Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 22:24:43 Player: luckinvolved Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (81) 405 Value Destroyed (2354) 2354 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (428) 428 TOTAL SCORE: 6647 Bonus ------- High Alert Combat Kills 140 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 744/1660 System Corruption 48% Temperature Cool (9) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (7) ------ Superbattery Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Suite EM Pulse Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Cooled Airjet > --- UTILITY ---------- Medium Storage Unit Superbattery Machine Analyzer Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Latent Energy Streamer Precision Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Hacking Suite System Shield EM Pulse Gun Pulse Rifle Advanced Beam Rifle Rocket Launcher [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher Precision Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 5 | . . . 2 . . . 2 . 1 Weapon . | . . . . . . . . . . Parts Attached 53 | 9 3 7 6 5 3 1 2 5 12 Power 7 | 2 . 2 1 . . . . 1 1 Engine 6 | 2 . 2 1 . . . . 1 . Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 16 | 4 2 2 . 1 . . . 2 5 Treads 9 | . 2 2 . 1 . . . 2 2 Leg 2 | 2 . . . . . . . . . Wheel 4 | 2 . . . . . . . . 2 Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 14 | 1 . 2 2 2 2 1 2 1 1 Device 5 | . . 1 1 1 1 . 1 . . Storage 4 | 1 . 1 . . 1 1 . . . Processor 4 | . . . 1 . . . 1 1 1 Hackware . | . . . . . . . . . . Protection 1 | . . . . 1 . . . . . Artifact . | . . . . . . . . . . Weapon 16 | 2 1 1 3 2 1 . . 1 5 Energy Gun 5 | . . . 2 2 . . . . 1 Energy Cannon 3 | . . . . . 1 . . . 2 Ballistic Gun 4 | 2 1 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . 1 . . . . 1 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 1 3 . . 1 2 Corrupted Parts 4 | . . . . . . . . 2 2 System Corruption 22 | . . . . . . . . 2 20 Parts Lost 23 | . . 4 . 2 . . . 5 12 Power 3 | . . 1 . . . . . 1 1 Propulsion 8 | . . 2 . . . . . 2 4 Utility 5 | . . . . 2 . . . 1 2 Weapon 7 | . . 1 . . . . . 1 5 Highest Loss Streak 3 | . . 1 . 1 . . . 2 3 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 89 | . 84 97 97 97 99 100 100 89 71 Engine 9 | . 14 13 11 11 11 11 9 8 3 Treads 18 | . 15 27 22 22 22 22 18 17 4 Hover 1 | . . . . . . . . . 4 Device 11 | . . 11 19 13 21 18 18 11 5 Storage 14 | . 14 14 11 11 11 14 18 18 14 Processor 12 | . . . 11 11 11 11 18 18 23 Energy Gun 6 | . . . 14 22 16 11 9 2 . Energy Cannon 4 | . . . . . 5 11 9 9 6 Ballistic Gun 6 | . 28 28 6 . . . . . . Launcher 1 | . . . . . . . . 2 6 Naked Turns . | . . . . . . . . . . Heaviest Build 40 | 13 13 16 24 29 31 34 35 40 40 Greatest Support 60 | 26 40 40 40 40 40 40 40 40 60 Greatest Overweight (x) 4 | 1 . . . . . . . 1 4 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 10 10 9 Most Carried 10 | 6 8 10 10 10 10 10 9 9 10 Average Carried 8 | 3 7 7 8 9 9 10 8 8 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 10 9 10 10 10 8 9 2 Class Distribution -------------------- 59% | Mutant 21% | Skirmisher 11% | Scavenger-Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 1024 | 215 85 238 78 55 . 48 . 207 98 Remotely . | . . . . . . . . . . Salvage Created 2802 | . 105 290 108 203 . . . 1691 405 Parts 166 | . 13 18 11 16 . . . 72 36 Haulers Intercepted 3 | . . . . . . . . 2 1 Recyclers Shooed 1 | . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 57 | . 6 10 4 11 . . . 20 6 Guns 31 | . 6 10 4 11 . . . . . Cannons 3 | . . . . . . . . 