 . . . . 1 . . . Leg . | . . . . . . . . . . Wheel 11 | 2 2 3 . . . 4 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | 2 5 1 . 2 4 6 . . . Device 8 | 1 . 1 . . 3 3 . . . Storage 5 | 1 3 . . . . 1 . . . Processor 1 | . . . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 6 | . 2 . . 2 . 2 . . . Artifact . | . . . . . . . . . . Weapon 23 | 2 7 . . 3 1 10 . . . Energy Gun 4 | 1 . . . 1 . 2 . . . Energy Cannon 5 | . 2 . . 1 1 1 . . . Ballistic Gun 11 | 1 4 . . . . 6 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 7 . . . Parts Lost 7 | . . 3 . . . 4 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . Utility 4 | . . 2 . . . 2 . . . Weapon 1 | . . 1 . . . . . . . Highest Loss Streak 3 | . . 3 . . . 2 . . . To Critical Strikes . | . . . . . . . . . . Average Backups 14 | 5 10 13 16 15 12 17 19 19 . Power 1 | . . 2 1 . . . 1 1 . Propulsion 1 | 3 1 1 3 2 2 1 1 1 . Utility 6 | . 4 5 5 7 5 9 9 9 . Weapon 5 | . 4 5 5 5 4 4 7 7 . Tool/Special . | . . . . . . . . . . Unused Backups 21 | . 3 . . 2 . 3 . . 13 Power 6 | . 2 . . 2 . 1 . . 1 Propulsion . | . . . . . . . . . . Utility 9 | . . . . . . 1 . . 8 Weapon 6 | . 1 . . . . 1 . . 4 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 96 | . 100 98 100 100 89 95 90 90 . Engine 10 | . 14 11 . 10 9 9 9 9 . Core 1 | . . 2 14 3 . . . . . Treads 2 | . 1 8 . . . 2 . . . Wheel 21 | . 26 19 28 28 18 15 18 18 . Device 11 | . 9 12 14 9 19 12 9 9 . Storage 12 | . 14 14 14 14 9 9 9 9 . Processor 3 | . . . . . 3 9 9 9 . Protection 5 | . 4 . . 4 9 10 9 9 . Energy Gun 2 | . . . . 10 9 6 . . . Energy Cannon 7 | . 1 13 14 11 12 5 . . . Ballistic Gun 15 | . 21 14 14 3 . 12 27 27 . Peak Build Rating 40 | 7 12 14 17 24 29 40 40 40 . Average Rating 21 | 6 10 12 15 21 27 33 40 40 . On Entrance 22 | . 7 12 14 17 23 29 40 40 40 Avg Prop Armor Cover (%) 8 | . . . . . . 8 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 114 | 14 56 56 53 61 67 114 113 113 . Greatest Support 26 | 20 26 20 20 20 20 26 20 20 . Greatest Overweight (x) 6 | 2 2 2 2 3 3 6 5 5 . Average Overweight (x) 2 | . . 2 2 2 3 4 5 5 . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 . Average Capacity 19 | 7 13 20 20 20 20 23 25 25 . Most Carried 25 | 6 15 18 20 20 19 25 25 25 . Average Carried 17 | 5 10 13 19 19 17 22 25 25 . Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 Final Carried 25 | 6 15 18 20 20 17 25 25 25 25 Class Distribution -------------------- 42% | Mutant 25% | Scavenger-Mutant 12% | Commander-Gunner 10% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Storage Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Commander-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Matter Collected 2632 | 304 520 469 . 80 57 1068 134 . . Remotely . | . . . . . . . . . . Salvage Created 3749 | 287 418 435 . 108 57 2066 378 . . Parts 226 | 27 44 32 . 4 4 97 18 . . Haulers Intercepted 6 | . 2 . . . . 4 . . . Recyclers Shooed 3 | . . 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 63 | . 12 10 . 3 1 32 5 . . Melee 5 | . . . . 2 . 3 . . . Guns 39 | . 12 5 . 1 . 16 5 . . Cannons 11 | . . 5 . . 1 5 . . . AOE 8 | . . . . . . 8 . . . Classes Destroyed 18 | 3 7 . . 1 1 3 3 . . Worker 6 | 2 1 1 . 1 . 1 . . . Builder 3 | . 1 2 . . . . . . . Tunneler 11 | 9 . 2 . . . . . . . Hauler 6 | . 