Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.04 @ 23:34:28 Player: SunShine214 Result: Destroyed by Lightning with EMDS Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (147) 735 Value Destroyed (6477) 6477 Prototype IDs (58) 1160 Alien Tech Used (4) 800 Bonus (7766) 7766 TOTAL SCORE: 24538 Bonus ------- High Alert Combat Kills 196 Follower Combat Kills 2770 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 56/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Experimental Targeting Computer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- High-density Centrium Wheel Disintegrator SGEMP Prototype Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Improved Thunder Leg Improved Thunder Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Hardlight Generator Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Cooled Nova Cannon 1B-0RG's Assimilator > --- INVENTORY -------- Flexi-carbon Leg Advanced Myomer Leg Experimental Power Shielding Improved Remote Shield Disintegrator Hypervelocity Multirail Micro-nuke Launcher Improved Plasma Cutter Shock Maul [Rating: 180] Favorites ----------- Power Heavy Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Antigrav System Utility Advanced Visual Processing Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Experimental Power Shielding Weapon 1B-0RG's Assimilator Energy Gun Field Laser Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Power Sword Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Slots Evolved 16 | . . . 4 . 2 . . 2 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . 1 . . . 1 . . . . . 1 . . . Utility 7 | . . . 2 . . . . . 1 . . . . 2 1 . 1 . Weapon 4 | . . . 1 . 1 . . 2 . . . . . . . . . . Parts Attached 142 | 7 1 6 7 14 2 12 . 5 16 1 5 5 4 10 10 28 5 4 Power 13 | 1 . 1 2 2 . 1 . . 1 . . 1 . . . 3 . 1 Engine 3 | 1 . 1 1 . . . . . . . . . . . . . . . Core 5 | . . . 1 2 . 1 . . 1 . . . . . . . . . Reactor 5 | . . . . . . . . . . . . 1 . . . 3 . 1 Propulsion 46 | 2 . 1 1 3 . 3 . 2 7 . 4 3 3 2 4 6 4 1 Treads 10 | 2 . . . 3 . 3 . 1 1 . . . . . . . . . Leg 25 | . . 1 1 . . . . 1 2 . 1 3 3 2 4 5 2 . Wheel 6 | . . . . . . . . . 2 . . . . . . 1 2 1 Hover 5 | . . . . . . . . . 2 . 3 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 44 | 2 1 2 1 3 1 3 . 1 5 1 1 1 1 5 3 12 . 1 Device 17 | 1 . 2 . . . . . . 3 . 1 . . 2 2 6 . . Storage 5 | 1 1 . . . . . . . . . . . 1 . . 2 . . Processor 10 | . . . . 1 1 . . 1 1 . . . . 3 . 2 . 1 Hackware 1 | . . . . . . . . . . . . . . . . 1 . . Protection 11 | . . . 1 2 . 3 . . 1 1 . 1 . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 . 2 3 6 1 5 . 2 3 . . . . 3 3 7 1 1 Energy Gun 4 | . . . 1 2 1 . . . . . . . . . . . . . Energy Cannon 7 | . . . 1 1 . . . . . . . . . 1 . 3 1 . Ballistic Gun 7 | 2 . . . . . 1 . 1 1 . . . . . . 2 . . Ballistic Cannon 9 | . . . . 1 . 3 . . 1 . . . . 2 1 1 . . Launcher 4 | . . 1 . 1 . 1 . . . . . . . . 1 . . . Special Weapon 2 | . . . . 1 . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . 1 . . . . 1 . . . . . . 1 . . . Slashing Weapon 2 | . . 1 . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 33 | . . 1 . 3 . . . 1 1 . . 4 . 2 1 17 1 2 Corrupted Parts 5 | . . . . . . 3 . . . . 2 . . . . . . . System Corruption 17 | . . . . . . 14 . . . . 3 . . . . . . . Parts Lost 71 | . 1 1 3 14 1 1 1 9 4 1 . . 1 . 2 14 2 16 Power 7 | . . 1 . 3 . . . 1 . . . . . . . . . 2 Propulsion 24 | . . . 1 4 . . 1 3 3 1 . . 1 . 1 2 1 6 Utility 19 | . 1 . 1 4 . . . 1 1 . . . . . 1 6 . 4 Weapon 21 | . . . 1 3 1 1 . 4 . . . . . . . 6 1 4 Highest Loss Streak 12 | . 1 1 1 12 1 1 1 8 2 1 . . 1 . 2 4 1 8 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . Average Backups 6 | . 7 9 10 10 1 1 1 1 1 2 3 5 5 9 9 8 6 6 Power . | . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . 2 3 4 3 . . . . . . 1 2 2 4 4 2 2 2 Utility 1 | . 1 2 1 1 . . . . . 1 1 1 1 2 . 1 1 . Weapon 1 | . 2 3 2 1 . . . . . 1 1 1 1 1 2 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 15 | . . 1 1 5 . . . . . . . . . 1 2 3 1 1 Power 2 | . . . . 1 . . . . . . . . . . . 1 . . Propulsion 5 | . . . . 2 . . . . . . . . . 1 1 . 1 . Utility 6 | . . 1 . 2 . . . . . . . . . . 1 2 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 96 71 57 57 7 53 80 64 58 72 75 75 74 74 78 81 83 64 Core 1 | . . . 2 4 . 3 7 5 1 5 5 3 . . . . . . Reactor 1 | . . . . . . . . . . . . 1 5 5 4 4 4 3 Treads 6 | . 28 14 . . . 16 19 14 2 5 5 3 . . . . . . Leg 13 | . . 5 13 6 . . . . 11 13 4 6 23 26 26 24 19 13 Wheel 1 | . . . . . . . . . 2 5 5 5 1 . . 2 4 7 Hover 1 | . . . . . . . . . 1 . 11 12 2 . . . . . Device 7 | . 11 12 7 6 . . . . 6 5 5 5 5 9 9 11 16 11 Storage 4 | . 14 12 7 6 . . . . . . . . 