Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.13 @ 14:26:50 Player: ILikeMonsters1890 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (1445) 1445 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 3746 Bonus ------- High Alert Combat Kills 56 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Treads Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Transmission Jammer > --- WEAPON ----------- Shock Rifle Pulse Rifle Gauss Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Wheel Compact Wheel Heavy Assault Rifle Shotgun Shock Bomb Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Mini Grenade Launcher Energy Gun Heavy EM Shotgun Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 2 | . . 1 1 . Parts Attached 80 | 6 2 35 33 4 Power 19 | 1 . 10 8 . Engine 18 | 1 . 10 7 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 23 | 2 . 11 7 3 Treads 9 | 2 . 2 5 . Leg 1 | . . . 1 . Wheel 10 | . . 6 1 3 Hover . | . . . . . Flight 3 | . . 3 . . Utility 11 | 1 2 2 6 . Device 3 | . 1 . 2 . Storage 5 | 1 . 1 3 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 27 | 2 . 12 12 1 Energy Gun 11 | 1 . 4 6 . Energy Cannon . | . . . . . Ballistic Gun 10 | 1 . 5 4 . Ballistic Cannon 1 | . . . 1 . Launcher 5 | . . 3 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 39 | . . 15 15 9 Power 11 | . . 4 6 1 Propulsion 10 | . . 4 1 5 Utility 4 | . . 1 3 . Weapon 14 | . . 6 5 3 Highest Loss Streak 9 | . . 6 7 9 Average Slot Usage (%) 91 | . 98 87 96 43 Engine 13 | . 14 17 12 6 Core 2 | . . . 4 . Treads 14 | . 28 8 15 11 Wheel 5 | . . 11 2 2 Device 9 | . 1 2 15 6 Storage 10 | . 14 11 9 9 Protection 4 | . 11 8 . . Energy Gun 10 | . 14 5 14 4 Ballistic Gun 12 | . 14 15 10 . Launcher 7 | . . 6 9 4 Naked Turns . | . . . . . Heaviest Build 39 | 13 15 25 39 27 Greatest Support 43 | 40 40 43 40 40 Greatest Overweight (x) 7 | . . 5 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 6 8 10 10 Average Capacity 8 | 5 6 7 9 10 Most Carried 10 | 3 5 8 10 5 Average Carried 4 | . 2 3 6 3 Final Capacity 10 | 6 6 8 10 10 Final Carried 7 | 1 4 7 5 1 Class Distribution -------------------- 25% | Mutant 19% | Skirmisher 15% | Scavenger-Tank 14% | Scavenger-Mutant 12% | Scavenger-Skirmisher 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Skirmisher | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1659 | 233 94 614 715 3 Remotely . | . . . . . Salvage Created 1848 | . 150 819 828 51 Parts 128 | . 7 66 53 2 Haulers Intercepted 5 | . . 2 3 . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 43 | . 4 19 19 1 Guns 20 | . 4 10 6 . AOE 22 | . . 9 12 1 Classes Destroyed 11 | . 3 5 3 . Worker 12 | . . 4 8 . Builder 5 | . . 4 1 . Hauler 5 | . . 2 3 . Recycler 5 | . . 5 . . Operator 1 | . . . 1 . Watcher 6 | . 1 3 2 . Swarmer 21 | . 2 9 10 . Grunt 13 | . 2 9 1 1 Duelist 1 | . . 1 . . Sentry 5 | . . . 5 . Hunter 3 | . . . 3 . Best Kill Streak 11 | . 4 11 8 1 Combat Bots Only 6 | . 4 5 6 1 Max Kills in Single Turn 4 | . 1 3 4 1 Gunslinging . | . . . . . Exploded 3 | . . 2 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3997 | . 139 1232 1754 872 Core 743 | . 25 158 207 353 Absorbed by Shields 102 | . . 102 . . Core Remaining (%) 83 | 100 90 60 . . Volleys Fired 149 | . 20 67 59 3 Largest 4 | . 2 3 4 2 Hottest 187 | . 70 124 187 80 Shots Fired 298 | . 39 114 141 4 Gun 255 | . 39 96 117 3 Cannon 2 | . . . 2 . Launcher 41 | . . 18 22 1 Special . | . . . . . Kinetic 122 | . 20 69 33 . Thermal 65 | . 19 26 20 . Explosive 41 | . . 18 22 1 Electromagnetic 70 | . . 1 66 3 Robot Hit Streak 10 | . 10 7 8 1 Robot Miss Streak 6 | . 4 5 6 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 135 | . 27 44 62 2 Core Hits 131 | . 8 57 60 6 Critical Hits 2 | . . . 1 1 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5148 | . 