1 2 AOE 16 | . . . . . . . . 13 3 Classes Destroyed 14 | . 2 1 1 3 . . . 4 3 Worker 3 | . . . . . . . . 2 1 Builder 12 | . . . . . . . . 5 7 Tunneler 2 | . . . . . . . . . 2 Hauler 3 | . . . . . . . . 2 1 Recycler 5 | . . . . . . . . 5 . Watcher 2 | . 1 . 1 . . . . . . Swarmer 20 | . 6 5 3 5 . . . . 1 Grunt 20 | . . 5 . 1 . . . 12 2 Duelist 1 | . . . . 1 . . . . . Sentry 10 | . . . 1 . . . . 8 1 Demolisher 1 | . . . . 1 . . . . . Hunter 1 | . . . . . . . . . 1 Programmer 1 | . . . . . . . . . 1 Assembled 3 | . . . . 3 . . . . . Best Kill Streak 12 | . 3 3 4 3 . . . 12 7 Combat Bots Only 5 | . 3 3 3 3 . . . 5 3 Max Kills in Single Turn 4 | . 1 1 2 1 . . . 4 2 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . . . . . . . 3 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 316 | . 36 65 8 41 . . . 68 98 Missed 104 | . 8 15 . 16 . . . 28 37 Damage Taken 3916 | . 249 503 80 543 . . . 875 1666 Core 1193 | . 51 74 35 128 . . . 200 705 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 68 | 100 . 50 . . . 59 . 63 . Volleys Fired 156 | . 20 32 19 20 . . . 39 26 Largest 2 | . 2 2 2 2 . . . 2 2 Hottest 123 | . 40 40 122 122 . . . 103 123 Shots Fired 262 | . 40 64 37 40 . . . 47 34 Gun 185 | . 40 64 36 40 . . . . 5 Cannon 54 | . . . . . . . . 36 18 Launcher 23 | . . . 1 . . . . 11 11 Special . | . . . . . . . . . . Kinetic 132 | . 40 64 28 . . . . . . Thermal 55 | . . . 8 40 . . . . 7 Explosive 23 | . . . 1 . . . . 11 11 Electromagnetic 52 | . . . . . . . . 36 16 Robot Hit Streak 12 | . 5 9 7 5 . . . 12 11 Robot Miss Streak 6 | . 4 6 2 2 . . . 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . . 3 1 4 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . Shots Hit Robots 174 | . 22 39 27 25 . . . 34 27 Core Hits 156 | . 11 22 10 14 . . . 64 35 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 6 | . . 1 2 2 . . . . 1 Burn 5 | . . . 2 2 . . . . 1 Destroy 1 | . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7008 | . 238 365 324 520 . . . 3605 1956 Guns 1526 | . 238 365 303 520 . . . . 100 Cannons 395 | . . . . . . . . 182 213 Explosions 5087 | . . . 21 . . . . 3423 1643 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 766 | . 238 365 163 . . . . . . Thermal 921 | . . . 140 520 . . . . 261 Explosive 1934 | . . . 21 . . . . 978 935 Electromagnetic 3387 | . . . . . . . . 2627 760 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 65 | . . . . . . . . 65 48 Average Corruption 28 | . . . . . . . . 36 22 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 104 | . . . . . . . . 50 54 Message Errors 18 | . . . . . . . . 4 14 Matter Fused 19 | . . . . . . . . 8 11 Heat Flow Errors 9 | . . . . . . . . 4 5 Energy Discharges 13 | . . . . . . . . 7 6 Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 19 | . . . . . . . . 13 6 Data Loss (major) 2 | . . . . . . . . . 2 Misfires 5 | . . . . . . . . 2 3 Alerts 4 | . . . . . . . . 2 2 Misdirections 8 | . . . . . . . . 5 3 Weapon Failures 4 | . . . . . . . . 4 . Overload Shots 2 | . . . . . . . . . 2 Overflow Damage 362 | . . . 6 . . . . 106 250 Projectiles 12 | . . . . . . . . . 12 Explosions 350 | . . . 6 . . . . 106 238 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 1120 | . . . 11 . . . . 286 823 Shots 20 | . . . 1 . . . . 7 12 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 278 | . . 25 24 123 . . . 278 245 Average Temperature 67 | . . 10 11 40 . . . 74 100 Received Heat Transfer 696 | . 27 189 9 63 . . . 261 147 Siege Activations . | . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . 7 2 Combat Hostiles 7 | . . . . . . . . 