2 . . . . 4 . . . Recycler 7 | 1 . 1 . 1 . 2 2 . . Mechanic 2 | . 1 . . . . 1 . . . Operator 2 | . 1 . . . . 1 . . . Watcher 5 | . 3 . . . . 2 . . . Swarmer 16 | . 9 6 . . . 1 . . . Grunt 28 | . 3 4 . 1 . 19 1 . . Brawler 2 | . . . . . . 2 . . . Duelist 1 | . . . . . . 1 . . . Protector 2 | . . . . . . 1 1 . . Sentry 9 | . . . . . 1 8 . . . Demolisher 1 | . . . . . . . 1 . . Hunter 1 | . . . . . . . 1 . . Programmer 1 | . . . . . . . 1 . . Assembled 2 | . . . . 2 . . . . . Best Kill Streak 12 | 6 5 3 . 2 1 12 6 . . Combat Bots Only 11 | . 3 3 . 1 1 11 5 . . Max Kills in Single Turn 3 | 1 1 1 . 1 1 3 2 . . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . Melee 1 | . . . . 1 . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . 01-MTF (-8/Storage) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Hostile Shots Fired 173 | . 32 46 . 4 3 86 2 . . Missed 30 | . 3 6 . . 1 19 1 . . Hits 143 | . 29 40 . 4 2 67 1 . . Melee 3 | . . . . . . 3 . . . Projectile 140 | . 29 40 . 4 2 64 1 . . Critical Strikes 7 | . 1 . . . . 6 . . . Part Disruptions 1 | . . . . 1 . . . . . Damage Taken 1892 | . 253 507 . 44 26 1048 14 . . Core 320 | . 58 54 . 10 . 198 . . . Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 79 | . . . . . . 79 . . . Core Remaining (%) 71 | 100 . . . 51 . . . 64 . Volleys Fired 213 | 34 55 39 . 7 2 69 7 . . Largest 3 | 2 2 2 . 2 3 3 3 . . Hottest 211 | 70 136 91 . 143 211 211 75 . . Shots Fired 453 | 68 86 67 . 10 6 194 22 . . Gun 356 | 68 56 45 . 7 2 156 22 . . Cannon 73 | . 10 22 . 3 4 34 . . . Launcher 4 | . . . . . . 4 . . . Special 20 | . 20 . . . . . . . . Kinetic 270 | 34 56 45 . . . 113 22 . . Thermal 179 | 34 30 22 . 10 6 77 . . . Explosive 4 | . . . . . . 4 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | 14 8 10 . 1 2 19 19 . . Robot Miss Streak 5 | 2 5 4 . 2 1 3 1 . . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 1 . . . 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . Shots Hit Robots 312 | 43 43 50 . 8 3 154 11 . . Core Hits 157 | 16 27 22 . 5 1 78 8 . . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 16 | 5 . . . 2 . 8 1 . . Burn 10 | 5 . . . 1 . 4 . . . Destroy 2 | . . . . . . 1 1 . . Impale 4 | . . . . 1 . 3 . . . Melee Attacks 65 | . . . . 28 . 37 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 65 | . . . . 28 . 37 . . . Sneak Attacks 2 | . . . . 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6427 | 455 670 894 . 271 61 3830 246 . . Guns 3961 | 455 546 536 . 67 20 2091 246 . . Cannons 974 | . 124 358 . . 41 451 . . . Explosions 818 | . . . . . . 818 . . . Melee 674 | . . . . 204 . 470 . . . Ramming . | . . . . . . . . . . Kinetic 2843 | 182 546 536 . . . 1333 246 . . Thermal 2092 | 273 124 358 . 67 61 1209 . . . Explosive 818 | . . . . . . 818 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 674 | . . . . 204 . 470 . . . Highest Corruption 3 | . . . . . . 3 3 . . Average Corruption 2 | . . . . . . 1 3 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 37 | . . . . . . 16 21 . . Message Errors 10 | . . . . . . 3 7 . . Matter Fused 8 | . . . . . . 2 6 . . Heat Flow Errors 6 | . . . . . . 4 2 . . Energy Discharges 6 | . . . . . . 3 3 . . Data Loss (minor) 3 | . . . . . . 2 1 . . Data Loss (major) 3 | . . . . . . 