4 5 4 3 4 3 Processor 9 | . . . . . 5 7 7 8 16 17 17 17 11 12 14 14 13 13 Protection 4 | . . . 6 8 . 8 15 10 2 5 5 4 5 5 8 2 4 2 Energy Cannon 1 | . . . . 6 . . . . . . . . . 2 . 3 7 5 Ballistic Gun 3 | . 28 9 . . . . . . . . . . . . . 3 . . Ballistic Cannon 3 | . . . . 3 . 9 23 15 . 5 5 3 3 1 3 . 4 2 Launcher 2 | . . 11 4 . . 5 7 5 . . . . . . . . . . Impact Weapon 1 | . . . 4 6 . . . 2 3 . . 1 1 . . . . . Special Melee Weapon 1 | . . . . . . . . . 3 5 5 5 5 5 4 1 . . Peak Build Rating 180 | 7 8 29 40 49 13 48 48 49 109 106 115 133 133 150 171 180 174 171 Average Rating 89 | 5 7 16 36 39 9 33 46 43 90 103 112 121 130 143 163 151 166 127 On Entrance 75 | . 7 7 29 37 6 9 48 44 23 106 102 115 133 132 148 171 153 169 Avg Prop Armor Cover (%) 7 | . . . 5 . . . . 24 12 10 9 7 5 . . 2 4 15 Naked Turns 62 | . . . . 40 22 . . . . . . . . . . . . . Heaviest Build 108 | 14 29 31 44 47 4 58 58 58 77 77 77 84 94 100 105 108 80 77 Greatest Support 178 | 40 40 55 70 55 3 71 71 63 50 50 50 90 130 130 178 176 150 40 Greatest Overweight (x) 7 | . . . . 1 1 7 1 2 6 7 7 2 1 . . . 3 3 Average Overweight (x) . | . . . . . . . . . . 4 3 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Average Capacity 9 | 7 11 15 15 14 5 5 5 5 5 5 5 5 9 10 10 9 10 9 Most Carried 15 | 2 10 15 15 15 5 5 5 5 5 3 5 5 6 10 10 10 10 10 Average Carried 8 | . 7 11 14 14 5 5 5 5 2 2 3 4 5 9 9 9 9 9 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 10 10 10 10 10 5 Final Carried 15 | 2 10 15 14 5 5 5 5 5 2 3 5 5 6 10 10 10 10 5 Class Distribution -------------------- 44% | Mutant 17% | Scavenger-Mutant 14% | Assassin 8% | Scavenger-Assassin 4% | Scavenger-Tank 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Derelict-Tank | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Assassin | -3/Research Assassin | -3/Testing Scavenger-Assassin | -2/Research Scavenger-Mutant | -2/Quarantine Resources | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Matter Collected 8739 | 294 133 275 150 498 . 305 48 462 798 151 675 117 551 533 1753 1801 195 . Remotely 3334 | . . . . . . . . . . . 53 108 549 533 1753 338 . . Salvage Created 7147 | 67 353 229 509 1019 . 128 25 558 577 76 41 309 102 298 153 1897 772 34 Parts 284 | 6 20 11 18 39 . 10 . 8 10 4 1 3 . 3 6 109 33 3 Haulers Intercepted 5 | . 1 . . 3 . . . 1 . . . . . . . . . . Recyclers Shooed 8 | . . . . . . . . 1 3 . . . . 1 . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . 7 . . . 17 4 . . 2 16 . 10 . . . . . Prevented 11 | . . . . . . . 1 . . 2 4 3 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Combat Hostiles Destroyed 99 | . 6 9 11 16 . 4 1 11 5 1 1 . 2 2 3 22 4 1 Melee 10 | . . . 2 2 . . . . 4 . . . . . . 1 1 . Guns 28 | . 6 1 . . . 1 . . . . . . . . . 20 . . Cannons 31 | . . . . 10 . 1 . 6 . 1 1 . 2 2 3 1 3 1 AOE 22 | . . 8 7 1 . 2 1 3 . . . . . . . . . . Classes Destroyed 23 | 2 3 2 4 3 . 2 1 1 . . . . . . . 4 1 . Worker 16 | . . . . 4 . . . . 1 . . . . . 3 3 5 . Builder 5 | . . . . . . . . . . . . . . . . 2 3 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . 3 . . . 1 . . . . . . . . . . Recycler 13 | 1 . . 2 . . . . 1 3 . . . . 2 . 2 2 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . Operator 2 | . . . 1 1 . . . . . . . . . . . . . . Watcher 4 | . 1 . . 1 . . . 1 . . . . . . . . 1 . Swarmer 12 | . . 2 3 . . 1 . . 3 . . . 1 . 1 . . 1 Grunt 36 | . 6 . 6 9 . 1 . 6 . . . . . . 2 6 . . Brawler 2 | . . . 1 1 . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 . . Sentry 9 | . . . 1 4 . . . 2 . 1 . . . 1 . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . Hunter 6 | . . . . . . 1 . 1 . . 1 . . . . . 3 . Programmer 16 | . . . . . . 1 . . 2 . . . . 1 . 12 . . Q-Series 1 | . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . 1 . . . . . 1 . . . . . Striker 2 | . . . . . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . 1 . . Protovariant H 1 | . . . . . . . . . . . . . . . . 1 . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 2 3 6 8 . 1 1 5 3 1 1 . 1 2 2 8 7 1 Combat Bots Only 6 | . 2 3 5 4 . 1 1 5 3 1 1 . 1 2 1 6 2 1 Max Kills in Single Turn 4 | 1 1 2 3 1 . 1 1 2 1 1 1 . 1 1 1 4 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 1 . 1 1 2 . . . . . . . . . . Melee 1 | . . . 1 1 . . . . 1 . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Hostile Shots Fired 1310 | . 35 22 57 156 34 55 13 138 86 4 23 . 5 50 92 304 82 154 Missed 420 | . 7 10 17 36 15 29 2 32 20 . 9 . 3 18 41 120 26 35 Hits 890 | . 28 12 40 120 19 26 11 106 66 4 14 . 2 32 51 184 56 119 Melee 7 | . . . 1 2 . . . . . . . . . . . 4 . . Projectile 883 | . 28 12 39 118 19 26 11 106 66 4 14 . 2 32 51 180 56 119 AOE 8 | . . . . 4 . . . . . . . . . . . . 4 . Critical Strikes 44 | . 