6 1 Parts Fried 25 | . . . . . . . . 17 8 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . 1 1 . . . . . Heat Transferred 1926 | . . . 407 1110 . . . . 409 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Latent Energy Used 3647 | . . . . . . . . 2789 858 LE Corruption 82 | . . . . . . . . 60 22 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 823 | . 230 189 165 185 . . . 716 823 Initial 325 | . . 89 . . . . . . 325 Average 215 | . 108 88 67 44 . . . 363 485 Maximum Alert Level 3 | . 1 . . . . . . 3 3 Low Security (%) 61 | 100 75 100 100 100 . 100 100 24 . Level 1 14 | . 24 . . . . . . 34 27 Level 2 21 | . . . . . . . . 32 64 Level 3 3 | . . . . . . . . 8 7 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . . 2 . . . . . 3 3 Investigation 3 | . . 2 . . . . . 1 . Extermination 1 | . . . . . . . . . 1 Reinforcement 3 | . . . . . . . . 2 1 Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 4 | . 1 . 1 . . . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 83 | . 10 14 9 15 . . . 24 11 Peak Tracking Total 7 | . 4 3 4 7 . . . 6 3 Tactical Retreats 5 | . 1 1 1 1 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 4 | . . . . . . . . 1 3 Indirectly 2 | . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 36 | . . . . 1 . . . 12 23 Max in Single Turn 8 | . . . . 1 . . . 3 8 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 5 | . 1 2 1 . . . . 1 . Terminals 4 | . 1 1 1 . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 9 | . 1 5 2 . . . . 1 . Successful 6 | . 1 2 2 . . . . 1 . Failed 3 | . . 3 . . . . . . . Catastrophic 1 | . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . 1 2 2 . 1 . . . . Terminals 8 | . 1 4 2 . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . 1 2 2 . . . . 1 . Open Door 2 | . . 1 . . . . . 1 . Branch Access Points 2 | . 1 . 1 . . . . . . Patrol Status 1 | . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . 1 . . . . . . . Full Trace Events 1 | . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 2 | . . . . 2 . . . . . Largest Group 2 | . . . . 2 2 . . . . Highest-Rated Group 53 | . . . . 53 53 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 5126 | 144 224 862 411 656 377 407 23 938 1084 Spaces Moved 2500 | 114 110 324 204 344 231 251 14 517 391 Core 62 | 7 . . . . . . . . 55 Treads 2150 | . 35 324 204 344 231 251 14 517 230 Legs 89 | 89 . . . . . . . . . Wheels 122 | 18 75 . . . . . . . 29 Hover 77 | . . . . . . . . . 77 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 160 160 160 160 160 160 160 100 Average Speed 166 | 111 112 160 160 160 160 160 160 161 229 Slowest Speed 290 | 120 160 160 160 160 160 160 160 240 290 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Time Travels 1 | . . . . . 1 . . . . Exploration Rate (%) 35 | 6 23 61 22 66 41 55 3 63 14 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . . 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . Scrap Searched 5 | . . 1 . 2 . 2 . . . Spaces Dug 6 | . . . 6 . . . . . . Terrain Destroyed 579 | . . . 6 . . . . 312 261 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 579 | . . . 6 . . . . 312 261 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total 3209 | 127 176 616 259 408 240 256 15 567 545 Wait 461 | . 37 244 21 38 . 5 . 5 111 Move 2491 | 113 109 323 203 343 230 250 13 516 391 Hop . | . . . . . . . . . . Pick Up 25 | 3 4 7 4 1 2 . . 2 2 Fast Attach 24 | 8 . 1 2 2 2 . . 4 5 Attach 19 | . 2 4 2 . 1 . 2 1 7 Detach 4 | 2 . . . . 1 . . . 1 Swap 10 | 1 1 2 2 3 . 1 . . . Drop 19 | . 3 3 6 1 4 . . . 2 Fire 156 | . 20 32 19 20 . . . 