Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 11:52:06 Player: LegoMDS Result: Destroyed by DA-KID(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1007) 1007 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 4377 Bonus ------- Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 100/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Cooling System Hacking Suite Enhanced Flamer CR-A16's Pointy Stick Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Rocket Array > --- INVENTORY -------- Light Ion Engine Cooling System Improved Targeting Computer Hacking Suite Heavy Assault Rifle Enhanced Flamer CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Array Impact Weapon Hammer Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 34 | 5 6 14 2 5 2 Power 4 | 1 2 1 . . . Engine 3 | 1 1 1 . . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 5 1 . . Treads . | . . . . . . Leg 8 | 2 . 5 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 3 . 1 1 Device 2 | . 1 1 . . . Storage 1 | 1 . . . . . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 15 | 1 3 5 1 4 1 Energy Gun 3 | . 2 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 1 2 1 2 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 . 2 . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 16 | . 2 6 . . 8 Power 3 | . 1 1 . . 1 Propulsion 7 | . . 4 . . 3 Utility 2 | . . 1 . . 1 Weapon 4 | . 1 . . . 3 Highest Loss Streak 6 | . 2 2 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 93 97 100 100 90 Engine 9 | . 5 10 11 11 10 Core 1 | . 7 . . . . Leg 31 | . 28 31 33 33 28 Device 4 | . 9 8 . . . Storage 11 | . 14 11 11 11 11 Processor 8 | . . 10 11 11 11 Protection 6 | . . 2 11 11 10 Energy Gun 6 | . 17 9 . . . Ballistic Gun 14 | . 9 10 22 21 8 Launcher 1 | . . 1 . . 10 Peak Build Rating 22 | 5 11 16 16 22 19 Average Rating 15 | 3 9 15 15 18 17 On Entrance 10 | . 5 10 15 16 19 Naked Turns . | . . . . . . Heaviest Build 27 | 12 16 23 22 27 23 Greatest Support 30 | 20 20 30 30 30 30 Greatest Overweight (x) 1 | . . 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 5 5 8 8 8 8 Average Carried 6 | 2 3 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 5 8 7 8 6 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 814 | 233 148 299 . 134 . Remotely . | . . . . . . Salvage Created 1393 | . 543 765 . . 85 Parts 93 | . 22 62 . . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 31 | . 5 19 . . 7 Guns 23 | . 5 18 . . . AOE 8 | . . 1 . . 7 Classes Destroyed 10 | . 5 3 . . 2 Worker 5 | . 1 4 . . . Builder 5 | . 1 4 . . . Recycler 1 | . 1 . . . . Operator 1 | . . 1 . . . Watcher 2 | . 1 1 . . . Swarmer 7 | . . 7 . . . Grunt 12 | . 5 7 . . . Sentry 5 | . . 5 . . . Z-Light 3 | . . . . . 3 Assembled 3 | . . . . . 3 Best Kill Streak 8 | . 3 8 . . 3 Combat Bots Only 6 | . 2 6 . . 3 Max Kills in Single Turn 6 | . 1 6 . . 3 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 1 . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 238 | . 34 149 . . 55 Missed 76 | . 11 43 . . 22 Damage Taken 2521 | . 333 1199 . . 989 Core 464 | . 43 212 . . 209 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 115 | . . . . 115 . Core Remaining (%) 91 | 100 82 . . . . Volleys Fired 152 | . 50 85 . . 17 Largest 2 | . 2 2 . . 2 Hottest 115 | . 115 88 . . 68 Shots Fired 234 | . 83 132 . . 19 Gun 227 | . 83 131 . . 13 Cannon . | . . . . . . Launcher 7 | . . 1 . . 6 Special . | . . . . . . Kinetic 141 | . 27 101 . . 13 Thermal 86 | . 56 30 . . . Explosive 7 | . . 1 . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 16 11 . . 4 Robot Miss Streak 11 | . 6 5 . . 11 Penetration Max . | . . . . . . Secondary Targets 6 | . . 6 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 143 | . 49 91 . . 3 Core Hits 99 | . 20 45 . . 34 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . 4 . . . Critical Strikes 11 | . 5 6 . . . Burn 7 | . 5 2 . . . Destroy 4 | . . 4 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3545 | . 670 1774 . . 1101 Guns 2137 | . 670 1430 . . 37 Cannons . | . . . . . . Explosions 1408 | . . 344 . . 1064 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1377 | . 188 1152 . . 37 Thermal 760 | . 482 278 . . . Explosive 1325 | . . 261 . . 1064 Electromagnetic 83 | . . 83 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 2 | . . . . . 2 Projectiles . | . . . . . . Explosions 2 | . . . . . 2 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 72 | . 72 51 . . 30 Average Temperature 19 | . 21 17 . . 15 Received Heat Transfer 939 | . 183 477 . . 279 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 2553 | . 1739 814 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 402 | . 137 402 156 . . Initial 156 | . . 18 156 . . Average 119 | . 61 156 156 . . Maximum Alert Level 2 | . . 2 . . . Low Security (%) 85 | 100 100 75 100 . . Level 1 11 | . . 18 . . . Level 2 3 | . . 