Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.28 @ 02:31:00 Player: kawyua Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (95) 475 Value Destroyed (2989) 2989 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (6438) 6438 TOTAL SCORE: 17922 Bonus ------- High Alert Combat Kills 81 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -143 Cogmind --------- Core Integrity 1551/1600 Matter 285/300 Energy 266/270 System Corruption 2% Temperature Cool (8) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Mini Fusion Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Advanced Power Amplifier Advanced Heat Sink Machine Analyzer Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Phase Shifter Advanced Cloaking Device Centrium Light Armor Plating Ghost Barrier > --- WEAPON (2) ------- Vortex Driver > --- INVENTORY (5) ---- Impulse Thruster Array System Restoration Module Micro-nuke Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Machine Analyzer Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Phase Shifter Advanced Cloaking Device Centrium Light Armor Plating Ghost Barrier > --- WEAPON ----------- Vortex Driver Enhanced Force Lance > --- INVENTORY -------- Impulse Thruster Array System Restoration Module Micro-nuke Launcher [Rating: 184] Favorites ----------- Power Mini Fusion Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Advanced Power Amplifier Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Acc Slots Evolved 18 | . . . 2 2 2 2 2 2 . . . . 2 . 2 2 Power 2 | . . . . . . 1 . . . . . . 1 . . . Propulsion 5 | . . . 1 1 . . 1 . . . . . 1 . . 1 Utility 11 | . . . 1 1 2 1 1 2 . . . . . . 2 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 204 | 5 9 16 38 42 17 9 5 18 1 2 13 . 3 . 19 7 Power 29 | 1 1 . 1 7 2 1 2 2 . . 4 . . . 6 2 Engine 11 | 1 1 . 1 5 2 . 1 . . . . . . . . . Core 7 | . . . . 2 . 1 1 1 . . 1 . . . 1 . Reactor 11 | . . . . . . . . 1 . . 3 . . . 5 2 Propulsion 46 | 2 2 2 10 14 4 . 1 3 . 1 1 . 1 . 4 1 Treads 13 | . 2 . 8 3 . . . . . . . . . . . . Leg 7 | . . 2 1 4 . . . . . . . . . . . . Wheel 3 | 2 . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 23 | . . . . 7 4 . 1 3 . 1 1 . 1 . 4 1 Utility 72 | 1 2 5 11 10 7 6 2 8 1 1 6 . 2 . 8 2 Device 39 | . . 3 3 5 2 3 2 8 1 1 3 . 2 . 5 1 Storage 4 | 1 2 . 1 . . . . . . . . . . . . . Processor 11 | . . . . 3 2 2 . . . . 1 . . . 2 1 Hackware 4 | . . . . . 2 1 . . . . 1 . . . . . Protection 14 | . . 2 7 2 1 . . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 57 | 1 4 9 16 11 4 2 . 5 . . 2 . . . 1 2 Energy Gun 12 | 1 . 1 5 3 . . . . . . 1 . . . 1 . Energy Cannon 5 | . . . . . 1 . . 2 . . 1 . . . . 1 Ballistic Gun 14 | . 3 4 3 4 . . . . . . . . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . . . . Launcher 10 | . . 1 2 2 2 2 . 1 . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . Impact Weapon 8 | . 1 1 5 . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 2 . . . . . . . 1 Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 3 2 . . 1 . . 7 . . . 2 . Parts Lost 42 | . 4 4 6 13 1 1 2 4 . . . 2 . . 4 1 Power 9 | . 1 1 . 2 1 . 1 1 . . . . . . 1 1 Propulsion 12 | . 2 1 2 5 . . . 1 . . . . . . 1 . Utility 11 | . . . 2 3 . 1 . 2 . . . 2 . . 1 . Weapon 10 | . 1 2 2 3 . . 1 . . . . . . . 1 . Highest Loss Streak 6 | . 3 3 2 3 1 1 2 6 . . . 2 . . 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 87 87 95 93 95 98 99 91 94 94 92 93 88 90 81 81 Engine 6 | . 