39 26 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 369 | -10/Materials | Entered Mines 562 | -10/Mines | Discovered new exit (range 5) 909 | -10/Mines | Discovered new exit (range 4) 1103 | -10/Mines | Learned Materials interactive machine intel 1177 | -10/Mines | Discovered new exit (range 7) 1189 | -10/Mines | Met a Derelict shopkeep closing up shop 1231 | -10/Mines | Entered Materials 1231 | -9/Materials | Evolved 2 slots: Utility x2 1232 | -9/Materials | Loaded intel: 18 interactive machine locations 1343 | -9/Materials | Build established: Scavenger-Mutant 1498 | -9/Materials | Identified exit to Mines 1642 | -9/Materials | Entered Mines 1665 | -9/Mines | Build established: Mutant 1670 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1728 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1833 | -9/Mines | Discovered new exit (range 9) 2067 | -9/Mines | Assembled infested the area 2122 | -9/Mines | Met 8R-AWN 2133 | -9/Mines | Learned Materials trap positions 2259 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2263 | -9/Mines | Found Prototype Device 2263 | -9/Mines | Identified Exp. Sensor Array 2291 | -9/Mines | Discovered new exit (range 5) 2298 | -9/Mines | Entered Exiles 2298 | -9/Exiles | Accompanied by 2 allies 2328 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2338 | -9/Exiles | Welcomed by 8R-AWN 2366 | -9/Exiles | Met EX-HEX 2410 | -9/Exiles | Met EX-BIN 2430 | -9/Exiles | Aligned with FarCom system 2431 | -9/Exiles | Given EX-Vault access code 2468 | -9/Exiles | Opened EX-Vault 2479 | -9/Exiles | Found Prototype Energy Cannon 2479 | -9/Exiles | Identified Latent Energy Streamer 2489 | -9/Exiles | Found Prototype Storage 2495 | -9/Exiles | Identified Superbattery 2498 | -9/Exiles | Found Prototype Device 2498 | -9/Exiles | Identified Chronowheel 2498 | -9/Exiles | Activated Chronowheel 2498 | -9/Exiles | Spacetime reconverged on an earlier point 2550 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2616 | -9/Exiles | Learned about 8R-AWN's background 2654 | -9/Exiles | Discovered new exit (range 15) 2675 | -9/Exiles | Stole two prototypes: Latent Energy Streamer, Superbattery 2675 | -9/Exiles | Entered Mines 3005 | -8/Mines | Discovered new exit (range 12) 3082 | -8/Mines | Entered Materials 3082 | -8/Materials | Evolved 2 slots: Utility x2 3083 | -8/Materials | Loaded intel: 14 trap records 3097 | -8/Materials | Discovered new exit (range 6) 3104 | -8/Materials | Identified exit to Storage 3105 | -8/Materials | Entered Storage 3279 | -8/Storage | System corruption reached 10% 3506 | -8/Storage | System corruption reached 30% 4019 | -8/Storage | Discovered new exit (range 15) 4042 | -8/Storage | Identified exit to Factory 4043 | -8/Storage | Entered Factory 4043 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4045 | -7/Factory | FarCom data flow suspended 4046 | -7/Factory | Build established: Scavenger-Skirmisher 4066 | -7/Factory | System corruption reached 10% 4378 | -7/Factory | Build established: Skirmisher 4903 | -7/Factory | System corruption reached 30% 4934 | -7/Factory | Lost 3 parts (1u2w) 4961 | -7/Factory | Core integrity fell below 50% 5042 | -7/Factory | Core integrity fell below 20% 5127 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05041_ Backup Plating I tumbles out of repair station. 05043_ K-01 Serf collects debris. 05045_ System corrupted: Component data lost. 05046_ K-01 Serf collects debris. 05062_ System corrupted: Component data lost. 05064_ K-01 Serf collects debris. 05078_ System corrupted: Energy discharge (-283). 05097_