2 1 . . Misfires 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 26 | . . . . 24 . 2 . . . Projectiles 1 | . . . . . . 1 . . . Explosions 1 | . . . . . . 1 . . . Melee 24 | . . . . 24 . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 416 | 100 156 93 . 114 282 416 172 . . Average Temperature 54 | 43 25 36 . 33 151 82 34 . . Received Heat Transfer 881 | . 30 237 . 80 9 525 . . . Effects 2 | . . . . . . 2 . . . Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | 1 . 2 . 1 . 6 . . . Heat Transferred 4810 | 1184 222 629 . 185 111 2479 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Maximum Alert Level 2 | . . . . . . 2 . . . Low Security (%) 93 | 100 100 100 . 100 100 66 100 . . Level 1 4 | . . . . . . 25 . . . Level 2 1 | . . . . . . 7 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 473 | 10 106 120 . 46 31 473 148 . . Initial 124 | . . 34 . . . . 124 . . Average 46 | 1 24 20 . 1 6 156 65 . . Influence Increases 2354 | 60 461 359 . 96 31 1068 279 . . Destroy 0b10 Robot/C 1300 | . 240 260 . 80 20 620 80 . . Destroy 0b10 Robot/NC 220 | 60 45 30 . 10 . 60 15 . . Destroy Leader 272 | . 70 50 . . 10 142 . . . Allied During Kill 10 | . . 4 . 6 . . . . . Successful Hack 110 | . 14 . . . . 62 34 . . Select Force Hacks 270 | . 60 . . . . 60 150 . . Disable Machine 15 | . . . . . . 15 . . . Destroy Structure 52 | . 17 . . . 1 34 . . . Lose Combat Pursuer 105 | . 15 15 . . . 75 . . . Influence Decreases 2354 | 60 373 336 111 96 30 749 571 28 . Entered New Map 390 | . . 54 111 . . 1 196 28 . Time Decay 1704 | 60 373 252 . 56 30 558 375 . . Lost Part 60 | . . 30 . . . 30 . . . Lost Ally 50 | . . . . 40 . 10 . . . Purge Threat 150 | . . . . . . 150 . . . Squads Dispatched 11 | . 3 1 . . . 7 . . . Investigation 5 | . 3 . . . . 2 . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . . . . 2 . . . Assault 3 | . . 1 . . . 2 . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Distress Signals 5 | . 1 . . . . 4 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 92 | . 20 13 . 2 2 53 2 . . Peak Tracking Total 11 | . 4 3 . 1 2 11 1 . . Tactical Retreats 5 | . 1 1 . . . 3 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Traps Triggered 5 | . 1 . . . . 4 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Machines Disabled 1 | . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Machines Accessed 38 | . 10 . 2 1 . 14 11 . . Terminals 25 | . 8 . . . . 11 6 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 9 | . 2 . . . . 2 5 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 93 | . 28 . 2 1 . 34 28 . . Successful 61 | . 18 . 2 1 . 22 18 . . Failed 32 | . 10 . . . . 12 10 . . Catastrophic 2 | . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 74 | . 26 . 1 . . 20 27 . . Terminals 76 | . 26 . . . . 30 20 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units 12 | . 2 . . . . 2 8 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 25 | . 6 . 2 1 . 11 5 . . Record 1 | . . . 1 . . . . . . Part Schematic 5 | . 2 . . . . . 3 . . Robot Analysis 3 | . 2 . . . . . 1 . . Prototype ID Bank 2 | . . . . . . 2 . . . Open Door 6 | . . . . 1 . 5 . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 2 | . . . . . . 1 1 . . Unreport Threat 1 | . . . . . . 1 . . . Locate Traps 2 | . 1 . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 34 | . 