14 9 7 6 6 6 11 2 . . . . . . . . Core 1 | . . . . 1 . 5 . 4 5 5 4 . . . . 2 Reactor 2 | . . . . . . . . 2 5 5 5 10 9 9 10 9 Treads 10 | . 15 20 21 16 . . . . . . . . . . . . Leg 3 | . . 7 6 10 . . . . . . . . . . . . Wheel 2 | . 8 . 4 . . . . . . . . . . . . . Flight 9 | . . . . 8 29 26 29 23 21 21 21 21 22 23 16 14 Device 18 | . . 8 10 19 20 20 22 33 42 42 36 30 31 33 29 28 Storage 7 | . 20 14 11 6 . . . . . . . . . . . . Processor 5 | . . . . 1 13 18 17 13 10 10 10 10 9 9 12 14 Hackware 1 | . . . . . 2 . . . . . 2 5 4 4 4 4 Protection 3 | . . . 11 4 7 6 5 . . . . 4 . . . 4 Energy Gun 3 | . 1 . 10 7 . . . . . . 3 5 4 4 . . Ballistic Gun 7 | . 25 11 5 7 . . . . . . . . . . . . Impact Weapon 1 | . . 4 2 . 1 6 5 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 4 5 5 5 5 4 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 67 | 11 67 49 61 62 23 29 34 40 40 41 48 44 42 42 56 54 Greatest Support 80 | 20 40 40 60 80 30 30 36 41 41 43 45 45 52 52 52 55 Greatest Overweight (x) 4 | 3 3 2 4 3 1 . . . . . 1 . . . 1 . Average Overweight (x) . | 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 17 20 20 16 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 8 19 20 20 20 5 5 5 5 5 5 5 5 5 4 5 5 Average Carried 11 | 5 11 19 18 16 4 4 4 4 5 5 4 5 2 2 4 4 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 7 19 20 20 5 5 5 4 5 5 5 5 5 2 4 5 5 Class Distribution -------------------- 33% | Mutant 21% | Scavenger-Mutant 10% | Infiltrator-Ninja 8% | Generator-Ninja 7% | Scout 6% | Hacker-Ninja 6% | Generator-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Generator-Ninja | -3/Research Generator-Ninja | -3/DSF Generator-Assassin | -2/Research Generator-Ninja | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Acc Matter Collected 3070 | 214 239 401 601 541 189 112 66 114 108 18 203 . . . 200 64 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3095 | . 397 508 868 729 192 25 39 135 . . . . . . . 202 Parts 176 | . 28 30 48 37 10 . 3 9 . . . . . . . 11 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . 1 Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . . . . Prevented 5 | . . . . . . . . . . 5 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Acc Combat Hostiles Destroyed 79 | . 11 16 24 16 . . 4 6 . . . . . . . 2 Melee 7 | . . 3 1 . . . . 1 . . . . . . . 2 Guns 42 | . 11 2 17 12 . . . . . . . . . . . . Cannons 12 | . . 8 2 . . . . 2 . . . . . . . . AOE 16 | . . 2 3 4 . . 4 3 . . . . . . . . Classes Destroyed 15 | . 4 3 3 1 1 . 1 . . . . . . . . 2 Worker 1 | . 1 . . . . . . . . . . . . . . . Builder 5 | . 1 . 1 . 3 . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . 1 Recycler 3 | . . 1 . . 2 . . . . . . . . . . . Operator 2 | . . . . . 2 . . . . . . . . . . . Drone 1 | . . . . . . . 1 . . . . . . . . . Watcher 4 | . . . . 2 . 1 . 1 . . . . . . . . Swarmer 25 | . 3 2 6 4 . . 4 6 . . . . . . . . Grunt 38 | . 8 13 9 8 . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . Sentry 11 | . . . 7 4 . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . 2 Assembled 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 6 | . 4 4 4 5 6 1 4 3 . . . . . . . 2 Combat Bots Only 5 | . 3 4 3 5 . . 4 3 . . . . . . . 2 Max Kills in Single Turn 3 | . 1 1 1 2 3 1 3 2 . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 1 2 . . 2 2 . . . . . . . . Melee 1 | . . 1 1 . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Acc Damage Taken 6166 | . 440 804 1356 1554 176 213 182 374 16 . 