1 . . 4 2 1 1 4 3 . 1 . . 4 3 9 . 11 Part Disruptions 2 | . . . . . . . . . . . . . . . . 2 . . Damage Taken 19036 | . 324 348 551 2095 271 391 283 1739 1331 94 377 . 184 727 1456 4510 1412 2943 Core 4565 | . 73 96 75 428 208 251 . 511 297 . 95 . 61 45 257 793 307 1068 Absorbed by Shields 26 | . . . . . . . . . 6 . . . . . . 20 . . Redirected to Shielding 76 | . . . . . . . . . . . . . . 40 16 20 . . Ignored by Resistances 70 | . . . . 70 . . . . . . . . . . . . . . Regen/Repaired (Parts) 957 | . . . . . . . . . 231 . 82 . 36 132 338 138 . . Core Remaining (%) 47 | 100 . 32 . 8 . . 34 39 . . . . 54 96 . 14 . . Volleys Fired 367 | 6 33 17 13 48 5 8 3 41 9 3 5 . 10 27 33 91 12 3 Largest 4 | 2 2 2 2 2 1 2 4 3 1 1 1 . 1 1 1 4 3 2 Hottest 333 | 40 40 50 93 138 55 72 146 113 33 47 47 . 47 90 54 311 333 233 Shots Fired 607 | 12 66 27 21 88 5 13 13 97 9 3 6 . 9 28 33 147 24 6 Gun 217 | 12 66 10 12 9 5 4 . . 9 . . . . . . 90 . . Cannon 345 | . . . . 78 . 4 10 93 . 3 6 . 9 28 33 51 24 6 Launcher 45 | . . 17 9 1 . 5 3 4 . . . . . . . 6 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 421 | 12 66 10 . 35 . 8 10 93 9 3 6 . 9 13 33 104 10 . Thermal 133 | . . . 12 52 . . . . . . . . . 15 . 34 14 6 Explosive 44 | . . 17 9 . . 5 3 4 . . . . . . . 6 . . Electromagnetic 9 | . . . . 1 5 . . . . . . . . . . 3 . . Robot Hit Streak 18 | 5 9 5 4 6 3 3 3 14 4 2 4 . 4 7 4 18 10 5 Robot Miss Streak 13 | 2 3 3 1 9 1 2 2 3 2 3 1 . 4 6 2 4 13 . Penetration Max 2 | . . . . . . . . . 1 . . . . . 1 1 2 . Secondary Targets 1 | . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 439 | 9 44 15 22 65 4 4 7 72 19 2 4 6 5 16 23 102 19 1 Core Hits 234 | 4 17 13 20 26 . 6 5 27 6 1 2 1 3 5 4 64 29 1 Critical Kills 35 | . 1 . 2 . . . . . 1 . . . . . . 19 12 . Critical Parts Destroyed 58 | 1 2 . 2 3 . . . 1 3 . . 1 . . 2 27 16 . Critical Strikes 119 | 1 3 . 4 6 . 1 1 5 5 . 1 1 . . 3 55 33 . Destroy 91 | 1 3 . . . . . . . 1 . . . . . . 53 33 . Blast 12 | . . . . 3 . 1 1 4 . . 1 . . . 1 1 . . Smash 16 | . . . 4 3 . . . 1 4 . . 1 . . 2 1 . . Melee Attacks 133 | . . 17 21 31 . . . 12 24 . . 6 . 2 3 12 5 . Impact 99 | . . . 20 31 . . . 12 24 . . 6 . 2 3 1 . . Slashing 34 | . . 17 1 . . . . . . . . . . . . 11 5 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . 4 8 . . . 1 3 . . . . 2 3 1 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 16372 | 98 499 763 1273 2398 81 230 329 2368 1039 74 147 606 160 975 1313 3253 723 43 Guns 2591 | 92 478 65 85 76 81 35 . . 246 . . . . . . 1433 . . Cannons 6327 | . . . . 1086 . 21 144 1558 . 74 147 . 160 598 991 1073 433 42 Explosions 2888 | . . 698 616 75 . 162 185 486 . . . . . 158 . 508 . . Melee 4514 | . . . 572 1149 . . . 324 793 . . 606 . 219 322 239 290 . Ramming 52 | 6 21 . . 12 . 12 . . . . . . . . . . . 1 Kinetic 7043 | 92 478 65 . 637 . 56 144 1558 246 74 147 . 160 366 991 1849 180 . Thermal 1952 | . . . 85 525 . . . . . . . . . 390 . 657 253 42 Explosive 2655 | . . 698 616 . . 162 185 486 . . . . . . . 508 . . Electromagnetic 156 | . . . . 75 81 . . . . . . . . . . . . . Impact 4034 | . . . 545 1149 . . . 324 793 . . 606 . 219 322 76 . . Slashing 480 | . . . 27 . . . . . . . . . . . . 163 290 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . 1 . 15 15 . 3 3 6 6 6 5 2 30 . 14 Average Corruption 7 | . . . . 1 . 14 15 . 2 3 5 6 6 4 1 16 . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 223 | . . . . 9 . 26 4 . 13 10 20 9 21 7 9 93 . 2 Message Errors 48 | . . . . 3 . 6 1 . 3 5 6 1 5 . 1 17 . . Matter Fused 55 | . . . . 2 . 7 . . 2 2 5 5 5 2 2 22 . 1 Heat Flow Errors 27 | . . . . 1 . 3 1 . 3 1 1 1 3 . 5 7 . 1 Energy Discharges 29 | . . . . . . 3 . . 2 . 4 1 3 2 1 13 . . Parts Rejected 5 | . . . . . . 1 . . . . 1 . . . . 3 . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 24 | . . . . 2 . 4 . . 2 2 1 . 2 . . 11 . . Data Loss (major) 10 | . . . . 1 . . 1 . 1 . . 1 2 1 . 3 . . Misfires 12 | . . . . . . 2 1 . . . 1 . . 1 . 7 . . Alerts 3 | . . . . . . . . . . . 1 . . 1 . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . 2 . . Weapon Failures 7 | . . . . . . . . . . . . . 1 . . 6 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2347 | . . . 304 424 . . . 215 341 . 14 315 . 176 337 93 128 . Projectiles 138 | . . . . . . . . 24 . . 14 . . 17 55 13 15 . Explosions 45 | . . . 12 . . . . 29 . . . . . . . 4 . . Melee 2164 | . . . 292 424 . . . 162 341 . . 315 . 159 282 76 113 . Knockbacks 58 | . . . 1 16 . . . 9 5 . . . . 1 8 7 11 . Impact 16 | . . . 1 7 . . . 1 5 . . . . 1 1 . . . Kinetic 39 | . . . . 6 . . . 8 . . . . . . 7 7 11 . Secondary 3 | . . . . 3 . . . . . . . . . . . . . . Self-Inflicted Damage 217 | . . 77 27 5 . 6 . . . . . . . 71 . 31 . . Shots 8 | . . 