Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.02 @ 09:30:59 Player: Sooner535 Result: Destroyed by H-66 Slayer via exploding Nuclear Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1274) 1274 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (690) 690 TOTAL SCORE: 5689 Bonus ------- Follower Combat Kills 190 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 209/300 Energy 92/100 System Corruption 4% Temperature Cool (0) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- VTOL Module > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Cooled Pulse Rifle > --- INVENTORY (5) ---- ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Trap Scanner Visual Processing Unit Improved Sensor Array Improved Propulsion Shielding > --- WEAPON ----------- Small Laser Ion Cannon > --- INVENTORY -------- Improved Sensor Array Improved Propulsion Shielding Ion Cannon Rocket Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power 1 | . . . . . 1 . . Propulsion 5 | . . . 1 1 1 . 2 Utility 2 | . . . 1 1 . . . Weapon . | . . . . . . . . Parts Attached 69 | 6 2 3 25 17 1 8 7 Power 11 | 1 . 1 3 3 . 1 2 Engine 8 | 1 . 1 3 3 . . . Core 3 | . . . . . . 1 2 Reactor . | . . . . . . . . Propulsion 23 | 2 . . 12 6 1 1 1 Treads . | . . . . . . . . Leg 9 | . . . 8 1 . . . Wheel 6 | 2 . . 4 . . . . Hover . | . . . . . . . . Flight 8 | . . . . 5 1 1 1 Utility 20 | 1 1 2 4 6 . 5 1 Device 5 | . . . . 1 . 3 1 Storage 7 | 1 1 1 2 2 . . . Processor 3 | . . 1 1 1 . . . Hackware . | . . . . . . . . Protection 5 | . . . 1 2 . 2 . Artifact . | . . . . . . . . Weapon 15 | 2 1 . 6 2 . 1 3 Energy Gun 11 | 2 1 . 6 . . . 2 Energy Cannon 2 | . . . . 1 . . 1 Ballistic Gun 1 | . . . . . . 1 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 2 Parts Lost 34 | . . . 5 9 . 16 4 Power 7 | . . . 1 1 . 3 2 Propulsion 12 | . . . 2 4 . 6 . Utility 6 | . . . . 2 . 4 . Weapon 9 | . . . 2 2 . 3 2 Highest Loss Streak 11 | . . . 3 4 . 11 4 To Critical Strikes . | . . . . . . . . Average Backups 9 | 3 7 7 11 8 2 2 3 Power 1 | . 1 . 2 2 . . . Propulsion 2 | 1 2 2 2 2 . . . Utility 3 | . 2 3 4 2 . 1 1 Weapon 1 | 1 1 1 2 1 2 1 1 Tool/Special . | . . . . . . . . Unused Backups 17 | . 5 1 6 3 . 2 . Power 2 | . . . 1 1 . . . Propulsion 5 | . 4 . 1 . . . . Utility 7 | . . 1 2 2 . 2 . Weapon 3 | . 1 . 2 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 86 | . 95 100 91 88 82 54 4 Engine 10 | . 14 14 10 8 13 3 . Leg 15 | . . . 23 24 . . . Wheel 10 | . 28 28 7 . . . . Flight 2 | . . . . 7 38 20 . Storage 12 | . 24 23 11 7 . . . Processor 13 | . . 4 21 15 7 6 . Protection 1 | . . . . 6 . 3 . Energy Gun 18 | . 28 28 17 15 7 2 2 Peak Build Rating 29 | 6 7 7 14 21 23 29 15 Average Rating 10 | 3 6 6 11 15 22 19 3 On Entrance 9 | . 6 7 7 12 19 23 . Naked Turns 99 | . . . . . . 8 91 Heaviest Build 47 | 13 15 17 31 47 18 20 15 Greatest Support 42 | 32 32 32 42 42 23 23 4 Greatest Overweight (x) 9 | . . . 9 2 . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 20 5 5 5 Average Capacity 10 | 7 8 8 12 12 5 5 5 Most Carried 15 | 8 8 8 15 13 3 4 5 Average Carried 9 | 4 7 7 11 8 2 2 3 Final Capacity 15 | 8 8 8 15 5 5 5 5 Final Carried 13 | 6 8 8 13 4 2 2 1 Class Distribution -------------------- 52% | Scavenger-Mutant 39% | Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Matter Collected 882 | 161 51 62 348 222 . 12 26 Remotely . | . . . . . . . . Salvage Created 1444 | . 51 47 760 441 . 69 76 Parts 85 | . 5 4 45 17 . 9 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Combat Hostiles Destroyed 40 | . 3 3 17 9 . 5 3 Melee 1 | . . . . . . . 1 Guns 34 | . 3 3 17 8 . 2 1 Cannons 2 | . . . . . . 1 1 AOE 3 | . . . . 1 . 2 . Classes Destroyed 9 | . 1 . 5 2 . 1 . Worker 2 | . . . 1 1 . . . Builder 1 | . . . 1 . . . . Recycler 1 | . . . 1 . . . . Operator 1 | . . . . 1 . . . Swarmer 13 | . 