97 276 . . 387 291 Core 1049 | . 61 170 114 210 48 104 . 93 . . 43 109 . . 48 49 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 140 | . . 10 7 41 . 16 26 9 . . . 31 . . . . Core Remaining (%) 80 | 100 . 7 71 61 93 87 100 . . . . 78 . 100 96 96 Volleys Fired 277 | . 40 45 65 63 8 . 4 26 3 3 1 13 1 . 3 2 Largest 2 | . 2 2 2 2 1 . 1 1 1 1 1 1 1 . 1 1 Hottest 100 | . 60 59 96 88 65 . 43 98 98 98 100 40 40 . 40 100 Shots Fired 452 | . 80 70 125 113 8 . 4 26 3 3 1 13 1 . 3 2 Gun 355 | . 80 38 108 112 . . . . . . . 13 1 . 3 . Cannon 81 | . . 30 13 . 5 . . 24 3 3 1 . . . . 2 Launcher 16 | . . 2 4 1 3 . 4 2 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 240 | . 65 68 45 62 . . . . . . . . . . . . Thermal 176 | . 15 . 76 50 5 . . 24 3 3 . . . . . . Explosive 16 | . . 2 4 1 3 . 4 2 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Entropic 20 | . . . . . . . . . . . 1 13 1 . 3 2 Robot Hit Streak 19 | . 12 6 19 17 8 . . 2 . . . . . . . . Robot Miss Streak 3 | . 3 2 2 2 1 . 3 1 . . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . Shots Hit Robots 308 | . 57 51 96 87 3 1 . 8 . . . . . . . 5 Core Hits 143 | . 21 19 43 37 9 . 5 6 . . . . . . . 3 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 2 . . . . . . . . . . . . . . Critical Strikes 10 | . 2 2 2 3 . . . . . . . . . . . 1 Burn 4 | . . . 1 3 . . . . . . . . . . . . Destroy 3 | . 2 . 1 . . . . . . . . . . . . . Smash 2 | . . 2 . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 129 | . 3 15 26 13 7 15 . 14 . . 5 . 7 . 6 18 Impact 67 | . 3 15 26 3 2 15 . 3 . . . . . . . . Slashing 10 | . . . . 5 5 . . . . . . . . . . . Piercing 47 | . . . . . . . . 11 . . 5 . 7 . 6 18 Sneak Attacks 3 | . . 1 . 1 . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7091 | . 503 1073 1730 1558 767 53 381 698 . . . . . . . 328 Guns 2929 | . 503 195 1009 1222 . . . . . . . . . . . . Cannons 685 | . . 428 93 . . . . 164 . . . . . . . . Explosions 2162 | . . 222 228 256 677 . 381 398 . . . . . . . . Melee 1295 | . . 228 380 80 90 53 . 136 . . . . . . . 328 Ramming 20 | . . . 20 . . . . . . . . . . . . . Kinetic 2070 | . 389 623 410 648 . . . . . . . . . . . . Thermal 1747 | . 114 . 692 777 . . . 164 . . . . . . . . Explosive 1959 | . . 222 228 53 677 . 381 398 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 733 | . . 228 380 . . 53 . 72 . . . . . . . . Slashing 170 | . . . . 80 90 . . . . . . . . . . . Piercing 392 | . . . . . . . . 64 . . . . . . . 328 Highest Corruption 4 | . . . 4 . . 1 1 1 1 1 1 . . . . 2 Average Corruption 2 | . . . 4 . . 1 1 1 1 1 1 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . 6 . Effects 35 | . . . 25 . . . 1 3 1 . 1 . . . . 4 Message Errors 10 | . . . 9 . . . . . . . . . . . . 1 Matter Fused 7 | . . . 2 . . . . 2 . . 1 . . . . 2 Heat Flow Errors 3 | . . . 3 . . . . . . . . . . . . . Energy Discharges 8 | . . . 6 . . . 1 . . . . . . . . 1 Parts Rejected 2 | . . . 2 . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . . . . . Misfires 2 | . . . 2 . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 355 | . . 124 29 21 81 18 35 47 . . . . . . . . Projectiles 13 | . . . 6 . . . . 7 . . . . . . . . Explosions 214 | . . 29 8 21 81 . 35 40 . . . . . . . . Melee 128 | . . 95 15 . . 18 . . . . . . . . . . Knockbacks 5 | . . 1 3 . . . . 1 . . . . . . . . Impact 2 | . . . 1 . . . . 1 . . . . . . . . Kinetic 3 | . . 1 2 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 373 | . . . 