5 1 . . . . . . . . . . 1 . 1 . . Rammed 12 | 1 3 . . 3 . 3 . . . . . . . . . . . 2 Targets Rammed 12 | 1 3 . . 3 . 3 . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 542 | . 36 . 350 542 . 210 372 419 207 68 91 172 194 190 251 240 527 129 Average Temperature 138 | . 12 . 160 195 . 87 180 145 98 45 48 87 94 65 104 64 196 40 Received Heat Transfer 3128 | . 207 18 207 1089 . . 48 624 171 18 123 . 9 27 196 364 27 . Effects 18 | . . . . 14 . . . 2 . . . . . . . . 2 . Shutdowns 3 | . . . . 2 . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . . Matter Decay 5 | . . . . 5 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . Damage (minor) 2 | . . . . 2 . . . . . . . . . . . . . . Damage (major) 3 | . . . . 3 . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . 2 6 . . . 3 4 . . 1 . 2 2 . . . Combat Hostiles 9 | . . . 2 3 . . . 2 1 . . 1 . . . . . . Parts Fried 27 | . . . 5 12 . . . . 5 . . . . 4 1 . . . Impact Corruptions 63 | . . . 10 15 . . . 6 12 . . 7 . 5 7 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . . . . . . . . . 1 . . Heat Transferred 2124 | . . . 185 888 . . . . . . . . . 200 . 592 222 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Maximum Alert Level 2 | . . . 1 2 . . . . 2 . . . . 1 . 2 1 . Low Security (%) 71 | 100 100 . 69 36 100 . . 100 62 . . . . 95 100 48 . 100 Level 1 23 | . . . 30 62 . . . . 35 . . . . 4 . 31 100 . Level 2 5 | . . . . . . . . . 1 . . . . . . 20 . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 554 | 5 45 . 311 402 142 . . 102 514 . . . . 210 131 554 375 191 Initial 301 | . . . . 126 142 . . 12 26 . . . . 8 106 60 301 191 Average 139 | 1 8 . 168 262 118 . . 36 144 . . . . 71 62 217 294 140 Influence Increases 6425 | 10 174 40 568 972 30 130 30 354 903 26 224 7 275 465 717 1165 239 96 Destroy 0b10 Robot/C 3200 | . 120 40 340 480 . 80 20 220 400 20 140 . 160 200 360 520 80 20 Destroy 0b10 Robot/NC 290 | 10 10 . 20 50 . . . 15 35 . . 5 . 10 35 45 55 . Destroy Leader 702 | . 24 . 60 120 . 20 10 64 94 . 20 . 30 60 84 84 32 . Allied During Kill 608 | . . . 19 134 . . . . 49 6 49 2 85 120 125 19 . . Successful Hack 52 | . 5 . 8 14 . . . . . . . . . . . . . 25 Disable Machine 420 | . . . 15 75 . . . 30 60 . . . . 15 30 150 . 45 Anti-Garrison Action 150 | . . . . . . . . . 150 . . . . . . . . . Destroy Structure 583 | . . . 91 9 . . . 25 40 . . . . 60 38 272 42 6 Lose Combat Pursuer 420 | . 15 . 15 90 30 30 . . 75 . 15 . . . 45 75 30 . Influence Decreases 6408 | 10 145 69 267 959 242 232 10 319 452 444 245 74 261 275 812 738 435 419 Entered New Map 1247 | . . 15 . 175 172 39 . 8 29 188 17 67 . 6 98 49 235 149 Time Decay 3703 | 10 141 54 197 404 60 183 10 221 293 246 188 7 211 249 452 487 180 110 Lost Part 660 | . 4 . 30 140 10 10 . 90 30 10 . . 10 . 16 130 20 160 Lost Ally 798 | . . . 40 240 . . . . 100 . 40 . 40 20 246 72 . . Squads Dispatched 51 | . 1 . 6 4 1 . . 6 9 . . . . 3 6 10 2 3 Investigation 2 | . . . . 1 . . . . . . . . . . 1 . . . Extermination 14 | . . . . . . . . 1 1 . . . . 2 2 6 1 1 Reinforcement 26 | . 1 . 6 1 1 . . 3 3 . . . . 1 3 4 1 2 Assault 4 | . . . . 2 . . . . 2 . . . . . . . . . Garrison 5 | . . . . . . . . 2 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 2 . . . . 1 . . . . . . 1 2 1 . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Distress Signals 19 | . 1 . 2 5 1 . . 2 2 . . . . . 1 1 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 314 | . 10 12 27 44 8 8 1 20 34 1 9 . 8 12 39 47 16 18 Peak Tracking Total 10 | . 4 4 6 9 5 4 1 6 6 1 4 . 4 2 8 7 6 10 Tactical Retreats 22 | . 1 . 1 5 1 2 . . 3 . 1 . . . 2 3 3 . ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . . . 3 1 . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Traps Triggered 2 | . . 1 . 1 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Machines Disabled 34 | . . 1 1 5 . . . 2 5 . . . . 1 2 14 . 3 Max in Single Turn 3 | . . 1 1 1 . . . 1 . . . . . 1 1 3 . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 1 . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Machines Accessed 23 | . 1 1 1 7 . 1 . 2 . . . 5 . . 3 . . 2 Terminals 14 | . 1 . 1 7 . . . 1 . . . . . . 2 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 . . . Total Hacks 40 | . 1 1 1 7 . 1 . 3 . . . 18 . . 5 . . 3 Successful 30 | . 1 1 1 5 . 1 . . . . . 18 . . 1 . . 2 Failed 10 | . . . . 2 . . . 3 . . . . . . 4 . . 1 Catastrophic 2 | . . . . . . . . 1 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . . . . . Terminals 17 | . 1 . 1 7 . . . 1 . . . . . . 4 . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . 1 . . . Terminal Hacks 30 | . 1 1 1 5 . 1 . . . . . 18 . . 1 . . 2 Record 8 | . . . . . . . . . . . . 6 . . 1 . . 