3 3 4 . . . 3 Cutter 4 | . . . . . . 4 . Grunt 15 | . . . 9 6 . . . Sentry 7 | . . . 4 2 . 1 . Hunter 1 | . . . . 1 . . . Best Kill Streak 5 | . 3 3 3 4 . 5 3 Combat Bots Only 5 | . 3 3 3 2 . 5 3 Max Kills in Single Turn 2 | . 1 1 2 1 . 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 1 . 2 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Hostile Shots Fired 454 | . 11 11 87 120 . 148 77 Missed 154 | . 1 . 26 36 . 71 20 Hits 300 | . 10 11 61 84 . 77 57 Melee 19 | . . . . . . 19 . Projectile 281 | . 10 11 61 84 . 58 57 AOE 6 | . . . . 2 . 3 1 Critical Strikes 12 | . . . 1 2 . 9 . Damage Taken 4702 | . 72 92 900 1125 . 1281 1232 Core 1857 | . . 16 208 64 . 698 871 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 124 | . . . . . . 124 . Regen/Repaired (Parts) 87 | . . . 87 . . . . Core Remaining (%) 65 | 100 . 93 48 88 . . . Volleys Fired 136 | . 9 8 62 41 . 11 5 Largest 2 | . 2 2 2 2 . 2 2 Hottest 121 | . 90 90 121 100 . 100 80 Shots Fired 234 | . 18 16 108 71 . 15 6 Gun 215 | . 18 16 108 61 . 9 3 Cannon 15 | . . . . 8 . 4 3 Launcher 4 | . . . . 2 . 2 . Special . | . . . . . . . . Kinetic 5 | . . . . . . 5 . Thermal 211 | . 12 16 100 69 . 8 6 Explosive 4 | . . . . 2 . 2 . Electromagnetic 14 | . 6 . 8 . . . . Robot Hit Streak 21 | . 4 4 16 21 . 4 6 Robot Miss Streak 4 | . 1 3 4 3 . 2 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . 2 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 150 | . 12 9 61 54 . 10 4 Core Hits 81 | . 5 3 31 29 . 10 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 1 . 4 . . . . Burn 5 | . 1 . 4 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2526 | . 138 109 788 895 . 484 112 Guns 1790 | . 138 109 788 583 . 113 59 Cannons 210 | . . . . 93 . 70 47 Explosions 516 | . . . . 215 . 301 . Melee . | . . . . . . . . Ramming 10 | . . . . 4 . . 6 Kinetic 93 | . . . . . . 93 . Thermal 1785 | . 84 109 720 676 . 90 106 Explosive 516 | . . . . 215 . 301 . Electromagnetic 122 | . 54 . 68 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 1 1 . . . 2 4 Average Corruption 1 | . 1 1 . . . 2 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . 4 4 . . . . 3 Message Errors 2 | . 1 . . . . . 1 Matter Fused 5 | . 3 2 . . . . . Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . 1 . . . . . Data Loss (major) 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 68 | . . . . . . 68 . Projectiles . | . . . . . . . . Explosions 68 | . . . . . . 68 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 132 | . . . . 34 . 95 3 Shots 4 | . . . . 2 . 2 . Rammed 2 | . . . . . . . 2 Targets Rammed 3 | . . . . 1 . . 2 Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 323 | . 90 240 323 314 47 6 132 Average Temperature 83 | . 36 123 68 114 22 6 51 Received Heat Transfer 987 | . . . 372 387 . 153 75 Effects 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . 1 5 3 . . . Heat Transferred 4587 | . 286 309 2141 1505 . 161 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 91 | 100 100 100 83 100 100 100 100 Level 1 8 | . . . 16 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 260 | . 70 75 260 88 36 90 104 Initial 32 | . . . 5 17 32 18 28 Average 78 | . 11 13 134 27 27 49 42 Influence Increases 1568 | . 70 85 715 318 14 190 176 Destroy 0b10 Robot/C 960 | . 60 60 500 180 . 100 60 Destroy 0b10 Robot/NC 35 | . . . 25 10 . . . Destroy Leader 244 | . 10 10 134 60 . 20 10 Allied During Kill 14 | . . . 14 . . . . Successful Hack 62 | . . . 10 7 14 . 31 Destroy Structure 28 | . . . 2 16 . 10 . Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 210 | . . 15 30 30 . 60 75 Influence Decreases 1494 | . 70 70 687 289 60 161 157 Entered New Map 111 | . . . 10 26 40 8 27 Time Decay 1070 | . 70 70 607 213 20 . 90 Lost Part 293 | . . . 50 50 . 153 40 Lost Ally 20 | . . . 20 . . . . Squads Dispatched 11 | . 