44 121 152 . 56 . . . . . . . . . Shots 7 | . . . 2 2 2 . 1 . . . . . . . . . Rammed 2 | . . . 2 . . . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 443 | . 76 26 443 66 80 . 9 344 157 153 86 18 . . 6 50 Average Temperature 60 | . 23 12 117 18 35 . 5 110 34 110 25 18 . . 1 26 Received Heat Transfer 1960 | . 180 357 549 729 . 6 27 . 9 . 48 46 . . 9 . Effects 2 | . . . 1 . . . . 1 . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . . 2 . . . 2 . . . . . . . . . . Impact Corruptions 6 | . . 4 1 . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . 5 2 . . . . . . . . . . . . Heat Transferred 4039 | . 275 . 1749 1765 . . . 250 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Acc Peak Influence 572 | . 257 194 490 490 572 521 424 546 . . . . 15 11 105 268 Initial 237 | . . 1 31 178 218 237 45 207 . . . . . 11 6 62 Average 193 | . 84 82 334 257 391 300 218 369 . . . . 5 11 29 138 Maximum Alert Level 2 | . 1 . 2 2 2 2 2 2 . . . . . . . 1 Low Security (%) 56 | 100 91 100 16 19 . 4 52 . . . . . 100 100 100 94 Level 1 27 | . 8 . 37 77 41 79 34 78 . . . . . . . 5 Level 2 15 | . . . 46 2 58 15 13 21 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . 4 1 1 1 1 3 . . . . 1 . 1 3 Investigation 1 | . 1 . . . . . . . . . . . . . . . Extermination 2 | . . . . . . 1 . . . . . . . . . 1 Reinforcement 14 | . 1 . 3 1 1 . 1 3 . . . . 1 . 1 2 Assault 1 | . . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Acc Distress Signals 22 | . 4 1 5 1 . 2 1 1 . . 1 . . . 6 . Communications Jammed 37 | . . . . . . . . 3 . . . . . . 17 17 Distress Signals 37 | . . . . . . . . 3 . . . . . . 17 17 Times Spotted 241 | . 29 21 47 23 10 12 12 24 1 . 27 6 . 1 16 12 Peak Tracking Total 11 | . 4 3 6 8 4 9 6 6 1 . 11 5 . 1 5 4 Tactical Retreats 46 | . 2 8 6 . 2 2 3 8 1 . 2 1 . . 7 4 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Acc Traps Triggered 6 | . 2 . . . 1 1 . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . 2 9 . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Acc Machines Disabled 19 | . . . 1 1 8 . 4 . . 1 1 . . . . 3 Max in Single Turn 4 | . . . 1 1 3 . 4 . . 1 1 . . . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Acc Machines Accessed 62 | . 7 . 6 5 6 9 2 6 1 2 8 . 1 . 5 4 Terminals 37 | . 7 . 6 4 4 4 1 3 . . . . 1 . 3 4 Fabricators 3 | . . . . . . 2 . . . . . . . . 1 . Repair Stations 2 | . . . . . . 1 . 1 . . . . . . . . Recycling Units 3 | . . . . . 1 1 1 . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . Garrison Access 5 | . . . . 1 1 . . 2 . . . . . . 1 . Total Hacks 122 | . 22 . 13 11 10 20 5 7 1 2 12 . 1 . 13 5 Successful 62 | . 11 . 3 3 6 10 4 4 1 2 12 . 1 . 5 . Failed 60 | . 11 . 10 8 4 10 1 3 . . . . . . 8 5 Catastrophic 15 | . . . 1 2 1 2 . 1 . . . . . . 5 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 86 | . 21 . 12 10 8 11 3 6 . . 1 . . . 12 2 Terminals 88 | . 22 . 13 10 8 12 2 4 . . . . 1 . 11 5 Fabricators 4 | . . . . . . 3 . . . . . . . . 1 . Repair Stations 3 | . . . . . . 2 . 1 . . . . . . . . Recycling Units 5 | . . . . . 1 1 3 . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . Garrison Access 5 | . . . . 1 1 . . 2 . . . . . . 1 . Terminal Hacks 31 | . 3 . . 1 3 4 . 1 1 2 12 . 1 . 3 . Record 12 | . . . . . . . . . . 1 11 . . . . . Open Door 3 | . . . . . . . . . 1 1 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . Terminal Index 5 | . 1 . . 1 1 . . 1 . . . . . . 1 . Alert Level 3 | . 1 . . . . 