1 Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . . Open Door 5 | . . . . 3 . 1 . . . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . 2 . . . 2 . . . . . . 3 . . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 1 . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . 4 . . . 6 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 1 . . . . 4 . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 12 | . . . . . . . . . . . . . . 5 4 3 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Total Allies 15 | . . 3 . 12 . . . . . . . . . . . . . . Largest Group 10 | . . 3 3 10 . . . . . . . . . . . . . . Highest-Rated Group 187 | . . 57 57 187 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 19 19 31 . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . DROP 1 | . . . . . . . . . . . . . . 1 . . . . Ally Attacks 403 | . . . 18 80 . . . . 74 2 32 . 29 50 95 23 . . Total Damage 12237 | . . . 811 996 . . . . 1853 80 1306 . 1447 1080 2907 1757 . . Kills 80 | . . . 7 9 . . . . 18 . 7 . 6 8 19 6 . . Allies Corrupted 5 | . . . . 1 . . . . . . . . . 1 2 1 . . Allies Melted 2 | . . . 1 . . . . . . . . . . . 1 . . . Borg Created 31 | . . . . . . . . . 8 1 4 . 2 1 9 6 . . Largest Collective 5 | . . . . . . . . . 2 3 4 . 5 5 5 3 . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Active Infowar (turns) 12849 | 44 627 1498 332 874 99 759 94 839 766 532 587 410 649 859 1147 2141 363 229 Optics 9474 | . . . . . 99 759 94 839 766 532 587 410 649 859 1147 2141 363 229 Sensors 6412 | . . 1498 332 860 . . . . . . . . . . 1078 2141 361 142 Seismic 671 | 44 627 . . . . . . . . . . . . . . . . . Machine Analysis 67 | . . . . 67 . . . . . . . . . . . . . . ECM 555 | . . . . . . . . . . . . . . . . 317 238 . Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . 1 . . . 2 . . . 1 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Turns Passed 13450 | 111 788 1641 435 964 121 774 94 839 766 532 587 410 649 859 1147 2141 363 229 Spaces Moved 7827 | 52 377 1010 236 536 181 558 46 361 338 268 249 211 419 593 696 1288 253 155 Core 561 | 2 . . . 73 181 194 . 57 52 . . . . . . . . 2 Treads 1626 | 50 377 483 . 5 . 364 46 301 . . . . . . . . . . Legs 4846 | . . 527 236 458 . . . 3 180 120 44 86 419 593 696 1288 196 . Wheels 428 | . . . . . . . . . 3 148 67 . . . . . 57 153 Hover 366 | . . . . . . . . . 103 . 138 125 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 130 125 50 50 50 163 50 50 185 185 120 120 120 120 120 110 50 Average Speed 134 | 155 160 144 127 119 53 127 184 182 134 187 194 166 130 120 120 120 117 104 Slowest Speed 400 | 160 160 160 130 170 100 400 245 245 260 190 271 260 190 120 120 120 150 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 38 | 3 41 66 24 76 6 77 15 6 9 58 47 63 66 16 22 82 10 39 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . . 1 . 3 . . . . . . Known Exits Taken 12 | . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . . . . . . . . . . . Scrap Searched 13 | . . 3 . . . 3 1 . . 3 2 . 1 . . . . . Spaces Dug 20 | . . . 4 . . . . 4 . . . . . . 3 6 1 2 Terrain Destroyed 537 | . . 55 83 13 . 71 34 37 . 1 3 . 6 20 15 183 14 2 Melee 14 | . . . 4 . . . . 4 . . . . . . . 5 1 . Projectile 92 | . . . . 13 . . 2 3 . 1 3 . 6 10 15 30 7 2 AOE 423 | . . 55 79 . . 71 32 30 . . . . . 10 . 146 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Total 9788 | 67 501 1131 311 697 197 602 48 428 569 293 337 256 505 699 951 1699 295 202 Wait 1095 | . 78 72 29 43 10 16 . 9 172 21 70 27 70 50 177 236 15 . Move 7810 | 52 376 1009 235 535 180 557 45 360 337 267 248 210 418 592 695 1287 252 155 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 48 | 2 9 2 1 5 . . . . 2 . 2 2 . 4 6 11 2 . Fast Attach 88 | 7 . 3 5 8 2 16 . 4 13 . 2 2 1 2 3 15 2 3 Attach 14 | . . 1 1 3 . . . . . . . . . . 1 5 1 2 Detach 4 | . . 2 1 . . . . . . . . . . . . . . 1 Swap 86 | . 1 4 2 6 . . . 1 3 1 5 6 4 14 9 26 3 1 Drop 50 | . 1 4 3 7 . 2 . 1 1 . 1 3 . 4 10 8 3 2 Fire 367 | 6 33 17 13 48 5 8 3 41 9 3 5 . 10 27 33 91 12 3 Melee 133 | . . 17 21 31 . . . 12 24 . . 6 . 2 3 12 5 . Ram 8 | . . . . 3 . 3 . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . . . 17 Rewire 7 | . . . . . . . . . . . . . . 3 4 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 58 | . . . . 8 . . . . 8 1 4 . 2 1 10 8 . 