1 . 2 4 . 4 . Investigation 2 | . . . 1 1 . . . Extermination . | . . . . . . . . Reinforcement 9 | . 1 . 1 3 . 4 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Distress Signals 4 | . 1 . 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 8 4 30 18 . 22 12 Peak Tracking Total 12 | . 4 3 5 4 . 12 6 Tactical Retreats 12 | . . 1 2 2 . 4 3 Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Traps Triggered 7 | . 1 . 4 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Accessed 23 | . 4 . 10 4 3 . 2 Terminals 18 | . 3 . 8 3 2 . 2 Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . 1 . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 59 | . 13 . 28 10 3 . 5 Successful 33 | . 7 . 17 3 3 . 3 Failed 26 | . 6 . 11 7 . . 2 Catastrophic 2 | . . . 1 . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 45 | . 10 . 20 8 2 . 5 Fabricators 1 | . . . . . 1 . . Repair Stations 5 | . . . 5 . . . . Recycling Units 6 | . 3 . 3 . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 24 | . 5 . 11 3 2 . 3 Record 5 | . 3 . 2 . . . . Prototype ID Bank 1 | . . . 1 . . . . Open DSF 2 | . . . . . 1 . 1 Emergency Access Points 5 | . . . 4 1 . . . Scanalyzer Index 1 | . . . . 1 . . . Alert Level 1 | . . . 1 . . . . Locate Traps 4 | . 1 . 1 . 1 . 1 Maintenance Status 1 | . . . . . . . 1 Patrol Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Registered Components 1 | . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks 4 | . . . 4 . . . . Scan Component 2 | . . . 2 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . . Process 1 | . 1 . . . . . . Report Inventory 2 | . 1 . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 4 . 10 4 1 . 2 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 2 . . . . Time 52 | . . . 52 . . . . Parts Recycled . | . . . . . . . . Recycled Matter 15 | . 15 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 36 | . . . 36 . . . . Total Damage 546 | . . . 546 . . . . Kills 10 | . . . 10 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Active Infowar (turns) 2545 | . . . 1816 530 46 153 . Optics 2545 | . . . 1816 530 46 153 . Sensors 217 | . . . . 80 46 91 . Traps 50 | . . . . . . 50 . T.N.C. 79 | . . . . 79 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Turns Passed 3903 | 62 465 495 1964 530 46 161 180 Spaces Moved 2684 | 48 365 418 876 395 114 242 226 Core 250 | 7 . . 2 . . 17 224 Treads . | . . . . . . . . Legs 777 | . . . 596 181 . . . Wheels 1102 | 41 365 418 278 . . . . Hover . | . . . . . . . . Flight 555 | . . . . 214 114 225 2 Fastest Speed 24 | 50 100 100 80 27 24 24 50 Average Speed 88 | 92 100 100 112 79 24 30 65 Slowest Speed 500 | 100 100 100 500 265 24 50 275 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . 1 1 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 5 55 76 55 32 5 83 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 30 | . . . . 17 . 13 . Melee . | . . . . . . . . Projectile 3 | . . . . 2 . 1 . AOE 27 | . . . . 15 . 12 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total 3981 | 65 449 479 1748 542 130 315 253 Wait 942 | . 56 45 722 60 16 39 4 Move 2673 | 47 364 417 875 394 111 239 226 Hop 2 | . . . . . 1 1 . Pick Up 96 | 12 10 3 40 12 . 12 7 Fast Attach . | . . . . . . . . Attach 55 | 6 1 1 14 14 2 10 7 Detach 1 | . . . . 1 . . . Swap 24 | . 2 2 13 7 . . . Drop 49 | . 7 3 22 12 . 3 2 Fire 136 | . 9 8 62 41 . 11 5 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick 1 | . . . . 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 12) 528 | -10/Materials | Entered Mines 535 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 932 | -10/Mines | Discovered new exit (range 10) 1013 | -10/Mines | Received a Mining Laser from a helpful Derelict 1023 | -10/Mines | Entered Materials 1023 | -9/Materials | Accompanied by 1 ally 1023 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1226 | -9/Materials | Discovered new exit (range 13) 1493 | -9/Materials | Lost 3 parts (2n1w) 1597 | -9/Materials | Build established: Scavenger-Mutant 1963 | -9/Materials | Discovered new exit (range 10) 2034 | -9/Materials | Repaired Aluminum Leg 2063 | -9/Materials | Repaired Sml. Laser? 