2 . . . . . . . . . . Unreport Threat 6 | . 1 . . . 1 2 . . . . . . . . 2 . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 25 | . 8 . 3 2 3 3 2 2 . . . . . . 2 . Terminals 22 | . 8 . 3 2 2 3 1 1 . . . . . . 2 . Assimilate 8 | . 3 . 2 . . 2 . . . . . . . . 1 . Botnet 8 | . 4 . . 1 1 . . 1 . . . . . . 1 . Operators 6 | . 1 . 1 1 1 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 . . . . . . . . . Recyclers 2 | . . . . . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 . 6 4 5 9 1 5 . . . . . . 4 3 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 2 . . . . . . . . . . . . Non-combat 2 | . . . . 2 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . . . . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . . . . . check_alert 1 | . . . . 1 . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Acc Total Allies 5 | . 1 . 1 . . 2 . . . . . . . . 1 . Largest Group 1 | . 1 1 1 . . 1 . . . . . . . . 1 . Highest-Rated Group 26 | . 10 10 10 . . 26 . . . . . . . . 10 . Highest-Rated Ally 26 | . 10 10 10 . . 26 . . . . . . . . 10 . Total Orders 3 | . . . 1 . . . 2 . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . 1 . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . 2 1 . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Acc Turns Passed 9941 | 120 1482 1220 2029 792 322 371 140 541 287 108 444 344 96 17 1008 620 Spaces Moved 11491 | 81 624 373 875 536 880 946 418 1284 772 344 1050 546 188 58 1549 967 Core 43 | 43 . . . . . . . . . . . . . . . . Treads 1128 | . 330 285 398 115 . . . . . . . . . . . . Legs 224 | . . 88 88 48 . . . . . . . . . . . . Wheels 721 | 38 294 . 389 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 9375 | . . . . 373 880 946 418 1284 772 344 1050 546 188 58 1549 967 Fastest Speed 23 | 50 80 240 135 26 23 27 25 24 28 28 29 29 26 26 26 34 Average Speed 62 | 129 184 244 180 81 26 27 25 26 28 28 30 29 26 26 59 35 Slowest Speed 400 | 200 400 260 240 275 96 27 25 28 28 29 105 29 29 26 119 39 Overloaded Moves 28 | . . . . . 28 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . 2 2 3 . . . . . . 3 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 71 82 60 48 27 31 14 34 79 67 95 70 6 88 49 30 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 10 | . . 1 . . . . . . 5 1 . 3 . . . . Spaces Dug 97 | . 3 . 3 3 6 14 . 25 3 2 3 13 4 . 8 10 Terrain Destroyed 316 | . 3 21 28 42 47 14 61 55 3 2 3 13 5 . 8 11 Melee 58 | . 3 . 3 3 5 14 . 10 . . 1 . 4 . 5 10 Projectile 51 | . . 4 2 . 1 . . 19 3 2 2 13 1 . 3 1 AOE 207 | . . 17 23 39 41 . 61 26 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Acc Total 13507 | 95 884 587 1156 763 948 1030 446 1431 839 351 1166 717 218 59 1617 1200 Wait 1176 | . 182 133 112 56 12 49 14 69 63 . 78 159 20 . 23 206 Move 11448 | 80 623 372 874 535 879 941 413 1277 771 343 1049 545 187 57 1542 960 Hop 13 | . . . . . . 2 2 3 . . . . . . 3 3 Pick Up 121 | 10 22 4 21 23 9 7 4 10 . 1 4 . . 2 4 . Fast Attach 82 | 2 . 2 4 14 14 2 2 10 . . 12 . . . 16 4 Attach 54 | 3 7 2 12 13 1 4 2 3 . . 1 . 3 . 2 1 Detach 2 | . . . . . . 1 . . . . . . . . . 1 Swap 69 | . 2 12 22 16 2 3 1 5 1 2 . . . . 1 2 Drop 134 | . 5 2 18 30 16 6 4 14 1 2 16 . . . 17 3 Fire 277 | . 40 45 65 63 8 . 4 26 3 3 1 13 1 . 3 2 Melee 129 | . 3 15 26 13 7 15 . 14 . . 5 . 7 . 6 18 Ram 1 | . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / DSF) -3/DSF -2/Research (discovered 3 exits: *Acc x2 / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 16) 636 | -10/Materials | Lost 3 parts (1p2n) 737 | -10/Materials | Discovered new exit (range 8) 966 | -10/Materials | Discovered new exit (range 16) 1603 | -10/Materials | Entered Mines 1603 | -10/Mines | Accompanied by 1 ally 1655 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1941 | -10/Mines | Excavation squad dispatched 1941 | -10/Mines | A large section of the Mines collapsed 2191 | -10/Mines | Excavation squad dispatched 2441 | -10/Mines | Excavation squad dispatched 2465 | -10/Mines | Core integrity fell below 50% 2491 | -10/Mines | Core integrity fell below 20% 2515 | -10/Mines | Lost 3 parts (1p1n1w) 2691 | -10/Mines | Excavation squad dispatched 2694 | -10/Mines | Learned Materials stockpile data 2720 | -10/Mines | Learned location of Zion (-7) 2807 | -10/Mines | Discovered new exit (range 5) 2823 | -10/Mines | Entered Materials 2823 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3340 | -9/Materials | Discovered new exit (range 15) 3624 | -9/Materials | Build established: Scavenger-Mutant 3925 | -9/Materials | Discovered new exit (range 8) 4823 | -9/Materials | First assault squad dispatched 4852 | -9/Materials | Entered another Materials area 4852 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5607 | -8/Materials | Discovered new exit (range 13) 5643 | -8/Materials | Identified exit to Factory 5644 | -8/Materials | Entered Factory 5644 | -7/Factory | Evolved 2 slots: Utility x2 5664 | -7/Factory | Lost 3 parts (3w) 5734 | -7/Factory | Discovered new exit (range 3) 5908 | -7/Factory | Discovered new exit (range 15) 5914 | -7/Factory | Identified exit to Factory 5966 | -7/Factory | Entered another Factory area 5966 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6214 | -6/Factory | Build established: Scout 6284 | -6/Factory | Discovered new exit (range 20) 6316 | -6/Factory | Search patrols dispatched 6317 | -6/Factory | Discovered new exit (range 22) 6335 | -6/Factory | Identified exit to Factory 6337 | -6/Factory | Entered another Factory area 6337 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6458 | -5/Factory | Discovered new exit (range 8) 6460 | -5/Factory | Identified exit to Factory 6477 | -5/Factory | Entered another Factory area 6477 | -4/Factory | Evolved 2 slots: Utility x2 6538 | -4/Factory | Lost 6 parts (2p1n2u1w) 6578 | -4/Factory | Spotted B-86 Titan 6799 | -4/Factory | Discovered new exit (range 7) 6801 | -4/Factory | Identified exit to Extension 7013 | -4/Factory | Discovered new exit (range 10) 7018 | -4/Factory | Identified exit to Upper Caves 7018 | -4/Factory | Entered Upper Caves 7054 | -4/Upper Caves | Learned Research garrison access intel 7065 | -4/Upper Caves | Spotted B-86 Titan 7165 | -4/Upper Caves | Build established: Infiltrator-Ninja 7240 | -4/Upper Caves | Identified exit to Upper Caves 7305 | -4/Upper Caves | Entered another Upper Caves area 7314 | -4/Upper Caves | Found Alien Artifact 7334 | -4/Upper Caves | Discovered new exit (range 7) 7336 | -4/Upper Caves | Identified exit to Research 7372 | -4/Upper Caves | Learned location of 1 exit from Research 7411 | -4/Upper Caves | Discovered new exit (range 6) 7413 | -4/Upper Caves | Identified exit to Warlord 7413 | -4/Upper Caves | Entered Warlord 7438 | -4/Warlord | Discovered new exit (range 15) 7451 | -4/Warlord | System corruption cleaned by Quarantine Array 7487 | -4/Warlord | Met Warlord 7512 | -4/Warlord | Warlord's base