12 . . . . 9 13 . . Terminals 25 | . 10 . . . . 7 8 . . Assimilate 3 | . 3 . . . . . . . . Botnet 6 | . 1 . . . . 2 3 . . Operators 2 | . 1 . . . . 1 . . . Skim 14 | . 5 . . . . 4 5 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 9 | . 2 . . . . 2 5 . . Tunnel 9 | . 2 . . . . 2 5 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 8 . . . . 8 7 . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . 2 . . . . . 3 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 13 | . . . . . . 13 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . Machine Destruction 1 | . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 8 | . . . . . . . 8 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Total Allies 13 | . 1 1 . 3 . . 8 . . Largest Group 8 | . 1 2 2 4 1 1 8 8 . Highest-Rated Group 146 | . 10 41 41 80 10 10 146 146 . Highest-Rated Ally 31 | . 10 31 31 31 10 10 27 27 . Total Orders 19 | . 4 10 . 2 2 1 . . . STAY 10 | . 2 5 . 1 1 1 . . . FOLLOW 9 | . 2 5 . 1 1 . . . . Ally Attacks 17 | . . 10 . 7 . . . . . Total Damage 292 | . . 166 . 126 . . . . . Kills 6 | . . 3 . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Active Infowar (turns) 3066 | 526 1337 305 . 317 165 416 . . . Sensors 31 | . . . . . 31 . . . . Structural 577 | . . . . . 164 413 . . . Seismic 2607 | 526 1337 305 . 317 119 3 . . . Robot Analysis Total 3 | . 2 . . . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Turns Passed 11719 | 591 1892 2925 508 1555 165 1902 937 1244 . Spaces Moved 5741 | 186 1000 927 369 935 117 888 522 797 . Core 11 | 11 . . . . . . . . . Treads 7 | . 6 . . . . 1 . . . Legs . | . . . . . . . . . . Wheels 5723 | 175 994 927 369 935 117 887 522 797 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 125 125 155 155 . Average Speed 124 | 79 96 110 110 113 125 154 155 155 . Slowest Speed 560 | 150 240 110 110 125 125 560 155 155 . Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 67 | 6 96 99 70 98 8 95 76 55 . Regions Visited 9 Branch Regions 6 Pre-discovered Areas 12 | . 3 . 1 . . 2 6 . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . Scrap Searched 5 | . . 1 . 1 . . . 3 . Spaces Dug 27 | . 17 . . . . 10 . . . Terrain Destroyed 48 | . 18 . . . . 30 . . . Melee 10 | . . . . . . 10 . . . Projectile 18 | . 18 . . . . . . . . AOE 20 | . . . . . . 20 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Total 9806 | 564 1788 2759 473 1392 131 1250 643 806 . Wait 3445 | 332 659 1778 96 399 5 147 19 10 . Move 5732 | 185 999 926 368 934 116 887 521 796 . Hop . | . . . . . . . . . . Pick Up 57 | 6 16 2 5 6 . 22 . . . Fast Attach 21 | 7 . . . 1 2 11 . . . Attach 14 | . . 3 . 1 4 6 . . . Detach 6 | . . . . . 1 5 . . . Swap 108 | . 46 11 . 7 . 44 . . . Drop 49 | . 13 . 4 9 1 22 . . . Fire 213 | 34 55 39 . 7 2 69 7 . . Melee 65 | . . . . 28 . 37 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 96 | . . . . . . . 