2843 | -9/Materials | Core integrity fell below 50% 2987 | -9/Materials | Entered another Materials area 2987 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3386 | -8/Materials | Lost 4 parts (2n2w) 3517 | -8/Materials | Discovered new exit (range 3) 3517 | -8/Materials | Entered Factory 3517 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3547 | -7/Factory | Discovered new exit (range 14) 3562 | -7/Factory | Identified exit to DSF 3563 | -7/Factory | Entered DSF 3585 | -7/DSF | Additional patrols routed to DSF 3674 | -7/DSF | Lost 11 parts (2p4n2u3w) 3696 | -7/DSF | Core integrity fell below 50% 3716 | -7/DSF | Discovered new exit (range 15) 3719 | -7/DSF | Core integrity fell below 20% 3724 | -7/DSF | Entered Factory 3724 | -6/Factory | Evolved 2 slots: Propulsion x2 3746 | -6/Factory | Lost 5 parts (1p2n2u) 3794 | -6/Factory | Core integrity fell below 50% 3883 | -6/Factory | Core integrity fell below 20% 3904 | -6/Factory | Destroyed by H-66 Slayer via exploding Nuclear Reactor Last Messages --------------- 03885_ Dropped VTOL Module. 03885_ Acquired VTOL Module. 03887_ K-01 Serf collects debris. 03889_ S-27 Virus destroyed. 03890_ K-01 Serf cleans the Nuclear Reactor. 03891_ Slug penetrates Nuclear Reactor. 03891_ K-01 Serf collects debris. 03892_ Lgt. Fission Core destroyed. 03894_ K-01 Serf collects debris. 03894_ Slug penetrates Nuclear Reactor. 03896_ Acquired Lgt. Nuclear Core. 03897_ K-01 Serf cleans the Nuclear Reactor. 03898_ Slug penetrates K-01 Serf. 03898_ K-01 Serf destroyed. 03898_ S-27 Virus destroyed. 03902_ Penetrated by Slug. 03904_ Nuclear Reactor explodes. 03904_ Ion Cannon destroyed. 03904_ Lgt. Nuclear Core destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##############???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????? ?????????????????# #???? | | ????????????? ??????????????# #???? | | ???????????? ?????????????# #???? | | ???????????? ????????????# ! #???? | | ??????????? ??????????# #???? | | ?????????? ??????????# #???# | | ?????????? #################+######???# | | ?????????? ####### | | ?????????? ## | | ?????????? 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""" """ """ | | ????????????????? = k | | ????????????????? ! ? | | ???????????????? ####"T?## | | ????????????????###+#####;####???##??############# | | ????????????????????????# ???????????????????# | | ????????????????????????# ???????????????????# | | ????????????????????????? ???????????????????# | | ???? ??????????????? ???????????????????# "" | | ??? ????????????? ???????????????????# "" | | ??? ??????????? ???????????????????# | | ??? #?????????? ???????????????????# | | ???# #?????????? ???????????????????# | | ???# ###+###########????????????????##### | | ???# ################## | | ???# ### | | ???# ######## #?? | | ???? ! #??????# #?? | | ##### ? != """#+########## #?? | | " # #?????#"" ###" # "" ## #?? | | " + #?????#" " + #?? | | # #????##" " ####?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 47% | -9/Materials Sml. Laser | 42% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- 5k Club Can't Catch Me Close Call Fist Fight Let's See Who's Tougher Shopping List Challenges ------------ None Game ------ Seed HeartColdPick Manual? 0 Play Time 01:08:29 Cumulative 4.0 hours Start 2025.09.01 @ 21:24:07 End 2025.09.02 @ 09:30:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 62% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cf1c6ed-285f-4450-8e4b-5f9b8214218d