attacked by MAIN.C 7524 | -4/Warlord | Found Prototype Energy Cannon 7524 | -4/Warlord | Identified Vortex Driver 7541 | -4/Warlord | Found Vortex Driver 7548 | -4/Warlord | Found Prototype Energy Gun 7548 | -4/Warlord | Identified Vortex Rifle 7623 | -4/Warlord | Found Prototype Reactor 7623 | -4/Warlord | Identified Vortex Chain Reactor 7630 | -4/Warlord | Found Prototype Hackware 7630 | -4/Warlord | Identified Ghost Barrier 7633 | -4/Warlord | Found Prototype Processor 7686 | -4/Warlord | Found Prototype Device 7686 | -4/Warlord | Identified Minesniffer Drone Bay 7688 | -4/Warlord | Identified Spectral Analyzer 7719 | -4/Warlord | Warlord forces counterattacked 7812 | -4/Warlord | Spotted Executioner 7812 | -4/Warlord | Spotted Executioner 7857 | -4/Warlord | Identified exit to Proximity Caves 7857 | -4/Warlord | Entered Proximity Caves 7924 | -3/Proximity Caves | Build established: Hacker-Ninja 7999 | -3/Proximity Caves | Spotted B-86 Titan 8194 | -3/Proximity Caves | Discovered exit to Research (range 20) 8201 | -3/Proximity Caves | Entered Research 8201 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8202 | -3/Research | Identified exit to Research 8203 | -3/Research | Loaded intel: 4 garrison access locations 8291 | -3/Research | Identified exit to DSF 8297 | -3/Research | Entered DSF 8308 | -3/DSF | Discovered exit to Research (range 18) 8314 | -3/DSF | Additional patrols routed to DSF 8314 | -3/DSF | Entered Research 8314 | -2/Research | Warlord forces began assault on 0b10 8314 | -2/Research | Evolved 2 slots: Utility x2 8342 | -2/Research | Spotted B-90 Cyclops 8413 | -2/Research | Found Prototype Processor 8413 | -2/Research | Identified Exp. Core Analyzer 8424 | -2/Research | Research machine network offline 8439 | -2/Research | Lost 3 parts (1p1u1w) 8543 | -2/Research | Met up with Warlord 8572 | -2/Research | Spotted Striker 8574 | -2/Research | Spotted Striker 8637 | -2/Research | Discovered new exit (range 16) 8664 | -2/Research | Identified exit to Quarantine 8685 | -2/Research | Spotted Executioner 8686 | -2/Research | Spotted Striker 8748 | -2/Research | Borebot progress halted 8788 | -2/Research | Build established: Generator-Assassin 8837 | -2/Research | Borebot progress halted 8880 | -2/Research | Borebot progress halted 9251 | -2/Research | Spotted Striker 9272 | -2/Research | Warlord destroyed during the assault 9293 | -2/Research | Spotted 16-0VK(D) 9308 | -2/Research | Discovered new exit (range 8) 9321 | -2/Research | Discovered new exit (range 17) 9322 | -2/Research | Identified exit to Access 9322 | -2/Research | Entered Access 9322 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9386 | -1/Access | Build established: Generator-Ninja 9601 | -1/Access | Found Enh. Force Lance 9744 | -1/Access | Discovered new exit (range 3) 9750 | -1/Access | Identified exit to Surface 9942 | *** | Escaped! Last Messages --------------- 09713_ >> Machine Analyzer network decryption results: 09713_ Scanalyzer x1 09719_ Penetrated by Slug. 09720_ >> Machine Analyzer network decryption results: 09720_ Scanalyzer x1 09737_ Connecting with Terminal... 09738_ Vortex penetrates Sealed Barrier. 09738_ Sealed Barrier breached. 09744_ Vortex penetrates Main Access Shell. 09744_ Main Access Shell breached. 09744_ EXIT=FOUND 09747_ System corrupted: Energy discharge (-95). 09750_ EXIT=IDENTIFIED: SURFACE 09774_ K-01 Serf cleans the Terminal. 