5 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 4 | . 3 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 8 27 . . 9 Peak Tracking Total 8 | . 3 8 . . 3 Tactical Retreats 3 | . 2 1 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 3 | . . 3 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 3 | . 2 1 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 2 2 . . . Successful 2 | . 1 1 . . . Failed 2 | . 1 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Prototype ID Bank 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 147 | . . . . 147 . Highest-Rated Ally 38 | . . . . 38 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 3046 | 42 558 995 31 1113 307 Spaces Moved 2063 | 29 340 541 24 910 219 Core 8 | 6 . . . . 2 Treads . | . . . . . . Legs 2055 | 23 340 541 24 910 217 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 Average Speed 121 | 105 120 125 120 120 119 Slowest Speed 190 | 120 120 190 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 60 52 10 90 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 73 | . . 8 . . 65 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 72 | . . 8 . . 64 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2370 | 40 406 728 25 933 238 Wait 75 | . 3 66 . 6 . Move 2058 | 28 339 540 23 909 219 Hop . | . . . . . . Pick Up 37 | 7 8 16 . 6 . Fast Attach . | . . . . . . Attach 20 | 5 5 7 1 . 2 Detach . | . . . . . . Swap 14 | . 1 7 1 5 . Drop 14 | . . 7 . 7 . Fire 152 | . 50 85 . . 17 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sto]) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 7) 574 | -10/Materials | Discovered new exit (range 16) 601 | -10/Materials | Entered another Materials area 601 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 897 | -9/Materials | Build established: Scavenger-Mutant 1060 | -9/Materials | Discovered new exit (range 18) 1112 | -9/Materials | Discovered new exit (range 6) 1174 | -9/Materials | Discovered new exit (range 19) 1393 | -9/Materials | Discovered new exit (range 12) 1466 | -9/Materials | Core integrity fell below 50% 1596 | -9/Materials | Entered Mines 1597 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1619 | -9/Mines | Build established: Mutant 1627 | -9/Mines | Entered Zion 1678 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1718 | -7/Zion | Discovered new exit (range 18) 1792 | -7/Zion | Found CR-A16's Pointy Stick 1936 | -7/Zion | Learned location of 1 exit from Lower Caves 1940 | -7/Zion | Learned Factory emergency access door positions 1991 | -7/Zion | Learned Factory emergency access door positions 2143 | -7/Zion | Found Prototype Launcher 2144 | -7/Zion | Identified Rocket Array 2528 | -7/Zion | Met Imprinter 2550 | -7/Zion | Imprinted 2552 | -7/Zion | Declared Zion's savior 2714 | -7/Zion | Opened final containment barrier to the Deep Caves 2737 | -7/Zion | Discovered new exit (range 3) 2737 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2740 | -7/Zion | Entered Deep Caves 2740 | -7/Deep Caves | Accompanied by 4 allies 2933 | -7/Deep Caves | Attacked by Z-Imprinter 2961 | -7/Deep Caves | Z-Facility disabled 2962 | -7/Deep Caves | Destroyed Z-Imprinter 3042 | -7/Deep Caves | Core integrity fell below 20% 3047 | -7/Deep Caves | Destroyed by DA-KID(z) with Zionite Laser-S Last Messages --------------- Hvy. Assault Rifle destroyed. OH-D9B(z) destroyed. 1H-NNA(z) destroyed. XL-MJ2(o) is busy at the terminal. Aluminum Leg destroyed. 3C-8ST(o) is busy at the terminal. Z-Facility disabled. Destroyed Prototype Protection. Destroyed Prototype Hover Unit. Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." [Achievement: Are We The Baddies?] Z-Imprinter destroyed. Lgt. Ion Engine destroyed. 6T-P1U(z) destroyed. Rocket Array destroyed. Hrd. Light Armor Plating destroyed. Aluminum Leg destroyed. The unstable cave ceiling collapses. Hvy. Battle Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????""""""""" | | ????????????????????????"""""""""" | | ????????????????????????""""""" | | ????????????????????????"""""""""" | | ????????????????????????"""""""""" | | ????????????????????????"""""""""" | | ????????????????????????""""""""" | | ???????????????????????"""""" 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"" """ | | ????? @ | | ????? | | ????? | | ????? | | ????? | | ?????? | | ?????? ! z z ##### | | ??????? # [%! ####????## # | | ?????????# = ##?????????##### | | ?????????# # #####??????????????? | | ?????????## # ##########??????????????????? | | ??????????########?##????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed RainbowXenonDiverter Manual? 0 Play Time 00:33:51 Cumulative 16.5 hours Start 2024.08.06 @ 11:20:28 End 2024.08.06 @ 11:52:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 11 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bbacf136-e086-496c-b4ed-2e0bd7935561