16 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 64 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 16) 900 | -10/Materials | Entered Subcaves 901 | -10/Subcaves | Approached by a straggling Scientist 1756 | -10/Subcaves | Visited 4L-MR0's lab 1764 | -10/Subcaves | Found Prototype Special Melee Weapon 1776 | -10/Subcaves | Found Cargo Legs 1777 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1983 | -10/Subcaves | Learned 2 Materials zone layouts 2086 | -10/Subcaves | Core integrity fell below 50% 2413 | -10/Subcaves | Visited triangular shrine 2422 | -10/Subcaves | Found Prototype Device 2422 | -10/Subcaves | Identified V3-11A's Pendant 2427 | -10/Subcaves | Befriended Subdweller 2470 | -10/Subcaves | Disturbed a concealed Subdweller 2471 | -10/Subcaves | Disturbed a concealed Subdweller 2472 | -10/Subcaves | Befriended Subdweller 2472 | -10/Subcaves | Befriended Subdweller 2519 | -10/Subcaves | Discovered new exit (range 13) 2541 | -10/Subcaves | Entered Materials 2541 | -8/Materials | Accompanied by 3 allies 2541 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2542 | -8/Materials | Identified exit to Factory 2609 | -8/Materials | Discovered new exit (range 10) 2628 | -8/Materials | Lost 3 allies 2647 | -8/Materials | Identified exit to Storage 2976 | -8/Materials | Entered Storage 3415 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3706 | -8/Storage | Build established: Commander-Mutant 3725 | -8/Storage | Discovered exit to Factory (range 15) 3778 | -8/Storage | Met a pair of Derelict thieves 3853 | -8/Storage | Lost 9 allies 3868 | -8/Storage | Core integrity fell below 50% 3903 | -8/Storage | Core integrity fell below 20% 3931 | -8/Storage | Lost 12 parts (1p4n4u3w) 3940 | -8/Storage | Entered Factory 3940 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3954 | -7/Factory | Discovered new exit (range 7) 4050 | -7/Factory | Discovered new exit (range 20) 4061 | -7/Factory | Entered Lower Caves 4086 | -7/Lower Caves | Build established: Mutant 4139 | -7/Lower Caves | Learned 8 Factory zone layouts 4160 | -7/Lower Caves | Core integrity fell below 50% 4173 | -7/Lower Caves | Encountered a Warlord checkpoint 4213 | -7/Lower Caves | System corruption reached 10% 4827 | -7/Lower Caves | Discovered new exit (range 5) 4835 | -7/Lower Caves | Entered another Lower Caves area 4836 | -7/Lower Caves | Encountered a Warlord checkpoint 4844 | -7/Lower Caves | Build established: Scavenger-Tank 4862 | -7/Lower Caves | Discovered new exit (range 13) 4886 | -7/Lower Caves | Spotted B-75 Beast 4901 | -7/Lower Caves | Destroyed B-75 Beast 4929 | -7/Lower Caves | Entered Factory 4929 | -6/Factory | Evolved 2 slots: Weapon x2 5186 | -6/Factory | Build established: Derelict-Tank 5319 | -6/Factory | Discovered new exit (range 17) 5377 | -6/Factory | Garrison activated, responded to threat 5663 | -6/Factory | Build established: Scavenger-Tank 5678 | -6/Factory | Garrison activated, responded to threat 5737 | -6/Factory | Lost 8 parts (1p3n1u3w) 5746 | -6/Factory | Core integrity fell below 50% 5768 | -6/Factory | Identified exit to Factory 5768 | -6/Factory | Entered another Factory area 5768 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5769 | -5/Factory | Identified exit to Upper Caves 5916 | -5/Factory | Identified 1B-0RG's Assimilator 5924 | -5/Factory | Assimilating Fighter 6a into Collective. 5937 | -5/Factory | Assimilating Soldier 6a into Collective. 5940 | -5/Factory | Assimilating Soldier 6b into Collective. 5995 | -5/Factory | Build established: Mutant 6093 | -5/Factory | Garrison activated, responded to threat 6124 | -5/Factory | Assimilating Soldier 6c into Collective. 6142 | -5/Factory | Assimilating Soldier 6d into Collective. 6145 | -5/Factory | Assimilating Virus 6a into Collective. 6159 | -5/Factory | Lost 3 allies 6432 | -5/Factory | Assimilating Sage 6a into Collective. 6437 | -5/Factory | Assimilating Sage 6b into Collective. 6482 | -5/Factory | Build established: Scavenger-Mutant 6534 | -5/Factory | Entered Upper Caves 6534 | -5/Upper Caves | Accompanied by 2 allies 6535 | -5/Upper Caves | Encountered a Warlord checkpoint 6544 | -5/Upper Caves | Assimilating 9J-N1F(M) into Collective. 6573 | -5/Upper Caves | Learned location of Armory (-4) 6785 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7052 | -5/Upper Caves | Discovered new exit (range 7) 7063 | -5/Upper Caves | Identified exit to Upper Caves 7066 | -5/Upper Caves | Entered another Upper Caves area 7066 | -5/Upper Caves | Accompanied by 3 allies 7102 | -5/Upper Caves | Discovered new exit (range 13) 7148 | -5/Upper Caves | Identified exit to Factory 7294 | -5/Upper Caves | Assimilating Soldier 6e into Collective. 7301 | -5/Upper Caves | Assimilating Veteran 6a into Collective. 7424 | -5/Upper Caves | Encountered a Warlord checkpoint 7445 | -5/Upper Caves | Assimilating QA-IS3(M) into Collective. 7530 | -5/Upper Caves | Discovered new exit (range 12) 7594 | -5/Upper Caves | Assimilating Veteran 6b into Collective. 