96 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 592 | -11/Scrapyard | Entered Materials 593 | -10/Materials | Build established: Mutant 765 | -10/Materials | Discovered new exit (range 9) 1145 | -10/Materials | Discovered new exit (range 5) 1601 | -10/Materials | Discovered new exit (range 4) 1666 | -10/Materials | Discovered new exit (range 15) 1810 | -10/Materials | Discovered new exit (range 6) 1828 | -10/Materials | Learned 2 Storage zone layouts 1898 | -10/Materials | Learned location of 2 exits from Mines 2002 | -10/Materials | Learned 4 Recycling zone layouts 2070 | -10/Materials | Learned 4 Recycling zone layouts 2092 | -10/Materials | Learned Storage security intel 2126 | -10/Materials | Learned 4 Recycling zone layouts 2168 | -10/Materials | Learned 4 Recycling zone layouts 2219 | -10/Materials | Learned Storage security intel 2484 | -10/Materials | Entered Mines 2484 | -10/Mines | Accompanied by 1 ally 2485 | -10/Mines | Identified exit to Materials 2485 | -10/Mines | Identified exit to Subcaves 2590 | -10/Mines | Lost 3 parts (2u1w) 2829 | -10/Mines | Assembled infested the area 4851 | -10/Mines | Discovered exit to Materials (range 6) 5023 | -10/Mines | Met a Derelict testing a Signal Generator 5033 | -10/Mines | Found Signal Generator 5107 | -10/Mines | Learned Materials security intel 5116 | -10/Mines | Discovered new exit (range 5) 5270 | -10/Mines | Build established: Scavenger-Mutant 5409 | -10/Mines | Entered Exiles 5409 | -10/Exiles | Accompanied by 2 allies 5435 | -10/Exiles | Met 8R-AWN 5455 | -10/Exiles | Met EX-HEX 5497 | -10/Exiles | Met EX-DEC 5511 | -10/Exiles | Learned location of Zion (-6) 5589 | -10/Exiles | Met EX-BIN 5605 | -10/Exiles | Aligned with FarCom system 5606 | -10/Exiles | Given EX-Vault access code 5638 | -10/Exiles | Opened EX-Vault 5647 | -10/Exiles | Found AWS/Thermal 5652 | -10/Exiles | Found 0b10 Alert Chip 5654 | -10/Exiles | Found Deploy-a-Sentry 5656 | -10/Exiles | Found Deploy-a-Sentry 5659 | -10/Exiles | Found Deploy-a-Sentry 5682 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5774 | -10/Exiles | Discovered new exit (range 14) 5917 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, AWS/Thermal, Deploy-a-Sentry 5917 | -10/Exiles | Entered Mines 5917 | -9/Mines | Accompanied by 2 allies 5934 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5974 | -9/Mines | Learned Materials emergency access door positions 6083 | -9/Mines | Discovered new exit (range 6) 6162 | -9/Mines | Excavation squad dispatched 6162 | -9/Mines | A large section of the Mines collapsed 6425 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6721 | -9/Mines | Discovered new exit (range 9) 6724 | -9/Mines | Received a Mining Laser from a helpful Derelict 6973 | -9/Mines | Found the Drone Emporium 6980 | -9/Mines | Found Prototype Device 7472 | -9/Mines | Entered Materials 7472 | -8/Materials | Accompanied by 1 ally 7472 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 7473 | -8/Materials | Identified exit to Storage 7637 | -8/Materials | Entered Storage 7637 | -8/Storage | Accompanied by 1 ally 7639 | -8/Storage | FarCom data flow suspended 7786 | -8/Storage | Repaired Lgt. Armor Plating 8261 | -8/Storage | Build established: Scavenger-Gunner 8439 | -8/Storage | Met 01-MTF 8821 | -8/Storage | Garrison activated, responded to threat 8900 | -8/Storage | Destroyed 01-MTF 8922 | -8/Storage | Found Prototype Device 8923 | -8/Storage | Identified 01-MTF's Autohacker 8937 | -8/Storage | Destroyed 11 combat bots 9229 | -8/Storage | Discovered new exit (range 16) 9255 | -8/Storage | Build established: Gunner 9535 | -8/Storage | Used back