09778_ U-05 Engineer builds a Reinforced Barrier. 09805_ System corrupted: Matter fused (-5). 09812_ K-01 Serf cleans the Terminal. 09902_ Penetrated by Slug. 09902_ Slug penetrates Wall. 09930_ OQV0YT1GO 4LCZCBFFY5Y0 DKU7 Map ----- +----------------------------------------------------+ | ??????????????#????#?#???#?#?#?##??#?????????#### | | ???????????##????????#??#???#??##?#???########### | | ????????????#??#???????##???#?#???????# # | | ???????????????##?####?#########?###### ! # | | ??????????????#?###?#?##############??# " #! | | ???????????######?##?################## """ #= | | ?????????????####?##################### """ !# | | ????????####??#?###?###################= " # | | ?????? ???############################# # | | ????????? ?######?##############?###### " | | ?????? ??? ################################+##+### | | ??????? ? ?# | | ????????? ?# kA R k | | ""???? # ####### ""############## ### | | ""???? ? # ####### ""############## ##? | | ""? ? ? # ####### ""############## ### | | S???? ? # ####### T############## #?# | | "??? ? ? # ####### ""############## ### | | "???? + ####### ""############## #?# | | ???? # ####### ""############## ##? | | ???? ? ? ?# ######""""" """"""############ ?# | | ?????####### ####### ############# ## | | ?????####### ####### ############# ## | | ???? #####?# ####### """""" ############# ?? | | ???? ####### ####### " " ############## ### | | ?????####### ####### @" h############## # ? | | ???"?####### ####### " "" " ############## # ? | | ?????#?##### ####### " " ############## #?" | | ??"""####### ####### """""" ###?########## #"" | | ??? #######? ####### ############## # " | | ???? #######R #######""""""""""############## # | | ????######## #######""""""""""############## # ? | | ?????? #######""""""""""############## # | | ????? ? #######""""""""""#### #? # | | ?????? ############## ? #### ? # # | | ???????###??#?####### BB BB #### " # ### | | ?????? ############## BB BB #### """ + | | ????????############# #### ?""" # | | ????????#?#?######### #### " ? ### | | ??????????########### #### ??# ? ? | | ????????##?########## ?### ? # ?? | | ??????????############## ?########??###??##??# ? | | ??????????## # ##############?#? ?# | | ??????????## ? # ##########?#####???# | | ??????????#? ? ? + ? #####?#####?##?## ?# | | ??????????????? ?? ? ??######??####?#### # | | ?????????????? ? ? ? # ####?#??##?#####?? # ? | | ???????????????? ?? #? ??###?##?????????#? ##? | | ??????????????????? ? ? #?#?#??????#??### ### | | ???????????????????????????????????????#???## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 77 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 6 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 33 Phase Shifting 15 Evasion (%) 78 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 4 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Drone Bay | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? All-out Warlord Backstab Can't Catch Me Charge!!! Close Call Dodgeball, But With Guns I Spy I'm Back, Baby! Knowing Is Half The Battle Librarian More Power To You Part-time Excavator Respectable Loadout Rockin' Loadout Serviceable Loadout Significant Disruption Challenges ------------ None Game ------ Seed HelicalNuclearCloak Manual? 0 Play Time 03:30:51 Cumulative 33.5 hours Start 2022.10.27 @ 15:43:47 End 2022.10.28 @ 02:31:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a29c21a-e2dc-4048-a920-aaf263489228