339 2401 2202 206 Guns 1966 | . 339 652 917 58 Cannons 22 | . . . 22 . Explosions 3130 | . . 1747 1245 138 Melee . | . . . . . Ramming 30 | . . 2 18 10 Kinetic 827 | . 164 457 206 . Thermal 798 | . 175 185 438 . Explosive 2895 | . . 1747 1010 138 Electromagnetic 598 | . . 10 530 58 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . 2 . 15 15 Average Corruption 14 | . 2 . 15 15 Corruption Purged . | . . . . . Effects 83 | . . . 76 7 Message Errors 15 | . . . 14 1 Matter Fused 11 | . . . 11 . Heat Flow Errors 9 | . . . 9 . Energy Discharges 8 | . . . 7 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 9 | . . . 8 1 Data Loss (major) 1 | . . . 1 . Alerts 2 | . . . 1 1 Misdirections 6 | . . . 5 1 Targeting Errors 18 | . . . 17 1 Weapon Failures 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 207 | . . 122 85 . Projectiles . | . . . . . Explosions 207 | . . 122 85 . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 703 | . . 329 372 2 Shots 19 | . . 8 11 . Rammed 12 | . . 1 3 8 Targets Rammed 12 | . . 1 3 8 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 357 | . 126 195 357 59 Average Temperature 78 | . 38 65 92 32 Received Heat Transfer 685 | . 54 136 162 333 Effects 1 | . . . 1 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 4 . 2 . Heat Transferred 1793 | . 518 481 794 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 600 | . 187 393 600 272 Initial 250 | . . 78 150 250 Average 298 | . 92 263 386 232 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 23 | 100 100 21 5 11 Level 1 53 | . . 78 47 88 Level 2 23 | . . . 46 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 3 2 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 6 | . 1 3 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . 1 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 5 | . 1 2 2 . Communications Jammed 2 | . . . 2 . Distress Signals 2 | . . . 2 . Times Spotted 89 | . 12 30 37 10 Peak Tracking Total 7 | . 4 6 7 6 Tactical Retreats 7 | . 2 2 2 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 11 | . . 6 5 . Max in Single Turn 3 | . . 3 2 . Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 13 | . 1 5 4 3 Terminals 6 | . . 2 2 2 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 3 | . 1 1 1 . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 39 | . 2 16 11 10 Successful 25 | . 1 11 7 6 Failed 14 | . 1 5 4 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 22 | . . 5 8 9 Fabricators . | . . . . . Repair Stations 7 | . . 7 . . Recycling Units 7 | . 2 4 1 . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . . 1 Terminal Hacks 12 | . . 3 4 5 Record 2 | . . . 1 1 Robot Analysis 1 | . . . . 1 Alert Level 2 | . . . 2 . Unreport Threat 1 | . . . . 1 Locate Traps 2 | . . 1 . 1 Registered Components 1 | . . . 1 . Zone Layout 3 | . . 2 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 6 . . Scan Component 3 | . . 3 . . Repair 3 | . . 3 . . Recycling Unit Hacks 4 | . 1 2 1 . Report Inventory 2 | . . 1 1 . Retrieve Components 2 | . 1 1 . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 6 | . . 3 1 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 3 . . Time 78 | . . 78 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 13 | . 3 10 . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 3103 | 117 288 1021 1550 127 Spaces Moved 1708 | 79 135 607 817 70 Core 23 | 19 . 2 . 2 Treads 1083 | 60 135 209 636 43 Legs . | . . . . . Wheels 601 | . . 395 181 25 Hover . | . . . . . Flight 1 | . . 1 . . Fastest Speed 50 | 50 160 80 90 90 Average Speed 137 | 133 160 114 149 144 Slowest Speed 400 | 160 160 300 190 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 23 | 6 19 36 41 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 9 | . . 9 . . Terrain Destroyed 347 | . . 