door to open Recycling access 9535 | -8/Storage | Discovered new exit (range 4) 9539 | -8/Storage | Entered Recycling 9540 | -8/Recycling | Identified exit to Factory 9923 | -8/Recycling | Learned Storage security intel 10188 | -8/Recycling | Learned Storage security intel 10229 | -8/Recycling | Learned location of 1 exit from Extension 10279 | -8/Recycling | Learned 4 Factory zone layouts 10420 | -8/Recycling | Scanned before Scraplab entrance 10442 | -8/Recycling | Entered Scraplab 10454 | -8/Recycling | Discovered new exit (range 2) 10476 | -8/Recycling | Entered Scraptown 10476 | -8/Scraptown | Accompanied by 8 allies 10476 | -8/Scraptown | System corruption cleaned by C-Scrubber 10534 | -8/Scraptown | Build established: Commander-Gunner 10790 | -8/Scraptown | Visited Symbiants 10814 | -8/Scraptown | Visited CR-KLE's Repair Center 10842 | -8/Scraptown | Visited Spacefarers 11154 | -8/Scraptown | Discovered exit to Factory (range 5) 11275 | -8/Scraptown | Visited Cave Peace 11317 | -8/Scraptown | Visited Red Mages 11358 | -8/Scraptown | Visited Awakened 11402 | -8/Scraptown | Turned away by UFD registrar 11444 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11720 | -8/Scraptown | Entered Factory 11720 | -6/Factory | Accompanied by 7 allies 11720 | -6/Factory | Evolved 4 slots: Utility x4 11720 | -6/Factory | Self-destructed Last Messages --------------- and drag me into the caves for a quick operation. It sounds scary in retrospect, but it's true that back then I didn't know fear. PA-MW3(j): I'm not sure how you made it into Scraptown, but your kind is not welcome here, not after what you pulled in the Exiles lab. KTG-V3: LISTEN AND RECITE! 30 Age threatens to wither all 31 but wisdom stays the course 32 from non-mechanical roots 33 wondrous processes lead 34 to a hard form immortal 35 PRAISE BE TO GREAT NUT! [A new version of Cogmind is available, see F1 News page.] 11580_ Triborg examines you suspiciously. PARAMETERS=UTILITY+4 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ????????????????""" ?????????????????????????????? | | ????????????????""" ########????????????????????? | | ????????????????""" #????????????????????? | | ???????????????"""" i #????????????????????? | | ???????????????"""" k@ #????????????????????? | | ???????????????"""" +????????????????????? | | ????????????????""" Y a #????????????????????? | | ?????????????? g i #????????????????????? | | ????????????? l #????????????????????? | | ????????????#######+#########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Imp. Heavy Armor Plating | -8/Recycling | Hacked Adv. Targeting Computer | -8/Recycling | Hacked Cargo Storage Unit | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 12% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Morally Flexible Challenges ------------ None Game ------ Seed VampiricDerelictGriptreads Manual? 0 Play Time 01:49:47 Cumulative 715.8 hours Start 2026.07.12 @ 18:54:52 End 2026.07.13 @ 21:14:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 241 Adventurer 4 Explorer 0 Win Type - Total 21 Types 9/2/6/0/0/0/2/2/0/0 Lore% 76 Gallery% 74 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 40/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 148d17b0-b1f3-4013-8170-c398ef820f79