7643 | -5/Upper Caves | Identified exit to Zhirov 7653 | -5/Upper Caves | Entered Zhirov 7653 | -5/Zhirov | Accompanied by 4 allies 7653 | -5/Zhirov | Discovered new exit (range 3) 7663 | -5/Zhirov | Identified exit to Proximity Caves 7693 | -5/Zhirov | Met Zhirov 7746 | -5/Zhirov | Learned location of Quarantine (-2) 7746 | -5/Zhirov | Learned location of Testing (-3) 7746 | -5/Zhirov | Learned location of Command (-1) 7782 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7812 | -5/Zhirov | Found Alien Artifact 7812 | -5/Zhirov | Identified Integrated Reactor 7812 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7863 | -5/Zhirov | Found Alien Artifact 8063 | -5/Zhirov | Entered Proximity Caves 8063 | -4/Proximity Caves | Accompanied by 4 allies 8085 | -4/Proximity Caves | Assimilating Sage 7a into Collective. 8302 | -4/Proximity Caves | Spotted B-86 Titan 8320 | -4/Proximity Caves | Destroyed B-86 Titan 8395 | -4/Proximity Caves | Discovered exit to Factory (range 15) 8399 | -4/Proximity Caves | Build established: Mutant 8451 | -4/Proximity Caves | Assimilating 3I-IT4(S) into Collective. 8578 | -4/Proximity Caves | Learned Research trap positions 8712 | -4/Proximity Caves | Entered Factory 8712 | -4/Factory | Accompanied by 4 allies 8712 | -4/Factory | Evolved 2 slots: Utility x2 8713 | -4/Factory | Identified exit to Armory 8894 | -4/Factory | Assimilating Conveyor 7a into Collective. 9549 | -4/Factory | Discovered new exit (range 7) 9556 | -4/Factory | Identified exit to Research 9571 | -4/Factory | Entered Research 9571 | -3/Research | Accompanied by 4 allies 9571 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9572 | -3/Research | Loaded intel: 111 trap records 9722 | -3/Research | Assimilating Veteran 8a into Collective. 9948 | -3/Research | Assimilating Master 8a into Collective. 9951 | -3/Research | Build established: Assassin 10135 | -3/Research | Assimilating Veteran 8b into Collective. 10147 | -3/Research | Spotted B-86 Titan 10190 | -3/Research | Assimilating Warden 8a into Collective. 10254 | -3/Research | Lost 5 allies 10405 | -3/Research | Assimilating Plague 8a into Collective. 10408 | -3/Research | Assimilating Plague 8b into Collective. 10469 | -3/Research | Assimilating Master 8b into Collective. 10628 | -3/Research | Assimilating Warden 8b into Collective. 10670 | -3/Research | Discovered new exit (range 23) 10686 | -3/Research | Assimilating Warden 8c into Collective. 10717 | -3/Research | Identified exit to Testing 10718 | -3/Research | Entered Testing 10720 | -3/Testing | Spotted PP-XIQJJZIETY 10726 | -3/Testing | Lost 4 allies 10749 | -3/Testing | Identified Transdimensional Reconstructor 10749 | -3/Testing | Warped through subspace 10764 | -3/Testing | Found Prototype Energy Cannon 10764 | -3/Testing | Identified Cld. Nova Cannon 10862 | -3/Testing | Assimilating Analyst 8a into Collective. 10871 | -3/Testing | Found Prototype Ballistic Gun 10871 | -3/Testing | Identified Hyp. Multirail 11006 | -3/Testing | Assimilating Conveyor 8a into Collective. 11071 | -3/Testing | Assimilating Master 8c into Collective. 11171 | -3/Testing | Found Prototype Energy Cannon 11276 | -3/Testing | Assimilating Veteran 8c into Collective. 11313 | -3/Testing | Discovered new exit (range 12) 11313 | -3/Testing | Found Prototype Device 11313 | -3/Testing | Identified Exp. Hardlight Generator 11336 | -3/Testing | Assimilating Assassin 8a into Collective. 11390 | -3/Testing | Identified exit to Research 11520 | -3/Testing | System corruption reached 10% 11614 | -3/Testing | Assimilating Master 8d into Collective. 11618 | -3/Testing | Core integrity fell below 50% 11658 | -3/Testing | Lost 3 parts (1n1u1w) 11828 | -3/Testing | Spotted PH-E4QOT8FHM1 11832 | -3/Testing | Destroyed PH-E4QOT8FHM1 11849 | -3/Testing | Found Prototype Reactor 11849 | -3/Testing | Identified Zero-point Reactor 11852 | -3/Testing | Found Zero-point Reactor 11862 | -3/Testing | Found Prototype Processor 11862 | -3/Testing | Identified Exp. Targeting Computer 11866 | -3/Testing | Found Prototype Device 11866 | -3/Testing | Identified Exp. Phase Shifter 11875 | -3/Testing | Found Prototype Device 11875 | -3/Testing | Identified Exp. Weapon Cycler 12131 | -3/Testing | Found Prototype Processor 12131 | -3/Testing | Identified Exp. Target Analyzer 12303 | -3/Testing | Found Prototype Energy Cannon 12303 | -3/Testing | Identified Hpw. Disruptor Cannon 12324 | -3/Testing | Build established: Scavenger-Assassin 12425 | -3/Testing | Spotted Striker 12453 | -3/Testing | System corruption reached 30% 12458 | -3/Testing | Spotted Striker 12465 | -3/Testing | Spotted Alpha 7 12471 | -3/Testing | Destroyed Striker 12492 | -3/Testing | Destroyed Striker 12537 | -3/Testing | Destroyed Alpha 7 12542 | -3/Testing | Found Prototype Device 12542 | -3/Testing | Identified Exp. ECM Suite 12587 | -3/Testing | Core integrity fell below 20% 12624 | -3/Testing | Stole the SGEMP Prototype 12626 | -3/Testing | Lost 4 parts (1u3w) 12785 | -3/Testing | Scanned by Researcher 12837 | -3/Testing | Found Prototype Ballistic Cannon 12837 | -3/Testing | Identified Perforator 12859 | -3/Testing | Entered Research 12859 | -2/Research | Evolved 2 slots: Power x1, Utility x1 13044 | -2/Research | Spotted B-90 Cyclops 13209 | -2/Research | Discovered new exit (range 13) 13221 | -2/Research | Identified exit to Quarantine 13222 | -2/Research | Entered Quarantine 13332 | -2/Quarantine | Found Alien Artifact 13332 | -2/Quarantine | Identified Terrabomb 13332 | -2/Quarantine | Used Terrabomb 13370 | -2/Quarantine | Found Alien Artifact 13370 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 13370 | -2/Quarantine | Warped through subspace 13376 | -2/Quarantine | Met incapacitated Sigix Warrior 13376 | -2/Quarantine | Lockdown squad dispatched 13396 | -2/Quarantine | Lost 8 parts (1p1n3u3w) 13404 | -2/Quarantine | Spotted Lightning 13408 | -2/Quarantine | Spotted Lightning 13410 | -2/Quarantine | Spotted Lightning 13430 | -2/Quarantine | Core integrity fell below 50% 13438 | -2/Quarantine | System corruption reached 10% 13445 | -2/Quarantine | Core integrity fell below 20% 13451 | -2/Quarantine | Destroyed by Lightning with EMDS Last Messages --------------- 13434_ Held in stasis. 13434_ C-65 Expert is analyzing... 13437_ Hds. Centrium Wheel destroyed. 13437_ EMDS Slug penetrates Wall. 13438_ Dropped Med. Storage Unit. 13438_ EMDS Slug penetrates Wall. 13439_ System corrupted: Heat flow error (+218). 13439_ Held in stasis. 13439_ C-65 Expert is analyzing... 13441_ Exp. Weapon Cycler destroyed. 13442_ EMDS Slug penetrates Wall. 13443_ Held in stasis. 13443_ C-65 Expert is analyzing... 13444_ Penetrated by EMDS Slug. 13447_ Held in stasis. 13447_ C-65 Expert is analyzing... 13451_ Penetrated by EMDS Slug. 13451_ Held in stasis. 13451_ C-65 Expert is analyzing... 13451_ EMDS Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????"""""" | | ????????????????????????????????? " | | ????????????????????????????????? " " | | ???????????????????????????????? "" " | | ??????????????????????????????????"" " | | ???????????????????????????????????" " | | ???????????????????????????????????" " | | ???????????????????????????????????" " """ | | ???????????????????????????????????" """"""" " | | ?????????????????????????#+##???????? #"""""#### | | ????????????????????????? ?????????????""???# | | ????????????????????????? #??????????????????# | | ????????????????????????? #??????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????#######??# #????????????????????? | | ??????????????# ??# #????????????????????? | | ??????????????# """ """?# #????????????????????? | | ??????????????# " " " "?# #????????????????????? | | ??????????????# """ """ #@ #????????????????????? | | ??????????????# =/# #????????????????????? | | ??###########?? 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"""S"""=#ppc#????????????????????? | | ??#"""""""""#?# # #???????????? #??????? | | ??#""" " T############# ###### ! #??????? | | ??#"" "" h h ???? | | ??#"" "& ???? | | ??#"" "" ???? | | ??#""" " #T###+#################### ####+???? | | ??#"""""""""### #???????????????????#???????? | | ??#"""""""""#?#""" #???????????????????????????? | | ??###########?#""" #???????????????????????????? | | ??????????????#""" ! #???????????????????????????? | | ??????????????# #???????????????????????????? | | ??????????????# #???????????????????????????? | | ??????????????########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 43 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 700 Resistance: TH 10 Power Shielding 90 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Field Propulsion Drive | -3/Testing | Archive Adv. KE Penetrator | -3/Testing | Archive Adv. Gravity Neutralizer | -3/Testing | Archive Cld. Antigrav System | -3/Testing | Archive Hvy. Proton Missile Launcher | -3/Testing | Archive Mni. Fusion Reactor | -3/Testing | Archive Robot Schematics ------------------ M-28 Smith | -8/Storage | Hacked A-27 Freighter | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Terrabomb High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictPrecisionScreen Manual? 0 Play Time 01:41:32 Cumulative 172.1 hours Start 2026.05.04 @ 21:54:26 End 2026.05.04 @ 23:34:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 275 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 664f4db9-02d5-4b56-b4a4-b7966279c50a