120 216 11 Melee . | . . . . . Projectile . | . . . . . AOE 347 | . . 120 216 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 2204 | 91 169 832 1027 85 Wait 146 | . 5 80 61 . Move 1704 | 78 134 606 816 70 Hop . | . . . . . Pick Up 78 | 7 6 32 33 . Fast Attach . | . . . . . Attach 55 | 6 1 26 18 4 Detach 9 | . . 4 5 . Swap 25 | . 1 9 15 . Drop 26 | . 2 7 17 . Fire 149 | . 20 67 59 3 Melee . | . . . . . Ram 6 | . . . . 6 Kick . | . . . . . Crush 6 | . . 1 3 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 16) 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 814 | -9/Materials | Lost 6 parts (1p2n3w) 940 | -9/Materials | Lost 5 parts (2p2n1w) 991 | -9/Materials | Repaired Lgt. Ion Engine 1310 | -9/Materials | Discovered new exit (range 14) 1377 | -9/Materials | Repaired Com. Wheel 1406 | -9/Materials | Repaired Lgt. Ion Engine 1427 | -9/Materials | Entered another Materials area 1427 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1553 | -8/Materials | Crushed by falling debris 1553 | -8/Materials | System corruption reached 10% 1584 | -8/Materials | Lost 7 parts (2p1n2u2w) 2420 | -8/Materials | Build established: Scavenger-Mutant 2779 | -8/Materials | Build established: Skirmisher 2943 | -8/Materials | Discovered new exit (range 16) 2977 | -8/Materials | Entered Storage 2998 | -8/Storage | Lost 4 parts (1p1u2w) 3061 | -8/Storage | Core integrity fell below 50% 3092 | -8/Storage | Core integrity fell below 20% 3104 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- L-31 Rogue Tier: 2 L-series duelists are a melee variant of the grunt class, engaging targets at close range with the support of ranged combat units. They lack the broad protection of the brawler class' armor, but feature an extra layer of dedicated core armor. They are highly accurate with their katana and capable of quickly reducing an opponent's effectiveness by slashing exposed components clean off. >>Alert(Purge) Purged threat record, alert level lowered. >>Layout(Zone) Retrieving Zone 6O layout... Downloaded map data. 03091_ Slammed into S-10 Pest. 03092_ Destabilizing: Core damaged (-27). 03095_ Slammed into S-10 Pest. 03095_ Wheel permanently disabled. 03095_ Destabilizing: Short circuit. 03096_ Broken Wheel destroyed. 03098_ Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????####???????????##???????? | | ??????#"""# # ???????? | | ??????#"R"# # ??????? | | ?????##" "####+#### ??????? | | ?????# !! ???????? | | ?????# ^!! ???????? | | ?????# """ ???????? | | ?????# ^ "Y" ######???????? | | ????## #????????????? | | ????#T #????????????? | | ????## ! #????????????? | | ?????# #????????????? | | ?????# #????????????? | | ????## ###" "# #???##???????? | | ????# ##"G"# ##### #????? | | ????# g Y ##"""# + | | ????# gTs ###### ##### #????? | | ????#s@% #????# #???##???????? | | ????# s #????# #????#???###?? | | ????## #######+######?? ? | | ?????# # ! ##? # | | ?????# # ## "# | | ?????# # / "%# | | ?????# + ####+###?? | | ?????# # ! *##???????? | | ?????# # #???????? | | ?????# # % #???????? | | ?????# ########### #???????? | | ?????#^^^#####"T"######???????? | | ?????# # #??#???????? | | ?????# # #??????????? | | ?????# # #??????????? | | ?????# # #??????????? | | ?????# + """" #??????????? | | ?????# # """" #??????????? | | ?????# # """" #??????????? | | ?????# # """" #??????????? | | ?????# ###########??????????? | | ?????# #????????????????????? | | ?????#####????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Lgt. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed AntimissileSystemFlamer Manual? 0 Play Time 01:15:41 Cumulative 14.7 hours Start 2022.01.12 @ 19:31:05 End 2022.01.13 @ 14:26:50 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06e86808-5d60-4c1c-86b7-440a74a38b34